diff options
Diffstat (limited to 'plugins/!NotAdopted/Xfire/xfiretest/main.cpp')
-rw-r--r-- | plugins/!NotAdopted/Xfire/xfiretest/main.cpp | 222 |
1 files changed, 105 insertions, 117 deletions
diff --git a/plugins/!NotAdopted/Xfire/xfiretest/main.cpp b/plugins/!NotAdopted/Xfire/xfiretest/main.cpp index f90eedce0b..1c590e0107 100644 --- a/plugins/!NotAdopted/Xfire/xfiretest/main.cpp +++ b/plugins/!NotAdopted/Xfire/xfiretest/main.cpp @@ -3,7 +3,7 @@ //#define MIRANDA_VER 0x801
/*
- * Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
+ * Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
*
* Copyright (C) 2010 by
* dufte <dufte@justmail.de>
@@ -25,7 +25,7 @@ * Based on J. Lawler - BaseProtocol
* Herbert Poul/Beat Wolf - xfirelib
*
- * Miranda ICQ: the free icq client for MS Windows
+ * Miranda ICQ: the free icq client for MS Windows
* Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede
*
*/
@@ -54,7 +54,7 @@ #include "inviterequestpacket.h"
#include "buddylistgames2packet.h"
#include "dummyxfiregameresolver.h"
-#include "sendtypingpacket.h"
+#include "sendtypingpacket.h"
#include "xfireclanpacket.h"
#include "recvremovebuddypacket.h"
#include "gameinfopacket.h"
@@ -298,7 +298,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { }
- XFireClient::XFireClient(string username_,string password_,char protover,int useproxy,string proxyip,int proxyport)
+ XFireClient::XFireClient(string username_,string password_,char protover,int useproxy,string proxyip,int proxyport)
: username(username_), password(password_) {
client = new Client();
client->setGameResolver( new DummyXFireGameResolver() );
@@ -343,7 +343,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { *(temp+100)=0;
}
SendStatusMessagePacket *packet = new SendStatusMessagePacket();
-
+
if(myClient->useutf8)
packet->awaymsg = s.c_str();
else
@@ -409,7 +409,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { psr.lastName = (char*)fb->lname->at(i).c_str();
ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE) 1, (LPARAM) & psr);
}
-
+
ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
break;
}
@@ -425,7 +425,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { if(entry)
ProcessBuddyInfo(buddyinfo,entry->hcontact,(char*)entry->username.c_str());
-
+
break;
}
case XFIRE_CLANINVITATION_ID:
@@ -453,7 +453,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { }
}
break;
- }
+ }
case XFIRE_RECVREMOVEBUDDYPACKET:
{
RecvRemoveBuddyPacket *remove = (RecvRemoveBuddyPacket*)content;
@@ -470,7 +470,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { {
if(myClient->client->connected)
{
- //
+ //
if (bpStatus == ID_STATUS_AWAY)
myClient->Status(statusmessage[1]);
else
@@ -496,7 +496,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { char temp[255];
char * dummy;
- ClanBuddyListNamesPacket *clan = (ClanBuddyListNamesPacket*)content;
+ ClanBuddyListNamesPacket *clan = (ClanBuddyListNamesPacket*)content;
sprintf(temp,"Clan_%d",clan->clanid);
DBVARIANT dbv;
@@ -560,7 +560,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { //handlingBuddys(entry,0,NULL);
}
break;
- }*/
+ }*/
case XFIRE_BUDDYS_GAMES_ID:
{
vector<char *> *sids=NULL; //dieses array dient zu zwischensicherung von unbekannten sids
@@ -582,8 +582,8 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { memcpy(sid,((BuddyListGamesPacket*)content)->sids->at(i),16);
//ab ins array damit
sids->push_back(sid);
- }
- else
+ }
+ else
{
if(entry->game==0&&
entry->hcontact!=0&&
@@ -629,7 +629,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { xfire_newc.username=(char*)invite->name.c_str();
