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authorGeorge Hazan <george.hazan@gmail.com>2015-08-11 13:33:42 +0000
committerGeorge Hazan <george.hazan@gmail.com>2015-08-11 13:33:42 +0000
commit85bd008c039eb1d93894e94fba9d158a42a71a12 (patch)
tree2d72d10759f6928e9e4b960175d2de01b5cf7e12 /protocols/Xfire/src/dummyxfiregameresolver.cpp
parent222802c2986dcaf029fdfb828b7679bdabfa7bb2 (diff)
massive code cleaning
git-svn-id: http://svn.miranda-ng.org/main/trunk@14910 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/dummyxfiregameresolver.cpp')
-rw-r--r--protocols/Xfire/src/dummyxfiregameresolver.cpp43
1 files changed, 21 insertions, 22 deletions
diff --git a/protocols/Xfire/src/dummyxfiregameresolver.cpp b/protocols/Xfire/src/dummyxfiregameresolver.cpp
index 5189c8ef9b..7d4f14f151 100644
--- a/protocols/Xfire/src/dummyxfiregameresolver.cpp
+++ b/protocols/Xfire/src/dummyxfiregameresolver.cpp
@@ -24,26 +24,25 @@
#include "dummyxfiregameresolver.h"
#include "xdebug.h"
-namespace xfirelib {
-
- XFireGame *DummyXFireGameResolver::resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet) {
- XDEBUG2( "Resolving GameId: %d\n", gameid );
- DummyXFireGame *game = new DummyXFireGame();
- switch(gameid) {
- case 2: game->init( gameid, "America's Army: Special Forces", packet,iterator ); break;
- case 3: game->init( gameid, "Unreal Tournament", packet,iterator ); break;
- case 4: game->init( gameid, "Unreal Tournament 2003", packet ,iterator); break;
- case 5: game->init( gameid, "Counter-Strike 1.6", packet ,iterator); break;
- case 32: game->init( gameid, "Teamspeak", packet ,iterator); break;
- case 4181: game->init( gameid, "Unreal Tournament 2004", packet,iterator ); break;
- case 4578: game->init( gameid, "Battlefield 2", packet ,iterator); break;
- case 4611: game->init( gameid, "Live for Speed", packet,iterator ); break;
- default:
- game->init( gameid, "Non Resolvegame", packet,iterator );
- break;
- }
- return game;
- }
-
-
+namespace xfirelib
+{
+ XFireGame* DummyXFireGameResolver::resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet)
+ {
+ XDEBUG2("Resolving GameId: %d\n", gameid);
+ DummyXFireGame *game = new DummyXFireGame();
+ switch (gameid) {
+ case 2: game->init(gameid, "America's Army: Special Forces", packet, iterator); break;
+ case 3: game->init(gameid, "Unreal Tournament", packet, iterator); break;
+ case 4: game->init(gameid, "Unreal Tournament 2003", packet, iterator); break;
+ case 5: game->init(gameid, "Counter-Strike 1.6", packet, iterator); break;
+ case 32: game->init(gameid, "Teamspeak", packet, iterator); break;
+ case 4181: game->init(gameid, "Unreal Tournament 2004", packet, iterator); break;
+ case 4578: game->init(gameid, "Battlefield 2", packet, iterator); break;
+ case 4611: game->init(gameid, "Live for Speed", packet, iterator); break;
+ default:
+ game->init(gameid, "Non Resolvegame", packet, iterator);
+ break;
+ }
+ return game;
+ }
};