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-rw-r--r--libs/tdlib/td/tdactor/CMakeLists.txt65
-rw-r--r--libs/tdlib/td/tdactor/example/example.cpp49
-rw-r--r--libs/tdlib/td/tdactor/td/actor/Condition.h47
-rw-r--r--libs/tdlib/td/tdactor/td/actor/MultiPromise.cpp90
-rw-r--r--libs/tdlib/td/tdactor/td/actor/MultiPromise.h116
-rw-r--r--libs/tdlib/td/tdactor/td/actor/PromiseFuture.h570
-rw-r--r--libs/tdlib/td/tdactor/td/actor/SchedulerLocalStorage.h70
-rw-r--r--libs/tdlib/td/tdactor/td/actor/SignalSlot.h108
-rw-r--r--libs/tdlib/td/tdactor/td/actor/SleepActor.h33
-rw-r--r--libs/tdlib/td/tdactor/td/actor/Timeout.cpp96
-rw-r--r--libs/tdlib/td/tdactor/td/actor/Timeout.h127
-rw-r--r--libs/tdlib/td/tdactor/td/actor/actor.h14
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/Actor-decl.h120
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/Actor.h153
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/ActorId-decl.h169
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/ActorId.h200
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/ActorInfo-decl.h119
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/ActorInfo.h201
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.cpp102
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.h93
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/Event.h247
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/EventFull-decl.h87
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/EventFull.h38
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/Scheduler-decl.h296
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/Scheduler.cpp496
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl/Scheduler.h397
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl2/ActorLocker.h117
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl2/ActorSignals.h84
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl2/ActorState.h166
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.cpp11
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.h1508
-rw-r--r--libs/tdlib/td/tdactor/td/actor/impl2/SchedulerId.h32
-rw-r--r--libs/tdlib/td/tdactor/test/actors_bugs.cpp47
-rw-r--r--libs/tdlib/td/tdactor/test/actors_impl2.cpp535
-rw-r--r--libs/tdlib/td/tdactor/test/actors_main.cpp463
-rw-r--r--libs/tdlib/td/tdactor/test/actors_simple.cpp622
-rw-r--r--libs/tdlib/td/tdactor/test/actors_workers.cpp156
37 files changed, 0 insertions, 7844 deletions
diff --git a/libs/tdlib/td/tdactor/CMakeLists.txt b/libs/tdlib/td/tdactor/CMakeLists.txt
deleted file mode 100644
index c0c83025e5..0000000000
--- a/libs/tdlib/td/tdactor/CMakeLists.txt
+++ /dev/null
@@ -1,65 +0,0 @@
-cmake_minimum_required(VERSION 3.0.2 FATAL_ERROR)
-
-#SOURCE SETS
-set(TDACTOR_SOURCE
- td/actor/impl/ConcurrentScheduler.cpp
- td/actor/impl/Scheduler.cpp
- td/actor/MultiPromise.cpp
- td/actor/Timeout.cpp
-
- td/actor/impl2/Scheduler.cpp
-
- td/actor/impl/Actor-decl.h
- td/actor/impl/Actor.h
- td/actor/impl/ActorId-decl.h
- td/actor/impl/ActorId.h
- td/actor/impl/ActorInfo-decl.h
- td/actor/impl/ActorInfo.h
- td/actor/impl/EventFull-decl.h
- td/actor/impl/EventFull.h
- td/actor/impl/ConcurrentScheduler.h
- td/actor/impl/Event.h
- td/actor/impl/Scheduler-decl.h
- td/actor/impl/Scheduler.h
- td/actor/Condition.h
- td/actor/MultiPromise.h
- td/actor/PromiseFuture.h
- td/actor/SchedulerLocalStorage.h
- td/actor/SignalSlot.h
- td/actor/SleepActor.h
- td/actor/Timeout.h
- td/actor/actor.h
-
- td/actor/impl2/ActorLocker.h
- td/actor/impl2/ActorSignals.h
- td/actor/impl2/ActorState.h
- td/actor/impl2/Scheduler.h
- td/actor/impl2/SchedulerId.h
-)
-
-set(TDACTOR_TEST_SOURCE
- ${CMAKE_CURRENT_SOURCE_DIR}/test/actors_impl2.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/test/actors_main.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/test/actors_simple.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/test/actors_workers.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/test/actors_bugs.cpp
- PARENT_SCOPE
-)
-
-#RULES
-
-#LIBRARIES
-
-add_library(tdactor STATIC ${TDACTOR_SOURCE})
-target_include_directories(tdactor PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>)
-target_link_libraries(tdactor PUBLIC tdutils)
-
-add_executable(example example/example.cpp)
-target_link_libraries(example PRIVATE tdactor)
-
-install(TARGETS tdactor EXPORT TdTargets
- LIBRARY DESTINATION lib
- ARCHIVE DESTINATION lib
- RUNTIME DESTINATION bin
- INCLUDES DESTINATION include
-)
diff --git a/libs/tdlib/td/tdactor/example/example.cpp b/libs/tdlib/td/tdactor/example/example.cpp
deleted file mode 100644
index 4c2415c5e2..0000000000
--- a/libs/tdlib/td/tdactor/example/example.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/actor.h"
-
-#include "td/utils/logging.h"
-
-class Worker : public td::Actor {
- public:
- void ping(int x) {
- LOG(ERROR) << "got ping " << x;
- }
-};
-
-class MainActor : public td::Actor {
- public:
- void start_up() override {
- LOG(ERROR) << "start up";
- set_timeout_in(10);
- worker_ = td::create_actor_on_scheduler<Worker>("Worker", 1);
- send_closure(worker_, &Worker::ping, 123);
- }
-
- void timeout_expired() override {
- LOG(ERROR) << "timeout expired";
- td::Scheduler::instance()->finish();
- }
-
- private:
- td::ActorOwn<Worker> worker_;
-};
-
-int main(void) {
- td::ConcurrentScheduler scheduler;
- scheduler.init(4 /*threads_count*/);
- scheduler.start();
- {
- auto guard = scheduler.get_current_guard();
- td::create_actor_on_scheduler<MainActor>("Main actor", 0).release();
- }
- while (!scheduler.is_finished()) {
- scheduler.run_main(10);
- }
- scheduler.finish();
- return 0;
-}
diff --git a/libs/tdlib/td/tdactor/td/actor/Condition.h b/libs/tdlib/td/tdactor/td/actor/Condition.h
deleted file mode 100644
index c3799df487..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/Condition.h
+++ /dev/null
@@ -1,47 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-
-#include "td/utils/logging.h"
-
-namespace td {
-class Condition {
- class Helper : public Actor {
- public:
- void wait(Promise<> promise) {
- pending_promises_.push_back(std::move(promise));
- }
-
- private:
- std::vector<Promise<>> pending_promises_;
- void tear_down() override {
- for (auto &promise : pending_promises_) {
- promise.set_value(Unit());
- }
- }
- };
-
- public:
- Condition() {
- own_actor_ = create_actor<Helper>("helper");
- actor_ = own_actor_.get();
- }
- void wait(Promise<> promise) {
- send_closure(actor_, &Helper::wait, std::move(promise));
- }
- void set_true() {
- CHECK(!own_actor_.empty());
- own_actor_.reset();
- }
-
- private:
- ActorId<Helper> actor_;
- ActorOwn<Helper> own_actor_;
-};
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/MultiPromise.cpp b/libs/tdlib/td/tdactor/td/actor/MultiPromise.cpp
deleted file mode 100644
index 0d98f5cfb4..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/MultiPromise.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/MultiPromise.h"
-
-namespace td {
-void MultiPromiseActor::add_promise(Promise<Unit> &&promise) {
- promises_.emplace_back(std::move(promise));
-}
-
-Promise<Unit> MultiPromiseActor::get_promise() {
- if (empty()) {
- register_actor("MultiPromise", this).release();
- }
- CHECK(!promises_.empty());
-
- PromiseActor<Unit> promise;
- FutureActor<Unit> future;
- init_promise_future(&promise, &future);
-
- future.set_event(EventCreator::raw(actor_id(), nullptr));
- futures_.emplace_back(std::move(future));
- return PromiseCreator::from_promise_actor(std::move(promise));
-}
-
-void MultiPromiseActor::raw_event(const Event::Raw &event) {
- received_results_++;
- if (received_results_ == futures_.size()) {
- if (!ignore_errors_) {
- for (auto &future : futures_) {
- auto result = future.move_as_result();
- if (result.is_error()) {
- return set_result(result.move_as_error());
- }
- }
- }
- return set_result(Unit());
- }
-}
-
-void MultiPromiseActor::set_ignore_errors(bool ignore_errors) {
- ignore_errors_ = ignore_errors;
-}
-
-void MultiPromiseActor::set_result(Result<Unit> &&result) {
- // MultiPromiseActor should be cleared before he begins to send out result
- auto promises_copy = std::move(promises_);
- promises_.clear();
- auto futures_copy = std::move(futures_);
- futures_.clear();
- received_results_ = 0;
- stop();
-
- if (!promises_copy.empty()) {
- for (size_t i = 0; i + 1 < promises_copy.size(); i++) {
- promises_copy[i].set_result(result.clone());
- }
- promises_copy.back().set_result(std::move(result));
- }
-}
-
-size_t MultiPromiseActor::promise_count() const {
- return promises_.size();
-}
-
-void MultiPromiseActorSafe::add_promise(Promise<Unit> &&promise) {
- multi_promise_->add_promise(std::move(promise));
-}
-
-Promise<Unit> MultiPromiseActorSafe::get_promise() {
- return multi_promise_->get_promise();
-}
-
-void MultiPromiseActorSafe::set_ignore_errors(bool ignore_errors) {
- multi_promise_->set_ignore_errors(ignore_errors);
-}
-
-size_t MultiPromiseActorSafe::promise_count() const {
- return multi_promise_->promise_count();
-}
-
-MultiPromiseActorSafe::~MultiPromiseActorSafe() {
- if (!multi_promise_->empty()) {
- register_existing_actor(std::move(multi_promise_)).release();
- }
-}
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/MultiPromise.h b/libs/tdlib/td/tdactor/td/actor/MultiPromise.h
deleted file mode 100644
index aa28947464..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/MultiPromise.h
+++ /dev/null
@@ -1,116 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-#include "td/actor/PromiseFuture.h"
-
-#include "td/utils/common.h"
-#include "td/utils/logging.h"
-#include "td/utils/Status.h"
-
-namespace td {
-
-class MultiPromiseInterface {
- public:
- virtual void add_promise(Promise<> &&promise) = 0;
- virtual Promise<> get_promise() = 0;
-
- // deprecated?
- virtual size_t promise_count() const = 0;
- virtual void set_ignore_errors(bool ignore_errors) = 0;
-
- MultiPromiseInterface() = default;
- MultiPromiseInterface(const MultiPromiseInterface &) = delete;
- MultiPromiseInterface &operator=(const MultiPromiseInterface &) = delete;
- MultiPromiseInterface(MultiPromiseInterface &&) = default;
- MultiPromiseInterface &operator=(MultiPromiseInterface &&) = default;
- virtual ~MultiPromiseInterface() = default;
-};
-
-class MultiPromise : public MultiPromiseInterface {
- public:
- void add_promise(Promise<> &&promise) override {
- impl_->add_promise(std::move(promise));
- }
- Promise<> get_promise() override {
- return impl_->get_promise();
- }
-
- // deprecated?
- size_t promise_count() const override {
- return impl_->promise_count();
- }
- void set_ignore_errors(bool ignore_errors) override {
- impl_->set_ignore_errors(ignore_errors);
- }
-
- MultiPromise() = default;
- explicit MultiPromise(std::unique_ptr<MultiPromiseInterface> impl) : impl_(std::move(impl)) {
- }
-
- private:
- std::unique_ptr<MultiPromiseInterface> impl_;
-};
-
-class MultiPromiseActor final
- : public Actor
- , public MultiPromiseInterface {
- public:
- MultiPromiseActor() = default;
-
- void add_promise(Promise<Unit> &&promise) override;
-
- Promise<Unit> get_promise() override;
-
- void set_ignore_errors(bool ignore_errors) override;
-
- size_t promise_count() const override;
-
- private:
- void set_result(Result<Unit> &&result);
-
- vector<Promise<Unit>> promises_; // promises waiting for result
- vector<FutureActor<Unit>> futures_; // futures waiting for result of the queries
- size_t received_results_ = 0;
- bool ignore_errors_ = false;
-
- void raw_event(const Event::Raw &event) override;
-
- void on_start_migrate(int32) override {
- UNREACHABLE();
- }
- void on_finish_migrate() override {
- UNREACHABLE();
- }
-};
-
-class MultiPromiseActorSafe : public MultiPromiseInterface {
- public:
- void add_promise(Promise<Unit> &&promise) override;
- Promise<Unit> get_promise() override;
- void set_ignore_errors(bool ignore_errors) override;
- size_t promise_count() const override;
- MultiPromiseActorSafe() = default;
- MultiPromiseActorSafe(const MultiPromiseActorSafe &other) = delete;
- MultiPromiseActorSafe &operator=(const MultiPromiseActorSafe &other) = delete;
- MultiPromiseActorSafe(MultiPromiseActorSafe &&other) = delete;
- MultiPromiseActorSafe &operator=(MultiPromiseActorSafe &&other) = delete;
- ~MultiPromiseActorSafe() override;
-
- private:
- std::unique_ptr<MultiPromiseActor> multi_promise_ = std::make_unique<MultiPromiseActor>();
-};
-
-class MultiPromiseCreator {
- public:
- static MultiPromise create() {
- return MultiPromise(std::make_unique<MultiPromiseActor>());
- }
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/PromiseFuture.h b/libs/tdlib/td/tdactor/td/actor/PromiseFuture.h
deleted file mode 100644
index 63156c3838..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/PromiseFuture.h
+++ /dev/null
@@ -1,570 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-
-#include "td/utils/Closure.h"
-#include "td/utils/common.h"
-#include "td/utils/invoke.h" // for tuple_for_each
-#include "td/utils/logging.h"
-#include "td/utils/ScopeGuard.h"
-#include "td/utils/Status.h"
-
-#include <tuple>
-#include <type_traits>
-#include <utility>
-
-namespace td {
-template <class T = Unit>
-class PromiseInterface {
- public:
- PromiseInterface() = default;
- PromiseInterface(const PromiseInterface &) = delete;
- PromiseInterface &operator=(const PromiseInterface &) = delete;
- PromiseInterface(PromiseInterface &&) = default;
- PromiseInterface &operator=(PromiseInterface &&) = default;
- virtual ~PromiseInterface() = default;
- virtual void set_value(T &&value) {
- set_result(std::move(value));
- }
- virtual void set_error(Status &&error) {
- set_result(std::move(error));
- }
- virtual void set_result(Result<T> &&result) {
- if (result.is_ok()) {
- set_value(result.move_as_ok());
- } else {
- set_error(result.move_as_error());
- }
- }
- virtual void start_migrate(int32 sched_id) {
- }
- virtual void finish_migrate() {
- }
-};
-
-template <class T = Unit>
-class FutureInterface {
- public:
- FutureInterface() = default;
- FutureInterface(const FutureInterface &) = delete;
- FutureInterface &operator=(const FutureInterface &) = delete;
- FutureInterface(FutureInterface &&) = default;
- FutureInterface &operator=(FutureInterface &&) = default;
- virtual ~FutureInterface() = default;
- virtual bool is_ready() = 0;
- virtual bool is_ok() = 0;
- virtual bool is_error() = 0;
- virtual const T &ok() = 0;
- virtual T move_as_ok() = 0;
- virtual const Status &error() = 0;
- virtual Status move_as_error() TD_WARN_UNUSED_RESULT = 0;
- virtual const Result<T> &result() = 0;
- virtual Result<T> move_as_result() TD_WARN_UNUSED_RESULT = 0;
-};
-
-template <class T>
-class SafePromise;
-
-template <class T = Unit>
-class Promise {
- public:
- void set_value(T &&value) {
- if (!promise_) {
- return;
- }
- promise_->set_value(std::move(value));
- promise_.reset();
- }
- void set_error(Status &&error) {
- if (!promise_) {
- return;
- }
- promise_->set_error(std::move(error));
- promise_.reset();
- }
- void set_result(Result<T> &&result) {
- if (!promise_) {
- return;
- }
- promise_->set_result(std::move(result));
- promise_.reset();
- }
- void reset() {
- promise_.reset();
- }
- void start_migrate(int32 sched_id) {
- if (!promise_) {
- return;
- }
- promise_->start_migrate(sched_id);
- }
- void finish_migrate() {
- if (!promise_) {
- return;
- }
- promise_->finish_migrate();
- }
- std::unique_ptr<PromiseInterface<T>> release() {
- return std::move(promise_);
- }
-
- Promise() = default;
- explicit Promise(std::unique_ptr<PromiseInterface<T>> promise) : promise_(std::move(promise)) {
- }
- Promise(SafePromise<T> &&other);
- Promise &operator=(SafePromise<T> &&other);
-
- explicit operator bool() {
- return static_cast<bool>(promise_);
- }
-
- private:
- std::unique_ptr<PromiseInterface<T>> promise_;
-};
-
-template <class T>
-void start_migrate(Promise<T> &promise, int32 sched_id) {
- // promise.start_migrate(sched_id);
-}
-template <class T>
-void finish_migrate(Promise<T> &promise) {
- // promise.finish_migrate();
-}
-
-template <class T = Unit>
-class SafePromise {
- public:
- SafePromise(Promise<T> promise, Result<T> result) : promise_(std::move(promise)), result_(std::move(result)) {
- }
- SafePromise(const SafePromise &other) = delete;
- SafePromise &operator=(const SafePromise &other) = delete;
- SafePromise(SafePromise &&other) = default;
- SafePromise &operator=(SafePromise &&other) = default;
- ~SafePromise() {
- if (promise_) {
- promise_.set_result(std::move(result_));
- }
- }
- Promise<T> release() {
- return std::move(promise_);
- }
-
- private:
- Promise<T> promise_;
- Result<T> result_;
-};
-
-template <class T>
-Promise<T>::Promise(SafePromise<T> &&other) : Promise(other.release()) {
-}
-template <class T>
-Promise<T> &Promise<T>::operator=(SafePromise<T> &&other) {
- *this = other.release();
- return *this;
-}
-
-namespace detail {
-
-class EventPromise : public PromiseInterface<Unit> {
- public:
- void set_value(Unit &&) override {
- ok_.try_emit();
- fail_.clear();
- }
- void set_error(Status &&) override {
- do_set_error();
- }
-
- EventPromise(const EventPromise &other) = delete;
- EventPromise &operator=(const EventPromise &other) = delete;
- EventPromise(EventPromise &&other) = delete;
- EventPromise &operator=(EventPromise &&other) = delete;
- ~EventPromise() override {
- do_set_error();
- }
-
- EventPromise() = default;
- explicit EventPromise(EventFull ok) : ok_(std::move(ok)), use_ok_as_fail_(true) {
- }
- EventPromise(EventFull ok, EventFull fail) : ok_(std::move(ok)), fail_(std::move(fail)), use_ok_as_fail_(false) {
- }
-
- private:
- EventFull ok_;
- EventFull fail_;
- bool use_ok_as_fail_ = false;
- void do_set_error() {
- if (use_ok_as_fail_) {
- ok_.try_emit();
- } else {
- ok_.clear();
- fail_.try_emit();
- }
- }
-};
-
-template <typename T>
-struct GetArg : public GetArg<decltype(&T::operator())> {};
-
-template <class C, class R, class Arg>
-class GetArg<R (C::*)(Arg)> {
- public:
- using type = Arg;
-};
-template <class C, class R, class Arg>
-class GetArg<R (C::*)(Arg) const> {
- public:
- using type = Arg;
-};
-
-template <class T>
-using get_arg_t = std::decay_t<typename GetArg<T>::type>;
-
-template <class T>
-struct DropResult {
- using type = T;
-};
-
-template <class T>
-struct DropResult<Result<T>> {
- using type = T;
-};
-
-template <class T>
-using drop_result_t = typename DropResult<T>::type;
-
-template <class ValueT, class FunctionOkT, class FunctionFailT>
-class LambdaPromise : public PromiseInterface<ValueT> {
- enum OnFail { None, Ok, Fail };
-
- public:
- void set_value(ValueT &&value) override {
- ok_(std::move(value));
- on_fail_ = None;
- }
- void set_error(Status &&error) override {
- do_error(std::move(error));
- }
- LambdaPromise(const LambdaPromise &other) = delete;
- LambdaPromise &operator=(const LambdaPromise &other) = delete;
- LambdaPromise(LambdaPromise &&other) = delete;
- LambdaPromise &operator=(LambdaPromise &&other) = delete;
- ~LambdaPromise() override {
- do_error(Status::Error("Lost promise"));
- }
-
- template <class FromOkT, class FromFailT>
- LambdaPromise(FromOkT &&ok, FromFailT &&fail, bool use_ok_as_fail)
- : ok_(std::forward<FromOkT>(ok)), fail_(std::forward<FromFailT>(fail)), on_fail_(use_ok_as_fail ? Ok : Fail) {
- }
-
- private:
- FunctionOkT ok_;
- FunctionFailT fail_;
- OnFail on_fail_ = None;
-
- template <class FuncT, class ArgT = detail::get_arg_t<FuncT>>
- std::enable_if_t<std::is_assignable<ArgT, Status>::value> do_error_impl(FuncT &func, Status &&status) {
- func(std::move(status));
- }
-
- template <class FuncT, class ArgT = detail::get_arg_t<FuncT>>
- std::enable_if_t<!std::is_assignable<ArgT, Status>::value> do_error_impl(FuncT &func, Status &&status) {
- func(Auto());
- }
-
- void do_error(Status &&error) {
- switch (on_fail_) {
- case None:
- break;
- case Ok:
- do_error_impl(ok_, std::move(error));
- break;
- case Fail:
- fail_(std::move(error));
- break;
- }
- on_fail_ = None;
- }
-};
-
-template <class... ArgsT>
-class JoinPromise : public PromiseInterface<Unit> {
- public:
- explicit JoinPromise(ArgsT &&... arg) : promises_(std::forward<ArgsT>(arg)...) {
- }
- void set_value(Unit &&) override {
- tuple_for_each(promises_, [](auto &promise) { promise.set_value(Unit()); });
- }
- void set_error(Status &&error) override {
- tuple_for_each(promises_, [&error](auto &promise) { promise.set_error(error.clone()); });
- }
-
- private:
- std::tuple<std::decay_t<ArgsT>...> promises_;
-};
-} // namespace detail
-
-/*** FutureActor and PromiseActor ***/
-template <class T>
-class FutureActor;
-
-template <class T>
-class PromiseActor;
-
-template <class T>
-class ActorTraits<FutureActor<T>> {
- public:
- static constexpr bool is_lite = true;
-};
-
-template <class T>
-class PromiseActor final : public PromiseInterface<T> {
- friend class FutureActor<T>;
- enum State { Waiting, Hangup };
-
- public:
- PromiseActor() = default;
- PromiseActor(const PromiseActor &other) = delete;
- PromiseActor &operator=(const PromiseActor &other) = delete;
- PromiseActor(PromiseActor &&) = default;
- PromiseActor &operator=(PromiseActor &&) = default;
- ~PromiseActor() override {
- close();
- }
-
- void set_value(T &&value) override;
- void set_error(Status &&error) override;
-
- void close() {
- future_id_.reset();
- }
-
- // NB: if true is returned no further events will be sent
- bool is_hangup() {
- if (state_ == State::Hangup) {
- return true;
- }
- if (!future_id_.is_alive()) {
- state_ = State::Hangup;
- future_id_.release();
- event_.clear();
- return true;
- }
- return false;
- }
-
- template <class S>
- friend void init_promise_future(PromiseActor<S> *promise, FutureActor<S> *future);
-
- bool empty_promise() {
- return future_id_.empty();
- }
- bool empty() {
- return future_id_.empty();
- }
-
- private:
- ActorOwn<FutureActor<T>> future_id_;
- EventFull event_;
- State state_;
-
- void init() {
- state_ = State::Waiting;
- event_.clear();
- }
-};
-
-template <class T>
-class FutureActor final : public Actor {
- friend class PromiseActor<T>;
- enum State { Waiting, Ready };
-
- public:
- FutureActor() = default;
-
- FutureActor(const FutureActor &other) = delete;
- FutureActor &operator=(const FutureActor &other) = delete;
-
- FutureActor(FutureActor &&other) = default;
- FutureActor &operator=(FutureActor &&other) = default;
-
- ~FutureActor() override = default;
-
- bool is_ok() const {
- return is_ready() && result_.is_ok();
- }
- bool is_error() const {
- CHECK(is_ready());
- return is_ready() && result_.is_error();
- }
- T move_as_ok() {
- return move_as_result().move_as_ok();
- }
- Status move_as_error() TD_WARN_UNUSED_RESULT {
- return move_as_result().move_as_error();
- }
- Result<T> move_as_result() TD_WARN_UNUSED_RESULT {
- CHECK(is_ready());
- SCOPE_EXIT {
- do_stop();
- };
- return std::move(result_);
- }
- bool is_ready() const {
- return !empty() && state_ == State::Ready;
- }
-
- void close() {
- event_.clear();
- result_.clear();
- do_stop();
- }
-
- void set_event(EventFull &&event) {
- CHECK(!empty());
- event_ = std::move(event);
- if (state_ != State::Waiting) {
- event_.try_emit_later();
- }
- }
-
- template <class S>
- friend void init_promise_future(PromiseActor<S> *promise, FutureActor<S> *future);
-
- private:
- EventFull event_;
- Result<T> result_;
- State state_;
-
- void set_value(T &&value) {
- set_result(std::move(value));
- }
-
- void set_error(Status &&error) {
- set_result(std::move(error));
- }
-
- void set_result(Result<T> &&result) {
- CHECK(state_ == State::Waiting);
- result_ = std::move(result);
- state_ = State::Ready;
-
- event_.try_emit_later();
- }
-
- void hangup() override {
- set_error(Status::Hangup());
- }
-
- void start_up() override {
- // empty
- }
-
- void init() {
- CHECK(empty());
- state_ = State::Waiting;
- event_.clear();
- }
-};
-
-template <class T>
-void PromiseActor<T>::set_value(T &&value) {
- if (state_ == State::Waiting && !future_id_.empty()) {
- send_closure(std::move(future_id_), &FutureActor<T>::set_value, std::move(value));
- }
-}
-template <class T>
-void PromiseActor<T>::set_error(Status &&error) {
- if (state_ == State::Waiting && !future_id_.empty()) {
- send_closure(std::move(future_id_), &FutureActor<T>::set_error, std::move(error));
- }
-}
-
-template <class S>
-void init_promise_future(PromiseActor<S> *promise, FutureActor<S> *future) {
- promise->init();
- future->init();
- promise->future_id_ = register_actor("FutureActor", future);
-
- CHECK(future->get_info() != nullptr);
-}
-
-template <class T>
-class PromiseFuture {
- public:
- PromiseFuture() {
- init_promise_future(&promise_, &future_);
- }
- PromiseActor<T> &promise() {
- return promise_;
- }
- FutureActor<T> &future() {
- return future_;
- }
- PromiseActor<T> &&move_promise() {
- return std::move(promise_);
- }
- FutureActor<T> &&move_future() {
- return std::move(future_);
- }
-
- private:
- PromiseActor<T> promise_;
- FutureActor<T> future_;
-};
-
-template <class T, class ActorAT, class ActorBT, class ResultT, class... DestArgsT, class... ArgsT>
-FutureActor<T> send_promise(ActorId<ActorAT> actor_id, Send::Flags flags,
- ResultT (ActorBT::*func)(PromiseActor<T> &&, DestArgsT...), ArgsT &&... args) {
- PromiseFuture<T> pf;
- ::td::Scheduler::instance()->send_closure(
- std::move(actor_id), create_immediate_closure(func, pf.move_promise(), std::forward<ArgsT>(args)...), flags);
- return pf.move_future();
-}
-
-class PromiseCreator {
- public:
- struct Ignore {
- void operator()(Status &&error) {
- error.ignore();
- }
- };
-
- template <class OkT, class ArgT = detail::drop_result_t<detail::get_arg_t<OkT>>>
- static Promise<ArgT> lambda(OkT &&ok) {
- return Promise<ArgT>(std::make_unique<detail::LambdaPromise<ArgT, std::decay_t<OkT>, Ignore>>(std::forward<OkT>(ok),
- Ignore(), true));
- }
-
- template <class OkT, class FailT, class ArgT = detail::get_arg_t<OkT>>
- static Promise<ArgT> lambda(OkT &&ok, FailT &&fail) {
- return Promise<ArgT>(std::make_unique<detail::LambdaPromise<ArgT, std::decay_t<OkT>, std::decay_t<FailT>>>(
- std::forward<OkT>(ok), std::forward<FailT>(fail), false));
- }
-
- static Promise<> event(EventFull &&ok) {
- return Promise<>(std::make_unique<detail::EventPromise>(std::move(ok)));
- }
-
- static Promise<> event(EventFull ok, EventFull fail) {
- return Promise<>(std::make_unique<detail::EventPromise>(std::move(ok), std::move(fail)));
- }
-
- template <class... ArgsT>
- static Promise<> join(ArgsT &&... args) {
- return Promise<>(std::make_unique<detail::JoinPromise<ArgsT...>>(std::forward<ArgsT>(args)...));
- }
-
- template <class T>
- static Promise<T> from_promise_actor(PromiseActor<T> &&from) {
- return Promise<T>(std::make_unique<PromiseActor<T>>(std::move(from)));
- }
-};
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/SchedulerLocalStorage.h b/libs/tdlib/td/tdactor/td/actor/SchedulerLocalStorage.h
deleted file mode 100644
index f505836a16..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/SchedulerLocalStorage.h
+++ /dev/null
@@ -1,70 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-
-#include "td/utils/logging.h"
-#include "td/utils/optional.h"
-
-#include <functional>
-
-namespace td {
-template <class T>
-class SchedulerLocalStorage {
- public:
- SchedulerLocalStorage() : data_(Scheduler::instance()->sched_count()) {
- }
- T &get() {
- return data_[Scheduler::instance()->sched_id()];
- }
- template <class F>
- void for_each(F &&f) {
- for (auto &value : data_) {
- f(value);
- }
- }
- template <class F>
- void for_each(F &&f) const {
- for (const auto &value : data_) {
- f(value);
- }
- }
-
- private:
- std::vector<T> data_;
-};
-
-template <class T>
-class LazySchedulerLocalStorage {
- public:
- LazySchedulerLocalStorage() = default;
- explicit LazySchedulerLocalStorage(std::function<T()> create_func) : create_func_(std::move(create_func)) {
- }
-
- T &get() {
- auto &optional_value_ = sls_optional_value_.get();
- if (!optional_value_) {
- CHECK(create_func_);
- optional_value_ = create_func_();
- }
- return *optional_value_;
- }
- void clear_values() {
- sls_optional_value_.for_each([&](auto &optional_value) {
- if (optional_value) {
- optional_value = optional<T>();
- }
- });
- }
-
- private:
- std::function<T()> create_func_;
- SchedulerLocalStorage<optional<T>> sls_optional_value_;
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/SignalSlot.h b/libs/tdlib/td/tdactor/td/actor/SignalSlot.h
deleted file mode 100644
index 73b48f58ed..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/SignalSlot.h
+++ /dev/null
@@ -1,108 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-
-namespace td {
-class Slot;
-class Signal {
- public:
- void emit();
-
- explicit Signal(ActorId<Slot> slot_id) : slot_id_(slot_id) {
- }
-
- private:
- ActorId<Slot> slot_id_;
-};
-class Slot final : public Actor {
- public:
- Slot() = default;
- Slot(const Slot &other) = delete;
- Slot &operator=(const Slot &other) = delete;
- Slot(Slot &&) = default;
- Slot &operator=(Slot &&) = default;
- ~Slot() override {
- close();
- }
- void set_event(EventFull &&event) {
- was_signal_ = false;
- event_ = std::move(event);
- }
-
- bool has_event() {
- return !event_.empty();
- }
-
- bool was_signal() {
- return was_signal_;
- }
-
- void clear_event() {
- event_.clear();
- }
-
- void close() {
- if (!empty()) {
- do_stop();
- }
- }
-
- void set_timeout_in(double timeout_in) {
- register_if_empty();
- Actor::set_timeout_in(timeout_in);
- }
- void set_timeout_at(double timeout_at) {
- register_if_empty();
- Actor::set_timeout_at(timeout_at);
- }
-
- friend class Signal;
- Signal get_signal() {
- register_if_empty();
- return Signal(actor_id(this));
- }
- ActorShared<> get_signal_new() {
- register_if_empty();