xfire_newc.nick=(char*)invite->nick.c_str();
xfire_newc.id=0;
-
+
HANDLE handle=CList_AddContact(xfire_newc,TRUE,TRUE,0);
if(handle) { // invite nachricht mitsenden
@@ -638,7 +638,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { PROTORECVEVENT pre;
str=(char*)invite->msg.c_str();
-
+
time_t t = time(NULL);
ccs.szProtoService = PSR_MESSAGE;
ccs.hContact = handle;
@@ -665,7 +665,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { case XFIRE_CLAN_PACKET:
{
char temp[100];
- XFireClanPacket *clan = (XFireClanPacket*)content;
+ XFireClanPacket *clan = (XFireClanPacket*)content;
for(int i=0;i<clan->count;i++)
{
@@ -687,7 +687,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { break;
case XFIRE_LOGIN_SUCCESS_ID: //login war erfolgreich
{
- LoginSuccessPacket *login = (LoginSuccessPacket*)content;
+ LoginSuccessPacket *login = (LoginSuccessPacket*)content;
char * temp = mir_utf8decode((char*)login->nick.c_str(),NULL);
//nick speichern
DBWriteContactSettingString(NULL,protocolname,"Nick",temp);
@@ -703,7 +703,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { case XFIRE_RECV_OLDVERSION_PACKET_ID:
{
- RecvOldVersionPacket *version = (RecvOldVersionPacket*)content;
+ RecvOldVersionPacket *version = (RecvOldVersionPacket*)content;
char temp[255];
if((unsigned int)client->protocolVersion<(unsigned int)version->newversion)
@@ -764,7 +764,7 @@ void XFireClient::sendmsg(char*usr,char*cmsg) { CallService(MS_PROTO_CONTACTISTYPING,(WPARAM)ccs.hContact,PROTOTYPE_CONTACTTYPING_OFF);
CallService(MS_PROTO_CHAINRECV, 0, (LPARAM) &ccs);
-
+
}
}
else if( (( MessagePacket*)content)->getMessageType() == 3) {
@@ -872,7 +872,7 @@ void StartIniUpdateAndDetection(LPVOID dummy) if(DBGetContactSettingByte(NULL,protocolname,"autoiniupdate",0))
UpdateMyXFireIni(NULL);
if(DBGetContactSettingByte(NULL,protocolname,"autoicodllupdate",0))
- UpdateMyIcons(NULL);
+ UpdateMyIcons(NULL);
#ifndef NO_PTHREAD
void* (*func)(void*) = &inigamedetectiont;
@@ -906,7 +906,7 @@ int UrlCall(WPARAM wparam,LPARAM lparam) { //nach = suchen
char*g=strchr(q,'=');
//gefunden? dann abschneiden
- if(g)
+ if(g)
{
*g=0;
g++;
@@ -1085,7 +1085,7 @@ int ExtraListRebuild(WPARAM wparam, LPARAM lparam) return xgamelist.iconmngr.resetIconHandles();
}
-int ExtraImageApply(WPARAM wparam, LPARAM lparam)
+int ExtraImageApply(WPARAM wparam, LPARAM lparam)
{
HANDLE hContact=(HANDLE)wparam;
if(ServiceExists(MS_CLIST_EXTRA_SET_ICON))
@@ -1193,7 +1193,7 @@ extern "C" __declspec(dllexport) int Load(PLUGINLINK *link) strcpy(servicefunction, protocolname);
strcat(servicefunction, PS_GETMYAVATAR);
CreateServiceFunction(servicefunction, GetMyAvatar);
-
+
//nur bei miranda8 den iconrefresh machen
if(miranda8) {
HookEvent(ME_CLIST_EXTRA_IMAGE_APPLY, ExtraImageApply);
@@ -1219,7 +1219,7 @@ extern "C" __declspec(dllexport) int Load(PLUGINLINK *link) strcpy(servicefunction, protocolname);
strcat(servicefunction, PSR_MESSAGE);
CreateServiceFunction( servicefunction, RecvMessage );
-
+
strcpy(servicefunction, XFIRE_URLCALL);
CreateServiceFunction( servicefunction, UrlCall );
@@ -1337,7 +1337,7 @@ extern "C" __declspec(dllexport) int Load(PLUGINLINK *link) mi.pszName = LPGEN("Remove F&riend ...");
removefriend=(HANDLE)CallService( MS_CLIST_ADDCONTACTMENUITEM, 0, (LPARAM)&mi );
- //block user
+ //block user
strcpy(servicefunction, protocolname);
strcat(servicefunction, "BlockFriend");
CreateServiceFunction(servicefunction,BlockFriend);
@@ -1406,22 +1406,18 @@ extern "C" __declspec(dllexport) int Load(PLUGINLINK *link) XFireLog("Wasn't able to get GetExtendedUdpTable function");
