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authorGeorge Hazan <george.hazan@gmail.com>2015-08-11 13:33:42 +0000
committerGeorge Hazan <george.hazan@gmail.com>2015-08-11 13:33:42 +0000
commit85bd008c039eb1d93894e94fba9d158a42a71a12 (patch)
tree2d72d10759f6928e9e4b960175d2de01b5cf7e12 /protocols/Xfire/src/Xfire_voicechat.cpp
parent222802c2986dcaf029fdfb828b7679bdabfa7bb2 (diff)
massive code cleaning
git-svn-id: http://svn.miranda-ng.org/main/trunk@14910 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/Xfire_voicechat.cpp')
-rw-r--r--protocols/Xfire/src/Xfire_voicechat.cpp63
1 files changed, 31 insertions, 32 deletions
diff --git a/protocols/Xfire/src/Xfire_voicechat.cpp b/protocols/Xfire/src/Xfire_voicechat.cpp
index 3795196aa2..acca27d1c9 100644
--- a/protocols/Xfire/src/Xfire_voicechat.cpp
+++ b/protocols/Xfire/src/Xfire_voicechat.cpp
@@ -2,7 +2,8 @@
#include "Xfire_voicechat.h"
//konstruktor
-Xfire_voicechat::Xfire_voicechat() {
+Xfire_voicechat::Xfire_voicechat()
+{
this->resetCurrentvoicestatus();
ipport = NULL;
tsrDLL = NULL;
@@ -28,7 +29,8 @@ void Xfire_voicechat::initVoicechat()
}
//prüft ob das paket schonmal versendet wurde, soll unnötigen nwtraffic reduzieren, *ÜBERLEGUNG* ob wirklich notwendig
-BOOL Xfire_voicechat::alreadySend(SendGameStatus2Packet* packet) {
+BOOL Xfire_voicechat::alreadySend(SendGameStatus2Packet* packet)
+{
if (packet == NULL)
return FALSE;
@@ -45,7 +47,8 @@ BOOL Xfire_voicechat::alreadySend(SendGameStatus2Packet* packet) {
}
//prüft nach laufenden voicechat anwendungen
-BOOL Xfire_voicechat::checkVoicechat(SendGameStatus2Packet* packet) {
+BOOL Xfire_voicechat::checkVoicechat(SendGameStatus2Packet* packet)
+{
//kein gültiger verweis?
if (packet == NULL)
return FALSE;
@@ -55,8 +58,7 @@ BOOL Xfire_voicechat::checkVoicechat(SendGameStatus2Packet* packet) {
if (checkforTS2(packet)) {
return alreadySend(packet);
}
- else
- {
+ else {
//kein ts2 mehr? dann paket restten
resetSendGameStatus2Packet(packet);
resetCurrentvoicestatus();
@@ -69,8 +71,7 @@ BOOL Xfire_voicechat::checkVoicechat(SendGameStatus2Packet* packet) {
if (checkforTS3(packet)) {
return alreadySend(packet);
}
- else
- {
+ else {
//kein ts3 mehr? dann paket restten
resetSendGameStatus2Packet(packet);
resetCurrentvoicestatus();
@@ -83,8 +84,7 @@ BOOL Xfire_voicechat::checkVoicechat(SendGameStatus2Packet* packet) {
if (checkforMumble(packet)) {
return alreadySend(packet);
}
- else
- {
+ else {
//kein mumble mehr? dann paket restten
resetSendGameStatus2Packet(packet);
resetCurrentvoicestatus();
@@ -113,7 +113,8 @@ BOOL Xfire_voicechat::checkVoicechat(SendGameStatus2Packet* packet) {
}
//setzte currentvoice auf 0 zurück, falls es einen disconnect gab
-void Xfire_voicechat::resetCurrentvoicestatus() {
+void Xfire_voicechat::resetCurrentvoicestatus()
+{
currentvoice = XFIREVOICECHAT_NOVOICE;
lastpacket.ip[3] = 0;
lastpacket.ip[2] = 0;
@@ -124,7 +125,8 @@ void Xfire_voicechat::resetCurrentvoicestatus() {
}
//resettet das packet auf 0
-void Xfire_voicechat::resetSendGameStatus2Packet(SendGameStatus2Packet* packet) {
+void Xfire_voicechat::resetSendGameStatus2Packet(SendGameStatus2Packet* packet)
+{
if (packet == NULL)
return;
//voiceid
@@ -139,7 +141,8 @@ void Xfire_voicechat::resetSendGameStatus2Packet(SendGameStatus2Packet* packet)
}
//schreibt derzetigen status in die mirandadb für variables usw
-void Xfire_voicechat::writeToDatabase(SendGameStatus2Packet* packet) {
+void Xfire_voicechat::writeToDatabase(SendGameStatus2Packet* packet)
+{
//für sprintf
char temp[32];
@@ -171,7 +174,8 @@ void Xfire_voicechat::writeToDatabase(SendGameStatus2Packet* packet) {
}
//versucht die TSR zuladen
-HMODULE Xfire_voicechat::loadTSR(char* path, BOOL nolocaltest) {
+HMODULE Xfire_voicechat::loadTSR(char*, BOOL nolocaltest)
+{
TCHAR pathtotsr[MAX_PATH] = _T("");
/*if (path)
@@ -181,8 +185,7 @@ HMODULE Xfire_voicechat::loadTSR(char* path, BOOL nolocaltest) {
//versuche dll zuladen
HMODULE tsrDLL = LoadLibrary(pathtotsr);
//konnte nicht geladen werden
- if (!tsrDLL)
- {
+ if (!tsrDLL) {
XFireLog("TSRemote.dll load failed!");
//bei keinem lokalen test abbruch
@@ -215,7 +218,8 @@ HMODULE Xfire_voicechat::loadTSR(char* path, BOOL nolocaltest) {
//teamspeak 3 detection, benötigt ts3plugin
-BOOL Xfire_voicechat::checkforTS3(SendGameStatus2Packet *packet) {
+BOOL Xfire_voicechat::checkforTS3(SendGameStatus2Packet *packet)
+{
//kein gültiger verweis?
