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authorGeorge Hazan <george.hazan@gmail.com>2014-01-02 11:42:34 +0000
committerGeorge Hazan <george.hazan@gmail.com>2014-01-02 11:42:34 +0000
commit517284b80db96b58ea68d7ba974345dc5a2236bb (patch)
tree4f179d2c825378aefced9008bd06857de1486db6 /protocols/Xfire/src/searching4games.cpp
parentc0d3c16aab5f5f52ede1f49ffeeafce98e3d073d (diff)
fix for extra icons in XFire
git-svn-id: http://svn.miranda-ng.org/main/trunk@7453 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/searching4games.cpp')
-rw-r--r--protocols/Xfire/src/searching4games.cpp166
1 files changed, 83 insertions, 83 deletions
diff --git a/protocols/Xfire/src/searching4games.cpp b/protocols/Xfire/src/searching4games.cpp
index 6a5289511b..17a11c80c1 100644
--- a/protocols/Xfire/src/searching4games.cpp
+++ b/protocols/Xfire/src/searching4games.cpp
@@ -44,13 +44,13 @@ BOOL CheckPath(char*ppath,char*pathwildcard=NULL)
char* pos2=0;
pos = strchr(ppath,'*');
- if(pos)
+ if (pos)
{
HANDLE fHandle;
WIN32_FIND_DATAA wfd;
BOOL weiter=TRUE;
- if(pathwildcard)
+ if (pathwildcard)
{
strcpy_s(pathwildcard,XFIRE_MAX_STATIC_STRING_LEN,ppath);
}
@@ -75,7 +75,7 @@ BOOL CheckPath(char*ppath,char*pathwildcard=NULL)
strcat(temp,"\\");
strcat(temp,pos);
- if(GetFileAttributesA(temp)!=0xFFFFFFFF) { //exe vorhanden???? unt hint?
+ if (GetFileAttributesA(temp)!=0xFFFFFFFF) { //exe vorhanden???? unt hint?
//gefundenes in path kopieren
FindClose(fHandle);
strcpy(ppath,temp);
@@ -87,7 +87,7 @@ BOOL CheckPath(char*ppath,char*pathwildcard=NULL)
}
else
{
- if(GetFileAttributesA(ppath)!=0xFFFFFFFF) { //exe vorhanden???? unt hint?
+ if (GetFileAttributesA(ppath)!=0xFFFFFFFF) { //exe vorhanden???? unt hint?
//gefundenes in path kopieren
return TRUE;
}
@@ -115,7 +115,7 @@ void ShowSearchDialog(LPVOID lparam)
HWND* hwnd=(HWND*)lparam;
HWND myhwnd=CreateDialog(hinstance,MAKEINTRESOURCE(IDD_SEARCHING),NULL,DlgSearchDialogProc);
- if(myhwnd==NULL)
+ if (myhwnd==NULL)
return;
*hwnd=myhwnd;
@@ -154,12 +154,12 @@ void Scan4Games( LPVOID lparam )
static BOOL searching=FALSE;
//ich suche schon,also raushier
- if(searching)
+ if (searching)
{
MSGBOX("Game searching is already running!");
return;
}
- if(xgamelist.Ingame())
+ if (xgamelist.Ingame())
{
MSGBOX("A game is currently running, please close the game.");
return;
@@ -177,24 +177,24 @@ void Scan4Games( LPVOID lparam )
