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-rw-r--r--plugins/AdvaImg/src/LibJPEG/README351
-rw-r--r--plugins/AdvaImg/src/LibJPEG/coderules.txt118
-rw-r--r--plugins/AdvaImg/src/LibJPEG/filelist.txt215
-rw-r--r--plugins/AdvaImg/src/LibJPEG/install.txt1096
-rw-r--r--plugins/AdvaImg/src/LibJPEG/jcparam.c2
-rw-r--r--plugins/AdvaImg/src/LibJPEG/libjpeg.txt3085
-rw-r--r--plugins/AdvaImg/src/LibJPEG/structure.txt941
-rw-r--r--plugins/AdvaImg/src/LibJPEG/usage.txt637
-rw-r--r--plugins/AdvaImg/src/LibJPEG/wizard.txt211
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+The Independent JPEG Group's JPEG software
+==========================================
+
+README for release 8d of 15-Jan-2012
+====================================
+
+This distribution contains the eighth public release of the Independent JPEG
+Group's free JPEG software. You are welcome to redistribute this software and
+to use it for any purpose, subject to the conditions under LEGAL ISSUES, below.
+
+This software is the work of Tom Lane, Guido Vollbeding, Philip Gladstone,
+Bill Allombert, Jim Boucher, Lee Crocker, Bob Friesenhahn, Ben Jackson,
+Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi, Ge' Weijers,
+and other members of the Independent JPEG Group.
+
+IJG is not affiliated with the ISO/IEC JTC1/SC29/WG1 standards committee
+(also known as JPEG, together with ITU-T SG16).
+
+
+DOCUMENTATION ROADMAP
+=====================
+
+This file contains the following sections:
+
+OVERVIEW General description of JPEG and the IJG software.
+LEGAL ISSUES Copyright, lack of warranty, terms of distribution.
+REFERENCES Where to learn more about JPEG.
+ARCHIVE LOCATIONS Where to find newer versions of this software.
+ACKNOWLEDGMENTS Special thanks.
+FILE FORMAT WARS Software *not* to get.
+TO DO Plans for future IJG releases.
+
+Other documentation files in the distribution are:
+
+User documentation:
+ install.txt How to configure and install the IJG software.
+ usage.txt Usage instructions for cjpeg, djpeg, jpegtran,
+ rdjpgcom, and wrjpgcom.
+ *.1 Unix-style man pages for programs (same info as usage.txt).
+ wizard.txt Advanced usage instructions for JPEG wizards only.
+ change.log Version-to-version change highlights.
+Programmer and internal documentation:
+ libjpeg.txt How to use the JPEG library in your own programs.
+ example.c Sample code for calling the JPEG library.
+ structure.txt Overview of the JPEG library's internal structure.
+ filelist.txt Road map of IJG files.
+ coderules.txt Coding style rules --- please read if you contribute code.
+
+Please read at least the files install.txt and usage.txt. Some information
+can also be found in the JPEG FAQ (Frequently Asked Questions) article. See
+ARCHIVE LOCATIONS below to find out where to obtain the FAQ article.
+
+If you want to understand how the JPEG code works, we suggest reading one or
+more of the REFERENCES, then looking at the documentation files (in roughly
+the order listed) before diving into the code.
+
+
+OVERVIEW
+========
+
+This package contains C software to implement JPEG image encoding, decoding,
+and transcoding. JPEG (pronounced "jay-peg") is a standardized compression
+method for full-color and gray-scale images.
+
+This software implements JPEG baseline, extended-sequential, and progressive
+compression processes. Provision is made for supporting all variants of these
+processes, although some uncommon parameter settings aren't implemented yet.
+We have made no provision for supporting the hierarchical or lossless
+processes defined in the standard.
+
+We provide a set of library routines for reading and writing JPEG image files,
+plus two sample applications "cjpeg" and "djpeg", which use the library to
+perform conversion between JPEG and some other popular image file formats.
+The library is intended to be reused in other applications.
+
+In order to support file conversion and viewing software, we have included
+considerable functionality beyond the bare JPEG coding/decoding capability;
+for example, the color quantization modules are not strictly part of JPEG
+decoding, but they are essential for output to colormapped file formats or
+colormapped displays. These extra functions can be compiled out of the
+library if not required for a particular application.
+
+We have also included "jpegtran", a utility for lossless transcoding between
+different JPEG processes, and "rdjpgcom" and "wrjpgcom", two simple
+applications for inserting and extracting textual comments in JFIF files.
+
+The emphasis in designing this software has been on achieving portability and
+flexibility, while also making it fast enough to be useful. In particular,
+the software is not intended to be read as a tutorial on JPEG. (See the
+REFERENCES section for introductory material.) Rather, it is intended to
+be reliable, portable, industrial-strength code. We do not claim to have
+achieved that goal in every aspect of the software, but we strive for it.
+
+We welcome the use of this software as a component of commercial products.
+No royalty is required, but we do ask for an acknowledgement in product
+documentation, as described under LEGAL ISSUES.
+
+
+LEGAL ISSUES
+============
+
+In plain English:
+
+1. We don't promise that this software works. (But if you find any bugs,
+ please let us know!)
+2. You can use this software for whatever you want. You don't have to pay us.
+3. You may not pretend that you wrote this software. If you use it in a
+ program, you must acknowledge somewhere in your documentation that
+ you've used the IJG code.
+
+In legalese:
+
+The authors make NO WARRANTY or representation, either express or implied,
+with respect to this software, its quality, accuracy, merchantability, or
+fitness for a particular purpose. This software is provided "AS IS", and you,
+its user, assume the entire risk as to its quality and accuracy.
+
+This software is copyright (C) 1991-2012, Thomas G. Lane, Guido Vollbeding.
+All Rights Reserved except as specified below.
+
+Permission is hereby granted to use, copy, modify, and distribute this
+software (or portions thereof) for any purpose, without fee, subject to these
+conditions:
+(1) If any part of the source code for this software is distributed, then this
+README file must be included, with this copyright and no-warranty notice
+unaltered; and any additions, deletions, or changes to the original files
+must be clearly indicated in accompanying documentation.
+(2) If only executable code is distributed, then the accompanying
+documentation must state that "this software is based in part on the work of
+the Independent JPEG Group".
+(3) Permission for use of this software is granted only if the user accepts
+full responsibility for any undesirable consequences; the authors accept
+NO LIABILITY for damages of any kind.
+
+These conditions apply to any software derived from or based on the IJG code,
+not just to the unmodified library. If you use our work, you ought to
+acknowledge us.
+
+Permission is NOT granted for the use of any IJG author's name or company name
+in advertising or publicity relating to this software or products derived from
+it. This software may be referred to only as "the Independent JPEG Group's
+software".
+
+We specifically permit and encourage the use of this software as the basis of
+commercial products, provided that all warranty or liability claims are
+assumed by the product vendor.
+
+
+ansi2knr.c is included in this distribution by permission of L. Peter Deutsch,
+sole proprietor of its copyright holder, Aladdin Enterprises of Menlo Park, CA.
+ansi2knr.c is NOT covered by the above copyright and conditions, but instead
+by the usual distribution terms of the Free Software Foundation; principally,
+that you must include source code if you redistribute it. (See the file
+ansi2knr.c for full details.) However, since ansi2knr.c is not needed as part
+of any program generated from the IJG code, this does not limit you more than
+the foregoing paragraphs do.
+
+The Unix configuration script "configure" was produced with GNU Autoconf.
+It is copyright by the Free Software Foundation but is freely distributable.
+The same holds for its supporting scripts (config.guess, config.sub,
+ltmain.sh). Another support script, install-sh, is copyright by X Consortium
+but is also freely distributable.
+
+The IJG distribution formerly included code to read and write GIF files.
+To avoid entanglement with the Unisys LZW patent, GIF reading support has
+been removed altogether, and the GIF writer has been simplified to produce
+"uncompressed GIFs". This technique does not use the LZW algorithm; the
+resulting GIF files are larger than usual, but are readable by all standard
+GIF decoders.
+
+We are required to state that
+ "The Graphics Interchange Format(c) is the Copyright property of
+ CompuServe Incorporated. GIF(sm) is a Service Mark property of
+ CompuServe Incorporated."
+
+
+REFERENCES
+==========
+
+We recommend reading one or more of these references before trying to
+understand the innards of the JPEG software.
+
+The best short technical introduction to the JPEG compression algorithm is
+ Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
+ Communications of the ACM, April 1991 (vol. 34 no. 4), pp. 30-44.
+(Adjacent articles in that issue discuss MPEG motion picture compression,
+applications of JPEG, and related topics.) If you don't have the CACM issue
+handy, a PostScript file containing a revised version of Wallace's article is
+available at http://www.ijg.org/files/wallace.ps.gz. The file (actually
+a preprint for an article that appeared in IEEE Trans. Consumer Electronics)
+omits the sample images that appeared in CACM, but it includes corrections
+and some added material. Note: the Wallace article is copyright ACM and IEEE,
+and it may not be used for commercial purposes.
+
+A somewhat less technical, more leisurely introduction to JPEG can be found in
+"The Data Compression Book" by Mark Nelson and Jean-loup Gailly, published by
+M&T Books (New York), 2nd ed. 1996, ISBN 1-55851-434-1. This book provides
+good explanations and example C code for a multitude of compression methods
+including JPEG. It is an excellent source if you are comfortable reading C
+code but don't know much about data compression in general. The book's JPEG
+sample code is far from industrial-strength, but when you are ready to look
+at a full implementation, you've got one here...
+
+The best currently available description of JPEG is the textbook "JPEG Still
+Image Data Compression Standard" by William B. Pennebaker and Joan L.
+Mitchell, published by Van Nostrand Reinhold, 1993, ISBN 0-442-01272-1.
+Price US$59.95, 638 pp. The book includes the complete text of the ISO JPEG
+standards (DIS 10918-1 and draft DIS 10918-2).
+Although this is by far the most detailed and comprehensive exposition of
+JPEG publicly available, we point out that it is still missing an explanation
+of the most essential properties and algorithms of the underlying DCT
+technology.
+If you think that you know about DCT-based JPEG after reading this book,
+then you are in delusion. The real fundamentals and corresponding potential
+of DCT-based JPEG are not publicly known so far, and that is the reason for
+all the mistaken developments taking place in the image coding domain.
+
+The original JPEG standard is divided into two parts, Part 1 being the actual
+specification, while Part 2 covers compliance testing methods. Part 1 is
+titled "Digital Compression and Coding of Continuous-tone Still Images,
+Part 1: Requirements and guidelines" and has document numbers ISO/IEC IS
+10918-1, ITU-T T.81. Part 2 is titled "Digital Compression and Coding of
+Continuous-tone Still Images, Part 2: Compliance testing" and has document
+numbers ISO/IEC IS 10918-2, ITU-T T.83.
+IJG JPEG 8 introduces an implementation of the JPEG SmartScale extension
+which is specified in two documents: A contributed document at ITU and ISO
+with title "ITU-T JPEG-Plus Proposal for Extending ITU-T T.81 for Advanced
+Image Coding", April 2006, Geneva, Switzerland. The latest version of this
+document is Revision 3. And a contributed document ISO/IEC JTC1/SC29/WG1 N
+5799 with title "Evolution of JPEG", June/July 2011, Berlin, Germany.