}
- if(ServiceExists(MS_SKIN2_GETICON))
- {
- char szFile[MAX_PATH];
- GetModuleFileNameA(hinstance, szFile, MAX_PATH);
-
- SKINICONDESC sid = {0};
- sid.cbSize = sizeof(SKINICONDESC);
- sid.pszDefaultFile = szFile;
- sid.cx = sid.cy = 16;
- sid.pszSection = (char*)LPGEN( "Protocols/XFire" );
- sid.pszName = "XFIRE_main";
- sid.pszDescription = (char*)Translate("Protocol icon");
- sid.iDefaultIndex = -IDI_TM;
- CallService(MS_SKIN2_ADDICON, 0, (LPARAM)&sid);
- }
+ char szFile[MAX_PATH];
+ GetModuleFileNameA(hinstance, szFile, MAX_PATH);
+ SKINICONDESC sid = {0};
+ sid.cbSize = sizeof(SKINICONDESC);
+ sid.pszDefaultFile = szFile;
+ sid.cx = sid.cy = 16;
+ sid.pszSection = (char*)LPGEN( "Protocols/XFire" );
+ sid.pszName = "XFIRE_main";
+ sid.pszDescription = (char*)Translate("Protocol icon");
+ sid.iDefaultIndex = -IDI_TM;
+ Skin_AddIcon(&sid);
return 0;
}
@@ -1467,7 +1463,7 @@ static void SetStatusLate( LPVOID param ) Sleep(1000);
if(bpStatus==ID_STATUS_OFFLINE)
{
- SetStatus((WPARAM)param,(LPARAM)NULL);
+ SetStatus((WPARAM)param,0);
}
}
@@ -1493,10 +1489,10 @@ static int UserIsTyping(WPARAM wParam, LPARAM lParam) if(myClient!=NULL)
if(myClient->client->connected)
if(!DBGetContactSettingTString(hContact, protocolname, "Username",&dbv))
- {
+ {
SendTypingPacket typing;
typing.init(myClient->client, dbv.pszVal);
- myClient->client->send( &typing );
+ myClient->client->send( &typing );
DBFreeVariant(&dbv);
}
}
@@ -1575,17 +1571,9 @@ int GetName(WPARAM wParam,LPARAM lParam) int TMLoadIcon(WPARAM wParam,LPARAM lParam)
{
if(LOWORD( wParam ) == PLI_PROTOCOL) {
- if(ServiceExists(MS_SKIN2_GETICON))
- {
- if(wParam & PLIF_ICOLIB)
- return CallService( MS_SKIN2_GETICON, 0, (LPARAM)"XFIRE_main" );
- else
- return (int)CopyIcon((HICON)CallService( MS_SKIN2_GETICON, 0, (LPARAM)"XFIRE_main" ));
- }
- else
- {
- return (int)LoadImage(hinstance, MAKEINTRESOURCE(IDI_TM), IMAGE_ICON, GetSystemMetrics(wParam&PLIF_SMALL?SM_CXSMICON:SM_CXICON), GetSystemMetrics(wParam&PLIF_SMALL?SM_CYSMICON:SM_CYICON), 0);
- }
+ if(wParam & PLIF_ICOLIB)
+ return Skin_GetIcon("XFIRE_main");
+ return (int)CopyIcon( Skin_GetIcon("XFIRE_main"));
}
return NULL;
}
@@ -1619,7 +1607,7 @@ static void ConnectingThread(LPVOID params) oldStatus = bpStatus;
bpStatus = wParam;
- ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
+ ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
LeaveCriticalSection(&connectingMutex);
}
@@ -1670,7 +1658,7 @@ int SetStatus(WPARAM wParam,LPARAM lParam) else
{
CallService(MS_DB_CRYPT_DECODESTRING,strlen(dbv2.pszVal)+1,(LPARAM)dbv2.pszVal);
-
+
if(myClient!=NULL)
delete myClient;
@@ -1735,7 +1723,7 @@ int SetStatus(WPARAM wParam,LPARAM lParam) {
if(bpStatus == ID_STATUS_OFFLINE) // nix
{
- }
+ }
else if(myClient!=NULL&&myClient->client->connected) // online --> afk
{
//setze bei aktivem nocustomaway die alte awaystatusmsg zurück, bugfix
@@ -1757,7 +1745,7 @@ int SetStatus(WPARAM wParam,LPARAM lParam) //teamspeak/ventrilo pid sowie gamepid auf NULL setzen, damit bei einem reconnect die neuerkannt werden
pid=NULL;
- ts2pid=NULL;
+ ts2pid=NULL;
DBWriteContactSettingWord(NULL,protocolname,"currentgame",0);
DBWriteContactSettingWord(NULL,protocolname,"currentvoice",0);
DBDeleteContactSetting(NULL,protocolname, "VServerIP");
@@ -1777,7 +1765,7 @@ int SetStatus(WPARAM wParam,LPARAM lParam) bpStatus = wParam;
ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
-
+
return 0;
}
@@ -1798,11 +1786,11 @@ int GetStatus(WPARAM wParam,LPARAM lParam) HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan)
