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-rw-r--r--!NotAdopted/Skype/utf8.h47
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diff --git a/!NotAdopted/Skype/utf8.h b/!NotAdopted/Skype/utf8.h
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+/*
+ * Convert a string between UTF-8 and the locale's charset.
+ * Invalid bytes are replaced by '#', and characters that are
+ * not available in the target encoding are replaced by '?'.
+ *
+ * If the locale's charset is not set explicitly then it is
+ * obtained using nl_langinfo(CODESET), where available, the
+ * environment variable CHARSET, or assumed to be US-ASCII.
+ *
+ * Return value of conversion functions:
+ *
+ * -1 : memory allocation failed
+ * 0 : data was converted exactly
+ * 1 : valid data was converted approximately (using '?')
+ * 2 : input was invalid (but still converted, using '#')
+ * 3 : unknown encoding (but still converted, using '?')
+ */
+
+#ifndef __UTF8_H
+#define __UTF8_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void convert_set_charset(const char *charset);
+
+int utf8_encode(const char *from, char **to);
+int utf8_decode(const char *from, char **to);
+wchar_t *make_unicode_string(const unsigned char *utf8);
+unsigned char *make_utf8_string(const wchar_t *unicode);
+#ifdef _UNICODE
+#define make_tchar_string make_unicode_string
+// Helpers for strings that only can contain 7bit chars to not make unneccessary memory allocation
+#define make_nonutf_tchar_string(x) make_tchar_string(x)
+#define free_nonutf_tchar_string(x) if(x) free(x);
+#else
+char *make_tchar_string(const unsigned char *utf8);
+#define make_nonutf_tchar_string(x) (char*)x
+#define free_nonutf_tchar_string(x)
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __UTF8_H */