summaryrefslogtreecommitdiff
path: root/protocols/Xfire/src/Xfire_gamelist.h
diff options
context:
space:
mode:
authorVadim Dashevskiy <watcherhd@gmail.com>2015-09-07 20:48:58 +0000
committerVadim Dashevskiy <watcherhd@gmail.com>2015-09-07 20:48:58 +0000
commit9fa74ab4f864a651f22a107818baee2cc55fca10 (patch)
treecdd81260553c3d9a2b5b064ae7588492aba6aa66 /protocols/Xfire/src/Xfire_gamelist.h
parentddc02f70444aa7a4a8b407ddaa069ddb0d0d4985 (diff)
xfire moved to deprecated pt. 1
git-svn-id: http://svn.miranda-ng.org/main/trunk@15300 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/Xfire_gamelist.h')
-rw-r--r--protocols/Xfire/src/Xfire_gamelist.h74
1 files changed, 0 insertions, 74 deletions
diff --git a/protocols/Xfire/src/Xfire_gamelist.h b/protocols/Xfire/src/Xfire_gamelist.h
deleted file mode 100644
index b9fef189d6..0000000000
--- a/protocols/Xfire/src/Xfire_gamelist.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
- *
- * Copyright (C) 2010 by
- * dufte <dufte@justmail.de>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- *
- *
- * Miranda ICQ: the free icq client for MS Windows
- * Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede
- *
- */
-
-/*
- Klasse soll die Gameliste verwalten. Dazu gehört das dynamische Einfügen/Löschen/Verändern von Games.
- Erstellen/Sortieren der Menüpunkte...
- */
-
-#ifndef _XFIRE_GAMELIST
-#define _XFIRE_GAMELIST
-
-#include "Xfire_game.h"
-#include "Xfire_icon_mng.h"
-
-using namespace std;
-
-class Xfire_gamelist : public Xfire_base {
-private:
- vector<Xfire_game*> gamelist;
- HGENMENU dummymenuitem;
- unsigned int nextgameid;
- BOOL ingame;
- mir_cs gamlistMutex;
-
- void removeDummyMenuItem();
- void createDummyMenuItem();
-public:
- Xfire_icon_mng iconmngr;
-
- void readGamelist(int anz);
- void clearGamelist();
- void createStartmenu();
- void clearStartmenu();
- void clearDatabase(BOOL dontaddcustom = FALSE);
- void writeDatabase();
- BOOL Gameinlist(int id, int*dbid = NULL);
- void Addgame(Xfire_game* newgame);
- BOOL Xfire_gamelist::Removegame(int id);
- int countGames();
- ~Xfire_gamelist();
- Xfire_gamelist();
- BOOL getnextGame(Xfire_game**currentgame);
- BOOL Ingame(){ return ingame; }
- void SetGameStatus(BOOL ingame);
- int CurrentGame();
- Xfire_game* getGame(unsigned int dbid);
- Xfire_game* getGamebyGameid(unsigned int gameid);
- void Block(BOOL block);
-};
-
-#endif \ No newline at end of file