- return actor_shared();
- }
-
- private:
- bool was_signal_ = false;
- EventFull event_;
-
- void timeout_expired() override {
- signal();
- }
-
- void start_up() override {
- empty();
- }
-
- void register_if_empty() {
- if (empty()) {
- register_actor("Slot", this).release();
- }
- }
-
- // send event only once
- void signal() {
- if (!was_signal_) {
- was_signal_ = true;
- event_.try_emit_later();
- }
- }
- void hangup_shared() override {
- signal();
- }
-};
-inline void Signal::emit() {
- send_closure(slot_id_, &Slot::signal);
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/SleepActor.h b/libs/tdlib/td/tdactor/td/actor/SleepActor.h
deleted file mode 100644
index 9b9981ec38..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/SleepActor.h
+++ /dev/null
@@ -1,33 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-
-#include "td/actor/PromiseFuture.h"
-
-namespace td {
-
-class SleepActor : public Actor {
- public:
- SleepActor(double timeout, Promise<> promise) : timeout_(timeout), promise_(std::move(promise)) {
- }
-
- private:
- double timeout_;
- Promise<> promise_;
-
- void start_up() override {
- set_timeout_in(timeout_);
- }
- void timeout_expired() override {
- promise_.set_value(Unit());
- stop();
- }
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/Timeout.cpp b/libs/tdlib/td/tdactor/td/actor/Timeout.cpp
deleted file mode 100644
index fa2e5ffff3..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/Timeout.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/Timeout.h"
-
-#include "td/utils/Time.h"
-
-namespace td {
-
-bool MultiTimeout::has_timeout(int64 key) const {
- return items_.find(Item(key)) != items_.end();
-}
-
-void MultiTimeout::set_timeout_at(int64 key, double timeout) {
- LOG(DEBUG) << "Set timeout for " << key << " in " << timeout - Time::now();
- auto item = items_.emplace(key);
- auto heap_node = static_cast<HeapNode *>(const_cast<Item *>(&*item.first));
- if (heap_node->in_heap()) {
- CHECK(!item.second);
- bool need_update_timeout = heap_node->is_top();
- timeout_queue_.fix(timeout, heap_node);
- if (need_update_timeout || heap_node->is_top()) {
- update_timeout();
- }
- } else {
- CHECK(item.second);
- timeout_queue_.insert(timeout, heap_node);
- if (heap_node->is_top()) {
- update_timeout();
- }
- }
-}
-
-void MultiTimeout::add_timeout_at(int64 key, double timeout) {
- LOG(DEBUG) << "Add timeout for " << key << " in " << timeout - Time::now();
- auto item = items_.emplace(key);
- auto heap_node = static_cast<HeapNode *>(const_cast<Item *>(&*item.first));
- if (heap_node->in_heap()) {
- CHECK(!item.second);
- } else {
- CHECK(item.second);
- timeout_queue_.insert(timeout, heap_node);
- if (heap_node->is_top()) {
- update_timeout();
- }
- }
-}
-
-void MultiTimeout::cancel_timeout(int64 key) {
- LOG(DEBUG) << "Cancel timeout for " << key;
- auto item = items_.find(Item(key));
- if (item != items_.end()) {
- auto heap_node = static_cast<HeapNode *>(const_cast<Item *>(&*item));
- CHECK(heap_node->in_heap());
- bool need_update_timeout = heap_node->is_top();
- timeout_queue_.erase(heap_node);
- items_.erase(item);
-
- if (need_update_timeout) {
- update_timeout();
- }
- }
-}
-
-void MultiTimeout::update_timeout() {
- if (items_.empty()) {
- LOG(DEBUG) << "Cancel timeout";
- CHECK(timeout_queue_.empty());
- CHECK(Actor::has_timeout());
- Actor::cancel_timeout();
- } else {
- LOG(DEBUG) << "Set timeout in " << timeout_queue_.top_key() - Time::now_cached();
- Actor::set_timeout_at(timeout_queue_.top_key());
- }
-}
-
-void MultiTimeout::timeout_expired() {
- double now = Time::now_cached();
- while (!timeout_queue_.empty() && timeout_queue_.top_key() < now) {
- int64 key = static_cast<Item *>(timeout_queue_.pop())->key;
- items_.erase(Item(key));
- expired_.push_back(key);
- }
- if (!items_.empty()) {
- update_timeout();
- }
- for (auto key : expired_) {
- callback_(data_, key);
- }
- expired_.clear();
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/Timeout.h b/libs/tdlib/td/tdactor/td/actor/Timeout.h
deleted file mode 100644
index a3a9ba1913..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/Timeout.h
+++ /dev/null
@@ -1,127 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/actor.h"
-
-#include "td/utils/Heap.h"
-#include "td/utils/logging.h"
-#include "td/utils/Time.h"
-
-#include <set>
-
-namespace td {
-class Timeout final : public Actor {
- public:
- using Data = void *;
- using Callback = void (*)(Data);
- Timeout() {
- register_actor("Timeout", this).release();
- }
-
- void set_callback(Callback callback) {
- callback_ = callback;
- }
- void set_callback_data(Data &&data) {
- data_ = data;
- }
-
- bool has_timeout() const {
- return Actor::has_timeout();
- }
- void set_timeout_in(double timeout) {
- Actor::set_timeout_in(timeout);
- }
- void cancel_timeout() {
- if (has_timeout()) {
- Actor::cancel_timeout();
- callback_ = Callback();
- data_ = Data();
- }
- }
-
- private:
- friend class Scheduler;
-
- Callback callback_;
- Data data_;
-
- void set_timeout_at(double timeout) {
- Actor::set_timeout_at(timeout);
- }
-
- void timeout_expired() override {
- CHECK(!has_timeout());
- CHECK(callback_ != Callback());
- Callback callback = callback_;
- Data data = data_;
- callback_ = Callback();
- data_ = Data();
-
- callback(data);
- }
-};
-
-// TODO optimize
-class MultiTimeout final : public Actor {
- struct Item : public HeapNode {
- int64 key;
-
- explicit Item(int64 key) : key(key) {
- }
-
- bool operator<(const Item &other) const {
- return key < other.key;
- }
- };
-
- public:
- using Data = void *;
- using Callback = void (*)(Data, int64);
- MultiTimeout() {
- register_actor("MultiTimeout", this).release();
- }
-
- void set_callback(Callback callback) {
- callback_ = callback;
- }
- void set_callback_data(Data data) {
- data_ = data;
- }
-
- bool has_timeout(int64 key) const;
-
- void set_timeout_in(int64 key, double timeout) {
- set_timeout_at(key, Time::now() + timeout);
- }
-
- void add_timeout_in(int64 key, double timeout) {
- add_timeout_at(key, Time::now() + timeout);
- }
-
- void set_timeout_at(int64 key, double timeout);
-
- void add_timeout_at(int64 key, double timeout); // memcache semantics, doesn't replace old timeout
-
- void cancel_timeout(int64 key);
-
- private:
- friend class Scheduler;
-
- Callback callback_;
- Data data_;
-
- KHeap<double> timeout_queue_;
- std::set<Item> items_;
- std::vector<int64> expired_;
-
- void update_timeout();
-
- void timeout_expired() override;
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/actor.h b/libs/tdlib/td/tdactor/td/actor/actor.h
deleted file mode 100644
index dadfadc055..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/actor.h
+++ /dev/null
@@ -1,14 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/Actor.h"
-#include "td/actor/impl/ActorId.h"
-#include "td/actor/impl/ActorInfo.h"
-#include "td/actor/impl/ConcurrentScheduler.h"
-#include "td/actor/impl/EventFull.h"
-#include "td/actor/impl/Scheduler.h"
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/Actor-decl.h b/libs/tdlib/td/tdactor/td/actor/impl/Actor-decl.h
deleted file mode 100644
index 4342214800..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/Actor-decl.h
+++ /dev/null
@@ -1,120 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/ActorId-decl.h"
-#include "td/actor/impl/ActorInfo-decl.h"
-#include "td/actor/impl/Event.h"
-
-#include "td/utils/ObjectPool.h"
-#include "td/utils/Observer.h"
-#include "td/utils/Slice.h"
-
-#include <memory>
-
-namespace td {
-
-class Actor : public ObserverBase {
- public:
- using Deleter = ActorInfo::Deleter;
- Actor() = default;
- Actor(const Actor &) = delete;
- Actor &operator=(const Actor &) = delete;
- Actor(Actor &&other);
- Actor &operator=(Actor &&other);
- ~Actor() override {
- if (!empty()) {
- do_stop();
- }
- }
-
- virtual void start_up() {
- yield();
- }
- virtual void tear_down() {
- }
- virtual void wakeup() {
- loop();
- }
- virtual void hangup() {
- stop();
- }
- virtual void hangup_shared() {
- // ignore
- }
- virtual void timeout_expired() {
- loop();
- }
- virtual void raw_event(const Event::Raw &event) {
- }
- virtual void loop() {
- }
-
- // TODO: not called in events. Can't use stop, or migrate inside of them
- virtual void on_start_migrate(int32 sched_id) {
- }
- virtual void on_finish_migrate() {
- }
-
- void notify() override;
-
- // proxy to scheduler
- void yield();
- void stop();
- void do_stop();
- bool has_timeout() const;
- void set_timeout_in(double timeout_in);
- void set_timeout_at(double timeout_at);
- void cancel_timeout();
- void migrate(int32 sched_id);
- void do_migrate(int32 sched_id);
-
- uint64 get_link_token();
- void set_context(std::shared_ptr<ActorContext> context);
- void set_tag(CSlice tag);
-
- void always_wait_for_mailbox();
-
- // for ActorInfo mostly
- void init(ObjectPool<ActorInfo>::OwnerPtr &&info);
- ActorInfo *get_info();
- const ActorInfo *get_info() const;
- ObjectPool<ActorInfo>::OwnerPtr clear();
-
- bool empty() const;
-
- template <class FuncT, class... ArgsT>
- auto self_closure(FuncT &&func, ArgsT &&... args);
-
- template <class SelfT, class FuncT, class... ArgsT>
- auto self_closure(SelfT *self, FuncT &&func, ArgsT &&... args);
-
- template <class LambdaT>
- auto self_lambda(LambdaT &&lambda);
-
- // proxy to info_
- ActorId<> actor_id();
- template <class SelfT>
- ActorId<SelfT> actor_id(SelfT *self);
-
- ActorShared<> actor_shared();
- template <class SelfT>
- ActorShared<SelfT> actor_shared(SelfT *self, uint64 id = static_cast<uint64>(-1));
-
- Slice get_name() const;
-
- private:
- ObjectPool<ActorInfo>::OwnerPtr info_;
-};
-
-template <class ActorT>
-class ActorTraits {
- public:
- static constexpr bool is_lite = false;
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/Actor.h b/libs/tdlib/td/tdactor/td/actor/impl/Actor.h
deleted file mode 100644
index 3fe5e20abf..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/Actor.h
+++ /dev/null
@@ -1,153 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/Actor-decl.h"
-#include "td/actor/impl/EventFull-decl.h"
-#include "td/actor/impl/Scheduler-decl.h"
-
-#include "td/utils/logging.h"
-#include "td/utils/ObjectPool.h"
-#include "td/utils/Slice.h"
-
-#include <memory>
-#include <type_traits>
-#include <utility>
-
-namespace td {
-inline Actor::Actor(Actor &&other) {
- CHECK(info_.empty());
- info_ = std::move(other.info_);
- if (!empty()) {
- info_->on_actor_moved(this);
- }
-}
-inline Actor &Actor::operator=(Actor &&other) {
- CHECK(info_.empty());
- info_ = std::move(other.info_);
- if (!empty()) {
- info_->on_actor_moved(this);
- }
- return *this;
-}
-
-inline void Actor::notify() {
- yield();
-}
-
-// proxy to scheduler
-inline void Actor::yield() {
- Scheduler::instance()->yield_actor(this);
-}
-inline void Actor::stop() {
- Scheduler::instance()->stop_actor(this);
-}
-inline void Actor::do_stop() {
- Scheduler::instance()->do_stop_actor(this);
- CHECK(empty());
-}
-inline bool Actor::has_timeout() const {
- return Scheduler::instance()->has_actor_timeout(this);
-}
-inline void Actor::set_timeout_in(double timeout_in) {
- Scheduler::instance()->set_actor_timeout_in(this, timeout_in);
-}
-inline void Actor::set_timeout_at(double timeout_at) {
- Scheduler::instance()->set_actor_timeout_at(this, timeout_at);
-}
-inline void Actor::cancel_timeout() {
- Scheduler::instance()->cancel_actor_timeout(this);
-}
-inline void Actor::migrate(int32 sched_id) {
- Scheduler::instance()->migrate_actor(this, sched_id);
-}
-inline void Actor::do_migrate(int32 sched_id) {
- Scheduler::instance()->do_migrate_actor(this, sched_id);
-}
-
-template <class ActorType>
-std::enable_if_t<std::is_base_of<Actor, ActorType>::value> start_migrate(ActorType &obj, int32 sched_id) {
- if (!obj.empty()) {
- Scheduler::instance()->start_migrate_actor(&obj, sched_id);
- }
-}
-template <class ActorType>
-std::enable_if_t<std::is_base_of<Actor, ActorType>::value> finish_migrate(ActorType &obj) {
- if (!obj.empty()) {
- Scheduler::instance()->finish_migrate_actor(&obj);
- }
-}
-inline uint64 Actor::get_link_token() {
- return Scheduler::instance()->get_link_token(this);
-}
-inline void Actor::set_context(std::shared_ptr<ActorContext> context) {
- info_->set_context(std::move(context));
-}
-inline void Actor::set_tag(CSlice tag) {
- info_->get_context()->tag_ = tag.c_str();
- Scheduler::on_context_updated();
-}
-
-inline void Actor::init(ObjectPool<ActorInfo>::OwnerPtr &&info) {
- info_ = std::move(info);
-}
-inline ActorInfo *Actor::get_info() {
- return &*info_;
-}
-inline const ActorInfo *Actor::get_info() const {
- return &*info_;
-}
-inline ObjectPool<ActorInfo>::OwnerPtr Actor::clear() {
- return std::move(info_);
-}
-
-inline bool Actor::empty() const {
- return info_.empty();
-}
-
-inline ActorId<> Actor::actor_id() {
- return actor_id(this);
-}
-template <class SelfT>
-ActorId<SelfT> Actor::actor_id(SelfT *self) {
- CHECK(static_cast<Actor *>(self) == this);
- return ActorId<SelfT>(info_.get_weak());
-}
-
-inline ActorShared<> Actor::actor_shared() {
- return actor_shared(this);
-}
-template <class SelfT>
-ActorShared<SelfT> Actor::actor_shared(SelfT *self, uint64 id) {
- CHECK(static_cast<Actor *>(self) == this);
- return ActorShared<SelfT>(actor_id(self), id);
-}
-
-template <class FuncT, class... ArgsT>
-auto Actor::self_closure(FuncT &&func, ArgsT &&... args) {
- return self_closure(this, std::forward<FuncT>(func), std::forward<ArgsT>(args)...);
-}
-
-template <class SelfT, class FuncT, class... ArgsT>
-auto Actor::self_closure(SelfT *self, FuncT &&func, ArgsT &&... args) {
- return EventCreator::closure(actor_id(self), std::forward<FuncT>(func), std::forward<ArgsT>(args)...);
-}
-
-template <class LambdaT>
-auto Actor::self_lambda(LambdaT &&lambda) {
- return EventCreator::lambda(actor_id(), std::forward<LambdaT>(lambda));
-}
-
-inline Slice Actor::get_name() const {
- return info_->get_name();
-}
-
-inline void Actor::always_wait_for_mailbox() {
- info_->always_wait_for_mailbox();
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/ActorId-decl.h b/libs/tdlib/td/tdactor/td/actor/impl/ActorId-decl.h
deleted file mode 100644
index 5e82ed6a05..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/ActorId-decl.h
+++ /dev/null
@@ -1,169 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/utils/ObjectPool.h"
-#include "td/utils/Slice.h"
-
-#include <type_traits>
-
-namespace td {
-class ActorInfo;
-class Actor;
-template <class ActorType = Actor>
-class ActorId {
- public:
- using ActorT = ActorType;
- explicit ActorId(ObjectPool<ActorInfo>::WeakPtr ptr) : ptr_(ptr) {
- }
- ActorId() = default;
- ActorId(const ActorId &) = default;
- ActorId &operator=(const ActorId &) = default;
- ActorId(ActorId &&other) : ptr_(other.ptr_) {
- other.ptr_.clear();
- }
- ActorId &operator=(ActorId &&other) {
- if (&other == this) {
- return *this;
- }
- ptr_ = other.ptr_;
- other.clear();
- return *this;
- }
- ~ActorId() = default;
-
- bool empty() const {
- return ptr_.empty();
- }
- void clear() {
- ptr_.clear();
- }
-
- bool is_alive() const {
- return ptr_.is_alive_unsafe();
- }
-
- ActorInfo *get_actor_info() const;
- ActorType *get_actor_unsafe() const;
-
- // returns pointer to actor if it is on current thread. nullptr otherwise
- ActorType *try_get_actor() const;
-
- Slice get_name() const;
-
- template <class ToActorType, class = std::enable_if_t<std::is_base_of<ToActorType, ActorType>::value>>
- explicit operator ActorId<ToActorType>() const {
- return ActorId<ToActorType>(ptr_);
- }
-
- template <class AsActorType>
- ActorId<AsActorType> as() const {
- return ActorId<AsActorType>(ptr_);
- }
-
- private:
- ObjectPool<ActorInfo>::WeakPtr ptr_;
-};
-
-// threat ActorId as pointer and ActorOwn as
-// unique_ptr<ActorId>
-template <class ActorType = Actor>
-class ActorOwn {
- public:
- using ActorT = ActorType;
- ActorOwn() = default;
- explicit ActorOwn(ActorId<ActorType>);
- template <class OtherActorType>
- explicit ActorOwn(ActorId<OtherActorType> id);
- template <class OtherActorType>
- explicit ActorOwn(ActorOwn<OtherActorType> &&);
- template <class OtherActorType>
- ActorOwn &operator=(ActorOwn<OtherActorType> &&);
- ActorOwn(ActorOwn &&);
- ActorOwn &operator=(ActorOwn &&);
- ActorOwn(const ActorOwn &) = delete;
- ActorOwn &operator=(const ActorOwn &) = delete;
- ~ActorOwn();
-
- bool empty() const;
- bool is_alive() const {
- return id_.is_alive();
- }
- ActorId<ActorType> get() const;
- ActorId<ActorType> release();
- void reset(ActorId<ActorType> other = ActorId<ActorType>());
- void hangup() const;
- const ActorId<ActorType> *operator->() const;
-
- using ActorIdConstRef = const ActorId<ActorType> &;
- // operator ActorIdConstRef();
-
- private:
- ActorId<ActorType> id_;
-};
-
-template <class ActorType = Actor>
-class ActorShared {
- public:
- using ActorT = ActorType;
- ActorShared() = default;
- template <class OtherActorType>
- ActorShared(ActorId<OtherActorType>, uint64 token);
- template <class OtherActorType>
- ActorShared(ActorShared<OtherActorType> &&);
- template <class OtherActorType>
- ActorShared(ActorOwn<OtherActorType> &&);
- template <class OtherActorType>
- ActorShared &operator=(ActorShared<OtherActorType> &&);
- ActorShared(ActorShared &&);
- ActorShared &operator=(ActorShared &&);
- ActorShared(const ActorShared &) = delete;
- ActorShared &operator=(const ActorShared &) = delete;
- ~ActorShared();
-
- uint64 token() const;
- bool empty() const;
- bool is_alive() const {
- return id_.is_alive();
- }
- ActorId<ActorType> get() const;
- ActorId<ActorType> release();
- void reset(ActorId<ActorType> other = ActorId<ActorType>());
- template <class OtherActorType>
- void reset(ActorId<OtherActorType> other);
- const ActorId<ActorType> *operator->() const;
-
- private:
- ActorId<ActorType> id_;
- uint64 token_;
-};
-
-class ActorRef {
- public:
- ActorRef() = default;
- template <class T>
- ActorRef(const ActorId<T> &actor_id);
- template <class T>
- ActorRef(const ActorShared<T> &actor_id);
- template <class T>
- ActorRef(ActorShared<T> &&actor_id);
- template <class T>
- ActorRef(const ActorOwn<T> &actor_id);
- template <class T>
- ActorRef(ActorOwn<T> &&actor_id);
- ActorId<> get() const {
- return actor_id_;
- }
- uint64 token() const {
- return token_;
- }
-
- private:
- ActorId<> actor_id_;
- uint64 token_ = 0;
-};
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/ActorId.h b/libs/tdlib/td/tdactor/td/actor/impl/ActorId.h
deleted file mode 100644
index 34d7970633..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/ActorId.h
+++ /dev/null
@@ -1,200 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/ActorId-decl.h"
-#include "td/actor/impl/ActorInfo-decl.h"
-#include "td/actor/impl/Scheduler-decl.h"
-
-#include "td/utils/Slice.h"
-
-namespace td {
-/*** ActorId ***/
-
-// If actor is on our scheduler(thread) result will be valid
-// If actor is on another scheduler we will see it in migrate_dest_flags
-template <class ActorType>
-ActorInfo *ActorId<ActorType>::get_actor_info() const {
- if (ptr_.is_alive()) {
- return &*ptr_;
- }
- return nullptr;
-}
-
-template <class ActorType>
-ActorType *ActorId<ActorType>::get_actor_unsafe() const {
- return static_cast<ActorType *>(ptr_->get_actor_unsafe());
-}
-
-template <class ActorType>
-ActorType *ActorId<ActorType>::try_get_actor() const {
- auto info = get_actor_info();
- if (info && !info->is_migrating() && Scheduler::instance()->sched_id() == info->migrate_dest()) {
- return static_cast<ActorType *>(info->get_actor_unsafe());
- }
- return nullptr;
-}
-
-template <class ActorType>
-Slice ActorId<ActorType>::get_name() const {
- return ptr_->get_name();
-}
-
-// ActorOwn
-template <class ActorType>
-ActorOwn<ActorType>::ActorOwn(ActorId<ActorType> id) : id_(std::move(id)) {
-}
-template <class ActorType>
-template <class OtherActorType>
-ActorOwn<ActorType>::ActorOwn(ActorId<OtherActorType> id) : id_(std::move(id)) {
-}
-template <class ActorType>
-template <class OtherActorType>
-ActorOwn<ActorType>::ActorOwn(ActorOwn<OtherActorType> &&other) : id_(other.release()) {
-}
-template <class ActorType>
-template <class OtherActorType>
-ActorOwn<ActorType> &ActorOwn<ActorType>::operator=(ActorOwn<OtherActorType> &&other) {
- reset(static_cast<ActorId<ActorType>>(other.release()));
- return *this;
-}
-
-template <class ActorType>
-ActorOwn<ActorType>::ActorOwn(ActorOwn &&other) : id_(other.release()) {
-}
-template <class ActorType>
-ActorOwn<ActorType> &ActorOwn<ActorType>::operator=(ActorOwn &&other) {
- reset(other.release());
- return *this;
-}
-
-template <class ActorType>
-ActorOwn<ActorType>::~ActorOwn() {
- reset();
-}
-
-template <class ActorType>
-bool ActorOwn<ActorType>::empty() const {
- return id_.empty();
-}
-template <class ActorType>
-ActorId<ActorType> ActorOwn<ActorType>::get() const {
- return id_;
-}
-
-template <class ActorType>
-ActorId<ActorType> ActorOwn<ActorType>::release() {
- return std::move(id_);
-}
-template <class ActorType>
-void ActorOwn<ActorType>::reset(ActorId<ActorType> other) {
- static_assert(sizeof(ActorType) > 0, "Can't use ActorOwn with incomplete type");
- hangup();
- id_ = std::move(other);
-}
-
-template <class ActorType>
-void ActorOwn<ActorType>::hangup() const {
- if (!id_.empty()) {
- send_event(id_, Event::hangup());
- }
-}
-template <class ActorType>
-const ActorId<ActorType> *ActorOwn<ActorType>::operator->() const {
- return &id_;
-}
-
-// ActorShared
-template <class ActorType>
-template <class OtherActorType>
-ActorShared<ActorType>::ActorShared(ActorId<OtherActorType> id, uint64 token) : id_(std::move(id)), token_(token) {
-}
-template <class ActorType>
-template <class OtherActorType>
-ActorShared<ActorType>::ActorShared(ActorShared<OtherActorType> &&other) : id_(other.release()), token_(other.token()) {
-}
-template <class ActorType>
-template <class OtherActorType>
-ActorShared<ActorType>::ActorShared(ActorOwn<OtherActorType> &&other) : id_(other.release()), token_(0) {
-}
-template <class ActorType>
-template <class OtherActorType>
-ActorShared<ActorType> &ActorShared<ActorType>::operator=(ActorShared<OtherActorType> &&other) {
- reset(other.release());
- token_ = other.token();
- return *this;
-}
-
-template <class ActorType>
-ActorShared<ActorType>::ActorShared(ActorShared &&other) : id_(other.release()), token_(other.token_) {
-}
-template <class ActorType>
-ActorShared<ActorType> &ActorShared<ActorType>::operator=(ActorShared &&other) {
- reset(other.release());
- token_ = other.token_;
- return *this;
-}
-
-template <class ActorType>
-ActorShared<ActorType>::~ActorShared() {
- reset();
-}
-
-template <class ActorType>
-uint64 ActorShared<ActorType>::token() const {
- return token_;
-}
-template <class ActorType>
-bool ActorShared<ActorType>::empty() const {
- return id_.empty();
-}
-template <class ActorType>
-ActorId<ActorType> ActorShared<ActorType>::get() const {
- return id_;
-}
-
-template <class ActorType>
-ActorId<ActorType> ActorShared<ActorType>::release() {
- return std::move(id_);
-}
-template <class ActorType>
-void ActorShared<ActorType>::reset(ActorId<ActorType> other) {
- reset<ActorType>(std::move(other));
-}
-
-template <class ActorType>
-template <class OtherActorType>
-void ActorShared<ActorType>::reset(ActorId<OtherActorType> other) {
- static_assert(sizeof(ActorType) > 0, "Can't use ActorShared with incomplete type");
- if (!id_.empty()) {
- send_event(*this, Event::hangup());
- }
- id_ = static_cast<ActorId<ActorType>>(other);
-}
-template <class ActorType>
-const ActorId<ActorType> *ActorShared<ActorType>::operator->() const {
- return &id_;
-}
-
-/*** ActorRef ***/
-template <class T>
-ActorRef::ActorRef(const ActorId<T> &actor_id) : actor_id_(actor_id) {
-}
-template <class T>
-ActorRef::ActorRef(const ActorShared<T> &actor_id) : actor_id_(actor_id.get()), token_(actor_id.token()) {
-}
-template <class T>
-ActorRef::ActorRef(ActorShared<T> &&actor_id) : actor_id_(actor_id.release()), token_(actor_id.token()) {
-}
-template <class T>
-ActorRef::ActorRef(const ActorOwn<T> &actor_id) : actor_id_(actor_id.get()) {
-}
-template <class T>
-ActorRef::ActorRef(ActorOwn<T> &&actor_id) : actor_id_(actor_id.release()) {
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/ActorInfo-decl.h b/libs/tdlib/td/tdactor/td/actor/impl/ActorInfo-decl.h
deleted file mode 100644
index de9fba794e..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/ActorInfo-decl.h
+++ /dev/null
@@ -1,119 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/ActorId-decl.h"
-#include "td/actor/impl/Event.h"
-
-#include "td/utils/common.h"
-#include "td/utils/Heap.h"
-#include "td/utils/List.h"
-#include "td/utils/ObjectPool.h"
-#include "td/utils/Slice.h"
-#include "td/utils/StringBuilder.h"
-
-#include <atomic>
-#include <memory>
-#include <utility>
-
-namespace td {
-
-class Actor;
-
-class ActorContext {
- public:
- ActorContext() = default;
- ActorContext(const ActorContext &) = delete;
- ActorContext &operator=(const ActorContext &) = delete;
- ActorContext(ActorContext &&) = delete;
- ActorContext &operator=(ActorContext &&) = delete;
- virtual ~ActorContext() = default;
- const char *tag_ = nullptr;
- std::weak_ptr<ActorContext> this_ptr_;
-};
-
-class ActorInfo
- : private ListNode
- , HeapNode {
- public:
- enum class Deleter : uint8 { Destroy, None };
-
- ActorInfo() = default;
- ~ActorInfo() = default;
-
- ActorInfo(ActorInfo &&) = delete;
- ActorInfo &operator=(ActorInfo &&) = delete;
-
- ActorInfo(const ActorInfo &) = delete;
- ActorInfo &operator=(const ActorInfo &) = delete;
-
- void init(int32 sched_id, Slice name, ObjectPool<ActorInfo>::OwnerPtr &&this_ptr, Actor *actor_ptr, Deleter deleter,
- bool is_lite);
- void on_actor_moved(Actor *actor_new_ptr);
-
- template <class ActorT>
- ActorOwn<ActorT> transfer_ownership_to_scheduler(std::unique_ptr<ActorT> actor);
- void clear();
- void destroy_actor();
-
- bool empty() const;
- void start_migrate(int32 to_sched_id);
- bool is_migrating() const;
- int32 migrate_dest() const;
- std::pair<int32, bool> migrate_dest_flag_atomic() const;
-
- void finish_migrate();
-
- ActorId<> actor_id();
- template <class SelfT>
- ActorId<SelfT> actor_id(SelfT *self);
- Actor *get_actor_unsafe();
- const Actor *get_actor_unsafe() const;
-
- void set_context(std::shared_ptr<ActorContext> context);
- ActorContext *get_context();
- const ActorContext *get_context() const;
- CSlice get_name() const;
-
- HeapNode *get_heap_node();
- const HeapNode *get_heap_node() const;
- static ActorInfo *from_heap_node(HeapNode *node);
-
- ListNode *get_list_node();
- const ListNode *get_list_node() const;
- static ActorInfo *from_list_node(ListNode *node);
-
- void start_run();
- bool is_running() const;
- void finish_run();
-
- vector<Event> mailbox_;
-
- bool is_lite() const;
-
- void set_wait_generation(uint32 wait_generation);
- bool must_wait(uint32 wait_generation) const;
- void always_wait_for_mailbox();
-
- private:
- Deleter deleter_;
- bool is_lite_;
- bool is_running_;
- bool always_wait_for_mailbox_{false};
- uint32 wait_generation_{0};
-
- std::atomic<int32> sched_id_{0};
- Actor *actor_ = nullptr;
-
-#ifdef TD_DEBUG
- string name_;
-#endif
- std::shared_ptr<ActorContext> context_;
-};
-
-StringBuilder &operator<<(StringBuilder &sb, const ActorInfo &info);
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/ActorInfo.h b/libs/tdlib/td/tdactor/td/actor/impl/ActorInfo.h
deleted file mode 100644
index df0b0dfd81..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/ActorInfo.h
+++ /dev/null
@@ -1,201 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/Actor-decl.h"
-#include "td/actor/impl/ActorInfo-decl.h"
-#include "td/actor/impl/Scheduler-decl.h"
-
-#include "td/utils/common.h"
-#include "td/utils/format.h"
-#include "td/utils/Heap.h"
-#include "td/utils/List.h"
-#include "td/utils/logging.h"
-#include "td/utils/ObjectPool.h"
-#include "td/utils/Slice.h"
-#include "td/utils/StringBuilder.h"
-
-#include <atomic>
-#include <memory>
-#include <utility>
-
-namespace td {
-/*** ActorInfo ***/
-inline StringBuilder &operator<<(StringBuilder &sb, const ActorInfo &info) {
- sb << info.get_name() << ":" << const_cast<void *>(static_cast<const void *>(&info)) << ":"
- << const_cast<void *>(static_cast<const void *>(info.get_context()));
- return sb;
-}
-inline void ActorInfo::init(int32 sched_id, Slice name, ObjectPool<ActorInfo>::OwnerPtr &&this_ptr, Actor *actor_ptr,
- Deleter deleter, bool is_lite) {
- CHECK(!is_running());
- CHECK(!is_migrating());
- sched_id_.store(sched_id, std::memory_order_relaxed);
- actor_ = actor_ptr;
-
- if (!is_lite) {
- context_ = Scheduler::context()->this_ptr_.lock();
-#ifdef TD_DEBUG
- name_ = name.str();
-#endif
- }
-
- actor_->init(std::move(this_ptr));
- deleter_ = deleter;
- is_lite_ = is_lite;
- is_running_ = false;
- wait_generation_ = 0;
-}
-inline bool ActorInfo::is_lite() const {
- return is_lite_;
-}
-inline void ActorInfo::set_wait_generation(uint32 wait_generation) {
- wait_generation_ = wait_generation;
-}
-inline bool ActorInfo::must_wait(uint32 wait_generation) const {
- return wait_generation_ == wait_generation || (always_wait_for_mailbox_ && !mailbox_.empty());
-}
-inline void ActorInfo::always_wait_for_mailbox() {
- always_wait_for_mailbox_ = true;
-}
-inline void ActorInfo::on_actor_moved(Actor *actor_new_ptr) {
- actor_ = actor_new_ptr;
-}
-
-inline void ActorInfo::clear() {
- // LOG_IF(WARNING, !mailbox_.empty()) << "Destroy actor with non-empty mailbox: " << get_name()
- // << format::as_array(mailbox_);
- mailbox_.clear();
- CHECK(!is_running());
- CHECK(!is_migrating());
- // NB: must be in non migrating state
- // store invalid scheduler id.
