diff options
-rw-r--r-- | protocols/Steam/src/Steam/authorization.h | 3 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/avatar.h | 3 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/friend.h | 12 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/friend_list.h | 2 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/login.h | 4 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/message.h | 6 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/poll.h | 11 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/rsa_key.h | 2 | ||||
-rw-r--r-- | protocols/Steam/src/Steam/search.h | 2 | ||||
-rw-r--r-- | protocols/Steam/src/http_request.h | 79 | ||||
-rw-r--r-- | protocols/Steam/src/steam_account.cpp | 16 | ||||
-rw-r--r-- | protocols/Steam/src/steam_contacts.cpp | 33 | ||||
-rw-r--r-- | protocols/Steam/src/steam_messages.cpp | 2 | ||||
-rw-r--r-- | protocols/Steam/src/steam_proto.cpp | 2 | ||||
-rw-r--r-- | protocols/Steam/src/steam_proto.h | 4 | ||||
-rw-r--r-- | protocols/Steam/src/steam_thread.cpp | 11 |
16 files changed, 119 insertions, 73 deletions
diff --git a/protocols/Steam/src/Steam/authorization.h b/protocols/Steam/src/Steam/authorization.h index 51643d4dc8..2269167bd3 100644 --- a/protocols/Steam/src/Steam/authorization.h +++ b/protocols/Steam/src/Steam/authorization.h @@ -77,8 +77,9 @@ namespace SteamWebApi ptrA(mir_urlEncode(authResult->captcha_text.c_str())),
timestamp);
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_COM_URL "/mobilelogin/dologin");
+ SecureHttpPostRequest request(hConnection, STEAM_COM_URL "/mobilelogin/dologin");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
+ request.ResetFlags(NLHRF_HTTP11 | NLHRF_SSL | NLHRF_NODUMP);
request.SetData(data, strlen(data));
mir_ptr<NETLIBHTTPREQUEST> response(request.Send());
diff --git a/protocols/Steam/src/Steam/avatar.h b/protocols/Steam/src/Steam/avatar.h index 3fbccaca99..253e4a3299 100644 --- a/protocols/Steam/src/Steam/avatar.h +++ b/protocols/Steam/src/Steam/avatar.h @@ -31,7 +31,8 @@ namespace SteamWebApi {
avatar->success = false;
- HttpRequest request(hConnection, REQUEST_GET, avatarUrl);
+ HttpGetRequest request(hConnection, avatarUrl);
+ request.ResetFlags(NLHRF_HTTP11 | NLHRF_NODUMP);
mir_ptr<NETLIBHTTPREQUEST> response(request.Send());
if (!response)
diff --git a/protocols/Steam/src/Steam/friend.h b/protocols/Steam/src/Steam/friend.h index 4f95db4cce..27985eca59 100644 --- a/protocols/Steam/src/Steam/friend.h +++ b/protocols/Steam/src/Steam/friend.h @@ -18,6 +18,8 @@ namespace SteamWebApi std::string countryCode;
std::string homepage;
std::string avatarUrl;
+ std::wstring gameInfo;
+ UINT32 gameId;
int state;
@@ -31,6 +33,8 @@ namespace SteamWebApi const char *GetCountryCode() const { return countryCode.c_str(); }
const char *GetHomepage() const { return homepage.c_str(); }
const char *GetAvatarUrl() const { return avatarUrl.c_str(); }
+ const wchar_t *GetGameInfo() const { return gameInfo.c_str(); }
+ const DWORD GetGameId() const { return gameId; }
int GetState() const { return state; }
const DWORD GetCreated() const { return created; }
