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If there is any nonsense in it, please consult the +man page, in case the conversion went wrong. +<br> +<ul> +<li><a name="TOC1" href="#SEC1">SYNOPSIS OF C++ WRAPPER</a> +<li><a name="TOC2" href="#SEC2">DESCRIPTION</a> +<li><a name="TOC3" href="#SEC3">MATCHING INTERFACE</a> +<li><a name="TOC4" href="#SEC4">QUOTING METACHARACTERS</a> +<li><a name="TOC5" href="#SEC5">PARTIAL MATCHES</a> +<li><a name="TOC6" href="#SEC6">UTF-8 AND THE MATCHING INTERFACE</a> +<li><a name="TOC7" href="#SEC7">PASSING MODIFIERS TO THE REGULAR EXPRESSION ENGINE</a> +<li><a name="TOC8" href="#SEC8">SCANNING TEXT INCREMENTALLY</a> +<li><a name="TOC9" href="#SEC9">PARSING HEX/OCTAL/C-RADIX NUMBERS</a> +<li><a name="TOC10" href="#SEC10">REPLACING PARTS OF STRINGS</a> +<li><a name="TOC11" href="#SEC11">AUTHOR</a> +<li><a name="TOC12" href="#SEC12">REVISION</a> +</ul> +<br><a name="SEC1" href="#TOC1">SYNOPSIS OF C++ WRAPPER</a><br> +<P> +<b>#include <pcrecpp.h></b> +</P> +<br><a name="SEC2" href="#TOC1">DESCRIPTION</a><br> +<P> +The C++ wrapper for PCRE was provided by Google Inc. Some additional +functionality was added by Giuseppe Maxia. This brief man page was constructed +from the notes in the <i>pcrecpp.h</i> file, which should be consulted for +further details. Note that the C++ wrapper supports only the original 8-bit +PCRE library. There is no 16-bit or 32-bit support at present. +</P> +<br><a name="SEC3" href="#TOC1">MATCHING INTERFACE</a><br> +<P> +The "FullMatch" operation checks that supplied text matches a supplied pattern +exactly. If pointer arguments are supplied, it copies matched sub-strings that +match sub-patterns into them. +<pre> + Example: successful match + pcrecpp::RE re("h.*o"); + re.FullMatch("hello"); + + Example: unsuccessful match (requires full match): + pcrecpp::RE re("e"); + !re.FullMatch("hello"); + + Example: creating a temporary RE object: + pcrecpp::RE("h.*o").FullMatch("hello"); +</pre> +You can pass in a "const char*" or a "string" for "text". The examples below +tend to use a const char*. You can, as in the different examples above, store +the RE object explicitly in a variable or use a temporary RE object. The +examples below use one mode or the other arbitrarily. Either could correctly be +used for any of these examples. +</P> +<P> +You must supply extra pointer arguments to extract matched subpieces. +<pre> + Example: extracts "ruby" into "s" and 1234 into "i" + int i; + string s; + pcrecpp::RE re("(\\w+):(\\d+)"); + re.FullMatch("ruby:1234", &s, &i); + + Example: does not try to extract any extra sub-patterns + re.FullMatch("ruby:1234", &s); + + Example: does not try to extract into NULL + re.FullMatch("ruby:1234", NULL, &i); + + Example: integer overflow causes failure + !re.FullMatch("ruby:1234567891234", NULL, &i); + + Example: fails because there aren't enough sub-patterns: + !pcrecpp::RE("\\w+:\\d+").FullMatch("ruby:1234", &s); + + Example: fails because string cannot be stored in integer + !pcrecpp::RE("(.*)").FullMatch("ruby", &i); +</pre> +The provided pointer arguments can be pointers to any scalar numeric +type, or one of: +<pre> + string (matched piece is copied to string) + StringPiece (StringPiece is mutated to point to matched piece) + T (where "bool T::ParseFrom(const char*, int)" exists) + NULL (the corresponding matched sub-pattern is not copied) +</pre> +The function returns true iff all of the following conditions are satisfied: +<pre> + a. "text" matches "pattern" exactly; + + b. The number of matched sub-patterns is >= number of supplied + pointers; + + c. The "i"th argument has a suitable type for holding the + string captured as the "i"th sub-pattern. If you pass in + void * NULL for the "i"th argument, or a non-void * NULL + of the correct type, or pass fewer arguments than the + number of sub-patterns, "i"th captured sub-pattern is + ignored. +</pre> +CAVEAT: An optional sub-pattern that does not exist in the matched +string is assigned the empty string. Therefore, the following will +return false (because the empty string is not a valid number): +<pre> + int number; + pcrecpp::RE::FullMatch("abc", "[a-z]+(\\d+)?", &number); +</pre> +The matching interface supports at most 16 arguments per call. +If you need more, consider using the more general interface +<b>pcrecpp::RE::DoMatch</b>. See <b>pcrecpp.h</b> for the signature for +<b>DoMatch</b>. +</P> +<P> +NOTE: Do not use <b>no_arg</b>, which is used internally to mark the end of a +list of optional arguments, as a placeholder for missing arguments, as this can +lead to segfaults. +</P> +<br><a name="SEC4" href="#TOC1">QUOTING