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author | aunsane <aunsane@gmail.com> | 2018-04-27 21:33:17 +0300 |
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committer | aunsane <aunsane@gmail.com> | 2018-04-27 21:33:17 +0300 |
commit | e1ec72eab6d00b3ba38e5932bc88920f103b6e4a (patch) | |
tree | 999de2725a83e30fbbf6576200525d4ef0c5fe38 /protocols/Telegram/tdlib/td/benchmark/bench_actor.cpp | |
parent | b9ce1d4d98525490ca1a38e2d9fd4f3369adb3e0 (diff) |
Telegram: initial commit
- tdlib moved to telegram dir
Diffstat (limited to 'protocols/Telegram/tdlib/td/benchmark/bench_actor.cpp')
-rw-r--r-- | protocols/Telegram/tdlib/td/benchmark/bench_actor.cpp | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/protocols/Telegram/tdlib/td/benchmark/bench_actor.cpp b/protocols/Telegram/tdlib/td/benchmark/bench_actor.cpp new file mode 100644 index 0000000000..a966d601cf --- /dev/null +++ b/protocols/Telegram/tdlib/td/benchmark/bench_actor.cpp @@ -0,0 +1,290 @@ +// +// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018 +// +// Distributed under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +// +#include "td/utils/benchmark.h" + +#include "td/actor/actor.h" +#include "td/actor/PromiseFuture.h" + +#include "td/utils/logging.h" + +#include <algorithm> + +#if TD_MSVC +#pragma comment(linker, "/STACK:16777216") +#endif + +template <int type> +class RingBench : public td::Benchmark { + public: + struct PassActor; + + private: + int actor_n_; + int thread_n_; + std::vector<td::ActorId<PassActor>> actor_array_; + td::ConcurrentScheduler *scheduler_; + + public: + std::string get_description() const override { + static const char *types[] = {"later", "immediate", "raw", "tail", "lambda"}; + static_assert(0 <= type && type < 5, ""); + return PSTRING() << "Ring (send_" << types[type] << ") (threads_n = " << thread_n_ << ")"; + } + + struct PassActor : public td::Actor { + int id; + td::ActorId<PassActor> next_actor; + int start_n = 0; + + void pass(int n) { + // LOG(INFO) << "pass: " << n; + if (n == 0) { + td::Scheduler::instance()->finish(); + } else { + if (type == 0) { + send_closure_later(next_actor, &PassActor::pass, n - 1); + } else if (type == 1) { + send_closure(next_actor, &PassActor::pass, n - 1); + } else if (type == 2) { + send_event(next_actor, td::Event::raw(static_cast<td::uint32>(n - 1))); + } else if (type == 3) { + if (n % 5000 == 0) { + send_closure_later(next_actor, &PassActor::pass, n - 1); + } else { + // TODO: it is three times faster than send_event + // may be send event could be further optimized? + ::td::Scheduler::instance()->hack(static_cast<td::ActorId<Actor>>(next_actor), + td::Event::raw(static_cast<td::uint32>(n - 1))); + } + } else if (type == 4) { + send_lambda(next_actor, [=, ptr = next_actor.get_actor_unsafe()] { ptr->pass(n - 1); }); + } + } + } + + void raw_event(const td::Event::Raw &raw) override { + pass(static_cast<int>(raw.u32)); + } + + void start_up() override { + yield(); + } + void wakeup() override { + if (start_n != 0) { + int n = start_n; + start_n = 0; + pass(n); + } + } + }; + + RingBench(int actor_n, int thread_n) : actor_n_(actor_n), thread_n_(thread_n) { + } + + void start_up() override { + scheduler_ = new td::ConcurrentScheduler(); + scheduler_->init(thread_n_); + + actor_array_ = std::vector<td::ActorId<PassActor>>(actor_n_); + for (int i = 0; i < actor_n_; i++) { + actor_array_[i] = + scheduler_->create_actor_unsafe<PassActor>(thread_n_ ? i % thread_n_ : 0, "PassActor").release(); + actor_array_[i].get_actor_unsafe()->id = i; + } + for (int i = 0; i < actor_n_; i++) { + actor_array_[i].get_actor_unsafe()->next_actor = actor_array_[(i + 1) % actor_n_]; + } + scheduler_->start(); + } + + void run(int n) override { + // first actor is on main_thread + actor_array_[0].get_actor_unsafe()->start_n = std::max(n, 100); + while (scheduler_->run_main(10)) { + // empty + } + } + + void tear_down() override { + scheduler_->finish(); + delete scheduler_; + } +}; + +template <int type> +class QueryBench : public td::Benchmark { + public: + std::string get_description() const override { + static const char *types[] = {"callback", "immediate future", "delayed