- sched_id_.store((1 << 30) - 1, std::memory_order_relaxed);
- destroy_actor();
- // Destroy context only after destructor.
- context_.reset();
-}
-
-inline void ActorInfo::destroy_actor() {
- if (!actor_) {
- return;
- }
- switch (deleter_) {
- case Deleter::Destroy:
- std::default_delete<Actor>()(actor_);
- break;
- case Deleter::None:
- break;
- }
- actor_ = nullptr;
-}
-
-template <class ActorT>
-ActorOwn<ActorT> ActorInfo::transfer_ownership_to_scheduler(std::unique_ptr<ActorT> actor) {
- CHECK(!empty());
- CHECK(deleter_ == Deleter::None);
- ActorT *actor_ptr = actor.release();
- CHECK(actor_ == static_cast<Actor *>(actor_ptr));
- actor_ = static_cast<Actor *>(actor_ptr);
- deleter_ = Deleter::Destroy;
- return ActorOwn<ActorT>(actor_id(actor_ptr));
-}
-
-inline bool ActorInfo::empty() const {
- return actor_ == nullptr;
-}
-
-inline void ActorInfo::start_migrate(int32 to_sched_id) {
- sched_id_.store(to_sched_id | (1 << 30), std::memory_order_relaxed);
-}
-inline std::pair<int32, bool> ActorInfo::migrate_dest_flag_atomic() const {
- int32 sched_id = sched_id_.load(std::memory_order_relaxed);
- return std::make_pair(sched_id & ~(1 << 30), (sched_id & (1 << 30)) != 0);
-}
-inline void ActorInfo::finish_migrate() {
- sched_id_.store(migrate_dest(), std::memory_order_relaxed);
-}
-inline bool ActorInfo::is_migrating() const {
- return migrate_dest_flag_atomic().second;
-}
-inline int32 ActorInfo::migrate_dest() const {
- return migrate_dest_flag_atomic().first;
-}
-
-inline ActorId<> ActorInfo::actor_id() {
- return actor_id(actor_);
-}
-
-template <class SelfT>
-ActorId<SelfT> ActorInfo::actor_id(SelfT *self) {
- return actor_->actor_id(self);
-}
-
-inline Actor *ActorInfo::get_actor_unsafe() {
- return actor_;
-}
-inline const Actor *ActorInfo::get_actor_unsafe() const {
- return actor_;
-}
-
-inline void ActorInfo::set_context(std::shared_ptr<ActorContext> context) {
- CHECK(is_running());
- context->this_ptr_ = context;
- context->tag_ = Scheduler::context()->tag_;
- context_ = std::move(context);
- Scheduler::context() = context_.get();
- Scheduler::on_context_updated();
-}
-inline const ActorContext *ActorInfo::get_context() const {
- return context_.get();
-}
-
-inline ActorContext *ActorInfo::get_context() {
- return context_.get();
-}
-
-inline CSlice ActorInfo::get_name() const {
-#ifdef TD_DEBUG
- return name_;
-#else
- return "";
-#endif
-}
-
-inline void ActorInfo::start_run() {
- VLOG(actor) << "start_run: " << *this;
- CHECK(!is_running_) << "Recursive call of actor " << tag("name", get_name());
- is_running_ = true;
-}
-inline void ActorInfo::finish_run() {
- is_running_ = false;
- VLOG(actor) << "stop_run: " << *this;
-}
-
-inline bool ActorInfo::is_running() const {
- return is_running_;
-}
-
-inline HeapNode *ActorInfo::get_heap_node() {
- return this;
-}
-inline const HeapNode *ActorInfo::get_heap_node() const {
- return this;
-}
-inline ActorInfo *ActorInfo::from_heap_node(HeapNode *node) {
- return static_cast<ActorInfo *>(node);
-}
-inline ListNode *ActorInfo::get_list_node() {
- return this;
-}
-inline const ListNode *ActorInfo::get_list_node() const {
- return this;
-}
-inline ActorInfo *ActorInfo::from_list_node(ListNode *node) {
- return static_cast<ActorInfo *>(node);
-}
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.cpp b/libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.cpp
deleted file mode 100644
index 47593db90b..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/impl/ConcurrentScheduler.h"
-
-#include "td/actor/impl/Actor.h"
-#include "td/actor/impl/ActorId.h"
-#include "td/actor/impl/ActorInfo.h"
-#include "td/actor/impl/Scheduler.h"
-
-#include "td/utils/MpscPollableQueue.h"
-#include "td/utils/port/thread_local.h"
-
-#include <memory>
-
-namespace td {
-
-void ConcurrentScheduler::init(int32 threads_n) {
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- threads_n = 0;
-#endif
- threads_n++;
- std::vector<std::shared_ptr<MpscPollableQueue<EventFull>>> outbound(threads_n);
- for (int32 i = 0; i < threads_n; i++) {
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
-#else
- auto queue = std::make_shared<MpscPollableQueue<EventFull>>();
- queue->init();
- outbound[i] = queue;
-#endif
- }
-
- schedulers_.resize(threads_n);
- for (int32 i = 0; i < threads_n; i++) {
- auto &sched = schedulers_[i];
- sched = make_unique<Scheduler>();
- sched->init(i, outbound, static_cast<Scheduler::Callback *>(this));
- }
-
- state_ = State::Start;
-}
-
-void ConcurrentScheduler::test_one_thread_run() {
- do {
- for (auto &sched : schedulers_) {
- sched->run(0);
- }
- } while (!is_finished_.load(std::memory_order_relaxed));
-}
-
-void ConcurrentScheduler::start() {
- CHECK(state_ == State::Start);
- is_finished_.store(false, std::memory_order_relaxed);
- set_thread_id(0);
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- for (size_t i = 1; i < schedulers_.size(); i++) {
- auto &sched = schedulers_[i];
- threads_.push_back(td::thread([&, tid = i]() {
- set_thread_id(static_cast<int32>(tid));
- while (!is_finished()) {
- sched->run(10);
- }
- }));
- }
-#endif
- state_ = State::Run;
-}
-
-bool ConcurrentScheduler::run_main(double timeout) {
- CHECK(state_ == State::Run);
- // run main scheduler in same thread
- auto &main_sched = schedulers_[0];
- if (!is_finished()) {
- main_sched->run(timeout);
- }
- return !is_finished();
-}
-
-void ConcurrentScheduler::finish() {
- CHECK(state_ == State::Run);
- if (!is_finished()) {
- on_finish();
- }
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- for (auto &thread : threads_) {
- thread.join();
- }
- threads_.clear();
-#endif
- schedulers_.clear();
- for (auto &f : at_finish_) {
- f();
- }
- at_finish_.clear();
-
- state_ = State::Start;
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.h b/libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.h
deleted file mode 100644
index 1e9793eab4..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/ConcurrentScheduler.h
+++ /dev/null
@@ -1,93 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/Scheduler-decl.h"
-
-#include "td/utils/common.h"
-#include "td/utils/logging.h"
-#include "td/utils/port/thread.h"
-#include "td/utils/Slice.h"
-
-#include <atomic>
-#include <functional>
-#include <mutex>
-#include <utility>
-
-namespace td {
-
-class ConcurrentScheduler : private Scheduler::Callback {
- public:
- void init(int32 threads_n);
-
- void finish_async() {
- schedulers_[0]->finish();
- }
- void wakeup() {
- schedulers_[0]->wakeup();
- }
- SchedulerGuard get_current_guard() {
- return schedulers_[0]->get_guard();
- }
-
- void test_one_thread_run();
-
- bool is_finished() {
- return is_finished_.load(std::memory_order_relaxed);
- }
-
- void start();
-
- bool run_main(double timeout);
-
- void finish();
-
- template <class ActorT, class... Args>
- ActorOwn<ActorT> create_actor_unsafe(int32 sched_id, Slice name, Args &&... args) {
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- sched_id = 0;
-#endif
- CHECK(0 <= sched_id && sched_id < static_cast<int32>(schedulers_.size()));
- auto guard = schedulers_[sched_id]->get_guard();
- return schedulers_[sched_id]->create_actor<ActorT>(name, std::forward<Args>(args)...);
- }
-
- template <class ActorT>
- ActorOwn<ActorT> register_actor_unsafe(int32 sched_id, Slice name, ActorT *actor) {
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- sched_id = 0;
-#endif
- CHECK(0 <= sched_id && sched_id < static_cast<int32>(schedulers_.size()));
- auto guard = schedulers_[sched_id]->get_guard();
- return schedulers_[sched_id]->register_actor<ActorT>(name, actor);
- }
-
- private:
- enum class State { Start, Run };
- State state_;
- std::vector<unique_ptr<Scheduler>> schedulers_;
- std::atomic<bool> is_finished_;
- std::mutex at_finish_mutex_;
- std::vector<std::function<void()>> at_finish_;
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- std::vector<thread> threads_;
-#endif
-
- void on_finish() override {
- is_finished_.store(true, std::memory_order_relaxed);
- for (auto &it : schedulers_) {
- it->wakeup();
- }
- }
-
- void register_at_finish(std::function<void()> f) override {
- std::lock_guard<std::mutex> lock(at_finish_mutex_);
- at_finish_.push_back(std::move(f));
- }
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/Event.h b/libs/tdlib/td/tdactor/td/actor/impl/Event.h
deleted file mode 100644
index fac66dd120..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/Event.h
+++ /dev/null
@@ -1,247 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/utils/Closure.h"
-#include "td/utils/common.h"
-#include "td/utils/format.h"
-#include "td/utils/logging.h"
-#include "td/utils/StringBuilder.h"
-
-#include <type_traits>
-#include <utility>
-
-namespace td {
-
-class Actor;
-
-// Events
-//
-// Small structure (up to 16 bytes) used to send events between actors.
-//
-// There are some predefined types of events:
-// NoType -- unitialized event
-// Start -- start actor
-// Stop -- stop actor
-// Yield -- wake up actor
-// Timeout -- some timeout has expired
-// Hangup -- hang up called
-// Raw -- just pass 8 bytes (union Raw is used for convenience)
-// Custom -- Send CustomEvent
-
-template <class T>
-std::enable_if_t<!std::is_base_of<Actor, T>::value> start_migrate(T &obj, int32 sched_id) {
-}
-template <class T>
-std::enable_if_t<!std::is_base_of<Actor, T>::value> finish_migrate(T &obj) {
-}
-
-class CustomEvent {
- public:
- CustomEvent() = default;
- CustomEvent(const CustomEvent &) = delete;
- CustomEvent &operator=(const CustomEvent &) = delete;
- CustomEvent(CustomEvent &&) = delete;
- CustomEvent &operator=(CustomEvent &&) = delete;
- virtual ~CustomEvent() = default;
-
- virtual void run(Actor *actor) = 0;
- virtual CustomEvent *clone() const = 0;
- virtual void start_migrate(int32 sched_id) {
- }
- virtual void finish_migrate() {
- }
-};
-
-template <class ClosureT>
-class ClosureEvent : public CustomEvent {
- public:
- void run(Actor *actor) override {
- closure_.run(static_cast<typename ClosureT::ActorType *>(actor));
- }
- CustomEvent *clone() const override {
- return new ClosureEvent<ClosureT>(closure_.clone());
- }
- template <class... ArgsT>
- explicit ClosureEvent(ArgsT &&... args) : closure_(std::forward<ArgsT>(args)...) {
- }
-
- void start_migrate(int32 sched_id) override {
- closure_.for_each([sched_id](auto &obj) {
- using ::td::start_migrate;
- start_migrate(obj, sched_id);
- });
- }
-
- void finish_migrate() override {
- closure_.for_each([](auto &obj) {
- using ::td::finish_migrate;
- finish_migrate(obj);
- });
- }
-
- private:
- ClosureT closure_;
-};
-
-template <class LambdaT>
-class LambdaEvent : public CustomEvent {
- public:
- void run(Actor *actor) override {
- f_();
- }
- CustomEvent *clone() const override {
- LOG(FATAL) << "Not supported";
- return nullptr;
- }
- template <class FromLambdaT>
- explicit LambdaEvent(FromLambdaT &&lambda) : f_(std::forward<FromLambdaT>(lambda)) {
- }
-
- private:
- LambdaT f_;
-};
-
-class Event {
- public:
- enum class Type { NoType, Start, Stop, Yield, Timeout, Hangup, Raw, Custom };
- Type type;
- uint64 link_token = 0;
- union Raw {
- void *ptr;
- CustomEvent *custom_event;
- uint32 u32;
- uint64 u64;
- } data{};
-
- // factory functions
- static Event start() {
- return Event(Type::Start);
- }
- static Event stop() {
- return Event(Type::Stop);
- }
- static Event yield() {
- return Event(Type::Yield);
- }
- static Event timeout() {
- return Event(Type::Timeout);
- }
- static Event hangup() {
- return Event(Type::Hangup);
- }
- static Event raw(void *ptr) {
- return Event(Type::Raw, ptr);
- }
- static Event raw(uint32 u32) {
- return Event(Type::Raw, u32);
- }
- static Event raw(uint64 u64) {
- return Event(Type::Raw, u64);
- }
- static Event custom(CustomEvent *custom_event) {
- return Event(Type::Custom, custom_event);
- }
-
- template <class FromImmediateClosureT>
- static Event immediate_closure(FromImmediateClosureT &&closure) {
- return custom(
- new ClosureEvent<typename FromImmediateClosureT::Delayed>(std::forward<FromImmediateClosureT>(closure)));
- }
- template <class... ArgsT>
- static Event delayed_closure(ArgsT &&... args) {
- using DelayedClosureT = decltype(create_delayed_closure(std::forward<ArgsT>(args)...));
- return custom(new ClosureEvent<DelayedClosureT>(std::forward<ArgsT>(args)...));
- }
-
- template <class FromLambdaT>
- static Event lambda(FromLambdaT &&lambda) {
- return custom(new LambdaEvent<std::decay_t<FromLambdaT>>(std::forward<FromLambdaT>(lambda)));
- }
-
- Event() : Event(Type::NoType) {
- }
- Event(const Event &other) = delete;
- Event &operator=(const Event &) = delete;
- Event(Event &&other) : type(other.type), link_token(other.link_token), data(other.data) {
- other.type = Type::NoType;
- }
- Event &operator=(Event &&other) {
- destroy();
- type = other.type;
- link_token = other.link_token;
- data = other.data;
- other.type = Type::NoType;
- return *this;
- }
- ~Event() {
- destroy();
- }
-
- Event clone() const {
- Event res;
- res.type = type;
- if (type == Type::Custom) {
- res.data.custom_event = data.custom_event->clone();
- } else {
- res.data = data;
- }
- return res;
- }
-
- bool empty() const {
- return type == Type::NoType;
- }
-
- void clear() {
- destroy();
- type = Type::NoType;
- }
-
- Event &set_link_token(uint64 new_link_token) {
- link_token = new_link_token;
- return *this;
- }
-
- friend void start_migrate(Event &obj, int32 sched_id) {
- if (obj.type == Type::Custom) {
- obj.data.custom_event->start_migrate(sched_id);
- }
- }
- friend void finish_migrate(Event &obj) {
- if (obj.type == Type::Custom) {
- obj.data.custom_event->finish_migrate();
- }
- }
-
- private:
- explicit Event(Type type) : type(type) {
- }
-
- Event(Type type, void *ptr) : Event(type) {
- data.ptr = ptr;
- }
- Event(Type type, CustomEvent *custom_event) : Event(type) {
- data.custom_event = custom_event;
- }
- Event(Type type, uint32 u32) : Event(type) {
- data.u32 = u32;
- }
- Event(Type type, uint64 u64) : Event(type) {
- data.u64 = u64;
- }
-
- void destroy() {
- if (type == Type::Custom) {
- delete data.custom_event;
- }
- }
-};
-inline StringBuilder &operator<<(StringBuilder &sb, const Event &e) {
- return sb << tag("Event", static_cast<int32>(e.type));
-}
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/EventFull-decl.h b/libs/tdlib/td/tdactor/td/actor/impl/EventFull-decl.h
deleted file mode 100644
index ef2f1c2dcb..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/EventFull-decl.h
+++ /dev/null
@@ -1,87 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/ActorId-decl.h"
-#include "td/actor/impl/Event.h"
-
-#include "td/utils/type_traits.h"
-
-#include <type_traits>
-#include <utility>
-
-namespace td {
-
-class EventFull {
- public:
- EventFull() = default;
-
- bool empty() const {
- return data_.empty();
- }
-
- void clear() {
- data_.clear();
- }
-
- ActorId<> actor_id() const {
- return actor_id_;
- }
- Event &data() {
- return data_;
- }
-
- void try_emit_later();
- void try_emit();
-
- private:
- friend class EventCreator;
-
- EventFull(ActorRef actor_ref, Event &&data) : actor_id_(actor_ref.get()), data_(std::move(data)) {
- data_.link_token = actor_ref.token();
- }
- template <class T>
- EventFull(ActorId<T> actor_id, Event &&data) : actor_id_(actor_id), data_(std::move(data)) {
- }
-
- ActorId<> actor_id_;
-
- Event data_;
-};
-
-class EventCreator {
- public:
- template <class ActorIdT, class FunctionT, class... ArgsT>
- static EventFull closure(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
- using ActorT = typename std::decay_t<ActorIdT>::ActorT;
- using FunctionClassT = member_function_class_t<FunctionT>;
- static_assert(std::is_base_of<FunctionClassT, ActorT>::value, "unsafe send_closure");
-
- return EventFull(std::forward<ActorIdT>(actor_id), Event::delayed_closure(function, std::forward<ArgsT>(args)...));
- }
-
- template <class LambdaT>
- static EventFull lambda(ActorRef actor_ref, LambdaT &&lambda) {
- return EventFull(actor_ref, Event::lambda(std::forward<LambdaT>(lambda)));
- }
-
- static EventFull yield(ActorRef actor_ref) {
- return EventFull(actor_ref, Event::yield());
- }
- static EventFull raw(ActorRef actor_ref, uint64 data) {
- return EventFull(actor_ref, Event::raw(data));
- }
- static EventFull raw(ActorRef actor_ref, void *ptr) {
- return EventFull(actor_ref, Event::raw(ptr));
- }
-
- static EventFull event_unsafe(ActorId<> actor_id, Event &&event) {
- return EventFull(actor_id, std::move(event));
- }
-};
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/EventFull.h b/libs/tdlib/td/tdactor/td/actor/impl/EventFull.h
deleted file mode 100644
index 1e997ee4b3..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/EventFull.h
+++ /dev/null
@@ -1,38 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/EventFull-decl.h"
-#include "td/actor/impl/Scheduler-decl.h"
-
-#include "td/utils/logging.h"
-
-#include <utility>
-
-namespace td {
-
-inline void EventFull::try_emit_later() {
- if (empty()) {
- return;
- }
- auto link_token = data_.link_token;
- send_event_later(ActorShared<>(actor_id_, link_token), std::move(data_));
- data_.clear();
- CHECK(empty());
-}
-
-inline void EventFull::try_emit() {
- if (empty()) {
- return;
- }
- auto link_token = data_.link_token;
- send_event(ActorShared<>(actor_id_, link_token), std::move(data_));
- data_.clear();
- CHECK(empty());
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/Scheduler-decl.h b/libs/tdlib/td/tdactor/td/actor/impl/Scheduler-decl.h
deleted file mode 100644
index 4b51c102a5..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/Scheduler-decl.h
+++ /dev/null
@@ -1,296 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/Actor-decl.h"
-#include "td/actor/impl/ActorId-decl.h"
-#include "td/actor/impl/EventFull-decl.h"
-
-#include "td/utils/Closure.h"
-#include "td/utils/Heap.h"
-#include "td/utils/List.h"
-#include "td/utils/MovableValue.h"
-#include "td/utils/MpscPollableQueue.h"
-#include "td/utils/ObjectPool.h"
-#include "td/utils/port/EventFd.h"
-#include "td/utils/port/Fd.h"
-#include "td/utils/port/Poll.h"
-#include "td/utils/port/thread_local.h"
-#include "td/utils/Slice.h"
-#include "td/utils/type_traits.h"
-
-#include <functional>
-#include <map>
-#include <memory>
-#include <type_traits>
-#include <utility>
-
-namespace td {
-class ActorInfo;
-struct Send {
- using Flags = uint32;
- static const Flags immediate = 0x001;
- static const Flags later = 0x002;
- static const Flags later_weak = 0x004;
-};
-
-class Scheduler;
-class SchedulerGuard {
- public:
- explicit SchedulerGuard(Scheduler *scheduler);
- ~SchedulerGuard();
- SchedulerGuard(const SchedulerGuard &other) = delete;
- SchedulerGuard &operator=(const SchedulerGuard &other) = delete;
- SchedulerGuard(SchedulerGuard &&other) = default;
- SchedulerGuard &operator=(SchedulerGuard &&other) = delete;
-
- private:
- MovableValue<bool> is_valid_ = true;
- Scheduler *scheduler_;
- ActorContext *save_context_;
- Scheduler *save_scheduler_;
- const char *save_tag_;
-};
-
-class Scheduler {
- public:
- class Callback {
- public:
- Callback() = default;
- Callback(const Callback &) = delete;
- Callback &operator=(const Callback &) = delete;
- virtual ~Callback() = default;
- virtual void on_finish() = 0;
- virtual void register_at_finish(std::function<void()>) = 0;
- };
- Scheduler() = default;
- Scheduler(const Scheduler &) = delete;
- Scheduler &operator=(const Scheduler &) = delete;
- Scheduler(Scheduler &&) = delete;
- Scheduler &operator=(Scheduler &&) = delete;
- ~Scheduler();
-
- void init();
- void init(int32 id, std::vector<std::shared_ptr<MpscPollableQueue<EventFull>>> outbound, Callback *callback);
- void clear();
-
- int32 sched_id() const;
- int32 sched_count() const;
-
- template <class ActorT, class... Args>
- TD_WARN_UNUSED_RESULT ActorOwn<ActorT> create_actor(Slice name, Args &&... args);
- template <class ActorT, class... Args>
- TD_WARN_UNUSED_RESULT ActorOwn<ActorT> create_actor_on_scheduler(Slice name, int32 sched_id, Args &&... args);
- template <class ActorT>
- TD_WARN_UNUSED_RESULT ActorOwn<ActorT> register_actor(Slice name, ActorT *actor_ptr, int32 sched_id = -1);
- template <class ActorT>
- TD_WARN_UNUSED_RESULT ActorOwn<ActorT> register_actor(Slice name, unique_ptr<ActorT> actor_ptr, int32 sched_id = -1);
-
- template <class ActorT>
- TD_WARN_UNUSED_RESULT ActorOwn<ActorT> register_existing_actor(unique_ptr<ActorT> actor_ptr);
-
- void send_to_scheduler(int32 sched_id, const ActorId<> &actor_id, Event &&event);
- void send_to_other_scheduler(int32 sched_id, const ActorId<> &actor_id, Event &&event);
-
- template <class EventT>
- void send_lambda(ActorRef actor_ref, EventT &&lambda, Send::Flags flags = 0);
-
- template <class EventT>
- void send_closure(ActorRef actor_ref, EventT &&closure, Send::Flags flags = 0);
-
- void send(ActorRef actor_ref, Event &&event, Send::Flags flags = 0);
-
- void hack(const ActorId<> &actor_id, Event &&event) {
- actor_id.get_actor_unsafe()->raw_event(event.data);
- }
- void before_tail_send(const ActorId<> &actor_id);
-
- void subscribe(const Fd &fd, Fd::Flags flags = Fd::Write | Fd::Read);
- void unsubscribe(const Fd &fd);
- void unsubscribe_before_close(const Fd &fd);
-
- void yield_actor(Actor *actor);
- void stop_actor(Actor *actor);
- void do_stop_actor(Actor *actor);
- uint64 get_link_token(Actor *actor);
- void migrate_actor(Actor *actor, int32 dest_sched_id);
- void do_migrate_actor(Actor *actor, int32 dest_sched_id);
- void start_migrate_actor(Actor *actor, int32 dest_sched_id);
- void finish_migrate_actor(Actor *actor);
-
- bool has_actor_timeout(const Actor *actor) const;
- void set_actor_timeout_in(Actor *actor, double timeout);
- void set_actor_timeout_at(Actor *actor, double timeout_at);
- void cancel_actor_timeout(Actor *actor);
-
- void finish();
- void yield();
- void run(double timeout);
- void run_no_guard(double timeout);
-
- void wakeup();
-
- static Scheduler *instance();
- static ActorContext *&context();
- static void on_context_updated();
-
- SchedulerGuard get_guard();
-
- private:
- static void set_scheduler(Scheduler *scheduler);
- /*** ServiceActor ***/
- class ServiceActor final : public Actor {
- public:
- void set_queue(std::shared_ptr<MpscPollableQueue<EventFull>> queues);
- void start_up() override;
-
- private:
- std::shared_ptr<MpscPollableQueue<EventFull>> inbound_;
- void loop() override;
- };
- friend class ServiceActor;
-
- void do_custom_event(ActorInfo *actor, CustomEvent &event);
- void do_event(ActorInfo *actor, Event &&event);
-
- void enter_actor(ActorInfo *actor_info);
- void exit_actor(ActorInfo *actor_info);
-
- void yield_actor(ActorInfo *actor_info);
- void stop_actor(ActorInfo *actor_info);
- void do_stop_actor(ActorInfo *actor_info);
- uint64 get_link_token(ActorInfo *actor_info);
- void migrate_actor(ActorInfo *actor_info, int32 dest_sched_id);
- void do_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id);
- void start_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id);
-
- bool has_actor_timeout(const ActorInfo *actor_info) const;
- void set_actor_timeout_in(ActorInfo *actor_info, double timeout);
- void set_actor_timeout_at(ActorInfo *actor_info, double timeout_at);
- void cancel_actor_timeout(ActorInfo *actor_info);
-
- void register_migrated_actor(ActorInfo *actor_info);
- void add_to_mailbox(ActorInfo *actor_info, Event &&event);
- void clear_mailbox(ActorInfo *actor_info);
-
- template <class RunFuncT, class EventFuncT>
- void flush_mailbox(ActorInfo *actor_info, const RunFuncT &run_func, const EventFuncT &event_func);
-
- template <class RunFuncT, class EventFuncT>
- void send_impl(const ActorId<> &actor_id, Send::Flags flags, const RunFuncT &run_func, const EventFuncT &event_func);
-
- void inc_wait_generation();
-
- double run_timeout();
- void run_mailbox();
- double run_events();
- void run_poll(double timeout);
-
- template <class ActorT>
- ActorOwn<ActorT> register_actor_impl(Slice name, ActorT *actor_ptr, Actor::Deleter deleter, int32 sched_id);
- void destroy_actor(ActorInfo *actor_info);
-
- static TD_THREAD_LOCAL Scheduler *scheduler_;
- static TD_THREAD_LOCAL ActorContext *context_;
-
- Callback *callback_ = nullptr;
- std::unique_ptr<ObjectPool<ActorInfo>> actor_info_pool_;
-
- int32 actor_count_;
- ListNode pending_actors_list_;
- ListNode ready_actors_list_;
- KHeap<double> timeout_queue_;
-
- std::map<ActorInfo *, std::vector<Event>> pending_events_;
-
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- EventFd event_fd_;
-#endif
- ServiceActor service_actor_;
- Poll poll_;
-
- bool yield_flag_;
- bool has_guard_ = false;
- bool close_flag_ = false;
-
- uint32 wait_generation_ = 0;
- int32 sched_id_;
- int32 sched_n_;
- std::shared_ptr<MpscPollableQueue<EventFull>> inbound_queue_;
- std::vector<std::shared_ptr<MpscPollableQueue<EventFull>>> outbound_queues_;
-
- std::shared_ptr<ActorContext> save_context_;
