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-/*
- * An implementation of a simple text chat only messenger on the tox network
- * core.
- */
-
-/*
- * Copyright © 2016-2017 The TokTok team.
- * Copyright © 2013 Tox project.
- *
- * This file is part of Tox, the free peer to peer instant messenger.
- *
- * Tox is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Tox is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Tox. If not, see <http://www.gnu.org/licenses/>.
- */
-#ifndef MESSENGER_H
-#define MESSENGER_H
-
-#include "friend_connection.h"
-#include "friend_requests.h"
-#include "logger.h"
-
-#define MAX_NAME_LENGTH 128
-/* TODO(irungentoo): this must depend on other variable. */
-#define MAX_STATUSMESSAGE_LENGTH 1007
-/* Used for TCP relays in Messenger struct (may need to be % 2 == 0)*/
-#define NUM_SAVED_TCP_RELAYS 8
-/* This cannot be bigger than 256 */
-#define MAX_CONCURRENT_FILE_PIPES 256
-
-
-#define FRIEND_ADDRESS_SIZE (CRYPTO_PUBLIC_KEY_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
-
-enum {
- MESSAGE_NORMAL,
- MESSAGE_ACTION
-};
-
-/* NOTE: Packet ids below 24 must never be used. */
-#define PACKET_ID_ONLINE 24
-#define PACKET_ID_OFFLINE 25
-#define PACKET_ID_NICKNAME 48
-#define PACKET_ID_STATUSMESSAGE 49
-#define PACKET_ID_USERSTATUS 50
-#define PACKET_ID_TYPING 51
-#define PACKET_ID_MESSAGE 64
-#define PACKET_ID_ACTION (PACKET_ID_MESSAGE + MESSAGE_ACTION) /* 65 */
-#define PACKET_ID_MSI 69
-#define PACKET_ID_FILE_SENDREQUEST 80
-#define PACKET_ID_FILE_CONTROL 81
-#define PACKET_ID_FILE_DATA 82
-#define PACKET_ID_INVITE_CONFERENCE 96
-#define PACKET_ID_ONLINE_PACKET 97
-#define PACKET_ID_DIRECT_CONFERENCE 98
-#define PACKET_ID_MESSAGE_CONFERENCE 99
-#define PACKET_ID_LOSSY_CONFERENCE 199
-
-/* All packets starting with a byte in this range can be used for anything. */
-#define PACKET_ID_LOSSLESS_RANGE_START 160
-#define PACKET_ID_LOSSLESS_RANGE_SIZE 32
-#define PACKET_LOSSY_AV_RESERVED 8 /* Number of lossy packet types at start of range reserved for A/V. */
-
-typedef struct {
- uint8_t ipv6enabled;
- uint8_t udp_disabled;
- TCP_Proxy_Info proxy_info;
- uint16_t port_range[2];
- uint16_t tcp_server_port;
-
- uint8_t hole_punching_enabled;
- bool local_discovery_enabled;
-
- logger_cb *log_callback;
- void *log_user_data;
-} Messenger_Options;
-
-
-struct Receipts {
- uint32_t packet_num;
- uint32_t msg_id;
- struct Receipts *next;
-};
-
-/* Status definitions. */
-enum {
- NOFRIEND,
- FRIEND_ADDED,
- FRIEND_REQUESTED,
- FRIEND_CONFIRMED,
- FRIEND_ONLINE,
-};
-
-/* Errors for m_addfriend
- * FAERR - Friend Add Error
- */
-enum {
- FAERR_TOOLONG = -1,
- FAERR_NOMESSAGE = -2,
- FAERR_OWNKEY = -3,
- FAERR_ALREADYSENT = -4,
- FAERR_BADCHECKSUM = -6,
- FAERR_SETNEWNOSPAM = -7,
- FAERR_NOMEM = -8
-};
-
-
-/* Default start timeout in seconds between friend requests. */
-#define FRIENDREQUEST_TIMEOUT 5;
-
-enum {
- CONNECTION_NONE,
- CONNECTION_TCP,
- CONNECTION_UDP,
- CONNECTION_UNKNOWN
-};
-
-/* USERSTATUS -
- * Represents userstatuses someone can have.
