diff options
author | Robert Pösel <robyer@seznam.cz> | 2014-12-08 22:57:21 +0000 |
---|---|---|
committer | Robert Pösel <robyer@seznam.cz> | 2014-12-08 22:57:21 +0000 |
commit | 13eb656152eb83e6b246293da72294ce22c6cc48 (patch) | |
tree | 521e224e1efe33c3cfd1a585b8e060615863d521 /protocols/Steam/src/steam_proto.h | |
parent | d60c379a9dcc439316b37aa135ed7c009a0c19f8 (diff) |
Steam: Support for sending to server how long are we idle
git-svn-id: http://svn.miranda-ng.org/main/trunk@11290 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_proto.h')
-rw-r--r-- | protocols/Steam/src/steam_proto.h | 565 |
1 files changed, 285 insertions, 280 deletions
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h index cfd173c37a..82dd4f925b 100644 --- a/protocols/Steam/src/steam_proto.h +++ b/protocols/Steam/src/steam_proto.h @@ -1,281 +1,286 @@ -#ifndef _STEAM_PROTO_H_
-#define _STEAM_PROTO_H_
-
-#define STEAM_SEARCH_BYID 1001
-#define STEAM_SEARCH_BYNAME 1002
-
-struct GuardParam
-{
- char code[10];
- char domain[32];
-};
-
-struct CaptchaParam
-{
- BYTE *data;
- size_t size;
- char text[10];
-};
-
-struct SendAuthParam
-{
- MCONTACT hContact;
- HANDLE hAuth;
-};
-
-struct SendMessageParam
-{
- MCONTACT hContact;
- HANDLE hMessage;
-};
-
-struct STEAM_SEARCH_RESULT
-{
- PROTOSEARCHRESULT hdr;
- JSONNODE *data;
-};
-
-enum
-{
- CMI_AUTH_REQUEST,
- //CMI_AUTH_GRANT,
- //CMI_AUTH_REVOKE,
- CMI_BLOCK,
- CMI_JOIN_GAME,
- SMI_BLOCKED_LIST,
- CMI_MAX // this item shall be the last one
-};
-
-enum HTTP_STATUS
-{
- HTTP_STATUS_NONE = 0,
- HTTP_STATUS_OK = 200,
- HTTP_STATUS_FOUND = 302,
- HTTP_STATUS_BAD_REQUEST = 400,
- HTTP_STATUS_UNAUTHORIZED = 401,
- HTTP_STATUS_FORBIDDEN = 403,
- HTTP_STATUS_NOT_FOUND = 404,
- HTTP_STATUS_METHOD_NOT_ALLOWED = 405,
- HTTP_STATUS_TOO_MANY_REQUESTS = 429,
- HTTP_STATUS_SERVICE_UNAVAILABLE = 503,
- HTTP_STATUS_INSUFICIENTE_STORAGE = 507
-};
-
-typedef void (CSteamProto::*RESPONSE)(const NETLIBHTTPREQUEST *response, void *arg);
-
-struct QueueItem
-{
- SteamWebApi::HttpRequest *request;
- void *arg;
- RESPONSE responseCallback;
- RESPONSE responseFailedCallback;
-
- QueueItem(SteamWebApi::HttpRequest *request) :
- request(request), arg(NULL), responseCallback(NULL), responseFailedCallback(NULL) { }
-
- QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response) :
- request(request), arg(NULL), responseCallback(response), responseFailedCallback(NULL) { }
-
- QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response, RESPONSE responseFailedCallback) :
- request(request), arg(NULL), responseCallback(response), responseFailedCallback(responseFailedCallback) { }
-
- ~QueueItem() { delete request; responseCallback = NULL; }
-};
-
-class CSteamProto : public PROTO<CSteamProto>
-{
-public:
- // PROTO_INTERFACE
- CSteamProto(const char *protoName, const wchar_t *userName);
- ~CSteamProto();
-
- // PROTO_INTERFACE
- virtual MCONTACT __cdecl AddToList(int flags, PROTOSEARCHRESULT *psr);
- virtual MCONTACT __cdecl AddToListByEvent(int flags, int iContact, HANDLE hDbEvent);
-
- virtual int __cdecl Authorize(HANDLE hDbEvent);
- virtual int __cdecl AuthDeny(HANDLE hDbEvent, const TCHAR *szReason);
- virtual int __cdecl AuthRecv(MCONTACT hContact, PROTORECVEVENT *);
- virtual int __cdecl AuthRequest(MCONTACT hContact, const TCHAR * szMessage);
-
- virtual HANDLE __cdecl FileAllow(MCONTACT hContact, HANDLE hTransfer, const TCHAR* szPath);