const DWORD GetLastEvent() const { return lastEvent; }
@@ -52,7 +56,7 @@ namespace SteamWebApi {
summaries->success = false;
- SecureHttpRequest request(hConnection, REQUEST_GET, STEAM_API_URL "/ISteamUserOAuth/GetUserSummaries/v0001");
+ SecureHttpGetRequest request(hConnection, STEAM_API_URL "/ISteamUserOAuth/GetUserSummaries/v0001");
request.AddParameter("access_token", token);
request.AddParameter("steamids", steamIds);
@@ -106,6 +110,12 @@ namespace SteamWebApi node = json_get(child, "avatarfull");
item->avatarUrl = ptrA(mir_u2a(json_as_string(node)));
+ node = json_get(child, "gameextrainfo");
+ item->gameInfo = json_as_string(node);
+
+ node = json_get(child, "gameid");
+ item->gameId = json_as_int(node);
+
summaries->items.push_back(item);
}
}
diff --git a/protocols/Steam/src/Steam/friend_list.h b/protocols/Steam/src/Steam/friend_list.h index 02faee7ef1..2b283cc0de 100644 --- a/protocols/Steam/src/Steam/friend_list.h +++ b/protocols/Steam/src/Steam/friend_list.h @@ -22,7 +22,7 @@ namespace SteamWebApi {
friendList->success = false;
- SecureHttpRequest request(hConnection, REQUEST_GET, STEAM_API_URL "/ISteamUserOAuth/GetFriendList/v0001");
+ SecureHttpGetRequest request(hConnection, STEAM_API_URL "/ISteamUserOAuth/GetFriendList/v0001");
request.AddParameter("access_token", token);
request.AddParameter("steamid", steamId);
diff --git a/protocols/Steam/src/Steam/login.h b/protocols/Steam/src/Steam/login.h index c9a39c8ce4..c77b5afa57 100644 --- a/protocols/Steam/src/Steam/login.h +++ b/protocols/Steam/src/Steam/login.h @@ -29,7 +29,7 @@ namespace SteamWebApi char data[256];
mir_snprintf(data, SIZEOF(data), "access_token=%s", token);
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Logon/v0001");
+ SecureHttpPostRequest request(hConnection, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Logon/v0001");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
request.SetData(data, strlen(data));
@@ -65,7 +65,7 @@ namespace SteamWebApi data.AppendFormat("access_token=%s", token);
data.AppendFormat("&umqid=%s", sessionId);
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Logoff/v0001");
+ SecureHttpPostRequest request(hConnection, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Logoff/v0001");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
request.SetData(data.GetBuffer(), data.GetLength());
diff --git a/protocols/Steam/src/Steam/message.h b/protocols/Steam/src/Steam/message.h index 38427d5fcc..4304cda096 100644 --- a/protocols/Steam/src/Steam/message.h +++ b/protocols/Steam/src/Steam/message.h @@ -30,7 +30,7 @@ namespace SteamWebApi sessionId,
state);
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Message/v0001");
+ SecureHttpPostRequest request(hConnection, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Message/v0001");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
request.SetData(data, strlen(data));
@@ -56,7 +56,7 @@ namespace SteamWebApi steamId,
ptrA(mir_urlEncode(text)));
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Message/v0001");
