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-rw-r--r--plugins/AdvaImg/src/FreeImage/tmoDrago03.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/plugins/AdvaImg/src/FreeImage/tmoDrago03.cpp b/plugins/AdvaImg/src/FreeImage/tmoDrago03.cpp
index d46a8c8426..a14cc99915 100644
--- a/plugins/AdvaImg/src/FreeImage/tmoDrago03.cpp
+++ b/plugins/AdvaImg/src/FreeImage/tmoDrago03.cpp
@@ -2,7 +2,7 @@
// Tone mapping operator (Drago, 2003)
//
// Design and implementation by
-// - Hervé Drolon (drolon@infonie.fr)
+// - Hervй Drolon (drolon@infonie.fr)
//
// This file is part of FreeImage 3
//
@@ -40,7 +40,7 @@ biasFunction(const double b, const double x) {
}
/**
-Padé approximation of log(x + 1)
+Padй approximation of log(x + 1)
x(6+x)/(6+4x) good if x < 1
x*(6 + 0.7662x)/(5.9897 + 3.7658x) between 1 and 2
See http://www.nezumi.demon.co.uk/consult/logx.htm
@@ -94,7 +94,7 @@ ToneMappingDrago03(FIBITMAP *dib, const float maxLum, const float avgLum, float
/**
Normal tone mapping of every pixel
- further acceleration is obtained by a Padé approximation of log(x + 1)
+ further acceleration is obtained by a Padй approximation of log(x + 1)
*/
BYTE *bits = (BYTE*)FreeImage_GetBits(dib);
for(y = 0; y < height; y++) {
@@ -121,7 +121,7 @@ ToneMappingDrago03(FIBITMAP *dib, const float maxLum, const float avgLum, float
/**
fast tone mapping
split the image into 3x3 pixel tiles and perform the computation for each group of 9 pixels
- further acceleration is obtained by a Padé approximation of log(x + 1)
+ further acceleration is obtained by a Padй approximation of log(x + 1)
=> produce artifacts and not so faster, so the code has been disabled
*/
#define PIXEL(x, y) image[y*fpitch + x].red