- */
-
-typedef enum {
- USERSTATUS_NONE,
- USERSTATUS_AWAY,
- USERSTATUS_BUSY,
- USERSTATUS_INVALID
-}
-USERSTATUS;
-
-#define FILE_ID_LENGTH 32
-
-struct File_Transfers {
- uint64_t size;
- uint64_t transferred;
- uint8_t status; /* 0 == no transfer, 1 = not accepted, 3 = transferring, 4 = broken, 5 = finished */
- uint8_t paused; /* 0: not paused, 1 = paused by us, 2 = paused by other, 3 = paused by both. */
- uint32_t last_packet_number; /* number of the last packet sent. */
- uint64_t requested; /* total data requested by the request chunk callback */
- unsigned int slots_allocated; /* number of slots allocated to this transfer. */
- uint8_t id[FILE_ID_LENGTH];
-};
-enum {
- FILESTATUS_NONE,
- FILESTATUS_NOT_ACCEPTED,
- FILESTATUS_TRANSFERRING,
- //FILESTATUS_BROKEN,
- FILESTATUS_FINISHED
-};
-
-enum {
- FILE_PAUSE_NOT,
- FILE_PAUSE_US,
- FILE_PAUSE_OTHER,
- FILE_PAUSE_BOTH
-};
-
-enum {
- FILECONTROL_ACCEPT,
- FILECONTROL_PAUSE,
- FILECONTROL_KILL,
- FILECONTROL_SEEK
-};
-
-enum {
- FILEKIND_DATA,
- FILEKIND_AVATAR
-};
-
-
-typedef struct Messenger Messenger;
-
-typedef struct {
- uint8_t real_pk[CRYPTO_PUBLIC_KEY_SIZE];
- int friendcon_id;
-
- uint64_t friendrequest_lastsent; // Time at which the last friend request was sent.
- uint32_t friendrequest_timeout; // The timeout between successful friendrequest sending attempts.
- uint8_t status; // 0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
- uint8_t info[MAX_FRIEND_REQUEST_DATA_SIZE]; // the data that is sent during the friend requests we do.
- uint8_t name[MAX_NAME_LENGTH];
- uint16_t name_length;
- uint8_t name_sent; // 0 if we didn't send our name to this friend 1 if we have.
- uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
- uint16_t statusmessage_length;
- uint8_t statusmessage_sent;
- USERSTATUS userstatus;
- uint8_t userstatus_sent;
- uint8_t user_istyping;
- uint8_t user_istyping_sent;
- uint8_t is_typing;
- uint16_t info_size; // Length of the info.
- uint32_t message_id; // a semi-unique id used in read receipts.
- uint32_t friendrequest_nospam; // The nospam number used in the friend request.
- uint64_t last_seen_time;
- uint8_t last_connection_udp_tcp;
- struct File_Transfers file_sending[MAX_CONCURRENT_FILE_PIPES];
- unsigned int num_sending_files;
- struct File_Transfers file_receiving[MAX_CONCURRENT_FILE_PIPES];
-
- struct {
- int (*function)(Messenger *m, uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object);
- void *object;
- } lossy_rtp_packethandlers[PACKET_LOSSY_AV_RESERVED];
-
- struct Receipts *receipts_start;
- struct Receipts *receipts_end;
-} Friend;
-
-struct Messenger {
- Logger *log;
-
- Networking_Core *net;
- Net_Crypto *net_crypto;
- DHT *dht;
-
- Onion *onion;
- Onion_Announce *onion_a;
- Onion_Client *onion_c;
-
- Friend_Connections *fr_c;
-
- TCP_Server *tcp_server;
- Friend_Requests fr;
- uint8_t name[MAX_NAME_LENGTH];
- uint16_t name_length;
-
- uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
- uint16_t statusmessage_length;
-
- USERSTATUS userstatus;
-
- Friend *friendlist;
- uint32_t numfriends;
-
- time_t lastdump;
-
- uint8_t has_added_relays; // If the first connection has occurred in do_messenger
- Node_format loaded_relays[NUM_SAVED_TCP_RELAYS]; // Relays loaded from config
-
- void (*friend_message)(struct Messenger *m, uint32_t, unsigned int, const uint8_t *, size_t, void *);
- void (*friend_namechange)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
- void (*friend_statusmessagechange)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
- void (*friend_userstatuschange)(struct Messenger *m, uint32_t, unsigned int, void *);
- void (*friend_typingchange)(struct Messenger *m, uint32_t, bool, void *);
- void (*read_receipt)(struct Messenger *m, uint32_t, uint32_t, void *);
