diff options
author | Robert Pösel <robyer@seznam.cz> | 2012-11-05 21:11:48 +0000 |
---|---|---|
committer | Robert Pösel <robyer@seznam.cz> | 2012-11-05 21:11:48 +0000 |
commit | 048aaf0c4e77402adf584e3318e5aae6f1cdd749 (patch) | |
tree | def343da80e282ae43164e45e672a1386db66546 /protocols/Xfire/src/main.cpp | |
parent | 35a9af527f9b7ec35e81455784cd0a795be910c5 (diff) |
XFire adoption (crashes on login, no 64bit)
git-svn-id: http://svn.miranda-ng.org/main/trunk@2212 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/main.cpp')
-rw-r--r-- | protocols/Xfire/src/main.cpp | 3754 |
1 files changed, 3754 insertions, 0 deletions
diff --git a/protocols/Xfire/src/main.cpp b/protocols/Xfire/src/main.cpp new file mode 100644 index 0000000000..82cf23243e --- /dev/null +++ b/protocols/Xfire/src/main.cpp @@ -0,0 +1,3754 @@ +#include "stdafx.h"
+
+/*
+ * Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
+ *
+ * Copyright (C) 2010 by
+ * dufte <dufte@justmail.de>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Based on J. Lawler - BaseProtocol
+ * Herbert Poul/Beat Wolf - xfirelib
+ *
+ * Miranda ICQ: the free icq client for MS Windows
+ * Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede
+ *
+ */
+
+//xfire stuff
+#include "client.h"
+#include "xfirepacket.h"
+#include "loginfailedpacket.h"
+#include "otherloginpacket.h"
+#include "loginsuccesspacket.h"
+#include "messagepacket.h"
+#include "sendstatusmessagepacket.h"
+#include "sendmessagepacket.h"
+#include "invitebuddypacket.h"
+#include "sendacceptinvitationpacket.h"
+#include "senddenyinvitationpacket.h"
+#include "sendremovebuddypacket.h"
+#include "sendnickchangepacket.h"
+#include "sendgamestatuspacket.h"
+#include "sendgamestatus2packet.h"
+#include "dummyxfiregameresolver.h"
+#include "sendgameserverpacket.h"
+#include "recvstatusmessagepacket.h"
+#include "recvoldversionpacket.h"
+#include "packetlistener.h"
+#include "inviterequestpacket.h"
+#include "buddylistgames2packet.h"
+#include "dummyxfiregameresolver.h"
+#include "sendtypingpacket.h"
+#include "xfireclanpacket.h"
+#include "recvremovebuddypacket.h"
+#include "gameinfopacket.h"
+#include "claninvitationpacket.h"
+#include "xfireprefpacket.h"
+#include "searchbuddy.h"
+#include "xfirefoundbuddys.h"
+#include "getbuddyinfo.h"
+#include "buddyinfo.h"
+#include "variables.h"
+#include "passworddialog.h"
+#include "setnickname.h"
+#include "all_statusmsg.h"
+#include "processbuddyinfo.h"
+#include "recvprefspacket.h"
+#include "sendsidpacket.h"
+#include "friendsoffriendlist.h"
+#include "recvbuddychangednick.h"
+
+//miranda stuff
+#include "baseProtocol.h"
+#include "Xfire_gamelist.h"
+#include "Xfire_proxy.h"
+#include "Xfire_avatar_loader.h"
+#include "Xfire_voicechat.h"
+
+#include <stdexcept>
+
+Xfire_gamelist xgamelist;
+Xfire_voicechat voicechat;
+
+HANDLE hLogEvent;
+int bpStatus = ID_STATUS_OFFLINE;
+int previousMode;
+int OptInit(WPARAM wParam,LPARAM lParam);
+int OnDetailsInit(WPARAM wParam,LPARAM lParam);
+HANDLE hFillListEvent = 0;
+CONTACT user;
+HINSTANCE hinstance = NULL;
+int hLangpack;
+HANDLE heventXStatusIconChanged;
+HANDLE copyipport,gotoclansite,vipport,joingame,startthisgame,removefriend,blockfriend;
+int foundgames=0;
+Gdiplus::GdiplusStartupInput gdiplusStartupInput;
+ULONG_PTR gdiplusToken;
+
+//xfire preferences, wichtige variablen
+xfire_prefitem xfireconfig[XFIRE_RECVPREFSPACKET_MAXCONFIGS];
+extern xfireconfigitem xfireconfigitems[XFIRE_RECVPREFSPACKET_SUPPORTEDONFIGS];
+
+CRITICAL_SECTION modeMsgsMutex;
+CRITICAL_SECTION avatarMutex;
+CRITICAL_SECTION connectingMutex;
+
+DWORD pid=NULL; //processid des gefunden spiels
+DWORD ts2pid=NULL; // processid vom teamspeak/ventrilo
+
+HANDLE XFireAvatarFolder = NULL;
+HANDLE XFireWorkingFolder = NULL;
+HANDLE XFireIconFolder = NULL;
+HANDLE hookgamestart = NULL;
+char statusmessage[2][1024];
+BOOL sendonrecieve=FALSE;
+HANDLE hNetlib=NULL;
+pGetExtendedUdpTable _GetExtendedUdpTable=NULL;
+extern LPtsrGetServerInfo tsrGetServerInfo;
+
+//eventhandles
+HANDLE hGameDetection = CreateEvent(NULL,FALSE,FALSE,NULL);
+HANDLE hConnectionClose = CreateEvent(NULL,TRUE,FALSE,NULL);
+
+PLUGININFOEX pluginInfoEx={
+ sizeof(PLUGININFOEX),
+ "Xfire protocol",
+ PLUGIN_MAKE_VERSION(0,1,8,4),
+ "Xfire Protocol Plugin by dufte [Built: "__DATE__" "__TIME__"]",
+ "dufte",
+ "dufte@justmail.de",
+ "(c) 2012 Xfirelib by Herbert Poul, Xfire Miranda protocol plugin by dufte",
+ "http://miranda-ng.org",
+ 0,
+ // {9B8E1735-970D-4ce0-930C-A561956BDCA2}
+ { 0x9b8e1735, 0x970d, 0x4ce0, { 0x93, 0xc, 0xa5, 0x61, 0x95, 0x6b, 0xdc, 0xa2 } }
+};
+
+int FillList(WPARAM wParam, LPARAM lParam);
+HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan);
+HANDLE CList_FindContact (int uid);
+void CList_MakeAllOffline();
+int RecvMessage(WPARAM wParam, LPARAM lParam);
+int SendMessage(WPARAM wParam, LPARAM lParam);
+static int UserIsTyping(WPARAM wParam, LPARAM lParam);
+HANDLE LoadGameIcon(char* g, int id, HICON* ico,BOOL onyico=FALSE,char * gamename=NULL,int*uu=NULL);
+void SetIcon(HANDLE hcontact,HANDLE hicon,int ctype=EXTRA_ICON_ADV1);
+BOOL GetAvatar(char* username,XFireAvatar* av);
+//void SetAvatar(HANDLE hContact, char* username);
+static void SetAvatar(LPVOID lparam);
+static int GetIPPort(WPARAM /*wParam*/,LPARAM lParam);
+static int GetVIPPort(WPARAM /*wParam*/,LPARAM lParam);
+int RebuildContactMenu( WPARAM wParam, LPARAM lParam );
+int doneQuery( WPARAM wParam, LPARAM lParam );
+static int GotoProfile(WPARAM wParam,LPARAM lParam);
+static int GotoProfileAct(WPARAM wParam,LPARAM lParam);
+static int GotoXFireClanSite(WPARAM wParam,LPARAM lParam);
+static int ReScanMyGames(WPARAM wParam,LPARAM lParam);
+static int SetNickDlg(WPARAM wParam,LPARAM lParam);
+static int CustomGameSetup(WPARAM wParam,LPARAM lParam);
+
+#ifndef NO_PTHREAD
+ void *gamedetectiont(void *ptr);
+ void *inigamedetectiont(void *ptr);
+ pthread_t gamedetection;
+#else
+ void inigamedetectiont(LPVOID lParam);
+ void gamedetectiont(LPVOID lparam);
+#endif
+
+static int GotoProfile2(WPARAM wParam,LPARAM lParam);
+HANDLE handlingBuddys(BuddyListEntry *entry, int clan=0,char* group=NULL,BOOL dontscan=FALSE);
+int StatusIcon(WPARAM wParam,LPARAM lParam);
+int AddtoList( WPARAM wParam, LPARAM lParam );
+int BasicSearch(WPARAM wParam,LPARAM lParam);
+int GetAvatarInfo(WPARAM wParam, LPARAM lParam); //GAIR_NOAVATAR
+static int SearchAddtoList(WPARAM wParam,LPARAM lParam);
+void CreateGroup(char*grpn,char*field); //void CreateGroup(char*grp);
+int SetAwayMsg(WPARAM wParam, LPARAM lParam);
+int GetAwayMsg(WPARAM /*wParam*/, LPARAM lParam);
+int ContactDeleted(WPARAM wParam,LPARAM /*lParam*/);
+int JoinGame(WPARAM wParam,LPARAM lParam);
+extern void Scan4Games( LPVOID lparam );
+int RemoveFriend(WPARAM wParam,LPARAM lParam);
+int BlockFriend(WPARAM wParam,LPARAM lParam);
+int GetXStatusIcon(WPARAM wParam, LPARAM lParam);
+int StartThisGame(WPARAM wParam,LPARAM lParam);
+int IconLibChanged(WPARAM wParam, LPARAM lParam);
+int SendPrefs(WPARAM wparam, LPARAM lparam);
+void SetAvatar2(LPVOID lparam);
+int ExtraListRebuild(WPARAM wparam, LPARAM lparam);
+int ExtraImageApply(WPARAM wparam, LPARAM lparam);
+
+//XFire Stuff
+using namespace xfirelib;
+
+class XFireClient : public PacketListener {
+
+ public:
+ Client* client;
+ Xfire_avatar_loader* avatarloader;
+ BOOL useutf8;
+
+ XFireClient(string username, string password,char protover,int useproxy=0,string proxyip="",int proxyport=0);
+ ~XFireClient();
+ void run();
+
+ void Status(string s);
+
+ void receivedPacket(XFirePacket *packet);
+
+ void getBuddyList();
+ void sendmsg(char*usr,char*msg);
+ void setNick(char*nnick);
+ void handlingBuddy(HANDLE handle);
+ void CheckAvatar(BuddyListEntry* entry);
+
+ private:
+ vector<string> explodeString(string s, string e);
+ string joinString(vector<string> s, int startindex, int endindex=-1, string delimiter=" ");
+ void BuddyList();
+
+ string *lastInviteRequest;
+
+ string username;
+ string password;
+ string proxyip;
+ int useproxy;
+ int proxyport;
+ BOOL connected;
+ unsigned int myuid;
+ };
+
+XFireClient* myClient=NULL;
+
+void XFireClient::CheckAvatar(BuddyListEntry* entry) {
+ //kein entry, zurück
+ if(!entry)
+ return;
+
+ //keine avatars?
+ if(DBGetContactSettingByte(NULL,protocolname,"noavatars",-1)==0)
+ {
+ //avatar gelocked?
+ if(DBGetContactSettingByte(entry->hcontact, "ContactPhoto", "Locked", -1)!=1)
+ {
+ //avatar lade auftrag übergeben
+ this->avatarloader->loadAvatar(entry->hcontact,(char*)entry->username.c_str(),entry->userid);
+ }
+ }
+}
+
+void XFireClient::handlingBuddy(HANDLE handle){
+ vector<BuddyListEntry*> *entries = client->getBuddyList()->getEntries();
+ for(uint i = 0 ; i < entries->size() ; i ++) {
+ BuddyListEntry *entry = entries->at(i);
+ if(entry->hcontact==handle)
+ {
+ handlingBuddys(entry,0,NULL);
+ break;
+ }
+ }
+ //mir_forkthread(
+}
+
+void XFireClient::setNick(char*nnick) {
+ /*if(strlen(nnick)==0)
+ return;*/
+ SendNickChangePacket nick;
+ if(this->useutf8)
+ nick.nick = ( char* )nnick;
+ else
+ nick.nick = mir_utf8encode(( char* )nnick);
+ client->send( &nick );
+}
+
+
+void XFireClient::sendmsg(char*usr,char*cmsg) {
+ SendMessagePacket msg;
+ // if(strlen(cmsg)>255)
+ // *(cmsg+255)=0;
+ msg.init(client, usr, cmsg);
+ client->send( &msg );
+ }
+
+
+ XFireClient::XFireClient(string username_,string password_,char protover,int useproxy,string proxyip,int proxyport)
+ : username(username_), password(password_) {
+ client = new Client();
+ client->setGameResolver( new DummyXFireGameResolver() );
+ client->protocolVersion=protover;
+ avatarloader = new Xfire_avatar_loader(client);
+ this->useproxy=useproxy;
+ this->proxyip=proxyip;
+ this->proxyport=proxyport;
+ useutf8=FALSE;
+
+ avatarloader=new Xfire_avatar_loader(client);
+
+ lastInviteRequest = NULL;
+ connected = FALSE;
+ }
+
+ XFireClient::~XFireClient() {
+ if(client!=NULL) {
+ client->disconnect();
+ delete client;
+ }
+ if(avatarloader) {
+ delete avatarloader;
+ avatarloader=NULL;
+ }
+ if(lastInviteRequest!=NULL) delete lastInviteRequest;
+ }
+
+ void XFireClient::run() {
+ client->connect(username,password,useproxy,proxyip,proxyport);
+ client->addPacketListener(this);
+ }
+
+ void XFireClient::Status(string s) {
+ //da bei xfire statusmsg nur 100bytes länge unterstützt werden, wird gecutted
+ if(!client->gotBudduyList)
+ return;
+
+ if(s.length()>100)
+ {
+ char* temp=(char*)s.c_str();
+ *(temp+100)=0;
+ }
+ SendStatusMessagePacket *packet = new SendStatusMessagePacket();
+
+ if(myClient->useutf8)
+ packet->awaymsg = s.c_str();
+ else
+ packet->awaymsg = mir_utf8encode(s.c_str());
+
+ client->send( packet );
+ delete packet;
+ }
+
+ void XFireClient::receivedPacket(XFirePacket *packet) {
+ XFirePacketContent *content = packet->getContent();
+
+ switch(content->getPacketId())
+ {
+ /*case XFIRE_RECVBUDDYCHANGEDNICK:
+ {
+ RecvBuddyChangedNick *changednick = (RecvBuddyChangedNick*)content;
+ if(changednick) {
+ handlingBuddys((BuddyListEntry*)changednick->entry,0,NULL);
+ }
+ break;
+ }*/
+ //Konfigpacket empfangen
+ case XFIRE_RECVPREFSPACKET:
+ {
+ //Konfigarray leeren
+ memset(&xfireconfig,0,sizeof(xfire_prefitem)*XFIRE_RECVPREFSPACKET_MAXCONFIGS);
+ RecvPrefsPacket *config = (RecvPrefsPacket*)content;
+ //konfigs in array speichern
+ if(config!=NULL)
+ {
+ //ins preferenes array sichern
+ for(int i=0;i<XFIRE_RECVPREFSPACKET_MAXCONFIGS;i++)
+ {
+ xfireconfig[i]=config->config[i];
+ }
+ //datenbank einträge durchführen
+ for(int i=0;i<XFIRE_RECVPREFSPACKET_SUPPORTEDONFIGS;i++)
+ {
+ char temp=1;
+ if(xfireconfig[xfireconfigitems[i].xfireconfigid].wasset==1)
+ {
+ temp=0;
+ }
+ DBWriteContactSettingByte(NULL,protocolname,xfireconfigitems[i].dbentry,temp);
+ }
+ }
+ break;
+ }
+ case XFIRE_FOUNDBUDDYS_ID:
+ {
+ PROTOSEARCHRESULT psr;
+ ZeroMemory(&psr, sizeof(psr));
+ psr.cbSize = sizeof(psr);
+
+ XFireFoundBuddys *fb = (XFireFoundBuddys*)content;
+ for(uint i = 0 ; i < fb->usernames->size() ; i++) {
+ if((char*)fb->usernames->at(i).c_str()!=NULL)
+ psr.nick = (char*)fb->usernames->at(i).c_str();
+ if((char*)fb->fname->at(i).c_str()!=NULL)
+ psr.firstName = (char*)fb->fname->at(i).c_str();
+ if((char*)fb->lname->at(i).c_str()!=NULL)
+ psr.lastName = (char*)fb->lname->at(i).c_str();
+ ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE) 1, (LPARAM) & psr);
+ }
+
+ ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
+ break;
+ }
+ case XFIRE_BUDDYINFO:
+ {
+ BuddyInfoPacket *buddyinfo = (BuddyInfoPacket*)content;