METACHARACTERS</a><br> +<P> +You can use the "QuoteMeta" operation to insert backslashes before all +potentially meaningful characters in a string. The returned string, used as a +regular expression, will exactly match the original string. +<pre> + Example: + string quoted = RE::QuoteMeta(unquoted); +</pre> +Note that it's legal to escape a character even if it has no special meaning in +a regular expression -- so this function does that. (This also makes it +identical to the perl function of the same name; see "perldoc -f quotemeta".) +For example, "1.5-2.0?" becomes "1\.5\-2\.0\?". +</P> +<br><a name="SEC5" href="#TOC1">PARTIAL MATCHES</a><br> +<P> +You can use the "PartialMatch" operation when you want the pattern +to match any substring of the text. +<pre> + Example: simple search for a string: + pcrecpp::RE("ell").PartialMatch("hello"); + + Example: find first number in a string: + int number; + pcrecpp::RE re("(\\d+)"); + re.PartialMatch("x*100 + 20", &number); + assert(number == 100); +</PRE> +</P> +<br><a name="SEC6" href="#TOC1">UTF-8 AND THE MATCHING INTERFACE</a><br> +<P> +By default, pattern and text are plain text, one byte per character. The UTF8 +flag, passed to the constructor, causes both pattern and string to be treated +as UTF-8 text, still a byte stream but potentially multiple bytes per +character. In practice, the text is likelier to be UTF-8 than the pattern, but +the match returned may depend on the UTF8 flag, so always use it when matching +UTF8 text. For example, "." will match one byte normally but with UTF8 set may +match up to three bytes of a multi-byte character. +<pre> + Example: + pcrecpp::RE_Options options; + options.set_utf8(); + pcrecpp::RE re(utf8_pattern, options); + re.FullMatch(utf8_string); + + Example: using the convenience function UTF8(): + pcrecpp::RE re(utf8_pattern, pcrecpp::UTF8()); + re.FullMatch(utf8_string); +</pre> +NOTE: The UTF8 flag is ignored if pcre was not configured with the +<pre> + --enable-utf8 flag. +</PRE> +</P> +<br><a name="SEC7" href="#TOC1">PASSING MODIFIERS TO THE REGULAR EXPRESSION ENGINE</a><br> +<P> +PCRE defines some modifiers to change the behavior of the regular expression +engine. The C++ wrapper defines an auxiliary class, RE_Options, as a vehicle to +pass such modifiers to a RE class. Currently, the following modifiers are +supported: +<pre> + modifier description Perl corresponding + + PCRE_CASELESS case insensitive match /i + PCRE_MULTILINE multiple lines match /m + PCRE_DOTALL dot matches newlines /s + PCRE_DOLLAR_ENDONLY $ matches only at end N/A + PCRE_EXTRA strict escape parsing N/A + PCRE_EXTENDED ignore white spaces /x + PCRE_UTF8 handles UTF8 chars built-in + PCRE_UNGREEDY reverses * and *? N/A + PCRE_NO_AUTO_CAPTURE disables capturing parens N/A (*) +</pre> +(*) Both Perl and PCRE allow non capturing parentheses by means of the +"?:" modifier within the pattern itself. e.g. (?:ab|cd) does not +capture, while (ab|cd) does. +</P> +<P> +For a full account on how each modifier works, please check the +PCRE API reference page. +</P> +<P> +For each modifier, there are two member functions whose name is made +out of the modifier in lowercase, without the "PCRE_" prefix. For +instance, PCRE_CASELESS is handled by +<pre> + bool caseless() +</pre> +which returns true if the modifier is set, and +<pre> + RE_Options & set_caseless(bool) +</pre> +which sets or unsets the modifier. Moreover, PCRE_EXTRA_MATCH_LIMIT can be +accessed through the <b>set_match_limit()</b> and <b>match_limit()</b> member +functions. Setting <i>match_limit</i> to a non-zero value will limit the +execution of pcre to keep it from doing bad things like blowing the stack or +taking an eternity to return a result. A value of 5000 is good enough to stop +stack blowup in a 2MB thread stack. Setting <i>match_limit</i> to zero disables +match limiting. Alternatively, you can call <b>match_limit_recursion()</b> +which uses PCRE_EXTRA_MATCH_LIMIT_RECURSION to limit how much PCRE +recurses. <b>match_limit()</b> limits the number of matches PCRE does; +<b>match_limit_recursion()</b> limits the depth of internal recursion, and +therefore the amount of stack that is used. +</P> +<P> +Normally, to pass one or more modifiers to a RE class, you declare +a <i>RE_Options</i> object, set the appropriate options, and pass this +object to a RE constructor. Example: +<pre> + RE_Options opt; + opt.set_caseless(true); + if (RE("HELLO", opt).PartialMatch("hello world")) ... +</pre> +RE_options has two constructors. The default constructor takes no arguments and +creates a set of flags that are off by default. The optional