+
+The JPEG standard does not specify all details of an interchangeable file
+format. For the omitted details we follow the "JFIF" conventions, revision
+1.02. JFIF 1.02 has been adopted as an Ecma International Technical Report
+and thus received a formal publication status. It is available as a free
+download in PDF format from
+http://www.ecma-international.org/publications/techreports/E-TR-098.htm.
+A PostScript version of the JFIF document is available at
+http://www.ijg.org/files/jfif.ps.gz. There is also a plain text version at
+http://www.ijg.org/files/jfif.txt.gz, but it is missing the figures.
+
+The TIFF 6.0 file format specification can be obtained by FTP from
+ftp://ftp.sgi.com/graphics/tiff/TIFF6.ps.gz. The JPEG incorporation scheme
+found in the TIFF 6.0 spec of 3-June-92 has a number of serious problems.
+IJG does not recommend use of the TIFF 6.0 design (TIFF Compression tag 6).
+Instead, we recommend the JPEG design proposed by TIFF Technical Note #2
+(Compression tag 7). Copies of this Note can be obtained from
+http://www.ijg.org/files/. It is expected that the next revision
+of the TIFF spec will replace the 6.0 JPEG design with the Note's design.
+Although IJG's own code does not support TIFF/JPEG, the free libtiff library
+uses our library to implement TIFF/JPEG per the Note.
+
+
+ARCHIVE LOCATIONS
+=================
+
+The "official" archive site for this software is www.ijg.org.
+The most recent released version can always be found there in
+directory "files". This particular version will be archived as
+http://www.ijg.org/files/jpegsrc.v8d.tar.gz, and in Windows-compatible
+"zip" archive format as http://www.ijg.org/files/jpegsr8d.zip.
+
+The JPEG FAQ (Frequently Asked Questions) article is a source of some
+general information about JPEG.
+It is available on the World Wide Web at http://www.faqs.org/faqs/jpeg-faq/
+and other news.answers archive sites, including the official news.answers
+archive at rtfm.mit.edu: ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/.
+If you don't have Web or FTP access, send e-mail to mail-server@rtfm.mit.edu
+with body
+ send usenet/news.answers/jpeg-faq/part1
+ send usenet/news.answers/jpeg-faq/part2
+
+
+ACKNOWLEDGMENTS
+===============
+
+Thank to Juergen Bruder for providing me with a copy of the common DCT
+algorithm article, only to find out that I had come to the same result
+in a more direct and comprehensible way with a more generative approach.
+
+Thank to Istvan Sebestyen and Joan L. Mitchell for inviting me to the
+ITU JPEG (Study Group 16) meeting in Geneva, Switzerland.
+
+Thank to Thomas Wiegand and Gary Sullivan for inviting me to the
+Joint Video Team (MPEG & ITU) meeting in Geneva, Switzerland.
+
+Thank to Thomas Richter and Daniel Lee for inviting me to the
+ISO/IEC JTC1/SC29/WG1 (also known as JPEG, together with ITU-T SG16)
+meeting in Berlin, Germany.
+
+Thank to John Korejwa and Massimo Ballerini for inviting me to
+fruitful consultations in Boston, MA and Milan, Italy.
+
+Thank to Hendrik Elstner, Roland Fassauer, Simone Zuck, Guenther
+Maier-Gerber, Walter Stoeber, Fred Schmitz, and Norbert Braunagel
+for corresponding business development.
+
+Thank to Nico Zschach and Dirk Stelling of the technical support team
+at the Digital Images company in Halle for providing me with extra
+equipment for configuration tests.
+
+Thank to Richard F. Lyon (then of Foveon Inc.) for fruitful
+communication about JPEG configuration in Sigma Photo Pro software.
+
+Thank to Andrew Finkenstadt for hosting the ijg.org site.
+
+Last but not least special thank to Thomas G. Lane for the original
+design and development of this singular software package.
+
+
+FILE FORMAT WARS
+================
+
+The ISO/IEC JTC1/SC29/WG1 standards committee (also known as JPEG, together
+with ITU-T SG16) currently promotes different formats containing the name
+"JPEG" which is misleading because these formats are incompatible with
+original DCT-based JPEG and are based on faulty technologies.
+IJG therefore does not and will not support such momentary mistakes
+(see REFERENCES).
+There exist also distributions under the name "OpenJPEG" promoting such
+kind of formats which is misleading because they don't support original
+JPEG images.
+We have no sympathy for the promotion of inferior formats. Indeed, one of
+the original reasons for developing this free software was to help force
+convergence on common, interoperable format standards for JPEG files.
+Don't use an incompatible file format!
+(In any case, our decoder will remain capable of reading existing JPEG
+image files indefinitely.)
+
+Furthermore, the ISO committee pretends to be "responsible for the popular
+JPEG" in their public reports which is not true because they don't respond to
+actual requirements for the maintenance of the original JPEG specification.
+
+There are currently distributions in circulation containing the name
+"libjpeg" which claim to be a "derivative" or "fork" of the original
+libjpeg, but don't have the features and are incompatible with formats
+supported by actual IJG libjpeg distributions. Furthermore, they
+violate the license conditions as described under LEGAL ISSUES above.
+We have no sympathy for the release of misleading and illegal
+distributions derived from obsolete code bases.
+Don't use an obsolete code base!
+
+
+TO DO
+=====
+
+Version 8 is the first release of a new generation JPEG standard
+to overcome the limitations of the original JPEG specification.
+More features are being prepared for coming releases...
+
+Please send bug reports, offers of help, etc. to jpeg-info@jpegclub.org.
diff --git a/plugins/AdvaImg/src/LibJPEG/coderules.txt b/plugins/AdvaImg/src/LibJPEG/coderules.txt
new file mode 100644
index 0000000000..382efad3a9
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/coderules.txt
@@ -0,0 +1,118 @@
+IJG JPEG LIBRARY: CODING RULES
+
+Copyright (C) 1991-1996, Thomas G. Lane.
+This file is part of the Independent JPEG Group's software.
+For conditions of distribution and use, see the accompanying README file.
+
+
+Since numerous people will be contributing code and bug fixes, it's important
+to establish a common coding style. The goal of using similar coding styles
+is much more important than the details of just what that style is.
+
+In general we follow the recommendations of "Recommended C Style and Coding
+Standards" revision 6.1 (Cannon et al. as modified by Spencer, Keppel and
+Brader). This document is available in the IJG FTP archive (see
+jpeg/doc/cstyle.ms.tbl.Z, or cstyle.txt.Z for those without nroff/tbl).
+
+Block comments should be laid out thusly:
+
+/*
+ * Block comments in this style.
+ */
+
+We indent statements in K&R style, e.g.,
+ if (test) {
+ then-part;
+ } else {
+ else-part;
+ }
+with two spaces per indentation level. (This indentation convention is
+handled automatically by GNU Emacs and many other text editors.)
+
+Multi-word names should be written in lower case with underscores, e.g.,
+multi_word_name (not multiWordName). Preprocessor symbols and enum constants
+are similar but upper case (MULTI_WORD_NAME). Names should be unique within
+the first fifteen characters. (On some older systems, global names must be
+unique within six characters. We accommodate this without cluttering the
+source code by using macros to substitute shorter names.)
+
+We use function prototypes everywhere; we rely on automatic source code
+transformation to feed prototype-less C compilers. Transformation is done
+by the simple and portable tool 'ansi2knr.c' (courtesy of Ghostscript).
+ansi2knr is not very bright, so it imposes a format requirement on function
+declarations: the function name MUST BEGIN IN COLUMN 1. Thus all functions
+should be written in the following style:
+
+LOCAL(int *)
+function_name (int a, char *b)
+{
+ code...
+}
+
+Note that each function definition must begin with GLOBAL(type), LOCAL(type),
+or METHODDEF(type). These macros expand to "static type" or just "type" as
+appropriate. They provide a readable indication of the routine's usage and
+can readily be changed for special needs. (For instance, special linkage
+keywords can be inserted for use in Windows DLLs.)
+
+ansi2knr does not transform method declarations (function pointers in
+structs). We handle these with a macro JMETHOD, defined as
+ #ifdef HAVE_PROTOTYPES
+ #define JMETHOD(type,methodname,arglist) type (*methodname) arglist
+ #else
+ #define JMETHOD(type,methodname,arglist) type (*methodname) ()
+ #endif
+which is used like this:
+ struct function_pointers {
+ JMETHOD(void, init_entropy_encoder, (int somearg, jparms *jp));
+ JMETHOD(void, term_entropy_encoder, (void));
+ };
+Note the set of parentheses surrounding the parameter list.
+
+A similar solution is used for forward and external function declarations
+(see the EXTERN and JPP macros).
+
+If the code is to work on non-ANSI compilers, we cannot rely on a prototype
+declaration to coerce actual parameters into the right types. Therefore, use
+explicit casts on actual parameters whenever the actual parameter type is not
+identical to the formal parameter. Beware of implicit conversions to "int".
+
+It seems there are some non-ANSI compilers in which the sizeof() operator
+is defined to return int, yet size_t is defined as long. Needless to say,
+this is brain-damaged. Always use the SIZEOF() macro in place of sizeof(),
+so that the result is guaranteed to be of type size_t.
+
+
+The JPEG library is intended to be used within larger programs. Furthermore,
+we want it to be reentrant so that it can be used by applications that process
+multiple images concurrently. The following rules support these requirements:
+
+1. Avoid direct use of file I/O, "malloc", error report printouts, etc;
+pass these through the common routines provided.
+
+2. Minimize global namespace pollution. Functions should be declared static
+wherever possible. (Note that our method-based calling conventions help this
+a lot: in many modules only the initialization function will ever need to be
+called directly, so only that function need be externally visible.) All
+global function names should begin with "jpeg_", and should have an
+abbreviated name (unique in the first six characters) substituted by macro
+when NEED_SHORT_EXTERNAL_NAMES is set.
+
+3. Don't use global variables; anything that must be used in another module
+should be in the common data structures.
+
+4. Don't use static variables except for read-only constant tables. Variables
+that should be private to a module can be placed into private structures (see
+the system architecture document, structure.txt).
+
+5. Source file names should begin with "j" for files that are part of the
+library proper; source files that are not part of the library, such as cjpeg.c
+and djpeg.c, do not begin with "j". Keep source file names to eight
+characters (plus ".c" or ".h", etc) to make life easy for MS-DOSers. Keep
+compression and decompression code in separate source files --- some
+applications may want only one half of the library.
+
+Note: these rules (particularly #4) are not followed religiously in the
+modules that are used in cjpeg/djpeg but are not part of the JPEG library
+proper. Those modules are not really intended to be used in other
+applications.
diff --git a/plugins/AdvaImg/src/LibJPEG/filelist.txt b/plugins/AdvaImg/src/LibJPEG/filelist.txt
new file mode 100644
index 0000000000..040abffc8d
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/filelist.txt
@@ -0,0 +1,215 @@
+IJG JPEG LIBRARY: FILE LIST
+
+Copyright (C) 1994-2009, Thomas G. Lane, Guido Vollbeding.