foundgames=db_get_w(NULL, protocolname, "foundgames",-1);
//um bei einer neuen version einen rescan zuforcen, bei bestimmten wert found auf 0 resetten
- if(db_get_w(NULL, protocolname, "scanver",0)!=XFIRE_SCAN_VAL)
+ if (db_get_w(NULL, protocolname, "scanver",0)!=XFIRE_SCAN_VAL)
foundgames=-1;
BOOL loadgamesfromdb=FALSE;
- if(db_get_b(NULL,protocolname,"scanalways",0)==0)
+ if (db_get_b(NULL,protocolname,"scanalways",0)==0)
loadgamesfromdb=TRUE;
else
{
- if(db_get_b(NULL,protocolname,"scanalways",0)==2)
+ if (db_get_b(NULL,protocolname,"scanalways",0)==2)
{
time_t zeit;
struct tm *t;
time(&zeit);
t = localtime(&zeit);
- if(t!=NULL)
+ if (t!=NULL)
{
- if(t->tm_yday!=db_get_w(NULL,protocolname,"scanalways_t",0))
+ if (t->tm_yday!=db_get_w(NULL,protocolname,"scanalways_t",0))
{
db_set_w(NULL,protocolname,"scanalways_t",t->tm_yday);
}
@@ -205,8 +205,8 @@ void Scan4Games( LPVOID lparam )
}
//spiele von db laden
- if(loadgamesfromdb)
- if(foundgames>0)
+ if (loadgamesfromdb)
+ if (foundgames>0)
{
//spieliste einlesen
xgamelist.readGamelist(foundgames);
@@ -219,7 +219,7 @@ void Scan4Games( LPVOID lparam )
searching=FALSE;
return;
}
- else if(foundgames==0)
+ else if (foundgames==0)
{
searching=FALSE;
//dummymenü punkt entfernen
@@ -238,7 +238,7 @@ void Scan4Games( LPVOID lparam )
HWND hwnd=NULL;
//suche dialog anzeigen
- if(!db_get_b(NULL,protocolname,"dontdissstatus",0))
+ if (!db_get_b(NULL,protocolname,"dontdissstatus",0))
{
mir_forkthread(ShowSearchDialog,&hwnd);
}
@@ -253,7 +253,7 @@ void Scan4Games( LPVOID lparam )
while(notfound<200)
{
//2 gameids?
- if(split)
+ if (split)
mir_snprintf(temp, SIZEOF(temp), "%i_%i", i, i2);
else
mir_snprintf(temp, SIZEOF(temp), "%i", i);
@@ -267,14 +267,14 @@ void Scan4Games( LPVOID lparam )
gpps=xfire_GetPrivateProfileString(temp, "LongName", "", gamename, 255, inipath);
char entrytype[100]="";
- if(gpps!=NULL) xfire_GetPrivateProfileString(temp, "SoftwareType", "", entrytype, 100, inipath);
+ if (gpps!=NULL) xfire_GetPrivateProfileString(temp, "SoftwareType", "", entrytype, 100, inipath);
//kein eintrag? voicechat? musiapplicationen? schon in der gameliste?
- if(gpps!=NULL && strcmp(entrytype,"Music")!=0 && strcmp(entrytype,"VoiceChat")!=0 && !xgamelist.Gameinlist(i)) //was gefunden und noch nicht eintragen?
+ if (gpps!=NULL && strcmp(entrytype,"Music")!=0 && strcmp(entrytype,"VoiceChat")!=0 && !xgamelist.Gameinlist(i)) //was gefunden und noch nicht eintragen?
