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authorRobert Pösel <robyer@seznam.cz>2012-11-05 21:11:48 +0000
committerRobert Pösel <robyer@seznam.cz>2012-11-05 21:11:48 +0000
commit048aaf0c4e77402adf584e3318e5aae6f1cdd749 (patch)
treedef343da80e282ae43164e45e672a1386db66546 /protocols/Xfire/src/sendgamestatus2packet.cpp
parent35a9af527f9b7ec35e81455784cd0a795be910c5 (diff)
XFire adoption (crashes on login, no 64bit)
git-svn-id: http://svn.miranda-ng.org/main/trunk@2212 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/sendgamestatus2packet.cpp')
-rw-r--r--protocols/Xfire/src/sendgamestatus2packet.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/protocols/Xfire/src/sendgamestatus2packet.cpp b/protocols/Xfire/src/sendgamestatus2packet.cpp
new file mode 100644
index 0000000000..8859e004cb
--- /dev/null
+++ b/protocols/Xfire/src/sendgamestatus2packet.cpp
@@ -0,0 +1,74 @@
+/*
+ * xfirelib - C++ Library for the xfire protocol.
+ * Copyright (C) 2006 by
+ * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
+ * Herbert Poul <herbert.poul@gmail.com> / http://goim.us
+ * dufte <dufte@justmail.de>
+ *
+ * http://xfirelib.sphene.net
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+#include "stdafx.h"
+
+#include "sendgamestatus2packet.h"
+#include "variablevalue.h"
+#include "xdebug.h"
+
+#include <windows.h>
+
+//packet vervollständigt
+
+namespace xfirelib {
+
+ SendGameStatus2Packet::SendGameStatus2Packet() {
+ ip[0] = ip[1] = ip[2] = ip[3] = 0;
+ port = 0;
+ }
+
+ int SendGameStatus2Packet::getPacketContent(char *buf) {
+
+ VariableValue val;
+
+ val.setName( getGameAttributeName() );
+
+ val.setValueFromLong(gameid,4);
+
+ int index = 0;
+ index += val.writeName(buf, index);
+ buf[index++] = 02;
+ index += val.writeValue(buf, index);
+
+ val.setName( getIPAttributeName() );
+
+ //BUG: hab ,4 hinzugefügt, führte und vista zum crash - dufte
+ val.setValue(ip,4);
+ val.setValueLength(4);
+
+ index += val.writeName(buf, index);
+ buf[index++] = 02;
+ index += val.writeValue(buf, index);
+ val.setName( getPortAttributeName() );
+ val.setValueFromLong(port,4);
+ index += val.writeName(buf, index);
+ buf[index++] = 02;
+ index += val.writeValue(buf, index);
+
+ return index;
+ }
+
+
+};
+