parameter +<i>option_flags</i> is to facilitate transfer of legacy code from C programs. +This lets you do +<pre> + RE(pattern, + RE_Options(PCRE_CASELESS|PCRE_MULTILINE)).PartialMatch(str); +</pre> +However, new code is better off doing +<pre> + RE(pattern, + RE_Options().set_caseless(true).set_multiline(true)) + .PartialMatch(str); +</pre> +If you are going to pass one of the most used modifiers, there are some +convenience functions that return a RE_Options class with the +appropriate modifier already set: <b>CASELESS()</b>, <b>UTF8()</b>, +<b>MULTILINE()</b>, <b>DOTALL</b>(), and <b>EXTENDED()</b>. +</P> +<P> +If you need to set several options at once, and you don't want to go through +the pains of declaring a RE_Options object and setting several options, there +is a parallel method that give you such ability on the fly. You can concatenate +several <b>set_xxxxx()</b> member functions, since each of them returns a +reference to its class object. For example, to pass PCRE_CASELESS, +PCRE_EXTENDED, and PCRE_MULTILINE to a RE with one statement, you may write: +<pre> + RE(" ^ xyz \\s+ .* blah$", + RE_Options() + .set_caseless(true) + .set_extended(true) + .set_multiline(true)).PartialMatch(sometext); + +</PRE> +</P> +<br><a name="SEC8" href="#TOC1">SCANNING TEXT INCREMENTALLY</a><br> +<P> +The "Consume" operation may be useful if you want to repeatedly +match regular expressions at the front of a string and skip over +them as they match. This requires use of the "StringPiece" type, +which represents a sub-range of a real string. Like RE, StringPiece +is defined in the pcrecpp namespace. +<pre> + Example: read lines of the form "var = value" from a string. + string contents = ...; // Fill string somehow + pcrecpp::StringPiece input(contents); // Wrap in a StringPiece + + string var; + int value; + pcrecpp::RE re("(\\w+) = (\\d+)\n"); + while (re.Consume(&input, &var, &value)) { + ...; + } +</pre> +Each successful call to "Consume" will set "var/value", and also +advance "input" so it points past the matched text. +</P> +<P> +The "FindAndConsume" operation is similar to "Consume" but does not +anchor your match at the beginning of the string. For example, you +could extract all words from a string by repeatedly calling +<pre> + pcrecpp::RE("(\\w+)").FindAndConsume(&input, &word) +</PRE> +</P> +<br><a name="SEC9" href="#TOC1">PARSING HEX/OCTAL/C-RADIX NUMBERS</a><br> +<P> +By default, if you pass a pointer to a numeric value, the +corresponding text is interpreted as a base-10 number. You can +instead wrap the pointer with a call to one of the operators Hex(), +Octal(), or CRadix() to interpret the text in another base. The +CRadix operator interprets C-style "0" (base-8) and "0x" (base-16) +prefixes, but defaults to base-10. +<pre> + Example: + int a, b, c, d; + pcrecpp::RE re("(.*) (.*) (.*) (.*)"); + re.FullMatch("100 40 0100 0x40", + pcrecpp::Octal(&a), pcrecpp::Hex(&b), + pcrecpp::CRadix(&c), pcrecpp::CRadix(&d)); +</pre> +will leave 64 in a, b, c, and d. +</P> +<br><a name="SEC10" href="#TOC1">REPLACING PARTS OF STRINGS</a><br> +<P> +You can replace the first match of "pattern" in "str" with "rewrite". +Within "rewrite", backslash-escaped digits (\1 to \9) can be +used to insert text matching corresponding parenthesized group +from the pattern. \0 in "rewrite" refers to the entire matching +text. For example: +<pre> + string s = "yabba dabba doo"; + pcrecpp::RE("b+").Replace("d", &s); +</pre> +will leave "s" containing "yada dabba doo". The result is true if the pattern +matches and a replacement occurs, false otherwise. +</P> +<P> +<b>GlobalReplace</b> is like <b>Replace</b> except that it replaces all +occurrences of the pattern in the string with the rewrite. Replacements are +not subject to re-matching. For example: +<pre> + string s = "yabba dabba doo"; + pcrecpp::RE("b+").GlobalReplace("d", &s); +</pre> +will leave "s" containing "yada dada doo". It returns the number of +replacements made. +</P> +<P> +<b>Extract</b> is like <b>Replace</b>, except that if the pattern matches, +"rewrite" is copied into "out" (an additional argument) with substitutions. +The non-matching portions of "text" are ignored. Returns true iff a match +occurred and the extraction happened successfully; if no match occurs, the +string is left unaffected. +</P> +<br><a name="SEC11" href="#TOC1">AUTHOR</a><br> +<P> +The C++ wrapper was contributed by Google Inc. +<br> +Copyright © 2007 Google Inc. +<br> +</P> +<br><a name="SEC12" href="#TOC1">REVISION</a><br> +<P> +Last updated: 08 January 2012 +<br> +<p> +Return to the <a href="index.html">PCRE index page</a>. +</p> |