{
BOOL MatchExe=FALSE;
//MatchExe Games in der automatischen Suche skippen
- if(xfire_GetPrivateProfileString(temp, "MatchExe", "", ret, 255, inipath))
+ if (xfire_GetPrivateProfileString(temp, "MatchExe", "", ret, 255, inipath))
MatchExe=TRUE;
//Registryschlüssel auslesen und pfad auf exe prüfen
@@ -283,7 +283,7 @@ void Scan4Games( LPVOID lparam )
//ersten part des registry schlüssel raustrennen
pos=strchr(ret2,'\\');
- if(!MatchExe && pos!=0)
+ if (!MatchExe && pos!=0)
{
HKEY hkey,hsubk;
@@ -291,7 +291,7 @@ void Scan4Games( LPVOID lparam )
pos++;
pos2=strrchr(pos,'\\'); //key trennen
- if(pos!=0)
+ if (pos!=0)
{
*pos2=0;
pos2++;
@@ -315,30 +315,30 @@ void Scan4Games( LPVOID lparam )
else
hkey = NULL;
- if(hkey) //nur wenn der key erkannt wurde
+ if (hkey) //nur wenn der key erkannt wurde
{
- if(RegOpenKeyA(hkey,pos,&hsubk) == ERROR_SUCCESS) //key versuchen zu "öffnen"
+ if (RegOpenKeyA(hkey,pos,&hsubk) == ERROR_SUCCESS) //key versuchen zu "öffnen"
{
char path[XFIRE_MAX_STATIC_STRING_LEN]="";
char path_r[XFIRE_MAX_STATIC_STRING_LEN]="";
DWORD size=sizeof(path);
//key lesen
- if(RegQueryValueExA(hsubk,pos2,NULL,NULL,(LPBYTE)path,&size)== ERROR_SUCCESS)
+ if (RegQueryValueExA(hsubk,pos2,NULL,NULL,(LPBYTE)path,&size)== ERROR_SUCCESS)
{
//zusätzlichen pfad anhängen
- if(xfire_GetPrivateProfileString(temp, "LauncherDirAppend", "", ret2, 255, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherDirAppend", "", ret2, 255, inipath))
{
- if(*(path+strlen(path)-1)=='\\'&&*(ret2)=='\\')
+ if (*(path+strlen(path)-1)=='\\'&&*(ret2)=='\\')
strcat(path,(ret2+1));
else
strcat(path,ret2);
}
- if(xfire_GetPrivateProfileString(temp, "LauncherDirTruncAt", "", ret2, 255, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherDirTruncAt", "", ret2, 255, inipath))
{
//mögliches erstes anführungszeichen entfernen
- if(*(path)=='"')
+ if (*(path)=='"')
{
pos2=path;
pos2++;
@@ -348,33 +348,33 @@ void Scan4Games( LPVOID lparam )
//mögliche weitere anführungszeichen entfernen
pos=strchr(path,'"');
- if(pos!=0)
+ if (pos!=0)
*pos=0;
- if(*(path+strlen(path)-1)!='\\')
+ if (*(path+strlen(path)-1)!='\\')
*(path+strlen(path)-strlen(ret2))=0;
}
- if(*(path+strlen(path)-1)!='\\')
+ if (*(path+strlen(path)-1)!='\\')
strcat(path,"\\");
//dateiname auslesen
- if(xfire_GetPrivateProfileString(temp, "InstallHint", "", ret2, 255, inipath))
+ if (xfire_GetPrivateProfileString(temp, "InstallHint", "", ret2, 255, inipath))
{
char pathtemp[XFIRE_MAX_STATIC_STRING_LEN];
strcpy(pathtemp,path);
strcat(pathtemp,ret2);
- if(CheckPath(pathtemp))
+ if (CheckPath(pathtemp))
{
- if(xfire_GetPrivateProfileString(temp, "DetectExe", "", ret, 255, inipath))
+ if (xfire_GetPrivateProfileString(temp, "DetectExe", "", ret, 255, inipath))
{
cutforlaunch=path+strlen(path);
strcpy(pathtemp,path);
//wenn backslash bei detectexe, dann diesen skippen (eveonline bug)
- if(ret[0]=='\\')
+ if (ret[0]=='\\')
{
strcat(pathtemp,(char*)&ret[1]);
}
@@ -383,7 +383,7 @@ void Scan4Games( LPVOID lparam )
strcat(pathtemp,ret);
}
- if(CheckPath(pathtemp))
+ if (CheckPath(pathtemp))
{
strcpy(path, pathtemp);
}
@@ -392,7 +392,7 @@ void Scan4Games( LPVOID lparam )
*(path)=0;
}
}
- else if(xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret2, 255, inipath))