if (packet == NULL)
return FALSE;
@@ -227,8 +231,7 @@ BOOL Xfire_voicechat::checkforTS3(SendGameStatus2Packet *packet) {
//versuch ipport zubesorgen
ts3IPPORT *ipport = (ts3IPPORT *)MapViewOfFile(hMapObject, FILE_MAP_READ, 0, 0, sizeof(ts3IPPORT));
//fehler beim zugriff auf filemap?
- if (ipport == NULL)
- {
+ if (ipport == NULL) {
CloseHandle(hMapObject);
return FALSE;
}
@@ -265,12 +268,12 @@ BOOL Xfire_voicechat::checkforTS3(SendGameStatus2Packet *packet) {
}
//teamspeak 2 detection mit hilfe der tsr
-BOOL Xfire_voicechat::checkforTS2(SendGameStatus2Packet* packet) {
+BOOL Xfire_voicechat::checkforTS2(SendGameStatus2Packet* packet)
+{
TtsrServerInfo serverinfo = { 0 };
//get funktion ist nicht initialisiert
- if (this->tsrGetServerInfo == NULL || packet == NULL)
- {
+ if (this->tsrGetServerInfo == NULL || packet == NULL) {
return FALSE;
}
@@ -278,11 +281,9 @@ BOOL Xfire_voicechat::checkforTS2(SendGameStatus2Packet* packet) {
this->tsrGetServerInfo(&serverinfo);
//auswerten wenn serverip gesetzt
- if (serverinfo.ServerIp[0] != 0)
- {
+ if (serverinfo.ServerIp[0] != 0) {
char * pos = strrchr(serverinfo.ServerIp, ':');
- if (pos == 0)
- {
+ if (pos == 0) {
return FALSE;
}
@@ -311,14 +312,14 @@ BOOL Xfire_voicechat::checkforTS2(SendGameStatus2Packet* packet) {
}
//detection für mumble
-BOOL Xfire_voicechat::checkforMumble(SendGameStatus2Packet* packet) {
+BOOL Xfire_voicechat::checkforMumble(SendGameStatus2Packet* packet)
+{
//kein gültiger verweis?
if (packet == NULL)
return FALSE;
//gültige pid
- if (this->pid != 0 && !this->isValidPid(this->pid))
- {
+ if (this->pid != 0 && !this->isValidPid(this->pid)) {
this->pid = 0;
return FALSE;
}
@@ -335,10 +336,8 @@ BOOL Xfire_voicechat::checkforMumble(SendGameStatus2Packet* packet) {
if (size) {
MIB_TCPTABLE_OWNER_PID *ptab = (MIB_TCPTABLE_OWNER_PID*)malloc(size);
//liste auslesen
- if (GetExtendedTcpTable(ptab, &size, FALSE, AF_INET, TCP_TABLE_OWNER_PID_CONNECTIONS, 0) == NO_ERROR)
- {
- for (unsigned int i = 0; i < ptab->dwNumEntries; i++)
- {
+ if (GetExtendedTcpTable(ptab, &size, FALSE, AF_INET, TCP_TABLE_OWNER_PID_CONNECTIONS, 0) == NO_ERROR) {
+ for (unsigned int i = 0; i < ptab->dwNumEntries; i++) {
if (ptab->table[i].dwOwningPid == this->pid && ptab->table[i].dwLocalAddr != ptab->table[i].dwRemoteAddr) //verbindung gefunden, hoffentlich
{
unsigned char*rip = (unsigned char*)&ptab->table[i].dwRemoteAddr;