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-rw-r--r--plugins/BASS_interface/src/Bass.h126
1 files changed, 107 insertions, 19 deletions
diff --git a/plugins/BASS_interface/src/Bass.h b/plugins/BASS_interface/src/Bass.h
index a5d3700510..4045f02a33 100644
--- a/plugins/BASS_interface/src/Bass.h
+++ b/plugins/BASS_interface/src/Bass.h
@@ -1,6 +1,6 @@
/*
BASS 2.4 C/C++ header file
- Copyright (c) 1999-2016 Un4seen Developments Ltd.
+ Copyright (c) 1999-2018 Un4seen Developments Ltd.
See the BASS.CHM file for more detailed documentation
*/
@@ -84,7 +84,7 @@ typedef DWORD HPLUGIN; // Plugin handle
#define BASS_ERROR_NONET 32 // no internet connection could be opened
#define BASS_ERROR_CREATE 33 // couldn't create the file
#define BASS_ERROR_NOFX 34 // effects are not available
-#define BASS_ERROR_NOTAVAIL 37 // requested data is not available
+#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available
#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel"
#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
#define BASS_ERROR_TIMEOUT 40 // connection timedout
@@ -138,6 +138,9 @@ typedef DWORD HPLUGIN; // Plugin handle
#define BASS_CONFIG_DEV_PERIOD 53
#define BASS_CONFIG_FLOAT 54
#define BASS_CONFIG_NET_SEEK 56
+#define BASS_CONFIG_AM_DISABLE 58
+#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
+#define BASS_CONFIG_NET_PREBUF_WAIT 60
// BASS_SetConfigPtr options
#define BASS_CONFIG_NET_AGENT 16
@@ -156,6 +159,9 @@ typedef DWORD HPLUGIN; // Plugin handle
#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
#define BASS_DEVICE_FREQ 0x4000 // set device sample rate
#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo
+#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode
+#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output
+#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output
// DirectSound interfaces (for use with BASS_GetDSoundObject)
#define BASS_OBJECT_DS 1 // IDirectSound
@@ -177,6 +183,7 @@ typedef struct {
#define BASS_DEVICE_ENABLED 1
#define BASS_DEVICE_DEFAULT 2
#define BASS_DEVICE_INIT 4
+#define BASS_DEVICE_LOOPBACK 8
#define BASS_DEVICE_TYPE_MASK 0xff000000
#define BASS_DEVICE_TYPE_NETWORK 0x01000000
@@ -257,7 +264,7 @@ typedef struct {
DWORD flags; // BASS_SAMPLE_xxx flags
DWORD length; // length (in bytes)
DWORD max; // maximum simultaneous playbacks
- DWORD origres; // original resolution bits
+ DWORD origres; // original resolution
DWORD chans; // number of channels
DWORD mingap; // minimum gap (ms) between creating channels
DWORD mode3d; // BASS_3DMODE_xxx mode
@@ -284,13 +291,15 @@ typedef struct {
#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
-#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends
#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams
#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks
#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
+#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
+#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
+
#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
@@ -357,6 +366,8 @@ typedef struct {
const char *filename; // filename
} BASS_CHANNELINFO;
+#define BASS_ORIGRES_FLOAT 0x10000
+
// BASS_CHANNELINFO types
#define BASS_CTYPE_SAMPLE 1
#define BASS_CTYPE_RECORD 2
@@ -368,6 +379,9 @@ typedef struct {
#define BASS_CTYPE_STREAM_AIFF 0x10006
#define BASS_CTYPE_STREAM_CA 0x10007
#define BASS_CTYPE_STREAM_MF 0x10008
+#define BASS_CTYPE_STREAM_AM 0x10009
+#define BASS_CTYPE_STREAM_DUMMY 0x18000
+#define BASS_CTYPE_STREAM_DEVICE 0x18001
#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec
#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
@@ -485,14 +499,14 @@ handle : The stream that needs writing
buffer : Buffer to write the samples in
length : Number of bytes to write
user : The 'user' parameter value given when calling BASS_StreamCreate
-RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end
- the stream. */
+RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
// special STREAMPROCs
#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
+#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
// BASS_StreamCreateFileUser file systems
#define STREAMFILE_NOBUFFER 0
@@ -526,6 +540,7 @@ typedef struct {
#define BASS_FILEPOS_SOCKET 6
#define BASS_FILEPOS_ASYNCBUF 7
#define BASS_FILEPOS_SIZE 8
+#define BASS_FILEPOS_BUFFERING 9
typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
/* Internet stream download callback function.
