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authorAlexander Lantsev <aunsane@gmail.com>2014-06-03 12:39:16 +0000
committerAlexander Lantsev <aunsane@gmail.com>2014-06-03 12:39:16 +0000
commit6c0bc679241489afbe3a9ae55bd41da5ed6056b6 (patch)
tree44886b327d83b68eb03a02cf05a8cb82afeafc02 /protocols/Steam/src/steam_queue.cpp
parent6cca309d4028ad6d19307036444f8f6d14762c20 (diff)
Steam: work commit
- added requests queue - code refactoring Note: this commit may contain regress of functionality and bugs git-svn-id: http://svn.miranda-ng.org/main/trunk@9401 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_queue.cpp')
-rw-r--r--protocols/Steam/src/steam_queue.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/protocols/Steam/src/steam_queue.cpp b/protocols/Steam/src/steam_queue.cpp
new file mode 100644
index 0000000000..22096f70be
--- /dev/null
+++ b/protocols/Steam/src/steam_queue.cpp
@@ -0,0 +1,146 @@
+#include "common.h"
+
+void CSteamProto::InitQueue()
+{
+ InitializeCriticalSection(&requests_queue_lock);
+ m_evRequestsQueue = CreateEvent(NULL, FALSE, FALSE, NULL);
+}
+
+void CSteamProto::UninitQueue()
+{
+ requestsQueue.destroy();
+ CloseHandle(m_evRequestsQueue);
+ DeleteCriticalSection(&requests_queue_lock);
+}
+
+void CSteamProto::StartQueue()
+{
+ isTerminated = false;
+
+ if (m_hQueueThread == NULL)
+ {
+ ptrA token(getStringA("TokenSecret"));
+ if (token && lstrlenA(token) > 0)
+ {
+ PushRequest(
+ new SteamWebApi::LogonRequest(token),
+ &CSteamProto::OnLoggedOn);
+ }
+ else
+ {
+ ptrA username(mir_urlEncode(ptrA(mir_utf8encodeW(getWStringA("Username")))));
+ if (username == NULL || strlen(username) == 0)
+ return;
+ PushRequest(new SteamWebApi::RsaKeyRequest(username), (RESPONSE)&CSteamProto::OnGotRsaKey);
+ }
+
+ m_hQueueThread = ForkThreadEx(&CSteamProto::QueueThread, 0, NULL);
+ }
+}
+
+void CSteamProto::StopQueue()
+{
+ isTerminated = true;
+
+ {
+ mir_cslock lock(requests_queue_lock);
+
+ int count = requestsQueue.getCount();
+ while (count > 0)
+ requestsQueue.remove(count - 1);
+ }
+
+ // logoff
+ ptrA token(getStringA("TokenSecret"));
+ ptrA umqid(getStringA("UMQID"));
+
+ SteamWebApi::HttpRequest *request = new SteamWebApi::LogoffRequest(token, umqid);
+ debugLogA("CSteamProto::StopQueue: %s", request->szUrl);
+ request->szUrl = (char*)request->url.c_str();
+ NETLIBHTTPREQUEST *response = (NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION, (WPARAM)m_hNetlibUser, (LPARAM)request);
+ CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT, 0, (LPARAM)response);
+ delete request;
+
+ m_hQueueThread = NULL;
+}
+
+void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request)
+{
+ PushRequest(request, NULL, NULL);
+}
+
+void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response)
+{
+ PushRequest(request, response, NULL);
+}
+
+void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg)
+{
+ if (isTerminated)
+ return;
+
+ {
+ mir_cslock lock(requests_queue_lock);
+ QueueItem *item = new QueueItem(request, response);
+ item->arg = arg;
+ requestsQueue.insert(item);
+ }
+
+ SetEvent(m_evRequestsQueue);
+}
+
+void CSteamProto::ExecuteRequest(QueueItem *item)
+{
+ if (isTerminated)
+ return;
+
+ debugLogA("CSteamProto::ExecuteRequest: %s", item->request->szUrl);
+
+ item->request->szUrl = (char*)item->request->url.c_str();
+ NETLIBHTTPREQUEST *response = (NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION, (WPARAM)m_hNetlibUser, (LPARAM)item->request);
+
+ if (item->responseCallback != NULL)
+ (this->*(item->responseCallback))(response, item->arg);
+
+ // todo: add succeed and failed handlers if need
+ if (response != NULL/* && response->resultCode != 200*/)
+ {
+ CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT, 0, (LPARAM)response);
+ }
+ /*else if (requestItem->responseFailedCallback != NULL)
+ {
+ (this->*(requestItem->responseFailedCallback))(response);
+ }*/
+
+ delete item;
+}
+
+void CSteamProto::QueueThread(void*)
+{
+ debugLogA("CSteamProto::QueueThread: entering");
+
+ while (!isTerminated)
+ {
+ WaitForSingleObject(m_evRequestsQueue, 1000);
+
+ while (true)
+ {
+ QueueItem *item = NULL;
+
+ {
+ mir_cslock lock(requests_queue_lock);
+
+ if (requestsQueue.getCount() == 0)
+ break;
+
+ item = requestsQueue[0];
+ requestsQueue.remove(0);
+ }
+
+ if (item != NULL)
+ ExecuteRequest(item);
+ }
+ }
+
+ debugLogA("CSteamProto::QueueThread: leaving");
+} \ No newline at end of file