- virtual int __cdecl FileCancel(MCONTACT hContact, HANDLE hTransfer);
- virtual int __cdecl FileDeny(MCONTACT hContact, HANDLE hTransfer, const TCHAR* szReason);
- virtual int __cdecl FileResume(HANDLE hTransfer, int *action, const TCHAR** szFilename);
-
- virtual DWORD_PTR __cdecl GetCaps(int type, MCONTACT hContact = NULL);
- virtual int __cdecl GetInfo(MCONTACT hContact, int infoType);
-
- virtual HANDLE __cdecl SearchBasic(const TCHAR *id);
- virtual HANDLE __cdecl SearchByEmail(const TCHAR *email);
- virtual HANDLE __cdecl SearchByName(const TCHAR *nick, const TCHAR *firstName, const TCHAR *lastName);
- virtual HWND __cdecl SearchAdvanced(HWND owner);
- virtual HWND __cdecl CreateExtendedSearchUI(HWND owner);
-
- virtual int __cdecl RecvContacts(MCONTACT hContact, PROTORECVEVENT*);
- virtual int __cdecl RecvFile(MCONTACT hContact, PROTORECVFILET*);
- virtual int __cdecl RecvMsg(MCONTACT hContact, PROTORECVEVENT*);
- virtual int __cdecl RecvUrl(MCONTACT hContact, PROTORECVEVENT*);
-
- virtual int __cdecl SendContacts(MCONTACT hContact, int flags, int nContacts, MCONTACT *hContactsList);
- virtual HANDLE __cdecl SendFile(MCONTACT hContact, const TCHAR* szDescription, TCHAR** ppszFiles);
- virtual int __cdecl SendMsg(MCONTACT hContact, int flags, const char* msg);
- virtual int __cdecl SendUrl(MCONTACT hContact, int flags, const char* url);
-
- virtual int __cdecl SetApparentMode(MCONTACT hContact, int mode);
- virtual int __cdecl SetStatus(int iNewStatus);
-
- virtual HANDLE __cdecl GetAwayMsg(MCONTACT hContact);
- virtual int __cdecl RecvAwayMsg(MCONTACT hContact, int mode, PROTORECVEVENT* evt);
- virtual int __cdecl SetAwayMsg(int m_iStatus, const TCHAR* msg);
-
- virtual int __cdecl UserIsTyping(MCONTACT hContact, int type);
-
- virtual int __cdecl OnEvent(PROTOEVENTTYPE eventType, WPARAM wParam, LPARAM lParam);
-
- // instances
- static CSteamProto* InitProtoInstance(const char* protoName, const wchar_t* userName);
- static int UninitProtoInstance(CSteamProto* ppro);
-
- static CSteamProto* GetContactProtoInstance(MCONTACT hContact);
- static void UninitProtoInstances();
-
- // menus
- static void InitMenus();
- static void UninitMenus();
-
-protected:
- bool isTerminated;
- HANDLE m_evRequestsQueue, m_hQueueThread;
- HANDLE m_pollingConnection, m_hPollingThread;
- ULONG hAuthProcess;
- ULONG hMessageProcess;
- CRITICAL_SECTION contact_search_lock;
- CRITICAL_SECTION requests_queue_lock;
- LIST<QueueItem> requestsQueue;
-
- // instances
- static LIST<CSteamProto> InstanceList;
- static int CompareProtos(const CSteamProto *p1, const CSteamProto *p2);
-
- // queue
- void InitQueue();
- void UninitQueue();
-
- void StartQueue();
- void StopQueue();
-
- void PushRequest(SteamWebApi::HttpRequest *request);
- void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response);
- void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg);
-
- void ExecuteRequest(QueueItem *requestItem);
-
- void __cdecl QueueThread(void*);
-
- // pooling thread
- void ParsePollData(JSONNODE *data);
- void __cdecl PollingThread(void*);
-
- // account
- bool IsOnline();
- bool IsMe(const char *steamId);
-
- void OnGotRsaKey(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnAuthorization(const NETLIBHTTPREQUEST *response, void *arg);
- void OnGotSession(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnLoggedOn(const NETLIBHTTPREQUEST *response, void *arg);