- void (*friend_connectionstatuschange)(struct Messenger *m, uint32_t, unsigned int, void *);
- void (*friend_connectionstatuschange_internal)(struct Messenger *m, uint32_t, uint8_t, void *);
- void *friend_connectionstatuschange_internal_userdata;
-
- void *conferences_object; /* Set by new_groupchats()*/
- void (*conference_invite)(struct Messenger *m, uint32_t, const uint8_t *, uint16_t, void *);
-
- void (*file_sendrequest)(struct Messenger *m, uint32_t, uint32_t, uint32_t, uint64_t, const uint8_t *, size_t,
- void *);
- void (*file_filecontrol)(struct Messenger *m, uint32_t, uint32_t, unsigned int, void *);
- void (*file_filedata)(struct Messenger *m, uint32_t, uint32_t, uint64_t, const uint8_t *, size_t, void *);
- void (*file_reqchunk)(struct Messenger *m, uint32_t, uint32_t, uint64_t, size_t, void *);
-
- void (*msi_packet)(struct Messenger *m, uint32_t, const uint8_t *, uint16_t, void *);
- void *msi_packet_userdata;
-
- void (*lossy_packethandler)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
- void (*lossless_packethandler)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
-
- void (*core_connection_change)(struct Messenger *m, unsigned int, void *);
- unsigned int last_connection_status;
-
- Messenger_Options options;
-};
-
-/* Format: [real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
- *
- * return FRIEND_ADDRESS_SIZE byte address to give to others.
- */
-void getaddress(const Messenger *m, uint8_t *address);
-
-/* Add a friend.
- * Set the data that will be sent along with friend request.
- * address is the address of the friend (returned by getaddress of the friend
- * you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
- * TODO(irungentoo): add checksum.
- * data is the data and length is the length.
- *
- * return the friend number if success.
- * return -1 if message length is too long.
- * return -2 if no message (message length must be >= 1 byte).
- * return -3 if user's own key.
- * return -4 if friend request already sent or already a friend.
- * return -6 if bad checksum in address.
- * return -7 if the friend was already there but the nospam was different.
- * (the nospam for that friend was set to the new one).
- * return -8 if increasing the friend list size fails.
- */
-int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length);
-
-
-/* Add a friend without sending a friendrequest.
- * return the friend number if success.
- * return -3 if user's own key.
- * return -4 if friend request already sent or already a friend.
- * return -6 if bad checksum in address.
- * return -8 if increasing the friend list size fails.
- */
-int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk);
-
-/* return the friend number associated to that client id.
- * return -1 if no such friend.
- */
-int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk);
-
-/* Copies the public key associated to that friend id into real_pk buffer.
- * Make sure that real_pk is of size CRYPTO_PUBLIC_KEY_SIZE.
- *
- * return 0 if success
- * return -1 if failure
- */
-int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk);
-
-/* return friend connection id on success.
- * return -1 if failure.
- */
-int getfriendcon_id(const Messenger *m, int32_t friendnumber);
-
-/* Remove a friend.
- *
- * return 0 if success
- * return -1 if failure
- */
-int m_delfriend(Messenger *m, int32_t friendnumber);
-
-/* Checks friend's connecting status.
- *
- * return CONNECTION_UDP (2) if friend is directly connected to us (Online UDP).
- * return CONNECTION_TCP (1) if friend is connected to us (Online TCP).
- * return CONNECTION_NONE (0) if friend is not connected to us (Offline).
- * return -1 on failure.
- */
-int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber);
-
-/* Checks if there exists a friend with given friendnumber.
