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authorVadim Dashevskiy <watcherhd@gmail.com>2012-11-15 09:18:53 +0000
committerVadim Dashevskiy <watcherhd@gmail.com>2012-11-15 09:18:53 +0000
commite9ce0a71574964d14a5ae08becdfc59b00f0eeb7 (patch)
tree5fea9aed953d81fb89aa235846c5aca48cede443 /tools
parent7205e006b83f8cbeb70c10507cfc2de7698cc4e9 (diff)
lpgen.js generator and langpacks/en uploaded
git-svn-id: http://svn.miranda-ng.org/main/trunk@2311 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'tools')
-rw-r--r--tools/lpgen/lpgen.js440
-rw-r--r--tools/lpgen/lpgen.js.bat2
-rw-r--r--tools/lpgen/lpgen.pl.bat (renamed from tools/lpgen/lpgen.bat)0
3 files changed, 442 insertions, 0 deletions
diff --git a/tools/lpgen/lpgen.js b/tools/lpgen/lpgen.js
new file mode 100644
index 0000000000..80ccf3db7d
--- /dev/null
+++ b/tools/lpgen/lpgen.js
@@ -0,0 +1,440 @@
+//**********************************************************************************//
+//* Name: lpgen.js *//
+//* Language: JScript *//
+//* Function: Parse Miranda-NG source for generate translation templates *//
+//* Usage: Generate translation templates for Miranda-NG plugins and Core *//
+//* Usage: "cscript /nologo lpgen.js" to run generation in batches *//
+//* Usage: "cscript /nologo lpgen.js /log:"yes"" to enable console logging *//
+//* Usage: "cscript /nologo lpgen.js /path:"path_to_folder"" for one plugin *//
+//* Usage: Double click to choose folder for one plugin template generation *//
+//* Requirements: for batch mode: create folder ..\..\langpacks\en\Plugins *//
+//* Author: BasiL *//
+//**********************************************************************************//
+
+//Init Variables
+//Create FileSystemObject FSO
+var FSO=WScript.CreateObject("Scripting.FileSystemObject");
+//FileSystemObject vars
+var ForReading=1;
+var TristateUseDefault=-2;
+var overwritefile=true;
+var unicode=false;
+//disabling log by default
+var log="no"
+
+//Path variables
+var scriptpath=FSO.GetParentFolderName(WScript.ScriptFullName);
+//crazy way to get path two layers upper "\tools\lpgen\"
+var trunk=FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath)));
+//core path
+var core=FSO.BuildPath(trunk,"src");
+//protocols path
+var protocols=FSO.BuildPath(trunk,"Protocols");
+//plugins path
+var plugins=FSO.BuildPath(trunk,"Plugins");
+//langpack folder "\langpacks\en\" in trunk folder
+var langpack_en=FSO.BuildPath(trunk,"langpacks\\en");
+
+//*********************************************************************************//
+// Checking command line parameters *//
+//*********************************************************************************//
+
+// if console param /log: specified, put it to var log. To enable log, specify /log:"yes"
+if (WScript.Arguments.Named.Item("log")) log=WScript.Arguments.Named.Item("log").toLowerCase();
+
+//If script run by double click, open choose folder dialog to choose plugin folder to parse. If Cancel pressed, quit script.
+if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11)=="w") {
+ //Create Shell app object
+ objShellApp=WScript.CreateObject("Shell.Application");
+ //Open browse for folder dialog
+ objFolder=objShellApp.BrowseForFolder(0, "Choose plugin source files folder\nto generate translation template", 512, 17);
+ //process generate translate for chosen folder, else quit.
+ if (objFolder) {
+ //Call GeneratePluginTranslate for chosen folder, output result to "scriptpath"
+ GeneratePluginTranslate(objFolder.Self.Path,scriptpath);
+ //if choosing folder canceled, quit immediately
+ } else WScript.Quit();
+}
+
+//when /plugin: specified, parse only this path and quit
+if (WScript.Arguments.Named.Item("path")) {
+ //Call GeneratePluginTranslate for path specified in command line argument /path:"path/to/plugin", output result to "scriptpath"
+ GeneratePluginTranslate(WScript.Arguments.Named.Item("path"),scriptpath);
+ //We are done, quit.
