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authorGluzskiy Alexandr <sss@sss.chaoslab.ru>2016-12-19 06:05:54 +0300
committerGluzskiy Alexandr <sss@sss.chaoslab.ru>2016-12-19 06:05:54 +0300
commit63f6579e56af870fa9ad7289a1a71cd5a27f5d76 (patch)
tree0483281e31286d4894c744c97f060cb5b35ed481 /protocols/Steam
parent758762fbc91f2002a9e41957ca34a5d772d575f4 (diff)
parent8b3c1e649624c2f270ade8d6f0fafd8b9cf3e493 (diff)
Merge branch 'master' of github.com:miranda-ng/miranda-ng
Diffstat (limited to 'protocols/Steam')
-rw-r--r--protocols/Steam/src/steam_contacts.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index 6e95c48805..39bd619363 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -173,10 +173,10 @@ void CSteamProto::UpdateContact(MCONTACT hContact, JSONNode *data)
// status
// NOTE: this here is wrong info, probably depending on publicity of steam profile, but we don't need this at all, we get status updates by polling
- // NOTE: polling won't always give us info about all contacts (e.g. in case of quick disconnect and reconnect), so we try to use this anyway
- node = json_get(data, "personastate");
- WORD status = SteamToMirandaStatus(json_as_int(node));
+ /*node = json_get(data, "personastate");
+ status = SteamToMirandaStatus(json_as_int(node));
SetContactStatus(hContact, status);
+ */
// client
node = json_get(data, "personastateflags");