- *
- * return 1 if friend exists.
- * return 0 if friend doesn't exist.
- */
-int m_friend_exists(const Messenger *m, int32_t friendnumber);
-
-/* Send a message of type to an online friend.
- *
- * return -1 if friend not valid.
- * return -2 if too large.
- * return -3 if friend not online.
- * return -4 if send failed (because queue is full).
- * return -5 if bad type.
- * return 0 if success.
- *
- * the value in message_id will be passed to your read_receipt callback when the other receives the message.
- */
-int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length,
- uint32_t *message_id);
-
-
-/* Set the name and name_length of a friend.
- * name must be a string of maximum MAX_NAME_LENGTH length.
- * length must be at least 1 byte.
- * length is the length of name with the NULL terminator.
- *
- * return 0 if success.
- * return -1 if failure.
- */
-int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length);
-
-/* Set our nickname.
- * name must be a string of maximum MAX_NAME_LENGTH length.
- * length must be at least 1 byte.
- * length is the length of name with the NULL terminator.
- *
- * return 0 if success.
- * return -1 if failure.
- */
-int setname(Messenger *m, const uint8_t *name, uint16_t length);
-
-/*
- * Get your nickname.
- * m - The messenger context to use.
- * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
- *
- * return length of the name.
- * return 0 on error.
- */
-uint16_t getself_name(const Messenger *m, uint8_t *name);
-
-/* Get name of friendnumber and put it in name.
- * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
- *
- * return length of name if success.
- * return -1 if failure.
- */
-int getname(const Messenger *m, int32_t friendnumber, uint8_t *name);
-
-/* return the length of name, including null on success.
- * return -1 on failure.
- */
-int m_get_name_size(const Messenger *m, int32_t friendnumber);
-int m_get_self_name_size(const Messenger *m);
-
-/* Set our user status.
- * You are responsible for freeing status after.
- *
- * returns 0 on success.
- * returns -1 on failure.
- */
-int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length);
-int m_set_userstatus(Messenger *m, uint8_t status);
-
-/* return the length of friendnumber's status message, including null on success.
- * return -1 on failure.
- */
-int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber);
-int m_get_self_statusmessage_size(const Messenger *m);
-
-/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
- * Get the size you need to allocate from m_get_statusmessage_size.
- * The self variant will copy our own status message.
- *
- * returns the length of the copied data on success
- * retruns -1 on failure.
- */
-int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
-int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf);
-
-/* return one of USERSTATUS values.
- * Values unknown to your application should be represented as USERSTATUS_NONE.
- * As above, the self variant will return our own USERSTATUS.
- * If friendnumber is invalid, this shall return USERSTATUS_INVALID.
- */
-uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber);
-uint8_t m_get_self_userstatus(const Messenger *m);
-
-
-/* returns timestamp of last time friendnumber was seen online or 0 if never seen.
- * if friendnumber is invalid this function will return UINT64_MAX.
- */
-uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber);
-
-/* Set our typing status for a friend.
- * You are responsible for turning it on or off.
- *
- * returns 0 on success.
- * returns -1 on failure.
- */
-int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing);
-
-/* Get the typing status of a friend.
- *
- * returns 0 if friend is not typing.
- * returns 1 if friend is typing.
- */
-int m_get_istyping(const Messenger *m, int32_t friendnumber);
-
-/* Set the logger callback.
- */
-void m_callback_log(Messenger *m, logger_cb *function, void *context, void *userdata);
-
-/* Set the function that will be executed when a friend request is received.
- * Function format is function(uint8_t * public_key, uint8_t * data, size_t length)
- */
-void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, size_t,
- void *));
-
-/* Set the function that will be executed when a message from a friend is received.
- * Function format is: function(uint32_t friendnumber, unsigned int type, uint8_t * message, uint32_t length)
- */
-void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, const uint8_t *,
- size_t, void *));
-
-/* Set the callback for name changes.
- * Function(uint32_t friendnumber, uint8_t *newname, size_t length)
- * You are not responsible for freeing newname.
- */
-void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *));
-
-/* Set the callback for status message changes.