@@ -596,6 +611,7 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_ATTRIB_SCANINFO 10
#define BASS_ATTRIB_NORAMP 11
#define BASS_ATTRIB_BITRATE 12
+#define BASS_ATTRIB_BUFFER 13
#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
#define BASS_ATTRIB_MUSIC_PANSEP 0x101
#define BASS_ATTRIB_MUSIC_PSCALER 0x102
@@ -606,6 +622,9 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
+// BASS_ChannelSlideAttribute flags
+#define BASS_SLIDE_LOG 0x1000000
+
// BASS_ChannelGetData flags
#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data
@@ -627,6 +646,7 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_LEVEL_MONO 1
#define BASS_LEVEL_STEREO 2
#define BASS_LEVEL_RMS 4
+#define BASS_LEVEL_VOLPAN 8
// BASS_ChannelGetTags types : what's returned
#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
@@ -643,10 +663,14 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
+#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
+#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
+#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
@@ -735,6 +759,60 @@ typedef struct
char TagText[1]; // free form text for scripts or tags
#endif
} TAG_CART;
+
+// RIFF "cue " tag structures
+typedef struct
+{
+ DWORD dwName;
+ DWORD dwPosition;
+ DWORD fccChunk;
+ DWORD dwChunkStart;
+ DWORD dwBlockStart;
+ DWORD dwSampleOffset;
+} TAG_CUE_POINT;
+
+typedef struct
+{
+ DWORD dwCuePoints;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_CUE_POINT CuePoints[0];
+#elif 1 // change to 0 if compiler fails the following line
+ TAG_CUE_POINT CuePoints[];
+#else
+ TAG_CUE_POINT CuePoints[1];
+#endif
+} TAG_CUE;
+
+// RIFF "smpl" tag structures
+typedef struct
+{
+ DWORD dwIdentifier;
+ DWORD dwType;
+ DWORD dwStart;
+ DWORD dwEnd;
+ DWORD dwFraction;
+ DWORD dwPlayCount;
+} TAG_SMPL_LOOP;
+
+typedef struct
+{
+ DWORD dwManufacturer;
+ DWORD dwProduct;
+ DWORD dwSamplePeriod;
+ DWORD dwMIDIUnityNote;
+ DWORD dwMIDIPitchFraction;
+ DWORD dwSMPTEFormat;
+ DWORD dwSMPTEOffset;
+ DWORD cSampleLoops;
+ DWORD cbSamplerData;
+#if defined(__GNUC__) && __GNUC__<3
+ TAG_SMPL_LOOP SampleLoops[0];
+#elif 1 // change to 0 if compiler fails the following line
+ TAG_SMPL_LOOP SampleLoops[];
+#else
+ TAG_SMPL_LOOP SampleLoops[1];
+#endif
+} TAG_SMPL;
#ifdef _MSC_VER
#pragma warning(pop)
#endif
@@ -767,11 +845,16 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
#define BASS_POS_BYTE 0 // byte position
#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
#define BASS_POS_OGG 3 // OGG bitstream number
+#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
+#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
+// BASS_ChannelSetDevice/GetDevice option
+#define BASS_NODEVICE 0x20000
+
// BASS_RecordSetInput flags
#define BASS_INPUT_OFF 0x10000
#define BASS_INPUT_ON 0x20000
@@ -789,19 +872,17 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
#define BASS_INPUT_TYPE_AUX 0x09000000
#define BASS_INPUT_TYPE_ANALOG 0x0a000000
-// DX8 effect types, use with BASS_ChannelSetFX
-enum
-{
- BASS_FX_DX8_CHORUS,
- BASS_FX_DX8_COMPRESSOR,
- BASS_FX_DX8_DISTORTION,
- BASS_FX_DX8_ECHO,
- BASS_FX_DX8_FLANGER,
- BASS_FX_DX8_GARGLE,
- BASS_FX_DX8_I3DL2REVERB,
- BASS_FX_DX8_PARAMEQ,
- BASS_FX_DX8_REVERB
-};
+// BASS_ChannelSetFX effect types
+#define BASS_FX_DX8_CHORUS 0
+#define BASS_FX_DX8_COMPRESSOR 1
+#define BASS_FX_DX8_DISTORTION 2
+#define BASS_FX_DX8_ECHO 3
+#define BASS_FX_DX8_FLANGER 4
+#define BASS_FX_DX8_GARGLE 5
+#define BASS_FX_DX8_I3DL2REVERB 6
+#define BASS_FX_DX8_PARAMEQ 7
+#define BASS_FX_DX8_REVERB 8
+#define BASS_FX_VOLUME 9
typedef struct {
float fWetDryMix;
@@ -887,6 +968,13 @@ typedef struct {
#define BASS_DX8_PHASE_90 3
#define BASS_DX8_PHASE_180 4
+typedef struct {
+ float fTarget;
+ float fCurrent;
+ float fTime;
+ DWORD lCurve;
+} BASS_FX_VOLUME_PARAM;
+
typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
/* iOS notification callback function.
status : The notification (BASS_IOSNOTIFY_xxx) */