+ else if (xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret2, 255, inipath))
{
cutforlaunch=path+strlen(path);
strcat(path,ret2);
@@ -403,22 +403,22 @@ void Scan4Games( LPVOID lparam )
*(path)=0;
}
}
- else if(xfire_GetPrivateProfileString(temp, "DetectExe[0]", "", ret2, 255, inipath))
+ else if (xfire_GetPrivateProfileString(temp, "DetectExe[0]", "", ret2, 255, inipath))
{
cutforlaunch=path+strlen(path);
strcat(path,ret2);
multiexe=TRUE;
- if(!CheckPath(path,path_r))
+ if (!CheckPath(path,path_r))
{
*(path)=0;
}
}
- else if(xfire_GetPrivateProfileString(temp, "DetectExe", "", ret2, 255, inipath))
+ else if (xfire_GetPrivateProfileString(temp, "DetectExe", "", ret2, 255, inipath))
{
cutforlaunch=path+strlen(path);
//wenn backslash bei detectexe, dann diesen skippen (eveonline bug)
- if(ret2[0]=='\\')
+ if (ret2[0]=='\\')
{
strcat(path,(char*)&ret2[1]);
}
@@ -427,12 +427,12 @@ void Scan4Games( LPVOID lparam )
strcat(path,ret2);
}
- if(!CheckPath(path,path_r))
+ if (!CheckPath(path,path_r))
{
*(path)=0;
}
}
- else if(xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret2, 255, inipath))
+ else if (xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret2, 255, inipath))
{
cutforlaunch=path+strlen(path);
strcat(path,ret2);
@@ -440,7 +440,7 @@ void Scan4Games( LPVOID lparam )
//prüfe ob existent, dann ist das spiel installiert
- if(path[0]!=0 && GetFileAttributesA(path)!=0xFFFFFFFF)
+ if (path[0]!=0 && GetFileAttributesA(path)!=0xFFFFFFFF)
{
Xfire_game* newgame=new Xfire_game();
newgame->id=i;
@@ -452,7 +452,7 @@ void Scan4Games( LPVOID lparam )
for(unsigned int ii=0;ii<strlen(path);ii++)
path[ii]=tolower(path[ii]);
- if(path_r[0]==0)
+ if (path_r[0]==0)
newgame->setString(path,&newgame->path);
else
{
@@ -463,22 +463,22 @@ void Scan4Games( LPVOID lparam )
}
//spiel mit mehreren exefiles
- if(multiexe)
+ if (multiexe)
{
multiexe=FALSE;
for(int i=1;i<9;i++)
{
mir_snprintf(ret, SIZEOF(ret), "DetectExe[%d]", i);
- if(xfire_GetPrivateProfileString(temp, ret, "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, ret, "", ret2, 512, inipath))
{
char* pos=strrchr(path,'\\');
- if(pos!=0)
+ if (pos!=0)
{
pos++;
*pos=0;
}
strcat(path,ret2);
- if(!CheckPath(path))
+ if (!CheckPath(path))
{
*(path)=0;
}
@@ -497,19 +497,19 @@ void Scan4Games( LPVOID lparam )
//für launcherstring anpassen
char* pos=strrchr(path,'\\');
- if(pos!=0)
+ if (pos!=0)
{
pos++;
*pos=0;
}
xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret2, 255, inipath); // anfügen
- if(cutforlaunch!=0) *cutforlaunch=0;
+ if (cutforlaunch!=0) *cutforlaunch=0;
//pfad aufbereiten
char launchpath[XFIRE_MAX_STATIC_STRING_LEN]="";
strcpy(launchpath,path);
//letzten backslash entfernen
- if(launchpath[strlen(launchpath)-1]=='\\') launchpath[strlen(launchpath)-1]=0;
+ if (launchpath[strlen(launchpath)-1]=='\\') launchpath[strlen(launchpath)-1]=0;
strcat(path,ret2);
@@ -524,30 +524,30 @@ void Scan4Games( LPVOID lparam )
newgame->appendString(ret2,&newgame->launchparams);
- /*if(xfire_GetPrivateProfileString(temp, "LauncherLoginArgs", "", ret2, 512, inipath))
+ /*if (xfire_GetPrivateProfileString(temp, "LauncherLoginArgs", "", ret2, 512, inipath))
{
str_replace(xf[foundgames].launchparams,"%UA_LAUNCHER_LOGIN_ARGS%",ret2); // - auch entfernen
}
else*/