- * Function(uint32_t friendnumber, uint8_t *newstatus, size_t length)
- *
- * You are not responsible for freeing newstatus
- */
-void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *));
-
-/* Set the callback for status type changes.
- * Function(uint32_t friendnumber, USERSTATUS kind)
- */
-void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *));
-
-/* Set the callback for typing changes.
- * Function(uint32_t friendnumber, uint8_t is_typing)
- */
-void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, uint32_t, bool, void *));
-
-/* Set the callback for read receipts.
- * Function(uint32_t friendnumber, uint32_t receipt)
- *
- * If you are keeping a record of returns from m_sendmessage,
- * receipt might be one of those values, meaning the message
- * has been received on the other side.
- * Since core doesn't track ids for you, receipt may not correspond to any message.
- * In that case, you should discard it.
- */
-void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, void *));
-
-/* Set the callback for connection status changes.
- * function(uint32_t friendnumber, uint8_t status)
- *
- * Status:
- * 0 -- friend went offline after being previously online.
- * 1 -- friend went online.
- *
- * Note that this callback is not called when adding friends, thus the "after
- * being previously online" part.
- * It's assumed that when adding friends, their connection status is offline.
- */
-void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *));
-
-/* Same as previous but for internal A/V core usage only */
-void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, uint32_t, uint8_t, void *),
- void *userdata);
-
-
-/* Set the callback for typing changes.
- * Function(unsigned int connection_status (0 = not connected, 1 = TCP only, 2 = UDP + TCP))
- */
-void m_callback_core_connection(Messenger *m, void (*function)(Messenger *m, unsigned int, void *));
-
-/**********CONFERENCES************/
-
-/* Set the callback for conference invites.
- *
- * Function(Messenger *m, uint32_t friendnumber, uint8_t *data, uint16_t length, void *userdata)
- */
-void m_callback_conference_invite(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t,
- void *));
-
-/* Send a conference invite packet.
- *
- * return 1 on success
- * return 0 on failure
- */
-int send_conference_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
-
-/****************FILE SENDING*****************/
-
-
-/* Set the callback for file send requests.
- *
- * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint32_t filetype, uint64_t filesize, uint8_t *filename, size_t filename_length, void *userdata)
- */
-void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint32_t, uint64_t,
- const uint8_t *, size_t, void *));
-
-
-/* Set the callback for file control requests.
- *
- * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, unsigned int control_type, void *userdata)
- *
- */
-void callback_file_control(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, unsigned int, void *));
-
-/* Set the callback for file data.
- *
- * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, uint8_t *data, size_t length, void *userdata)
- *
- */
-void callback_file_data(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, const uint8_t *,
- size_t, void *));
-
-/* Set the callback for file request chunk.
- *
- * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, size_t length, void *userdata)
- *
- */
-void callback_file_reqchunk(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, size_t, void *));
-
-
-/* Copy the file transfer file id to file_id
- *
- * return 0 on success.
- * return -1 if friend not valid.
- * return -2 if filenumber not valid
- */
-int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id);
-
-/* Send a file send request.
- * Maximum filename length is 255 bytes.
- * return file number on success
- * return -1 if friend not found.
- * return -2 if filename length invalid.
- * return -3 if no more file sending slots left.
- * return -4 if could not send packet (friend offline).
- *
- */
-long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize,
- const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length);
-
-/* Send a file control request.
- *
- * return 0 on success
- * return -1 if friend not valid.
- * return -2 if friend not online.
- * return -3 if file number invalid.
- * return -4 if file control is bad.
- * return -5 if file already paused.
- * return -6 if resume file failed because it was only paused by the other.
- * return -7 if resume file failed because it wasn't paused.
- * return -8 if packet failed to send.
- */
-int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control);
-
-/* Send a seek file control request.
- *
- * return 0 on success
- * return -1 if friend not valid.
- * return -2 if friend not online.
- * return -3 if file number invalid.
- * return -4 if not receiving file.
- * return -5 if file status wrong.
- * return -6 if position bad.
- * return -8 if packet failed to send.
- */
-int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position);
-
-/* Send file data.