+This file is part of the Independent JPEG Group's software.
+For conditions of distribution and use, see the accompanying README file.
+
+
+Here is a road map to the files in the IJG JPEG distribution. The
+distribution includes the JPEG library proper, plus two application
+programs ("cjpeg" and "djpeg") which use the library to convert JPEG
+files to and from some other popular image formats. A third application
+"jpegtran" uses the library to do lossless conversion between different
+variants of JPEG. There are also two stand-alone applications,
+"rdjpgcom" and "wrjpgcom".
+
+
+THE JPEG LIBRARY
+================
+
+Include files:
+
+jpeglib.h JPEG library's exported data and function declarations.
+jconfig.h Configuration declarations. Note: this file is not present
+ in the distribution; it is generated during installation.
+jmorecfg.h Additional configuration declarations; need not be changed
+ for a standard installation.
+jerror.h Declares JPEG library's error and trace message codes.
+jinclude.h Central include file used by all IJG .c files to reference
+ system include files.
+jpegint.h JPEG library's internal data structures.
+jdct.h Private declarations for forward & reverse DCT subsystems.
+jmemsys.h Private declarations for memory management subsystem.
+jversion.h Version information.
+
+Applications using the library should include jpeglib.h (which in turn
+includes jconfig.h and jmorecfg.h). Optionally, jerror.h may be included
+if the application needs to reference individual JPEG error codes. The
+other include files are intended for internal use and would not normally
+be included by an application program. (cjpeg/djpeg/etc do use jinclude.h,
+since its function is to improve portability of the whole IJG distribution.
+Most other applications will directly include the system include files they
+want, and hence won't need jinclude.h.)
+
+
+C source code files:
+
+These files contain most of the functions intended to be called directly by
+an application program:
+
+jcapimin.c Application program interface: core routines for compression.
+jcapistd.c Application program interface: standard compression.
+jdapimin.c Application program interface: core routines for decompression.
+jdapistd.c Application program interface: standard decompression.
+jcomapi.c Application program interface routines common to compression
+ and decompression.
+jcparam.c Compression parameter setting helper routines.
+jctrans.c API and library routines for transcoding compression.
+jdtrans.c API and library routines for transcoding decompression.
+
+Compression side of the library:
+
+jcinit.c Initialization: determines which other modules to use.
+jcmaster.c Master control: setup and inter-pass sequencing logic.
+jcmainct.c Main buffer controller (preprocessor => JPEG compressor).
+jcprepct.c Preprocessor buffer controller.
+jccoefct.c Buffer controller for DCT coefficient buffer.
+jccolor.c Color space conversion.
+jcsample.c Downsampling.
+jcdctmgr.c DCT manager (DCT implementation selection & control).
+jfdctint.c Forward DCT using slow-but-accurate integer method.
+jfdctfst.c Forward DCT using faster, less accurate integer method.
+jfdctflt.c Forward DCT using floating-point arithmetic.
+jchuff.c Huffman entropy coding.
+jcarith.c Arithmetic entropy coding.
+jcmarker.c JPEG marker writing.
+jdatadst.c Data destination managers for memory and stdio output.
+
+Decompression side of the library:
+
+jdmaster.c Master control: determines which other modules to use.
+jdinput.c Input controller: controls input processing modules.
+jdmainct.c Main buffer controller (JPEG decompressor => postprocessor).
+jdcoefct.c Buffer controller for DCT coefficient buffer.
+jdpostct.c Postprocessor buffer controller.
+jdmarker.c JPEG marker reading.
+jdhuff.c Huffman entropy decoding.
+jdarith.c Arithmetic entropy decoding.
+jddctmgr.c IDCT manager (IDCT implementation selection & control).
+jidctint.c Inverse DCT using slow-but-accurate integer method.
+jidctfst.c Inverse DCT using faster, less accurate integer method.
+jidctflt.c Inverse DCT using floating-point arithmetic.
+jdsample.c Upsampling.
+jdcolor.c Color space conversion.
+jdmerge.c Merged upsampling/color conversion (faster, lower quality).
+jquant1.c One-pass color quantization using a fixed-spacing colormap.
+jquant2.c Two-pass color quantization using a custom-generated colormap.
+ Also handles one-pass quantization to an externally given map.
+jdatasrc.c Data source managers for memory and stdio input.
+
+Support files for both compression and decompression:
+
+jaricom.c Tables for common use in arithmetic entropy encoding and
+ decoding routines.
+jerror.c Standard error handling routines (application replaceable).
+jmemmgr.c System-independent (more or less) memory management code.
+jutils.c Miscellaneous utility routines.
+
+jmemmgr.c relies on a system-dependent memory management module. The IJG
+distribution includes the following implementations of the system-dependent
+module:
+
+jmemnobs.c "No backing store": assumes adequate virtual memory exists.
+jmemansi.c Makes temporary files with ANSI-standard routine tmpfile().
+jmemname.c Makes temporary files with program-generated file names.
+jmemdos.c Custom implementation for MS-DOS (16-bit environment only):
+ can use extended and expanded memory as well as temp files.
+jmemmac.c Custom implementation for Apple Macintosh.
+
+Exactly one of the system-dependent modules should be configured into an
+installed JPEG library (see install.txt for hints about which one to use).
+On unusual systems you may find it worthwhile to make a special
+system-dependent memory manager.
+
+
+Non-C source code files:
+
+jmemdosa.asm 80x86 assembly code support for jmemdos.c; used only in
+ MS-DOS-specific configurations of the JPEG library.
+
+
+CJPEG/DJPEG/JPEGTRAN
+====================
+
+Include files:
+
+cdjpeg.h Declarations shared by cjpeg/djpeg/jpegtran modules.
+cderror.h Additional error and trace message codes for cjpeg et al.
+transupp.h Declarations for jpegtran support routines in transupp.c.
+
+C source code files:
+
+cjpeg.c Main program for cjpeg.
+djpeg.c Main program for djpeg.
+jpegtran.c Main program for jpegtran.
+cdjpeg.c Utility routines used by all three programs.
+rdcolmap.c Code to read a colormap file for djpeg's "-map" switch.
+rdswitch.c Code to process some of cjpeg's more complex switches.
+ Also used by jpegtran.
+transupp.c Support code for jpegtran: lossless image manipulations.
+
+Image file reader modules for cjpeg:
+
+rdbmp.c BMP file input.
+rdgif.c GIF file input (now just a stub).
+rdppm.c PPM/PGM file input.
+rdrle.c Utah RLE file input.
+rdtarga.c Targa file input.
+
+Image file writer modules for djpeg:
+
+wrbmp.c BMP file output.
+wrgif.c GIF file output (a mere shadow of its former self).
+wrppm.c PPM/PGM file output.
+wrrle.c Utah RLE file output.
+wrtarga.c Targa file output.
+
+
+RDJPGCOM/WRJPGCOM
+=================
+
+C source code files:
+
+rdjpgcom.c Stand-alone rdjpgcom application.
+wrjpgcom.c Stand-alone wrjpgcom application.
+
+These programs do not depend on the IJG library. They do use
+jconfig.h and jinclude.h, only to improve portability.
+
+
+ADDITIONAL FILES
+================
+
+Documentation (see README for a guide to the documentation files):
+
+README Master documentation file.
+*.txt Other documentation files.
+*.1 Documentation in Unix man page format.
+change.log Version-to-version change highlights.
+example.c Sample code for calling JPEG library.
+
+Configuration/installation files and programs (see install.txt for more info):
+
+configure Unix shell script to perform automatic configuration.
+configure.ac Source file for use with Autoconf to generate configure.
+ltmain.sh Support scripts for configure (from GNU libtool).
+config.guess
+config.sub
+depcomp
+missing
+install-sh Install shell script for those Unix systems lacking one.
+Makefile.in Makefile input for configure.
+Makefile.am Source file for use with Automake to generate Makefile.in.
+ckconfig.c Program to generate jconfig.h on non-Unix systems.
+jconfig.txt Template for making jconfig.h by hand.
+mak*.* Sample makefiles for particular systems.
+jconfig.* Sample jconfig.h for particular systems.
+libjpeg.map Script to generate shared library with versioned symbols.
+aclocal.m4 M4 macro definitions for use with Autoconf.
+ansi2knr.c De-ANSIfier for pre-ANSI C compilers (courtesy of
+ L. Peter Deutsch and Aladdin Enterprises).
+
+Test files (see install.txt for test procedure):
+
+test*.* Source and comparison files for confidence test.
+ These are binary image files, NOT text files.
diff --git a/plugins/AdvaImg/src/LibJPEG/install.txt b/plugins/AdvaImg/src/LibJPEG/install.txt
new file mode 100644
index 0000000000..d8f24952fb
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/install.txt
@@ -0,0 +1,1096 @@
+INSTALLATION INSTRUCTIONS for the Independent JPEG Group's JPEG software
+
+Copyright (C) 1991-2011, Thomas G. Lane, Guido Vollbeding.
+This file is part of the Independent JPEG Group's software.
+For conditions of distribution and use, see the accompanying README file.
+
+
+This file explains how to configure and install the IJG software. We have
+tried to make this software extremely portable and flexible, so that it can be
+adapted to almost any environment. The downside of this decision is that the
+installation process is complicated. We have provided shortcuts to simplify
+the task on common systems. But in any case, you will need at least a little
+familiarity with C programming and program build procedures for your system.
+
+If you are only using this software as part of a larger program, the larger
+program's installation procedure may take care of configuring the IJG code.
+For example, Ghostscript's installation script will configure the IJG code.
+You don't need to read this file if you just want to compile Ghostscript.
+
+If you are on a Unix machine, you may not need to read this file at all.
+Try doing
+ ./configure
+ make
+ make test
+If that doesn't complain, do
+ make install
+(better do "make -n install" first to see if the makefile will put the files
+where you want them). Read further if you run into snags or want to customize
+the code for your system.
+
+
+TABLE OF CONTENTS
+-----------------
+
+Before you start
+Configuring the software:
+ using the automatic "configure" script
+ using one of the supplied jconfig and makefile files
+ by hand
+Building the software
+Testing the software
+Installing the software
+Optional stuff
+Optimization
+Hints for specific systems
+
+
+BEFORE YOU START
+================
+
+Before installing the software you must unpack the distributed source code.
+Since you are reading this file, you have probably already succeeded in this
+task. However, there is a potential for error if you needed to convert the
+files to the local standard text file format (for example, if you are on
+MS-DOS you may have converted LF end-of-line to CR/LF). You must apply
+such conversion to all the files EXCEPT those whose names begin with "test".
+The test files contain binary data; if you change them in any way then the
+self-test will give bad results.
+
+Please check the last section of this file to see if there are hints for the
+specific machine or compiler you are using.