// str_replace(xf[foundgames].launchparams,"%UA_LAUNCHER_LOGIN_ARGS%",""); // - auch entfernen
- if(xfire_GetPrivateProfileString(temp, "LauncherPasswordArgs", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherPasswordArgs", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->pwparams);
- if(xfire_GetPrivateProfileString(temp, "LauncherNetworkArgs", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherNetworkArgs", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->networkparams);
- if(xfire_GetPrivateProfileString(temp, "CommandLineMustContain[0]", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "CommandLineMustContain[0]", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->mustcontain);
- if(xfire_GetPrivateProfileString(temp, "XUSERSendId", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "XUSERSendId", "", ret2, 512, inipath))
newgame->send_gameid=atoi(ret2);
- if(xfire_GetPrivateProfileString(temp, "XUSERSetStatusMsg", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "XUSERSetStatusMsg", "", ret2, 512, inipath))
newgame->setstatusmsg=atoi(ret2);
//launcherurl?
- if(xfire_GetPrivateProfileString(temp, "LauncherUrl", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherUrl", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->launchparams);
//soll alle string, welche nicht in der commandline eines spiels sein soll in einen string pakcen semikolon getrennt
@@ -556,8 +556,8 @@ void Scan4Games( LPVOID lparam )
while(xfire_GetPrivateProfileString(temp, ret, "", ret2, 512, inipath))
{
- if(!newgame->notcontain) newgame->setString("",&newgame->notcontain);
- if(i>0)
+ if (!newgame->notcontain) newgame->setString("",&newgame->notcontain);
+ if (i>0)
newgame->appendString(";",&newgame->notcontain);
newgame->appendString(ret2,&newgame->notcontain);
@@ -569,7 +569,7 @@ void Scan4Games( LPVOID lparam )
strcat(gamelist,gamename);
strcat(gamelist,", ");
- if(foundgames%2==1)
+ if (foundgames%2==1)
strcat(gamelist,"\r\n");
xgamelist.Addgame(newgame);
@@ -586,9 +586,9 @@ void Scan4Games( LPVOID lparam )
}
}
- else if(!MatchExe && xfire_GetPrivateProfileString(temp, "LauncherDirDefault", "", ret2, 255, inipath))
+ else if (!MatchExe && xfire_GetPrivateProfileString(temp, "LauncherDirDefault", "", ret2, 255, inipath))
{
- if(xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret, 255, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherExe", "", ret, 255, inipath))
{
strcat(ret2,"\\");
strcat(ret2,ret);
@@ -598,7 +598,7 @@ void Scan4Games( LPVOID lparam )
str_replace(ret2,"%ProgramFiles%",getenv("ProgramFiles"));
//prüfe ob existent, dann ist das spiel installiert
- if(GetFileAttributesA(ret2)!=0xFFFFFFFF)
+ if (GetFileAttributesA(ret2)!=0xFFFFFFFF)
{
Xfire_game* newgame=new Xfire_game();
@@ -619,7 +619,7 @@ void Scan4Games( LPVOID lparam )
//pfad aufbereiten
char launchpath[XFIRE_MAX_STATIC_STRING_LEN]="";
strcpy(launchpath,ret2);
- if(strrchr(launchpath,'\\')!=0)
+ if (strrchr(launchpath,'\\')!=0)
{
*(strrchr(launchpath,'\\'))=0;
}
@@ -637,19 +637,19 @@ void Scan4Games( LPVOID lparam )
newgame->appendString(ret2,&newgame->launchparams);
- if(xfire_GetPrivateProfileString(temp, "LauncherPasswordArgs", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherPasswordArgs", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->pwparams);