-
- struct EventContext {
- int32 dest_sched_id;
- enum Flags { Stop = 1, Migrate = 2 };
- int32 flags{0};
- uint64 link_token;
-
- ActorInfo *actor_info;
- };
- EventContext *event_context_ptr_;
-
- friend class GlobalScheduler;
- friend class SchedulerGuard;
- friend class EventGuard;
-};
-
-/*** Interface to current scheduler ***/
-void subscribe(const Fd &fd, Fd::Flags flags = Fd::Write | Fd::Read);
-void unsubscribe(const Fd &fd);
-void unsubscribe_before_close(const Fd &fd);
-
-template <class ActorT, class... Args>
-TD_WARN_UNUSED_RESULT ActorOwn<ActorT> create_actor(Slice name, Args &&... args);
-template <class ActorT, class... Args>
-TD_WARN_UNUSED_RESULT ActorOwn<ActorT> create_actor_on_scheduler(Slice name, int32 sched_id, Args &&... args);
-template <class ActorT>
-TD_WARN_UNUSED_RESULT ActorOwn<ActorT> register_actor(Slice name, ActorT *actor_ptr, int32 sched_id = -1);
-template <class ActorT>
-TD_WARN_UNUSED_RESULT ActorOwn<ActorT> register_actor(Slice name, unique_ptr<ActorT> actor_ptr, int32 sched_id = -1);
-
-template <class ActorT>
-TD_WARN_UNUSED_RESULT ActorOwn<ActorT> register_existing_actor(unique_ptr<ActorT> actor_ptr);
-
-template <class ActorIdT, class FunctionT, class... ArgsT>
-void send_closure(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
- using ActorT = typename std::decay_t<ActorIdT>::ActorT;
- using FunctionClassT = member_function_class_t<FunctionT>;
- static_assert(std::is_base_of<FunctionClassT, ActorT>::value, "unsafe send_closure");
-
- Scheduler::instance()->send_closure(std::forward<ActorIdT>(actor_id),
- create_immediate_closure(function, std::forward<ArgsT>(args)...));
-}
-
-template <class ActorIdT, class FunctionT, class... ArgsT>
-void send_closure_later(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
- using ActorT = typename std::decay_t<ActorIdT>::ActorT;
- using FunctionClassT = member_function_class_t<FunctionT>;
- static_assert(std::is_base_of<FunctionClassT, ActorT>::value, "unsafe send_closure");
-
- Scheduler::instance()->send(std::forward<ActorIdT>(actor_id),
- Event::delayed_closure(function, std::forward<ArgsT>(args)...), Send::later);
-}
-
-template <class... ArgsT>
-void send_lambda(ActorRef actor_ref, ArgsT &&... args) {
- Scheduler::instance()->send_lambda(actor_ref, std::forward<ArgsT>(args)...);
-}
-
-template <class... ArgsT>
-void send_event(ActorRef actor_ref, ArgsT &&... args) {
- Scheduler::instance()->send(actor_ref, std::forward<ArgsT>(args)...);
-}
-
-template <class... ArgsT>
-void send_event_later(ActorRef actor_ref, ArgsT &&... args) {
- Scheduler::instance()->send(actor_ref, std::forward<ArgsT>(args)..., Send::later);
-}
-
-void yield_scheduler();
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/Scheduler.cpp b/libs/tdlib/td/tdactor/td/actor/impl/Scheduler.cpp
deleted file mode 100644
index 479e419d62..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/Scheduler.cpp
+++ /dev/null
@@ -1,496 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/impl/Scheduler.h"
-
-#include "td/actor/impl/Actor.h"
-#include "td/actor/impl/ActorId.h"
-#include "td/actor/impl/ActorInfo.h"
-#include "td/actor/impl/Event.h"
-#include "td/actor/impl/EventFull.h"
-
-#include "td/utils/common.h"
-#include "td/utils/format.h"
-#include "td/utils/List.h"
-#include "td/utils/logging.h"
-#include "td/utils/ObjectPool.h"
-#include "td/utils/port/thread_local.h"
-#include "td/utils/ScopeGuard.h"
-#include "td/utils/Time.h"
-
-#include <functional>
-#include <utility>
-
-namespace td {
-
-TD_THREAD_LOCAL Scheduler *Scheduler::scheduler_; // static zero-initialized
-TD_THREAD_LOCAL ActorContext *Scheduler::context_; // static zero-initialized
-
-Scheduler::~Scheduler() {
- clear();
-}
-
-Scheduler *Scheduler::instance() {
- return scheduler_;
-}
-
-ActorContext *&Scheduler::context() {
- return context_;
-}
-
-void Scheduler::on_context_updated() {
- LOG_TAG = context_->tag_;
-}
-
-void Scheduler::set_scheduler(Scheduler *scheduler) {
- scheduler_ = scheduler;
-}
-
-void Scheduler::ServiceActor::start_up() {
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- CHECK(!inbound_);
-#else
- if (!inbound_) {
- return;
- }
- auto &fd = inbound_->reader_get_event_fd();
-
- fd.get_fd().set_observer(this);
- ::td::subscribe(fd.get_fd(), Fd::Read);
- yield();
-#endif
-}
-
-void Scheduler::ServiceActor::loop() {
- auto &queue = inbound_;
- int ready_n = queue->reader_wait_nonblock();
- if (ready_n == 0) {
- return;
- }
- while (ready_n-- > 0) {
- EventFull event = queue->reader_get_unsafe();
- if (event.actor_id().empty()) {
- Scheduler::instance()->register_migrated_actor(static_cast<ActorInfo *>(event.data().data.ptr));
- } else {
- VLOG(actor) << "Receive " << event.data();
- finish_migrate(event.data());
- event.try_emit();
- }
- }
- queue->reader_flush();
- yield();
-}
-
-/*** SchedlerGuard ***/
-SchedulerGuard::SchedulerGuard(Scheduler *scheduler) : scheduler_(scheduler) {
- CHECK(!scheduler_->has_guard_);
- scheduler_->has_guard_ = true;
- save_scheduler_ = Scheduler::instance();
- Scheduler::set_scheduler(scheduler_);
-
- // Scheduler::context() must be not null
- save_context_ = scheduler_->save_context_.get();
- save_tag_ = LOG_TAG;
- LOG_TAG = save_context_->tag_;
- std::swap(save_context_, Scheduler::context());
-}
-
-SchedulerGuard::~SchedulerGuard() {
- if (is_valid_.get()) {
- std::swap(save_context_, scheduler_->context());
- Scheduler::set_scheduler(save_scheduler_);
- CHECK(scheduler_->has_guard_);
- scheduler_->has_guard_ = false;
- LOG_TAG = save_tag_;
- }
-}
-
-/*** EventGuard ***/
-EventGuard::EventGuard(Scheduler *scheduler, ActorInfo *actor_info) : scheduler_(scheduler) {
- actor_info->start_run();
- event_context_.actor_info = actor_info;
- event_context_ptr_ = &event_context_;
-
- save_context_ = actor_info->get_context();
-#ifdef TD_DEBUG
- save_log_tag2_ = actor_info->get_name().c_str();
-#endif
- swap_context(actor_info);
-}
-
-EventGuard::~EventGuard() {
- auto info = event_context_.actor_info;
- auto node = info->get_list_node();
- node->remove();
- if (info->mailbox_.empty()) {
- scheduler_->pending_actors_list_.put(node);
- } else {
- scheduler_->ready_actors_list_.put(node);
- }
- info->finish_run();
- swap_context(info);
- CHECK(info->is_lite() || save_context_ == info->get_context());
-#ifdef TD_DEBUG
- CHECK(info->is_lite() || save_log_tag2_ == info->get_name().c_str());
-#endif
- if (event_context_.flags & Scheduler::EventContext::Stop) {
- scheduler_->do_stop_actor(info);
- return;
- }
- if (event_context_.flags & Scheduler::EventContext::Migrate) {
- scheduler_->do_migrate_actor(info, event_context_.dest_sched_id);
- }
-}
-
-void EventGuard::swap_context(ActorInfo *info) {
- std::swap(scheduler_->event_context_ptr_, event_context_ptr_);
-
- if (info->is_lite()) {
- return;
- }
-
-#ifdef TD_DEBUG
- std::swap(LOG_TAG2, save_log_tag2_);
-#endif
-
- auto *current_context_ptr = &Scheduler::context();
- if (save_context_ != *current_context_ptr) {
- std::swap(save_context_, *current_context_ptr);
- Scheduler::on_context_updated();
- }
-}
-
-void Scheduler::init(int32 id, std::vector<std::shared_ptr<MpscPollableQueue<EventFull>>> outbound,
- Callback *callback) {
- save_context_ = std::make_shared<ActorContext>();
- save_context_->this_ptr_ = save_context_;
- save_context_->tag_ = LOG_TAG;
-
- auto guard = get_guard();
-
- callback_ = callback;
- actor_info_pool_ = make_unique<ObjectPool<ActorInfo>>();
-
- yield_flag_ = false;
- actor_count_ = 0;
- sched_id_ = 0;
-
- poll_.init();
-
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- event_fd_.init();
- subscribe(event_fd_.get_fd(), Fd::Read);
-#endif
-
- if (!outbound.empty()) {
- inbound_queue_ = std::move(outbound[id]);
- }
- outbound_queues_ = std::move(outbound);
- sched_id_ = id;
- sched_n_ = static_cast<int32>(outbound_queues_.size());
- service_actor_.set_queue(inbound_queue_);
- register_actor("ServiceActor", &service_actor_).release();
-}
-
-void Scheduler::clear() {
- if (service_actor_.empty()) {
- return;
- }
- close_flag_ = true;
- auto guard = get_guard();
-
- // Stop all actors
- if (!service_actor_.empty()) {
- service_actor_.do_stop();
- }
- while (!pending_actors_list_.empty()) {
- auto actor_info = ActorInfo::from_list_node(pending_actors_list_.get());
- do_stop_actor(actor_info);
- }
- while (!ready_actors_list_.empty()) {
- auto actor_info = ActorInfo::from_list_node(ready_actors_list_.get());
- do_stop_actor(actor_info);
- }
- LOG_IF(FATAL, !ready_actors_list_.empty()) << ActorInfo::from_list_node(ready_actors_list_.next)->get_name();
- CHECK(ready_actors_list_.empty());
- poll_.clear();
-
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- if (!event_fd_.empty()) {
- event_fd_.close();
- }
-#endif
-
- if (callback_) {
- // can't move lambda with unique_ptr inside into std::function
- auto ptr = actor_info_pool_.release();
- callback_->register_at_finish([=]() { delete ptr; });
- } else {
- actor_info_pool_.reset();
- }
-}
-
-void Scheduler::do_event(ActorInfo *actor_info, Event &&event) {
- event_context_ptr_->link_token = event.link_token;
- auto actor = actor_info->get_actor_unsafe();
- switch (event.type) {
- case Event::Type::Start: {
- VLOG(actor) << *actor_info << " Event::Start";
- actor->start_up();
- break;
- }
- case Event::Type::Stop: {
- VLOG(actor) << *actor_info << " Event::Stop";
- actor->tear_down();
- break;
- }
- case Event::Type::Yield: {
- VLOG(actor) << *actor_info << " Event::Yield";
- actor->wakeup();
- break;
- }
- case Event::Type::Hangup: {
- auto token = get_link_token(actor);
- VLOG(actor) << *actor_info << " Event::Hangup " << tag("token", format::as_hex(token));
- if (token != 0) {
- actor->hangup_shared();
- } else {
- actor->hangup();
- }
- break;
- }
- case Event::Type::Timeout: {
- VLOG(actor) << *actor_info << " Event::Timeout";
- actor->timeout_expired();
- break;
- }
- case Event::Type::Raw: {
- VLOG(actor) << *actor_info << " Event::Raw";
- actor->raw_event(event.data);
- break;
- }
- case Event::Type::Custom: {
- do_custom_event(actor_info, *event.data.custom_event);
- break;
- }
- case Event::Type::NoType: {
- UNREACHABLE();
- break;
- }
- }
- // can't clear event here. It may be already destroyed during destory_actor
-}
-
-void Scheduler::register_migrated_actor(ActorInfo *actor_info) {
- VLOG(actor) << "Register migrated actor: " << tag("name", *actor_info) << tag("ptr", actor_info)
- << tag("actor_count", actor_count_);
- actor_count_++;
- CHECK(actor_info->is_migrating());
- CHECK(sched_id_ == actor_info->migrate_dest());
- // CHECK(!actor_info->is_running());
- actor_info->finish_migrate();
- for (auto &event : actor_info->mailbox_) {
- finish_migrate(event);
- }
- auto it = pending_events_.find(actor_info);
- if (it != pending_events_.end()) {
- actor_info->mailbox_.insert(actor_info->mailbox_.end(), make_move_iterator(begin(it->second)),
- make_move_iterator(end(it->second)));
- pending_events_.erase(it);
- }
- if (actor_info->mailbox_.empty()) {
- pending_actors_list_.put(actor_info->get_list_node());
- } else {
- ready_actors_list_.put(actor_info->get_list_node());
- }
- actor_info->get_actor_unsafe()->on_finish_migrate();
-}
-
-void Scheduler::send_to_other_scheduler(int32 sched_id, const ActorId<> &actor_id, Event &&event) {
- if (sched_id < sched_count()) {
- auto actor_info = actor_id.get_actor_info();
- if (actor_info) {
- VLOG(actor) << "Send to " << *actor_info << " on scheduler " << sched_id << ": " << event;
- } else {
- VLOG(actor) << "Send to scheduler " << sched_id << ": " << event;
- }
- start_migrate(event, sched_id);
- outbound_queues_[sched_id]->writer_put(EventCreator::event_unsafe(actor_id, std::move(event)));
- outbound_queues_[sched_id]->writer_flush();
- }
-}
-
-void Scheduler::add_to_mailbox(ActorInfo *actor_info, Event &&event) {
- if (!actor_info->is_running()) {
- auto node = actor_info->get_list_node();
- node->remove();
- ready_actors_list_.put(node);
- }
- VLOG(actor) << "Add to mailbox: " << *actor_info << " " << event;
- actor_info->mailbox_.push_back(std::move(event));
-}
-
-void Scheduler::do_stop_actor(Actor *actor) {
- return do_stop_actor(actor->get_info());
-}
-void Scheduler::do_stop_actor(ActorInfo *actor_info) {
- CHECK(!actor_info->is_migrating());
- CHECK(actor_info->migrate_dest() == sched_id_) << actor_info->migrate_dest() << " " << sched_id_;
- ObjectPool<ActorInfo>::OwnerPtr owner_ptr;
- if (!actor_info->is_lite()) {
- EventGuard guard(this, actor_info);
- do_event(actor_info, Event::stop());
- owner_ptr = actor_info->get_actor_unsafe()->clear();
- // Actor context is visible in destructor
- actor_info->destroy_actor();
- event_context_ptr_->flags = 0;
- } else {
- owner_ptr = actor_info->get_actor_unsafe()->clear();
- }
- destroy_actor(actor_info);
-}
-
-void Scheduler::migrate_actor(Actor *actor, int32 dest_sched_id) {
- migrate_actor(actor->get_info(), dest_sched_id);
-}
-void Scheduler::migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) {
- CHECK(event_context_ptr_->actor_info == actor_info);
- if (sched_id_ == dest_sched_id) {
- return;
- }
- event_context_ptr_->flags |= EventContext::Migrate;
- event_context_ptr_->dest_sched_id = dest_sched_id;
-}
-
-void Scheduler::do_migrate_actor(Actor *actor, int32 dest_sched_id) {
- do_migrate_actor(actor->get_info(), dest_sched_id);
-}
-void Scheduler::do_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) {
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- dest_sched_id = 0;
-#endif
- if (sched_id_ == dest_sched_id) {
- return;
- }
- start_migrate_actor(actor_info, dest_sched_id);
- send_to_other_scheduler(dest_sched_id, ActorId<>(), Event::raw(actor_info));
-}
-
-void Scheduler::start_migrate_actor(Actor *actor, int32 dest_sched_id) {
- start_migrate_actor(actor->get_info(), dest_sched_id);
-}
-void Scheduler::start_migrate_actor(ActorInfo *actor_info, int32 dest_sched_id) {
- VLOG(actor) << "Start migrate actor: " << tag("name", actor_info) << tag("ptr", actor_info)
- << tag("actor_count", actor_count_);
- actor_count_--;
- CHECK(actor_count_ >= 0);
- actor_info->get_actor_unsafe()->on_start_migrate(dest_sched_id);
- for (auto &event : actor_info->mailbox_) {
- start_migrate(event, dest_sched_id);
- }
- actor_info->start_migrate(dest_sched_id);
- actor_info->get_list_node()->remove();
- cancel_actor_timeout(actor_info);
-}
-
-void Scheduler::set_actor_timeout_in(ActorInfo *actor_info, double timeout) {
- if (timeout > 1e10) {
- timeout = 1e10;
- }
- if (timeout < 0) {
- timeout = 0;
- }
- double expire_at = Time::now() + timeout;
- set_actor_timeout_at(actor_info, expire_at);
-}
-
-void Scheduler::set_actor_timeout_at(ActorInfo *actor_info, double timeout_at) {
- HeapNode *heap_node = actor_info->get_heap_node();
- VLOG(actor) << "set actor " << *actor_info << " " << tag("timeout", timeout_at) << timeout_at - Time::now_cached();
- if (heap_node->in_heap()) {
- timeout_queue_.fix(timeout_at, heap_node);
- } else {
- timeout_queue_.insert(timeout_at, heap_node);
- }
-}
-
-void Scheduler::run_poll(double timeout) {
- // LOG(DEBUG) << "run poll [timeout:" << format::as_time(timeout) << "]";
- // we can't wait for less than 1ms
- poll_.run(static_cast<int32>(timeout * 1000 + 1));
-
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- if (can_read(event_fd_.get_fd())) {
- std::atomic_thread_fence(std::memory_order_acquire);
- event_fd_.acquire();
- }
-#endif
-}
-
-void Scheduler::run_mailbox() {
- VLOG(actor) << "run mailbox : begin";
- ListNode actors_list = std::move(ready_actors_list_);
- while (!actors_list.empty()) {
- ListNode *node = actors_list.get();
- CHECK(node);
- auto actor_info = ActorInfo::from_list_node(node);
- inc_wait_generation();
- flush_mailbox(actor_info, static_cast<void (*)(ActorInfo *)>(nullptr), static_cast<Event (*)()>(nullptr));
- }
- VLOG(actor) << "run mailbox : finish " << actor_count_;
-
- //Useful for debug, but O(ActorsCount) check
-
- //int cnt = 0;
- //for (ListNode *end = &pending_actors_list_, *it = pending_actors_list_.next; it != end; it = it->next) {
- //cnt++;
- //auto actor_info = ActorInfo::from_list_node(it);
- //LOG(ERROR) << *actor_info;
- //CHECK(actor_info->mailbox_.empty());
- //CHECK(!actor_info->is_running());
- //}
- //for (ListNode *end = &ready_actors_list_, *it = ready_actors_list_.next; it != end; it = it->next) {
- //auto actor_info = ActorInfo::from_list_node(it);
- //LOG(ERROR) << *actor_info;
- //cnt++;
- //}
- //CHECK(cnt == actor_count_) << cnt << " vs " << actor_count_;
-}
-
-double Scheduler::run_timeout() {
- double now = Time::now();
- while (!timeout_queue_.empty() && timeout_queue_.top_key() < now) {
- HeapNode *node = timeout_queue_.pop();
- ActorInfo *actor_info = ActorInfo::from_heap_node(node);
- inc_wait_generation();
- send(actor_info->actor_id(), Event::timeout(), Send::immediate);
- }
- if (timeout_queue_.empty()) {
- return 10000;
- }
- double timeout = timeout_queue_.top_key() - now;
- // LOG(DEBUG) << "Timeout [cnt:" << timeout_queue_.size() << "] in " << format::as_time(timeout);
- return timeout;
-}
-
-void Scheduler::run_no_guard(double timeout) {
- CHECK(has_guard_);
- SCOPE_EXIT {
- yield_flag_ = false;
- };
-
- double next_timeout = run_events();
- if (next_timeout < timeout) {
- timeout = next_timeout;
- }
- if (yield_flag_) {
- return;
- }
- run_poll(timeout);
- run_events();
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl/Scheduler.h b/libs/tdlib/td/tdactor/td/actor/impl/Scheduler.h
deleted file mode 100644
index 7edf3f1d2d..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl/Scheduler.h
+++ /dev/null
@@ -1,397 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl/ActorInfo-decl.h"
-#include "td/actor/impl/Scheduler-decl.h"
-
-#include "td/utils/format.h"
-#include "td/utils/Heap.h"
-#include "td/utils/logging.h"
-#include "td/utils/MpscPollableQueue.h"
-#include "td/utils/ObjectPool.h"
-#include "td/utils/port/Fd.h"
-#include "td/utils/Slice.h"
-
-#include <atomic>
-#include <memory>
-#include <tuple>
-#include <utility>
-
-namespace td {
-
-/*** ServiceActor ***/
-inline void Scheduler::ServiceActor::set_queue(std::shared_ptr<MpscPollableQueue<EventFull>> queues) {
- inbound_ = std::move(queues);
-}
-
-/*** EventGuard ***/
-class EventGuard {
- public:
- EventGuard(Scheduler *scheduler, ActorInfo *actor_info);
-
- bool can_run() const {
- return event_context_.flags == 0;
- }
-
- EventGuard(const EventGuard &other) = delete;
- EventGuard &operator=(const EventGuard &other) = delete;
- EventGuard(EventGuard &&other) = delete;
- EventGuard &operator=(EventGuard &&other) = delete;
- ~EventGuard();
-
- private:
- Scheduler::EventContext event_context_;
- Scheduler::EventContext *event_context_ptr_;
- Scheduler *scheduler_;
- ActorContext *save_context_;
- const char *save_log_tag2_;
-
- void swap_context(ActorInfo *info);
-};
-
-/*** Scheduler ***/
-inline SchedulerGuard Scheduler::get_guard() {
- return SchedulerGuard(this);
-}
-
-inline void Scheduler::init() {
- init(0, {}, nullptr);
-}
-
-inline int32 Scheduler::sched_id() const {
- return sched_id_;
-}
-inline int32 Scheduler::sched_count() const {
- return sched_n_;
-}
-
-template <class ActorT, class... Args>
-ActorOwn<ActorT> Scheduler::create_actor(Slice name, Args &&... args) {
- return register_actor_impl(name, new ActorT(std::forward<Args>(args)...), Actor::Deleter::Destroy, sched_id_);
-}
-
-template <class ActorT, class... Args>
-ActorOwn<ActorT> Scheduler::create_actor_on_scheduler(Slice name, int32 sched_id, Args &&... args) {
- return register_actor_impl(name, new ActorT(std::forward<Args>(args)...), Actor::Deleter::Destroy, sched_id);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> Scheduler::register_actor(Slice name, ActorT *actor_ptr, int32 sched_id) {
- return register_actor_impl(name, actor_ptr, Actor::Deleter::None, sched_id);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> Scheduler::register_actor(Slice name, unique_ptr<ActorT> actor_ptr, int32 sched_id) {
- return register_actor_impl(name, actor_ptr.release(), Actor::Deleter::Destroy, sched_id);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> Scheduler::register_actor_impl(Slice name, ActorT *actor_ptr, Actor::Deleter deleter, int32 sched_id) {
- if (sched_id == -1) {
- sched_id = sched_id_;
- }
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- sched_id = 0;
-#endif
- CHECK(sched_id == sched_id_ || (0 <= sched_id && sched_id < static_cast<int32>(outbound_queues_.size()))) << sched_id;
- auto info = actor_info_pool_->create_empty();
- VLOG(actor) << "Create actor: " << tag("name", name) << tag("ptr", *info) << tag("context", context())
- << tag("this", this) << tag("actor_count", actor_count_);
- actor_count_++;
- auto weak_info = info.get_weak();
- auto actor_info = info.get();
- info->init(sched_id_, name, std::move(info), static_cast<Actor *>(actor_ptr), deleter, ActorTraits<ActorT>::is_lite);
-
- ActorId<ActorT> actor_id = weak_info->actor_id(actor_ptr);
- if (sched_id != sched_id_) {
- send(actor_id, Event::start(), Send::later_weak);
- do_migrate_actor(actor_info, sched_id);
- } else {
- pending_actors_list_.put(weak_info->get_list_node());
- if (!ActorTraits<ActorT>::is_lite) {
- send(actor_id, Event::start(), Send::later_weak);
- }
- }
-
- return ActorOwn<ActorT>(actor_id);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> Scheduler::register_existing_actor(std::unique_ptr<ActorT> actor_ptr) {
- CHECK(!actor_ptr->empty());
- auto actor_info = actor_ptr->get_info();
- CHECK(actor_info->migrate_dest_flag_atomic().first == sched_id_);
- return actor_info->transfer_ownership_to_scheduler(std::move(actor_ptr));
-}
-
-inline void Scheduler::destroy_actor(ActorInfo *actor_info) {
- VLOG(actor) << "Destroy actor: " << tag("name", *actor_info) << tag("ptr", actor_info)
- << tag("actor_count", actor_count_);
-
- CHECK(actor_info->migrate_dest() == sched_id_) << actor_info->migrate_dest() << " " << sched_id_;
- cancel_actor_timeout(actor_info);
- actor_info->get_list_node()->remove();
- // called by ObjectPool
- // actor_info->clear();
- actor_count_--;
- CHECK(actor_count_ >= 0);
-}
-
-inline void Scheduler::do_custom_event(ActorInfo *actor_info, CustomEvent &event) {
- VLOG(actor) << *actor_info << " Event::Custom";
- event.run(actor_info->get_actor_unsafe());
-}
-
-template <class RunFuncT, class EventFuncT>
-void Scheduler::flush_mailbox(ActorInfo *actor_info, const RunFuncT &run_func, const EventFuncT &event_func) {
- auto &mailbox = actor_info->mailbox_;
- size_t mailbox_size = mailbox.size();
- CHECK(mailbox_size != 0);
- EventGuard guard(this, actor_info);
- size_t i = 0;
- for (; i < mailbox_size && guard.can_run(); i++) {
- do_event(actor_info, std::move(mailbox[i]));
- }
- if (run_func) {
- if (guard.can_run()) {
- (*run_func)(actor_info);
- } else {
- mailbox.insert(begin(mailbox) + i, (*event_func)());
- }
- }
- mailbox.erase(begin(mailbox), begin(mailbox) + i);
-}
-
-inline void Scheduler::send_to_scheduler(int32 sched_id, const ActorId<> &actor_id, Event &&event) {
- if (sched_id == sched_id_) {
- ActorInfo *actor_info = actor_id.get_actor_info();
- pending_events_[actor_info].push_back(std::move(event));
- } else {
- send_to_other_scheduler(sched_id, actor_id, std::move(event));
- }
-}
-
-inline void Scheduler::before_tail_send(const ActorId<> &actor_id) {
- // TODO
-}
-
-inline void Scheduler::inc_wait_generation() {
- wait_generation_++;
-}
-
-template <class RunFuncT, class EventFuncT>
-void Scheduler::send_impl(const ActorId<> &actor_id, Send::Flags flags, const RunFuncT &run_func,
- const EventFuncT &event_func) {
- CHECK(has_guard_);
- ActorInfo *actor_info = actor_id.get_actor_info();
- if (unlikely(actor_info == nullptr || close_flag_)) {
- // LOG(ERROR) << "Invalid actor id";
- return;
- }
-
- CHECK(actor_info != nullptr);
- int32 actor_sched_id;
- bool is_migrating;
- std::tie(actor_sched_id, is_migrating) = actor_info->migrate_dest_flag_atomic();
- bool on_current_sched = !is_migrating && sched_id_ == actor_sched_id;
-
- if (likely(!(flags & Send::later) && !(flags & Send::later_weak) && on_current_sched && !actor_info->is_running() &&
- !actor_info->must_wait(wait_generation_))) { // run immediately
- if (likely(actor_info->mailbox_.empty())) {
- EventGuard guard(this, actor_info);
- run_func(actor_info);
- } else {
- flush_mailbox(actor_info, &run_func, &event_func);
- }
- } else {
- if (on_current_sched) {
- add_to_mailbox(actor_info, event_func());
- if (flags & Send::later) {
- actor_info->set_wait_generation(wait_generation_);
- }
- } else {
- send_to_scheduler(actor_sched_id, actor_id, event_func());
- }
- }
-}
-
-template <class EventT>
-void Scheduler::send_lambda(ActorRef actor_ref, EventT &&lambda, Send::Flags flags) {
- return send_impl(actor_ref.get(), flags,
- [&](ActorInfo *actor_info) {
- event_context_ptr_->link_token = actor_ref.token();
- lambda();
- },
- [&]() {