+
+
+CONFIGURING THE SOFTWARE
+========================
+
+To configure the IJG code for your system, you need to create two files:
+ * jconfig.h: contains values for system-dependent #define symbols.
+ * Makefile: controls the compilation process.
+(On a non-Unix machine, you may create "project files" or some other
+substitute for a Makefile. jconfig.h is needed in any environment.)
+
+We provide three different ways to generate these files:
+ * On a Unix system, you can just run the "configure" script.
+ * We provide sample jconfig files and makefiles for popular machines;
+ if your machine matches one of the samples, just copy the right sample
+ files to jconfig.h and Makefile.
+ * If all else fails, read the instructions below and make your own files.
+
+
+Configuring the software using the automatic "configure" script
+---------------------------------------------------------------
+
+If you are on a Unix machine, you can just type
+ ./configure
+and let the configure script construct appropriate configuration files.
+If you're using "csh" on an old version of System V, you might need to type
+ sh configure
+instead to prevent csh from trying to execute configure itself.
+Expect configure to run for a few minutes, particularly on slower machines;
+it works by compiling a series of test programs.
+
+Configure was created with GNU Autoconf and it follows the usual conventions
+for GNU configure scripts. It makes a few assumptions that you may want to
+override. You can do this by providing optional switches to configure:
+
+* Configure will build both static and shared libraries, if possible.
+If you want to build libjpeg only as a static library, say
+ ./configure --disable-shared
+If you want to build libjpeg only as a shared library, say
+ ./configure --disable-static
+Configure uses GNU libtool to take care of system-dependent shared library
+building methods.
+
+* Configure will use gcc (GNU C compiler) if it's available, otherwise cc.
+To force a particular compiler to be selected, use the CC option, for example
+ ./configure CC='cc'
+The same method can be used to include any unusual compiler switches.
+For example, on HP-UX you probably want to say
+ ./configure CC='cc -Aa'
+to get HP's compiler to run in ANSI mode.
+
+* The default CFLAGS setting is "-g" for non-gcc compilers, "-g -O2" for gcc.
+You can override this by saying, for example,
+ ./configure CFLAGS='-O2'
+if you want to compile without debugging support.
+
+* Configure will set up the makefile so that "make install" will install files
+into /usr/local/bin, /usr/local/man, etc. You can specify an installation
+prefix other than "/usr/local" by giving configure the option "--prefix=PATH".
+
+* If you don't have a lot of swap space, you may need to enable the IJG
+software's internal virtual memory mechanism. To do this, give the option
+"--enable-maxmem=N" where N is the default maxmemory limit in megabytes.
+This is discussed in more detail under "Selecting a memory manager", below.
+You probably don't need to worry about this on reasonably-sized Unix machines,
+unless you plan to process very large images.
+
+Configure has some other features that are useful if you are cross-compiling
+or working in a network of multiple machine types; but if you need those
+features, you probably already know how to use them.
+
+
+Configuring the software using one of the supplied jconfig and makefile files
+-----------------------------------------------------------------------------
+
+If you have one of these systems, you can just use the provided configuration
+files:
+
+Makefile jconfig file System and/or compiler
+
+makefile.manx jconfig.manx Amiga, Manx Aztec C
+makefile.sas jconfig.sas Amiga, SAS C
+makeproj.mac jconfig.mac Apple Macintosh, Metrowerks CodeWarrior
+mak*jpeg.st jconfig.st Atari ST/STE/TT, Pure C or Turbo C
+makefile.bcc jconfig.bcc MS-DOS or OS/2, Borland C
+makefile.dj jconfig.dj MS-DOS, DJGPP (Delorie's port of GNU C)
+makefile.mc6 jconfig.mc6 MS-DOS, Microsoft C (16-bit only)
+makefile.wat jconfig.wat MS-DOS, OS/2, or Windows NT, Watcom C
+makefile.vc jconfig.vc Windows NT/95, MS Visual C++
+make*.vc6 jconfig.vc Windows NT/95, MS Visual C++ 6
+make*.v10 jconfig.vc Windows NT/95, MS Visual C++ 2010 (v10)
+makefile.mms jconfig.vms Digital VMS, with MMS software
+makefile.vms jconfig.vms Digital VMS, without MMS software
+
+Copy the proper jconfig file to jconfig.h and the makefile to Makefile (or
+whatever your system uses as the standard makefile name). For more info see
+the appropriate system-specific hints section near the end of this file.
+
+
+Configuring the software by hand
+--------------------------------
+
+First, generate a jconfig.h file. If you are moderately familiar with C,
+the comments in jconfig.txt should be enough information to do this; just
+copy jconfig.txt to jconfig.h and edit it appropriately. Otherwise, you may
+prefer to use the ckconfig.c program. You will need to compile and execute
+ckconfig.c by hand --- we hope you know at least enough to do that.
+ckconfig.c may not compile the first try (in fact, the whole idea is for it
+to fail if anything is going to). If you get compile errors, fix them by
+editing ckconfig.c according to the directions given in ckconfig.c. Once
+you get it to run, it will write a suitable jconfig.h file, and will also
+print out some advice about which makefile to use.
+
+You may also want to look at the canned jconfig files, if there is one for a
+system similar to yours.
+
+Second, select a makefile and copy it to Makefile (or whatever your system
+uses as the standard makefile name). The most generic makefiles we provide
+are
+ makefile.ansi: if your C compiler supports function prototypes
+ makefile.unix: if not.
+(You have function prototypes if ckconfig.c put "#define HAVE_PROTOTYPES"
+in jconfig.h.) You may want to start from one of the other makefiles if
+there is one for a system similar to yours.
+
+Look over the selected Makefile and adjust options as needed. In particular
+you may want to change the CC and CFLAGS definitions. For instance, if you
+are using GCC, set CC=gcc. If you had to use any compiler switches to get
+ckconfig.c to work, make sure the same switches are in CFLAGS.
+
+If you are on a system that doesn't use makefiles, you'll need to set up
+project files (or whatever you do use) to compile all the source files and
+link them into executable files cjpeg, djpeg, jpegtran, rdjpgcom, and wrjpgcom.
+See the file lists in any of the makefiles to find out which files go into
+each program. Note that the provided makefiles all make a "library" file
+libjpeg first, but you don't have to do that if you don't want to; the file
+lists identify which source files are actually needed for compression,
+decompression, or both. As a last resort, you can make a batch script that
+just compiles everything and links it all together; makefile.vms is an example
+of this (it's for VMS systems that have no make-like utility).
+
+Here are comments about some specific configuration decisions you'll
+need to make:
+
+Command line style
+------------------
+
+These programs can use a Unix-like command line style which supports
+redirection and piping, like this:
+ cjpeg inputfile >outputfile
+ cjpeg <inputfile >outputfile
+ source program | cjpeg >outputfile
+The simpler "two file" command line style is just
+ cjpeg inputfile outputfile
+You may prefer the two-file style, particularly if you don't have pipes.
+
+You MUST use two-file style on any system that doesn't cope well with binary
+data fed through stdin/stdout; this is true for some MS-DOS compilers, for
+example. If you're not on a Unix system, it's safest to assume you need
+two-file style. (But if your compiler provides either the Posix-standard
+fdopen() library routine or a Microsoft-compatible setmode() routine, you
+can safely use the Unix command line style, by defining USE_FDOPEN or
+USE_SETMODE respectively.)
+
+To use the two-file style, make jconfig.h say "#define TWO_FILE_COMMANDLINE".
+
+Selecting a memory manager
+--------------------------
+
+The IJG code is capable of working on images that are too big to fit in main
+memory; data is swapped out to temporary files as necessary. However, the
+code to do this is rather system-dependent. We provide five different
+memory managers:
+
+* jmemansi.c This version uses the ANSI-standard library routine tmpfile(),
+ which not all non-ANSI systems have. On some systems
+ tmpfile() may put the temporary file in a non-optimal
+ location; if you don't like what it does, use jmemname.c.
+
+* jmemname.c This version creates named temporary files. For anything
+ except a Unix machine, you'll need to configure the
+ select_file_name() routine appropriately; see the comments
+ near the head of jmemname.c. If you use this version, define
+ NEED_SIGNAL_CATCHER in jconfig.h to make sure the temp files
+ are removed if the program is aborted.
+
+* jmemnobs.c (That stands for No Backing Store :-).) This will compile on
+ almost any system, but it assumes you have enough main memory
+ or virtual memory to hold the biggest images you work with.
+
+* jmemdos.c This should be used with most 16-bit MS-DOS compilers.
+ See the system-specific notes about MS-DOS for more info.
+ IMPORTANT: if you use this, define USE_MSDOS_MEMMGR in
+ jconfig.h, and include the assembly file jmemdosa.asm in the
+ programs. The supplied makefiles and jconfig files for
+ 16-bit MS-DOS compilers already do both.
+
+* jmemmac.c Custom version for Apple Macintosh; see the system-specific
+ notes for Macintosh for more info.
+
+To use a particular memory manager, change the SYSDEPMEM variable in your
+makefile to equal the corresponding object file name (for example, jmemansi.o
+or jmemansi.obj for jmemansi.c).
+
+If you have plenty of (real or virtual) main memory, just use jmemnobs.c.
+"Plenty" means about ten bytes for every pixel in the largest images
+you plan to process, so a lot of systems don't meet this criterion.
+If yours doesn't, try jmemansi.c first. If that doesn't compile, you'll have
+to use jmemname.c; be sure to adjust select_file_name() for local conditions.
+You may also need to change unlink() to remove() in close_backing_store().
+
+Except with jmemnobs.c or jmemmac.c, you need to adjust the DEFAULT_MAX_MEM
+setting to a reasonable value for your system (either by adding a #define for
+DEFAULT_MAX_MEM to jconfig.h, or by adding a -D switch to the Makefile).
+This value limits the amount of data space the program will attempt to
+allocate. Code and static data space isn't counted, so the actual memory
+needs for cjpeg or djpeg are typically 100 to 150Kb more than the max-memory
+setting. Larger max-memory settings reduce the amount of I/O needed to
+process a large image, but too large a value can result in "insufficient
+memory" failures. On most Unix machines (and other systems with virtual
+memory), just set DEFAULT_MAX_MEM to several million and forget it. At the
+other end of the spectrum, for MS-DOS machines you probably can't go much
+above 300K to 400K. (On MS-DOS the value refers to conventional memory only.
+Extended/expanded memory is handled separately by jmemdos.c.)
+
+
+BUILDING THE SOFTWARE
+=====================
+
+Now you should be able to compile the software. Just say "make" (or
+whatever's necessary to start the compilation). Have a cup of coffee.
+
+Here are some things that could go wrong:
+
+If your compiler complains about undefined structures, you should be able to
+shut it up by putting "#define INCOMPLETE_TYPES_BROKEN" in jconfig.h.
+
+If you have trouble with missing system include files or inclusion of the
+wrong ones, read jinclude.h. This shouldn't happen if you used configure
+or ckconfig.c to set up jconfig.h.
+
+There are a fair number of routines that do not use all of their parameters;
+some compilers will issue warnings about this, which you can ignore. There
+are also a few configuration checks that may give "unreachable code" warnings.