+ SecureHttpPostRequest request(hConnection, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Message/v0001");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
request.SetData(data, strlen(data));
@@ -92,7 +92,7 @@ namespace SteamWebApi sessionId,
steamId);
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Message/v0001");
+ SecureHttpPostRequest request(hConnection, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Message/v0001");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
request.SetData(data, strlen(data));
diff --git a/protocols/Steam/src/Steam/poll.h b/protocols/Steam/src/Steam/poll.h index 6225b5027f..ddf4894fd2 100644 --- a/protocols/Steam/src/Steam/poll.h +++ b/protocols/Steam/src/Steam/poll.h @@ -77,20 +77,20 @@ namespace SteamWebApi const PoolItem *GetAt(int idx) const { return items.at(idx); }
};
- static void PollStatus(HANDLE hConnection, const char *token, const char *sessionId, UINT32 messageId, PollResult *pollResult)
+ static void Poll(HANDLE hConnection, const char *token, const char *sessionId, UINT32 messageId, PollResult *pollResult)
{
pollResult->success = false;
pollResult->need_relogin = false;
pollResult->items.clear();
- char data[512];
+ char data[256];
mir_snprintf(data, SIZEOF(data), "access_token=%s&umqid=%s&message=%u", token, sessionId, messageId);
- SecureHttpRequest request(hConnection, REQUEST_POST, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Poll/v0001");
+ SecureHttpPostRequest request(hConnection, STEAM_API_URL "/ISteamWebUserPresenceOAuth/Poll/v0001");
request.AddHeader("Content-Type", "application/x-www-form-urlencoded");
request.SetData(data, strlen(data));
request.SetTimeout(90000); // may need to encrease timeout
-
+
mir_ptr<NETLIBHTTPREQUEST> response(request.Send());
if (!response)
return;
@@ -108,8 +108,7 @@ namespace SteamWebApi //pollResult->success = true;
return;
}
- else
- if (!lstrcmpi(error, L"Timeout"))
+ else if (!lstrcmpi(error, L"Timeout"))
{
pollResult->messageId = messageId;
pollResult->success = true;
diff --git a/protocols/Steam/src/Steam/rsa_key.h b/protocols/Steam/src/Steam/rsa_key.h index 0c56cc26e9..35b2eb6f28 100644 --- a/protocols/Steam/src/Steam/rsa_key.h +++ b/protocols/Steam/src/Steam/rsa_key.h @@ -28,7 +28,7 @@ namespace SteamWebApi ptrA base64Username(mir_urlEncode(ptrA(mir_utf8encodeW(username))));
- SecureHttpRequest request(hConnection, REQUEST_GET, STEAM_COM_URL "/mobilelogin/getrsakey");
+ SecureHttpGetRequest request(hConnection, STEAM_COM_URL "/mobilelogin/getrsakey");
request.AddParameter("username", (char*)base64Username);
mir_ptr<NETLIBHTTPREQUEST> response(request.Send());
diff --git a/protocols/Steam/src/Steam/search.h b/protocols/Steam/src/Steam/search.h index 1f7f5fc020..9ac4afcd4f 100644 --- a/protocols/Steam/src/Steam/search.h +++ b/protocols/Steam/src/Steam/search.h @@ -41,7 +41,7 @@ namespace SteamWebApi // todo: may need to load all results
// 15 first at now
- SecureHttpRequest request(hConnection, REQUEST_GET, STEAM_API_URL "/ISteamUserOAuth/Search/v0001");
+ SecureHttpGetRequest request(hConnection, STEAM_API_URL "/ISteamUserOAuth/Search/v0001");
request.AddParameter("access_token", token);