- *
- * return 0 on success
- * return -1 if friend not valid.
- * return -2 if friend not online.
- * return -3 if filenumber invalid.
- * return -4 if file transfer not transferring.
- * return -5 if bad data size.
- * return -6 if packet queue full.
- * return -7 if wrong position.
- */
-int file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position, const uint8_t *data,
- uint16_t length);
-
-/* Give the number of bytes left to be sent/received.
- *
- * send_receive is 0 if we want the sending files, 1 if we want the receiving.
- *
- * return number of bytes remaining to be sent/received on success
- * return 0 on failure
- */
-uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
-
-/*************** A/V related ******************/
-
-/* Set the callback for msi packets.
- *
- * Function(Messenger *m, uint32_t friendnumber, uint8_t *data, uint16_t length, void *userdata)
- */
-void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t, void *),
- void *userdata);
-
-/* Send an msi packet.
- *
- * return 1 on success
- * return 0 on failure
- */
-int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
-
-/* Set handlers for lossy rtp packets.
- *
- * return -1 on failure.
- * return 0 on success.
- */
-int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte, int (*packet_handler_callback)(Messenger *m,
- uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object), void *object);
-
-/**********************************************/
-
-/* Set handlers for custom lossy packets.
- *
- */
-void custom_lossy_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m,
- uint32_t friendnumber, const uint8_t *data, size_t len, void *object));
-
-/* High level function to send custom lossy packets.
- *
- * return -1 if friend invalid.
- * return -2 if length wrong.
- * return -3 if first byte invalid.
- * return -4 if friend offline.
- * return -5 if packet failed to send because of other error.
- * return 0 on success.
- */
-int m_send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
-
-
-/* Set handlers for custom lossless packets.
- *
- */
-void custom_lossless_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m,
- uint32_t friendnumber, const uint8_t *data, size_t len, void *object));
-
-/* High level function to send custom lossless packets.
- *
- * return -1 if friend invalid.
- * return -2 if length wrong.
- * return -3 if first byte invalid.
- * return -4 if friend offline.
- * return -5 if packet failed to send because of other error.
- * return 0 on success.
- */
-int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
-
-/**********************************************/
-
-enum {
- MESSENGER_ERROR_NONE,
- MESSENGER_ERROR_PORT,
- MESSENGER_ERROR_TCP_SERVER,
- MESSENGER_ERROR_OTHER
-};
-
-/* Run this at startup.
- * return allocated instance of Messenger on success.
- * return 0 if there are problems.
- *
- * if error is not NULL it will be set to one of the values in the enum above.
- */
-Messenger *new_messenger(Messenger_Options *options, unsigned int *error);
-
-/* Run this before closing shop
- * Free all datastructures.
- */
-void kill_messenger(Messenger *m);
-
-/* The main loop that needs to be run at least 20 times per second. */
-void do_messenger(Messenger *m, void *userdata);
-
-/* Return the time in milliseconds before do_messenger() should be called again
- * for optimal performance.
- *
- * returns time (in ms) before the next do_messenger() needs to be run on success.
- */
-uint32_t messenger_run_interval(const Messenger *m);
-
-/* SAVING AND LOADING FUNCTIONS: */
-
-/* return size of the messenger data (for saving). */
-uint32_t messenger_size(const Messenger *m);
-
-/* Save the messenger in data (must be allocated memory of size Messenger_size()) */
-void messenger_save(const Messenger *m, uint8_t *data);
-
-/* Load the messenger from data of size length. */
-int messenger_load(Messenger *m, const uint8_t *data, uint32_t length);
-
-/* Return the number of friends in the instance m.
- * You should use this to determine how much memory to allocate
- * for copy_friendlist. */
-uint32_t count_friendlist(const Messenger *m);
-
-/* Copy a list of valid friend IDs into the array out_list.
- * If out_list is NULL, returns 0.
- * Otherwise, returns the number of elements copied.
- * If the array was too small, the contents
- * of out_list will be truncated to list_size. */
-uint32_t copy_friendlist(const Messenger *m, uint32_t *out_list, uint32_t list_size);
-
-#endif