+ BuddyListEntry *entry = client->getBuddyList()->getBuddyById( buddyinfo->userid );
+
+ //wenn die uid die gleiche wie die eigene ist, dann avatar auch selbst zuweisen
+ if(buddyinfo->userid==this->myuid) {
+ ProcessBuddyInfo(buddyinfo,NULL,"myxfireavatar");
+ }
+
+ if(entry)
+ ProcessBuddyInfo(buddyinfo,entry->hcontact,(char*)entry->username.c_str());
+
+ break;
+ }
+ case XFIRE_CLANINVITATION_ID:
+ {
+ ClanInvitationPacket *claninv = (ClanInvitationPacket*)content;
+ for(int i=0;i<claninv->numberOfInv;i++)
+ {
+ char msg[XFIRE_MAX_STATIC_STRING_LEN];
+ sprintf(msg,Translate("%s (Nickname: %s) has invited you to join the %s clan. Message: %s%sPlease go to the XFireclan-Site to accept the Invitation."),claninv->invitefromusername[i].c_str(),
+ claninv->invitefrom[i].c_str(),
+ claninv->clanname[i].c_str(),
+ claninv->invitemsg[i].c_str(),"\n");
+ MSGBOX(msg);
+ }
+ break;
+ }
+ case XFIRE_GAMEINFO_ID:
+ {
+ GameInfoPacket *gameinfo = (GameInfoPacket*)content;
+ for(uint i = 0 ; i < gameinfo->sids->size() ; i++) {
+ BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid( gameinfo->sids->at(i) );
+ if(entry){
+ entry->gameinfo = gameinfo->gameinfo->at(i);
+ handlingBuddys(entry,0,NULL);
+ }
+ }
+ break;
+ }
+ case XFIRE_RECVREMOVEBUDDYPACKET:
+ {
+ RecvRemoveBuddyPacket *remove = (RecvRemoveBuddyPacket*)content;
+ CallService( MS_DB_CONTACT_DELETE, (WPARAM) remove->handle, 1 );
+ break;
+ }
+ case XFIRE_BUDDYS_NAMES_ID:
+ {
+ //status nachricht nach der buddylist senden
+ client->gotBudduyList=TRUE;
+ if(sendonrecieve)
+ {
+ if(myClient!=NULL)
+ {
+ if(myClient->client->connected)
+ {
+ //
+ if (bpStatus == ID_STATUS_AWAY)
+ myClient->Status(statusmessage[1]);
+ else
+ myClient->Status(statusmessage[0]);
+ }
+ }
+ sendonrecieve=FALSE;
+ }
+ sendonrecieve=FALSE;
+
+/* GetBuddyInfo buddyinfo;
+
+ vector<BuddyListEntry*> *entries = client->getBuddyList()->getEntries();
+ for(uint i = 0 ; i < entries->size() ; i ++) {
+ BuddyListEntry *entry = entries->at(i);
+ handlingBuddys(entry,0,NULL);
+ }*/
+ break;
+ }
+ /* case XFIRE_CLAN_BUDDYS_NAMES_ID:
+ {
+ vector<BuddyListEntry*> *entries = client->getBuddyList()->getEntriesClan();
+
+ char temp[255];
+ char * dummy;
+ ClanBuddyListNamesPacket *clan = (ClanBuddyListNamesPacket*)content;
+ sprintf(temp,"Clan_%d",clan->clanid);
+
+ DBVARIANT dbv;
+ if(!DBGetContactSetting(NULL,protocolname,temp,&dbv))
+ {
+ dummy=dbv.pszVal;
+ }
+ else
+ dummy=NULL;
+
+ for(uint i = 0 ; i < entries->size() ; i ++) {
+ BuddyListEntry *entry = entries->at(i);
+ if(entry->clanid==clan->clanid) {
+ handlingBuddys(entry,clan->clanid,dummy);
+ }
+ }
+ break;
+ }*/
+ case XFIRE_FRIENDS_BUDDYS_NAMES_ID:
+ {
+ for(uint i = 0 ; i < ((FriendsBuddyListNamesPacket*)content)->userids->size() ; i++) {
+ BuddyListEntry *entry = client->getBuddyList()->getBuddyById( ((FriendsBuddyListNamesPacket*)content)->userids->at(i) );
+ if(entry) {
+ char fofname[128]="Friends of Friends Playing";
+ DBVARIANT dbv;
+ //gruppennamen überladen
+ if(!DBGetContactSetting(NULL,protocolname,"overload_fofgroupname",&dbv))
+ {
+ strcpy_s(fofname,128,dbv.pszVal);
+ DBFreeVariant(&dbv);
+ }
+ CreateGroup(Translate(fofname),"fofgroup");
+ HANDLE hc=handlingBuddys(entry,-1,Translate(fofname));
+ if(hc)
+ {
+ CheckAvatar(entry);
+ DBWriteContactSettingByte(hc,protocolname,"friendoffriend",1);
+ }
+ }
+ }
+ break;
+ }
+ /*case XFIRE_BUDDYS_ONLINE_ID:
+ {
+ for(uint i = 0 ; i < ((BuddyListOnlinePacket*)content)->userids->size() ; i++) {
+ BuddyListEntry *entry = client->getBuddyList()->getBuddyById( ((BuddyListOnlinePacket*)content)->userids->at(i) );
+ if(entry){
+ handlingBuddys(entry,0,NULL);
+ }
+ }
+ break;
+ }*/
+ /*case XFIRE_RECV_STATUSMESSAGE_PACKET_ID:
+ {
+ for(uint i=0;i<((RecvStatusMessagePacket*)content)->sids->size();i++)
+ {
+ BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((RecvStatusMessagePacket*)content)->sids->at(i) );
+ if(entry) //crashbug entfernt
+ setBuddyStatusMsg(entry,entry->statusmsg); //auf eine funktion reduziert, verringert cpuauslastung und beseitigt das
+ //das problem der fehlenden statusmsg
+ //handlingBuddys(entry,0,NULL);
+ }
+ break;
+ }*/
+ case XFIRE_BUDDYS_GAMES_ID:
+ {
+ vector<char *> *sids=NULL; //dieses array dient zu zwischensicherung von unbekannten sids
+ for(uint i=0;i<((BuddyListGamesPacket*)content)->sids->size();i++)
+ {
+ BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((BuddyListGamesPacket*)content)->sids->at(i) );
+ if(entry!=NULL)
+ {
+ //wir haben einen unbekannten user
+ if(entry->username.length()==0)
+ {
+ //sid array ist noch nicht init
+ if(sids==NULL)
+ {
+ sids = new vector<char *>;
+ }
+ //kopie der sid anlegen
+ char *sid = new char[16];
+ memcpy(sid,((BuddyListGamesPacket*)content)->sids->at(i),16);
+ //ab ins array damit
+ sids->push_back(sid);
+ }
+ else
+ {
+ if(entry->game==0&&
+ entry->hcontact!=0&&
+ DBGetContactSettingByte(entry->hcontact,protocolname,"friendoffriend",0)==1)
+ {
+ DBWriteContactSettingWord(entry->hcontact,protocolname,"Status",ID_STATUS_OFFLINE);
+ //CallService( MS_DB_CONTACT_DELETE, (WPARAM) entry->hcontact, 0);
+ }
+ else
+ {
+ handlingBuddys(entry,0,NULL);
+ }
+ }
+ }
+ }
+ //sid anfragen nur senden, wenn das sids array init wurde
+ if(sids)
+ {
+ SendSidPacket sp;
+ sp.sids=sids;
+ client->send( &sp );
+ delete sids;
+ }
+ break;
+ }
+ case XFIRE_BUDDYS_GAMES2_ID:
+ {
+ for(uint i=0;i<((BuddyListGames2Packet*)content)->sids->size();i++)
+ {
+ BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((BuddyListGames2Packet*)content)->sids->at(i) );
+ if(entry!=NULL) handlingBuddys(entry,0,NULL);
+ }
+ break;
+ }
+ case XFIRE_PACKET_INVITE_REQUEST_PACKET: //friend request
+ {
+ InviteRequestPacket *invite = (InviteRequestPacket*)content;
+
+ //nur nich blockierte buddy's durchlassen
+ if(!DBGetContactSettingByte(NULL,"XFireBlock",(char*)invite->name.c_str(),0))
+ {
+ XFireContact xfire_newc;
+ xfire_newc.username=(char*)invite->name.c_str();
+ xfire_newc.nick=(char*)invite->nick.c_str();
+ xfire_newc.id=0;
+
+ HANDLE handle=CList_AddContact(xfire_newc,TRUE,TRUE,0);
+
+ if(handle) { // invite nachricht mitsenden
+ string str;
+ CCSDATA ccs;
+ PROTORECVEVENT pre;
+
+ str=(char*)invite->msg.c_str();
+
+ time_t t = time(NULL);
+ ccs.szProtoService = PSR_MESSAGE;
+ ccs.hContact = handle;
+ ccs.wParam = 0;
+ ccs.lParam = (LPARAM) & pre;
+ pre.flags = 0;
+ pre.timestamp = t;
+ pre.szMessage = (char*)mir_utf8decode((char*)str.c_str(),NULL);
+ //invite nachricht konnte nicht zugewiesen werden?!?!?!
+ if(!pre.szMessage)
+ pre.szMessage=(char*)str.c_str();
+ pre.lParam = 0;
+ CallService(MS_PROTO_CHAINRECV, 0, (LPARAM) &ccs);
+ }
+ }
+ else
+ {
+ SendDenyInvitationPacket deny;
+ deny.name = invite->name;
+ client->send( &deny );
+ }
+ break;
+ }
+ case XFIRE_CLAN_PACKET:
+ {
+ char temp[100];
+ XFireClanPacket *clan = (XFireClanPacket*)content;
+
+ for(int i=0;i<clan->count;i++)
+ {
+ sprintf(temp,"Clan_%d",clan->clanid[i]);
+ DBWriteContactSettingTString(NULL, protocolname, temp, (char*)clan->name[i].c_str());
+
+ sprintf(temp,"ClanUrl_%d",clan->clanid[i]);
+ DBWriteContactSettingTString(NULL, protocolname, temp, (char*)clan->url[i].c_str());
+
+ if(!DBGetContactSettingByte(NULL,protocolname,"noclangroups",0)) {
+ CreateGroup((char*)clan->name[i].c_str(),"mainclangroup");
+ }
+ }
+ break;
+ }
+ case XFIRE_LOGIN_FAILED_ID:
+ MSGBOXE(Translate("Login failed."));
+ SetStatus(ID_STATUS_OFFLINE,NULL);
+ break;
+ case XFIRE_LOGIN_SUCCESS_ID: //login war erfolgreich
+ {
+ LoginSuccessPacket *login = (LoginSuccessPacket*)content;
+ char * temp = mir_utf8decode((char*)login->nick.c_str(),NULL);
+ //nick speichern
+ DBWriteContactSettingString(NULL,protocolname,"Nick",temp);
+ //uid speichern
+ DBWriteContactSettingDword(NULL,protocolname,"myuid",login->myuid);
+ this->myuid=login->myuid;
+ //avatar auslesen
+ GetBuddyInfo* buddyinfo=new GetBuddyInfo();
+ buddyinfo->userid=login->myuid;
+ mir_forkthread(SetAvatar2,(LPVOID)buddyinfo);
+ break;
+ }
+
+ case XFIRE_RECV_OLDVERSION_PACKET_ID:
+ {
+ RecvOldVersionPacket *version = (RecvOldVersionPacket*)content;
+ char temp[255];
+
+ if((unsigned int)client->protocolVersion<(unsigned int)version->newversion)
+ {
+ DBWriteContactSettingByte(NULL,protocolname,"protover",version->newversion);
+ //recprotoverchg
+ if(DBGetContactSettingWord(NULL,protocolname,"recprotoverchg",0)==0)
+ {
+ sprintf_s(temp,255,Translate("The protocol version is too old. Changed current version from %d to %d. You can reconnect now."),client->protocolVersion,version->newversion);
+ MSGBOXE(temp);
+ }
+ else
+ {
+ SetStatus(ID_STATUS_RECONNECT,NULL);
+ return;
+ }
+ }
+ else
+ {
+ sprintf_s(temp,255,Translate("The protocol version is too old. Cannot detect a new version number."));
+ MSGBOXE(temp);
+ SetStatus(ID_STATUS_OFFLINE,NULL);
+ }
+ break;
+ }
+
+ case XFIRE_OTHER_LOGIN:
+ MSGBOXE(Translate("Someone loged in with your account.disconnect."));
+ SetStatus(ID_STATUS_OFFLINE,NULL);
+ break;
+
+ //ne nachricht für mich, juhu
+ case XFIRE_MESSAGE_ID: {
+ string str;
+ CCSDATA ccs;
+ PROTORECVEVENT pre;
+
+ if( (( MessagePacket*)content)->getMessageType() == 0){
+ BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid( ((MessagePacket*)content)->getSid() );
+ if(entry!=NULL)
+ {
+ str=((MessagePacket*)content)->getMessage();
+ time_t t = time(NULL);
+ ccs.szProtoService = PSR_MESSAGE;
+ ccs.hContact = entry->hcontact;
+ ccs.wParam = 0;
+ ccs.lParam = (LPARAM) & pre;
+ pre.flags = 0;
+ pre.timestamp = t;
+ if(this->useutf8)
+ {
+ pre.szMessage = (char*)str.c_str();
+ pre.flags = PREF_UTF;
+ }
+ else
+ pre.szMessage = (char*)mir_utf8decode((char*)str.c_str(),NULL);
+ pre.lParam = 0;
+
+ CallService(MS_PROTO_CONTACTISTYPING,(WPARAM)ccs.hContact,PROTOTYPE_CONTACTTYPING_OFF);
+ CallService(MS_PROTO_CHAINRECV, 0, (LPARAM) &ccs);
+
+ }
+ }
+ else if( (( MessagePacket*)content)->getMessageType() == 3) {
+ BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid( ((MessagePacket*)content)->getSid() );
+ if(entry!=NULL)
+ {
+ CallService(MS_PROTO_CONTACTISTYPING,(WPARAM)entry->hcontact,5);
+ }
+ }
+
+ break;
+ }
+
+ //refresh buddy's
+ /* if(content->getPacketId()==XFIRE_RECV_STATUSMESSAGE_PACKET_ID||
+ content->getPacketId()==XFIRE_BUDDYS_GAMES_ID||
+ content->getPacketId()==XFIRE_BUDDYS_GAMES2_ID)
+ CallService(MS_CLIST_FRAMES_UPDATEFRAME, (WPARAM)-1, (LPARAM)FU_TBREDRAW | FU_FMREDRAW);*/
+ }
+
+ //
+ }
+
+//=====================================================
+
+extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
+{
+ return &pluginInfoEx;
+}
+
+extern "C" __declspec(dllexport) const MUUID MirandaInterfaces[] = {MIID_PROTOCOL, MIID_LAST};
+
+//=====================================================
+// Unloads plugin
+//=====================================================
+
+extern "C" __declspec(dllexport) int Unload(void)
+{
+ //urlprefix raushaun
+ if(ServiceExists(MS_ASSOCMGR_ADDNEWURLTYPE))
+ CallService(MS_ASSOCMGR_REMOVEURLTYPE, 0, (LPARAM)"xfire:");
+
+ //gamedetetion das dead signal geben
+ SetEvent(hGameDetection);
+
+#ifndef NO_PTHREAD
+ pthread_cancel (gamedetection);
+ pthread_win32_process_detach_np ();
+#endif
+
+ DeleteCriticalSection(&modeMsgsMutex);
+ DeleteCriticalSection(&connectingMutex);
+ DeleteCriticalSection(&avatarMutex);
+
+ Gdiplus::GdiplusShutdown(gdiplusToken);
+
+ return 0;
+}
+
+void __stdcall XFireLog( const char* fmt, ... )
+{
+ va_list vararg;
+ va_start( vararg, fmt );
+ char* str = ( char* )alloca( 32000 );
+ mir_vsnprintf( str, 32000, fmt, vararg );
+ va_end( vararg );
+
+ CallService( MS_NETLIB_LOG, ( WPARAM )hNetlib, ( LPARAM )str );
+}
+
+//=====================================================
+// WINAPI DllMain
+//=====================================================
+
+BOOL WINAPI DllMain(HINSTANCE hinst,DWORD fdwReason,LPVOID lpvReserved)
+{
+ hinstance = hinst;
+ //AtlAxWinInit();
+ return TRUE;
+}
+
+//suche nach ini und danach starte gamedetection thread
+void StartIniUpdateAndDetection(LPVOID dummy)
+{
+ EnterCriticalSection(&connectingMutex);
+
+ //ini/ico updater, nur wenn aktiv
+ if(DBGetContactSettingByte(NULL,protocolname,"autoiniupdate",0))
+ UpdateMyXFireIni(NULL);
+ if(DBGetContactSettingByte(NULL,protocolname,"autoicodllupdate",0))
+ UpdateMyIcons(NULL);
+
+#ifndef NO_PTHREAD
+ void* (*func)(void*) = &inigamedetectiont;
+ pthread_create( &gamedetection, NULL, func , NULL);
+#else
+ mir_forkthread(inigamedetectiont,NULL);
+#endif
+
+ LeaveCriticalSection(&connectingMutex);
+}
+
+int UrlCall(WPARAM wparam,LPARAM lparam) {
+ //lparam!=0?