- auto event = Event::lambda(std::forward<EventT>(lambda));
- event.set_link_token(actor_ref.token());
- return std::move(event);
- });
-}
-
-template <class EventT>
-void Scheduler::send_closure(ActorRef actor_ref, EventT &&closure, Send::Flags flags) {
- return send_impl(actor_ref.get(), flags,
- [&](ActorInfo *actor_info) {
- event_context_ptr_->link_token = actor_ref.token();
- closure.run(static_cast<typename EventT::ActorType *>(actor_info->get_actor_unsafe()));
- },
- [&]() {
- auto event = Event::immediate_closure(std::forward<EventT>(closure));
- event.set_link_token(actor_ref.token());
- return std::move(event);
- });
-}
-
-inline void Scheduler::send(ActorRef actor_ref, Event &&event, Send::Flags flags) {
- event.set_link_token(actor_ref.token());
- return send_impl(actor_ref.get(), flags, [&](ActorInfo *actor_info) { do_event(actor_info, std::move(event)); },
- [&]() { return std::move(event); });
-}
-
-inline void Scheduler::subscribe(const Fd &fd, Fd::Flags flags) {
- poll_.subscribe(fd, flags);
-}
-
-inline void Scheduler::unsubscribe(const Fd &fd) {
- poll_.unsubscribe(fd);
-}
-
-inline void Scheduler::unsubscribe_before_close(const Fd &fd) {
- poll_.unsubscribe_before_close(fd);
-}
-
-inline void Scheduler::yield_actor(Actor *actor) {
- yield_actor(actor->get_info());
-}
-inline void Scheduler::yield_actor(ActorInfo *actor_info) {
- send(actor_info->actor_id(), Event::yield(), Send::later_weak);
-}
-
-inline void Scheduler::stop_actor(Actor *actor) {
- stop_actor(actor->get_info());
-}
-inline void Scheduler::stop_actor(ActorInfo *actor_info) {
- CHECK(event_context_ptr_->actor_info == actor_info);
- event_context_ptr_->flags |= EventContext::Stop;
-}
-
-inline uint64 Scheduler::get_link_token(Actor *actor) {
- return get_link_token(actor->get_info());
-}
-inline uint64 Scheduler::get_link_token(ActorInfo *actor_info) {
- CHECK(event_context_ptr_->actor_info == actor_info);
- return event_context_ptr_->link_token;
-}
-
-inline void Scheduler::finish_migrate_actor(Actor *actor) {
- register_migrated_actor(actor->get_info());
-}
-
-inline bool Scheduler::has_actor_timeout(const Actor *actor) const {
- return has_actor_timeout(actor->get_info());
-}
-inline void Scheduler::set_actor_timeout_in(Actor *actor, double timeout) {
- set_actor_timeout_in(actor->get_info(), timeout);
-}
-inline void Scheduler::set_actor_timeout_at(Actor *actor, double timeout_at) {
- set_actor_timeout_at(actor->get_info(), timeout_at);
-}
-inline void Scheduler::cancel_actor_timeout(Actor *actor) {
- cancel_actor_timeout(actor->get_info());
-}
-
-inline bool Scheduler::has_actor_timeout(const ActorInfo *actor_info) const {
- const HeapNode *heap_node = actor_info->get_heap_node();
- return heap_node->in_heap();
-}
-
-inline void Scheduler::cancel_actor_timeout(ActorInfo *actor_info) {
- HeapNode *heap_node = actor_info->get_heap_node();
- if (heap_node->in_heap()) {
- timeout_queue_.erase(heap_node);
- }
-}
-
-inline void Scheduler::finish() {
- if (callback_) {
- callback_->on_finish();
- }
- yield();
-}
-
-inline void Scheduler::yield() {
- yield_flag_ = true;
-}
-
-inline void Scheduler::wakeup() {
- std::atomic_thread_fence(std::memory_order_release);
-#if !TD_THREAD_UNSUPPORTED && !TD_EVENTFD_UNSUPPORTED
- event_fd_.release();
-#endif
-}
-
-inline double Scheduler::run_events() {
- double res;
- VLOG(actor) << "run events " << sched_id_ << " " << tag("pending", pending_events_.size())
- << tag("actors", actor_count_);
- do {
- run_mailbox();
- res = run_timeout();
- } while (!ready_actors_list_.empty());
- return res;
-}
-
-inline void Scheduler::run(double timeout) {
- auto guard = get_guard();
- run_no_guard(timeout);
-}
-
-/*** Interface to current scheduler ***/
-inline void subscribe(const Fd &fd, Fd::Flags flags) {
- Scheduler::instance()->subscribe(fd, flags);
-}
-
-inline void unsubscribe(const Fd &fd) {
- Scheduler::instance()->unsubscribe(fd);
-}
-
-inline void unsubscribe_before_close(const Fd &fd) {
- Scheduler::instance()->unsubscribe_before_close(fd);
-}
-
-template <class ActorT, class... Args>
-ActorOwn<ActorT> create_actor(Slice name, Args &&... args) {
- return Scheduler::instance()->create_actor<ActorT>(name, std::forward<Args>(args)...);
-}
-
-template <class ActorT, class... Args>
-ActorOwn<ActorT> create_actor_on_scheduler(Slice name, int32 sched_id, Args &&... args) {
- return Scheduler::instance()->create_actor_on_scheduler<ActorT>(name, sched_id, std::forward<Args>(args)...);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> register_actor(Slice name, ActorT *actor_ptr, int32 sched_id) {
- return Scheduler::instance()->register_actor<ActorT>(name, actor_ptr, sched_id);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> register_actor(Slice name, unique_ptr<ActorT> actor_ptr, int32 sched_id) {
- return Scheduler::instance()->register_actor<ActorT>(name, std::move(actor_ptr), sched_id);
-}
-
-template <class ActorT>
-ActorOwn<ActorT> register_existing_actor(unique_ptr<ActorT> actor_ptr) {
- return Scheduler::instance()->register_existing_actor(std::move(actor_ptr));
-}
-
-inline void yield_scheduler() {
- Scheduler::instance()->yield();
-}
-
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl2/ActorLocker.h b/libs/tdlib/td/tdactor/td/actor/impl2/ActorLocker.h
deleted file mode 100644
index 2cb5cb2127..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl2/ActorLocker.h
+++ /dev/null
@@ -1,117 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl2/ActorSignals.h"
-#include "td/actor/impl2/ActorState.h"
-
-#include "td/utils/logging.h"
-
-#include <atomic>
-
-namespace td {
-namespace actor2 {
-class ActorLocker {
- public:
- struct Options {
- Options() {
- }
- bool can_execute_paused = false;
- bool is_shared = true;
- Options &with_can_execute_paused(bool new_can_execute_paused) {
- can_execute_paused = new_can_execute_paused;
- return *this;
- }
- Options &with_is_shared(bool new_is_shared) {
- is_shared = new_is_shared;
- return *this;
- }
- };
- explicit ActorLocker(ActorState *state, Options options = {})
- : state_(state), flags_(state->get_flags_unsafe()), new_flags_{}, options_{options} {
- }
- bool try_lock() {
- CHECK(!own_lock());
- while (!can_try_add_signals()) {
- new_flags_ = flags_;
- new_flags_.set_locked(true);
- new_flags_.clear_signals();
- if (state_->state_.compare_exchange_strong(flags_.raw_ref(), new_flags_.raw(), std::memory_order_acq_rel)) {
- own_lock_ = true;
- return true;
- }
- }
- return false;
- }
- bool try_unlock(ActorState::Flags flags) {
- CHECK(!flags.is_locked());
- CHECK(own_lock());
- // can't unlock with signals set
- //CHECK(!flags.has_signals());
-
- flags_ = flags;
- //try unlock
- if (state_->state_.compare_exchange_strong(new_flags_.raw_ref(), flags.raw(), std::memory_order_acq_rel)) {
- own_lock_ = false;
- return true;
- }
-
- // read all signals
- flags.set_locked(true);
- flags.clear_signals();
- do {
- flags_.add_signals(new_flags_.get_signals());
- } while (!state_->state_.compare_exchange_strong(new_flags_.raw_ref(), flags.raw(), std::memory_order_acq_rel));
- new_flags_ = flags;
- return false;
- }
-
- bool try_add_signals(ActorSignals signals) {
- CHECK(!own_lock());
- CHECK(can_try_add_signals());
- new_flags_ = flags_;
- new_flags_.add_signals(signals);
- return state_->state_.compare_exchange_strong(flags_.raw_ref(), new_flags_.raw(), std::memory_order_acq_rel);
- }
- bool add_signals(ActorSignals signals) {
- CHECK(!own_lock());
- while (true) {
- if (can_try_add_signals()) {
- if (try_add_signals(signals)) {
- return false;
- }
- } else {
- if (try_lock()) {
- flags_.add_signals(signals);
- return true;
- }
- }
- }
- }
- bool own_lock() const {
- return own_lock_;
- }
- ActorState::Flags flags() const {
- return flags_;
- }
- bool can_execute() const {
- return flags_.is_shared() == options_.is_shared && (options_.can_execute_paused || !flags_.is_pause());
- }
-
- private:
- ActorState *state_{nullptr};
- ActorState::Flags flags_;
- ActorState::Flags new_flags_;
- bool own_lock_{false};
- Options options_;
-
- bool can_try_add_signals() const {
- return flags_.is_locked() || (flags_.is_in_queue() && !can_execute());
- }
-};
-} // namespace actor2
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl2/ActorSignals.h b/libs/tdlib/td/tdactor/td/actor/impl2/ActorSignals.h
deleted file mode 100644
index b7a7483022..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl2/ActorSignals.h
+++ /dev/null
@@ -1,84 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/utils/common.h"
-
-namespace td {
-namespace actor2 {
-class ActorSignals {
- public:
- ActorSignals() = default;
- uint32 raw() const {
- return raw_;
- }
- bool empty() const {
- return raw_ == 0;
- }
- bool has_signal(uint32 signal) const {
- return (raw_ & (1u << signal)) != 0;
- }
- void add_signal(uint32 signal) {
- raw_ |= (1u << signal);
- }
- void add_signals(ActorSignals signals) {
- raw_ |= signals.raw();
- }
- void clear_signal(uint32 signal) {
- raw_ &= ~(1u << signal);
- }
- uint32 first_signal() {
- if (!raw_) {
- return 0;
- }
-#if TD_MSVC
- int res = 0;
- int bit = 1;
- while ((raw_ & bit) == 0) {
- res++;
- bit <<= 1;
- }
- return res;
-#else
- return __builtin_ctz(raw_);
-#endif
- }
- enum Signal : uint32 {
- // Signals in order of priority
- Wakeup = 1,
- Alarm = 2,
- Kill = 3, // immediate kill
- Io = 4, // move to io thread
- Cpu = 5, // move to cpu thread
- StartUp = 6,
- TearDown = 7,
- // Two signals for mpmc queue logic
- //
- // PopSignal is set after actor is popped from queue
- // When processed it should set InQueue and Pause flags to false.
- //
- // MessagesSignal is set after new messages was added to actor
- // If owner of actor wish to delay message handling, she should set InQueue flag to true and
- // add actor into mpmc queue.
- Pop = 8, // got popped from queue
- Message = 9, // got new message
- };
-
- static ActorSignals one(uint32 signal) {
- ActorSignals res;
- res.add_signal(signal);
- return res;
- }
-
- private:
- uint32 raw_{0};
- friend class ActorState;
- explicit ActorSignals(uint32 raw) : raw_(raw) {
- }
-};
-} // namespace actor2
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl2/ActorState.h b/libs/tdlib/td/tdactor/td/actor/impl2/ActorState.h
deleted file mode 100644
index 02ead6bcf6..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl2/ActorState.h
+++ /dev/null
@@ -1,166 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl2/ActorSignals.h"
-#include "td/actor/impl2/SchedulerId.h"
-
-#include "td/utils/common.h"
-
-#include <atomic>
-
-namespace td {
-namespace actor2 {
-class ActorState {
- public:
- class Flags {
- public:
- Flags() = default;
- uint32 raw() const {
- return raw_;
- }
- uint32 &raw_ref() {
- return raw_;
- }
- SchedulerId get_scheduler_id() const {
- return SchedulerId{static_cast<uint8>(raw_ & SchedulerMask)};
- }
- void set_scheduler_id(SchedulerId id) {
- raw_ = (raw_ & ~SchedulerMask) | id.value();
- }
-
- bool is_shared() const {
- return check_flag(SharedFlag);
- }
- void set_shared(bool shared) {
- set_flag(SharedFlag, shared);
- }
-
- bool is_locked() const {
- return check_flag(LockFlag);
- }
- void set_locked(bool locked) {
- set_flag(LockFlag, locked);
- }
-
- bool is_migrate() const {
- return check_flag(MigrateFlag);
- }
- void set_migrate(bool migrate) {
- set_flag(MigrateFlag, migrate);
- }
-
- bool is_pause() const {
- return check_flag(PauseFlag);
- }
- void set_pause(bool pause) {
- set_flag(PauseFlag, pause);
- }
-
- bool is_closed() const {
- return check_flag(ClosedFlag);
- }
- void set_closed(bool closed) {
- set_flag(ClosedFlag, closed);
- }
-
- bool is_in_queue() const {
- return check_flag(InQueueFlag);
- }
- void set_in_queue(bool in_queue) {
- set_flag(InQueueFlag, in_queue);
- }
-
- bool has_signals() const {
- return check_flag(SignalMask);
- }
- void clear_signals() {
- set_flag(SignalMask, false);
- }
- void set_signals(ActorSignals signals) {
- raw_ = (raw_ & ~SignalMask) | (signals.raw() << SignalOffset);
- }
- void add_signals(ActorSignals signals) {
- raw_ = raw_ | (signals.raw() << SignalOffset);
- }
- ActorSignals get_signals() const {
- return ActorSignals{(raw_ & SignalMask) >> SignalOffset};
- }
-
- private:
- uint32 raw_{0};
-
- friend class ActorState;
- Flags(uint32 raw) : raw_(raw) {
- }
-
- bool check_flag(uint32 mask) const {
- return (raw_ & mask) != 0;
- }
- void set_flag(uint32 mask, bool flag) {
- raw_ = (raw_ & ~mask) | (flag * mask);
- }
- };
-
- Flags get_flags_unsafe() {
- return Flags(state_.load(std::memory_order_relaxed));
- }
- void set_flags_unsafe(Flags flags) {
- state_.store(flags.raw(), std::memory_order_relaxed);
- }
-
- private:
- friend class ActorLocker;
- std::atomic<uint32> state_{0};
- enum : uint32 {
- SchedulerMask = 255,
-
- // Actors can be shared or not.
- // If actor is shared, than any thread may try to lock it
- // If actor is not shared, than it is owned by its scheduler, and only
- // its scheduler is allowed to access it
- // This flag may NOT change during the lifetime of an actor
- SharedFlag = 1 << 9,
-
- // Only shared actors need lock
- // Lock if somebody is going to unlock it eventually.
- // For example actor is locked, when some scheduler is executing its mailbox
- // Or it is locked when it is in Mpmc queue, so someone will pop it eventually.
- LockFlag = 1 << 10,
-
- // While actor is migrating from one scheduler to another no one is allowed to change it
- // Could not be set for shared actors.
- MigrateFlag = 1 << 11,
-
- // While set all messages are delayed
- // Dropped from flush_maibox
- // PauseFlag => InQueueFlag
- PauseFlag = 1 << 12,
-
- ClosedFlag = 1 << 13,
-
- InQueueFlag = 1 << 14,
-
- // Signals
- SignalOffset = 15,
- Signal = 1 << SignalOffset,
- WakeupSignalFlag = Signal << ActorSignals::Wakeup,
- AlarmSignalFlag = Signal << ActorSignals::Alarm,
- KillSignalFlag = Signal << ActorSignals::Kill, // immediate kill
- IoSignalFlag = Signal << ActorSignals::Io, // move to io thread
- CpuSignalFlag = Signal << ActorSignals::Cpu, // move to cpu thread
- StartUpSignalFlag = Signal << ActorSignals::StartUp,
- TearDownSignalFlag = Signal << ActorSignals::TearDown,
- MessageSignalFlag = Signal << ActorSignals::Message,
- PopSignalFlag = Signal << ActorSignals::Pop,
-
- SignalMask = WakeupSignalFlag | AlarmSignalFlag | KillSignalFlag | IoSignalFlag | CpuSignalFlag |
- StartUpSignalFlag | TearDownSignalFlag | MessageSignalFlag | PopSignalFlag
- };
-};
-} // namespace actor2
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.cpp b/libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.cpp
deleted file mode 100644
index 720bf6bc4f..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/impl2/Scheduler.h"
-
-namespace td {
-namespace actor2 {}
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.h b/libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.h
deleted file mode 100644
index 9d5783b165..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl2/Scheduler.h
+++ /dev/null
@@ -1,1508 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/actor/impl2/ActorLocker.h"
-#include "td/actor/impl2/SchedulerId.h"
-
-#include "td/utils/Closure.h"
-#include "td/utils/common.h"
-#include "td/utils/format.h"
-#include "td/utils/Heap.h"
-#include "td/utils/List.h"
-#include "td/utils/logging.h"
-#include "td/utils/MpmcQueue.h"
-#include "td/utils/MpmcWaiter.h"
-#include "td/utils/MpscLinkQueue.h"
-#include "td/utils/MpscPollableQueue.h"
-#include "td/utils/port/Fd.h"
-#include "td/utils/port/Poll.h"
-#include "td/utils/port/thread.h"
-#include "td/utils/port/thread_local.h"
-#include "td/utils/ScopeGuard.h"
-#include "td/utils/SharedObjectPool.h"
-#include "td/utils/Slice.h"
-#include "td/utils/Time.h"
-#include "td/utils/type_traits.h"
-
-#include <atomic>
-#include <condition_variable>
-#include <limits>
-#include <memory>
-#include <mutex>
-#include <type_traits>
-#include <utility>
-
-namespace td {
-namespace actor2 {
-class Actor;
-
-template <class Impl>
-class Context {
- public:
- static Impl *get() {
- return context_;
- }
- class Guard {
- public:
- explicit Guard(Impl *new_context) {
- old_context_ = context_;
- context_ = new_context;
- }
- ~Guard() {
- context_ = old_context_;
- }
- Guard(const Guard &) = delete;
- Guard &operator=(const Guard &) = delete;
- Guard(Guard &&) = delete;
- Guard &operator=(Guard &&) = delete;
-
- private:
- Impl *old_context_;
- };
-
- private:
- static TD_THREAD_LOCAL Impl *context_;
-};
-
-template <class Impl>
-TD_THREAD_LOCAL Impl *Context<Impl>::context_;
-
-enum : uint64 { EmptyLinkToken = std::numeric_limits<uint64>::max() };
-
-class ActorExecuteContext : public Context<ActorExecuteContext> {
- public:
- explicit ActorExecuteContext(Actor *actor, Timestamp alarm_timestamp = Timestamp::never())
- : actor_(actor), alarm_timestamp_(alarm_timestamp) {
- }
- Actor &actor() const {
- CHECK(actor_);
- return *actor_;
- }
- bool has_flags() const {
- return flags_ != 0;
- }
- void set_stop() {
- flags_ |= 1 << Stop;
- }
- bool get_stop() const {
- return (flags_ & (1 << Stop)) != 0;
- }
- void set_pause() {
- flags_ |= 1 << Pause;
- }
- bool get_pause() const {
- return (flags_ & (1 << Pause)) != 0;
- }
- void clear_actor() {
- actor_ = nullptr;
- }
- void set_link_token(uint64 link_token) {
- link_token_ = link_token;
- }
- uint64 get_link_token() const {
- return link_token_;
- }
- Timestamp &alarm_timestamp() {
- flags_ |= 1 << Alarm;
- return alarm_timestamp_;
- }
- bool get_alarm_flag() const {
- return (flags_ & (1 << Alarm)) != 0;
- }
- Timestamp get_alarm_timestamp() const {
- return alarm_timestamp_;
- }
-
- private:
- Actor *actor_;
- uint32 flags_{0};
- uint64 link_token_{EmptyLinkToken};
- Timestamp alarm_timestamp_;
- enum { Stop, Pause, Alarm };
-};
-
-class ActorMessageImpl : private MpscLinkQueueImpl::Node {
- public:
- ActorMessageImpl() = default;
- ActorMessageImpl(const ActorMessageImpl &) = delete;
- ActorMessageImpl &operator=(const ActorMessageImpl &) = delete;
- ActorMessageImpl(ActorMessageImpl &&other) = delete;
- ActorMessageImpl &operator=(ActorMessageImpl &&other) = delete;
- virtual ~ActorMessageImpl() = default;
- virtual void run() = 0;
- //virtual void run_anonymous() = 0;
-
- // ActorMessage <--> MpscLintQueue::Node
- // Each actor's mailbox will be a queue
- static ActorMessageImpl *from_mpsc_link_queue_node(MpscLinkQueueImpl::Node *node) {
- return static_cast<ActorMessageImpl *>(node);
- }
- MpscLinkQueueImpl::Node *to_mpsc_link_queue_node() {
- return static_cast<MpscLinkQueueImpl::Node *>(this);
- }
-
- uint64 link_token_{EmptyLinkToken};
- bool is_big_{false};
-};
-
-class ActorMessage {
- public:
- ActorMessage() = default;
- explicit ActorMessage(std::unique_ptr<ActorMessageImpl> impl) : impl_(std::move(impl)) {
- }
- void run() {
- CHECK(impl_);
- impl_->run();
- }
- explicit operator bool() {
- return bool(impl_);
- }
- friend class ActorMailbox;
-
- void set_link_token(uint64 link_token) {
- impl_->link_token_ = link_token;
- }
- uint64 get_link_token() const {
- return impl_->link_token_;
- }
- bool is_big() const {
- return impl_->is_big_;
- }
- void set_big() {
- impl_->is_big_ = true;
- }
-
- private:
- std::unique_ptr<ActorMessageImpl> impl_;
-
- template <class T>
- friend class td::MpscLinkQueue;
-
- static ActorMessage from_mpsc_link_queue_node(MpscLinkQueueImpl::Node *node) {
- return ActorMessage(std::unique_ptr<ActorMessageImpl>(ActorMessageImpl::from_mpsc_link_queue_node(node)));
- }
- MpscLinkQueueImpl::Node *to_mpsc_link_queue_node() {
- return impl_.release()->to_mpsc_link_queue_node();
- }
-};
-
-class ActorMailbox {
- public:
- ActorMailbox() = default;
- ActorMailbox(const ActorMailbox &) = delete;
- ActorMailbox &operator=(const ActorMailbox &) = delete;
- ActorMailbox(ActorMailbox &&other) = delete;
- ActorMailbox &operator=(ActorMailbox &&other) = delete;
- ~ActorMailbox() {
- pop_all();
- while (reader_.read()) {
- // skip
- }
- }
- class Reader;
- void push(ActorMessage message) {
- queue_.push(std::move(message));
- }
- void push_unsafe(ActorMessage message) {
- queue_.push_unsafe(std::move(message));
- }
-
- td::MpscLinkQueue<ActorMessage>::Reader &reader() {
- return reader_;
- }
-
- void pop_all() {
- queue_.pop_all(reader_);
- }
- void pop_all_unsafe() {
- queue_.pop_all_unsafe(reader_);
- }
-
- private:
- td::MpscLinkQueue<ActorMessage> queue_;
- td::MpscLinkQueue<ActorMessage>::Reader reader_;
-};
-
-class ActorInfo
- : private HeapNode
- , private ListNode {
- public:
- ActorInfo(std::unique_ptr<Actor> actor, ActorState::Flags state_flags, Slice name)
- : actor_(std::move(actor)), name_(name.begin(), name.size()) {
- state_.set_flags_unsafe(state_flags);
- }
-
- bool has_actor() const {
- return bool(actor_);
- }
- Actor &actor() {
- CHECK(has_actor());
- return *actor_;
- }
- Actor *actor_ptr() const {
- return actor_.get();
- }
- void destroy_actor() {
- actor_.reset();
- }
- ActorState &state() {
- return state_;
- }
- ActorMailbox &mailbox() {
- return mailbox_;
- }
- CSlice get_name() const {
- return name_;
- }
-
- HeapNode *as_heap_node() {
- return this;
- }
- static ActorInfo *from_heap_node(HeapNode *node) {
- return static_cast<ActorInfo *>(node);
- }
-
- Timestamp &alarm_timestamp() {
- return alarm_timestamp_;
- }
-
- private:
- std::unique_ptr<Actor> actor_;
- ActorState state_;
- ActorMailbox mailbox_;
- std::string name_;
- Timestamp alarm_timestamp_;
-};
-
-using ActorInfoPtr = SharedObjectPool<ActorInfo>::Ptr;
-
-class Actor {
- public:
- Actor() = default;
- Actor(const Actor &) = delete;
- Actor &operator=(const Actor &) = delete;
- Actor(Actor &&other) = delete;
- Actor &operator=(Actor &&other) = delete;
- virtual ~Actor() = default;
-
- void set_actor_info_ptr(ActorInfoPtr actor_info_ptr) {
- actor_info_ptr_ = std::move(actor_info_ptr);
- }
- ActorInfoPtr get_actor_info_ptr() {
- return actor_info_ptr_;
- }
-
- protected:
- // Signal handlers
- virtual void start_up(); // StartUp signal handler
- virtual void tear_down(); // TearDown signal handler (or Kill)
- virtual void hang_up(); // HangUp signal handler
- virtual void wake_up(); // WakeUp signal handler
- virtual void alarm(); // Alarm signal handler
-
- friend class ActorMessageHangup;
-
- // Event handlers
- //virtual void hangup_shared();
- // TODO: raw event?
-
- virtual void loop(); // default handler
-
- // Useful functions
- void yield(); // send wakeup signal to itself
- void stop(); // send Kill signal to itself
- Timestamp &alarm_timestamp() {
- return ActorExecuteContext::get()->alarm_timestamp();
- }
- Timestamp get_alarm_timestamp() {
- return ActorExecuteContext::get()->get_alarm_timestamp();
- }
-
- CSlice get_name() {
- return actor_info_ptr_->get_name();
- }
-
- // Inteface to scheduler
- // Query will be just passed to current scheduler
- // Timeout functions
- //bool has_timeout() const;
- //void set_timeout_in(double timeout_in);
- //void set_timeout_at(double timeout_at);
- //void cancel_timeout();
- //uint64 get_link_token(); // get current request's link_token
- //set context that will be inherited by all childrens
- //void set_context(std::shared_ptr<ActorContext> context);
-
- //ActorShared<> actor_shared(); // ActorShared to itself
- //template <class SelfT>
- //ActorShared<SelfT> actor_shared(SelfT *self, uint64 id = static_cast<uint64>(-1)); // ActorShared with type
-
- // Create EventFull to itself
- //template <class FuncT, class... ArgsT>
- //auto self_closure(FuncT &&func, ArgsT &&... args);
- //template <class SelfT, class FuncT, class... ArgsT>
- //auto self_closure(SelfT *self, FuncT &&func, ArgsT &&... args);
- //template <class LambdaT>
- //auto self_lambda(LambdaT &&lambda);
-
- //void do_stop(); // process Kill signal immediately
-
- private:
- friend class ActorExecutor;
- ActorInfoPtr actor_info_ptr_;
-};
-// Signal handlers
-inline void Actor::start_up() {
- yield();
-}
-inline void Actor::tear_down() {
- // noop
-}
-inline void Actor::hang_up() {
- stop();
-}
-inline void Actor::wake_up() {
- loop();
-}
-inline void Actor::alarm() {
- loop();
-}
-
-inline void Actor::loop() {
- // noop
-}
-
-// Useful functions
-inline void Actor::yield() {
- // TODO
-}
-inline void Actor::stop() {
- ActorExecuteContext::get()->set_stop();
-}
-
-class ActorInfoCreator {
- public:
- class Options {
- public:
- Options() = default;
-
- Options &with_name(Slice new_name) {
- name = new_name;
- return *this;
- }
-
- Options &on_scheduler(SchedulerId new_scheduler_id) {
- scheduler_id = new_scheduler_id;
- return *this;
- }
- bool has_scheduler() const {
- return scheduler_id.is_valid();
- }
- Options &with_poll() {
- is_shared = false;
- return *this;
- }
-
- private:
- friend class ActorInfoCreator;
- Slice name;
- SchedulerId scheduler_id;
- bool is_shared{true};
- bool in_queue{true};
- //TODO: rename
- };
-
- //Create unlocked actor. One must send StartUp signal immediately.