+ WScript.Quit();
+}
+
+//*********************************************************************************//
+// Main part *//
+//*********************************************************************************//
+
+//Generate =CORE=.txt
+GenerateCore();
+
+//generate plugins, listed in mir_full.sln
+//Init array with files
+project_files=new Array;
+//open mir_full.sln
+sln_stream=FSO.GetFile(trunk+"\\bin10\\mir_full.sln").OpenAsTextStream(ForReading, TristateUseDefault);
+//Reading line-by-line
+ while (!sln_stream.AtEndOfStream) {
+ //Init regexp array for getting only $1 from regexp search
+ regexpstring=new Array();
+ //read on line into rcline
+ slnline=sln_stream.ReadLine();
+ //find string to translate in rcline by regexp
+ regexpstring=slnline.match(/(?:Project\(\"\{.*?,\x20*?\"\.\.)(\\(:?plugins|protocols).*vcxproj)(?=",)/i);
+ // if exist regexpstring, add to array, adding "trunk"
+ if (regexpstring) {project_files.push(trunk+regexpstring[1])};
+ };
+//closing file
+sln_stream.Close();
+//ok, now we have all project files in array, let's add Pascal files to this array.
+//Check protocols folder, than plugins folder. Unfortunatelly, this works badly.
+//FindFiles(protocols,"\\.dpr$",project_files);
+//FindFiles(plugins,"\\.dpr$",project_files);
+//push pascal project files directly
+project_files.push(trunk+"\\plugins\\Actman\\actman.dpr");
+project_files.push(trunk+"\\plugins\\HistoryPlusPlus\\historypp.dpr");
+project_files.push(trunk+"\\plugins\\ImportTXT\\importtxt.dpr");
+project_files.push(trunk+"\\plugins\\QuickSearch\\quicksearch.dpr");
+project_files.push(trunk+"\\plugins\\ShlExt\\shlext.dpr");
+project_files.push(trunk+"\\plugins\\Watrack\\watrack.dpr");
+project_files.push(trunk+"\\protocols\\mRadio\\mradio.dpr");
+
+//crete Enumerator with project files from sln and dpr file find results, sorted alphabetically
+files=new Enumerator(project_files.sort());
+while (!files.atEnd()) {
+ //get file name
+ file=FSO.GetFile(files.item());
+ //get parent folder name
+ plugfolder=FSO.GetParentFolderName(file);
+ //call function for plugin folder, output to plugins folder.
+ GeneratePluginTranslate(plugfolder,langpack_en+"\\Plugins",file);
+ //WScript.Echo(file);
+ //next project file
+ files.moveNext();
+};
+
+//*********************************************************************************//
+// Functions *//
+//*********************************************************************************//
+
+//Generate =CORE=.txt
+function GenerateCore() {
+ //init arrays
+ corestrings=new Array();
+ core_src=new Array();
+ core_rc=new Array();
+ //if log parameter specified, output a log.
+ if (log=="yes") WScript.Echo("Processing CORE...");
+ //first string is necessary for Miranda-NG to load langpack
+ corestrings.push("Miranda Language Pack Version 1");
+ //define core filename. File will be overwritten!