request.AddParameter("keywords", ptrA(mir_urlEncode(text)));
request.AddParameter("offset=0&count=15&targets=users&fields=all");
diff --git a/protocols/Steam/src/http_request.h b/protocols/Steam/src/http_request.h index 47e9acc3d8..fe4d8a2cd2 100644 --- a/protocols/Steam/src/http_request.h +++ b/protocols/Steam/src/http_request.h @@ -29,11 +29,12 @@ public: dataLength = 0;
headersCount = 0;
szResultDescr = NULL;
- flags = NLHRF_HTTP11;
+ flags = NLHRF_HTTP11 | NLHRF_NODUMPSEND | NLHRF_DUMPASTEXT;
requestType = request;
m_hNetlibUser = hNetlibUser;
- m_szUrl = mir_strdup(url);
+ szUrl = NULL;
+ m_szUrl = url;
AddHeader("User-Agent", "Steam App / Miranda / 0.0.1");
}
@@ -49,10 +50,16 @@ public: }
mir_free(headers);
}
+ if (szUrl != NULL)
+ mir_free(szUrl);
if (pData != NULL)
mir_free(pData);
}
+ void ResetFlags(int newFlags)
+ {
+ flags = newFlags;
+ }
void AddHeader(LPCSTR szName, LPCSTR szValue)
{
@@ -82,34 +89,18 @@ public: void AddParameter(LPCSTR szName, LPCSTR szValue)
{
- if (m_szUrl.Find('?') == -1)
- m_szUrl.AppendFormat("?%s=%s", szName, szValue);
+ if (m_szUrl.find('?') == -1)
+ m_szUrl.append("?").append(szName).append("=").append(szValue);
else
- m_szUrl.AppendFormat("&%s=%s", szName, szValue);
+ m_szUrl.append("&").append(szName).append("=").append(szValue);
}
- /*void AddParameter(LPCSTR szName, int value)
- {
- if (m_szUrl.Find('?') == -1)
- m_szUrl.AppendFormat("?%s=%i", szName, value);
- else
- m_szUrl.AppendFormat("&%s=%i", szName, value);
- }*/
-
- /*void AddParameter(LPCSTR szName, UINT64 value)
- {
- if (m_szUrl.Find('?') == -1)
- m_szUrl.AppendFormat("?%s=%llu", szName, value);
- else
- m_szUrl.AppendFormat("&%s=%llu", szName, value);
- }*/
-
void AddParameter(LPCSTR szValue)
{
- if (m_szUrl.Find('?') == -1)
- m_szUrl.AppendFormat("?%s", szValue);
+ if (m_szUrl.find('?') == -1)
+ m_szUrl.append("?").append(szValue);
else
- m_szUrl.AppendFormat("&%s", szValue);
+ m_szUrl.append("&").append(szValue);
}
void SetTimeout(int timeout)
@@ -119,30 +110,52 @@ public: NETLIBHTTPREQUEST *Send()
{
- szUrl = m_szUrl.GetBuffer();
- /*CMStringA message; message.AppendFormat("Send request to %s", szUrl);
- CallService(MS_NETLIB_LOG, (WPARAM)m_hNetlibUser, (LPARAM)message.GetBuffer());*/
- return (NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION, (WPARAM)m_hNetlibUser, (LPARAM)this);
+ szUrl = mir_strdup(m_szUrl.c_str());
+ NETLIBHTTPREQUEST *response = (NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION, (WPARAM)m_hNetlibUser, (LPARAM)this);
+ mir_free(szUrl);szUrl = NULL;
+ return response;
+
}
private:
- CMStringA m_szUrl;
+ std::string m_szUrl;
HANDLE m_hNetlibUser;
};
-/*class HttpPostRequest : public HttpRequest
+class HttpGetRequest : public HttpRequest
+{
+public:
+ HttpGetRequest(HANDLE hNetlibUser, LPCSTR url) : HttpRequest(hNetlibUser, REQUEST_GET, url) { }
+};
+
+class HttpPostRequest : public HttpRequest
{
public:
HttpPostRequest(HANDLE hNetlibUser, LPCSTR url) : HttpRequest(hNetlibUser, REQUEST_POST, url) { }
-};*/
+};
class SecureHttpRequest : public HttpRequest
{
public:
SecureHttpRequest(HANDLE hNetlibUser, int request, LPCSTR url)