+Any other warning deserves investigation.
+
+If you don't have a getenv() library routine, define NO_GETENV.
+
+Also see the system-specific hints, below.
+
+
+TESTING THE SOFTWARE
+====================
+
+As a quick test of functionality we've included a small sample image in
+several forms:
+ testorig.jpg Starting point for the djpeg tests.
+ testimg.ppm The output of djpeg testorig.jpg
+ testimg.bmp The output of djpeg -bmp -colors 256 testorig.jpg
+ testimg.jpg The output of cjpeg testimg.ppm
+ testprog.jpg Progressive-mode equivalent of testorig.jpg.
+ testimgp.jpg The output of cjpeg -progressive -optimize testimg.ppm
+(The first- and second-generation .jpg files aren't identical since the
+default compression parameters are lossy.) If you can generate duplicates
+of the testimg* files then you probably have working programs.
+
+With most of the makefiles, "make test" will perform the necessary
+comparisons.
+
+If you're using a makefile that doesn't provide the test option, run djpeg
+and cjpeg by hand and compare the output files to testimg* with whatever
+binary file comparison tool you have. The files should be bit-for-bit
+identical.
+
+If the programs complain "MAX_ALLOC_CHUNK is wrong, please fix", then you
+need to reduce MAX_ALLOC_CHUNK to a value that fits in type size_t.
+Try adding "#define MAX_ALLOC_CHUNK 65520L" to jconfig.h. A less likely
+configuration error is "ALIGN_TYPE is wrong, please fix": defining ALIGN_TYPE
+as long should take care of that one.
+
+If the cjpeg test run fails with "Missing Huffman code table entry", it's a
+good bet that you needed to define RIGHT_SHIFT_IS_UNSIGNED. Go back to the
+configuration step and run ckconfig.c. (This is a good plan for any other
+test failure, too.)
+
+If you are using Unix (one-file) command line style on a non-Unix system,
+it's a good idea to check that binary I/O through stdin/stdout actually
+works. You should get the same results from "djpeg <testorig.jpg >out.ppm"
+as from "djpeg -outfile out.ppm testorig.jpg". Note that the makefiles all
+use the latter style and therefore do not exercise stdin/stdout! If this
+check fails, try recompiling with USE_SETMODE or USE_FDOPEN defined.
+If it still doesn't work, better use two-file style.
+
+If you chose a memory manager other than jmemnobs.c, you should test that
+temporary-file usage works. Try "djpeg -bmp -colors 256 -max 0 testorig.jpg"
+and make sure its output matches testimg.bmp. If you have any really large
+images handy, try compressing them with -optimize and/or decompressing with
+-colors 256 to make sure your DEFAULT_MAX_MEM setting is not too large.
+
+NOTE: this is far from an exhaustive test of the JPEG software; some modules,
+such as 1-pass color quantization, are not exercised at all. It's just a
+quick test to give you some confidence that you haven't missed something
+major.
+
+
+INSTALLING THE SOFTWARE
+=======================
+
+Once you're done with the above steps, you can install the software by
+copying the executable files (cjpeg, djpeg, jpegtran, rdjpgcom, and wrjpgcom)
+to wherever you normally install programs. On Unix systems, you'll also want
+to put the man pages (cjpeg.1, djpeg.1, jpegtran.1, rdjpgcom.1, wrjpgcom.1)
+in the man-page directory. The pre-fab makefiles don't support this step
+since there's such a wide variety of installation procedures on different
+systems.
+
+If you generated a Makefile with the "configure" script, you can just say
+ make install
+to install the programs and their man pages into the standard places.
+(You'll probably need to be root to do this.) We recommend first saying
+ make -n install
+to see where configure thought the files should go. You may need to edit
+the Makefile, particularly if your system's conventions for man page
+filenames don't match what configure expects.
+
+If you want to install the IJG library itself, for use in compiling other
+programs besides ours, then you need to put the four include files
+ jpeglib.h jerror.h jconfig.h jmorecfg.h
+into your include-file directory, and put the library file libjpeg.a
+(extension may vary depending on system) wherever library files go.
+If you generated a Makefile with "configure", it will do what it thinks
+is the right thing if you say
+ make install-lib
+
+
+OPTIONAL STUFF
+==============
+
+Progress monitor:
+
+If you like, you can #define PROGRESS_REPORT (in jconfig.h) to enable display
+of percent-done progress reports. The routine provided in cdjpeg.c merely
+prints percentages to stderr, but you can customize it to do something
+fancier.
+
+Utah RLE file format support:
+
+We distribute the software with support for RLE image files (Utah Raster
+Toolkit format) disabled, because the RLE support won't compile without the
+Utah library. If you have URT version 3.1 or later, you can enable RLE
+support as follows:
+ 1. #define RLE_SUPPORTED in jconfig.h.
+ 2. Add a -I option to CFLAGS in the Makefile for the directory
+ containing the URT .h files (typically the "include"
+ subdirectory of the URT distribution).
+ 3. Add -L... -lrle to LDLIBS in the Makefile, where ... specifies
+ the directory containing the URT "librle.a" file (typically the
+ "lib" subdirectory of the URT distribution).
+
+Support for 12-bit-deep pixel data:
+
+The JPEG standard allows either 8-bit or 12-bit data precision. (For color,
+this means 8 or 12 bits per channel, of course.) If you need to work with
+deeper than 8-bit data, you can compile the IJG code for 12-bit operation.
+To do so:
+ 1. In jmorecfg.h, define BITS_IN_JSAMPLE as 12 rather than 8.
+ 2. In jconfig.h, undefine BMP_SUPPORTED, RLE_SUPPORTED, and TARGA_SUPPORTED,
+ because the code for those formats doesn't handle 12-bit data and won't
+ even compile. (The PPM code does work, as explained below. The GIF
+ code works too; it scales 8-bit GIF data to and from 12-bit depth
+ automatically.)
+ 3. Compile. Don't expect "make test" to pass, since the supplied test
+ files are for 8-bit data.
+
+Currently, 12-bit support does not work on 16-bit-int machines.
+
+Note that a 12-bit version will not read 8-bit JPEG files, nor vice versa;
+so you'll want to keep around a regular 8-bit compilation as well.
+(Run-time selection of data depth, to allow a single copy that does both,
+is possible but would probably slow things down considerably; it's very low
+on our to-do list.)
+
+The PPM reader (rdppm.c) can read 12-bit data from either text-format or
+binary-format PPM and PGM files. Binary-format PPM/PGM files which have a
+maxval greater than 255 are assumed to use 2 bytes per sample, MSB first
+(big-endian order). As of early 1995, 2-byte binary format is not
+officially supported by the PBMPLUS library, but it is expected that a
+future release of PBMPLUS will support it. Note that the PPM reader will
+read files of any maxval regardless of the BITS_IN_JSAMPLE setting; incoming
+data is automatically rescaled to either maxval=255 or maxval=4095 as
+appropriate for the cjpeg bit depth.
+
+The PPM writer (wrppm.c) will normally write 2-byte binary PPM or PGM
+format, maxval 4095, when compiled with BITS_IN_JSAMPLE=12. Since this
+format is not yet widely supported, you can disable it by compiling wrppm.c
+with PPM_NORAWWORD defined; then the data is scaled down to 8 bits to make a
+standard 1-byte/sample PPM or PGM file. (Yes, this means still another copy
+of djpeg to keep around. But hopefully you won't need it for very long.
+Poskanzer's supposed to get that new PBMPLUS release out Real Soon Now.)
+
+Of course, if you are working with 12-bit data, you probably have it stored
+in some other, nonstandard format. In that case you'll probably want to
+write your own I/O modules to read and write your format.
+
+Note that a 12-bit version of cjpeg always runs in "-optimize" mode, in
+order to generate valid Huffman tables. This is necessary because our
+default Huffman tables only cover 8-bit data.
+
+Removing code:
+
+If you need to make a smaller version of the JPEG software, some optional
+functions can be removed at compile time. See the xxx_SUPPORTED #defines in
+jconfig.h and jmorecfg.h. If at all possible, we recommend that you leave in
+decoder support for all valid JPEG files, to ensure that you can read anyone's
+output. Taking out support for image file formats that you don't use is the
+most painless way to make the programs smaller. Another possibility is to
+remove some of the DCT methods: in particular, the "IFAST" method may not be
+enough faster than the others to be worth keeping on your machine. (If you
+do remove ISLOW or IFAST, be sure to redefine JDCT_DEFAULT or JDCT_FASTEST
+to a supported method, by adding a #define in jconfig.h.)
+
+
+OPTIMIZATION
+============
+
+Unless you own a Cray, you'll probably be interested in making the JPEG
+software go as fast as possible. This section covers some machine-dependent
+optimizations you may want to try. We suggest that before trying any of
+this, you first get the basic installation to pass the self-test step.
+Repeat the self-test after any optimization to make sure that you haven't
+broken anything.
+
+The integer DCT routines perform a lot of multiplications. These
+multiplications must yield 32-bit results, but none of their input values
+are more than 16 bits wide. On many machines, notably the 680x0 and 80x86
+CPUs, a 16x16=>32 bit multiply instruction is faster than a full 32x32=>32
+bit multiply. Unfortunately there is no portable way to specify such a
+multiplication in C, but some compilers can generate one when you use the
+right combination of casts. See the MULTIPLYxxx macro definitions in
+jdct.h. If your compiler makes "int" be 32 bits and "short" be 16 bits,
+defining SHORTxSHORT_32 is fairly likely to work. When experimenting with
+alternate definitions, be sure to test not only whether the code still works
+(use the self-test), but also whether it is actually faster --- on some
+compilers, alternate definitions may compute the right answer, yet be slower
+than the default. Timing cjpeg on a large PGM (grayscale) input file is the
+best way to check this, as the DCT will be the largest fraction of the runtime
+in that mode. (Note: some of the distributed compiler-specific jconfig files
+already contain #define switches to select appropriate MULTIPLYxxx
+definitions.)
+
+If your machine has sufficiently fast floating point hardware, you may find
+that the float DCT method is faster than the integer DCT methods, even
+after tweaking the integer multiply macros. In that case you may want to
+make the float DCT be the default method. (The only objection to this is
+that float DCT results may vary slightly across machines.) To do that, add
+"#define JDCT_DEFAULT JDCT_FLOAT" to jconfig.h. Even if you don't change
+the default, you should redefine JDCT_FASTEST, which is the method selected
+by djpeg's -fast switch. Don't forget to update the documentation files
+(usage.txt and/or cjpeg.1, djpeg.1) to agree with what you've done.
+
+If access to "short" arrays is slow on your machine, it may be a win to
+define type JCOEF as int rather than short. This will cost a good deal of
+memory though, particularly in some multi-pass modes, so don't do it unless
+you have memory to burn and short is REALLY slow.
+
+If your compiler can compile function calls in-line, make sure the INLINE
+macro in jmorecfg.h is defined as the keyword that marks a function
+inline-able. Some compilers have a switch that tells the compiler to inline
+any function it thinks is profitable (e.g., -finline-functions for gcc).