+ if(lparam) {
+ //nach dem doppelpunkt suchen
+ char*type=strchr((char*)lparam,':');
+ //gefunden, dann anch fragezeichen suchen
+ if(type)
+ {
+ type++;
+ char*q=strchr(type,'?');
+ //gefunden? dann urltype ausschneiden
+ if(q)
+ {
+ //abschneiden
+ *q=0;
+ //ein addfriend url request?
+ if(strcmp("add_friend",type)==0)
+ {
+ q++;
+ //nach = suchen
+ char*g=strchr(q,'=');
+ //gefunden? dann abschneiden
+ if(g)
+ {
+ *g=0;
+ g++;
+ //user parameter?
+ if(strcmp("user",q)==0)
+ {
+ //tempbuffer für die frage and en user
+ char temp[100];
+
+ if(strlen(g)>25) //zugroße abschneiden
+ *(g+25)=0;
+
+ sprintf_s(temp,100,Translate("Do you really want to add %s to your friend list?"),g);
+ //Nutzer vorher fragen, ob er wirklich user xyz adden möchte
+ if(MessageBoxA(NULL,temp,"Miranda XFire Protocol Plugin",MB_YESNO|MB_ICONQUESTION)==IDYES)
+ {
+ if(myClient!=NULL)
+ {
+ if(myClient->client->connected)
+ {
+ InviteBuddyPacket invite;
+ invite.addInviteName(g, Translate("Add me to your friends list."));
+ myClient->client->send(&invite);
+ }
+ else
+ MSGBOXE(Translate("XFire is not connected."));
+ }
+ else
+ MSGBOXE(Translate("XFire is not connected."));
+ }
+ }
+ }
+ }
+ }
+ }
+
+ }
+ return 0;
+}
+
+//wenn alle module geladen sind
+static int OnSystemModulesLoaded(WPARAM wParam,LPARAM lParam)
+{
+ char servicefunction[100];
+
+ /*NETLIB***********************************/
+ NETLIBUSER nlu;
+ ZeroMemory(&nlu, sizeof(nlu));
+ nlu.cbSize = sizeof(nlu);
+ nlu.flags = NUF_OUTGOING | NUF_HTTPCONNS;
+ nlu.szSettingsModule = protocolname;
+ nlu.szDescriptiveName = "XFire server connection";
+ hNetlib = (HANDLE) CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM) & nlu);
+ /*NETLIB***********************************/
+
+ HookEvent(ME_USERINFO_INITIALISE, OnDetailsInit);
+ HookEvent(ME_DB_CONTACT_DELETED, ContactDeleted);
+
+ //hook das queryplugin
+ HookEvent("GameServerQuery/doneQuery" , doneQuery);
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_SETAWAYMSG);
+ CreateServiceFunction(servicefunction, SetAwayMsg);
+
+ /*NETLIBUSER nlu;
+ ZeroMemory(&nlu, sizeof(nlu));
+ nlu.cbSize = sizeof(nlu);
+ nlu.flags = NUF_NOHTTPSOPTION;
+ nlu.szSettingsModule = protocolname;
+ nlu.szDescriptiveName = "XFire Gamedetectionthread";
+ hNetlibUser = (HANDLE) CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM) & nlu);*/
+
+
+ // Variables support
+ if (ServiceExists(MS_VARS_REGISTERTOKEN))
+ {
+ TOKENREGISTER tr = {0};
+ tr.cbSize = sizeof(TOKENREGISTER);
+ tr.memType = TR_MEM_MIRANDA;
+ tr.flags = TRF_FREEMEM | TRF_PARSEFUNC | TRF_FIELD;
+
+ tr.tszTokenString = _T("xfiregame");
+ tr.parseFunction = Varxfiregame;
+ tr.szHelpText = "XFire\tCurrent Game";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("myxfiregame");
+ tr.parseFunction = Varmyxfiregame;
+ tr.szHelpText = "XFire\tMy Current Game";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("xfireserverip");
+ tr.parseFunction = Varxfireserverip;
+ tr.szHelpText = "XFire\tServerIP";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("myxfireserverip");
+ tr.parseFunction = Varmyxfireserverip;
+ tr.szHelpText = "XFire\tMy Current ServerIP";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("xfirevoice");
+ tr.parseFunction = Varxfirevoice;
+ tr.szHelpText = "XFire\tVoice";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("myxfirevoice");
+ tr.parseFunction = Varmyxfirevoice;
+ tr.szHelpText = "XFire\tMy Current Voice";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("xfirevoiceip");
+ tr.parseFunction = Varxfirevoiceip;
+ tr.szHelpText = "XFire\tVoice ServerIP";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ tr.tszTokenString = _T("myxfirevoiceip");
+ tr.parseFunction = Varmyxfirevoiceip;
+ tr.szHelpText = "XFire\tMy Voice ServerIP";
+ CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
+
+ }
+
+ //File Association Manager support
+ if(ServiceExists(MS_ASSOCMGR_ADDNEWURLTYPE))
+ {
+ AssocMgr_AddNewUrlType("xfire:",Translate("Xfire Link Protocol"),hinstance,IDI_TM,XFIRE_URLCALL,0);
+ }
+
+ //sound einfügen
+ SkinAddNewSoundEx(Translate("xfirebstartgame"),protocolname,Translate("Buddy start a game"));
+
+ //hook für mbot einfügen, nur wenn mbot option aktiv
+ if(DBGetContactSettingByte(NULL,protocolname,"mbotsupport",0))
+ HookEvent(XFIRE_INGAMESTATUSHOOK, mBotNotify);
+
+ //init der extraicons wenn service vorhanden
+ /*if(ServiceExists(MS_EXTRAICON_REGISTER))
+ {
+ extraiconGAME=ExtraIcon_Register("Game Icon","Xfire game icons.","XFIRE_main",RebuildIcons,ApplyIcons);
+ extraiconGAME=ExtraIcon_Register("Voice Icon","Xfire voice icons.","XFIRE_main");
+ }*/
+
+ //initialisiere teamspeak und co detection
+ voicechat.initVoicechat();
+
+ mir_forkthread(StartIniUpdateAndDetection,NULL);
+
+ return 0;
+}
+
+//=====================================================
+// Called when plugin is loaded into Miranda
+//=====================================================
+
+/*placebo funktionen*/
+/*PROTO_INTERFACE* xfireProtoInit( const char* pszProtoName, const TCHAR* tszUserName )
+{
+ Xfire_m8 m8=new Xfire_m8();
+ return m8;
+}
+/*placebo funktionen*/
+/*static int xfireProtoUninit( void* ppro )
+{
+ return 0;
+}
+
+*/
+
+int ExtraListRebuild(WPARAM wparam, LPARAM lparam)
+{
+ //für alle gameicons ein neues handle setzen
+ return xgamelist.iconmngr.resetIconHandles();
+}
+
+int ExtraImageApply(WPARAM wparam, LPARAM lparam)
+{
+ HANDLE hContact=(HANDLE)wparam;
+ // TODO: maybe need to fix extra icons
+ char *szProto;
+ szProto = ( char* ) CallService( MS_PROTO_GETCONTACTBASEPROTO, (WPARAM) hContact, 0);
+ if ( szProto != NULL && !lstrcmpiA( szProto, protocolname ) && DBGetContactSettingWord(hContact, protocolname, "Status", ID_STATUS_OFFLINE)!=ID_STATUS_OFFLINE) {
+ int gameid=DBGetContactSettingWord(hContact, protocolname, "GameId", 0);
+ int gameid2=DBGetContactSettingWord(hContact, protocolname, "VoiceId", 0);
+
+ if(gameid!=0)
+ {
+ SetIcon(hContact,xgamelist.iconmngr.getGameIconHandle(gameid));
+ }
+ if(gameid2!=0)
+ {
+ SetIcon(hContact,xgamelist.iconmngr.getGameIconHandle(gameid2),EXTRA_ICON_ADV2);
+ }
+ }
+ return 0;
+}
+
+
+
+extern "C" __declspec(dllexport) int Load(void)
+{
+ mir_getLP(&pluginInfoEx);
+
+ InitializeCriticalSection(&modeMsgsMutex);
+ InitializeCriticalSection(&connectingMutex);
+ InitializeCriticalSection(&avatarMutex);
+
+ Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
+
+ //void* init = GetProcAddress(LoadLibrary("atl"),"AtlAxWinInit"); _asm call init;
+
+ //keine protoversion in der db, dann wohl der erste start von xfire
+ if(DBGetContactSettingByte(NULL,protocolname,"protover",0)==0)
+ {
+ DBWriteContactSettingByte(NULL,protocolname,"protover",0x84);
+ DBWriteContactSettingWord(NULL,protocolname,"avatarloadlatency",1000);
+ DBWriteContactSettingByte(NULL,protocolname,"gameico",0);
+ DBWriteContactSettingByte(NULL,protocolname,"voiceico",1);
+ DBWriteContactSettingByte(NULL,protocolname,"specialavatarload",1);
+ DBWriteContactSettingByte(NULL,protocolname,"xfiresitegameico",1);
+ DBWriteContactSettingByte(NULL,protocolname,"recprotoverchg",1);
+
+ if(MessageBoxA(NULL,Translate("It seems that is the first time you use this plugin. Do you want to automatically download the latest available xfire_games.ini und icons.dll?\r\nWithout the ini xfire cant detect any games on your computer."),"Miranda XFire Protocol Plugin",MB_YESNO|MB_ICONQUESTION)==IDYES)
+ {
+ DBWriteContactSettingByte(NULL,protocolname,"autoiniupdate",1);
+ DBWriteContactSettingByte(NULL,protocolname,"autoicodllupdate",1);
+ }
+ }
+
+
+ XDEBUGS("-----------------------------------------------------\n");
+
+ //statusmessages setzen
+ strcpy(statusmessage[0],"");
+ strcpy(statusmessage[1],"(AFK) Away from Keyboard");
+
+ char servicefunction[100];
+
+ HookEvent(ME_OPT_INITIALISE, OptInit);
+ HookEvent(ME_SYSTEM_MODULESLOADED, OnSystemModulesLoaded);
+
+ PROTOCOLDESCRIPTOR pd = {0};
+ pd.cbSize = PROTOCOLDESCRIPTOR_V3_SIZE;
+ pd.szName = protocolname;
+ pd.type = PROTOTYPE_PROTOCOL;
+ CallService(MS_PROTO_REGISTERMODULE,0,(LPARAM)&pd);
+
+
+ hLogEvent=CreateHookableEvent("XFireProtocol/Log");
+
+ CList_MakeAllOffline();
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_GETCAPS);
+ CreateServiceFunction(servicefunction, GetCaps);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_GETNAME);
+ CreateServiceFunction(servicefunction, GetName);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_LOADICON);
+ CreateServiceFunction(servicefunction, TMLoadIcon);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_SETSTATUS);
+ CreateServiceFunction(servicefunction, SetStatus);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_GETSTATUS);
+ CreateServiceFunction(servicefunction, GetStatus);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PSS_ADDED);
+ CreateServiceFunction(servicefunction, AddtoList);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_ADDTOLIST);
+ CreateServiceFunction(servicefunction, SearchAddtoList);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_GETAVATARINFO);
+ CreateServiceFunction(servicefunction, GetAvatarInfo);
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_GETMYAVATAR);
+ CreateServiceFunction(servicefunction, GetMyAvatar);
+
+ HookEvent(ME_CLIST_EXTRA_IMAGE_APPLY, ExtraImageApply);
+ HookEvent(ME_CLIST_EXTRA_LIST_REBUILD, ExtraListRebuild);
+
+ //erstell eine hook für andere plugins damit diese nachprüfen können, ab wann jemand ingame ist oer nicht
+ hookgamestart = CreateHookableEvent(XFIRE_INGAMESTATUSHOOK);
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PS_BASICSEARCH);
+ CreateServiceFunction(servicefunction, BasicSearch);
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PSS_MESSAGE);
+ CreateServiceFunction( servicefunction, SendMessage );
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PSS_USERISTYPING);
+ CreateServiceFunction( servicefunction, UserIsTyping );
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PSR_MESSAGE);
+ CreateServiceFunction( servicefunction, RecvMessage );
+
+ strcpy(servicefunction, XFIRE_URLCALL);
+ CreateServiceFunction( servicefunction, UrlCall );
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, PSS_GETAWAYMSG);
+ CreateServiceFunction( servicefunction, GetAwayMsg );
+
+ strcpy(servicefunction, XFIRE_SET_NICK);
+ CreateServiceFunction( servicefunction, SetNickName );
+
+ strcpy(servicefunction, XFIRE_SEND_PREFS);
+ CreateServiceFunction( servicefunction, SendPrefs );
+
+ //für mtipper, damit man das statusico übertragen kann
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "/GetXStatusIcon");
+ CreateServiceFunction( servicefunction, GetXStatusIcon );
+
+ char AvatarsFolder[MAX_PATH]= "";
+ CallService(MS_DB_GETPROFILEPATH, (WPARAM) MAX_PATH, (LPARAM)AvatarsFolder);
+ strcat(AvatarsFolder, "\\");
+ strcat(AvatarsFolder, "XFire");
+ XFireWorkingFolder = FoldersRegisterCustomPath(protocolname, "Working Folder", AvatarsFolder);
+ XFireIconFolder = FoldersRegisterCustomPath(protocolname, "Game Icon Folder", AvatarsFolder);
+ strcat(AvatarsFolder, "\\Avatars");
+ XFireAvatarFolder = FoldersRegisterCustomPath(protocolname, "Avatars", AvatarsFolder);
+
+ //kein folders plugin, verzeichnisse anlegen
+ if (!ServiceExists(MS_FOLDERS_REGISTER_PATH)) {
+ CreateDirectory("XFire",NULL);
+ CreateDirectory("XFire\\Avatars",NULL);
+ }
+
+ //erweiterte Kontextmenüpunkte
+ CLISTMENUITEM mi = { 0 };
+ memset(&mi,0,sizeof(CLISTMENUITEM));
+ mi.cbSize = sizeof( mi );
+ mi.pszPopupName = protocolname;
+
+ //gotoprofilemenüpunkt
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "GotoProfile");
+ CreateServiceFunction(servicefunction,GotoProfile);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.pszContactOwner=protocolname;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszName = LPGEN("&XFire Online Profile");
+ Menu_AddContactMenuItem(&mi);
+
+ //gotoxfireclansitemenüpunkt
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "GotoXFireClanSite");
+ CreateServiceFunction(servicefunction,GotoXFireClanSite);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.pszContactOwner=protocolname;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszName = LPGEN("XFire &Clan Site");
+ gotoclansite=Menu_AddContactMenuItem(&mi);
+
+ //kopiermenüpunkt
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "GetIPPort");
+ CreateServiceFunction(servicefunction,GetIPPort);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("C&opy Server Address and Port");
+ copyipport=Menu_AddContactMenuItem(&mi);
+
+ //kopiermenüpunkt
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "VoiceIPPort");
+ CreateServiceFunction(servicefunction,GetVIPPort);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("Cop&y Voice Server Address and Port");
+ vipport=Menu_AddContactMenuItem(&mi);
+
+ //joinmenüpunkt
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "JoinGame");
+ CreateServiceFunction(servicefunction,JoinGame);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("Join &Game ...");
+ joingame=Menu_AddContactMenuItem(&mi);
+
+ //joinmenüpunkt
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "StartThisGame");
+ CreateServiceFunction(servicefunction,StartThisGame);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("Play this Game ...");
+ startthisgame=Menu_AddContactMenuItem(&mi);
+
+ //remove friend
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "RemoveFriend");
+ CreateServiceFunction(servicefunction,RemoveFriend);
+ mi.pszService = servicefunction;
+ mi.position = 2000070000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("Remove F&riend ...");
+ removefriend=Menu_AddContactMenuItem(&mi);
+
+ //block user
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "BlockFriend");
+ CreateServiceFunction(servicefunction,BlockFriend);
+ mi.pszService = servicefunction;