- ActorInfoPtr create(std::unique_ptr<Actor> actor, const Options &args) {
- ActorState::Flags flags;
- flags.set_scheduler_id(args.scheduler_id);
- flags.set_shared(args.is_shared);
- flags.set_in_queue(args.in_queue);
- flags.set_signals(ActorSignals::one(ActorSignals::StartUp));
-
- auto actor_info_ptr = pool_.alloc(std::move(actor), flags, args.name);
- actor_info_ptr->actor().set_actor_info_ptr(actor_info_ptr);
- return actor_info_ptr;
- }
-
- ActorInfoCreator() = default;
- ActorInfoCreator(const ActorInfoCreator &) = delete;
- ActorInfoCreator &operator=(const ActorInfoCreator &) = delete;
- ActorInfoCreator(ActorInfoCreator &&other) = delete;
- ActorInfoCreator &operator=(ActorInfoCreator &&other) = delete;
- ~ActorInfoCreator() {
- pool_.for_each([](auto &actor_info) { actor_info.destroy_actor(); });
- }
-
- private:
- SharedObjectPool<ActorInfo> pool_;
-};
-
-using ActorOptions = ActorInfoCreator::Options;
-
-class SchedulerDispatcher {
- public:
- virtual SchedulerId get_scheduler_id() const = 0;
- virtual void add_to_queue(ActorInfoPtr actor_info_ptr, SchedulerId scheduler_id, bool need_poll) = 0;
- virtual void set_alarm_timestamp(const ActorInfoPtr &actor_info_ptr, Timestamp timestamp) = 0;
-
- SchedulerDispatcher() = default;
- SchedulerDispatcher(const SchedulerDispatcher &) = delete;
- SchedulerDispatcher &operator=(const SchedulerDispatcher &) = delete;
- SchedulerDispatcher(SchedulerDispatcher &&other) = delete;
- SchedulerDispatcher &operator=(SchedulerDispatcher &&other) = delete;
- virtual ~SchedulerDispatcher() = default;
-};
-
-class ActorExecutor {
- public:
- struct Options {
- Options &with_from_queue() {
- from_queue = true;
- return *this;
- }
- Options &with_has_poll(bool new_has_poll) {
- this->has_poll = new_has_poll;
- return *this;
- }
- bool from_queue{false};
- bool has_poll{false};
- };
- ActorExecutor(ActorInfo &actor_info, SchedulerDispatcher &dispatcher, Options options)
- : actor_info_(actor_info), dispatcher_(dispatcher), options_(options) {
- //LOG(ERROR) << "START " << actor_info_.get_name() << " " << tag("from_queue", from_queue);
- start();
- }
- ActorExecutor(const ActorExecutor &) = delete;
- ActorExecutor &operator=(const ActorExecutor &) = delete;
- ActorExecutor(ActorExecutor &&other) = delete;
- ActorExecutor &operator=(ActorExecutor &&other) = delete;
- ~ActorExecutor() {
- //LOG(ERROR) << "FINISH " << actor_info_.get_name() << " " << tag("own_lock", actor_locker_.own_lock());
- finish();
- }
-
- // our best guess if actor is closed or not
- bool can_send() {
- return !flags().is_closed();
- }
-
- bool can_send_immediate() {
- return actor_locker_.own_lock() && !actor_execute_context_.has_flags() && actor_locker_.can_execute();
- }
-
- template <class F>
- void send_immediate(F &&f, uint64 link_token) {
- CHECK(can_send_immediate());
- if (!can_send()) {
- return;
- }
- actor_execute_context_.set_link_token(link_token);
- f();
- }
- void send_immediate(ActorMessage message) {
- CHECK(can_send_immediate());
- if (message.is_big()) {
- actor_info_.mailbox().reader().delay(std::move(message));
- pending_signals_.add_signal(ActorSignals::Message);
- actor_execute_context_.set_pause();
- return;
- }
- actor_execute_context_.set_link_token(message.get_link_token());
- message.run();
- }
- void send_immediate(ActorSignals signals) {
- CHECK(can_send_immediate());
- while (flush_one_signal(signals) && can_send_immediate()) {
- }
- pending_signals_.add_signals(signals);
- }
-
- void send(ActorMessage message) {
- if (!can_send()) {
- return;
- }
- if (can_send_immediate()) {
- return send_immediate(std::move(message));
- }
- actor_info_.mailbox().push(std::move(message));
- pending_signals_.add_signal(ActorSignals::Message);
- }
-
- void send(ActorSignals signals) {
- if (!can_send()) {
- return;
- }
-
- pending_signals_.add_signals(signals);
- }
-
- private:
- ActorInfo &actor_info_;
- SchedulerDispatcher &dispatcher_;
- Options options_;
- ActorLocker actor_locker_{
- &actor_info_.state(),
- ActorLocker::Options().with_can_execute_paused(options_.from_queue).with_is_shared(!options_.has_poll)};
-
- ActorExecuteContext actor_execute_context_{actor_info_.actor_ptr(), actor_info_.alarm_timestamp()};
- ActorExecuteContext::Guard guard{&actor_execute_context_};
-
- ActorState::Flags flags_;
- ActorSignals pending_signals_;
-
- ActorState::Flags &flags() {
- return flags_;
- }
-
- void start() {
- if (!can_send()) {
- return;
- }
-
- ActorSignals signals;
- SCOPE_EXIT {
- pending_signals_.add_signals(signals);
- };
-
- if (options_.from_queue) {
- signals.add_signal(ActorSignals::Pop);
- }
-
- actor_locker_.try_lock();
- flags_ = actor_locker_.flags();
-
- if (!actor_locker_.own_lock()) {
- return;
- }
-
- if (options_.from_queue) {
- flags().set_pause(false);
- }
- if (!actor_locker_.can_execute()) {
- CHECK(!options_.from_queue);
- return;
- }
-
- signals.add_signals(flags().get_signals());
- actor_info_.mailbox().pop_all();
-
- while (!actor_execute_context_.has_flags() && flush_one(signals)) {
- }
- }
-
- void finish() {
- if (!actor_locker_.own_lock()) {
- if (!pending_signals_.empty() && actor_locker_.add_signals(pending_signals_)) {
- flags_ = actor_locker_.flags();
- } else {
- return;
- }
- }
- CHECK(actor_locker_.own_lock());
-
- if (actor_execute_context_.has_flags()) {
- if (actor_execute_context_.get_stop()) {
- if (actor_info_.alarm_timestamp()) {
- dispatcher_.set_alarm_timestamp(actor_info_.actor().get_actor_info_ptr(), Timestamp::never());
- }
- flags_.set_closed(true);
- actor_info_.actor().tear_down();
- actor_info_.destroy_actor();
- return;
- }
- if (actor_execute_context_.get_pause()) {
- flags_.set_pause(true);
- }
- if (actor_execute_context_.get_alarm_flag()) {
- auto old_timestamp = actor_info_.alarm_timestamp();
- auto new_timestamp = actor_execute_context_.get_alarm_timestamp();
- if (!(old_timestamp == new_timestamp)) {
- actor_info_.alarm_timestamp() = new_timestamp;
- dispatcher_.set_alarm_timestamp(actor_info_.actor().get_actor_info_ptr(), new_timestamp);
- }
- }
- }
- flags_.set_signals(pending_signals_);
-
- bool add_to_queue = false;
- while (true) {
- // Drop InQueue flag if has pop signal
- // Can't delay this signal
- auto signals = flags().get_signals();
- if (signals.has_signal(ActorSignals::Pop)) {
- signals.clear_signal(ActorSignals::Pop);
- flags().set_signals(signals);
- flags().set_in_queue(false);
- }
-
- if (flags().has_signals() && !flags().is_in_queue()) {
- add_to_queue = true;
- flags().set_in_queue(true);
- }
- if (actor_locker_.try_unlock(flags())) {
- if (add_to_queue) {
- dispatcher_.add_to_queue(actor_info_.actor().get_actor_info_ptr(), flags().get_scheduler_id(),
- !flags().is_shared());
- }
- break;
- }
- flags_ = actor_locker_.flags();
- }
- }
-
- bool flush_one(ActorSignals &signals) {
- return flush_one_signal(signals) || flush_one_message();
- }
-
- bool flush_one_signal(ActorSignals &signals) {
- auto signal = signals.first_signal();
- if (!signal) {
- return false;
- }
- switch (signal) {
- case ActorSignals::Wakeup:
- actor_info_.actor().wake_up();
- break;
- case ActorSignals::Alarm:
- if (actor_execute_context_.get_alarm_timestamp().is_in_past()) {
- actor_execute_context_.alarm_timestamp() = Timestamp::never();
- actor_info_.actor().alarm();
- }
- break;
- case ActorSignals::Kill:
- actor_execute_context_.set_stop();
- break;
- case ActorSignals::StartUp:
- actor_info_.actor().start_up();
- break;
- case ActorSignals::TearDown:
- actor_info_.actor().tear_down();
- break;
- case ActorSignals::Pop:
- flags().set_in_queue(false);
- break;
-
- case ActorSignals::Message:
- break;
- case ActorSignals::Io:
- case ActorSignals::Cpu:
- LOG(FATAL) << "TODO";
- default:
- UNREACHABLE();
- }
- signals.clear_signal(signal);
- return true;
- }
-
- bool flush_one_message() {
- auto message = actor_info_.mailbox().reader().read();
- if (!message) {
- return false;
- }
- if (message.is_big() && !options_.from_queue) {
- actor_info_.mailbox().reader().delay(std::move(message));
- pending_signals_.add_signal(ActorSignals::Message);
- actor_execute_context_.set_pause();
- return false;
- }
-
- actor_execute_context_.set_link_token(message.get_link_token());
- message.run();
- return true;
- }
-};
-
-using SchedulerMessage = ActorInfoPtr;
-
-struct WorkerInfo {
- enum class Type { Io, Cpu } type{Type::Io};
- WorkerInfo() = default;
- explicit WorkerInfo(Type type) : type(type) {
- }
- ActorInfoCreator actor_info_creator;
-};
-
-struct SchedulerInfo {
- SchedulerId id;
- // will be read by all workers is any thread
- std::unique_ptr<MpmcQueue<SchedulerMessage>> cpu_queue;
- std::unique_ptr<MpmcWaiter> cpu_queue_waiter;
- // only scheduler itself may read from io_queue_
- std::unique_ptr<MpscPollableQueue<SchedulerMessage>> io_queue;
- size_t cpu_threads_count{0};
-
- std::unique_ptr<WorkerInfo> io_worker;
- std::vector<std::unique_ptr<WorkerInfo>> cpu_workers;
-};
-
-struct SchedulerGroupInfo {
- explicit SchedulerGroupInfo(size_t n) : schedulers(n) {
- }
- std::atomic<bool> is_stop_requested{false};
-
- int active_scheduler_count{0};
- std::mutex active_scheduler_count_mutex;
- std::condition_variable active_scheduler_count_condition_variable;
-
- std::vector<SchedulerInfo> schedulers;
-};
-
-class SchedulerContext
- : public Context<SchedulerContext>
- , public SchedulerDispatcher {
- public:
- // DispatcherInterface
- SchedulerDispatcher &dispatcher() {
- return *this;
- }
-
- // ActorCreator Interface
- virtual ActorInfoCreator &get_actor_info_creator() = 0;
-
- // Poll interface
- virtual bool has_poll() = 0;
- virtual Poll &get_poll() = 0;
-
- // Timeout interface
- virtual bool has_heap() = 0;
- virtual KHeap<double> &get_heap() = 0;
-
- // Stop all schedulers
- virtual bool is_stop_requested() = 0;
- virtual void stop() = 0;
-};
-
-#if !TD_THREAD_UNSUPPORTED
-class Scheduler {
- public:
- Scheduler(std::shared_ptr<SchedulerGroupInfo> scheduler_group_info, SchedulerId id, size_t cpu_threads_count)
- : scheduler_group_info_(std::move(scheduler_group_info)), cpu_threads_(cpu_threads_count) {
- scheduler_group_info_->active_scheduler_count++;
- info_ = &scheduler_group_info_->schedulers.at(id.value());
- info_->id = id;
- if (cpu_threads_count != 0) {
- info_->cpu_threads_count = cpu_threads_count;
- info_->cpu_queue = std::make_unique<MpmcQueue<SchedulerMessage>>(1024, max_thread_count());
- info_->cpu_queue_waiter = std::make_unique<MpmcWaiter>();
- }
- info_->io_queue = std::make_unique<MpscPollableQueue<SchedulerMessage>>();
- info_->io_queue->init();
-
- info_->cpu_workers.resize(cpu_threads_count);
- for (auto &worker : info_->cpu_workers) {
- worker = std::make_unique<WorkerInfo>(WorkerInfo::Type::Cpu);
- }
- info_->io_worker = std::make_unique<WorkerInfo>(WorkerInfo::Type::Io);
-
- poll_.init();
- io_worker_ = std::make_unique<IoWorker>(*info_->io_queue);
- }
-
- Scheduler(const Scheduler &) = delete;
- Scheduler &operator=(const Scheduler &) = delete;
- Scheduler(Scheduler &&other) = delete;
- Scheduler &operator=(Scheduler &&other) = delete;
- ~Scheduler() {
- // should stop
- stop();
- do_stop();
- }
-
- void start() {
- for (size_t i = 0; i < cpu_threads_.size(); i++) {
- cpu_threads_[i] = td::thread([this, i] {
- this->run_in_context_impl(*this->info_->cpu_workers[i],
- [this] { CpuWorker(*info_->cpu_queue, *info_->cpu_queue_waiter).run(); });
- });
- }
- this->run_in_context([this] { this->io_worker_->start_up(); });
- }
-
- template <class F>
- void run_in_context(F &&f) {
- run_in_context_impl(*info_->io_worker, std::forward<F>(f));
- }
-
- bool run(double timeout) {
- bool res;
- run_in_context_impl(*info_->io_worker, [this, timeout, &res] {
- if (SchedulerContext::get()->is_stop_requested()) {
- res = false;
- } else {
- res = io_worker_->run_once(timeout);
- }
- if (!res) {
- io_worker_->tear_down();
- }
- });
- if (!res) {
- do_stop();
- }
- return res;
- }
-
- // Just syntactic sugar
- void stop() {
- run_in_context([] { SchedulerContext::get()->stop(); });
- }
-
- SchedulerId get_scheduler_id() const {
- return info_->id;
- }
-
- private:
- std::shared_ptr<SchedulerGroupInfo> scheduler_group_info_;
- SchedulerInfo *info_;
- std::vector<td::thread> cpu_threads_;
- bool is_stopped_{false};
- Poll poll_;
- KHeap<double> heap_;
- class IoWorker;
- std::unique_ptr<IoWorker> io_worker_;
-
- class SchedulerContextImpl : public SchedulerContext {
- public:
- SchedulerContextImpl(WorkerInfo *worker, SchedulerInfo *scheduler, SchedulerGroupInfo *scheduler_group, Poll *poll,
- KHeap<double> *heap)
- : worker_(worker), scheduler_(scheduler), scheduler_group_(scheduler_group), poll_(poll), heap_(heap) {
- }
-
- SchedulerId get_scheduler_id() const override {
- return scheduler()->id;
- }
- void add_to_queue(ActorInfoPtr actor_info_ptr, SchedulerId scheduler_id, bool need_poll) override {
- if (!scheduler_id.is_valid()) {
- scheduler_id = scheduler()->id;
- }
- auto &info = scheduler_group()->schedulers.at(scheduler_id.value());
- if (need_poll) {
- info.io_queue->writer_put(std::move(actor_info_ptr));
- } else {
- info.cpu_queue->push(std::move(actor_info_ptr), get_thread_id());
- info.cpu_queue_waiter->notify();
- }
- }
-
- ActorInfoCreator &get_actor_info_creator() override {
- return worker()->actor_info_creator;
- }
-
- bool has_poll() override {
- return poll_ != nullptr;
- }
- Poll &get_poll() override {
- CHECK(has_poll());
- return *poll_;
- }
-
- bool has_heap() override {
- return heap_ != nullptr;
- }
- KHeap<double> &get_heap() override {
- CHECK(has_heap());
- return *heap_;
- }
-
- void set_alarm_timestamp(const ActorInfoPtr &actor_info_ptr, Timestamp timestamp) override {
- // we are in PollWorker
- CHECK(has_heap());
- auto &heap = get_heap();
- auto *heap_node = actor_info_ptr->as_heap_node();
- if (timestamp) {
- if (heap_node->in_heap()) {
- heap.fix(timestamp.at(), heap_node);
- } else {
- heap.insert(timestamp.at(), heap_node);
- }
- } else {
- if (heap_node->in_heap()) {
- heap.erase(heap_node);
- }
- }
-
- // TODO: do something in plain worker
- }
-
- bool is_stop_requested() override {
- return scheduler_group()->is_stop_requested;
- }
-
- void stop() override {
- bool expect_false = false;
- // Trying to set close_flag_ to true with CAS
- auto &group = *scheduler_group();
- if (!group.is_stop_requested.compare_exchange_strong(expect_false, true)) {
- return;
- }
-
- // Notify all workers of all schedulers
- for (auto &scheduler_info : group.schedulers) {
- scheduler_info.io_queue->writer_put({});
- for (size_t i = 0; i < scheduler_info.cpu_threads_count; i++) {
- scheduler_info.cpu_queue->push({}, get_thread_id());
- scheduler_info.cpu_queue_waiter->notify();
- }
- }
- }
-
- private:
- WorkerInfo *worker() const {
- return worker_;
- }
- SchedulerInfo *scheduler() const {
- return scheduler_;
- }
- SchedulerGroupInfo *scheduler_group() const {
- return scheduler_group_;
- }
-
- WorkerInfo *worker_;
- SchedulerInfo *scheduler_;
- SchedulerGroupInfo *scheduler_group_;
- Poll *poll_;
-
- KHeap<double> *heap_;
- };
-
- template <class F>
- void run_in_context_impl(WorkerInfo &worker_info, F &&f) {
- bool is_io_worker = worker_info.type == WorkerInfo::Type::Io;
- SchedulerContextImpl context(&worker_info, info_, scheduler_group_info_.get(), is_io_worker ? &poll_ : nullptr,
- is_io_worker ? &heap_ : nullptr);
- SchedulerContext::Guard guard(&context);
- f();
- }
-
- class CpuWorker {
- public:
- CpuWorker(MpmcQueue<SchedulerMessage> &queue, MpmcWaiter &waiter) : queue_(queue), waiter_(waiter) {
- }
- void run() {
- auto thread_id = get_thread_id();
- auto &dispatcher = SchedulerContext::get()->dispatcher();
-
- int yields = 0;
- while (true) {
- SchedulerMessage message;
- if (queue_.try_pop(message, thread_id)) {
- if (!message) {
- return;
- }
- ActorExecutor executor(*message, dispatcher, ActorExecutor::Options().with_from_queue());
- yields = waiter_.stop_wait(yields, thread_id);
- } else {
- yields = waiter_.wait(yields, thread_id);
- }
- }
- }
-
- private:
- MpmcQueue<SchedulerMessage> &queue_;
- MpmcWaiter &waiter_;
- };
-
- class IoWorker {
- public:
- explicit IoWorker(MpscPollableQueue<SchedulerMessage> &queue) : queue_(queue) {
- }
-
- void start_up() {
- auto &poll = SchedulerContext::get()->get_poll();
- poll.subscribe(queue_.reader_get_event_fd().get_fd(), Fd::Flag::Read);
- }
- void tear_down() {
- auto &poll = SchedulerContext::get()->get_poll();
- poll.unsubscribe(queue_.reader_get_event_fd().get_fd());
- }
-
- bool run_once(double timeout) {
- auto &dispatcher = SchedulerContext::get()->dispatcher();
- auto &poll = SchedulerContext::get()->get_poll();
- auto &heap = SchedulerContext::get()->get_heap();
-
- auto now = Time::now(); // update Time::now_cached()
- while (!heap.empty() && heap.top_key() <= now) {
- auto *heap_node = heap.pop();
- auto *actor_info = ActorInfo::from_heap_node(heap_node);
-
- ActorExecutor executor(*actor_info, dispatcher, ActorExecutor::Options().with_has_poll(true));
- if (executor.can_send_immediate()) {
- executor.send_immediate(ActorSignals::one(ActorSignals::Alarm));
- } else {
- executor.send(ActorSignals::one(ActorSignals::Alarm));
- }
- }
-
- const int size = queue_.reader_wait_nonblock();
- for (int i = 0; i < size; i++) {
- auto message = queue_.reader_get_unsafe();
- if (!message) {
- return false;
- }
- ActorExecutor executor(*message, dispatcher, ActorExecutor::Options().with_from_queue().with_has_poll(true));
- }
- queue_.reader_flush();
-
- bool can_sleep = size == 0 && timeout != 0;
- int32 timeout_ms = 0;
- if (can_sleep) {
- auto wakeup_timestamp = Timestamp::in(timeout);
- if (!heap.empty()) {
- wakeup_timestamp.relax(Timestamp::at(heap.top_key()));
- }
- timeout_ms = static_cast<int>(wakeup_timestamp.in() * 1000) + 1;
- if (timeout_ms < 0) {
- timeout_ms = 0;
- }
- //const int thirty_seconds = 30 * 1000;
- //if (timeout_ms > thirty_seconds) {
- //timeout_ms = thirty_seconds;
- //}
- }
- poll.run(timeout_ms);
- return true;
- }
-
- private:
- MpscPollableQueue<SchedulerMessage> &queue_;
- };
-
- void do_stop() {
- if (is_stopped_) {
- return;
- }
- // wait other threads to finish
- for (auto &thread : cpu_threads_) {
- thread.join();
- }
- // Can't do anything else, other schedulers may send queries to this one.
- // Must wait till every scheduler is stopped first..
- is_stopped_ = true;
-
- io_worker_.reset();
- poll_.clear();
-
- std::unique_lock<std::mutex> lock(scheduler_group_info_->active_scheduler_count_mutex);
- scheduler_group_info_->active_scheduler_count--;
- scheduler_group_info_->active_scheduler_count_condition_variable.notify_all();
- }
-
- public:
- static void close_scheduler_group(SchedulerGroupInfo &group_info) {
- LOG(ERROR) << "close scheduler group";
- // Cannot close scheduler group before somebody asked to stop them
- CHECK(group_info.is_stop_requested);
- {
- std::unique_lock<std::mutex> lock(group_info.active_scheduler_count_mutex);
- group_info.active_scheduler_count_condition_variable.wait(lock,
- [&] { return group_info.active_scheduler_count == 0; });
- }
-
- // Drain all queues
- // Just to destroy all elements should be ok.
- for (auto &scheduler_info : group_info.schedulers) {
- // Drain io queue
- auto &io_queue = *scheduler_info.io_queue;
- while (true) {
- int n = io_queue.reader_wait_nonblock();
- if (n == 0) {
- break;
- }
- while (n-- > 0) {
- auto message = io_queue.reader_get_unsafe();
- // message's destructor is called
- }
- }
- scheduler_info.io_queue.reset();
-
- // Drain cpu queue
- auto &cpu_queue = *scheduler_info.cpu_queue;
- while (true) {
- SchedulerMessage message;
- if (!cpu_queue.try_pop(message, get_thread_id())) {
- break;
- }
- // message's destructor is called
- }
- scheduler_info.cpu_queue.reset();
-
- // Do not destroy worker infos. run_in_context will crash if they are empty
- }
- }
-};
-
-// Actor messages
-template <class LambdaT>
-class ActorMessageLambda : public ActorMessageImpl {
- public:
- template <class FromLambdaT>
- explicit ActorMessageLambda(FromLambdaT &&lambda) : lambda_(std::forward<FromLambdaT>(lambda)) {
- }
- void run() override {
- lambda_();
- }
-
- private:
- LambdaT lambda_;
-};
-
-class ActorMessageHangup : public ActorMessageImpl {
- public:
- void run() override {
- ActorExecuteContext::get()->actor().hang_up();
- }
-};
-
-class ActorMessageCreator {
- public:
- template <class F>
- static ActorMessage lambda(F &&f) {
- return ActorMessage(std::make_unique<ActorMessageLambda<F>>(std::forward<F>(f)));
- }
-
- static ActorMessage hangup() {
- return ActorMessage(std::make_unique<ActorMessageHangup>());
- }
-
- // Use faster allocation?