+Enabling such a switch is likely to make the compiled code bigger but faster.
+
+In general, it's worth trying the maximum optimization level of your compiler,
+and experimenting with any optional optimizations such as loop unrolling.
+(Unfortunately, far too many compilers have optimizer bugs ... be prepared to
+back off if the code fails self-test.) If you do any experimentation along
+these lines, please report the optimal settings to jpeg-info@jpegclub.org so
+we can mention them in future releases. Be sure to specify your machine and
+compiler version.
+
+
+HINTS FOR SPECIFIC SYSTEMS
+==========================
+
+We welcome reports on changes needed for systems not mentioned here. Submit
+'em to jpeg-info@jpegclub.org. Also, if configure or ckconfig.c is wrong
+about how to configure the JPEG software for your system, please let us know.
+
+
+Acorn RISC OS:
+
+(Thanks to Simon Middleton for these hints on compiling with Desktop C.)
+After renaming the files according to Acorn conventions, take a copy of
+makefile.ansi, change all occurrences of 'libjpeg.a' to 'libjpeg.o' and
+change these definitions as indicated:
+
+CFLAGS= -throwback -IC: -Wn
+LDLIBS=C:o.Stubs
+SYSDEPMEM=jmemansi.o
+LN=Link
+AR=LibFile -c -o
+
+Also add a new line '.c.o:; $(cc) $< $(cflags) -c -o $@'. Remove the
+lines '$(RM) libjpeg.o' and '$(AR2) libjpeg.o' and the 'jconfig.h'
+dependency section.
+
+Copy jconfig.txt to jconfig.h. Edit jconfig.h to define TWO_FILE_COMMANDLINE
+and CHAR_IS_UNSIGNED.
+
+Run the makefile using !AMU not !Make. If you want to use the 'clean' and
+'test' makefile entries then you will have to fiddle with the syntax a bit
+and rename the test files.
+
+
+Amiga:
+
+SAS C 6.50 reportedly is too buggy to compile the IJG code properly.
+A patch to update to 6.51 is available from SAS or AmiNet FTP sites.
+
+The supplied config files are set up to use jmemname.c as the memory
+manager, with temporary files being created on the device named by
+"JPEGTMP:".
+
+
+Atari ST/STE/TT:
+
+Copy the project files makcjpeg.st, makdjpeg.st, maktjpeg.st, and makljpeg.st
+to cjpeg.prj, djpeg.prj, jpegtran.prj, and libjpeg.prj respectively. The
+project files should work as-is with Pure C. For Turbo C, change library
+filenames "pc..." to "tc..." in each project file. Note that libjpeg.prj
+selects jmemansi.c as the recommended memory manager. You'll probably want to
+adjust the DEFAULT_MAX_MEM setting --- you want it to be a couple hundred K
+less than your normal free memory. Put "#define DEFAULT_MAX_MEM nnnn" into
+jconfig.h to do this.
+
+To use the 68881/68882 coprocessor for the floating point DCT, add the
+compiler option "-8" to the project files and replace pcfltlib.lib with
+pc881lib.lib in cjpeg.prj and djpeg.prj. Or if you don't have a
+coprocessor, you may prefer to remove the float DCT code by undefining
+DCT_FLOAT_SUPPORTED in jmorecfg.h (since without a coprocessor, the float
+code will be too slow to be useful). In that case, you can delete
+pcfltlib.lib from the project files.
+
+Note that you must make libjpeg.lib before making cjpeg.ttp, djpeg.ttp,
+or jpegtran.ttp. You'll have to perform the self-test by hand.
+
+We haven't bothered to include project files for rdjpgcom and wrjpgcom.
+Those source files should just be compiled by themselves; they don't
+depend on the JPEG library. You can use the default.prj project file
+of the Pure C distribution to make the programs.
+
+There is a bug in some older versions of the Turbo C library which causes the
+space used by temporary files created with "tmpfile()" not to be freed after
+an abnormal program exit. If you check your disk afterwards, you will find
+cluster chains that are allocated but not used by a file. This should not
+happen in cjpeg/djpeg/jpegtran, since we enable a signal catcher to explicitly
+close temp files before exiting. But if you use the JPEG library with your
+own code, be sure to supply a signal catcher, or else use a different
+system-dependent memory manager.
+
+
+Cray:
+
+Should you be so fortunate as to be running JPEG on a Cray YMP, there is a
+compiler bug in old versions of Cray's Standard C (prior to 3.1). If you
+still have an old compiler, you'll need to insert a line reading
+"#pragma novector" just before the loop
+ for (i = 1; i <= (int) htbl->bits[l]; i++)
+ huffsize[p++] = (char) l;
+in fix_huff_tbl (in V5beta1, line 204 of jchuff.c and line 176 of jdhuff.c).
+[This bug may or may not still occur with the current IJG code, but it's
+probably a dead issue anyway...]
+
+
+HP-UX:
+
+If you have HP-UX 7.05 or later with the "software development" C compiler,
+you should run the compiler in ANSI mode. If using the configure script,
+say
+ ./configure CC='cc -Aa'
+(or -Ae if you prefer). If configuring by hand, use makefile.ansi and add
+"-Aa" to the CFLAGS line in the makefile.
+
+If you have a pre-7.05 system, or if you are using the non-ANSI C compiler
+delivered with a minimum HP-UX system, then you must use makefile.unix
+(and do NOT add -Aa); or just run configure without the CC option.
+
+On HP 9000 series 800 machines, the HP C compiler is buggy in revisions prior
+to A.08.07. If you get complaints about "not a typedef name", you'll have to
+use makefile.unix, or run configure without the CC option.
+
+
+Macintosh, generic comments:
+
+The supplied user-interface files (cjpeg.c, djpeg.c, etc) are set up to
+provide a Unix-style command line interface. You can use this interface on
+the Mac by means of the ccommand() library routine provided by Metrowerks
+CodeWarrior or Think C. This is only appropriate for testing the library,
+however; to make a user-friendly equivalent of cjpeg/djpeg you'd really want
+to develop a Mac-style user interface. There isn't a complete example
+available at the moment, but there are some helpful starting points:
+1. Sam Bushell's free "To JPEG" applet provides drag-and-drop conversion to
+JPEG under System 7 and later. This only illustrates how to use the
+compression half of the library, but it does a very nice job of that part.
+The CodeWarrior source code is available from http://www.pobox.com/~jsam.
+2. Jim Brunner prepared a Mac-style user interface for both compression and
+decompression. Unfortunately, it hasn't been updated since IJG v4, and
+the library's API has changed considerably since then. Still it may be of
+some help, particularly as a guide to compiling the IJG code under Think C.
+Jim's code is available from the Info-Mac archives, at sumex-aim.stanford.edu
+or mirrors thereof; see file /info-mac/dev/src/jpeg-convert-c.hqx.
+
+jmemmac.c is the recommended memory manager back end for Macintosh. It uses
+NewPtr/DisposePtr instead of malloc/free, and has a Mac-specific
+implementation of jpeg_mem_available(). It also creates temporary files that
+follow Mac conventions. (That part of the code relies on System-7-or-later OS
+functions. See the comments in jmemmac.c if you need to run it on System 6.)
+NOTE that USE_MAC_MEMMGR must be defined in jconfig.h to use jmemmac.c.
+
+You can also use jmemnobs.c, if you don't care about handling images larger
+than available memory. If you use any memory manager back end other than
+jmemmac.c, we recommend replacing "malloc" and "free" by "NewPtr" and
+"DisposePtr", because Mac C libraries often have peculiar implementations of
+malloc/free. (For instance, free() may not return the freed space to the
+Mac Memory Manager. This is undesirable for the IJG code because jmemmgr.c
+already clumps space requests.)
+
+
+Macintosh, Metrowerks CodeWarrior:
+
+The Unix-command-line-style interface can be used by defining USE_CCOMMAND.
+You'll also need to define TWO_FILE_COMMANDLINE to avoid stdin/stdout.
+This means that when using the cjpeg/djpeg programs, you'll have to type the
+input and output file names in the "Arguments" text-edit box, rather than
+using the file radio buttons. (Perhaps USE_FDOPEN or USE_SETMODE would
+eliminate the problem, but I haven't heard from anyone who's tried it.)
+
+On 680x0 Macs, Metrowerks defines type "double" as a 10-byte IEEE extended
+float. jmemmgr.c won't like this: it wants sizeof(ALIGN_TYPE) to be a power
+of 2. Add "#define ALIGN_TYPE long" to jconfig.h to eliminate the complaint.
+
+The supplied configuration file jconfig.mac can be used for your jconfig.h;
+it includes all the recommended symbol definitions. If you have AppleScript
+installed, you can run the supplied script makeproj.mac to create CodeWarrior
+project files for the library and the testbed applications, then build the
+library and applications. (Thanks to Dan Sears and Don Agro for this nifty
+hack, which saves us from trying to maintain CodeWarrior project files as part
+of the IJG distribution...)
+
+
+Macintosh, Think C:
+
+The documentation in Jim Brunner's "JPEG Convert" source code (see above)
+includes detailed build instructions for Think C; it's probably somewhat
+out of date for the current release, but may be helpful.
+
+If you want to build the minimal command line version, proceed as follows.
+You'll have to prepare project files for the programs; we don't include any
+in the distribution since they are not text files. Use the file lists in
+any of the supplied makefiles as a guide. Also add the ANSI and Unix C
+libraries in a separate segment. You may need to divide the JPEG files into
+more than one segment; we recommend dividing compression and decompression
+modules. Define USE_CCOMMAND in jconfig.h so that the ccommand() routine is
+called. You must also define TWO_FILE_COMMANDLINE because stdin/stdout
+don't handle binary data correctly.
+
+On 680x0 Macs, Think C defines type "double" as a 12-byte IEEE extended float.
+jmemmgr.c won't like this: it wants sizeof(ALIGN_TYPE) to be a power of 2.
+Add "#define ALIGN_TYPE long" to jconfig.h to eliminate the complaint.
+
+jconfig.mac should work as a jconfig.h configuration file for Think C,
+but the makeproj.mac AppleScript script is specific to CodeWarrior. Sorry.
+
+
+MIPS R3000:
+
+MIPS's cc version 1.31 has a rather nasty optimization bug. Don't use -O
+if you have that compiler version. (Use "cc -V" to check the version.)
+Note that the R3000 chip is found in workstations from DEC and others.
+
+
+MS-DOS, generic comments for 16-bit compilers:
+
+The IJG code is designed to work well in 80x86 "small" or "medium" memory
+models (i.e., data pointers are 16 bits unless explicitly declared "far";
+code pointers can be either size). You may be able to use small model to
+compile cjpeg or djpeg by itself, but you will probably have to use medium
+model for any larger application. This won't make much difference in
+performance. You *will* take a noticeable performance hit if you use a
+large-data memory model, and you should avoid "huge" model if at all
+possible. Be sure that NEED_FAR_POINTERS is defined in jconfig.h if you use
+a small-data memory model; be sure it is NOT defined if you use a large-data
+model. (The supplied makefiles and jconfig files for Borland and Microsoft C
+compile in medium model and define NEED_FAR_POINTERS.)