{
- HANDLE hContact;
+ HANDLE hContact;
if (xfc.username == NULL)
return 0;
-
+
// here we create a new one since no one is to be found
hContact = (HANDLE) CallService( MS_DB_CONTACT_ADD, 0, 0);
if ( hContact ) {
@@ -1825,13 +1813,13 @@ HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan) DBWriteContactSettingTString(hContact, protocolname, "Nick", xfc.username);
DBWriteContactSettingTString(hContact, protocolname, "Username", xfc.username);
-
+
//DBWriteContactSettingTString(hContact, protocolname, "Screenname", xfc.nick);
DBWriteContactSettingDword(hContact, protocolname, "UserId", xfc.id);
if(clan>0)
DBWriteContactSettingDword(hContact, protocolname, "Clan", clan);
-
+
DBWriteContactSettingWord(hContact, protocolname, "Status", SetOnline ? ID_STATUS_ONLINE:ID_STATUS_OFFLINE);
if(DBGetContactSettingByte(NULL,protocolname,"noavatars",-1)==0)
@@ -1846,8 +1834,8 @@ HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan) }
else
{
- /*
- scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
+ /*
+ scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
getestet mit clanbuddy's >270 members
mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch
@@ -1863,7 +1851,7 @@ HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan) if (xfc.id==0) {
DBWriteContactSettingByte( hContact, "CList", "NotOnList", 1 );
DBWriteContactSettingByte( hContact, "CList", "Hidden", 1 );
- }
+ }
return hContact;
}
@@ -1893,7 +1881,7 @@ HANDLE CList_FindContact (int uid) {
return (HANDLE)hContact;
}
- }
+ }
hContact = (HANDLE) CallService( MS_DB_CONTACT_FINDNEXT, (WPARAM) hContact, 0);
}
return 0;
@@ -1967,7 +1955,7 @@ void CList_MakeAllOffline() }
}
DBWriteContactSettingWord(hContact,protocolname,"Status",ID_STATUS_OFFLINE);
- }
+ }
hContact = (HANDLE) CallService( MS_DB_CONTACT_FINDNEXT, (WPARAM) hContact, 0);
}
//alle gefundenen handles lsöchen
@@ -2001,7 +1989,7 @@ void SetAvatar2(LPVOID lparam) { GetBuddyInfo* buddyinfo=(GetBuddyInfo*)lparam;
if(myClient!=NULL)
if(myClient->client->connected)
- myClient->client->send( buddyinfo );
+ myClient->client->send( buddyinfo );
delete lparam;
lasttime-=sleep;
@@ -2054,7 +2042,7 @@ void SetAvatar(LPVOID lparam) }
BOOL GetAvatar(char* username,XFireAvatar* av)
-{
+{
BOOL status=FALSE;
if(av==NULL||username==NULL)
@@ -2072,7 +2060,7 @@ BOOL GetAvatar(char* username,XFireAvatar* av) nlhr.szUrl = address;
nlhrReply=(NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION,(WPARAM)hNetlib,(LPARAM)&nlhr);
-
+
if(nlhrReply) {
//nicht auf dem server
if (nlhrReply->resultCode != 200) {
@@ -2088,7 +2076,7 @@ BOOL GetAvatar(char* username,XFireAvatar* av) else
{
//fwrite(nlhrReply->pData,nlhrReply->dataLength,1,f);
-
+
//id wo angefangen wird, die adresse "rauszuschneiden"
char avatarid[]="m_user_avatar_img_wrapper";
char* pointer_av=avatarid;
@@ -2102,7 +2090,7 @@ BOOL GetAvatar(char* username,XFireAvatar* av) {
if(*pointer_av==*pointer)
{
- pointer_av++;
+ pointer_av++;
if(pointer_av-avatarid>4)
found=TRUE;
}
@@ -2357,7 +2345,7 @@ int RebuildContactMenu( WPARAM wParam, LPARAM lParam ) else
DBFreeVariant(&dbv2);
- CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )vipport, ( LPARAM )&clmi2 );
+ CallService( MS_CLIST_MODIFYMENUITEM, ( WPARAM )vipport, ( LPARAM )&clmi2 );
//clansite nur bei clanmembern anbieten
if(DBGetContactSettingDword((HANDLE)wParam, protocolname, "Clan",0)==0)
@@ -2385,7 +2373,7 @@ int RebuildContactMenu( WPARAM wParam, LPARAM lParam ) //gameobject holen
Xfire_game* game=xgamelist.getGamebyGameid(gameid);
//hat das spiel netzwerkparameter?