+ mi.position = 2000070000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("Block U&ser ...");
+ blockfriend=Menu_AddContactMenuItem(&mi);
+
+ //my fire profile
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "GotoProfile2");
+ CreateServiceFunction(servicefunction,GotoProfile2);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("&My XFire Online Profile");
+ Menu_AddMainMenuItem(&mi);
+
+ //my activity protocol
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "GotoProfileAct");
+ CreateServiceFunction(servicefunction,GotoProfileAct);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("&Activity Report");
+ Menu_AddMainMenuItem(&mi);
+
+ //rescan my games
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "ReScanMyGames");
+ CreateServiceFunction(servicefunction,ReScanMyGames);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("&Rescan my Games ...");
+ Menu_AddMainMenuItem(&mi);
+
+ strcpy(servicefunction, protocolname);
+ strcat(servicefunction, "SetNick");
+ CreateServiceFunction(servicefunction,SetNickDlg);
+ mi.pszService = servicefunction;
+ mi.position = 500090000;
+ mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
+ mi.pszContactOwner=protocolname;
+ mi.pszName = LPGEN("Set &Nickname");
+ Menu_AddMainMenuItem(&mi);
+
+ HookEvent( ME_CLIST_PREBUILDCONTACTMENU, RebuildContactMenu );
+
+ //lade GetExtendedUdpTable Funktion
+ HMODULE hmod=LoadLibraryA("IpHlpApi.dll");
+ _GetExtendedUdpTable=(pGetExtendedUdpTable)GetProcAddress(hmod,"GetExtendedUdpTable");
+ if(_GetExtendedUdpTable==NULL&&DBGetContactSettingByte(NULL,protocolname,"ipportdetec",0))
+ {
+ //MessageBoxA(0,"GetExtendedUdpTable not found. ServerIP/Port detection feature will be disabled.","Miranda XFire Protocol Plugin",MB_OK|MB_ICONINFORMATION);
+ DBWriteContactSettingByte(NULL,protocolname,"ipportdetec",0);
+ XFireLog("Wasn't able to get GetExtendedUdpTable function");
+ }
+
+ char szFile[MAX_PATH];
+ GetModuleFileNameA(hinstance, szFile, MAX_PATH);
+
+ SKINICONDESC sid = {0};
+ sid.cbSize = sizeof(SKINICONDESC);
+ sid.pszDefaultFile = szFile;
+ sid.cx = sid.cy = 16;
+ sid.pszSection = (char*)LPGEN( "Protocols/XFire" );
+ sid.pszName = "XFIRE_main";
+ sid.pszDescription = (char*)Translate("Protocol icon");
+ sid.iDefaultIndex = -IDI_TM;
+ Skin_AddIcon(&sid);
+ return 0;
+}
+
+//funktion liefert für xstatusid den passenden ico zurück, für tipper zb notwendig
+int GetXStatusIcon(WPARAM wParam, LPARAM lParam) {
+ if(lParam == LR_SHARED)
+ {
+ if(wParam>1)
+ return (int)xgamelist.iconmngr.getGameIconFromId(wParam-2); //icocache[(int)wParam-2].hicon;
+ }
+ else
+ {
+ if(wParam>1)
+ return (int)CopyIcon((HICON)xgamelist.iconmngr.getGameIconFromId(wParam-2)/*icocache[(int)wParam-2].hicon*/);
+ }
+
+ return 0;
+}
+
+int RecvMessage(WPARAM wParam, LPARAM lParam)
+{
+ CCSDATA *ccs = ( CCSDATA* )lParam;
+ DBDeleteContactSetting(ccs->hContact, "CList", "Hidden");
+
+ char *szProto;
+ szProto = ( char* ) CallService( MS_PROTO_GETCONTACTBASEPROTO, (WPARAM) ccs->hContact, 0);
+ if ( szProto != NULL && !lstrcmpiA( szProto, protocolname ))
+ return CallService( MS_PROTO_RECVMSG, wParam, lParam );
+
+ return 1;
+}
+
+static void SetMeAFK( LPVOID param )
+{
+ if(bpStatus==ID_STATUS_ONLINE)
+ {
+ SetStatus(ID_STATUS_AWAY,(LPARAM)param);
+ }
+}
+
+static void SetStatusLate( LPVOID param )
+{
+ Sleep(1000);
+ if(bpStatus==ID_STATUS_OFFLINE)
+ {
+ SetStatus((WPARAM)param,0);
+ }
+}
+
+static void SendAck( LPVOID param )
+{
+ ProtoBroadcastAck(protocolname, param, ACKTYPE_MESSAGE, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
+}
+
+static void SendBadAck( LPVOID param )
+{
+ ProtoBroadcastAck(protocolname, param, ACKTYPE_MESSAGE, ACKRESULT_FAILED, (HANDLE) 0, LPARAM(Translate("XFire does not support offline messaging!")));
+}
+
+static int UserIsTyping(WPARAM wParam, LPARAM lParam)
+{
+ HANDLE hContact = ( HANDLE )wParam;
+ DBVARIANT dbv;
+
+ if(lParam==PROTOTYPE_SELFTYPING_ON)
+ {
+ if(DBGetContactSettingByte(NULL,protocolname,"sendtyping",1)==1)
+ {
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ if(!DBGetContactSettingTString(hContact, protocolname, "Username",&dbv))
+ {
+ SendTypingPacket typing;
+ typing.init(myClient->client, dbv.pszVal);
+ myClient->client->send( &typing );
+ DBFreeVariant(&dbv);
+ }
+ }
+ }
+ else if(lParam==PROTOTYPE_SELFTYPING_OFF)
+ {
+ }
+
+ return 0;
+}
+
+int SendMessage(WPARAM wParam, LPARAM lParam)
+{
+ CCSDATA *ccs = (CCSDATA *) lParam;
+ PROTORECVEVENT* pre = (PROTORECVEVENT*)ccs->lParam;
+ ACKDATA * ack = (ACKDATA*) lParam;
+ DBVARIANT dbv;
+ int sended=0;
+
+ DBGetContactSettingTString(ccs->hContact, protocolname, "Username",&dbv);
+ if(myClient!=NULL)
+ if(myClient->client->connected&&DBGetContactSettingWord(ccs->hContact, protocolname, "Status", -1)!=ID_STATUS_OFFLINE)
+ {
+ /*if(myClient->useutf8)
+ myClient->sendmsg(dbv.pszVal, ( char* )ccs->lParam);
+ else*/
+ myClient->sendmsg(dbv.pszVal, mir_utf8encode(( char* )ccs->lParam));
+
+ mir_forkthread(SendAck,ccs->hContact);
+ sended=1;
+ }
+ else
+ {
+ mir_forkthread(SendBadAck,ccs->hContact);
+ }
+ DBFreeVariant(&dbv);
+
+ return sended;
+}
+
+//=======================================================
+//GetCaps
+//=======================================================
+
+int GetCaps(WPARAM wParam,LPARAM lParam)
+{
+ if(wParam==PFLAGNUM_1)
+ return PF1_BASICSEARCH|PF1_MODEMSG|PF1_IM;
+ else if(wParam==PFLAGNUM_2)
+ return PF2_ONLINE|PF2_SHORTAWAY; // add the possible statuses here.
+ else if(wParam==PFLAGNUM_3)
+ return PF2_ONLINE|(DBGetContactSettingByte(NULL,protocolname,"nocustomaway",0)==1?0:PF2_SHORTAWAY);
+ else if(wParam==PFLAGNUM_4)
+ return PF4_SUPPORTTYPING|PF4_AVATARS;
+ else if(wParam==PFLAG_UNIQUEIDTEXT)
+ return (int) Translate("Username");
+ else if(wParam==PFLAG_UNIQUEIDSETTING)
+ return (int)"Username";
+ else if(wParam==PFLAG_MAXLENOFMESSAGE)
+ return 3996; //255;
+ return 0;
+}
+
+//=======================================================
+//GetName (tray icon)
+//=======================================================
+int GetName(WPARAM wParam,LPARAM lParam)
+{
+ lstrcpyn((char*)lParam,"XFire",wParam);
+ return 0;
+}
+
+//=======================================================
+//TMLoadIcon
+//=======================================================
+int TMLoadIcon(WPARAM wParam,LPARAM lParam)
+{
+ if(LOWORD( wParam ) == PLI_PROTOCOL) {
+ if(wParam & PLIF_ICOLIB)
+ return (int)Skin_GetIcon("XFIRE_main");
+ return (int)CopyIcon( Skin_GetIcon("XFIRE_main"));
+ }
+ return NULL;
+}
+
+
+static void ConnectingThread(LPVOID params)
+{
+ WPARAM wParam=(WPARAM)params;
+
+ EnterCriticalSection(&connectingMutex);
+
+ if(myClient!=NULL&&myClient->client!=NULL)
+ myClient->run();
+ else
+ {
+ EnterCriticalSection(&connectingMutex);
+ return;
+ }
+
+ if(myClient->client->connected)
+ {
+ sendonrecieve=TRUE;
+ }
+ else
+ {
+ if(DBGetContactSettingWord(NULL,protocolname,"noconnectfailedbox",0)==0) MSGBOXE(Translate("Unable to connect to XFire."));
+ wParam =ID_STATUS_OFFLINE;
+ }
+
+ int oldStatus;
+ oldStatus = bpStatus;
+ bpStatus = wParam;
+
+ ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
+
+ LeaveCriticalSection(&connectingMutex);
+}
+
+//=======================================================
+//SetStatus
+//=======================================================
+int SetStatus(WPARAM wParam,LPARAM lParam)
+{
+ int oldStatus;
+
+ oldStatus = bpStatus;
+
+ if(bpStatus==ID_STATUS_CONNECTING)
+ return 0;
+
+ if(wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE&&wParam!=ID_STATUS_AWAY&&wParam!=ID_STATUS_RECONNECT)
+ if(DBGetContactSettingByte(NULL,protocolname,"oninsteadafk",0)==0)
+ wParam=ID_STATUS_AWAY; //protokoll auf away schalten
+ else
+ wParam=ID_STATUS_ONLINE; //protokoll auf online schalten
+
+ if (
+ (wParam == ID_STATUS_ONLINE && bpStatus!=ID_STATUS_ONLINE) || // offline --> online
+ (wParam == ID_STATUS_AWAY && bpStatus==ID_STATUS_OFFLINE) // offline --> away
+ )
+ {
+ if(bpStatus == ID_STATUS_AWAY) // away --> online
+ {
+ myClient->Status(statusmessage[0]);
+ }
+ else
+ {
+ // the status has been changed to online (maybe run some more code)
+ DBVARIANT dbv;
+ DBVARIANT dbv2;
+
+ if(DBGetContactSetting(NULL,protocolname,"login",&dbv))
+ {
+ MSGBOXE(Translate("No Loginname is set!"));
+ wParam=ID_STATUS_OFFLINE;
+ }
+ else if(DBGetContactSetting(NULL,protocolname,"password",&dbv2))
+ {
+ MSGBOXE(Translate("No Password is set!"));
+ wParam=ID_STATUS_OFFLINE;
+ }
+ else
+ {
+ CallService(MS_DB_CRYPT_DECODESTRING,strlen(dbv2.pszVal)+1,(LPARAM)dbv2.pszVal);
+
+ if(myClient!=NULL)
+ delete myClient;
+
+ //alter proxycode, entfernt da über netlib die proxysache geregelt wird
+ /* if(DBGetContactSettingByte(NULL, protocolname, "useproxy" ,0))
+ {
+ //verbindung über proxy
+ DBVARIANT dbv3;
+ DBVARIANT dbv4;
+ if(!DBGetContactSetting(NULL,protocolname,"proxyip",&dbv3))
+ {
+ if(!DBGetContactSetting(NULL,protocolname,"proxyport",&dbv4))
+ {
+ myClient = new XFireClient(dbv.pszVal,dbv2.pszVal,DBGetContactSettingByte(NULL,protocolname,"protover",0),1,dbv3.pszVal,atoi(dbv4.pszVal));
+ DBFreeVariant(&dbv4);
+ }
+ DBFreeVariant(&dbv3);
+ }
+ }
+ else */
+ myClient = new XFireClient(dbv.pszVal,dbv2.pszVal,DBGetContactSettingByte(NULL,protocolname,"protover",0));
+
+ //prüfe ob utf8 option aktiv, dann schlater auf true
+ if(DBGetContactSettingByte(NULL,protocolname,"useutf8",0))
+ {
+ myClient->useutf8=TRUE;
+ }
+
+
+ //verbindung als thread
+ bpStatus = ID_STATUS_CONNECTING;
+ ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,ID_STATUS_CONNECTING);
+
+ mir_forkthread(ConnectingThread,(LPVOID)wParam);
+ //alte verb
+ /*
+ myClient->run();
+
+ if(myClient->client->connected)
+ {
+ sendonrecieve=TRUE;
+ }
+ else
+ {
+ MSGBOXE(Translate("Unable to connect to XFire."));
+ wParam =ID_STATUS_OFFLINE;
+ }
+ */
+ //für die vars
+ DBDeleteContactSetting(NULL,protocolname,"currentgamename");
+ DBDeleteContactSetting(NULL,protocolname,"currentvoicename");
+ DBDeleteContactSetting(NULL,protocolname,"VServerIP");
+ DBDeleteContactSetting(NULL,protocolname,"ServerIP");
+
+ DBFreeVariant(&dbv);
+ DBFreeVariant(&dbv2);
+ return 0;
+ }
+ }
+ }
+ else if (wParam == ID_STATUS_AWAY && bpStatus!=ID_STATUS_AWAY)
+ {
+ if(bpStatus == ID_STATUS_OFFLINE) // nix
+ {
+ }
+ else if(myClient!=NULL&&myClient->client->connected) // online --> afk
+ {
+ //setze bei aktivem nocustomaway die alte awaystatusmsg zurück, bugfix
+ if(DBGetContactSettingByte(NULL,protocolname,"nocustomaway",0))
+ strcpy_s(statusmessage[1],1024,"(AFK) Away from Keyboard");
+
+ myClient->Status(statusmessage[1]);
+ }
+ }
+ else if ((wParam == ID_STATUS_OFFLINE || wParam == ID_STATUS_RECONNECT) && bpStatus!=ID_STATUS_OFFLINE) // * --> offline
+ {
+ SetEvent(hConnectionClose);
+
+ // the status has been changed to offline (maybe run some more code)
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ myClient->client->disconnect();
+ CList_MakeAllOffline();
+
+ //teamspeak/ventrilo pid sowie gamepid auf NULL setzen, damit bei einem reconnect die neuerkannt werden
+ pid=NULL;
+ ts2pid=NULL;
+ DBWriteContactSettingWord(NULL,protocolname,"currentgame",0);
+ DBWriteContactSettingWord(NULL,protocolname,"currentvoice",0);
+ DBDeleteContactSetting(NULL,protocolname, "VServerIP");
+ DBDeleteContactSetting(NULL,protocolname, "ServerIP");
+
+ if(wParam == ID_STATUS_RECONNECT)
+ {
+ mir_forkthread(SetStatusLate,(LPVOID)oldStatus);
+ wParam = ID_STATUS_OFFLINE;
+ }
+ }
+ else
+ {
+ // the status has been changed to unknown (maybe run some more code)
+ }
+ //broadcast the message
+ bpStatus = wParam;
+ ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
+
+
+ return 0;
+}
+
+//=======================================================
+//GetStatus
+//=======================================================
+int GetStatus(WPARAM wParam,LPARAM lParam)
+{
+ if (bpStatus == ID_STATUS_ONLINE)
+ return ID_STATUS_ONLINE;
+ else if (bpStatus == ID_STATUS_AWAY)
+ return ID_STATUS_AWAY;
+ else if (bpStatus == ID_STATUS_CONNECTING)
+ return ID_STATUS_CONNECTING;
+ else
+ return ID_STATUS_OFFLINE;
+}
+
+HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan)
+{
+ HANDLE hContact;
+
+ if (xfc.username == NULL)
+ return 0;
+
+ // here we create a new one since no one is to be found
+ hContact = (HANDLE) CallService( MS_DB_CONTACT_ADD, 0, 0);
+ if ( hContact ) {
+ CallService( MS_PROTO_ADDTOCONTACT, (WPARAM) hContact, (LPARAM)protocolname );
+
+ if ( InList )
+ DBDeleteContactSetting(hContact, "CList", "NotOnList");
+ else
+ DBWriteContactSettingByte(hContact, "CList", "NotOnList", 1);
+ DBDeleteContactSetting(hContact, "CList", "Hidden");
+
+ if(strlen(xfc.nick)>0)
+ {
+ if(myClient->useutf8)
+ DBWriteContactSettingUTF8String(hContact, protocolname, "Nick", xfc.nick);
+ else
+ DBWriteContactSettingTString(hContact, protocolname, "Nick", mir_utf8decode(( char* )xfc.nick,NULL));
+ }
+ else if(strlen(xfc.username)>0)
+ DBWriteContactSettingTString(hContact, protocolname, "Nick", xfc.username);
+
+ DBWriteContactSettingTString(hContact, protocolname, "Username", xfc.username);
+
+ //DBWriteContactSettingTString(hContact, protocolname, "Screenname", xfc.nick);
+ DBWriteContactSettingDword(hContact, protocolname, "UserId", xfc.id);
+
+ if(clan>0)
+ DBWriteContactSettingDword(hContact, protocolname, "Clan", clan);
+
+ DBWriteContactSettingWord(hContact, protocolname, "Status", SetOnline ? ID_STATUS_ONLINE:ID_STATUS_OFFLINE);
+
+ if(DBGetContactSettingByte(NULL,protocolname,"noavatars",-1)==0)
+ {
+ if(!DBGetContactSettingByte(NULL,protocolname,"specialavatarload",0))
+ {
+ XFire_SetAvatar* xsa=new XFire_SetAvatar;
+ xsa->hContact=hContact;
+ xsa->username=new char[strlen(xfc.username)+1];
+ strcpy(xsa->username,xfc.username);
+ mir_forkthread(SetAvatar,(LPVOID)xsa);
+ }
+ else