- : HttpRequest(hNetlibUser, request, url) {
- flags = NLHRF_HTTP11 | NLHRF_SSL | NLHRF_NODUMPSEND;
+ : HttpRequest(hNetlibUser, request, url)
+ {
+ flags = NLHRF_HTTP11 | NLHRF_SSL | NLHRF_NODUMPSEND | NLHRF_DUMPASTEXT;
}
};
+class SecureHttpGetRequest : public SecureHttpRequest
+{
+public:
+ SecureHttpGetRequest(HANDLE hNetlibUser, LPCSTR url)
+ : SecureHttpRequest(hNetlibUser, REQUEST_GET, url) { }
+};
+
+class SecureHttpPostRequest : public SecureHttpRequest
+{
+public:
+ SecureHttpPostRequest(HANDLE hNetlibUser, LPCSTR url)
+ : SecureHttpRequest(hNetlibUser, REQUEST_POST, url) { }
+};
+
#endif //_HTTP_REQUEST_H_
\ No newline at end of file diff --git a/protocols/Steam/src/steam_account.cpp b/protocols/Steam/src/steam_account.cpp index a1261291ea..c580efeab0 100644 --- a/protocols/Steam/src/steam_account.cpp +++ b/protocols/Steam/src/steam_account.cpp @@ -28,6 +28,7 @@ void CSteamProto::SetServerStatusThread(void *arg) m_iDesiredStatus = status;
SteamWebApi::MessageApi::SendResult sendResult;
+ debugLogA("CSteamProto::SetServerStatusThread: call SteamWebApi::MessageApi::SendStatus");
SteamWebApi::MessageApi::SendStatus(m_hNetlibUser, token, sessionId, state, &sendResult);
if (sendResult.IsSuccess())
@@ -58,6 +59,7 @@ void CSteamProto::Authorize(SteamWebApi::AuthorizationApi::AuthResult *authResul // get rsa public key
SteamWebApi::RsaKeyApi::RsaKey rsaKey;
+ debugLogA("CSteamProto::Authorize: call SteamWebApi::RsaKeyApi::GetRsaKey");
SteamWebApi::RsaKeyApi::GetRsaKey(m_hNetlibUser, username, &rsaKey);
if (!rsaKey.IsSuccess())
return;
@@ -69,14 +71,14 @@ void CSteamProto::Authorize(SteamWebApi::AuthorizationApi::AuthResult *authResul DWORD passwordSize = (DWORD)strlen(password);
if ((error = RsaEncrypt(rsaKey, password, passwordSize, NULL, encryptedSize)) != 0)
{
- debugLogA("CSteamProto::Rsa: encryption error (%lu)", error);
+ debugLogA("CSteamProto::Authorize: encryption error (%lu)", error);
return;
}
BYTE *encryptedPassword = (BYTE*)mir_calloc(encryptedSize);
if ((error = RsaEncrypt(rsaKey, password, passwordSize, encryptedPassword, encryptedSize)) != 0)
{
- debugLogA("CSteamProto::Rsa: encryption error (%lu)", error);
+ debugLogA("CSteamProto::Authorize: encryption error (%lu)", error);
return;
}
@@ -84,6 +86,7 @@ void CSteamProto::Authorize(SteamWebApi::AuthorizationApi::AuthResult *authResul mir_free(encryptedPassword);
// try to authorize
+ debugLogA("CSteamProto::Authorize: call SteamWebApi::AuthorizationApi::Authorize");
SteamWebApi::AuthorizationApi::Authorize(m_hNetlibUser, username, base64RsaEncryptedPassword, rsaKey.GetTimestamp(), authResult);
if (authResult->IsEmailAuthNeeded() || authResult->IsCaptchaNeeded())
{
@@ -112,6 +115,7 @@ void CSteamProto::Authorize(SteamWebApi::AuthorizationApi::AuthResult *authResul }
// try to authorize with emailauthcode or captcha taxt
+ debugLogA("CSteamProto::Authorize: call SteamWebApi::AuthorizationApi::Authorize");
SteamWebApi::AuthorizationApi::Authorize(m_hNetlibUser, username, base64RsaEncryptedPassword, rsaKey.GetTimestamp(), authResult);
} while (authResult->IsEmailAuthNeeded() || authResult->IsCaptchaNeeded());