- if(game)
+ if(game)
{
if(game->networkparams)
{
@@ -2436,7 +2424,7 @@ void SetXFireGameStatusMsg(Xfire_game* game) {
char inipath[XFIRE_MAX_STATIC_STRING_LEN]="";
static char statusmsg[100]="";
-
+
//kein gameobject, dann abbrechen
if(!game) return;
@@ -2559,7 +2547,7 @@ void gamedetectiont(LPVOID lparam) if(myClient!=NULL)
myClient->client->send( packet );
}
- delete packet;
+ delete packet;
}
else
@@ -2585,15 +2573,15 @@ void gamedetectiont(LPVOID lparam) DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Mumble");
DBWriteContactSettingWord(NULL,protocolname,"currentvoice",vid);
-
+
sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
-
+
if(myClient!=NULL)
myClient->client->send( packet );
}
}
- delete packet;
+ delete packet;
}
}
else
@@ -2613,7 +2601,7 @@ void gamedetectiont(LPVOID lparam) if(myClient!=NULL)
myClient->client->send( packet );
ts2pid=0;
- delete packet;
+ delete packet;
}
else
{
@@ -2633,7 +2621,7 @@ void gamedetectiont(LPVOID lparam) myClient->client->send( packet );
}
}
- delete packet;
+ delete packet;
}
//if(op!=NULL) CloseHandle(op);
}
@@ -2664,7 +2652,7 @@ void gamedetectiont(LPVOID lparam) if(DBGetContactSettingByte(NULL,protocolname,"sendgamestatus",1))
if(myClient!=NULL)
myClient->client->send( packet );
-
+
//spielzeit messen
time_t t2=time(NULL);
time_t t3=t2-t1;
@@ -2683,7 +2671,7 @@ void gamedetectiont(LPVOID lparam) sprintf(temp,Translate("Last game: %s playtime: %.2d:%.2d:%.2d"),currentgame->name,mytm->tm_hour,mytm->tm_min,mytm->tm_sec);
DBWriteContactSettingTString(NULL, protocolname, "LastGame", temp);
-
+
if(currentgame->noicqstatus!=TRUE&&DBGetContactSettingByte(NULL,protocolname,"autosetstatusmsg",0))
SetOldStatusMsg();
@@ -2696,7 +2684,7 @@ void gamedetectiont(LPVOID lparam) {
if(ServiceExists("PopUp/EnableDisableMenuCommand"))
{
- CallService("PopUp/EnableDisableMenuCommand",NULL,NULL);
+ CallService("PopUp/EnableDisableMenuCommand",NULL,NULL);
}
else if(ServiceExists("PopUp/ToggleEnabled"))
{
@@ -2714,14 +2702,14 @@ void gamedetectiont(LPVOID lparam) //bug beseitigt, wenn spiel beendet, alte ip entfernen
DBDeleteContactSetting(NULL,protocolname, "ServerIP");
-
+
pid=NULL;
currentgame=NULL;
xgamelist.SetGameStatus(FALSE);
NotifyEventHooks(hookgamestart,0,0);
- delete packet;
+ delete packet;
}
else //noch offen
{
@@ -2736,7 +2724,7 @@ void gamedetectiont(LPVOID lparam) //XFireLog("IPPort detection ...","");
if(GetServerIPPort(pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
{
-
+
if(packet->ip[3]!=0)
{
sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
@@ -2753,7 +2741,7 @@ void gamedetectiont(LPVOID lparam) if(currentgame->noicqstatus!=TRUE&&DBGetContactSettingByte(NULL,protocolname,"autosetstatusmsg",0))
SetGameStatusMsg();
}
- delete packet;
+ delete packet;
}
//XFireLog("fertig ...","");
//packet->=xf[currentgame].gameid2;
@@ -2770,7 +2758,7 @@ void gamedetectiont(LPVOID lparam) processInfo->dwSize = sizeof ( PROCESSENTRY32);
XFireLog("XFire Gamedetection - Suche laufende Spiele ...");
-
+
//gamelist blocken
xgamelist.Block(TRUE);
@@ -2787,7 +2775,7 @@ void gamedetectiont(LPVOID lparam) if(nextgame->checkpath(processInfo))
{
SendGameStatusPacket *packet = new SendGameStatusPacket() ;