+ {
+ /*
+ scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
+ getestet mit clanbuddy's >270 members
+
+ mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch
+ */
+ GetBuddyInfo* buddyinfo=new GetBuddyInfo();
+ buddyinfo->userid=xfc.id;
+ mir_forkthread(SetAvatar2,(LPVOID)buddyinfo);
+ }
+
+
+ }
+
+ if (xfc.id==0) {
+ DBWriteContactSettingByte( hContact, "CList", "NotOnList", 1 );
+ DBWriteContactSettingByte( hContact, "CList", "Hidden", 1 );
+ }
+
+ return hContact;
+ }
+ return false;
+}
+
+BOOL IsXFireContact(HANDLE hContact)
+{
+ char *szProto;
+ szProto = ( char* ) CallService( MS_PROTO_GETCONTACTBASEPROTO, (WPARAM) hContact, 0);
+ if ( szProto != NULL && !lstrcmpiA( szProto, protocolname )) {
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+HANDLE CList_FindContact (int uid)
+{
+ char *szProto;
+
+ HANDLE hContact = (HANDLE) CallService( MS_DB_CONTACT_FINDFIRST, 0, 0);
+ while (hContact) {
+ szProto = ( char* ) CallService( MS_PROTO_GETCONTACTBASEPROTO, (WPARAM) hContact, 0);
+ if ( szProto != NULL && !lstrcmpiA( szProto, protocolname )) {
+ if ( DBGetContactSettingDword(hContact, protocolname, "UserId",-1)==uid)
+ {
+ return (HANDLE)hContact;
+ }
+ }
+ hContact = (HANDLE) CallService( MS_DB_CONTACT_FINDNEXT, (WPARAM) hContact, 0);
+ }
+ return 0;
+}
+
+void CList_MakeAllOffline()
+{
+ vector<HANDLE> fhandles;
+ char *szProto;
+ HANDLE hContact = (HANDLE) CallService( MS_DB_CONTACT_FINDFIRST, 0, 0);
+ while (hContact) {
+ szProto = ( char* ) CallService( MS_PROTO_GETCONTACTBASEPROTO, (WPARAM) hContact, 0);
+ if ( szProto != NULL && !lstrcmpiA( szProto, protocolname )) {
+ //freunde von freunden in eine seperate liste setzen
+ //nur wenn das nicht abgestellt wurde
+ if(DBGetContactSettingByte(hContact,protocolname,"friendoffriend",0)==1&&
+ DBGetContactSettingByte(NULL,protocolname,"fofdbremove",0)==1)
+ {
+ fhandles.push_back(hContact);
+ }
+
+ //DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
+ //DBDeleteContactSetting(hContact, protocolname, "XStatusId");
+ //DBDeleteContactSetting(hContact, protocolname, "XStatusName");
+ //DBDeleteContactSetting(hContact, "CList", "StatusMsg");
+ DBDeleteContactSetting(hContact, protocolname, "ServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "Port");
+ DBDeleteContactSetting(hContact, protocolname, "ServerName");
+ DBDeleteContactSetting(hContact, protocolname, "GameType");
+ DBDeleteContactSetting(hContact, protocolname, "Map");
+ DBDeleteContactSetting(hContact, protocolname, "Players");
+ DBDeleteContactSetting(hContact, protocolname, "Passworded");
+
+ DBWriteContactSettingTString(hContact, "CList", "StatusMsg", "");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusId");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusName");
+
+ if(DBGetContactSettingByte(NULL,protocolname,"noavatars",-1)==1)
+ {
+ DBDeleteContactSetting(hContact, "ContactPhoto", "File");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "RFile");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "Backup");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "Format");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "ImageHash");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "XFireAvatarId");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "XFireAvatarMode");
+ }
+ else
+ {
+ //prüf ob der avatar noch existiert
+ DBVARIANT dbv;
+ if(!DBGetContactSettingTString(hContact, "ContactPhoto", "File",&dbv))
+ {
+ FILE*f=fopen(dbv.pszVal,"r");
+ if(f==NULL)
+ {
+ DBDeleteContactSetting(hContact, "ContactPhoto", "File");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "RFile");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "Backup");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "Format");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "ImageHash");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "XFireAvatarId");
+ DBDeleteContactSetting(hContact, "ContactPhoto", "XFireAvatarMode");
+ }
+ else
+ {
+ fclose(f);
+ }
+ DBFreeVariant(&dbv);
+ }
+ }
+ DBWriteContactSettingWord(hContact,protocolname,"Status",ID_STATUS_OFFLINE);
+ }
+ hContact = (HANDLE) CallService( MS_DB_CONTACT_FINDNEXT, (WPARAM) hContact, 0);
+ }
+ //alle gefundenen handles lsöchen
+ for(uint i=0;i<fhandles.size();i++)
+ {
+ CallService( MS_DB_CONTACT_DELETE, (WPARAM) fhandles.at(i), 0);
+ }
+}
+
+void SetIcon(HANDLE hcontact,HANDLE hicon,int ctype)
+{
+ IconExtraColumn iec;
+ iec.cbSize = sizeof(iec);
+ iec.hImage = hicon;
+ iec.ColumnType = ctype;
+ CallService(MS_CLIST_EXTRA_SET_ICON, (WPARAM)hcontact, (LPARAM)&iec);
+}
+
+void SetAvatar2(LPVOID lparam) {
+ static int lasttime=0;
+ int sleep=DBGetContactSettingWord(NULL,protocolname,"avatarloadlatency",1000);
+ lasttime+=sleep;
+
+ if(mySleep(lasttime,hConnectionClose))
+ {
+ delete lparam;
+ lasttime-=sleep;
+ return;
+ }
+
+ GetBuddyInfo* buddyinfo=(GetBuddyInfo*)lparam;
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ myClient->client->send( buddyinfo );
+
+ delete lparam;
+ lasttime-=sleep;
+}
+
+void SetAvatar(LPVOID lparam)
+//void SetAvatar(HANDLE hContact, char* username)
+{
+ //EnterCriticalSection(&avatarMutex);
+ //WaitForSingleObject(hMutex, INFINITE);
+ static int lasttime=0;
+ int sleep=DBGetContactSettingWord(NULL,protocolname,"avatarloadlatency",250);
+
+ if(bpStatus==ID_STATUS_OFFLINE)
+ return;
+
+ lasttime+=sleep;
+ //Sleep(lasttime);
+ if(mySleep(lasttime,hConnectionClose))
+ {
+ delete lparam;
+ lasttime-=sleep;
+ return;
+ }
+
+ if(bpStatus==ID_STATUS_OFFLINE)
+ return;
+
+ XFireAvatar av;
+
+ XFire_SetAvatar* xsa=(XFire_SetAvatar*)lparam;
+
+ if(xsa->hContact==NULL)
+ return;
+
+ if(GetAvatar(xsa->username,&av))
+ {
+ PROTO_AVATAR_INFORMATION AI;
+ AI.cbSize = sizeof(AI);
+ AI.format = av.type;
+ AI.hContact = xsa->hContact;
+ lstrcpy(AI.filename,av.file);
+ ProtoBroadcastAck(protocolname, xsa->hContact, ACKTYPE_AVATAR, ACKRESULT_SUCCESS,(HANDLE) &AI, 0);
+ }
+
+ delete(xsa);
+ //ReleaseMutex(hMutex);
+
+ lasttime-=sleep;
+}
+
+BOOL GetAvatar(char* username,XFireAvatar* av)
+{
+ BOOL status=FALSE;
+
+ if(av==NULL||username==NULL)
+ return FALSE;
+
+ char address[256]="http://www.xfire.com/profile/";
+ strcat_s(address,256,username);
+ strcat_s(address,256,"/");
+
+ //netlib request
+ NETLIBHTTPREQUEST nlhr={0},*nlhrReply;
+ nlhr.cbSize = sizeof(nlhr);
+ nlhr.requestType= REQUEST_GET;
+ nlhr.flags = NLHRF_NODUMP|NLHRF_GENERATEHOST|NLHRF_SMARTAUTHHEADER;
+ nlhr.szUrl = address;
+
+ nlhrReply=(NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION,(WPARAM)hNetlib,(LPARAM)&nlhr);
+
+ if(nlhrReply) {
+ //nicht auf dem server
+ if (nlhrReply->resultCode != 200) {
+ CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
+ return FALSE;
+ }
+ //keine daten für mich
+ else if (nlhrReply->dataLength < 1 || nlhrReply->pData == NULL)
+ {
+ CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
+ return FALSE;
+ }
+ else
+ {
+ //fwrite(nlhrReply->pData,nlhrReply->dataLength,1,f);
+
+ //id wo angefangen wird, die adresse "rauszuschneiden"
+ char avatarid[]="m_user_avatar_img_wrapper";
+ char* pointer_av=avatarid;
+ //ende des datenbuffers
+ char* deathend=nlhrReply->pData+nlhrReply->dataLength;
+ char* pointer=nlhrReply->pData;
+ //status ob gefunden oder nich
+ BOOL found=FALSE;
+
+ while(pointer<deathend&&*pointer_av!=0)
+ {
+ if(*pointer_av==*pointer)
+ {
+ pointer_av++;
+ if(pointer_av-avatarid>4)
+ found=TRUE;
+ }
+ else
+ pointer_av=avatarid;
+
+ pointer++;
+ }
+ //was gefunden, nun das bild raustrennen
+ if(*pointer_av==0)
+ {
+ char * pos = NULL;
+ pos=strchr(pointer,'/');
+ pos-=5;
+ pointer=pos;
+
+ pos=strchr(pointer,' ');
+ if(pos)
+ {
+ pos--;
+ *pos=0;
+
+ //analysieren, welchent typ das bild hat
+ pos=strrchr(pointer,'.');
+ if(pos)
+ {
+ char filename[512];
+ FoldersGetCustomPath( XFireAvatarFolder, filename, 1024, "" );
+ strcat(filename,"\\");
+ strcat(filename,username);
+
+ pos++;
+ //gif?!?!
+ if(*pos=='g'&&
+ *(pos+1)=='i'&&
+ *(pos+2)=='f')
+ {
+ av->type=PA_FORMAT_GIF;
+ strcat(filename,".gif");
+ }
+ else//dann kanns nur jpg sein
+ {
+ av->type=PA_FORMAT_JPEG;
+ strcat(filename,".jpg");
+ }
+
+ //verusch das bild runterladen
+ if(GetWWWContent2(pointer,filename,FALSE))
+ {
+ strcpy_s(av->file,256,filename); //setzte dateinamen
+ status=TRUE; //avatarladen hat geklappt, cool :)
+ }
+ }
+ }
+ }
+ }
+ CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
+ }
+
+ return status;
+}
+
+static int GetIPPort(WPARAM wParam,LPARAM lParam)
+{
+ char temp[XFIRE_MAX_STATIC_STRING_LEN];
+ HGLOBAL clipbuffer;
+ char* buffer;
+
+ if(DBGetContactSettingWord((HANDLE)wParam, protocolname, "Port", -1)==0)
+ return 0;
+
+ DBVARIANT dbv;
+ if(DBGetContactSettingTString((HANDLE)wParam, protocolname, "ServerIP",&dbv))
+ return 0;
+
+ sprintf(temp,"%s:%d",dbv.pszVal,DBGetContactSettingWord((HANDLE)wParam, protocolname, "Port", -1));
+
+ DBFreeVariant(&dbv);
+
+ if(OpenClipboard(NULL))
+ {
+ EmptyClipboard();
+
+ clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(temp)+1);
+ buffer = (char*)GlobalLock(clipbuffer);
+ strcpy(buffer, LPCSTR(temp));
+ GlobalUnlock(clipbuffer);
+
+ SetClipboardData(CF_TEXT, clipbuffer);
+ CloseClipboard();
+ }
+
+ return 0;
+}
+
+static int GetVIPPort(WPARAM wParam,LPARAM lParam)
+{
+ char temp[XFIRE_MAX_STATIC_STRING_LEN];
+ HGLOBAL clipbuffer;
+ char* buffer;
+
+ if(DBGetContactSettingWord((HANDLE)wParam, protocolname, "VPort", -1)==0)
+ return 0;
+
+ DBVARIANT dbv;
+ if(DBGetContactSettingTString((HANDLE)wParam, protocolname, "VServerIP",&dbv))
+ return 0;
+
+ sprintf(temp,"%s:%d",dbv.pszVal,DBGetContactSettingWord((HANDLE)wParam, protocolname, "VPort", -1));
+
+ DBFreeVariant(&dbv);
+
+ if(OpenClipboard(NULL))
+ {
+ EmptyClipboard();
+
+ clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(temp)+1);
+ buffer = (char*)GlobalLock(clipbuffer);
+ strcpy(buffer, LPCSTR(temp));
+ GlobalUnlock(clipbuffer);
+
+ SetClipboardData(CF_TEXT, clipbuffer);
+ CloseClipboard();
+ }
+
+ return 0;
+}
+
+static int GotoProfile(WPARAM wParam,LPARAM lParam)
+{
+ DBVARIANT dbv;
+ char temp[64]="";
+
+ if(DBGetContactSettingTString((HANDLE)wParam, protocolname, "Username",&dbv))
+ return 0;
+
+ strcpy(temp,"http://xfire.com/profile/");
+ strcat_s(temp,64,dbv.pszVal);
+ DBFreeVariant(&dbv);
+
+ CallService( MS_UTILS_OPENURL, 1, (LPARAM)temp );
+
+ return 0;
+}
+
+static int GotoXFireClanSite(WPARAM wParam,LPARAM lParam) {
+ DBVARIANT dbv;
+ char temp[64]="";
+
+ int clanid=DBGetContactSettingDword((HANDLE)wParam, protocolname, "Clan",-1);
+ sprintf(temp,"ClanUrl_%d",clanid);
+
+ if(DBGetContactSettingTString(NULL, protocolname, temp,&dbv))
+ return 0;
+
+ strcpy(temp,"http://xfire.com/clans/");
+ strcat_s(temp,64,dbv.pszVal);
+ DBFreeVariant(&dbv);
+
+ CallService( MS_UTILS_OPENURL, 1, (LPARAM)temp );
+
+ return 0;
+}
+
+static int GotoProfile2(WPARAM wParam,LPARAM lParam)
+{
+ DBVARIANT dbv;
+ char temp[64]="";
+
+ if(DBGetContactSettingTString(NULL, protocolname, "login",&dbv))
+ return 0;
+
+ strcpy(temp,"http://xfire.com/profile/");
+ strcat_s(temp,64,dbv.pszVal);
+ DBFreeVariant(&dbv);
+
+ CallService( MS_UTILS_OPENURL, 1, (LPARAM)temp );
+
+ //prefrences pakcet senden
+ //XFirePrefPacket *packet2 = new XFirePrefPacket();
+ //myClient->client->send( packet2 );
+ //delete(packet2);
+
+ return 0;
+}
+
+static int GotoProfileAct(WPARAM wParam,LPARAM lParam)
+{
+ DBVARIANT dbv;
+ char temp[64]="";
+
+ if(DBGetContactSettingTString(NULL, protocolname, "login",&dbv))
+ return 0;
+
+ strcpy(temp,"http://www.xfire.com/?username=");
+ strcat_s(temp,64,dbv.pszVal);
+ DBFreeVariant(&dbv);
+
+ CallService( MS_UTILS_OPENURL, 1, (LPARAM)temp );
+
+ //prefrences pakcet senden
+ //XFirePrefPacket *packet2 = new XFirePrefPacket();
+ //myClient->client->send( packet2 );
+ //delete(packet2);
+
+ return 0;
+}
+
+int RebuildContactMenu( WPARAM wParam, LPARAM lParam )
+{
+ CLISTMENUITEM clmi = { 0 };
+ clmi.cbSize = sizeof( clmi );
+ CLISTMENUITEM clmi2 = { 0 };
+ clmi2.cbSize = sizeof( clmi2 );
+ CLISTMENUITEM clmi3 = { 0 };
+ clmi3.cbSize = sizeof( clmi3 );
+ CLISTMENUITEM clmi4 = { 0 };
+ clmi4.cbSize = sizeof( clmi4 );
+ CLISTMENUITEM clmi5 = { 0 };
+ clmi5.cbSize = sizeof( clmi5 );
+ CLISTMENUITEM clmi6 = { 0 };
+ clmi6.cbSize = sizeof( clmi6 );
+ CLISTMENUITEM clmi7 = { 0 };
+ clmi7.cbSize = sizeof( clmi7 );
+ CLISTMENUITEM clmi8 = { 0 };
+ clmi8.cbSize = sizeof( clmi8 );
+
+ //kopieren von port und ip nur erlauben, wenn verfügbar
+ clmi.flags = CMIM_FLAGS;
+ clmi2.flags = CMIM_FLAGS;
+ clmi3.flags = CMIM_FLAGS;
+ clmi4.flags = CMIM_FLAGS;
+ clmi5.flags = CMIM_FLAGS;
+ clmi6.flags = CMIM_FLAGS;
+ clmi7.flags = CMIM_FLAGS;
+ clmi8.flags = CMIM_FLAGS;
+
+ DBVARIANT dbv;
+ if(DBGetContactSettingTString((HANDLE)wParam, protocolname, "ServerIP",&dbv))
+ clmi.flags|= CMIF_HIDDEN;
+ else
+ DBFreeVariant(&dbv);
+
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )copyipport, ( LPARAM )&clmi );
+
+ //kopieren von voice port und ip nur erlauben, wenn verfügbar
+ DBVARIANT dbv2;
+ if(DBGetContactSettingTString((HANDLE)wParam, protocolname, "VServerIP",&dbv2))
+ {
+ clmi2.flags|= CMIF_HIDDEN;
+ }
+ else
+ DBFreeVariant(&dbv2);
+
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )vipport, ( LPARAM )&clmi2 );
+
+ //clansite nur bei clanmembern anbieten
+ if(DBGetContactSettingDword((HANDLE)wParam, protocolname, "Clan",0)==0)
+ clmi3.flags|= CMIF_HIDDEN;
+
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )gotoclansite, ( LPARAM )&clmi3 );
+
+ //NotOnList
+ if(DBGetContactSettingDword((HANDLE)wParam, "CList", "NotOnList",0)==0)
+ clmi5.flags|= CMIF_HIDDEN;
+
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )blockfriend, ( LPARAM )&clmi5 );
+
+ //speichere gameid ab
+ int gameid=DBGetContactSettingWord((HANDLE)wParam, protocolname, "GameId",0);
+ //spiel in xfirespieliste?