-};
-
-// SYNTAX SHUGAR
-namespace detail {
-struct ActorRef {
- ActorRef(ActorInfo &actor_info, uint64 link_token = EmptyLinkToken) : actor_info(actor_info), link_token(link_token) {
- }
-
- ActorInfo &actor_info;
- uint64 link_token;
-};
-
-template <class T>
-T &current_actor() {
- return static_cast<T &>(ActorExecuteContext::get()->actor());
-}
-
-void send_message(ActorInfo &actor_info, ActorMessage message) {
- ActorExecutor executor(actor_info, SchedulerContext::get()->dispatcher(), ActorExecutor::Options());
- executor.send(std::move(message));
-}
-
-void send_message(ActorRef actor_ref, ActorMessage message) {
- message.set_link_token(actor_ref.link_token);
- send_message(actor_ref.actor_info, std::move(message));
-}
-void send_message_later(ActorInfo &actor_info, ActorMessage message) {
- ActorExecutor executor(actor_info, SchedulerContext::get()->dispatcher(), ActorExecutor::Options());
- executor.send(std::move(message));
-}
-
-void send_message_later(ActorRef actor_ref, ActorMessage message) {
- message.set_link_token(actor_ref.link_token);
- send_message_later(actor_ref.actor_info, std::move(message));
-}
-
-template <class ExecuteF, class ToMessageF>
-void send_immediate(ActorRef actor_ref, ExecuteF &&execute, ToMessageF &&to_message) {
- auto &scheduler_context = *SchedulerContext::get();
- ActorExecutor executor(actor_ref.actor_info, scheduler_context.dispatcher(),
- ActorExecutor::Options().with_has_poll(scheduler_context.has_poll()));
- if (executor.can_send_immediate()) {
- return executor.send_immediate(execute, actor_ref.link_token);
- }
- auto message = to_message();
- message.set_link_token(actor_ref.link_token);
- executor.send(std::move(message));
-}
-
-template <class F>
-void send_lambda(ActorRef actor_ref, F &&lambda) {
- send_immediate(actor_ref, lambda, [&lambda]() mutable { return ActorMessageCreator::lambda(std::move(lambda)); });
-}
-template <class F>
-void send_lambda_later(ActorRef actor_ref, F &&lambda) {
- send_message_later(actor_ref, ActorMessageCreator::lambda(std::move(lambda)));
-}
-
-template <class ClosureT>
-void send_closure_impl(ActorRef actor_ref, ClosureT &&closure) {
- using ActorType = typename ClosureT::ActorType;
- send_immediate(actor_ref, [&closure]() mutable { closure.run(&current_actor<ActorType>()); },
- [&closure]() mutable {
- return ActorMessageCreator::lambda([closure = to_delayed_closure(std::move(closure))]() mutable {
- closure.run(&current_actor<ActorType>());
- });
- });
-}
-
-template <class... ArgsT>
-void send_closure(ActorRef actor_ref, ArgsT &&... args) {
- send_closure_impl(actor_ref, create_immediate_closure(std::forward<ArgsT>(args)...));
-}
-
-template <class ClosureT>
-void send_closure_later_impl(ActorRef actor_ref, ClosureT &&closure) {
- using ActorType = typename ClosureT::ActorType;
- send_message_later(actor_ref, ActorMessageCreator::lambda([closure = std::move(closure)]() mutable {
- closure.run(&current_actor<ActorType>());
- }));
-}
-
-template <class... ArgsT>
-void send_closure_later(ActorRef actor_ref, ArgsT &&... args) {
- send_closure_later_impl(actor_ref, create_delayed_closure(std::forward<ArgsT>(args)...));
-}
-
-void register_actor_info_ptr(ActorInfoPtr actor_info_ptr) {
- auto state = actor_info_ptr->state().get_flags_unsafe();
- SchedulerContext::get()->add_to_queue(std::move(actor_info_ptr), state.get_scheduler_id(), !state.is_shared());
-}
-
-template <class T, class... ArgsT>
-ActorInfoPtr create_actor(ActorOptions &options, ArgsT &&... args) {
- auto *scheduler_context = SchedulerContext::get();
- if (!options.has_scheduler()) {
- options.on_scheduler(scheduler_context->get_scheduler_id());
- }
- auto res =
- scheduler_context->get_actor_info_creator().create(std::make_unique<T>(std::forward<ArgsT>(args)...), options);
- register_actor_info_ptr(res);
- return res;
-}
-} // namespace detail
-
-// Essentially ActorInfoWeakPtr with Type
-template <class ActorType = Actor>
-class ActorId {
- public:
- using ActorT = ActorType;
- ActorId() = default;
- ActorId(const ActorId &) = default;
- ActorId &operator=(const ActorId &) = default;
- ActorId(ActorId &&other) = default;
- ActorId &operator=(ActorId &&other) = default;
-
- // allow only conversion from child to parent
- template <class ToActorType, class = std::enable_if_t<std::is_base_of<ToActorType, ActorType>::value>>
- explicit operator ActorId<ToActorType>() const {
- return ActorId<ToActorType>(ptr_);
- }
-
- const ActorInfoPtr &actor_info_ptr() const {
- return ptr_;
- }
-
- ActorInfo &actor_info() const {
- CHECK(ptr_);
- return *ptr_;
- }
- bool empty() const {
- return !ptr_;
- }
-
- template <class... ArgsT>
- static ActorId<ActorType> create(ActorOptions &options, ArgsT &&... args) {
- return ActorId<ActorType>(detail::create_actor<ActorType>(options, std::forward<ArgsT>(args)...));
- }
-
- detail::ActorRef as_actor_ref() const {
- CHECK(!empty());
- return detail::ActorRef(*actor_info_ptr());
- }
-
- private:
- ActorInfoPtr ptr_;
-
- explicit ActorId(ActorInfoPtr ptr) : ptr_(std::move(ptr)) {
- }
-
- template <class SelfT>
- friend ActorId<SelfT> actor_id(SelfT *self);
-};
-
-template <class ActorType = Actor>
-class ActorOwn {
- public:
- using ActorT = ActorType;
- ActorOwn() = default;
- explicit ActorOwn(ActorId<ActorType> id) : id_(std::move(id)) {
- }
- template <class OtherActorType>
- explicit ActorOwn(ActorId<OtherActorType> id) : id_(std::move(id)) {
- }
- template <class OtherActorType>
- explicit ActorOwn(ActorOwn<OtherActorType> &&other) : id_(other.release()) {
- }
- template <class OtherActorType>
- ActorOwn &operator=(ActorOwn<OtherActorType> &&other) {
- reset(other.release());
- }
- ActorOwn(ActorOwn &&other) : id_(other.release()) {
- }
- ActorOwn &operator=(ActorOwn &&other) {
- reset(other.release());
- }
- ActorOwn(const ActorOwn &) = delete;
- ActorOwn &operator=(const ActorOwn &) = delete;
- ~ActorOwn() {
- reset();
- }
-
- bool empty() const {
- return id_.empty();
- }
- bool is_alive() const {
- return id_.is_alive();
- }
- ActorId<ActorType> get() const {
- return id_;
- }
- ActorId<ActorType> release() {
- return std::move(id_);
- }
- void reset(ActorId<ActorType> other = ActorId<ActorType>()) {
- static_assert(sizeof(ActorType) > 0, "Can't use ActorOwn with incomplete type");
- hangup();
- id_ = std::move(other);
- }
- const ActorId<ActorType> *operator->() const {
- return &id_;
- }
-
- detail::ActorRef as_actor_ref() const {
- CHECK(!empty());
- return detail::ActorRef(*id_.actor_info_ptr(), 0);
- }
-
- private:
- ActorId<ActorType> id_;
- void hangup() const {
- if (empty()) {
- return;
- }
- detail::send_message(as_actor_ref(), ActorMessageCreator::hangup());
- }
-};
-
-template <class ActorType = Actor>
-class ActorShared {
- public:
- using ActorT = ActorType;
- ActorShared() = default;
- template <class OtherActorType>
- ActorShared(ActorId<OtherActorType> id, uint64 token) : id_(std::move(id)), token_(token) {
- CHECK(token_ != 0);
- }
- template <class OtherActorType>
- ActorShared(ActorShared<OtherActorType> &&other) : id_(other.release()), token_(other.token()) {
- }
- template <class OtherActorType>
- ActorShared(ActorOwn<OtherActorType> &&other) : id_(other.release()), token_(other.token()) {
- }
- template <class OtherActorType>
- ActorShared &operator=(ActorShared<OtherActorType> &&other) {
- reset(other.release(), other.token());
- }
- ActorShared(ActorShared &&other) : id_(other.release()), token_(other.token()) {
- }
- ActorShared &operator=(ActorShared &&other) {
- reset(other.release(), other.token());
- }
- ActorShared(const ActorShared &) = delete;
- ActorShared &operator=(const ActorShared &) = delete;
- ~ActorShared() {
- reset();
- }
-
- uint64 token() const {
- return token_;
- }
- bool empty() const {
- return id_.empty();
- }
- bool is_alive() const {
- return id_.is_alive();
- }
- ActorId<ActorType> get() const {
- return id_;
- }
- ActorId<ActorType> release();
- void reset(ActorId<ActorType> other = ActorId<ActorType>(), uint64 link_token = EmptyLinkToken) {
- static_assert(sizeof(ActorType) > 0, "Can't use ActorShared with incomplete type");
- hangup();
- id_ = other;
- token_ = link_token;
- }
- const ActorId<ActorType> *operator->() const {
- return &id_;
- }
-
- detail::ActorRef as_actor_ref() const {
- CHECK(!empty());
- return detail::ActorRef(*id_.actor_info_ptr(), token_);
- }
-
- private:
- ActorId<ActorType> id_;
- uint64 token_;
-
- void hangup() const {
- }
-};
-
-// common interface
-template <class SelfT>
-ActorId<SelfT> actor_id(SelfT *self) {
- CHECK(self);
- CHECK(static_cast<Actor *>(self) == &ActorExecuteContext::get()->actor());
- return ActorId<SelfT>(ActorExecuteContext::get()->actor().get_actor_info_ptr());
-}
-
-inline ActorId<> actor_id() {
- return actor_id(&ActorExecuteContext::get()->actor());
-}
-
-template <class T, class... ArgsT>
-ActorOwn<T> create_actor(ActorOptions options, ArgsT &&... args) {
- return ActorOwn<T>(ActorId<T>::create(options, std::forward<ArgsT>(args)...));
-}
-
-template <class T, class... ArgsT>
-ActorOwn<T> create_actor(Slice name, ArgsT &&... args) {
- return ActorOwn<T>(ActorId<T>::create(ActorOptions().with_name(name), std::forward<ArgsT>(args)...));
-}
-
-template <class ActorIdT, class FunctionT, class... ArgsT>
-void send_closure(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
- using ActorT = typename std::decay_t<ActorIdT>::ActorT;
- using FunctionClassT = member_function_class_t<FunctionT>;
- static_assert(std::is_base_of<FunctionClassT, ActorT>::value, "unsafe send_closure");
-
- ActorIdT id = std::forward<ActorIdT>(actor_id);
- detail::send_closure(id.as_actor_ref(), function, std::forward<ArgsT>(args)...);
-}
-
-template <class ActorIdT, class FunctionT, class... ArgsT>
-void send_closure_later(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
- using ActorT = typename std::decay_t<ActorIdT>::ActorT;
- using FunctionClassT = member_function_class_t<FunctionT>;
- static_assert(std::is_base_of<FunctionClassT, ActorT>::value, "unsafe send_closure");
-
- ActorIdT id = std::forward<ActorIdT>(actor_id);
- detail::send_closure_later(id.as_actor_ref(), function, std::forward<ArgsT>(args)...);
-}
-
-template <class ActorIdT, class... ArgsT>
-void send_lambda(ActorIdT &&actor_id, ArgsT &&... args) {
- ActorIdT id = std::forward<ActorIdT>(actor_id);
- detail::send_lambda(id.as_actor_ref(), std::forward<ArgsT>(args)...);
-}
-
-#endif //!TD_THREAD_UNSUPPORTED
-} // namespace actor2
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/td/actor/impl2/SchedulerId.h b/libs/tdlib/td/tdactor/td/actor/impl2/SchedulerId.h
deleted file mode 100644
index 5850f1a94c..0000000000
--- a/libs/tdlib/td/tdactor/td/actor/impl2/SchedulerId.h
+++ /dev/null
@@ -1,32 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#pragma once
-
-#include "td/utils/common.h"
-#include "td/utils/logging.h"
-
-namespace td {
-namespace actor2 {
-class SchedulerId {
- public:
- SchedulerId() : id_(-1) {
- }
- explicit SchedulerId(uint8 id) : id_(id) {
- }
- bool is_valid() const {
- return id_ >= 0;
- }
- uint8 value() const {
- CHECK(is_valid());
- return static_cast<uint8>(id_);
- }
-
- private:
- int32 id_{0};
-};
-} // namespace actor2
-} // namespace td
diff --git a/libs/tdlib/td/tdactor/test/actors_bugs.cpp b/libs/tdlib/td/tdactor/test/actors_bugs.cpp
deleted file mode 100644
index f4267f2818..0000000000
--- a/libs/tdlib/td/tdactor/test/actors_bugs.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/utils/tests.h"
-
-#include "td/actor/Timeout.h"
-
-using namespace td;
-
-TEST(MultiTimeout, bug) {
- ConcurrentScheduler sched;
- int threads_n = 0;
- sched.init(threads_n);
-
- sched.start();
- std::unique_ptr<MultiTimeout> multi_timeout;
- struct Data {
- MultiTimeout *multi_timeout;
- };
- Data data;
-
- {
- auto guard = sched.get_current_guard();
- multi_timeout = std::make_unique<MultiTimeout>();
- data.multi_timeout = multi_timeout.get();
- multi_timeout->set_callback([](void *void_data, int64 key) {
- auto &data = *static_cast<Data *>(void_data);
- if (key == 1) {
- data.multi_timeout->cancel_timeout(key + 1);
- data.multi_timeout->set_timeout_in(key + 2, 1);
- } else {
- Scheduler::instance()->finish();
- }
- });
- multi_timeout->set_callback_data(&data);
- multi_timeout->set_timeout_in(1, 1);
- multi_timeout->set_timeout_in(2, 2);
- }
-
- while (sched.run_main(10)) {
- // empty
- }
- sched.finish();
-}
diff --git a/libs/tdlib/td/tdactor/test/actors_impl2.cpp b/libs/tdlib/td/tdactor/test/actors_impl2.cpp
deleted file mode 100644
index 9185fe8858..0000000000
--- a/libs/tdlib/td/tdactor/test/actors_impl2.cpp
+++ /dev/null
@@ -1,535 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/actor/impl2/ActorLocker.h"
-#include "td/actor/impl2/Scheduler.h"
-
-#include "td/utils/format.h"
-#include "td/utils/logging.h"
-#include "td/utils/port/thread.h"
-#include "td/utils/Slice.h"
-#include "td/utils/StringBuilder.h"
-#include "td/utils/tests.h"
-#include "td/utils/Time.h"
-
-#include <array>
-#include <atomic>
-#include <deque>
-#include <memory>
-
-using td::actor2::ActorLocker;
-using td::actor2::ActorSignals;
-using td::actor2::ActorState;
-using td::actor2::SchedulerId;
-
-TEST(Actor2, signals) {
- ActorSignals signals;
- signals.add_signal(ActorSignals::Wakeup);
- signals.add_signal(ActorSignals::Cpu);
- signals.add_signal(ActorSignals::Kill);
- signals.clear_signal(ActorSignals::Cpu);
-
- bool was_kill = false;
- bool was_wakeup = false;
- while (!signals.empty()) {
- auto s = signals.first_signal();
- if (s == ActorSignals::Kill) {
- was_kill = true;
- } else if (s == ActorSignals::Wakeup) {
- was_wakeup = true;
- } else {
- UNREACHABLE();
- }
- signals.clear_signal(s);
- }
- CHECK(was_kill && was_wakeup);
-}
-
-TEST(Actors2, flags) {
- ActorState::Flags flags;
- CHECK(!flags.is_locked());
- flags.set_locked(true);
- CHECK(flags.is_locked());
- flags.set_locked(false);
- CHECK(!flags.is_locked());
- flags.set_pause(true);
-
- flags.set_scheduler_id(SchedulerId{123});
-
- auto signals = flags.get_signals();
- CHECK(signals.empty());
- signals.add_signal(ActorSignals::Cpu);
- signals.add_signal(ActorSignals::Kill);
- CHECK(signals.has_signal(ActorSignals::Cpu));
- CHECK(signals.has_signal(ActorSignals::Kill));
- flags.set_signals(signals);
- CHECK(flags.get_signals().raw() == signals.raw()) << flags.get_signals().raw() << " " << signals.raw();
-
- auto wakeup = ActorSignals{};
- wakeup.add_signal(ActorSignals::Wakeup);
-
- flags.add_signals(wakeup);
- signals.add_signal(ActorSignals::Wakeup);
- CHECK(flags.get_signals().raw() == signals.raw());
-
- flags.clear_signals();
- CHECK(flags.get_signals().empty());
-
- CHECK(flags.get_scheduler_id().value() == 123);
- CHECK(flags.is_pause());
-}
-
-TEST(Actor2, locker) {
- ActorState state;
-
- ActorSignals kill_signal;
- kill_signal.add_signal(ActorSignals::Kill);
-
- ActorSignals wakeup_signal;
- kill_signal.add_signal(ActorSignals::Wakeup);
-
- ActorSignals cpu_signal;
- kill_signal.add_signal(ActorSignals::Cpu);
-
- {
- ActorLocker lockerA(&state);
- ActorLocker lockerB(&state);
- ActorLocker lockerC(&state);
-
- CHECK(lockerA.try_lock());
- CHECK(lockerA.own_lock());
- auto flagsA = lockerA.flags();
- CHECK(lockerA.try_unlock(flagsA));
- CHECK(!lockerA.own_lock());
-
- CHECK(lockerA.try_lock());
- CHECK(!lockerB.try_lock());
- CHECK(!lockerC.try_lock());
-
- CHECK(lockerB.try_add_signals(kill_signal));
- CHECK(!lockerC.try_add_signals(wakeup_signal));
- CHECK(lockerC.try_add_signals(wakeup_signal));
- CHECK(!lockerC.add_signals(cpu_signal));
- CHECK(!lockerA.flags().has_signals());
- CHECK(!lockerA.try_unlock(lockerA.flags()));
- {
- auto flags = lockerA.flags();
- auto signals = flags.get_signals();
- bool was_kill = false;
- bool was_wakeup = false;
- bool was_cpu = false;
- while (!signals.empty()) {
- auto s = signals.first_signal();
- if (s == ActorSignals::Kill) {
- was_kill = true;
- } else if (s == ActorSignals::Wakeup) {
- was_wakeup = true;
- } else if (s == ActorSignals::Cpu) {
- was_cpu = true;
- } else {
- UNREACHABLE();
- }
- signals.clear_signal(s);
- }
- CHECK(was_kill && was_wakeup && was_cpu);
- flags.clear_signals();
- CHECK(lockerA.try_unlock(flags));
- }
- }
-
- {
- ActorLocker lockerB(&state);
- CHECK(lockerB.try_lock());
- CHECK(lockerB.try_unlock(lockerB.flags()));
- CHECK(lockerB.add_signals(kill_signal));
- CHECK(lockerB.flags().get_signals().has_signal(ActorSignals::Kill));
- auto flags = lockerB.flags();
- flags.clear_signals();
- ActorLocker lockerA(&state);
- CHECK(!lockerA.add_signals(kill_signal));
- CHECK(!lockerB.try_unlock(flags));
- CHECK(!lockerA.add_signals(kill_signal)); // do not loose this signal!
- CHECK(!lockerB.try_unlock(flags));
- CHECK(lockerB.flags().get_signals().has_signal(ActorSignals::Kill));
- CHECK(lockerB.try_unlock(flags));
- }
-
- {
- ActorLocker lockerA(&state);
- CHECK(lockerA.try_lock());
- auto flags = lockerA.flags();
- flags.set_pause(true);
- CHECK(lockerA.try_unlock(flags));
- //We have to lock, though we can't execute.
- CHECK(lockerA.add_signals(wakeup_signal));
- }
-}
-
-#if !TD_THREAD_UNSUPPORTED
-TEST(Actor2, locker_stress) {
- ActorState state;
-
- constexpr size_t threads_n = 5;
- auto stage = [&](std::atomic<int> &value, int need) {
- value.fetch_add(1, std::memory_order_release);
- while (value.load(std::memory_order_acquire) < need) {
- td::this_thread::yield();
- }
- };
-
- struct Node {
- std::atomic<td::uint32> request{0};
- td::uint32 response = 0;
- char pad[64];
- };
- std::array<Node, threads_n> nodes;
- auto do_work = [&]() {
- for (auto &node : nodes) {
- auto query = node.request.load(std::memory_order_acquire);
- if (query) {
- node.response = query * query;
- node.request.store(0, std::memory_order_relaxed);
- }
- }
- };
-
- std::atomic<int> begin{0};
- std::atomic<int> ready{0};
- std::atomic<int> check{0};
- std::atomic<int> finish{0};
- std::vector<td::thread> threads;
- for (size_t i = 0; i < threads_n; i++) {
- threads.push_back(td::thread([&, id = i] {
- for (size_t i = 1; i < 1000000; i++) {
- ActorLocker locker(&state);
- auto need = static_cast<int>(threads_n * i);
- auto query = static_cast<td::uint32>(id + need);
- stage(begin, need);
- nodes[id].request = 0;
- nodes[id].response = 0;
- stage(ready, need);
- if (locker.try_lock()) {
- nodes[id].response = query * query;
- } else {
- auto cpu = ActorSignals::one(ActorSignals::Cpu);
- nodes[id].request.store(query, std::memory_order_release);
- locker.add_signals(cpu);
- }
- while (locker.own_lock()) {
- auto flags = locker.flags();
- auto signals = flags.get_signals();
- if (!signals.empty()) {
- do_work();
- }
- flags.clear_signals();
- locker.try_unlock(flags);
- }
-
- stage(check, need);
- if (id == 0) {
- CHECK(locker.add_signals(ActorSignals{}));
- CHECK(!locker.flags().has_signals());
- CHECK(locker.try_unlock(locker.flags()));
- for (size_t thread_id = 0; thread_id < threads_n; thread_id++) {
- CHECK(nodes[thread_id].response ==
- static_cast<td::uint32>(thread_id + need) * static_cast<td::uint32>(thread_id + need))
- << td::tag("thread", thread_id) << " " << nodes[thread_id].response << " "
- << nodes[thread_id].request.load();
- }
- }
- }
- }));
- }
- for (auto &thread : threads) {
- thread.join();
- }
-}
-
-namespace {
-const size_t BUF_SIZE = 1024 * 1024;
-char buf[BUF_SIZE];
-td::StringBuilder sb(td::MutableSlice(buf, BUF_SIZE - 1));
-} // namespace
-
-TEST(Actor2, executor_simple) {
- using namespace td;
- using namespace td::actor2;
- struct Dispatcher : public SchedulerDispatcher {
- void add_to_queue(ActorInfoPtr ptr, SchedulerId scheduler_id, bool need_poll) override {
- queue.push_back(std::move(ptr));
- }
- void set_alarm_timestamp(const ActorInfoPtr &actor_info_ptr, Timestamp timestamp) override {
- UNREACHABLE();
- }
- SchedulerId get_scheduler_id() const override {
- return SchedulerId{0};
- }
- std::deque<ActorInfoPtr> queue;
- };
- Dispatcher dispatcher;
-
- class TestActor : public Actor {
- public:
- void close() {
- stop();
- }
-
- private:
- void start_up() override {
- sb << "StartUp";
- }
- void tear_down() override {
- sb << "TearDown";
- }
- };
- ActorInfoCreator actor_info_creator;
- auto actor = actor_info_creator.create(
- std::make_unique<TestActor>(), ActorInfoCreator::Options().on_scheduler(SchedulerId{0}).with_name("TestActor"));
- dispatcher.add_to_queue(actor, SchedulerId{0}, false);
-
- {
- ActorExecutor executor(*actor, dispatcher, ActorExecutor::Options());
- CHECK(executor.can_send());
- CHECK(executor.can_send_immediate());
- CHECK(sb.as_cslice() == "StartUp") << sb.as_cslice();
- sb.clear();
- executor.send(ActorMessageCreator::lambda([&] { sb << "A"; }));
- CHECK(sb.as_cslice() == "A") << sb.as_cslice();
- sb.clear();
- auto big_message = ActorMessageCreator::lambda([&] { sb << "big"; });
- big_message.set_big();
- executor.send(std::move(big_message));
- CHECK(sb.as_cslice() == "") << sb.as_cslice();
- executor.send(ActorMessageCreator::lambda([&] { sb << "A"; }));
- CHECK(sb.as_cslice() == "") << sb.as_cslice();
- }
- CHECK(dispatcher.queue.size() == 1);
- { ActorExecutor executor(*actor, dispatcher, ActorExecutor::Options().with_from_queue()); }
- CHECK(dispatcher.queue.size() == 1);
- dispatcher.queue.clear();
- CHECK(sb.as_cslice() == "bigA") << sb.as_cslice();
- sb.clear();
- {
- ActorExecutor executor(*actor, dispatcher, ActorExecutor::Options());
- executor.send(
- ActorMessageCreator::lambda([&] { static_cast<TestActor &>(ActorExecuteContext::get()->actor()).close(); }));
- }
- CHECK(sb.as_cslice() == "TearDown") << sb.as_cslice();
- sb.clear();
- CHECK(!actor->has_actor());
- {
- ActorExecutor executor(*actor, dispatcher, ActorExecutor::Options());
- executor.send(
- ActorMessageCreator::lambda([&] { static_cast<TestActor &>(ActorExecuteContext::get()->actor()).close(); }));
- }
- CHECK(dispatcher.queue.empty());
- CHECK(sb.as_cslice() == "");
-}
-
-using namespace td::actor2;
-using td::uint32;
-static std::atomic<int> cnt;
-class Worker : public Actor {
- public:
- void query(uint32 x, ActorInfoPtr master);
- void close() {
- stop();
- }
-};
-class Master : public Actor {
- public:
- void on_result(uint32 x, uint32 y) {
- loop();
- }
-
- private:
- uint32 l = 0;
- uint32 r = 100000;
- ActorInfoPtr worker;
- void start_up() override {
- worker = detail::create_actor<Worker>(ActorOptions().with_name("Master"));
- loop();
- }
- void loop() override {
- l++;
- if (l == r) {
- if (!--cnt) {
- SchedulerContext::get()->stop();
- }
- detail::send_closure(*worker, &Worker::close);
- stop();
- return;
- }
- detail::send_lambda(*worker,
- [x = l, self = get_actor_info_ptr()] { detail::current_actor<Worker>().query(x, self); });
- }
-};
-
-void Worker::query(uint32 x, ActorInfoPtr master) {
- auto y = x;
- for (int i = 0; i < 100; i++) {
- y = y * y;
- }
- detail::send_lambda(*master, [result = y, x] { detail::current_actor<Master>().on_result(x, result); });
-}
-
-TEST(Actor2, scheduler_simple) {
- auto group_info = std::make_shared<SchedulerGroupInfo>(1);
- Scheduler scheduler{group_info, SchedulerId{0}, 2};
- scheduler.start();
- scheduler.run_in_context([] {
- cnt = 10;
- for (int i = 0; i < 10; i++) {
- detail::create_actor<Master>(ActorOptions().with_name("Master"));
- }
- });
- while (scheduler.run(1000)) {
- }
- Scheduler::close_scheduler_group(*group_info);
-}
-
-TEST(Actor2, actor_id_simple) {
- auto group_info = std::make_shared<SchedulerGroupInfo>(1);
- Scheduler scheduler{group_info, SchedulerId{0}, 2};
- sb.clear();
- scheduler.start();
-
- scheduler.run_in_context([] {
- class A : public Actor {
- public:
- A(int value) : value_(value) {
- sb << "A" << value_;
- }
- void hello() {
- sb << "hello";
- }
- ~A() {
- sb << "~A";
- if (--cnt <= 0) {
- SchedulerContext::get()->stop();
- }
- }
-
- private:
- int value_;
- };
- cnt = 1;
- auto id = create_actor<A>("A", 123);
- CHECK(sb.as_cslice() == "A123");
- sb.clear();
- send_closure(id, &A::hello);
- });
- while (scheduler.run(1000)) {
- }
- CHECK(sb.as_cslice() == "hello~A");
- Scheduler::close_scheduler_group(*group_info);
- sb.clear();
-}
-
-TEST(Actor2, actor_creation) {
- auto group_info = std::make_shared<SchedulerGroupInfo>(1);
- Scheduler scheduler{group_info, SchedulerId{0}, 1};
- scheduler.start();
-
- scheduler.run_in_context([]() mutable {
- class B;
- class A : public Actor {
- public:
- void f() {
- check();
- stop();
- }
-
- private:
- void start_up() override {
- check();
- create_actor<B>("Simple", actor_id(this)).release();
- }
-
- void check() {
- auto &context = *SchedulerContext::get();
- CHECK(context.has_poll());
- context.get_poll();
- }
-
- void tear_down() override {
- if (--cnt <= 0) {
- SchedulerContext::get()->stop();
- }
- }
- };
-
- class B : public Actor {
- public:
- B(ActorId<A> a) : a_(a) {
- }
-
- private:
- void start_up() override {
- auto &context = *SchedulerContext::get();
- CHECK(!context.has_poll());
- send_closure(a_, &A::f);
- stop();
- }
- void tear_down() override {
- if (--cnt <= 0) {
- SchedulerContext::get()->stop();
- }
- }
- ActorId<A> a_;
- };
- cnt = 2;
- create_actor<A>(ActorOptions().with_name("Poll").with_poll()).release();
- });
- while (scheduler.run(1000)) {
- }
- scheduler.stop();
- Scheduler::close_scheduler_group(*group_info);
-}
-
-TEST(Actor2, actor_timeout_simple) {
- auto group_info = std::make_shared<SchedulerGroupInfo>(1);
- Scheduler scheduler{group_info, SchedulerId{0}, 2};
- sb.clear();
- scheduler.start();
-
- scheduler.run_in_context([] {
- class A : public Actor {
- public:
- void start_up() override {
- set_timeout();
- }
- void alarm() override {
- double diff = td::Time::now() - expected_timeout_;
- CHECK(-0.001 < diff && diff < 0.1) << diff;
- if (cnt_-- > 0) {
- set_timeout();
- } else {
- stop();
- }
- }
-
- void tear_down() override {
- SchedulerContext::get()->stop();
- }
-
- private:
- double expected_timeout_;
- int cnt_ = 5;
- void set_timeout() {
- auto wakeup_timestamp = td::Timestamp::in(0.1);
- expected_timeout_ = wakeup_timestamp.at();
- alarm_timestamp() = wakeup_timestamp;
- }
- };
- create_actor<A>(ActorInfoCreator::Options().with_name("A").with_poll()).release();
- });
- while (scheduler.run(1000)) {
- }
- Scheduler::close_scheduler_group(*group_info);
- sb.clear();
-}
-#endif //!TD_THREAD_UNSUPPORTED
diff --git a/libs/tdlib/td/tdactor/test/actors_main.cpp b/libs/tdlib/td/tdactor/test/actors_main.cpp
deleted file mode 100644
index ffceacc595..0000000000
--- a/libs/tdlib/td/tdactor/test/actors_main.cpp
+++ /dev/null
@@ -1,463 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/utils/tests.h"
-
-#include "td/actor/actor.h"
-#include "td/actor/PromiseFuture.h"
-
-#include "td/utils/logging.h"
-#include "td/utils/Random.h"
-
-#include <limits>
-#include <map>
-#include <utility>
-
-using namespace td;
-
-REGISTER_TESTS(actors_main);
-
-namespace {
-
-template <class ContainerT>
-static typename ContainerT::value_type &rand_elem(ContainerT &cont) {
- CHECK(0 < cont.size() && cont.size() <= static_cast<size_t>(std::numeric_limits<int>::max()));
- return cont[Random::fast(0, static_cast<int>(cont.size()) - 1)];
-}
-
-static uint32 fast_pow_mod_uint32(uint32 x, uint32 p) {
- uint32 res = 1;
- while (p) {
- if (p & 1) {
- res *= x;
- }
- x *= x;
- p >>= 1;
- }
- return res;
-}
-
-static uint32 slow_pow_mod_uint32(uint32 x, uint32 p) {
- uint32 res = 1;
- for (uint32 i = 0; i < p; i++) {
- res *= x;
- }
- return res;
-}
-
-struct Query {
- uint32 query_id;
- uint32 result;
- std::vector<int> todo;
- Query() = default;
- Query(const Query &) = delete;
- Query &operator=(const Query &) = delete;
- Query(Query &&) = default;
- Query &operator=(Query &&) = default;
- ~Query() {
- CHECK(todo.empty()) << "Query lost";
- }
- int next_pow() {
- CHECK(!todo.empty());
- int res = todo.back();
- todo.pop_back();
- return res;
- }
- bool ready() {
- return todo.empty();
- }
-};
-
-static uint32 fast_calc(Query &q) {
- uint32 result = q.result;
- for (auto x : q.todo) {
- result = fast_pow_mod_uint32(result, x);
- }
- return result;
-}
-
-class Worker final : public Actor {
- public:
- explicit Worker(int threads_n) : threads_n_(threads_n) {