}
@@ -132,7 +136,7 @@ void CSteamProto::LogInThread(void* param) {
// todo: dosplay error message from authResult.GetMessage()
//ProtoBroadcastAck(NULL, ACKTYPE_LOGIN, ACKRESULT_FAILED, NULL, LOGINERR_BADUSERID);
- debugLogA("CSteamProto::Authorize: Error (%s)", authResult.GetMessage());
+ debugLogA("CSteamProto::LogInThread: Authorization error (%s)", authResult.GetMessage());
m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)ID_STATUS_CONNECTING, ID_STATUS_OFFLINE);
@@ -147,12 +151,13 @@ void CSteamProto::LogInThread(void* param) }
SteamWebApi::LoginApi::LoginResult loginResult;
+ debugLogA("CSteamProto::LogInThread: call SteamWebApi::LoginApi::Logon");
SteamWebApi::LoginApi::Logon(m_hNetlibUser, token, &loginResult);
// if some error
if (!loginResult.IsSuccess())
{
- debugLogA("CSteamProto::Login: Error (%d)", loginResult.GetStatus());
+ debugLogA("CSteamProto::LogInThread: Login error (%d)", loginResult.GetStatus());
// token has expired
if (loginResult.GetStatus() == HTTP_STATUS_UNAUTHORIZED)
@@ -174,7 +179,7 @@ void CSteamProto::LogInThread(void* param) //CSteamProto::SetServerStatusThread((void*)m_iDesiredStatus);
// load contact list
- LoadContactList();
+ LoadContactListThread(NULL);
// start pooling thread
if (m_hPollingThread == NULL)
@@ -193,6 +198,7 @@ void CSteamProto::LogOutThread(void*) Sleep(500);
m_bTerminated = false;
+ debugLogA("CSteamProto::LogOutThread: call SteamWebApi::LoginApi::Logoff");
SteamWebApi::LoginApi::Logoff(m_hNetlibUser, token, sessionId);
delSetting("SessionID");
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp index dd461c909c..8742c399d1 100644 --- a/protocols/Steam/src/steam_contacts.cpp +++ b/protocols/Steam/src/steam_contacts.cpp @@ -48,18 +48,20 @@ void CSteamProto::UpdateContact(MCONTACT hContact, const SteamWebApi::FriendApi: // only for contacts
if (hContact)
{
- /*{
- "type": "personastate",
- "timestamp" : 130789088,
- "utc_timestamp" : 1397151246,
- "steamid_from" : "76561198010620323",
- "status_flags" : 863,
- "persona_state" : 4,
- "persona_name" : "necrostorm"
- }*/
-
- setWord(hContact, "Status", SteamToMirandaStatus(contact->GetState()));
+ WORD status = SteamToMirandaStatus(contact->GetState());
+ setWord(hContact, "Status", status);
setDword(hContact, "LastEventDateTS", contact->GetLastEvent());
+
+ if (status == ID_STATUS_OUTTOLUNCH)
+ {
+ db_set_ws(hContact, "CList", "StatusMsg", contact->GetGameInfo());
+ setDword(hContact, "GameID", contact->GetGameId());
+ }
+ else
+ {
+ db_unset(hContact, "CList", "StatusMsg");
+ delSetting(hContact, "GameID");
+ }
}
// set name
@@ -84,6 +86,7 @@ void CSteamProto::UpdateContact(MCONTACT hContact, const SteamWebApi::FriendApi: {
// todo: need to place in thread
SteamWebApi::AvatarApi::Avatar avatar;
+ debugLogA("CSteamProto::UpdateContact: SteamWebApi::AvatarApi::GetAvatar");
SteamWebApi::AvatarApi::GetAvatar(m_hNetlibUser, contact->GetAvatarUrl(), &avatar);
if (avatar.IsSuccess() && avatar.GetDataSize() > 0)
@@ -126,6 +129,7 @@ void CSteamProto::UpdateContactsThread(void *arg) ptrA token(getStringA("TokenSecret"));