-
+
XFireLog("XFire Gamedetection - Spiel gefunden: %i",nextgame->id);
if(myClient!=NULL)
@@ -2799,7 +2787,7 @@ void gamedetectiont(LPVOID lparam) DBWriteContactSettingString(NULL,protocolname,"currentgamename",currentgame->name);
packet->gameid=currentgame->send_gameid;
t1=time(NULL);
-
+
if(DBGetContactSettingByte(NULL,protocolname,"sendgamestatus",1))
{
XFireLog("XFire Gamedetection - Sendgame-ID: %i",currentgame->send_gameid);
@@ -2832,7 +2820,7 @@ void gamedetectiont(LPVOID lparam) if(ServiceExists("PopUp/EnableDisableMenuCommand")&&DBGetContactSettingByte(NULL,"PopUp","ModuleIsEnabled",0)==1&&DBGetContactSettingByte(NULL,"PopUp","DisableWhenFullscreen",0)==0) /**/
{
disabledpopups=TRUE;
- CallService("PopUp/EnableDisableMenuCommand",NULL,NULL);
+ CallService("PopUp/EnableDisableMenuCommand",NULL,NULL);
}
else if(ServiceExists("PopUp/ToggleEnabled")&&DBGetContactSettingByte(NULL,"YAPP","Enabled",0)==1)
{
@@ -2854,7 +2842,7 @@ void gamedetectiont(LPVOID lparam) }
}
}
- CloseHandle ( hSnapShot);
+ CloseHandle ( hSnapShot);
//gamelist unblocken
xgamelist.Block(FALSE);
@@ -2898,7 +2886,7 @@ void setBuddyStatusMsg(BuddyListEntry *entry,string statusmsg) && *(away+2)=='F'
&& *(away+3)=='K'
&& *(away+4)==')')
- ||
+ ||
(*(away)=='('
&&*(away+1)=='A'
&& *(away+2)=='B'
@@ -2929,7 +2917,7 @@ void setBuddyStatusMsg(BuddyListEntry *entry,string statusmsg) strcat(temp2," ");
DBFreeVariant(&dbv);
}
-
+
if(DBGetContactSettingByte(NULL,protocolname,"noipportinstatus",0)==0)
{
if(!DBGetContactSettingTString(entry->hcontact,protocolname, "ServerName",&dbv))
@@ -2949,7 +2937,7 @@ void setBuddyStatusMsg(BuddyListEntry *entry,string statusmsg) }
}
}
-
+
strncpy(status,temp2,97);
if(strlen(entry->statusmsg.c_str())>0)
@@ -2993,8 +2981,8 @@ void setBuddyStatusMsg(BuddyListEntry *entry,string statusmsg) }
else
{
- /*
- scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
+ /*
+ scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
getestet mit clanbuddy's >270 members
mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch
@@ -3047,12 +3035,12 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) if(strlen(entry->nick.c_str())>0&&DBGetContactSettingByte(NULL,protocolname,"shownicks",1))
{
char*nick=NULL;
-
+
if(myClient->useutf8)
nick=( char* )entry->nick.c_str();
else
nick=mir_utf8decode(( char* )entry->nick.c_str(),NULL);
-
+
if(nick)
{
if(myClient->useutf8)
@@ -3098,7 +3086,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) DBWriteContactSettingTString(hContact, protocolname, "GameInfo", entry->gameinfo.c_str());
//beim voicechat foglendes machn
- if(entry->game2>0)
+ if(entry->game2>0)
{
gameob=(DummyXFireGame*)entry->game2Obj; //obj wo ip und port sind auslesen
@@ -3120,7 +3108,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) DBDeleteContactSetting(hContact, protocolname, "VPort");
}
}
-
+
DBWriteContactSettingWord(hContact, protocolname, "VoiceId", entry->game2);
SetIcon(hContact,xgamelist.iconmngr.getGameIconHandle(entry->game2),EXTRA_ICON_ADV2); //icon seperat setzen
@@ -3133,7 +3121,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) DBDeleteContactSetting(hContact, protocolname, "VoiceId");