-
- // contacts
- void SetContactStatus(MCONTACT hContact, WORD status);
- void SetAllContactsStatus(WORD status);
-
- MCONTACT GetContactFromAuthEvent(HANDLE hEvent);
-
- void UpdateContact(MCONTACT hContact, JSONNODE *data);
- void ProcessContact(std::map<std::string, JSONNODE*>::iterator *it, MCONTACT hContact);
-
- void ContactIsRemoved(MCONTACT hContact);
- void ContactIsFriend(MCONTACT hContact);
- void ContactIsIgnored(MCONTACT hContact);
-
- MCONTACT FindContact(const char *steamId);
- MCONTACT AddContact(const char *steamId, bool isTemporary = false);
-
- void OnGotFriendList(const NETLIBHTTPREQUEST *response, void *arg);
- void OnGotBlockList(const NETLIBHTTPREQUEST *response, void *arg);
- void OnGotUserSummaries(const NETLIBHTTPREQUEST *response, void *arg);
- void OnGotAvatar(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnFriendAdded(const NETLIBHTTPREQUEST *response, void *arg);
- void OnFriendBlocked(const NETLIBHTTPREQUEST *response, void *arg);
- void OnFriendRemoved(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg);
- void OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg);
-
- void OnSearchByNameStarted(const NETLIBHTTPREQUEST *response, void *arg);
- void OnSearchByNameFinished(const NETLIBHTTPREQUEST *response, void *arg);
-
- // messages
- void OnMessageSent(const NETLIBHTTPREQUEST *response, void *arg);
-
- // menus
- HGENMENU m_hMenuRoot;
- static HANDLE hChooserMenu;
- static HGENMENU contactMenuItems[CMI_MAX];
-
- int __cdecl AuthRequestCommand(WPARAM, LPARAM);
- int __cdecl BlockCommand(WPARAM, LPARAM);
- int __cdecl JoinToGameCommand(WPARAM, LPARAM);
-
- INT_PTR __cdecl OpenBlockListCommand(WPARAM, LPARAM);
-
- static INT_PTR MenuChooseService(WPARAM wParam, LPARAM lParam);
-
- static int PrebuildContactMenu(WPARAM wParam, LPARAM lParam);
- int OnPrebuildContactMenu(WPARAM wParam, LPARAM);
-
- void OnInitStatusMenu();
-
- // avatars
- TCHAR* GetAvatarFilePath(MCONTACT hContact);
- bool GetDbAvatarInfo(PROTO_AVATAR_INFORMATIONT &pai);
- void CheckAvatarChange(MCONTACT hContact, std::string avatarUrl);
-
- INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM);
- INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM);
- INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM);
-
- //events
- int OnModulesLoaded(WPARAM, LPARAM);
- int OnPreShutdown(WPARAM, LPARAM);
- INT_PTR __cdecl OnAccountManagerInit(WPARAM wParam, LPARAM lParam);
- static int __cdecl OnOptionsInit(void *obj, WPARAM wParam, LPARAM lParam);
-
- // utils
- static WORD SteamToMirandaStatus(int state);
- static int MirandaToSteamState(int status);
-
- static int RsaEncrypt(const char *pszModulus, const char *data, BYTE *encrypted, DWORD &encryptedSize);
-
- HANDLE AddDBEvent(MCONTACT hContact, WORD type, DWORD timestamp, DWORD flags, DWORD cbBlob, PBYTE pBlob);
-
- static void CSteamProto::ShowNotification(const wchar_t *message, int flags = 0, MCONTACT hContact = NULL);
- static void CSteamProto::ShowNotification(const wchar_t *caption, const wchar_t *message, int flags = 0, MCONTACT hContact = NULL);
-
- // dialog procs
- static INT_PTR CALLBACK GuardProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
- static INT_PTR CALLBACK CaptchaProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
- static INT_PTR CALLBACK MainOptionsProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