future", "dummy", "lambda", "lambda_future"}; + static_assert(0 <= type && type < 6, ""); + return PSTRING() << "QueryBench: " << types[type]; + } + + class ClientActor : public td::Actor { + public: + class Callback { + public: + Callback() = default; + Callback(const Callback &) = delete; + Callback &operator=(const Callback &) = delete; + Callback(Callback &&) = delete; + Callback &operator=(Callback &&) = delete; + virtual ~Callback() = default; + virtual void on_result(int x) = 0; + }; + explicit ClientActor(std::unique_ptr<Callback> callback) : callback_(std::move(callback)) { + } + void f(int x) { + callback_->on_result(x * x); + } + void dummy(int x, int *y) { + *y = x * x; + } + void f_immediate_promise(int x, td::PromiseActor<int> &&promise) { + promise.set_value(x * x); + } + void f_promise(td::Promise<> promise) { + promise.set_value(td::Unit()); + } + + private: + std::unique_ptr<Callback> callback_; + }; + + class ServerActor : public td::Actor { + public: + class ClientCallback : public ClientActor::Callback { + public: + explicit ClientCallback(td::ActorId<ServerActor> server) : server_(server) { + } + void on_result(int x) override { + send_closure(server_, &ServerActor::on_result, x); + } + + private: + td::ActorId<ServerActor> server_; + }; + void start_up() override { + client_ = td::create_actor<ClientActor>("Client", td::make_unique<ClientCallback>(actor_id(this))).release(); + } + + void on_result(int x) { + CHECK(x == n_ * n_); + wakeup(); + } + + void wakeup() override { + while (true) { + if (n_ < 0) { + td::Scheduler::instance()->finish(); + return; + } + n_--; + if (type == 0) { + send_closure(client_, &ClientActor::f, n_); + return; + } else if (type == 1) { + td::PromiseActor<int> promise; + td::FutureActor<int> future; + init_promise_future(&promise, &future); + send_closure(client_, &ClientActor::f_immediate_promise, n_, std::move(promise)); + int val = future.move_as_ok(); + CHECK(val == n_ * n_); + } else if (type == 2) { + td::PromiseActor<int> promise; + init_promise_future(&promise, &future_); + future_.set_event(td::EventCreator::raw(actor_id(), static_cast<td::uint64>(1))); + send_closure(client_, &ClientActor::f_immediate_promise, n_, std::move(promise)); + return; + } else if (type == 3) { + int res; + send_closure(client_, &ClientActor::dummy, n_, &res); + } else if (type == 4) { + int val = 0; + send_lambda(client_, [&] { val = n_ * n_; }); + } else if (type == 5) { + send_closure(client_, &ClientActor::f_promise, + td::PromiseCreator::lambda( + [id = actor_id(this), n = n_](td::Unit) { send_closure(id, &ServerActor::result, n * n); })); + return; + } + } + } + + void run(int n) { + n_ = n; + wakeup(); + } + + void raw_event(const td::Event::Raw &event) override { + int val = future_.move_as_ok(); + CHECK(val == n_ * n_); + wakeup(); + } + void result(int val) { + CHECK(val == n_ * n_); + wakeup(); + } + + private: + td::ActorId<ClientActor> client_; + int n_; + td::FutureActor<int> future_; + }; + + void start_up() override { + scheduler_ = new td::ConcurrentScheduler(); + scheduler_->init(0); + + server_ = scheduler_->create_actor_unsafe<ServerActor>(0, "Server"); + scheduler_->start(); + } + + void run(int n) override { + // first actor is on main_thread + { + auto guard = scheduler_->get_current_guard(); + send_closure(server_, &ServerActor::run, n); + } + while (scheduler_->run_main(10)) { + // empty + } + } + + void tear_down() override { + server_.release(); + scheduler_->finish(); + delete scheduler_; + } + + private: + td::ConcurrentScheduler *scheduler_; + td::ActorOwn<ServerActor> server_; +}; + +int main() { + SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG)); + bench(RingBench<4>(504, 0)); + bench(RingBench<3>(504, 0)); + bench(RingBench<0>(504, 0)); + bench(RingBench<1>(504, 0)); + bench(RingBench<2>(504, 0)); + bench(QueryBench<5>()); + bench(QueryBench<4>()); + bench(QueryBench<2>()); + bench(QueryBench<3>()); + bench(QueryBench<1>()); + bench(QueryBench<0>()); + bench(RingBench<3>(504, 0)); + bench(RingBench<0>(504, 10)); + bench(RingBench<1>(504, 10)); + bench(RingBench<2>(504, 10)); + bench(RingBench<0>(504, 2)); + bench(RingBench<1>(504, 2)); + bench(RingBench<2>(504, 2)); + return 0; +} |