- if(xfire_GetPrivateProfileString(temp, "LauncherNetworkArgs", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "LauncherNetworkArgs", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->networkparams);
- if(xfire_GetPrivateProfileString(temp, "CommandLineMustContain[0]", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "CommandLineMustContain[0]", "", ret2, 512, inipath))
newgame->setString(ret2,&newgame->mustcontain);
- if(xfire_GetPrivateProfileString(temp, "XUSERSendId", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "XUSERSendId", "", ret2, 512, inipath))
newgame->send_gameid=atoi(ret2);
- if(xfire_GetPrivateProfileString(temp, "XUSERSetStatusMsg", "", ret2, 512, inipath))
+ if (xfire_GetPrivateProfileString(temp, "XUSERSetStatusMsg", "", ret2, 512, inipath))
newgame->setstatusmsg=atoi(ret2);
//soll alle string, welche nicht in der commandline eines spiels sein soll in einen string pakcen semikolon getrennt
@@ -658,8 +658,8 @@ void Scan4Games( LPVOID lparam )
while(xfire_GetPrivateProfileString(temp, ret, "", ret2, 512, inipath))
{
- if(!newgame->notcontain) newgame->setString("",&newgame->notcontain);
- if(i>0)
+ if (!newgame->notcontain) newgame->setString("",&newgame->notcontain);
+ if (i>0)
newgame->appendString(";",&newgame->notcontain);
newgame->appendString(ret2,&newgame->notcontain);
@@ -671,7 +671,7 @@ void Scan4Games( LPVOID lparam )
strcat(gamelist,gamename);
strcat(gamelist,", ");
- if(foundgames%2==1)
+ if (foundgames%2==1)
strcat(gamelist,"\r\n");
xgamelist.Addgame(newgame);
@@ -683,35 +683,35 @@ void Scan4Games( LPVOID lparam )
}
- if(split)
+ if (split)
i2++;
else
i++;
notfound=0;
}
- else if(split==FALSE) // nichts gefunden, dann die 2. gameid probieren (games die zb über steam und normal installiert werden können, haben eine 2. id)
+ else if (split==FALSE) // nichts gefunden, dann die 2. gameid probieren (games die zb über steam und normal installiert werden können, haben eine 2. id)
{
i2=1;
split=TRUE;
}
- else if(split==TRUE&&last_gpps!=NULL) // keine weiteren einträge mit der 2. id gefunden, also wieder mit der normalen weitersuchen
+ else if (split==TRUE&&last_gpps!=NULL) // keine weiteren einträge mit der 2. id gefunden, also wieder mit der normalen weitersuchen
{
split=FALSE;
i++;
i2=0;
}
- else if(split==TRUE&&last_gpps==NULL) // überhaupt nix gefunden, vllt nicht belegete id's, überspringen und "notfound" hochsetzen
+ else if (split==TRUE&&last_gpps==NULL) // überhaupt nix gefunden, vllt nicht belegete id's, überspringen und "notfound" hochsetzen
{
split=FALSE;
i2=0;
- if(i==35) //großer sprung unbenutzer id's
+ if (i==35) //großer sprung unbenutzer id's
i+=4000;
i++;
notfound++;
}
}
- if(hwnd)SetDlgItemTextA(hwnd,IDC_CURRENTGAME,Translate("Write to database..."));
+ if (hwnd)SetDlgItemTextA(hwnd,IDC_CURRENTGAME,Translate("Write to database..."));
//gefundene games in db eintragen
xgamelist.writeDatabase();
@@ -721,10 +721,10 @@ void Scan4Games( LPVOID lparam )
EndDialog(hwnd,0);
- if(!db_get_b(NULL,protocolname,"dontdisresults",0))
+ if (!db_get_b(NULL,protocolname,"dontdisresults",0))
{
int p=strlen(gamelist)-2;
- if(p>-1)
+ if (p>-1)
gamelist[p]=0; //letztes koma killen
mir_snprintf(ret, SIZEOF(ret), Translate("Games found:%s%s"), "\r\n\r\n", gamelist);
MSGBOX(ret);