- static LRESULT CALLBACK BlockListOptionsSubProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
- static INT_PTR CALLBACK BlockListOptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam);
-};
-
+#ifndef _STEAM_PROTO_H_ +#define _STEAM_PROTO_H_ + +#define STEAM_SEARCH_BYID 1001 +#define STEAM_SEARCH_BYNAME 1002 + +struct GuardParam +{ + char code[10]; + char domain[32]; +}; + +struct CaptchaParam +{ + BYTE *data; + size_t size; + char text[10]; +}; + +struct SendAuthParam +{ + MCONTACT hContact; + HANDLE hAuth; +}; + +struct SendMessageParam +{ + MCONTACT hContact; + HANDLE hMessage; +}; + +struct STEAM_SEARCH_RESULT +{ + PROTOSEARCHRESULT hdr; + JSONNODE *data; +}; + +enum +{ + CMI_AUTH_REQUEST, + //CMI_AUTH_GRANT, + //CMI_AUTH_REVOKE, + CMI_BLOCK, + CMI_JOIN_GAME, + SMI_BLOCKED_LIST, + CMI_MAX // this item shall be the last one +}; + +enum HTTP_STATUS +{ + HTTP_STATUS_NONE = 0, + HTTP_STATUS_OK = 200, + HTTP_STATUS_FOUND = 302, + HTTP_STATUS_BAD_REQUEST = 400, + HTTP_STATUS_UNAUTHORIZED = 401, + HTTP_STATUS_FORBIDDEN = 403, + HTTP_STATUS_NOT_FOUND = 404, + HTTP_STATUS_METHOD_NOT_ALLOWED = 405, + HTTP_STATUS_TOO_MANY_REQUESTS = 429, + HTTP_STATUS_SERVICE_UNAVAILABLE = 503, + HTTP_STATUS_INSUFICIENTE_STORAGE = 507 +}; + +typedef void (CSteamProto::*RESPONSE)(const NETLIBHTTPREQUEST *response, void *arg); + +struct QueueItem +{ + SteamWebApi::HttpRequest *request; + void *arg; + RESPONSE responseCallback; + RESPONSE responseFailedCallback; + + QueueItem(SteamWebApi::HttpRequest *request) : + request(request), arg(NULL), responseCallback(NULL), responseFailedCallback(NULL) { } + + QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response) : + request(request), arg(NULL), responseCallback(response), responseFailedCallback(NULL) { } + + QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response, RESPONSE responseFailedCallback) : + request(request), arg(NULL), responseCallback(response), responseFailedCallback(responseFailedCallback) { } + + ~QueueItem() { delete request; responseCallback = NULL; } +}; + +class CSteamProto : public PROTO<CSteamProto> +{ +public: + // PROTO_INTERFACE + CSteamProto(const char *protoName, const wchar_t *userName); + ~CSteamProto(); + + // PROTO_INTERFACE + virtual MCONTACT __cdecl AddToList(int flags, PROTOSEARCHRESULT *psr); + virtual MCONTACT __cdecl AddToListByEvent(int flags, int iContact, HANDLE hDbEvent); + + virtual int __cdecl Authorize(HANDLE hDbEvent); + virtual int __cdecl AuthDeny(HANDLE hDbEvent, const TCHAR *szReason); + virtual int __cdecl AuthRecv(MCONTACT hContact, PROTORECVEVENT *); + virtual int __cdecl AuthRequest(MCONTACT hContact, const TCHAR * szMessage); + + virtual HANDLE __cdecl FileAllow(MCONTACT hContact, HANDLE hTransfer, const TCHAR* szPath); + virtual int __cdecl FileCancel(MCONTACT hContact, HANDLE hTransfer); + virtual int __cdecl FileDeny(MCONTACT hContact, HANDLE hTransfer, const TCHAR* szReason); + virtual int __cdecl FileResume(HANDLE hTransfer, int *action, const TCHAR** szFilename); + + virtual DWORD_PTR __cdecl GetCaps(int type, MCONTACT hContact = NULL); + virtual int __cdecl GetInfo(MCONTACT hContact, int infoType); + + virtual HANDLE __cdecl SearchBasic(const TCHAR *id); + virtual HANDLE __cdecl SearchByEmail(const TCHAR *email); + virtual HANDLE __cdecl SearchByName(const TCHAR *nick, const TCHAR *firstName, const TCHAR *lastName); + virtual HWND __cdecl