+ corefile=FSO.BuildPath(langpack_en,"=CORE=.txt");
+ //find all *.rc files and list files in array
+ FindFiles(core,"\\.rc$",core_rc);
+ //find all source files and list files in array
+ FindFiles(core,"\\.h$|\\.cpp$|\\.c$",core_src);
+ //Parse files "core_rc", put result into "corestrings" using "ParseRCFile" function
+ ParseFiles(core_rc,corestrings,ParseRCFile);
+ //Parse files "core_src", put result into "corestrings" using "ParseSourceFile" function
+ ParseFiles(core_src,corestrings,ParseSourceFile);
+ //Now we have all strings in "corestrings", next we remove duplicate strings from array and put results into "nodupes"
+ nodupes=eliminateDuplicates(corestrings);
+ //logging results
+ if (log=="yes") WScript.Echo("Writing "+nodupes.length+" strings for CORE");
+ //finally, write "nodupes" array to file
+ WriteToFile(nodupes,corefile);
+}
+
+//Make a translation template for plugin in "pluginpath", put generated file into "langpackfilepath"
+function GeneratePluginTranslate (pluginpath,langpackfilepath,vcxprojfile) {
+ //init arrays with files to parse
+ resourcefiles=new Array();
+ sourcefiles=new Array();
+ //init array with strings from parsed files
+ foundstrings=new Array();
+ //find a name of our plugin
+ //if vcxprojfile param given, use it
+ if (vcxprojfile) {
+ //get plugin name from vcxprojfile
+ plugin=GetPluginName(vcxprojfile);
+ } else {
+ //if vcxprojfile ommited, try to find plugin name from folder files.
+ plugin=GetPluginName(pluginpath);
+ };
+ //if we didn't find plugin name, return.
+ if (!plugin) return;
+ //if log parameter specified, output a log.
+ if (log=="yes") WScript.Echo("Processing... "+plugin);
+ //define langpack filename. File will be overwritten!
+ langpack=langpackfilepath+"\\"+plugin+".txt";
+ //get MUUID of plugin and put into array as a first string.
+ GetMUUID(pluginpath,foundstrings);
+ //put a name of plugin into array as second string
+ foundstrings.push(";langpack template for "+plugin);
+ //find all *.rc files and list files in array
+ FindFiles(pluginpath,"\\.rc$",resourcefiles);
+ //find all source files and list files in array
+ FindFiles(pluginpath,"\\.h$|\\.cpp$|\\.c$|\\.pas$|\\.dpr$|\\.inc$",sourcefiles);
+ //Parse files "resourcefiles", put result into "foundstrings" using "ParseRCFile" function
+ ParseFiles(resourcefiles,foundstrings,ParseRCFile);
+ //Parse files "sourcefiles", put result into "foundstrings" using "ParseSourceFile" function
+ ParseFiles(sourcefiles,foundstrings,ParseSourceFile);
+ //Parsing all sources done. If we still have only two strings in array [0] is muuid, [1] - plugin name, so we didn't find any string and generating file is useless, return from function and out log
+ if (!foundstrings[2]) {
+ if (log=="yes") WScript.Echo("Nothing to translate in "+plugin);
+ return;
+ }
+ //Now we have all strings in "foundstrings", next we remove duplicate strings from array and put results into "nodupes"
+ nodupes=eliminateDuplicates(foundstrings);
+ //logging results
+ if (log=="yes") WScript.Echo("Writing "+nodupes.length+" strings for "+plugin);
+ //finally, write "nodupes" array to file
+ WriteToFile(nodupes,langpack);
+};
+
+//Recourse find all files in "path" with file RegExp mask "name" and return file list into filelistarray
+function FindFiles (path,name,filelistarray) {
+ //Init vars
+ var Folder, Folders, Files, file, filename;
+ // second param "name" is our case insensive RegExp
+ var filemask=new RegExp(name,"i");
+ //Put path into var Folder
+ Folder=FSO.GetFolder(path);
+ //put subFolders into var
+ Folders=new Enumerator(Folder.SubFolders);
+ //Create Enumerator with Folder files inside
+ Files=new Enumerator(Folder.Files);
+ //Cycle by files in Folder
+ while (!Files.atEnd()) {
+ //file is a next file
+ file=Files.item();
+ //put file name into filename
+ filename=FSO.GetFileName(file);
+ //if filename is our name mask, do the job.