SetIcon(hContact,(HANDLE)-1,EXTRA_ICON_ADV2);
}
-
+
//beim game folgendes machen
if(entry->game>0)
{
@@ -3169,7 +3157,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) //nein dann username
entry->username.c_str():
//klar, dann nick nehmen
- entry->nick.c_str())
+ entry->nick.c_str())
,gname,(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0],(unsigned long)gameob->port);
}
}
@@ -3207,7 +3195,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) }
}
}
-
+
if(gameob)
{
if((unsigned char)gameob->ip[3]!=0)
@@ -3318,7 +3306,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) if(clan>0)
{
int val=DBGetContactSettingByte(NULL,protocolname,"mainclangroup",0);
-
+
if( DBGetContactSettingByte(NULL,protocolname,"skipfriendsgroups",0)==0 ||
(DBGetContactSettingByte(NULL,protocolname,"skipfriendsgroups",0)==1&&
DBGetContactSettingByte(entry->hcontact, protocolname, "isfriend", 0)==0)
@@ -3346,7 +3334,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan) else if(clan==-1)//hauptgruppe für fof
{
int val=DBGetContactSettingByte(NULL,protocolname,"fofgroup",0);
-
+
if(val==0)
{
DBWriteContactSettingTString(entry->hcontact, "CList", "Group", group);
@@ -3380,7 +3368,7 @@ int AddtoList( WPARAM wParam, LPARAM lParam ) { if (ccs->hContact)
{
- DBVARIANT dbv2;
+ DBVARIANT dbv2;
if(!DBGetContactSetting(ccs->hContact,protocolname,"Username",&dbv2)) {
if(myClient!=NULL)
@@ -3390,7 +3378,7 @@ int AddtoList( WPARAM wParam, LPARAM lParam ) { accept.name = dbv2.pszVal;
myClient->client->send(&accept );
}
-
+
//temporären buddy entfernen, da eh ein neues packet kommt
DBWriteContactSettingByte(ccs->hContact, protocolname, "DontSendDenyPacket", 1);
CallService(MS_DB_CONTACT_DELETE, (WPARAM) ccs->hContact, 0);
@@ -3478,8 +3466,8 @@ void CreateGroup(char*grpn,char*field) { DBWriteContactSettingByte(NULL,protocolname,field,0);
}
}
-
-
+
+
char group[255]="";
char temp[10];
int i=0;
@@ -3552,7 +3540,7 @@ int SetAwayMsg(WPARAM wParam, LPARAM lParam) { static void SendAMAck( LPVOID param )
{
DBVARIANT dbv;
-
+
if(!DBGetContactSettingTString((HANDLE)param, protocolname, "XStatusMsg",&dbv))
{
ProtoBroadcastAck(protocolname, (HANDLE)param, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE) 1, LPARAM(dbv.pszVal));
@@ -3627,7 +3615,7 @@ int StartGame(WPARAM wParam,LPARAM lParam,LPARAM fParam) { xgamelist.Block(TRUE);
Xfire_game*game=xgamelist.getGamebyGameid(fParam);
-
+
//starte das spiel
if(game)
game->start_game();
@@ -3702,7 +3690,7 @@ int StartThisGame(WPARAM wParam,LPARAM lParam) { //hole passendes spielobjekt
Xfire_game*game=xgamelist.getGamebyGameid(id);
-
+
//starte das spiel
if(game)
game->start_game();
@@ -3722,7 +3710,7 @@ int JoinGame(WPARAM wParam,LPARAM lParam) { //hole passendes spielobjekt
Xfire_game*game=xgamelist.getGamebyGameid(id);
-
+
//starte das spiel
if(game)
{
@@ -3754,7 +3742,7 @@ int doneQuery( WPARAM wParam, LPARAM lParam ) { sprintf(temp,"(%d/%d)",gameinfo->players,gameinfo->maxplayers);
DBWriteContactSettingTString(bud->hcontact, protocolname, "Players", temp);
DBWriteContactSettingByte(bud->hcontact, protocolname, "Passworded", gameinfo->password);
-
+
if(myClient!=NULL)
handlingBuddys(bud,0,NULL,TRUE);
|