SearchAdvanced(HWND owner); + virtual HWND __cdecl CreateExtendedSearchUI(HWND owner); + + virtual int __cdecl RecvContacts(MCONTACT hContact, PROTORECVEVENT*); + virtual int __cdecl RecvFile(MCONTACT hContact, PROTORECVFILET*); + virtual int __cdecl RecvMsg(MCONTACT hContact, PROTORECVEVENT*); + virtual int __cdecl RecvUrl(MCONTACT hContact, PROTORECVEVENT*); + + virtual int __cdecl SendContacts(MCONTACT hContact, int flags, int nContacts, MCONTACT *hContactsList); + virtual HANDLE __cdecl SendFile(MCONTACT hContact, const TCHAR* szDescription, TCHAR** ppszFiles); + virtual int __cdecl SendMsg(MCONTACT hContact, int flags, const char* msg); + virtual int __cdecl SendUrl(MCONTACT hContact, int flags, const char* url); + + virtual int __cdecl SetApparentMode(MCONTACT hContact, int mode); + virtual int __cdecl SetStatus(int iNewStatus); + + virtual HANDLE __cdecl GetAwayMsg(MCONTACT hContact); + virtual int __cdecl RecvAwayMsg(MCONTACT hContact, int mode, PROTORECVEVENT* evt); + virtual int __cdecl SetAwayMsg(int m_iStatus, const TCHAR* msg); + + virtual int __cdecl UserIsTyping(MCONTACT hContact, int type); + + virtual int __cdecl OnEvent(PROTOEVENTTYPE eventType, WPARAM wParam, LPARAM lParam); + + // instances + static CSteamProto* InitProtoInstance(const char* protoName, const wchar_t* userName); + static int UninitProtoInstance(CSteamProto* ppro); + + static CSteamProto* GetContactProtoInstance(MCONTACT hContact); + static void UninitProtoInstances(); + + // menus + static void InitMenus(); + static void UninitMenus(); + +protected: + bool isTerminated; + time_t m_idleTS; + HANDLE m_evRequestsQueue, m_hQueueThread; + HANDLE m_pollingConnection, m_hPollingThread; + ULONG hAuthProcess; + ULONG hMessageProcess; + CRITICAL_SECTION contact_search_lock; + CRITICAL_SECTION requests_queue_lock; + LIST<QueueItem> requestsQueue; + + // instances + static LIST<CSteamProto> InstanceList; + static int CompareProtos(const CSteamProto *p1, const CSteamProto *p2); + + // queue + void InitQueue(); + void UninitQueue(); + + void StartQueue(); + void StopQueue(); + + void PushRequest(SteamWebApi::HttpRequest *request); + void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response); + void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg); + + void ExecuteRequest(QueueItem *requestItem); + + void __cdecl QueueThread(void*); + + // pooling thread + void ParsePollData(JSONNODE *data); + void __cdecl PollingThread(void*); + + // account + bool IsOnline(); + bool IsMe(const char *steamId); + + void OnGotRsaKey(const NETLIBHTTPREQUEST *response, void *arg); + + void OnAuthorization(const NETLIBHTTPREQUEST *response, void *arg); + void OnGotSession(const NETLIBHTTPREQUEST *response, void *arg); + + void OnLoggedOn(const NETLIBHTTPREQUEST *response, void *arg); + + // contacts + void SetContactStatus(MCONTACT hContact, WORD status); + void SetAllContactsStatus(WORD status); + + MCONTACT GetContactFromAuthEvent(HANDLE hEvent); + + void UpdateContact(MCONTACT hContact, JSONNODE *data); + void ProcessContact(std::map<std::string, JSONNODE*>::iterator *it, MCONTACT hContact); + + void ContactIsRemoved(MCONTACT hContact); + void ContactIsFriend(MCONTACT hContact); + void ContactIsIgnored(MCONTACT hContact); + + MCONTACT FindContact(const char *steamId); + MCONTACT AddContact(const char *steamId, bool isTemporary = false); + + void OnGotFriendList(const