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-rw-r--r--protocols/Steam/src/steam_contacts.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index 6e95c48805..39bd619363 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -173,10 +173,10 @@ void CSteamProto::UpdateContact(MCONTACT hContact, JSONNode *data)
// status
// NOTE: this here is wrong info, probably depending on publicity of steam profile, but we don't need this at all, we get status updates by polling
- // NOTE: polling won't always give us info about all contacts (e.g. in case of quick disconnect and reconnect), so we try to use this anyway
- node = json_get(data, "personastate");
- WORD status = SteamToMirandaStatus(json_as_int(node));
+ /*node = json_get(data, "personastate");
+ status = SteamToMirandaStatus(json_as_int(node));
SetContactStatus(hContact, status);
+ */
// client
node = json_get(data, "personastateflags");