SteamWebApi::FriendApi::Summaries summarues;
+ debugLogA("CSteamProto::UpdateContactsThread: call SteamWebApi::FriendApi::LoadSummaries");
SteamWebApi::FriendApi::LoadSummaries(m_hNetlibUser, token, steamIds, &summarues);
if (!summarues.IsSuccess())
@@ -173,12 +177,13 @@ MCONTACT CSteamProto::AddContact(const SteamWebApi::FriendApi::Summary *contact) return hContact;
}
-void CSteamProto::LoadContactList()
+void CSteamProto::LoadContactListThread(void*)
{
ptrA token(getStringA("TokenSecret"));
ptrA steamId(getStringA("SteamID"));
SteamWebApi::FriendListApi::FriendList friendList;
+ debugLogA("CSteamProto::LoadContactListThread: call SteamWebApi::FriendListApi::Load");
SteamWebApi::FriendListApi::Load(m_hNetlibUser, token, steamId, &friendList);
if (friendList.IsSuccess())
@@ -199,6 +204,7 @@ void CSteamProto::LoadContactList() if (!newContacts.IsEmpty())
{
SteamWebApi::FriendApi::Summaries summaries;
+ debugLogA("CSteamProto::LoadContactListThread: call SteamWebApi::FriendApi::LoadSummaries");
SteamWebApi::FriendApi::LoadSummaries(m_hNetlibUser, token, newContacts, &summaries);
if (summaries.IsSuccess())
@@ -221,6 +227,7 @@ void CSteamProto::SearchByIdThread(void* arg) ptrA token(getStringA("TokenSecret"));
SteamWebApi::FriendApi::Summaries summarues;
+ debugLogA("CSteamProto::SearchByIdThread: call SteamWebApi::FriendApi::LoadSummaries");
SteamWebApi::FriendApi::LoadSummaries(m_hNetlibUser, token, steamId, &summarues);
if (!summarues.IsSuccess())
@@ -268,6 +275,7 @@ void CSteamProto::SearchByNameThread(void* arg) ptrA token(getStringA("TokenSecret"));
SteamWebApi::SearchApi::SearchResult searchResult;
+ debugLogA("CSteamProto::SearchByNameThread: call SteamWebApi::SearchApi::Search");
SteamWebApi::SearchApi::Search(m_hNetlibUser, token, keywords, &searchResult);
if (!searchResult.IsSuccess())
@@ -287,6 +295,7 @@ void CSteamProto::SearchByNameThread(void* arg) }
SteamWebApi::FriendApi::Summaries summarues;
+ debugLogA("CSteamProto::SearchByNameThread: call SteamWebApi::FriendApi::LoadSummaries");
SteamWebApi::FriendApi::LoadSummaries(m_hNetlibUser, token, steamIds, &summarues);
if (!summarues.IsSuccess())
diff --git a/protocols/Steam/src/steam_messages.cpp b/protocols/Steam/src/steam_messages.cpp index 144d3d28a2..99d7238936 100644 --- a/protocols/Steam/src/steam_messages.cpp +++ b/protocols/Steam/src/steam_messages.cpp @@ -9,6 +9,7 @@ void CSteamProto::SendMessageThread(void *arg) ptrA steamId(getStringA(param->hContact, "SteamID"));
SteamWebApi::MessageApi::SendResult sendResult;
+ debugLogA("CSteamProto::SendMessageThread: call SteamWebApi::PollApi::SteamWebApi::MessageApi::SendMessage");
SteamWebApi::MessageApi::SendMessage(m_hNetlibUser, token, sessionId, steamId, param->text, &sendResult);
ProtoBroadcastAck(
@@ -30,5 +31,6 @@ void CSteamProto::SendTypingThread(void *arg) ptrA steamId(getStringA(hContact, "SteamID"));
SteamWebApi::MessageApi::SendResult sendResult;
+ debugLogA("CSteamProto::SendTypingThread: call SteamWebApi::PollApi::SteamWebApi::MessageApi::SendMessage");
SteamWebApi::MessageApi::SendTyping(m_hNetlibUser, token, sessionId, steamId, &sendResult);
}