NETLIBHTTPREQUEST *response, void *arg); + void OnGotBlockList(const NETLIBHTTPREQUEST *response, void *arg); + void OnGotUserSummaries(const NETLIBHTTPREQUEST *response, void *arg); + void OnGotAvatar(const NETLIBHTTPREQUEST *response, void *arg); + + void OnFriendAdded(const NETLIBHTTPREQUEST *response, void *arg); + void OnFriendBlocked(const NETLIBHTTPREQUEST *response, void *arg); + void OnFriendRemoved(const NETLIBHTTPREQUEST *response, void *arg); + + void OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg); + + void OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg); + void OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *arg); + + void OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg); + + void OnSearchByNameStarted(const NETLIBHTTPREQUEST *response, void *arg); + void OnSearchByNameFinished(const NETLIBHTTPREQUEST *response, void *arg); + + // messages + void OnMessageSent(const NETLIBHTTPREQUEST *response, void *arg); + + // menus + HGENMENU m_hMenuRoot; + static HANDLE hChooserMenu; + static HGENMENU contactMenuItems[CMI_MAX]; + + int __cdecl AuthRequestCommand(WPARAM, LPARAM); + int __cdecl BlockCommand(WPARAM, LPARAM); + int __cdecl JoinToGameCommand(WPARAM, LPARAM); + + INT_PTR __cdecl OpenBlockListCommand(WPARAM, LPARAM); + + static INT_PTR MenuChooseService(WPARAM wParam, LPARAM lParam); + + static int PrebuildContactMenu(WPARAM wParam, LPARAM lParam); + int OnPrebuildContactMenu(WPARAM wParam, LPARAM); + + void OnInitStatusMenu(); + + // avatars + TCHAR* GetAvatarFilePath(MCONTACT hContact); + bool GetDbAvatarInfo(PROTO_AVATAR_INFORMATIONT &pai); + void CheckAvatarChange(MCONTACT hContact, std::string avatarUrl); + + INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM); + INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM); + INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM); + + //events + int OnModulesLoaded(WPARAM, LPARAM); + int OnPreShutdown(WPARAM, LPARAM); + int __cdecl OnIdleChanged(WPARAM, LPARAM); + INT_PTR __cdecl OnAccountManagerInit(WPARAM wParam, LPARAM lParam); + static int __cdecl OnOptionsInit(void *obj, WPARAM wParam, LPARAM lParam); + + // utils + static WORD SteamToMirandaStatus(int state); + static int MirandaToSteamState(int status); + + static int RsaEncrypt(const char *pszModulus, const char *data, BYTE *encrypted, DWORD &encryptedSize); + + HANDLE AddDBEvent(MCONTACT hContact, WORD type, DWORD timestamp, DWORD flags, DWORD cbBlob, PBYTE pBlob); + + static void CSteamProto::ShowNotification(const wchar_t *message, int flags = 0, MCONTACT hContact = NULL); + static void CSteamProto::ShowNotification(const wchar_t *caption, const wchar_t *message, int flags = 0, MCONTACT hContact = NULL); + + // dialog procs + static INT_PTR CALLBACK GuardProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam); + static INT_PTR CALLBACK CaptchaProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam); + static INT_PTR CALLBACK MainOptionsProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam); + static LRESULT CALLBACK BlockListOptionsSubProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); + static INT_PTR CALLBACK BlockListOptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam); + + // helpers + inline int IdleSeconds() { return m_idleTS ? time(0) - m_idleTS : 0; } +}; + #endif //_STEAM_PROTO_H_
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