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Diffstat (limited to 'plugins/!NotAdopted/Xfire/xfiretest/dummyxfiregameresolver.h')
-rw-r--r--plugins/!NotAdopted/Xfire/xfiretest/dummyxfiregameresolver.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/plugins/!NotAdopted/Xfire/xfiretest/dummyxfiregameresolver.h b/plugins/!NotAdopted/Xfire/xfiretest/dummyxfiregameresolver.h
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+++ b/plugins/!NotAdopted/Xfire/xfiretest/dummyxfiregameresolver.h
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+/*
+ * xfirelib - C++ Library for the xfire protocol.
+ * Copyright (C) 2006 by
+ * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
+ * Herbert Poul <herbert.poul@gmail.com> / http://goim.us
+ * http://xfirelib.sphene.net
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef __DUMMYXFIREGAMERESOLVER_H
+#define __DUMMYXFIREGAMERESOLVER_H
+
+#include "xfiregame.h"
+#include "xfiregameresolver.h"
+#include "xdebug.h"
+#include <string>
+
+namespace xfirelib {
+
+ struct DummyXFireGame;
+ class DummyXFireGameResolver : public XFireGameResolver {
+ public:
+ XFireGame *resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet);
+
+ };
+
+
+ class DummyXFireGame : public XFireGame {
+ public:
+ // TODO !!!!!!!!!!!!! this->packet = packet should NOT be used !!
+ // we need to create a copy of packet, because it will be deleted as soon
+ // as all listeners are notified !!!
+ void init(int gameid, std::string gamename, BuddyListGamesPacket *packet, int iterator) {
+ this->gameid = gameid;
+ this->gamename = gamename;
+ this->packet = packet;
+
+ memcpy(ip,packet->ips->at(iterator),4);
+ port = packet->ports->at(iterator);
+ XDEBUG(( "init .. %d / %s\n", gameid, gamename.c_str() ));
+ }
+
+ int getGameId() { return gameid; }
+ std::string getGameName() { return gamename; }
+
+ BuddyListGamesPacket *packet;
+ int gameid;
+ char ip[4];
+ long port;
+ std::string gamename;
+ };
+
+};
+
+
+#endif