+ if(!xgamelist.Gameinlist(gameid))
+ {
+ //nein, dann start und join auf unsichbar schalten
+ clmi7.flags|= CMIF_HIDDEN;
+ clmi4.flags|= CMIF_HIDDEN;
+ }
+ else
+ {
+ //gameobject holen
+ Xfire_game* game=xgamelist.getGamebyGameid(gameid);
+ //hat das spiel netzwerkparameter?
+ if(game)
+ {
+ if(game->networkparams)
+ {
+ //is beim buddy ein port hinterlegt, also spielt er im internet?
+ if(!DBGetContactSettingDword((HANDLE)wParam, protocolname, "Port",0))
+ {
+ //nein, dann join button auch ausblenden
+ clmi4.flags|= CMIF_HIDDEN;
+ }
+ }
+ else
+ clmi4.flags|= CMIF_HIDDEN;
+ }
+ else
+ clmi4.flags|= CMIF_HIDDEN;
+ }
+
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )joingame, ( LPARAM )&clmi4 );
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )startthisgame, ( LPARAM )&clmi7 );
+
+
+ //remove freind nur bei noramlen buddies
+ if(DBGetContactSettingByte((HANDLE)wParam, protocolname, "friendoffriend",0)==1)
+ clmi8.flags|= CMIF_HIDDEN;
+
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )removefriend, ( LPARAM )&clmi8 );
+
+ return 0;
+}
+
+//wird beim miranda start ausgeführt, lädt spiele und startet gamedetection
+#ifndef NO_PTHREAD
+void *inigamedetectiont(void *ptr)
+#else
+void inigamedetectiont(LPVOID lParam)
+#endif
+{
+ Scan4Games(NULL);
+#ifndef NO_PTHREAD
+ return gamedetectiont(ptr);
+#else
+ gamedetectiont(NULL);
+#endif
+
+}
+
+void SetXFireGameStatusMsg(Xfire_game* game)
+{
+ char inipath[XFIRE_MAX_STATIC_STRING_LEN]="";
+ static char statusmsg[100]="";
+
+ //kein gameobject, dann abbrechen
+ if(!game) return;
+
+ if(!game->statusmsg)
+ {
+ xgamelist.getIniValue(game->id,"XUSERStatusMsg",statusmsg,100);
+ }
+ else
+ {
+ strcpy_s(statusmsg,100,game->statusmsg);
+ }
+
+ if(statusmsg[0]!=0)
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ myClient->Status(statusmsg);
+
+}
+
+#ifndef NO_PTHREAD
+void *gamedetectiont(void *ptr)
+#else
+void gamedetectiont(LPVOID lparam)
+#endif
+{
+ DWORD ec; //exitcode der processid
+ int ts2port=0;
+ int vid=0;
+ char ts2ip[4]={0,0,0,0};
+ char temp[200];
+ Xfire_game* currentgame=NULL;
+ BOOL disabledsound=FALSE;
+ BOOL disabledpopups=FALSE;
+
+ //vaiable zum spielzeit messen
+ time_t t1;
+
+
+ if(DBGetContactSettingByte(NULL,protocolname,"nogamedetect",0))
+#ifndef NO_PTHREAD
+ return ptr;
+#else
+ return;
+#endif
+
+ DWORD lowpids=DBGetContactSettingByte(NULL,protocolname,"skiplowpid",100);
+
+ //XFireLog("XFire Gamedetectionthread started ...","");
+
+ while(1)
+ {
+ //Sleep(12000);
+ //XFireLog("12 Sek warten ...","");
+ if(mySleep(12000,hGameDetection))
+ {
+#ifndef NO_PTHREAD
+ return ptr;
+#else
+ return;
+#endif
+ }
+
+#ifndef NO_PTHREAD
+ pthread_testcancel();
+#else
+ if(Miranda_Terminated())
+ return;
+#endif
+
+ if(myClient!=NULL)
+ if(!myClient->client->connected)
+ {
+ //XFireLog("PID und TSPID resett ...","");
+ ts2pid=pid=0;
+ //voicechat internen status zurücksetzen
+ voicechat.resetCurrentvoicestatus();
+ }
+ /*
+ else*/
+ {
+ //erstmal nach TS2 suchen
+ //XFireLog("Teamspeak detection ...","");
+ if(DBGetContactSettingByte(NULL,protocolname,"ts2detection",0))
+ {
+ SendGameStatus2Packet *packet = new SendGameStatus2Packet();
+ if(voicechat.checkVoicechat(packet)) {
+ if(myClient!=NULL)
+ {
+ XFireLog("Send voicechat infos ...");
+ myClient->client->send( packet );
+ }
+ }
+ delete packet;
+
+ //nach ts3 mapfile suchen
+ //HANDLE hMapObject = OpenFileMappingA(FILE_MAP_READ, FALSE, "$ts3info4xfire$");
+ //if (hMapObject) {
+ //}
+ //wenn remote feature aktiviert, darüber ip erkennen
+ /*if(DBGetContactSettingByte(NULL,protocolname,"ts2useremote",0))
+ {
+ //ipholen
+ SendGameStatus2Packet *packet = new SendGameStatus2Packet();
+ if(TSSetupPacket(packet,&ts2pid,&ts2port))
+ {
+ DBWriteContactSettingWord(NULL,protocolname,"currentvoice",packet->gameid);
+
+ if(packet->ip[3]!=0)
+ {
+ sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
+ DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
+ DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Teamspeak");
+ }
+ else
+ {
+ DBDeleteContactSetting(NULL,protocolname, "VServerIP");
+ DBDeleteContactSetting(NULL,protocolname, "currentvoicename");
+ }
+
+ if(myClient!=NULL)
+ myClient->client->send( packet );
+ }
+ delete packet;
+
+ }
+ else
+ {
+ if(!ts2pid)
+ {
+ if(FindTeamSpeak(&ts2pid,&vid))
+ {
+ //gefunden, serverdaten scannen
+ SendGameStatus2Packet *packet = new SendGameStatus2Packet();
+ if(myClient!=NULL)
+ if(GetServerIPPort2(ts2pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
+ {
+ if(packet->port!=0)
+ {
+ packet->gameid=vid;
+
+ if(vid==32)
+ DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Teamspeak");
+ else if(vid==33)
+ DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Ventrilo");
+ else if(vid==34)
+ DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Mumble");
+
+ DBWriteContactSettingWord(NULL,protocolname,"currentvoice",vid);
+
+ sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
+ DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
+
+ if(myClient!=NULL)
+ myClient->client->send( packet );
+ }
+ }
+ delete packet;
+ }
+ }
+ else
+ {
+ //HANDLE op=OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, ts2pid);
+ //if(op!=NULL) GetExitCodeProcess(op,&ec);
+
+ //if(ec!=STILL_ACTIVE) //nicht mehr offen
+ if (GetProcessVersion(ts2pid) == 0)
+ {
+ SendGameStatus2Packet *packet = new SendGameStatus2Packet();
+ packet->gameid=0;
+ DBWriteContactSettingWord(NULL,protocolname,"currentvoice",0);
+ DBDeleteContactSetting(NULL,protocolname, "VServerIP");
+ DBDeleteContactSetting(NULL,protocolname, "currentvoicename");
+
+ if(myClient!=NULL)
+ myClient->client->send( packet );
+ ts2pid=0;
+ delete packet;
+ }
+ else
+ {
+ SendGameStatus2Packet *packet = new SendGameStatus2Packet();
+ if(myClient!=NULL)
+ if(GetServerIPPort2(ts2pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
+ {
+ if(packet->port!=0)
+ {
+ packet->gameid=vid;
+ DBWriteContactSettingWord(NULL,protocolname,"currentvoice",vid);
+
+ sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
+ DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
+
+ if(myClient!=NULL)
+ myClient->client->send( packet );
+ }
+ }
+ delete packet;
+ }
+ //if(op!=NULL) CloseHandle(op);
+ }
+ }*/
+ }
+
+ if(currentgame!=NULL)
+ {
+
+ //XFireLog("XFire Gamedetection - Game still running ...","");
+
+ //prüf ob das spiel noch offen
+ ec=0;
+ //HANDLE op=OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, pid);
+ //if(op!=NULL) GetExitCodeProcess(op,&ec);
+
+ //if(GetLastError()==5) //anwendung ist noch offen und der zugriff wird noch darauf blockiert
+ //{
+ //
+ //}
+ //else if(ec!=STILL_ACTIVE) //nicht mehr offen
+
+ if (!xgamelist.isValidPid(pid))
+ {
+ //XFireLog("XFire Gamedetection - Game was closed ID: %i",currentgame);
+ SendGameStatusPacket *packet = new SendGameStatusPacket();
+ packet->gameid=0;
+ if(DBGetContactSettingByte(NULL,protocolname,"sendgamestatus",1))
+ if(myClient!=NULL)
+ myClient->client->send( packet );
+
+ //spielzeit messen
+ time_t t2=time(NULL);
+ time_t t3=t2-t1;
+ tm * mytm=gmtime(&t3);
+
+ //statusmsg von xfire zurücksetzen
+ if(currentgame->setstatusmsg)
+ {
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ if(bpStatus==ID_STATUS_ONLINE)
+ myClient->Status(statusmessage[0]);
+ else if(bpStatus==ID_STATUS_AWAY)
+ myClient->Status(statusmessage[1]);
+ }
+
+ sprintf(temp,Translate("Last game: %s playtime: %.2d:%.2d:%.2d"),currentgame->name,mytm->tm_hour,mytm->tm_min,mytm->tm_sec);
+ DBWriteContactSettingTString(NULL, protocolname, "LastGame", temp);
+
+ if(currentgame->noicqstatus!=TRUE&&DBGetContactSettingByte(NULL,protocolname,"autosetstatusmsg",0))
+ SetOldStatusMsg();
+
+ DBWriteContactSettingWord(NULL,protocolname,"currentgame",0);
+ DBDeleteContactSetting(NULL,protocolname,"currentgamename");
+
+ //popup wieder aktivieren, menuservice funk aufrufen, nur wenn popups vorher abgestellt wurden
+ if(disabledpopups)
+ if(DBGetContactSettingByte(NULL,protocolname,"nopopups",0))
+ {
+ if(ServiceExists("PopUp/EnableDisableMenuCommand"))
+ {
+ CallService("PopUp/EnableDisableMenuCommand",NULL,NULL);
+ }
+ else if(ServiceExists("PopUp/ToggleEnabled"))
+ {
+ CallService("PopUp/ToggleEnabled",NULL,NULL);
+ }
+ disabledpopups=FALSE;
+ }
+ //sound wieder aktivieren, nur wenn es vorher abgestellt wurde
+ if(disabledsound)
+ if(DBGetContactSettingByte(NULL,protocolname,"nosoundev",0))
+ {
+ DBWriteContactSettingByte(NULL,"Skin","UseSound",1);
+ disabledsound=FALSE;
+ }
+
+ //bug beseitigt, wenn spiel beendet, alte ip entfernen
+ DBDeleteContactSetting(NULL,protocolname, "ServerIP");
+
+ pid=NULL;
+ currentgame=NULL;
+ xgamelist.SetGameStatus(FALSE);
+
+ NotifyEventHooks(hookgamestart,0,0);
+
+ delete packet;
+ }
+ else //noch offen
+ {
+ //XFireLog("Spiel noch offen ...","");
+ //nur nwspiele nach ip/port scannen
+ if(DBGetContactSettingByte(NULL,protocolname,"ipportdetec",0))
+ if(currentgame->networkparams!=NULL&¤tgame->send_gameid>0)
+ {
+ SendGameStatusPacket *packet = new SendGameStatusPacket();
+ //verscueh serverip und port zu scannen
+
+ //XFireLog("IPPort detection ...","");
+ if(GetServerIPPort(pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
+ {
+
+ if(packet->ip[3]!=0)
+ {
+ sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
+ DBWriteContactSettingTString(NULL, protocolname, "ServerIP", temp);
+ }
+ else
+ DBDeleteContactSetting(NULL,protocolname, "ServerIP");
+
+ packet->gameid=currentgame->send_gameid;
+ if(DBGetContactSettingByte(NULL,protocolname,"sendgamestatus",1))
+ if(myClient!=NULL)
+ myClient->client->send( packet );
+
+ if(currentgame->noicqstatus!=TRUE&&DBGetContactSettingByte(NULL,protocolname,"autosetstatusmsg",0))
+ SetGameStatusMsg();
+ }
+ delete packet;
+ }
+ //XFireLog("fertig ...","");
+ //packet->=xf[currentgame].gameid2;
+ }
+
+ //if(op!=NULL) CloseHandle(op);
+ }
+ else
+ {
+ //XFireLog("nach spiel suchen ...","");
+ //hardcoded game detection
+ HANDLE hSnapShot = CreateToolhelp32Snapshot ( TH32CS_SNAPALL, 0);
+ PROCESSENTRY32* processInfo = new PROCESSENTRY32;
+ processInfo->dwSize = sizeof ( PROCESSENTRY32);
+
+ XFireLog("XFire Gamedetection - Suche laufende Spiele ...");
+
+ //gamelist blocken
+ xgamelist.Block(TRUE);
+
+
+ while ( Process32Next ( hSnapShot,processInfo ) != FALSE && currentgame==NULL)
+ {
+ //überspringe niedrige pids
+ if(processInfo->th32ProcessID<lowpids)
+ continue;
+
+ Xfire_game* nextgame;
+ while(xgamelist.getnextGame(&nextgame))
+ {
+ if(nextgame->checkpath(processInfo))
+ {
+ SendGameStatusPacket *packet = new SendGameStatusPacket() ;
+
+ XFireLog("XFire Gamedetection - Spiel gefunden: %i",nextgame->id);
+
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ currentgame=nextgame;
+ pid=processInfo->th32ProcessID;
+ DBWriteContactSettingWord(NULL,protocolname,"currentgame",currentgame->id);
+ DBWriteContactSettingString(NULL,protocolname,"currentgamename",currentgame->name);
+ packet->gameid=currentgame->send_gameid;
+ t1=time(NULL);
+
+ if(DBGetContactSettingByte(NULL,protocolname,"sendgamestatus",1))
+ {
+ XFireLog("XFire Gamedetection - Sendgame-ID: %i",currentgame->send_gameid);
+ if(currentgame->send_gameid>0)
+ {
+ XFireLog("XFire Gamedetection - Setzte Status für XFire");
+ myClient->client->send( packet );
+ }
+ }
+
+ xgamelist.SetGameStatus(TRUE);
+
+ //eventhook triggern
+ NotifyEventHooks(hookgamestart,1,0);
+
+ //statusmsg für xfire setzen
+ if(currentgame->setstatusmsg)
+ {
+ SetXFireGameStatusMsg(currentgame);
+ }
+
+ if(currentgame->noicqstatus!=TRUE&&DBGetContactSettingByte(NULL,protocolname,"autosetstatusmsg",0))
+ {
+ BackupStatusMsg();
+ SetGameStatusMsg();
+ }
+ //popup abschalten, menuservice funk aufrufen
+ if(DBGetContactSettingByte(NULL,protocolname,"nopopups",0))
+ {