+
+The DOS-specific memory manager, jmemdos.c, should be used if possible.
+It needs some assembly-code routines which are in jmemdosa.asm; make sure
+your makefile assembles that file and includes it in the library. If you
+don't have a suitable assembler, you can get pre-assembled object files for
+jmemdosa by FTP from ftp.uu.net:/graphics/jpeg/jdosaobj.zip. (DOS-oriented
+distributions of the IJG source code often include these object files.)
+
+When using jmemdos.c, jconfig.h must define USE_MSDOS_MEMMGR and must set
+MAX_ALLOC_CHUNK to less than 64K (65520L is a typical value). If your
+C library's far-heap malloc() can't allocate blocks that large, reduce
+MAX_ALLOC_CHUNK to whatever it can handle.
+
+If you can't use jmemdos.c for some reason --- for example, because you
+don't have an assembler to assemble jmemdosa.asm --- you'll have to fall
+back to jmemansi.c or jmemname.c. You'll probably still need to set
+MAX_ALLOC_CHUNK in jconfig.h, because most DOS C libraries won't malloc()
+more than 64K at a time. IMPORTANT: if you use jmemansi.c or jmemname.c,
+you will have to compile in a large-data memory model in order to get the
+right stdio library. Too bad.
+
+wrjpgcom needs to be compiled in large model, because it malloc()s a 64KB
+work area to hold the comment text. If your C library's malloc can't
+handle that, reduce MAX_COM_LENGTH as necessary in wrjpgcom.c.
+
+Most MS-DOS compilers treat stdin/stdout as text files, so you must use
+two-file command line style. But if your compiler has either fdopen() or
+setmode(), you can use one-file style if you like. To do this, define
+USE_SETMODE or USE_FDOPEN so that stdin/stdout will be set to binary mode.
+(USE_SETMODE seems to work with more DOS compilers than USE_FDOPEN.) You
+should test that I/O through stdin/stdout produces the same results as I/O
+to explicitly named files... the "make test" procedures in the supplied
+makefiles do NOT use stdin/stdout.
+
+
+MS-DOS, generic comments for 32-bit compilers:
+
+None of the above comments about memory models apply if you are using a
+32-bit flat-memory-space environment, such as DJGPP or Watcom C. (And you
+should use one if you have it, as performance will be much better than
+8086-compatible code!) For flat-memory-space compilers, do NOT define
+NEED_FAR_POINTERS, and do NOT use jmemdos.c. Use jmemnobs.c if the
+environment supplies adequate virtual memory, otherwise use jmemansi.c or
+jmemname.c.
+
+You'll still need to be careful about binary I/O through stdin/stdout.
+See the last paragraph of the previous section.
+
+
+MS-DOS, Borland C:
+
+Be sure to convert all the source files to DOS text format (CR/LF newlines).
+Although Borland C will often work OK with unmodified Unix (LF newlines)
+source files, sometimes it will give bogus compile errors.
+"Illegal character '#'" is the most common such error. (This is true with
+Borland C 3.1, but perhaps is fixed in newer releases.)
+
+If you want one-file command line style, just undefine TWO_FILE_COMMANDLINE.
+jconfig.bcc already includes #define USE_SETMODE to make this work.
+(fdopen does not work correctly.)
+
+
+MS-DOS, Microsoft C:
+
+makefile.mc6 works with Microsoft C, DOS Visual C++, etc. It should only
+be used if you want to build a 16-bit (small or medium memory model) program.
+
+If you want one-file command line style, just undefine TWO_FILE_COMMANDLINE.
+jconfig.mc6 already includes #define USE_SETMODE to make this work.
+(fdopen does not work correctly.)
+
+Note that this makefile assumes that the working copy of itself is called
+"makefile". If you want to call it something else, say "makefile.mak",
+be sure to adjust the dependency line that reads "$(RFILE) : makefile".
+Otherwise the make will fail because it doesn't know how to create "makefile".
+Worse, some releases of Microsoft's make utilities give an incorrect error
+message in this situation.
+
+Old versions of MS C fail with an "out of macro expansion space" error
+because they can't cope with the macro TRACEMS8 (defined in jerror.h).
+If this happens to you, the easiest solution is to change TRACEMS8 to
+expand to nothing. You'll lose the ability to dump out JPEG coefficient
+tables with djpeg -debug -debug, but at least you can compile.
+
+Original MS C 6.0 is very buggy; it compiles incorrect code unless you turn
+off optimization entirely (remove -O from CFLAGS). 6.00A is better, but it
+still generates bad code if you enable loop optimizations (-Ol or -Ox).
+
+MS C 8.0 crashes when compiling jquant1.c with optimization switch /Oo ...
+which is on by default. To work around this bug, compile that one file
+with /Oo-.
+
+
+Microsoft Windows (all versions), generic comments:
+
+Some Windows system include files define typedef boolean as "unsigned char".
+The IJG code also defines typedef boolean, but we make it "int" by default.
+This doesn't affect the IJG programs because we don't import those Windows
+include files. But if you use the JPEG library in your own program, and some
+of your program's files import one definition of boolean while some import the
+other, you can get all sorts of mysterious problems. A good preventive step
+is to make the IJG library use "unsigned char" for boolean. To do that,
+add something like this to your jconfig.h file:
+ /* Define "boolean" as unsigned char, not int, per Windows custom */
+ #ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
+ typedef unsigned char boolean;
+ #endif
+ #define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
+(This is already in jconfig.vc, by the way.)
+
+windef.h contains the declarations
+ #define far
+ #define FAR far
+Since jmorecfg.h tries to define FAR as empty, you may get a compiler
+warning if you include both jpeglib.h and windef.h (which windows.h
+includes). To suppress the warning, you can put "#ifndef FAR"/"#endif"
+around the line "#define FAR" in jmorecfg.h.
+(Something like this is already in jmorecfg.h, by the way.)
+
+When using the library in a Windows application, you will almost certainly
+want to modify or replace the error handler module jerror.c, since our
+default error handler does a couple of inappropriate things:
+ 1. it tries to write error and warning messages on stderr;
+ 2. in event of a fatal error, it exits by calling exit().
+
+A simple stopgap solution for problem 1 is to replace the line
+ fprintf(stderr, "%s\n", buffer);
+(in output_message in jerror.c) with
+ MessageBox(GetActiveWindow(),buffer,"JPEG Error",MB_OK|MB_ICONERROR);
+It's highly recommended that you at least do that much, since otherwise
+error messages will disappear into nowhere. (Beginning with IJG v6b, this
+code is already present in jerror.c; just define USE_WINDOWS_MESSAGEBOX in
+jconfig.h to enable it.)
+
+The proper solution for problem 2 is to return control to your calling
+application after a library error. This can be done with the setjmp/longjmp
+technique discussed in libjpeg.txt and illustrated in example.c. (NOTE:
+some older Windows C compilers provide versions of setjmp/longjmp that
+don't actually work under Windows. You may need to use the Windows system
+functions Catch and Throw instead.)
+
+The recommended memory manager under Windows is jmemnobs.c; in other words,
+let Windows do any virtual memory management needed. You should NOT use
+jmemdos.c nor jmemdosa.asm under Windows.
+
+For Windows 3.1, we recommend compiling in medium or large memory model;
+for newer Windows versions, use a 32-bit flat memory model. (See the MS-DOS
+sections above for more info about memory models.) In the 16-bit memory
+models only, you'll need to put
+ #define MAX_ALLOC_CHUNK 65520L /* Maximum request to malloc() */
+into jconfig.h to limit allocation chunks to 64Kb. (Without that, you'd
+have to use huge memory model, which slows things down unnecessarily.)
+jmemnobs.c works without modification in large or flat memory models, but to
+use medium model, you need to modify its jpeg_get_large and jpeg_free_large
+routines to allocate far memory. In any case, you might like to replace
+its calls to malloc and free with direct calls on Windows memory allocation
+functions.
+
+You may also want to modify jdatasrc.c and jdatadst.c to use Windows file
+operations rather than fread/fwrite. This is only necessary if your C
+compiler doesn't provide a competent implementation of C stdio functions.
+
+You might want to tweak the RGB_xxx macros in jmorecfg.h so that the library
+will accept or deliver color pixels in BGR sample order, not RGB; BGR order
+is usually more convenient under Windows. Note that this change will break
+the sample applications cjpeg/djpeg, but the library itself works fine.
+
+
+Many people want to convert the IJG library into a DLL. This is reasonably
+straightforward, but watch out for the following:
+
+ 1. Don't try to compile as a DLL in small or medium memory model; use
+large model, or even better, 32-bit flat model. Many places in the IJG code
+assume the address of a local variable is an ordinary (not FAR) pointer;
+that isn't true in a medium-model DLL.
+
+ 2. Microsoft C cannot pass file pointers between applications and DLLs.
+(See Microsoft Knowledge Base, PSS ID Number Q50336.) So jdatasrc.c and
+jdatadst.c don't work if you open a file in your application and then pass
+the pointer to the DLL. One workaround is to make jdatasrc.c/jdatadst.c
+part of your main application rather than part of the DLL.
+
+ 3. You'll probably need to modify the macros GLOBAL() and EXTERN() to
+attach suitable linkage keywords to the exported routine names. Similarly,
+you'll want to modify METHODDEF() and JMETHOD() to ensure function pointers
+are declared in a way that lets application routines be called back through
+the function pointers. These macros are in jmorecfg.h. Typical definitions
+for a 16-bit DLL are:
+ #define GLOBAL(type) type _far _pascal _loadds _export
+ #define EXTERN(type) extern type _far _pascal _loadds
+ #define METHODDEF(type) static type _far _pascal
+ #define JMETHOD(type,methodname,arglist) \
+ type (_far _pascal *methodname) arglist
+For a 32-bit DLL you may want something like
+ #define GLOBAL(type) __declspec(dllexport) type
+ #define EXTERN(type) extern __declspec(dllexport) type
+Although not all the GLOBAL routines are actually intended to be called by
+the application, the performance cost of making them all DLL entry points is
+negligible.
+
+The unmodified IJG library presents a very C-specific application interface,
+so the resulting DLL is only usable from C or C++ applications. There has
+been some talk of writing wrapper code that would present a simpler interface
+usable from other languages, such as Visual Basic. This is on our to-do list
+but hasn't been very high priority --- any volunteers out there?
+
+
+Microsoft Windows, Borland C:
+
+The provided jconfig.bcc should work OK in a 32-bit Windows environment,
+but you'll need to tweak it in a 16-bit environment (you'd need to define
+NEED_FAR_POINTERS and MAX_ALLOC_CHUNK). Beware that makefile.bcc will need
+alteration if you want to use it for Windows --- in particular, you should
+use jmemnobs.c not jmemdos.c under Windows.