- }
- void query(PromiseActor<uint32> &&promise, uint32 x, uint32 p) {
- uint32 result = slow_pow_mod_uint32(x, p);
- promise.set_value(std::move(result));
-
- (void)threads_n_;
- // if (threads_n_ > 1 && Random::fast(0, 9) == 0) {
- // migrate(Random::fast(2, threads_n));
- //}
- }
-
- private:
- int threads_n_;
-};
-
-class QueryActor final : public Actor {
- public:
- class Callback {
- public:
- Callback() = default;
- Callback(const Callback &) = delete;
- Callback &operator=(const Callback &) = delete;
- Callback(Callback &&) = delete;
- Callback &operator=(Callback &&) = delete;
- virtual ~Callback() = default;
- virtual void on_result(Query &&query) = 0;
- virtual void on_closed() = 0;
- };
-
- explicit QueryActor(int threads_n) : threads_n_(threads_n) {
- }
-
- void set_callback(std::unique_ptr<Callback> callback) {
- callback_ = std::move(callback);
- }
- void set_workers(std::vector<ActorId<Worker>> workers) {
- workers_ = std::move(workers);
- }
-
- void query(Query &&query) {
- uint32 x = query.result;
- uint32 p = query.next_pow();
- if (Random::fast(0, 3) && (p <= 1000 || workers_.empty())) {
- query.result = slow_pow_mod_uint32(x, p);
- callback_->on_result(std::move(query));
- } else {
- auto future = send_promise(rand_elem(workers_), Random::fast(0, 3) == 0 ? 0 : Send::later, &Worker::query, x, p);
- if (future.is_ready()) {
- query.result = future.move_as_ok();
- callback_->on_result(std::move(query));
- } else {
- future.set_event(EventCreator::raw(actor_id(), query.query_id));
- auto query_id = query.query_id;
- pending_.insert(std::make_pair(query_id, std::make_pair(std::move(future), std::move(query))));
- }
- }
- if (threads_n_ > 1 && Random::fast(0, 9) == 0) {
- migrate(Random::fast(2, threads_n_));
- }
- }
-
- void raw_event(const Event::Raw &event) override {
- uint32 id = event.u32;
- auto it = pending_.find(id);
- auto future = std::move(it->second.first);
- auto query = std::move(it->second.second);
- pending_.erase(it);
- CHECK(future.is_ready());
- query.result = future.move_as_ok();
- callback_->on_result(std::move(query));
- }
-
- void close() {
- callback_->on_closed();
- stop();
- }
-
- void on_start_migrate(int32 sched_id) override {
- for (auto &it : pending_) {
- start_migrate(it.second.first, sched_id);
- }
- }
- void on_finish_migrate() override {
- for (auto &it : pending_) {
- finish_migrate(it.second.first);
- }
- }
-
- private:
- unique_ptr<Callback> callback_;
- std::map<uint32, std::pair<FutureActor<uint32>, Query>> pending_;
- std::vector<ActorId<Worker>> workers_;
- int threads_n_;
-};
-
-class MainQueryActor final : public Actor {
- class QueryActorCallback : public QueryActor::Callback {
- public:
- void on_result(Query &&query) override {
- if (query.ready()) {
- send_closure(parent_id_, &MainQueryActor::on_result, std::move(query));
- } else {
- send_closure(next_solver_, &QueryActor::query, std::move(query));
- }
- }
- void on_closed() override {
- send_closure(parent_id_, &MainQueryActor::on_closed);
- }
- QueryActorCallback(ActorId<MainQueryActor> parent_id, ActorId<QueryActor> next_solver)
- : parent_id_(parent_id), next_solver_(next_solver) {
- }
-
- private:
- ActorId<MainQueryActor> parent_id_;
- ActorId<QueryActor> next_solver_;
- };
-
- const int ACTORS_CNT = 10;
- const int WORKERS_CNT = 4;
-
- public:
- explicit MainQueryActor(int threads_n) : threads_n_(threads_n) {
- }
-
- void start_up() override {
- actors_.resize(ACTORS_CNT);
- for (auto &actor : actors_) {
- auto actor_ptr = make_unique<QueryActor>(threads_n_);
- actor = register_actor("QueryActor", std::move(actor_ptr), threads_n_ > 1 ? Random::fast(2, threads_n_) : 0)
- .release();
- }
-
- workers_.resize(WORKERS_CNT);
- for (auto &worker : workers_) {
- auto actor_ptr = make_unique<Worker>(threads_n_);
- worker =
- register_actor("Worker", std::move(actor_ptr), threads_n_ > 1 ? Random::fast(2, threads_n_) : 0).release();
- }
-
- for (int i = 0; i < ACTORS_CNT; i++) {
- ref_cnt_++;
- send_closure(actors_[i], &QueryActor::set_callback,
- make_unique<QueryActorCallback>(actor_id(this), actors_[(i + 1) % ACTORS_CNT]));
- send_closure(actors_[i], &QueryActor::set_workers, workers_);
- }
- yield();
- }
-
- void on_result(Query &&query) {
- CHECK(query.ready());
- CHECK(query.result == expected_[query.query_id]);
- in_cnt_++;
- wakeup();
- }
-
- Query create_query() {
- Query q;
- q.query_id = (query_id_ += 2);
- q.result = q.query_id;
- q.todo = {1, 1, 1, 1, 1, 1, 1, 1, 10000};
- expected_[q.query_id] = fast_calc(q);
- return q;
- }
-
- void on_closed() {
- ref_cnt_--;
- if (ref_cnt_ == 0) {
- Scheduler::instance()->finish();
- }
- }
-
- void wakeup() override {
- int cnt = 100000;
- while (out_cnt_ < in_cnt_ + 100 && out_cnt_ < cnt) {
- if (Random::fast(0, 1)) {
- send_closure(rand_elem(actors_), &QueryActor::query, create_query());
- } else {
- send_closure_later(rand_elem(actors_), &QueryActor::query, create_query());
- }
- out_cnt_++;
- }
- if (in_cnt_ == cnt) {
- in_cnt_++;
- ref_cnt_--;
- for (auto &actor : actors_) {
- send_closure(actor, &QueryActor::close);
- }
- }
- }
-
- private:
- std::map<uint32, uint32> expected_;
- std::vector<ActorId<QueryActor>> actors_;
- std::vector<ActorId<Worker>> workers_;
- int out_cnt_ = 0;
- int in_cnt_ = 0;
- int query_id_ = 1;
- int ref_cnt_ = 1;
- int threads_n_;
-};
-
-class SimpleActor final : public Actor {
- public:
- explicit SimpleActor(int32 threads_n) : threads_n_(threads_n) {
- }
- void start_up() override {
- auto actor_ptr = make_unique<Worker>(threads_n_);
- worker_ =
- register_actor("Worker", std::move(actor_ptr), threads_n_ > 1 ? Random::fast(2, threads_n_) : 0).release();
- yield();
- }
-
- void wakeup() override {
- if (q_ == 100000) {
- Scheduler::instance()->finish();
- stop();
- return;
- }
- q_++;
- p_ = Random::fast(0, 1) ? 1 : 10000;
- auto future = send_promise(worker_, Random::fast(0, 3) == 0 ? 0 : Send::later, &Worker::query, q_, p_);
- if (future.is_ready()) {
- auto result = future.move_as_ok();
- CHECK(result == fast_pow_mod_uint32(q_, p_));
- yield();
- } else {
- future.set_event(EventCreator::raw(actor_id(), nullptr));
- future_ = std::move(future);
- }
- // if (threads_n_ > 1 && Random::fast(0, 2) == 0) {
- // migrate(Random::fast(1, threads_n));
- //}
- }
- void raw_event(const Event::Raw &event) override {
- auto result = future_.move_as_ok();
- CHECK(result == fast_pow_mod_uint32(q_, p_));
- yield();
- }
-
- void on_start_migrate(int32 sched_id) override {
- start_migrate(future_, sched_id);
- }
- void on_finish_migrate() override {
- finish_migrate(future_);
- }
-
- private:
- int32 threads_n_;
- ActorId<Worker> worker_;
- FutureActor<uint32> future_;
- uint32 q_ = 1;
- uint32 p_;
-};
-} // namespace
-
-class SendToDead : public Actor {
- public:
- class Parent : public Actor {
- public:
- explicit Parent(ActorShared<> parent, int ttl = 3) : parent_(std::move(parent)), ttl_(ttl) {
- }
- void start_up() override {
- set_timeout_in(Random::fast_uint32() % 3 * 0.001);
- if (ttl_ != 0) {
- child_ = create_actor_on_scheduler<Parent>(
- "Child", Random::fast_uint32() % Scheduler::instance()->sched_count(), actor_shared(), ttl_ - 1);
- }
- }
- void timeout_expired() override {
- stop();
- }
-
- private:
- ActorOwn<Parent> child_;
- ActorShared<> parent_;
- int ttl_;
- };
-
- void start_up() override {
- for (int i = 0; i < 2000; i++) {
- create_actor_on_scheduler<Parent>("Parent", Random::fast_uint32() % Scheduler::instance()->sched_count(),
- create_reference(), 4)
- .release();
- }
- }
-
- ActorShared<> create_reference() {
- ref_cnt_++;
- return actor_shared();
- }
- void hangup_shared() override {
- ref_cnt_--;
- if (ref_cnt_ == 0) {
- ttl_--;
- if (ttl_ <= 0) {
- Scheduler::instance()->finish();
- stop();
- } else {
- start_up();
- }
- }
- }
-
- uint32 ttl_{50};
- uint32 ref_cnt_{0};
-};
-
-TEST(Actors, send_to_dead) {
- //TODO: fix CHECK(storage_count_.load() == 0)
- return;
- ConcurrentScheduler sched;
- int threads_n = 5;
- sched.init(threads_n);
-
- sched.create_actor_unsafe<SendToDead>(0, "manager").release();
- sched.start();
- while (sched.run_main(10)) {
- // empty
- }
- sched.finish();
-}
-
-TEST(Actors, main_simple) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
-
- ConcurrentScheduler sched;
- int threads_n = 3;
- sched.init(threads_n);
-
- sched.create_actor_unsafe<SimpleActor>(threads_n > 1 ? 1 : 0, "simple", threads_n).release();
- sched.start();
- while (sched.run_main(10)) {
- // empty
- }
- sched.finish();
-}
-
-TEST(Actors, main) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
-
- ConcurrentScheduler sched;
- int threads_n = 9;
- sched.init(threads_n);
-
- sched.create_actor_unsafe<MainQueryActor>(threads_n > 1 ? 1 : 0, "manager", threads_n).release();
- sched.start();
- while (sched.run_main(10)) {
- // empty
- }
- sched.finish();
-}
-
-class DoAfterStop : public Actor {
- public:
- void loop() override {
- ptr = std::make_unique<int>(10);
- stop();
- CHECK(*ptr == 10);
- Scheduler::instance()->finish();
- }
-
- private:
- std::unique_ptr<int> ptr;
-};
-
-TEST(Actors, do_after_stop) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
-
- ConcurrentScheduler sched;
- int threads_n = 0;
- sched.init(threads_n);
-
- sched.create_actor_unsafe<DoAfterStop>(0, "manager").release();
- sched.start();
- while (sched.run_main(10)) {
- // empty
- }
- sched.finish();
-}
diff --git a/libs/tdlib/td/tdactor/test/actors_simple.cpp b/libs/tdlib/td/tdactor/test/actors_simple.cpp
deleted file mode 100644
index c0a6c32b61..0000000000
--- a/libs/tdlib/td/tdactor/test/actors_simple.cpp
+++ /dev/null
@@ -1,622 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/utils/tests.h"
-
-#include "td/actor/actor.h"
-#include "td/actor/MultiPromise.h"
-#include "td/actor/PromiseFuture.h"
-#include "td/actor/SleepActor.h"
-#include "td/actor/Timeout.h"
-
-#include "td/utils/logging.h"
-#include "td/utils/Observer.h"
-#include "td/utils/port/FileFd.h"
-#include "td/utils/Slice.h"
-#include "td/utils/Status.h"
-#include "td/utils/StringBuilder.h"
-
-#include <tuple>
-
-REGISTER_TESTS(actors_simple)
-
-namespace {
-using namespace td;
-
-static const size_t BUF_SIZE = 1024 * 1024;
-static char buf[BUF_SIZE];
-static char buf2[BUF_SIZE];
-static StringBuilder sb(MutableSlice(buf, BUF_SIZE - 1));
-static StringBuilder sb2(MutableSlice(buf2, BUF_SIZE - 1));
-
-TEST(Actors, SendLater) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- sb.clear();
- Scheduler scheduler;
- scheduler.init();
-
- auto guard = scheduler.get_guard();
- class Worker : public Actor {
- public:
- void f() {
- sb << "A";
- }
- };
- auto id = create_actor<Worker>("Worker");
- scheduler.run_no_guard(0);
- send_closure(id, &Worker::f);
- send_closure_later(id, &Worker::f);
- send_closure(id, &Worker::f);
- ASSERT_STREQ("A", sb.as_cslice().c_str());
- scheduler.run_no_guard(0);
- ASSERT_STREQ("AAA", sb.as_cslice().c_str());
-}
-
-class X {
- public:
- X() {
- sb << "[cnstr_default]";
- }
- X(const X &) {
- sb << "[cnstr_copy]";
- }
- X(X &&) {
- sb << "[cnstr_move]";
- }
- X &operator=(const X &) {
- sb << "[set_copy]";
- return *this;
- }
- X &operator=(X &&) {
- sb << "[set_move]";
- return *this;
- }
- ~X() = default;
-};
-
-class XReceiver final : public Actor {
- public:
- void by_const_ref(const X &) {
- sb << "[by_const_ref]";
- }
- void by_lvalue_ref(const X &) {
- sb << "[by_lvalue_ref]";
- }
- void by_value(X) {
- sb << "[by_value]";
- }
-};
-
-TEST(Actors, simple_pass_event_arguments) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
- Scheduler scheduler;
- scheduler.init();
-
- auto guard = scheduler.get_guard();
- auto id = create_actor<XReceiver>("XR").release();
- scheduler.run_no_guard(0);
-
- X x;
-
- // check tuple
- // std::tuple<X> tx;
- // sb.clear();
- // std::tuple<X> ty(std::move(tx));
- // tx = std::move(ty);
- // ASSERT_STREQ("[cnstr_move]", sb.as_cslice().c_str());
-
- // Send temporary object
-
- // Tmp-->ConstRef
- sb.clear();
- send_closure(id, &XReceiver::by_const_ref, X());
- ASSERT_STREQ("[cnstr_default][by_const_ref]", sb.as_cslice().c_str());
-
- // Tmp-->ConstRef (Delayed)
- sb.clear();
- send_closure_later(id, &XReceiver::by_const_ref, X());
- scheduler.run_no_guard(0);
- // LOG(ERROR) << sb.as_cslice();
- ASSERT_STREQ("[cnstr_default][cnstr_move][by_const_ref]", sb.as_cslice().c_str());
-
- // Tmp-->LvalueRef
- sb.clear();
- send_closure(id, &XReceiver::by_lvalue_ref, X());
- ASSERT_STREQ("[cnstr_default][by_lvalue_ref]", sb.as_cslice().c_str());
-
- // Tmp-->LvalueRef (Delayed)
- sb.clear();
- send_closure_later(id, &XReceiver::by_lvalue_ref, X());
- scheduler.run_no_guard(0);
- ASSERT_STREQ("[cnstr_default][cnstr_move][by_lvalue_ref]", sb.as_cslice().c_str());
-
- // Tmp-->Value
- sb.clear();
- send_closure(id, &XReceiver::by_value, X());
- ASSERT_STREQ("[cnstr_default][cnstr_move][by_value]", sb.as_cslice().c_str());
-
- // Tmp-->Value (Delayed)
- sb.clear();
- send_closure_later(id, &XReceiver::by_value, X());
- scheduler.run_no_guard(0);
- ASSERT_STREQ("[cnstr_default][cnstr_move][cnstr_move][by_value]", sb.as_cslice().c_str());
-
- // Var-->ConstRef
- sb.clear();
- send_closure(id, &XReceiver::by_const_ref, x);
- ASSERT_STREQ("[by_const_ref]", sb.as_cslice().c_str());
-
- // Var-->ConstRef (Delayed)
- sb.clear();
- send_closure_later(id, &XReceiver::by_const_ref, x);
- scheduler.run_no_guard(0);
- ASSERT_STREQ("[cnstr_copy][by_const_ref]", sb.as_cslice().c_str());
-
- // Var-->LvalueRef
- // Var-->LvalueRef (Delayed)
- // CE or stange behaviour
-
- // Var-->Value
- sb.clear();
- send_closure(id, &XReceiver::by_value, x);
- ASSERT_STREQ("[cnstr_copy][by_value]", sb.as_cslice().c_str());
-
- // Var-->Value (Delayed)
- sb.clear();
- send_closure_later(id, &XReceiver::by_value, x);
- scheduler.run_no_guard(0);
- ASSERT_STREQ("[cnstr_copy][cnstr_move][by_value]", sb.as_cslice().c_str());
-}
-
-class PrintChar final : public Actor {
- public:
- PrintChar(char c, int cnt) : char_(c), cnt_(cnt) {
- }
- void start_up() override {
- yield();
- }
- void wakeup() override {
- if (cnt_ == 0) {
- stop();
- } else {
- sb << char_;
- cnt_--;
- yield();
- }
- }
-
- private:
- char char_;
- int cnt_;
-};
-} // namespace
-
-//
-// Yield must add actor to the end of queue
-//
-TEST(Actors, simple_hand_yield) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
- Scheduler scheduler;
- scheduler.init();
- sb.clear();
- int cnt = 1000;
- {
- auto guard = scheduler.get_guard();
- create_actor<PrintChar>("PrintA", 'A', cnt).release();
- create_actor<PrintChar>("PrintB", 'B', cnt).release();
- create_actor<PrintChar>("PrintC", 'C', cnt).release();
- }
- scheduler.run(0);
- std::string expected;
- for (int i = 0; i < cnt; i++) {
- expected += "ABC";
- }
- ASSERT_STREQ(expected.c_str(), sb.as_cslice().c_str());
-}
-
-class Ball {
- public:
- friend void start_migrate(Ball &ball, int32 sched_id) {
- sb << "start";
- }
- friend void finish_migrate(Ball &ball) {
- sb2 << "finish";
- }
-};
-
-class Pong final : public Actor {
- public:
- void pong(Ball ball) {
- Scheduler::instance()->finish();
- }
-};
-
-class Ping final : public Actor {
- public:
- explicit Ping(ActorId<Pong> pong) : pong_(pong) {
- }
- void start_up() override {
- send_closure(pong_, &Pong::pong, Ball());
- }
-
- private:
- ActorId<Pong> pong_;
-};
-
-TEST(Actors, simple_migrate) {
- sb.clear();
- sb2.clear();
-
- ConcurrentScheduler scheduler;
- scheduler.init(2);
- auto pong = scheduler.create_actor_unsafe<Pong>(2, "Pong").release();
- scheduler.create_actor_unsafe<Ping>(1, "Ping", pong).release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-#if TD_THREAD_UNSUPPORTED || TD_EVENTFD_UNSUPPORTED
- ASSERT_STREQ("", sb.as_cslice().c_str());
- ASSERT_STREQ("", sb2.as_cslice().c_str());
-#else
- ASSERT_STREQ("start", sb.as_cslice().c_str());
- ASSERT_STREQ("finish", sb2.as_cslice().c_str());
-#endif
-}
-
-class OpenClose final : public Actor {
- public:
- explicit OpenClose(int cnt) : cnt_(cnt) {
- }
- void start_up() override {
- yield();
- }
- void wakeup() override {
- ObserverBase *observer = reinterpret_cast<ObserverBase *>(123);
- if (cnt_ > 0) {
- auto r_file_fd = FileFd::open("server", FileFd::Read | FileFd::Create);
- CHECK(r_file_fd.is_ok()) << r_file_fd.error();
- auto file_fd = r_file_fd.move_as_ok();
- // LOG(ERROR) << file_fd.get_native_fd();
- file_fd.get_fd().set_observer(observer);
- file_fd.close();
- cnt_--;
- yield();
- } else {
- Scheduler::instance()->finish();
- }
- }
-
- private:
- int cnt_;
-};
-
-TEST(Actors, open_close) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- ConcurrentScheduler scheduler;
- scheduler.init(2);
- int cnt = 1000000;
-#if TD_WINDOWS || TD_ANDROID
- // TODO(perf) optimize
- cnt = 100;
-#endif
- scheduler.create_actor_unsafe<OpenClose>(1, "A", cnt).release();
- scheduler.create_actor_unsafe<OpenClose>(2, "B", cnt).release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-}
-
-namespace {
-class MsgActor : public Actor {
- public:
- virtual void msg() = 0;
-};
-
-class Slave : public Actor {
- public:
- ActorId<MsgActor> msg;
- explicit Slave(ActorId<MsgActor> msg) : msg(msg) {
- }
- void hangup() override {
- send_closure(msg, &MsgActor::msg);
- }
-};
-
-class MasterActor : public MsgActor {
- public:
- void loop() override {
- alive_ = true;
- slave = create_actor<Slave>("slave", static_cast<ActorId<MsgActor>>(actor_id(this)));
- stop();
- }
- ActorOwn<Slave> slave;
-
- MasterActor() = default;
- MasterActor(const MasterActor &) = delete;
- MasterActor &operator=(const MasterActor &) = delete;
- MasterActor(MasterActor &&) = delete;
- MasterActor &operator=(MasterActor &&) = delete;
- ~MasterActor() override {
- alive_ = 987654321;
- }
- void msg() override {
- CHECK(alive_ == 123456789);
- }
- uint64 alive_ = 123456789;
-};
-} // namespace
-
-TEST(Actors, call_after_destruct) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
- Scheduler scheduler;
- scheduler.init();
- {
- auto guard = scheduler.get_guard();
- create_actor<MasterActor>("Master").release();
- }
- scheduler.run(0);
-}
-
-class LinkTokenSlave : public Actor {
- public:
- explicit LinkTokenSlave(ActorShared<> parent) : parent_(std::move(parent)) {
- }
- void add(uint64 link_token) {
- CHECK(link_token == get_link_token());
- }
- void close() {
- stop();
- }
-
- private:
- ActorShared<> parent_;
-};
-
-class LinkTokenMasterActor : public Actor {
- public:
- explicit LinkTokenMasterActor(int cnt) : cnt_(cnt) {
- }
- void start_up() override {
- child_ = create_actor<LinkTokenSlave>("Slave", actor_shared(this, 123)).release();
- yield();
- }
- void loop() override {
- for (int i = 0; i < 100 && cnt_ > 0; cnt_--, i++) {
- switch (i % 4) {
- case 0: {
- send_closure(ActorShared<LinkTokenSlave>(child_, cnt_ + 1), &LinkTokenSlave::add, cnt_ + 1);
- break;
- }
- case 1: {
- send_closure_later(ActorShared<LinkTokenSlave>(child_, cnt_ + 1), &LinkTokenSlave::add, cnt_ + 1);
- break;
- }
- case 2: {
- EventCreator::closure(ActorShared<LinkTokenSlave>(child_, cnt_ + 1), &LinkTokenSlave::add, cnt_ + 1)
- .try_emit();
- break;
- }
- case 3: {
- EventCreator::closure(ActorShared<LinkTokenSlave>(child_, cnt_ + 1), &LinkTokenSlave::add, cnt_ + 1)
- .try_emit_later();
- break;
- }
- }
- }
- if (cnt_ == 0) {
- send_closure(child_, &LinkTokenSlave::close);
- } else {
- yield();
- }
- }
-
- void hangup_shared() override {
- CHECK(get_link_token() == 123);
- Scheduler::instance()->finish();
- stop();
- }
-
- private:
- int cnt_;
- ActorId<LinkTokenSlave> child_;
-};
-
-TEST(Actors, link_token) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- ConcurrentScheduler scheduler;
- scheduler.init(0);
- auto cnt = 100000;
- scheduler.create_actor_unsafe<LinkTokenMasterActor>(0, "A", cnt).release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-}
-
-TEST(Actors, promise) {
- int value = -1;
- Promise<int> p1 = PromiseCreator::lambda([&](int x) { value = x; });
- p1.set_error(Status::Error("Test error"));
- ASSERT_EQ(0, value);
- Promise<int32> p2 = PromiseCreator::lambda([&](Result<int32> x) { value = 1; });
- p2.set_error(Status::Error("Test error"));
- ASSERT_EQ(1, value);
-}
-
-class LaterSlave : public Actor {
- public:
- explicit LaterSlave(ActorShared<> parent) : parent_(std::move(parent)) {
- }
-
- private:
- ActorShared<> parent_;
-
- void hangup() override {
- sb << "A";
- send_closure(actor_id(this), &LaterSlave::finish);
- }
- void finish() {
- sb << "B";
- stop();
- }
-};
-
-class LaterMasterActor : public Actor {
- int cnt_ = 3;
- std::vector<ActorOwn<LaterSlave>> children_;
- void start_up() override {
- for (int i = 0; i < cnt_; i++) {
- children_.push_back(create_actor<LaterSlave>("B", actor_shared()));
- }
- yield();
- }
- void loop() override {
- children_.clear();
- }
- void hangup_shared() override {
- if (!--cnt_) {
- Scheduler::instance()->finish();
- stop();
- }
- }
-};
-
-TEST(Actors, later) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- sb.clear();
- ConcurrentScheduler scheduler;
- scheduler.init(0);
- scheduler.create_actor_unsafe<LaterMasterActor>(0, "A").release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
- ASSERT_STREQ(sb.as_cslice().c_str(), "AAABBB");
-}
-
-class MultiPromise2 : public Actor {
- public:
- void start_up() override {
- auto promise = PromiseCreator::lambda([](Result<Unit> result) {
- result.ensure();
- Scheduler::instance()->finish();
- });
-
- MultiPromiseActorSafe multi_promise;
- multi_promise.add_promise(std::move(promise));
- for (int i = 0; i < 10; i++) {
- create_actor<SleepActor>("Sleep", 0.1, multi_promise.get_promise()).release();
- }
- }
-};
-
-class MultiPromise1 : public Actor {
- public:
- void start_up() override {
- auto promise = PromiseCreator::lambda([](Result<Unit> result) {
- CHECK(result.is_error());
- create_actor<MultiPromise2>("B").release();
- });
- MultiPromiseActorSafe multi_promise;
- multi_promise.add_promise(std::move(promise));
- }
-};
-
-TEST(Actors, MultiPromise) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- sb.clear();
- ConcurrentScheduler scheduler;
- scheduler.init(0);
- scheduler.create_actor_unsafe<MultiPromise1>(0, "A").release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-}
-
-class FastPromise : public Actor {
- public:
- void start_up() override {
- PromiseFuture<int> pf;
- auto promise = pf.move_promise();
- auto future = pf.move_future();
- promise.set_value(123);
- CHECK(future.move_as_ok() == 123);
- Scheduler::instance()->finish();
- }
-};
-
-TEST(Actors, FastPromise) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- sb.clear();
- ConcurrentScheduler scheduler;
- scheduler.init(0);
- scheduler.create_actor_unsafe<FastPromise>(0, "A").release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-}
-
-class StopInTeardown : public Actor {
- void loop() override {
- stop();
- }
- void tear_down() override {
- stop();
- Scheduler::instance()->finish();
- }
-};
-
-TEST(Actors, stop_in_teardown) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- sb.clear();
- ConcurrentScheduler scheduler;
- scheduler.init(0);
- scheduler.create_actor_unsafe<StopInTeardown>(0, "A").release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-}
-
-class AlwaysWaitForMailbox : public Actor {
- public:
- void start_up() override {
- always_wait_for_mailbox();
- create_actor<SleepActor>("Sleep", 0.1, PromiseCreator::lambda([actor_id = actor_id(this), ptr = this](Unit) {
- send_closure(actor_id, &AlwaysWaitForMailbox::g);
- send_closure(actor_id, &AlwaysWaitForMailbox::g);
- CHECK(!ptr->was_f_);
- }))
- .release();
- }
-
- void f() {
- was_f_ = true;
- Scheduler::instance()->finish();
- }
- void g() {
- send_closure(actor_id(this), &AlwaysWaitForMailbox::f);
- }
-
- private:
- Timeout timeout_;
- bool was_f_{false};
-};
-
-TEST(Actors, always_wait_for_mailbox) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(ERROR));
- ConcurrentScheduler scheduler;
- scheduler.init(0);
- scheduler.create_actor_unsafe<AlwaysWaitForMailbox>(0, "A").release();
- scheduler.start();
- while (scheduler.run_main(10)) {
- }
- scheduler.finish();
-}
diff --git a/libs/tdlib/td/tdactor/test/actors_workers.cpp b/libs/tdlib/td/tdactor/test/actors_workers.cpp
deleted file mode 100644
index b97a258a44..0000000000
--- a/libs/tdlib/td/tdactor/test/actors_workers.cpp
+++ /dev/null
@@ -1,156 +0,0 @@
-//
-// Copyright Aliaksei Levin (levlam@telegram.org), Arseny Smirnov (arseny30@gmail.com) 2014-2018
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-#include "td/utils/tests.h"
-
-#include "td/actor/actor.h"
-
-#include "td/utils/logging.h"
-
-REGISTER_TESTS(actors_workers);
-
-namespace {
-
-using namespace td;
-
-class PowerWorker final : public Actor {
- public:
- class Callback {
- public:
- Callback() = default;
- Callback(const Callback &) = delete;
- Callback &operator=(const Callback &) = delete;
- Callback(Callback &&) = delete;
- Callback &operator=(Callback &&) = delete;
- virtual ~Callback() = default;
- virtual void on_ready(int query, int res) = 0;
- virtual void on_closed() = 0;
- };
- void set_callback(unique_ptr<Callback> callback) {
- callback_ = std::move(callback);
- }
- void task(uint32 x, uint32 p) {
- uint32 res = 1;
- for (uint32 i = 0; i < p; i++) {
- res *= x;
- }
- callback_->on_ready(x, res);
- }
- void close() {
- callback_->on_closed();
- stop();
- }
-
- private:
- std::unique_ptr<Callback> callback_;
-};
-
-class Manager final : public Actor {
- public:
- Manager(int queries_n, int query_size, std::vector<ActorId<PowerWorker>> workers)
- : workers_(std::move(workers)), left_query_(queries_n), query_size_(query_size) {
- }
-
- class Callback : public PowerWorker::Callback {
- public:
- Callback(ActorId<Manager> actor_id, int worker_id) : actor_id_(actor_id), worker_id_(worker_id) {
- }
- void on_ready(int query, int result) override {
- send_closure(actor_id_, &Manager::on_ready, worker_id_, query, result);
- }
- void on_closed() override {
- send_closure_later(actor_id_, &Manager::on_closed, worker_id_);
- }
-
- private:
- ActorId<Manager> actor_id_;
- int worker_id_;
- };
-
- void start_up() override {
- ref_cnt_ = static_cast<int>(workers_.size());
- int i = 0;
- for (auto &worker : workers_) {
- ref_cnt_++;
- send_closure_later(worker, &PowerWorker::set_callback, make_unique<Callback>(actor_id(this), i));
- i++;
- send_closure_later(worker, &PowerWorker::task, 3, query_size_);
- left_query_--;
- }
- }
-
- void on_ready(int worker_id, int query, int res) {
- ref_cnt_--;
- if (left_query_ == 0) {
- send_closure(workers_[worker_id], &PowerWorker::close);
- } else {
- ref_cnt_++;
- send_closure(workers_[worker_id], &PowerWorker::task, 3, query_size_);
- left_query_--;
- }
- }
-
- void on_closed(int worker_id) {
- ref_cnt_--;
- if (ref_cnt_ == 0) {
- Scheduler::instance()->finish();
- stop();
- }
- }
-
- private:
- std::vector<ActorId<PowerWorker>> workers_;
- int left_query_;
- int ref_cnt_;
- int query_size_;
-};
-
-void test_workers(int threads_n, int workers_n, int queries_n, int query_size) {
- SET_VERBOSITY_LEVEL(VERBOSITY_NAME(DEBUG));
-
- ConcurrentScheduler sched;
- sched.init(threads_n);
-
- std::vector<ActorId<PowerWorker>> workers;
- for (int i = 0; i < workers_n; i++) {
- int thread_id = threads_n ? i % (threads_n - 1) + 2 : 0;
- workers.push_back(sched.create_actor_unsafe<PowerWorker>(thread_id, "worker" + to_string(i)).release());
- }
- sched.create_actor_unsafe<Manager>(threads_n ? 1 : 0, "manager", queries_n, query_size, std::move(workers)).release();
-
- sched.start();
- while (sched.run_main(10)) {
- // empty
- }
- sched.finish();
-
- // sched.test_one_thread_run();
-}
-} // namespace
-
-TEST(Actors, workers_big_query_one_thread) {
- test_workers(0, 10, 1000, 300000);
-}
-
-TEST(Actors, workers_big_query_two_threads) {
- test_workers(2, 10, 1000, 300000);
-}
-
-TEST(Actors, workers_big_query_nine_threads) {
- test_workers(9, 10, 1000, 300000);
-}
-
-TEST(Actors, workers_small_query_one_thread) {
- test_workers(0, 10, 1000000, 1);
-}
-
-TEST(Actors, workers_small_query_two_threads) {
- test_workers(2, 10, 1000000, 1);
-}
-
-TEST(Actors, workers_small_query_nine_threads) {
- test_workers(9, 10, 1000000, 1);
-}