+ if (filemask.test(filename)) filelistarray.push(file);
+ //move to next file
+ Files.moveNext();
+ };
+ //Cycle by subfolders
+ while (!Folders.atEnd()) {
+ FindFiles(Folders.item().Path,name,filelistarray);
+ //WScript.Echo(Folders.item().Path);
+ Folders.moveNext();
+ };
+};
+
+//Find a name for langpack file from source
+function GetPluginName (folder_or_file) {
+ //check our parameter file or folder?
+ if (FSO.FileExists(folder_or_file)) {
+ //yes, it's a file, set plugin_project_file as a target
+ plugin_project_file=FSO.GetFile(folder_or_file);
+ } else {
+ //Given parameter is a folder, init file list array
+ plugin_project_files=new Array();
+ //find project files and put to array
+ FindFiles(folder_or_file,"\\.vcxproj$|\\.dpr$",plugin_project_files);
+ //if there is nothing found, that's mean this is not a plugin, return from function
+ if (!plugin_project_files[0]) return;
+ //hope, that project file is first file
+ plugin_project_file=plugin_project_files[0]
+ }
+ //open as text stream
+ plugin_project=plugin_project_file.OpenAsTextStream(ForReading, TristateUseDefault);
+ //read all file into var project
+ project=plugin_project.ReadAll();
+ //find a <ProjectName>%langpackfilename%</ProjectName> from *.vcxproj file
+ filename=project.match(/<ProjectName>(.+)<\/ProjectName>/);
+ if (filename) {
+ //return only first item of regexp
+ return filename[1];
+ } else {
+ //There is no specified ProjectName, thus use filename without extension as our langpack name
+ return FSO.GetBaseName(plugin_project_file);
+ }
+}
+
+//Get MUUID of plugin from source file.
+function GetMUUID (folder,array) {
+ //first, find necessary file list, we are looking for UNICODE_AWARE function, usually this function are in *.cpp, sometimes in *.c and *.h
+ //init fillelist array
+ muuidfilelist=new Array();
+ //search for files in "folder" by mask, put result into muuidfilelist
+ FindFiles (folder,"\\.cpp$|\\.c$|\\.h$",muuidfilelist);
+ //now we have files, let's put them to Enumerator
+ filesenum=new Enumerator(muuidfilelist);
+ //cycle through file list and lookup each file for UNICODE_AWARE
+ while (!filesenum.atEnd()) {
+ //curfile is our current file in files enumerator
+ curfile=filesenum.item();
+ //If file not zero size, read it and do the job
+ if (FSO.GetFile(curfile).Size!=0) {
+ //open file as text stream
+ file_stream=FSO.GetFile(curfile).OpenAsTextStream(ForReading, TristateUseDefault);
+ //this is a regexp to search UNICODE_AWARE
+ var find=/(?:UNICODE_AWARE,[\s\S]*?\{)(.+?)(?=\}\s{0,2}\})/g;
+ //read file fully into var "allstrings"
+ allstrings=file_stream.ReadAll();
+ //search regexp in "allstrings" and put results into var "string"
+ string=find.exec(allstrings);
+ //if current file have found UNICODE_AWARE, var "string" exists, so parse it.
+ if (string) {
+ //remove spaces, "0x" and "{", in second [1] item of array "string". RegExp "find" have subregexp (.+?), which are our MUUID in "string[1]"
+ vals=string[1].replace(/0x|\{|\x20/g,"");
+ //now split values of muuid in "vals" by "," into array "values"
+ values=vals.split(",");
+ //we get array of values, if length of this array not equal to 12 values (starting from zero, thus length is 11), that's mean we found something else, not MUUID. Log it and quit, if length is 12, so check it and generate MUUID
+ if (values.length==11) {
+ //now check, is there some values, which have omitted zero after 0x, like in alarms: " 0x4dd7762b, 0xd612, 0x4f84, { 0xaa, 0x86, 0x(no_zero_here_)6, 0x8f, 0x17, 0x85, 0x9b, 0x6d}"
+ //first value in values have to be 8 bytes, while length less than 8, add leading "0" to values[0],
+ while (values[0].length<8) {values[0]="0"+values[0]};
+ //next two values have to be 4 bytes, adding leading zeroes, while length less than 4.