\ No newline at end of file diff --git a/protocols/Steam/src/steam_proto.cpp b/protocols/Steam/src/steam_proto.cpp index 771d80e96b..02b3fd82f4 100644 --- a/protocols/Steam/src/steam_proto.cpp +++ b/protocols/Steam/src/steam_proto.cpp @@ -209,6 +209,8 @@ int __cdecl CSteamProto::SetApparentMode(MCONTACT hContact, int mode) { return 0 int CSteamProto::SetStatus(int new_status)
{
+ debugLogA("CSteamProto::SetStatus: from %i to %i", m_iStatus, new_status);
+
if (new_status == m_iDesiredStatus)
return 0;
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h index a4c459bdb9..bc7336dc87 100644 --- a/protocols/Steam/src/steam_proto.h +++ b/protocols/Steam/src/steam_proto.h @@ -100,7 +100,7 @@ protected: static int CompareProtos(const CSteamProto *p1, const CSteamProto *p2);
// pooling thread
- void PollStatus(const char *sessionId, const char *steamId, UINT32 messageId, SteamWebApi::PollApi::PollResult *pollResult);
+ void PollServer(const char *sessionId, const char *steamId, UINT32 messageId, SteamWebApi::PollApi::PollResult *pollResult);
void __cdecl PollingThread(void*);
// account
@@ -122,7 +122,7 @@ protected: MCONTACT FindContact(const char *steamId);
MCONTACT AddContact(const SteamWebApi::FriendApi::Summary *contact);
- void LoadContactList();
+ void __cdecl LoadContactListThread(void*);
void __cdecl SearchByIdThread(void*);
void __cdecl SearchByNameThread(void*);
diff --git a/protocols/Steam/src/steam_thread.cpp b/protocols/Steam/src/steam_thread.cpp index c0b410fab0..d7bdd560c6 100644 --- a/protocols/Steam/src/steam_thread.cpp +++ b/protocols/Steam/src/steam_thread.cpp @@ -1,8 +1,9 @@ #include "common.h"
-void CSteamProto::PollStatus(const char *token, const char *sessionId, UINT32 messageId, SteamWebApi::PollApi::PollResult *pollResult)
+void CSteamProto::PollServer(const char *token, const char *sessionId, UINT32 messageId, SteamWebApi::PollApi::PollResult *pollResult)
{
- SteamWebApi::PollApi::PollStatus(m_hNetlibUser, token, sessionId, messageId, pollResult);
+ debugLogA("CSteamProto::PollServer: call SteamWebApi::PollApi::Poll");
+ SteamWebApi::PollApi::Poll(m_hNetlibUser, token, sessionId, messageId, pollResult);
if (!pollResult->IsSuccess())
return;
@@ -90,7 +91,8 @@ void CSteamProto::PollStatus(const char *token, const char *sessionId, UINT32 me }
if (!updatedIds.IsEmpty())
- ForkThread(&CSteamProto::UpdateContactsThread, mir_strdup(updatedIds));
+ //ForkThread(&CSteamProto::UpdateContactsThread, mir_strdup(updatedIds));
+ UpdateContactsThread(mir_strdup(updatedIds));
}
void CSteamProto::PollingThread(void*)
@@ -104,7 +106,7 @@ void CSteamProto::PollingThread(void*) SteamWebApi::PollApi::PollResult pollResult;
while (!m_bTerminated)
{
- PollStatus(token, sessionId, messageId, &pollResult);
+ PollServer(token, sessionId, messageId, &pollResult);
if (pollResult.IsNeedRelogin())
debugLogA("CSteamProto::PollingThread: need to relogin");
@@ -121,6 +123,7 @@ void CSteamProto::PollingThread(void*) if (!pollResult.IsSuccess())
{
+ debugLogA("CSteamProto::PollServer: call SteamWebApi::PollApi::Poll");
SetStatus(ID_STATUS_OFFLINE);
// token has expired
|