+ if(ServiceExists("PopUp/EnableDisableMenuCommand")&&DBGetContactSettingByte(NULL,"PopUp","ModuleIsEnabled",0)==1&&DBGetContactSettingByte(NULL,"PopUp","DisableWhenFullscreen",0)==0) /**/
+ {
+ disabledpopups=TRUE;
+ CallService("PopUp/EnableDisableMenuCommand",NULL,NULL);
+ }
+ else if(ServiceExists("PopUp/ToggleEnabled")&&DBGetContactSettingByte(NULL,"YAPP","Enabled",0)==1)
+ {
+ disabledpopups=TRUE;
+ CallService("PopUp/ToggleEnabled",NULL,NULL);
+ }
+ }
+ //sound abschalten
+ if(DBGetContactSettingByte(NULL,protocolname,"nosoundev",0)&&DBGetContactSettingByte(NULL,"Skin","UseSound",0)==1)
+ {
+ DBWriteContactSettingByte(NULL,"Skin","UseSound",0);
+ disabledsound=TRUE;
+ }
+ }
+
+ delete packet;
+
+ break;
+ }
+ }
+ }
+ CloseHandle ( hSnapShot);
+
+ //gamelist unblocken
+ xgamelist.Block(FALSE);
+ }
+ }
+ }
+}
+
+static int ReScanMyGames(WPARAM wParam,LPARAM lParam)
+{
+ DBDeleteContactSetting(NULL, protocolname, "foundgames");
+
+ mir_forkthread(Scan4Games,NULL);
+
+ return 0;
+}
+
+static int CustomGameSetup(WPARAM wParam,LPARAM lParam)
+{
+ //DialogBox(hinstance,MAKEINTRESOURCE(IDD_GAMELIST),NULL,DlgAddGameProc);
+ return 0;
+}
+
+void setBuddyStatusMsg(BuddyListEntry *entry,string statusmsg)
+{
+ char status[300];
+ int mystatus=ID_STATUS_ONLINE;
+
+ if(entry==NULL)
+ return;
+
+ if(IsContactMySelf(entry->username))
+ return;
+
+ if(strlen(entry->statusmsg.c_str())>5)
+ {
+ char* away=(char*)entry->statusmsg.c_str();
+ if(
+ (*(away)=='('
+ && *(away+1)=='A'
+ && *(away+2)=='F'
+ && *(away+3)=='K'
+ && *(away+4)==')')
+ ||
+ (*(away)=='('
+ &&*(away+1)=='A'
+ && *(away+2)=='B'
+ && *(away+3)=='S'
+ && *(away+4)==')')
+ )
+ {
+ mystatus=ID_STATUS_AWAY;
+ }
+ }
+
+ //statusmsg umwandeln
+ char * temp = mir_utf8decode((char*)entry->statusmsg.c_str(),NULL);
+ if(temp==NULL) temp=(char*)entry->statusmsg.c_str();
+
+ //DBDeleteContactSetting(hContact, "CList", "StatusMsg");
+ DBWriteContactSettingWord(entry->hcontact, protocolname, "Status", mystatus);
+
+ if(entry->game!=0)
+ {
+ char temp2[255];
+ temp2[0]=0;
+
+ DBVARIANT dbv;
+ if(!DBGetContactSettingTString(entry->hcontact,protocolname, "RGame",&dbv))
+ {
+ strcat(temp2,dbv.pszVal);
+ strcat(temp2," ");
+ DBFreeVariant(&dbv);
+ }
+
+ if(DBGetContactSettingByte(NULL,protocolname,"noipportinstatus",0)==0)
+ {
+ if(!DBGetContactSettingTString(entry->hcontact,protocolname, "ServerName",&dbv))
+ {
+ strcat(temp2,dbv.pszVal);
+ DBFreeVariant(&dbv);
+ }
+ else
+ {
+ if(!DBGetContactSettingTString(entry->hcontact,protocolname, "ServerIP",&dbv))
+ {
+ strcat(temp2,"(");
+ strcat(temp2,dbv.pszVal);
+ sprintf(status,":%d)",DBGetContactSettingWord(entry->hcontact, protocolname, "Port", 0));
+ strcat(temp2,status);
+ DBFreeVariant(&dbv);
+ }
+ }
+ }
+
+ strncpy(status,temp2,97);
+
+ if(strlen(entry->statusmsg.c_str())>0)
+ {
+ strcat(status," - ");
+ strcat(status,temp);
+ }
+ DBWriteContactSettingTString(entry->hcontact, "CList", "StatusMsg", status );
+ DBWriteContactSettingTString(entry->hcontact, protocolname, "XStatusMsg", status );
+ }
+ else
+ {
+ DBWriteContactSettingTString(entry->hcontact, "CList", "StatusMsg", temp );
+ DBWriteContactSettingTString(entry->hcontact, protocolname, "XStatusMsg", temp );
+ DBWriteContactSettingByte(entry->hcontact, protocolname, "XStatusId", 1);
+ DBWriteContactSettingTString(entry->hcontact, protocolname, "XStatusName", "");
+ }
+}
+
+/*void CheckAvatar(void *ventry)
+{
+ BuddyListEntry* entry=(BuddyListEntry*)ventry;
+ DBVARIANT dbv;
+ if(entry==NULL)
+ return;
+ if(DBGetContactSettingByte(NULL,protocolname,"noavatars",-1)==0)
+ {
+ if(DBGetContactSettingByte(entry->hcontact, "ContactPhoto", "Locked", -1)!=1)
+ {
+ if(!DBGetContactSettingByte(NULL,protocolname,"specialavatarload",0))
+ {
+ if(DBGetContactSetting(entry->hcontact,"ContactPhoto", "File",&dbv))
+ {
+ XFire_SetAvatar* xsa=new XFire_SetAvatar;
+ xsa->hContact=entry->hcontact;
+ xsa->username=new char[strlen(entry->username.c_str())+1];
+ strcpy(xsa->username,entry->username.c_str());
+
+ mir_forkthread(SetAvatar,(LPVOID)xsa);
+ }
+ }
+ else
+ {
+ /*
+ scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
+ getestet mit clanbuddy's >270 members
+
+ mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch
+ */
+/* GetBuddyInfo* buddyinfo=new GetBuddyInfo();
+ buddyinfo->userid=entry->userid;
+ mir_forkthread(SetAvatar2,(LPVOID)buddyinfo);
+ }
+ }
+ }
+}*/
+
+HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
+{
+ HANDLE hContact;
+ string game;
+
+ if(entry==NULL)
+ return NULL;
+
+ //wenn der buddy ich selbst ist, dann ignorieren
+ if(IsContactMySelf(entry->username))
+ return NULL;
+
+ if(entry->hcontact==NULL)
+ {
+ entry->hcontact=CList_FindContact(entry->userid);
+ if(entry->hcontact&&clan==-1)
+ {
+ DBWriteContactSettingWord(entry->hcontact, protocolname, "Status", ID_STATUS_ONLINE);
+ DBWriteContactSettingString(entry->hcontact, protocolname, "MirVer", "xfire");
+ }
+ }
+
+ if(entry->hcontact==NULL)
+ {
+ XFireContact xfire_newc;
+ xfire_newc.username=(char*)entry->username.c_str();
+ xfire_newc.nick=(char*)entry->nick.c_str();
+ xfire_newc.id=entry->userid;
+
+ entry->hcontact=CList_AddContact(xfire_newc,TRUE,entry->isOnline()?TRUE:FALSE,clan);
+ }
+
+
+ hContact=entry->hcontact;
+
+ if(hContact!=0)
+ {
+ if(strlen(entry->nick.c_str())>0&&DBGetContactSettingByte(NULL,protocolname,"shownicks",1))
+ {
+ char*nick=NULL;
+
+ if(myClient->useutf8)
+ nick=( char* )entry->nick.c_str();
+ else
+ nick=mir_utf8decode(( char* )entry->nick.c_str(),NULL);
+
+ if(nick)
+ {
+ if(myClient->useutf8)
+ DBWriteContactSettingUTF8String(hContact, protocolname, "Nick", nick);
+ else
+ DBWriteContactSettingTString(hContact, protocolname, "Nick", nick);
+ }
+ else
+ DBWriteContactSettingString(hContact, protocolname, "Nick", entry->username.c_str());
+
+ //DBWriteContactSettingStringUtf(hContact, protocolname, "Nick", entry->nick.c_str());
+ //DBWriteContactSettingUTF8String(hContact, protocolname, "Nick", ( char* )entry->nick.c_str());
+ }
+ else
+ DBWriteContactSettingString(hContact, protocolname, "Nick", entry->username.c_str());
+
+ if(!entry->isOnline())
+ {
+ DBWriteContactSettingWord(hContact, protocolname, "Status", ID_STATUS_OFFLINE);
+ DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusId");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusName");
+ DBDeleteContactSetting(hContact, "CList", "StatusMsg");
+ DBWriteContactSettingTString(hContact, protocolname, "XStatusName", "");
+ DBDeleteContactSetting(hContact, protocolname, "ServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "Port");
+ DBDeleteContactSetting(hContact, protocolname, "VServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "VPort");
+ DBDeleteContactSetting(hContact, protocolname, "RVoice");
+ DBDeleteContactSetting(hContact, protocolname, "RGame");
+ DBDeleteContactSetting(hContact, protocolname, "GameId");
+ DBDeleteContactSetting(hContact, protocolname, "VoiceId");
+ DBDeleteContactSetting(hContact, protocolname, "GameInfo");
+ }
+ else if(entry->game>0||entry->game2>0)
+ {
+ char temp[XFIRE_MAX_STATIC_STRING_LEN]="";
+ char gname[255]="";
+
+ DummyXFireGame *gameob;
+
+ if(strlen(entry->gameinfo.c_str())>0)
+ DBWriteContactSettingTString(hContact, protocolname, "GameInfo", entry->gameinfo.c_str());
+
+ //beim voicechat foglendes machn
+ if(entry->game2>0)
+ {
+ gameob=(DummyXFireGame*)entry->game2Obj; //obj wo ip und port sind auslesen
+
+ xgamelist.getGamename(entry->game2,gname,255);
+
+ DBWriteContactSettingTString(hContact, protocolname, "RVoice", gname);
+
+ if(gameob)
+ {
+ if((unsigned char)gameob->ip[3]!=0) // wenn ip, dann speichern
+ {
+ sprintf(temp,"%d.%d.%d.%d",(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0]);
+ DBWriteContactSettingTString(hContact, protocolname, "VServerIP", temp);
+ DBWriteContactSettingWord(hContact, protocolname, "VPort", (unsigned long)gameob->port);
+ }
+ else
+ {
+ DBDeleteContactSetting(hContact, protocolname, "VServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "VPort");
+ }
+ }
+
+ DBWriteContactSettingWord(hContact, protocolname, "VoiceId", entry->game2);
+
+ SetIcon(hContact,xgamelist.iconmngr.getGameIconHandle(entry->game2),EXTRA_ICON_ADV2); //icon seperat setzen
+ }
+ else
+ {
+ DBDeleteContactSetting(hContact, protocolname, "VServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "VPort");
+ DBDeleteContactSetting(hContact, protocolname, "RVoice");
+ DBDeleteContactSetting(hContact, protocolname, "VoiceId");
+ SetIcon(hContact,(HANDLE)-1,EXTRA_ICON_ADV2);
+ }
+
+ //beim game folgendes machen
+ if(entry->game>0)
+ {
+ HICON hicongame=xgamelist.iconmngr.getGameIcon(entry->game);
+
+ xgamelist.getGamename(entry->game,gname,255);
+
+ DBWriteContactSettingTString(hContact, protocolname, "RGame", gname);
+
+ //beinhaltet ip und port
+ gameob=(DummyXFireGame*)entry->gameObj;
+
+ //popup, wenn jemand was spielt
+ if(DBGetContactSettingByte(NULL,protocolname,"gamepopup",0)==1) {
+ char temp[256]="";
+
+ sprintf(temp,Translate("%s playing %s."),
+ //ist ein nick gesetzt?
+ (entry->nick.length()==0?
+ //nein dann username
+ entry->username.c_str():
+ //klar, dann nick nehmen
+ entry->nick.c_str())
+ ,gname);
+
+ if(gameob)
+ {
+ if((unsigned char)gameob->ip[3]!=0)
+ {
+ sprintf(temp,Translate("%s playing %s on server %d.%d.%d.%d:%d."),
+ //ist ein nick gesetzt?
+ (entry->nick.length()==0?
+ //nein dann username
+ entry->username.c_str():
+ //klar, dann nick nehmen
+ entry->nick.c_str())
+ ,gname,(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0],(unsigned long)gameob->port);
+ }
+ }
+
+ /*
+ POPUP-Filter
+ Nur Popups anzeigen die noch nicht angezeigt wurden
+ */
+ if(entry->lastpopup==NULL)
+ {
+ //größe des popupstrings
+ int size=strlen(temp)+1;
+ //popup darstellen
+ displayPopup(NULL,temp,"Miranda XFire Protocol Plugin",0,hicongame);
+ //letzten popup definieren
+ entry->lastpopup=new char[size];
+ //string kopieren
+ strcpy_s(entry->lastpopup,size,temp);
+ }
+ else
+ {
+ if(strcmp(entry->lastpopup,temp)!=0)
+ {
+ delete[] entry->lastpopup;
+ entry->lastpopup=NULL;
+
+ //größe des popupstrings
+ int size=strlen(temp)+1;
+ //popup darstellen
+ displayPopup(NULL,temp,"Miranda XFire Protocol Plugin",0,hicongame);
+ //letzten popup definieren
+ entry->lastpopup=new char[size];
+ //string kopieren
+ strcpy_s(entry->lastpopup,size,temp);
+ }
+ }
+ }
+
+ if(gameob)
+ {
+ if((unsigned char)gameob->ip[3]!=0)
+ {
+ //ip und port in kontakt speichern
+ sprintf(temp,"%d.%d.%d.%d",(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0]);
+ DBWriteContactSettingTString(hContact, protocolname, "ServerIP", temp);
+ DBWriteContactSettingWord(hContact, protocolname, "Port", (unsigned long)gameob->port);
+
+ //lass das query arbeiten
+ if(dontscan==FALSE)
+ if(ServiceExists("GameServerQuery/Query")&&DBGetContactSettingByte(NULL,protocolname,"gsqsupport",0))
+ {
+ GameServerQuery_query gsqq={0};
+ gsqq.port=gameob->port;
+ gsqq.xfiregameid=entry->game;
+ strcpy(gsqq.ip,temp);
+ CallService("GameServerQuery/Query" , (WPARAM) entry, (LPARAM)&gsqq);
+ }
+ }
+ else
+ {
+ DBDeleteContactSetting(hContact, protocolname, "ServerName");
+ DBDeleteContactSetting(hContact, protocolname, "ServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "Port");
+ }
+ }
+
+ SetIcon(hContact,xgamelist.iconmngr.getGameIconHandle(entry->game));
+
+ //DBDeleteContactSetting(hContact, "CList", "StatusMsg");
+ DBWriteContactSettingWord(hContact, protocolname, "Status", ID_STATUS_ONLINE);
+ DBWriteContactSettingTString(hContact, protocolname, "XStatusName", Translate("Playing"));
+ setBuddyStatusMsg(entry,entry->statusmsg);
+ DBWriteContactSettingByte(hContact, protocolname, "XStatusId", xgamelist.iconmngr.getGameIconId(entry->game)+2);
+
+ //buddy vorher ein spielgestartet, wenn nicht sound spielen?