+ for (i=1;i<=2;i++) {
+ while (values[i].length<4) {
+ values[i]="0"+values[i];
+ }
+ }
+ //other values have to be 2 bytes, same as above, adding zeroes
+ for (i=3;i<=10;i++) {
+ while (values[i].length<2) {
+ values[i]="0"+values[i];
+ }
+ }
+ //Push to array founded #muuid
+ var muuid="#muuid {"+values[0]+"-"+values[1]+"-"+values[2]+"-"+values[3]+values[4]+"-"+values[5]+values[6]+values[7]+values[8]+values[9]+values[10]+"}";
+ };
+ };
+ //close file
+ file_stream.Close();
+ }
+ //move to next file
+ filesenum.moveNext();
+ };
+ //if we didn't find muuid, put alarm into "muuid"
+ if (!muuid) {muuid=";#muuid not found, please specify manually!"}
+ //output result into array
+ array.push(muuid)
+ //log output
+ if (log=="yes") WScript.Echo(muuid);
+};
+
+//Parsing filelist into stringsarray by parsefunction (ParseSourceFile OR ParseRCFile)
+function ParseFiles (filelist,stringsarray, parsefunction) {
+ //create enumerator filesenum from filelist
+ filesenum=new Enumerator(filelist);
+ //cycle through file list
+ while (!filesenum.atEnd()) {
+ //record into current_strings current length of stringsarray
+ var current_strings=stringsarray.length;
+ //curfile is our current file in files enumerator
+ curfile=filesenum.item();
+ //now apply a parsing function to current file, and put result into stringsarray
+ parsefunction(curfile,stringsarray);
+ //if after parsing file our stringsarray length greater then var "current_strings", so parsed file return some strings. Thus, we need add a comment with filename
+ if (stringsarray.length>current_strings) stringsarray.splice(current_strings,0,";file "+curfile);
+ //move to next file
+ filesenum.moveNext();
+ };
+}
+
+//*.RC files line-by-line parser for RC_File, return result into "array"
+function ParseRCFile(RC_File,array) {
+ //If file zero size, return;
+ if (FSO.GetFile(RC_File).Size==0) return;
+ //reading current file
+ RC_File_stream=RC_File.OpenAsTextStream(ForReading, TristateUseDefault);
+ //Reading line-by-line
+ while (!RC_File_stream.AtEndOfStream) {
+ //Init regexp array for getting only $1 from regexp search
+ regexpstring=new Array();
+ //clear up variable
+ stringtolangpack="";
+ //read on line into rcline
+ rcline=RC_File_stream.ReadLine();
+ //find string to translate in rcline by regexp
+ regexpstring=rcline.match(/\s*(?:CONTROL|(?:DEF)?PUSHBUTTON|[LRC]TEXT|GROUPBOX|CAPTION|MENUITEM|POPUP)\s*\"([^\"]+(\"\")?[^\"]*(\"\")?[^\"]*)\"\,/);
+
+ // if exist regexpstring, do checks, double "" removal and add strings to array
+ if (regexpstring) {
+ // check for some garbage like "List1","Tab1" etc. in *.rc files, we do not need this.
