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-rw-r--r--protocols/Steam/src/Steam/poll.h51
-rw-r--r--protocols/Steam/src/common.h3
-rw-r--r--protocols/Steam/src/steam_proto.cpp16
-rw-r--r--protocols/Steam/src/steam_proto.h15
4 files changed, 60 insertions, 25 deletions
diff --git a/protocols/Steam/src/Steam/poll.h b/protocols/Steam/src/Steam/poll.h
index 35d8330385..9e095c0b44 100644
--- a/protocols/Steam/src/Steam/poll.h
+++ b/protocols/Steam/src/Steam/poll.h
@@ -1,24 +1,29 @@
-#ifndef _STEAM_POLL_H_
-#define _STEAM_POLL_H_
-
-namespace SteamWebApi
-{
- class PollRequest : public HttpsPostRequest
- {
- public:
- PollRequest(const char *token, const char *umqId, UINT32 messageId, int idleSeconds) :
- HttpsPostRequest(STEAM_API_URL "/ISteamWebUserPresenceOAuth/Poll/v0001")
- {
- timeout = 30000;
- flags |= NLHRF_PERSISTENT;
-
- char data[256];
- mir_snprintf(data, SIZEOF(data), "access_token=%s&umqid=%s&message=%u&secidletime=%d", token, umqId, messageId, idleSeconds);
-
- SetData(data, strlen(data));
- AddHeader("Connection", "keep-alive");
- }
- };
-}
-
+#ifndef _STEAM_POLL_H_
+#define _STEAM_POLL_H_
+
+namespace SteamWebApi
+{
+ class PollRequest : public HttpsPostRequest
+ {
+ public:
+ PollRequest(const char *token, const char *umqId, UINT32 messageId, int idleSeconds) :
+ HttpsPostRequest(STEAM_API_URL "/ISteamWebUserPresenceOAuth/Poll/v0001")
+ {
+ timeout = 30000;
+ flags |= NLHRF_PERSISTENT;
+
+ CMStringA data;
+ data.AppendFormat("access_token=%s&umqid=%s&message=%u&secidletime=%d",
+ token,
+ umqId,
+ messageId,
+ idleSeconds);
+
+ SetData(data, data.GetLength());
+
+ AddHeader("Connection", "keep-alive");
+ }
+ };
+}
+
#endif //_STEAM_POLL_H_ \ No newline at end of file
diff --git a/protocols/Steam/src/common.h b/protocols/Steam/src/common.h
index d19f25ab3e..64303c9404 100644
--- a/protocols/Steam/src/common.h
+++ b/protocols/Steam/src/common.h
@@ -40,6 +40,9 @@
#define MODULE "Steam"
+#define STEAM_API_IDLEOUT_AWAY 600
+#define STEAM_API_IDLEOUT_SNOOZE 8000
+
class CSteamProto;
extern HINSTANCE g_hInstance;
diff --git a/protocols/Steam/src/steam_proto.cpp b/protocols/Steam/src/steam_proto.cpp
index e7efc9f510..8a80a2e235 100644
--- a/protocols/Steam/src/steam_proto.cpp
+++ b/protocols/Steam/src/steam_proto.cpp
@@ -240,7 +240,7 @@ DWORD_PTR __cdecl CSteamProto:: GetCaps(int type, MCONTACT hContact)
case PFLAGNUM_4:
return PF4_AVATARS | PF4_NOCUSTOMAUTH | PF4_NOAUTHDENYREASON | PF4_FORCEAUTH | PF4_FORCEADDED | PF4_IMSENDUTF | PF4_SUPPORTIDLE | PF4_SUPPORTTYPING;// | PF4_IMSENDOFFLINE;
case PFLAGNUM_5:
- return PF2_SHORTAWAY | PF2_LONGAWAY | PF2_HEAVYDND | PF2_OUTTOLUNCH | PF2_FREECHAT;
+ return PF2_HEAVYDND | PF2_OUTTOLUNCH | PF2_FREECHAT;
case PFLAG_UNIQUEIDTEXT:
return (DWORD_PTR)Translate("SteamID");
case PFLAG_UNIQUEIDSETTING:
@@ -381,6 +381,15 @@ int CSteamProto::SetStatus(int new_status)
switch (new_status)
{
case ID_STATUS_OFFLINE:
+ case ID_STATUS_AWAY:
+ case ID_STATUS_NA:
+ break;
+
+ case ID_STATUS_DND:
+ case ID_STATUS_OCCUPIED:
+ case ID_STATUS_ONTHEPHONE:
+ case ID_STATUS_OUTTOLUNCH:
+ new_status = ID_STATUS_NA;
break;
default:
@@ -413,6 +422,11 @@ int CSteamProto::SetStatus(int new_status)
StartQueue();
}
+ else
+ {
+ m_iStatus = new_status;
+ ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
+ }
return 0;
}
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h
index e2a76fa44b..6ee5b79a8a 100644
--- a/protocols/Steam/src/steam_proto.h
+++ b/protocols/Steam/src/steam_proto.h
@@ -316,7 +316,20 @@ protected:
static INT_PTR CALLBACK BlockListOptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam);
// helpers
- inline int IdleSeconds() { return m_idleTS ? time(0) - m_idleTS : 0; }
+ inline int IdleSeconds() {
+ // Based on idle time we report Steam server will mark us as online/away/snooze
+ switch (this->m_iStatus) {
+ case ID_STATUS_AWAY:
+ return STEAM_API_IDLEOUT_AWAY;
+ case ID_STATUS_NA:
+ return STEAM_API_IDLEOUT_SNOOZE;
+ default:
+ return 0;
+ }
+
+ // ... or we can report real idle info
+ // return m_idleTS ? time(0) - m_idleTS : 0;
+ }
};
int OnReloadIcons(WPARAM wParam, LPARAM lParam);