+ if(!DBGetContactSettingWord(hContact, protocolname, "GameId",0))
+ SkinPlaySound( Translate( "xfirebstartgame" ) );
+
+ DBWriteContactSettingWord(hContact, protocolname, "GameId", entry->game);
+ }
+ else
+ {
+ SetIcon(hContact,(HANDLE)-1);
+ DBDeleteContactSetting(hContact, protocolname, "ServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "Port");
+ if(strlen(entry->statusmsg.c_str())==0)
+ {
+ DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusId");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusName");
+ }
+ DBDeleteContactSetting(hContact, protocolname, "RGame");
+ DBDeleteContactSetting(hContact, protocolname, "GameId");
+ setBuddyStatusMsg(entry,entry->statusmsg);
+ }
+ }
+ else if(strlen(entry->statusmsg.c_str())>0)
+ {
+ setBuddyStatusMsg(entry,entry->statusmsg);
+
+ SetIcon(hContact,(HANDLE)-1);
+ SetIcon(hContact,(HANDLE)-1,EXTRA_ICON_ADV2);
+ DBDeleteContactSetting(hContact, protocolname, "ServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "Port");
+ DBDeleteContactSetting(hContact, protocolname, "VServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "VPort");
+ DBDeleteContactSetting(hContact, protocolname, "RVoice");
+ DBDeleteContactSetting(hContact, protocolname, "RGame");
+ DBDeleteContactSetting(hContact, protocolname, "GameId");
+ DBDeleteContactSetting(hContact, protocolname, "VoiceId");
+ }
+ else
+ {
+ if(DBGetContactSettingWord(entry->hcontact, protocolname, "Status", -1)==ID_STATUS_OFFLINE)
+ {
+ if(DBGetContactSettingByte(NULL, protocolname, "noclanavatars", 0)==1&&clan>0)
+ ;
+ else
+ if(myClient) myClient->CheckAvatar(entry);
+ }
+
+ SetIcon(hContact,(HANDLE)-1);
+ SetIcon(hContact,(HANDLE)-1,EXTRA_ICON_ADV2);
+ DBWriteContactSettingWord(hContact, protocolname, "Status", ID_STATUS_ONLINE);
+ DBWriteContactSettingString(entry->hcontact, protocolname, "MirVer", "xfire");
+ if(clan>0) DBWriteContactSettingDword(hContact, protocolname, "Clan", clan);
+ DBWriteContactSettingTString(hContact, "CList", "StatusMsg", "");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusId");
+ DBDeleteContactSetting(hContact, protocolname, "XStatusName");
+ //DBDeleteContactSetting(hContact, "CList", "StatusMsg");
+ DBDeleteContactSetting(hContact, protocolname, "ServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "Port");
+ DBDeleteContactSetting(hContact, protocolname, "VServerIP");
+ DBDeleteContactSetting(hContact, protocolname, "VPort");
+ DBDeleteContactSetting(hContact, protocolname, "RVoice");
+ DBDeleteContactSetting(hContact, protocolname, "RGame");
+ DBDeleteContactSetting(hContact, protocolname, "GameId");
+ DBDeleteContactSetting(hContact, protocolname, "VoiceId");
+ }
+ }
+ if(group!=NULL)
+ {
+ if(!DBGetContactSettingByte(NULL,protocolname,"noclangroups",0))
+ {
+ if(clan>0)
+ {
+ int val=DBGetContactSettingByte(NULL,protocolname,"mainclangroup",0);
+
+ if( DBGetContactSettingByte(NULL,protocolname,"skipfriendsgroups",0)==0 ||
+ (DBGetContactSettingByte(NULL,protocolname,"skipfriendsgroups",0)==1&&
+ DBGetContactSettingByte(entry->hcontact, protocolname, "isfriend", 0)==0)
+ )
+ {
+ if(val==0)
+ {
+ DBWriteContactSettingTString(entry->hcontact, "CList", "Group", group);
+ }
+ else
+ {
+ char temp[256];
+ DBVARIANT dbv;
+ sprintf_s(temp,256,"%d",val-1);
+ DBGetContactSettingString(NULL,"CListGroups",temp,&dbv);
+ if(dbv.pszVal!=NULL)
+ {
+ sprintf_s(temp,256,"%s\\%s",&dbv.pszVal[1],group);
+ DBWriteContactSettingTString(entry->hcontact, "CList", "Group", temp);
+ DBFreeVariant(&dbv);
+ }
+ }
+ }
+ }
+ else if(clan==-1)//hauptgruppe für fof
+ {
+ int val=DBGetContactSettingByte(NULL,protocolname,"fofgroup",0);
+
+ if(val==0)
+ {
+ DBWriteContactSettingTString(entry->hcontact, "CList", "Group", group);
+ }
+ else
+ {
+ char temp[256];
+ DBVARIANT dbv;
+ sprintf_s(temp,256,"%d",val-1);
+ DBGetContactSettingString(NULL,"CListGroups",temp,&dbv);
+ if(dbv.pszVal!=NULL)
+ {
+ sprintf_s(temp,256,"%s\\%s",&dbv.pszVal[1],group);
+ DBWriteContactSettingTString(entry->hcontact, "CList", "Group", temp);
+ DBFreeVariant(&dbv);
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ DBWriteContactSettingByte(entry->hcontact, protocolname, "isfriend", 1);
+ }
+
+ return hContact;
+}
+
+int AddtoList( WPARAM wParam, LPARAM lParam ) {
+ CCSDATA* ccs = (CCSDATA*)lParam;
+
+ if (ccs->hContact)
+ {
+ DBVARIANT dbv2;
+ if(!DBGetContactSetting(ccs->hContact,protocolname,"Username",&dbv2)) {
+
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ SendAcceptInvitationPacket accept;
+ accept.name = dbv2.pszVal;
+ myClient->client->send(&accept );
+ }
+
+ //temporären buddy entfernen, da eh ein neues packet kommt
+ DBWriteContactSettingByte(ccs->hContact, protocolname, "DontSendDenyPacket", 1);
+ CallService(MS_DB_CONTACT_DELETE, (WPARAM) ccs->hContact, 0);
+ }
+ }
+ return 0;
+}
+
+
+static void __cdecl AckBasicSearch(void * pszNick)
+{
+ if(pszNick!=NULL)
+ {
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ SearchBuddy search;
+ search.searchfor(( char* )pszNick);
+ myClient->client->send(&search );
+ }
+ }
+}
+
+int BasicSearch(WPARAM wParam,LPARAM lParam) {
+ static char buf[50];
+ if ( lParam ) {
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ lstrcpynA(buf, (const char *)lParam, 50);
+ mir_forkthread(AckBasicSearch, &buf );
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+
+
+static int SearchAddtoList(WPARAM wParam,LPARAM lParam)
+{
+ PROTOSEARCHRESULT *psr = ( PROTOSEARCHRESULT* ) lParam;
+
+ if ( psr->cbSize != sizeof( PROTOSEARCHRESULT ))
+ return 0;
+
+ if((int)wParam==0)
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ InviteBuddyPacket invite;
+ invite.addInviteName( psr->nick, Translate("Add me to your friends list."));
+ myClient->client->send(&invite );
+ }
+
+ return -1;
+}
+
+
+void CreateGroup(char*grpn,char*field) {
+ DBVARIANT dbv;
+ char* grp[255];
+
+ int val=DBGetContactSettingByte(NULL,protocolname,field,0);
+
+ if(val==0)
+ {
+ strcpy_s((char*)grp,255,grpn);//((char*)clan->name[i].c_str());
+ }
+ else
+ {
+ char temp[255];
+ DBVARIANT dbv;
+ sprintf_s(temp,255,"%d",val-1);
+ DBGetContactSettingString(NULL,"CListGroups",temp,&dbv);
+ if(dbv.pszVal!=NULL)
+ {
+ sprintf_s((char*)grp,255,"%s\\%s",&dbv.pszVal[1],(char*)grpn);
+ DBFreeVariant(&dbv);
+ }
+ else //gruppe existiert nciht mehr, auf root alles legen
+ {
+ strcpy_s((char*)grp,255,grpn);
+ DBWriteContactSettingByte(NULL,protocolname,field,0);
+ }
+ }
+
+
+ char group[255]="";
+ char temp[10];
+ int i=0;
+ for (i = 0;; i++)
+ {
+ sprintf(temp,"%d",i);
+ if (DBGetContactSettingString(NULL, "CListGroups", temp, &dbv))
+ {
+ i--;
+ break;
+ }
+ if (dbv.pszVal[0] != '\0' && !lstrcmp(dbv.pszVal + 1, (char*)grp)) {
+ DBFreeVariant(&dbv);
+ return;
+ }
+ DBFreeVariant(&dbv);
+ }
+ strcpy_s(group,255,"D");
+ strcat_s(group,255,(char*)grp);
+ group[0]= 1 | GROUPF_EXPANDED;
+ sprintf(temp,"%d",i+1);
+ DBWriteContactSettingString(NULL, "CListGroups", temp, group);
+ CallServiceSync(MS_CLUI_GROUPADDED, i + 1, 0);
+}
+
+
+int SetAwayMsg(WPARAM wParam, LPARAM lParam) {
+ EnterCriticalSection(&modeMsgsMutex);
+ if(( char* )lParam==NULL)
+ {
+ if(wParam==ID_STATUS_ONLINE)
+ {
+ strcpy(statusmessage[0],"");
+ }
+ else if((wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE)&&DBGetContactSettingByte(NULL,protocolname,"nocustomaway",0)==0)
+ {
+ strcpy(statusmessage[1],"(AFK) Away from Keyboard");
+ }
+ }
+ else
+ {
+ if(wParam==ID_STATUS_ONLINE)
+ {
+ strcpy(statusmessage[0],( char* )lParam);
+ }
+ else if((wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE)&&DBGetContactSettingByte(NULL,protocolname,"nocustomaway",0)==0&&strlen(( char* )lParam)>0)
+ {
+ strcpy(statusmessage[1],( char* )lParam);
+ }
+ else if(wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE)
+ {
+ strcpy(statusmessage[1],"(AFK) Away from Keyboard");
+ }
+ }
+
+ if(myClient!=NULL)
+ {
+ if(myClient->client->connected)
+ {
+ if(bpStatus==ID_STATUS_ONLINE)
+ myClient->Status(statusmessage[0]);
+ else if(wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE)
+ myClient->Status(statusmessage[1]);
+ }
+ }
+ LeaveCriticalSection(&modeMsgsMutex);
+ return 0;
+}
+
+static void SendAMAck( LPVOID param )
+{
+ DBVARIANT dbv;
+
+ if(!DBGetContactSettingTString((HANDLE)param, protocolname, "XStatusMsg",&dbv))
+ {
+ ProtoBroadcastAck(protocolname, (HANDLE)param, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE) 1, LPARAM(dbv.pszVal));
+ }
+ else
+ ProtoBroadcastAck(protocolname, (HANDLE)param, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE) 1, LPARAM(""));
+}
+
+int SetNickName(WPARAM wparam, LPARAM newnick)
+{
+ if(newnick==NULL)
+ {
+ return FALSE;
+ }
+
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ myClient->setNick((char*)newnick);
+ DBWriteContactSettingString(NULL,protocolname,"Nick",(char*)newnick);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+//sendet neue preferencen zu xfire
+int SendPrefs(WPARAM wparam, LPARAM lparam)
+{
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ PrefsPacket prefs;
+ for(int i=0;i<XFIRE_RECVPREFSPACKET_MAXCONFIGS;i++)
+ {
+ prefs.config[i]=xfireconfig[i];
+ }
+ myClient->client->send( &prefs );
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+int GetAwayMsg(WPARAM /*wParam*/, LPARAM lParam)
+{
+ CCSDATA* ccs = (CCSDATA*)lParam;
+
+ mir_forkthread(SendAMAck,ccs->hContact);
+ return 1;
+}
+
+int ContactDeleted(WPARAM wParam,LPARAM lParam) {
+ if(!DBGetContactSettingByte((HANDLE)wParam, protocolname, "DontSendDenyPacket", 0))
+ if(DBGetContactSettingByte((HANDLE)wParam,"CList","NotOnList",0))
+ {
+ if(myClient!=NULL)
+ if(myClient->client->connected)
+ {
+ DBVARIANT dbv2;
+ if(!DBGetContactSetting((HANDLE)wParam,protocolname,"Username",&dbv2)) {
+ SendDenyInvitationPacket deny;
+ deny.name = dbv2.pszVal;
+ myClient->client->send( &deny );
+ }
+ }
+ }
+ return 0;
+}
+
+int StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam) {
+ //gamelist blocken
+ xgamelist.Block(TRUE);
+
+ Xfire_game*game=xgamelist.getGamebyGameid(fParam);
+
+ //starte das spiel
+ if(game)
+ game->start_game();
+
+ //gamelist blocken
+ xgamelist.Block(FALSE);
+
+
+ return 0;
+}
+
+int RemoveFriend(WPARAM wParam,LPARAM lParam) {
+ char temp[256];
+ DBVARIANT dbv;
+
+ if(!DBGetContactSettingTString((HANDLE)wParam, protocolname, "Username",&dbv))
+ {
+ sprintf(temp,Translate("Do you really want delete your friend %s?"),dbv.pszVal);
+ if(MessageBoxA(NULL,temp,Translate("Confirm Delete"),MB_YESNO|MB_ICONQUESTION)==IDYES)
+ {
+ if(myClient!=NULL)
+ {
+ if(myClient->client->connected)
+ {
+ SendRemoveBuddyPacket removeBuddy;
+
+ removeBuddy.userid=DBGetContactSettingDword((HANDLE)wParam,protocolname,"UserId",0);
+
+ if(removeBuddy.userid!=0)
+ {
+ myClient->client->send(&removeBuddy);
+ }
+ }
+ }
+ }
+ DBFreeVariant(&dbv);
+ }
+ return 0;
+}
+
+int BlockFriend(WPARAM wParam,LPARAM lParam) {
+ DBVARIANT dbv;
+
+ if(!DBGetContactSettingTString((HANDLE)wParam, protocolname, "Username",&dbv))
+ {
+ if(MessageBoxA(NULL,Translate("Block this user from ever contacting you again?"),Translate("Block Confirmation"),MB_YESNO|MB_ICONQUESTION)==IDYES)
+ {
+ if(myClient!=NULL)
+ {
+ if(myClient->client->connected)
+ {
+ DBWriteContactSettingByte(NULL,"XFireBlock",dbv.pszVal,1);
+
+ SendDenyInvitationPacket deny;
+ deny.name = dbv.pszVal;
+ myClient->client->send( &deny );
+ }
+ }
+ }
+ CallService( MS_DB_CONTACT_DELETE, (WPARAM) wParam, 1 );
+ DBFreeVariant(&dbv);
+ }
+ return 0;
+}
+
+int StartThisGame(WPARAM wParam,LPARAM lParam) {
+ //gamelist blocken
+ xgamelist.Block(TRUE);
+
+ //hole die gameid des spiels
+ int id=DBGetContactSettingWord((HANDLE)wParam, protocolname, "GameId",0);
+
+ //hole passendes spielobjekt
+ Xfire_game*game=xgamelist.getGamebyGameid(id);
+
+ //starte das spiel
+ if(game)
+ game->start_game();
+
+ //gamelist blocken
+ xgamelist.Block(FALSE);
+
+ return 0;
+}
+
+int JoinGame(WPARAM wParam,LPARAM lParam) {
+ //gamelist blocken
+ xgamelist.Block(TRUE);
+
+ //hole die gameid des spiels
+ int id=DBGetContactSettingWord((HANDLE)wParam, protocolname, "GameId",0);
+
+ //hole passendes spielobjekt
+ Xfire_game*game=xgamelist.getGamebyGameid(id);
+
+ //starte das spiel
+ if(game)
+ {
+ DBVARIANT dbv; //dbv.pszVal
+ int port=DBGetContactSettingWord((HANDLE)wParam, protocolname, "Port",0);
+ if(!DBGetContactSettingTString((HANDLE)wParam, protocolname, "ServerIP",&dbv))
+ {
+ //starte spiel mit netzwerk parametern
+ game->start_game(dbv.pszVal,port);
+ DBFreeVariant(&dbv);
+ }
+ }
+
+ //gamelist unblocken
+ xgamelist.Block(FALSE);
+
+
+ return 0;
+}
+
+
+int doneQuery( WPARAM wParam, LPARAM lParam ) {
+ char temp[256];
+ BuddyListEntry* bud=(BuddyListEntry*)wParam;
+ gServerstats* gameinfo = (gServerstats*)lParam;
+ DBWriteContactSettingTString(bud->hcontact, protocolname, "ServerName", gameinfo->name);
+ DBWriteContactSettingTString(bud->hcontact, protocolname, "GameType", gameinfo->gametype);
+ DBWriteContactSettingTString(bud->hcontact, protocolname, "Map", gameinfo->map);
+ sprintf(temp,"(%d/%d)",gameinfo->players,gameinfo->maxplayers);
+ DBWriteContactSettingTString(bud->hcontact, protocolname, "Players", temp);
+ DBWriteContactSettingByte(bud->hcontact, protocolname, "Passworded", gameinfo->password);
+
+ if(myClient!=NULL)
+ handlingBuddys(bud,0,NULL,TRUE);
+
+ return 0;
+}
+
+static int SetNickDlg(WPARAM wParam,LPARAM lParam) {
+ return ShowSetNick();
+}
+
+
+int IconLibChanged(WPARAM wParam, LPARAM lParam) {
+ /*int x=0;
+ char temp[255];
+ for(int i=0;i<1024;i++)
+ {
+ if(icocache[i].hicon>0)
+ {
+ //ImageList_ReplaceIcon(hAdvancedStatusIcon,(int)icocache[i].handle,icocache[i].hicon);
+ HANDLE before=icocache[i].handle;
+ icocache[i].handle=(HANDLE)CallService(MS_CLIST_EXTRA_ADD_ICON, (WPARAM)icocache[i].hicon, 0);
+ sprintf(temp,"before: %d after: %d",before,icocache[i].handle);
+ MessageBoxA(NULL,temp,temp,0);
+ DrawIcon(GetDC(NULL),x,0,(HICON)CallService(MS_SKIN2_GETICONBYHANDLE,0,(LPARAM)icocache[i].handle));
+ x+=32;
+ }
+ }*/
+ return 0;
+}
+
+
+int GetAvatarInfo(WPARAM wParam, LPARAM lParam) {
+ PROTO_AVATAR_INFORMATION* pai = (PROTO_AVATAR_INFORMATION*)lParam;
+
+ if(DBGetContactSettingByte(NULL,protocolname,"noavatars",-1)!=0)
+ return GAIR_NOAVATAR;
+
+ pai->format=DBGetContactSettingWord(pai->hContact,"ContactPhoto","Format",0);
+ if(pai->format==0)
+ return GAIR_NOAVATAR;
+
+ DBVARIANT dbv;
+ if(!DBGetContactSetting(pai->hContact,"ContactPhoto","File",&dbv))
+ {
+ strcpy(pai->filename,dbv.pszVal);
+ DBFreeVariant(&dbv);
+ }
+ else
+ return GAIR_NOAVATAR;
+
+ return GAIR_SUCCESS;
+}
\ No newline at end of file |