+ switch (regexpstring[1]) {
+ case "List1": {break};
+ case "Tab1": {break};
+ case "Tree1": {break};
+ case "Tree2": {break};
+ case "Spin1": {break};
+ case "Spin2": {break};
+ case "Spin5": {break};
+ case "Custom1": {break};
+ case "Custom2": {break};
+ case "Slider1": {break};
+ case "Slider2": {break};
+ //default action is to wrote text inside quoted into array
+ default:
+ //if there is double "", replace with single one
+ stringtolangpack=regexpstring[1].replace(/\"{2}/g,"\"");
+ //add string to array
+ array.push("["+stringtolangpack+"]");
+ }
+ }
+ }
+ //closing file
+ RC_File_stream.Close();
+};
+
+//Source files C++ (*.h,*.c,*.cpp) and *.pas,*.dpr,*.inc (Pascal) multiline parser for translations using LPGEN() LPGENT() TranslateT() Translate() _T() TranslateW()
+function ParseSourceFile (SourceFile,array) {
+ //If file zero size, return;
+ if (FSO.GetFile(SourceFile).Size==0) return;
+ //open file
+ sourcefile_stream=FSO.GetFile(SourceFile).OpenAsTextStream(ForReading, TristateUseDefault);
+ //this is final great regexp ever /(?:LPGENT?|Translate[TW]?|_T)(?:[\s])*?(?:\(['"])([\S\s]*?)(?=["']\x20*?\))/mg
+ //not store ?: functions LPGEN or LPGENT? or Translate(T or W) or _T, than any unnecessary space \s, than not stored ?: "(" followed by ' or " than \S\s - magic with multiline capture, ending with not stored ?= " or ', than none or few spaces \x20 followed by )/m=multiline g=global
+ var find= /(?:LPGENT?|Translate[TW]?|_T)(?:[\s])*?(?:\(['"])([\S\s]*?)(?=["']\x20*?\))/mg;
+ //read file fully into var
+ allstrings=sourcefile_stream.ReadAll();
+ //now make a job, till end of matching regexp
+ while ((string = find.exec(allstrings)) != null) {
+ //first, init empty var
+ var string;
+ //replace newlines with \r\n in second [1] subregexp ([\S\s]*?), Delphi newlines "'#13#10+" also replace
+ onestring=string[1].replace(/'?(\#13\#10)*?\+?\r\n(\x20*?\')?/g,"\\r\\n");
+ //remove escape slashes before ' and "
+ stringtolangpack=onestring.replace(/\\(['"])/g,"$1");
+ //if our string still exist, and length more than 2 symbol (nothing to translate if only two symbols, well, except No and OK, but they are in core. But dozens crap with variables are filtered)
+ if (stringtolangpack.length>2) {
+ //finally put string into array including cover []
+ array.push("["+stringtolangpack+"]")};
+ }
+ //close file, we've finish.
+ sourcefile_stream.Close();
+};
+
+//Removes duplicates, not mine, found at http://dreaminginjavascript.wordpress.com/2008/08/22/eliminating-duplicates/
+function eliminateDuplicates(arr) {
+ var i,
+ len=arr.length,
+ out=[],
+ obj={};
+
+ for (i=0;i<len;i++) {
+ obj[arr[i]]=0;
+ }
+ for (i in obj) {
+ out.push(i);
+ }
+ return out;
+};
+
+//Put array of strings into file
+function WriteToFile (array,langpack) {
+ //Create file
+ langpackfile=FSO.CreateTextFile(langpack, overwritefile , unicode)
+ //Finally, write strings from array to file
+ for (i=0;i<=array.length-1;i++) langpackfile.WriteLine(array[i]);
+ //Close file
+ langpackfile.Close();
+}; \ No newline at end of file
diff --git a/tools/lpgen/lpgen.js.bat b/tools/lpgen/lpgen.js.bat
new file mode 100644
index 0000000000..cc0084bcf6
--- /dev/null
+++ b/tools/lpgen/lpgen.js.bat
@@ -0,0 +1,2 @@
+rem echo off
+cscript /nologo lpgen.js \ No newline at end of file
diff --git a/tools/lpgen/lpgen.bat b/tools/lpgen/lpgen.pl.bat
index 5bf3c05946..5bf3c05946 100644
--- a/tools/lpgen/lpgen.bat
+++ b/tools/lpgen/lpgen.pl.bat