+
+Borland C++ 4.5 fails with an internal compiler error when trying to compile
+jdmerge.c in 32-bit mode. If enough people complain, perhaps Borland will fix
+it. In the meantime, the simplest known workaround is to add a redundant
+definition of the variable range_limit in h2v1_merged_upsample(), at the head
+of the block that handles odd image width (about line 268 in v6 jdmerge.c):
+ /* If image width is odd, do the last output column separately */
+ if (cinfo->output_width & 1) {
+ register JSAMPLE * range_limit = cinfo->sample_range_limit; /* ADD THIS */
+ cb = GETJSAMPLE(*inptr1);
+Pretty bizarre, especially since the very similar routine h2v2_merged_upsample
+doesn't trigger the bug.
+Recent reports suggest that this bug does not occur with "bcc32a" (the
+Pentium-optimized version of the compiler).
+
+Another report from a user of Borland C 4.5 was that incorrect code (leading
+to a color shift in processed images) was produced if any of the following
+optimization switch combinations were used:
+ -Ot -Og
+ -Ot -Op
+ -Ot -Om
+So try backing off on optimization if you see such a problem. (Are there
+several different releases all numbered "4.5"??)
+
+
+Microsoft Windows, Microsoft Visual C++:
+
+jconfig.vc should work OK with any Microsoft compiler for a 32-bit memory
+model. makefile.vc is intended for command-line use. (If you are using
+the Developer Studio environment, you may prefer the DevStudio project
+files; see below.)
+
+IJG JPEG 7 adds extern "C" to jpeglib.h. This avoids the need to put
+extern "C" { ... } around #include "jpeglib.h" in your C++ application.
+You can also force VC++ to treat the library as C++ code by renaming
+all the *.c files to *.cpp (and adjusting the makefile to match).
+In this case you also need to define the symbol DONT_USE_EXTERN_C in
+the configuration to prevent jpeglib.h from using extern "C".
+
+
+Microsoft Windows, Microsoft Visual C++ 6 Developer Studio:
+
+We include makefiles that should work as project files in DevStudio 6.0 or
+later. There is a library makefile that builds the IJG library as a static
+Win32 library, and application makefiles that build the sample applications
+as Win32 console applications. (Even if you only want the library, we
+recommend building the applications so that you can run the self-test.)
+
+To use:
+1. Open the command prompt, change to the main directory and execute the
+ command line
+ NMAKE /f makefile.vc setup-vc6
+ This will move jconfig.vc to jconfig.h and makefiles to project files.
+ (Note that the renaming is critical!)
+2. Open the workspace file jpeg.dsw, build the library project.
+ (If you are using DevStudio more recent than 6.0, you'll probably
+ get a message saying that the project files are being updated.)
+3. Open the workspace file apps.dsw, build the application projects.
+4. To perform the self-test, execute the command line
+ NMAKE /f makefile.vc test-build
+5. Move the application .exe files from `app`\Release to an
+ appropriate location on your path.
+
+
+Microsoft Windows, Microsoft Visual C++ 2010 Developer Studio (v10):
+
+We include makefiles that should work as project files in Visual Studio
+2010 or later. There is a library makefile that builds the IJG library
+as a static Win32 library, and application makefiles that build the sample
+applications as Win32 console applications. (Even if you only want the
+library, we recommend building the applications so that you can run the
+self-test.)
+
+To use:
+1. Open the command prompt, change to the main directory and execute the
+ command line
+ NMAKE /f makefile.vc setup-v10
+ This will move jconfig.vc to jconfig.h and makefiles to project files.
+ (Note that the renaming is critical!)
+2. Open the solution file jpeg.sln, build the library project.
+ (If you are using Visual Studio more recent than 2010 (v10), you'll
+ probably get a message saying that the project files are being updated.)
+3. Open the solution file apps.sln, build the application projects.
+4. To perform the self-test, execute the command line
+ NMAKE /f makefile.vc test-build
+5. Move the application .exe files from `app`\Release to an
+ appropriate location on your path.
+
+Note:
+There seems to be an optimization bug in the compiler which causes the
+self-test to fail with the color quantization option.
+We have disabled optimization for the file jquant2.c in the library
+project file which causes the self-test to pass properly.
+
+
+OS/2, Borland C++:
+
+Watch out for optimization bugs in older Borland compilers; you may need
+to back off the optimization switch settings. See the comments in
+makefile.bcc.
+
+
+SGI:
+
+On some SGI systems, you may need to set "AR2= ar -ts" in the Makefile.
+If you are using configure, you can do this by saying
+ ./configure RANLIB='ar -ts'
+This change is not needed on all SGIs. Use it only if the make fails at the
+stage of linking the completed programs.
+
+On the MIPS R4000 architecture (Indy, etc.), the compiler option "-mips2"
+reportedly speeds up the float DCT method substantially, enough to make it
+faster than the default int method (but still slower than the fast int
+method). If you use -mips2, you may want to alter the default DCT method to
+be float. To do this, put "#define JDCT_DEFAULT JDCT_FLOAT" in jconfig.h.
+
+
+VMS:
+
+On an Alpha/VMS system with MMS, be sure to use the "/Marco=Alpha=1"
+qualifier with MMS when building the JPEG package.
+
+VAX/VMS v5.5-1 may have problems with the test step of the build procedure
+reporting differences when it compares the original and test images. If the
+error points to the last block of the files, it is most likely bogus and may
+be safely ignored. It seems to be because the files are Stream_LF and
+Backup/Compare has difficulty with the (presumably) null padded files.
+This problem was not observed on VAX/VMS v6.1 or AXP/VMS v6.1.
diff --git a/plugins/AdvaImg/src/LibJPEG/jcparam.c b/plugins/AdvaImg/src/LibJPEG/jcparam.c
index 1c81d2ec59..c5e85dda55 100644
--- a/plugins/AdvaImg/src/LibJPEG/jcparam.c
+++ b/plugins/AdvaImg/src/LibJPEG/jcparam.c
@@ -422,7 +422,7 @@ jpeg_set_colorspace (j_compress_ptr cinfo, J_COLOR_SPACE colorspace)
compptr->v_samp_factor = (vsamp), \
compptr->quant_tbl_no = (quant), \
compptr->dc_tbl_no = (dctbl), \
- compptr->ac_tbl_no = (actbl))
+ compptr->ac_tbl_no = (actbl) )
/* Safety check to ensure start_compress not called yet. */
if (cinfo->global_state != CSTATE_START)
diff --git a/plugins/AdvaImg/src/LibJPEG/libjpeg.txt b/plugins/AdvaImg/src/LibJPEG/libjpeg.txt
new file mode 100644
index 0000000000..98394c8e18
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/libjpeg.txt
@@ -0,0 +1,3085 @@
+USING THE IJG JPEG LIBRARY
+
+Copyright (C) 1994-2011, Thomas G. Lane, Guido Vollbeding.
+This file is part of the Independent JPEG Group's software.
+For conditions of distribution and use, see the accompanying README file.
+
+
+This file describes how to use the IJG JPEG library within an application
+program. Read it if you want to write a program that uses the library.
+
+The file example.c provides heavily commented skeleton code for calling the
+JPEG library. Also see jpeglib.h (the include file to be used by application
+programs) for full details about data structures and function parameter lists.
+The library source code, of course, is the ultimate reference.
+
+Note that there have been *major* changes from the application interface
+presented by IJG version 4 and earlier versions. The old design had several
+inherent limitations, and it had accumulated a lot of cruft as we added
+features while trying to minimize application-interface changes. We have
+sacrificed backward compatibility in the version 5 rewrite, but we think the
+improvements justify this.
+
+
+TABLE OF CONTENTS
+-----------------
+
+Overview:
+ Functions provided by the library
+ Outline of typical usage
+Basic library usage:
+ Data formats
+ Compression details
+ Decompression details
+ Mechanics of usage: include files, linking, etc
+Advanced features:
+ Compression parameter selection
+ Decompression parameter selection
+ Special color spaces
+ Error handling
+ Compressed data handling (source and destination managers)
+ I/O suspension
+ Progressive JPEG support
+ Buffered-image mode
+ Abbreviated datastreams and multiple images
+ Special markers
+ Raw (downsampled) image data
+ Really raw data: DCT coefficients
+ Progress monitoring
+ Memory management
+ Memory usage
+ Library compile-time options
+ Portability considerations
+ Notes for MS-DOS implementors
+
+You should read at least the overview and basic usage sections before trying
+to program with the library. The sections on advanced features can be read
+if and when you need them.
+
+
+OVERVIEW
+========
+
+Functions provided by the library
+---------------------------------
+
+The IJG JPEG library provides C code to read and write JPEG-compressed image
+files. The surrounding application program receives or supplies image data a
+scanline at a time, using a straightforward uncompressed image format. All
+details of color conversion and other preprocessing/postprocessing can be
+handled by the library.
+
+The library includes a substantial amount of code that is not covered by the
+JPEG standard but is necessary for typical applications of JPEG. These
+functions preprocess the image before JPEG compression or postprocess it after
+decompression. They include colorspace conversion, downsampling/upsampling,
+and color quantization. The application indirectly selects use of this code
+by specifying the format in which it wishes to supply or receive image data.
+For example, if colormapped output is requested, then the decompression
+library automatically invokes color quantization.
+
+A wide range of quality vs. speed tradeoffs are possible in JPEG processing,
+and even more so in decompression postprocessing. The decompression library
+provides multiple implementations that cover most of the useful tradeoffs,
+ranging from very-high-quality down to fast-preview operation. On the
+compression side we have generally not provided low-quality choices, since
+compression is normally less time-critical. It should be understood that the
+low-quality modes may not meet the JPEG standard's accuracy requirements;
+nonetheless, they are useful for viewers.
+
+A word about functions *not* provided by the library. We handle a subset of
+the ISO JPEG standard; most baseline, extended-sequential, and progressive
+JPEG processes are supported. (Our subset includes all features now in common
+use.) Unsupported ISO options include:
+ * Hierarchical storage
+ * Lossless JPEG
+ * DNL marker
+ * Nonintegral subsampling ratios
+We support both 8- and 12-bit data precision, but this is a compile-time
+choice rather than a run-time choice; hence it is difficult to use both
+precisions in a single application.
+
+By itself, the library handles only interchange JPEG datastreams --- in
+particular the widely used JFIF file format. The library can be used by
+surrounding code to process interchange or abbreviated JPEG datastreams that
+are embedded in more complex file formats. (For example, this library is
+used by the free LIBTIFF library to support JPEG compression in TIFF.)
+
+
+Outline of typical usage
+------------------------
+
+The rough outline of a JPEG compression operation is:
+
+ Allocate and initialize a JPEG compression object
+ Specify the destination for the compressed data (eg, a file)
+ Set parameters for compression, including image size & colorspace
+ jpeg_start_compress(...);
+ while (scan lines remain to be written)
+ jpeg_write_scanlines(...);
+ jpeg_finish_compress(...);
+ Release the JPEG compression object
+
+A JPEG compression object holds parameters and working state for the JPEG
+library. We make creation/destruction of the object separate from starting
+or finishing compression of an image; the same object can be re-used for a
+series of image compression operations. This makes it easy to re-use the
+same parameter settings for a sequence of images. Re-use of a JPEG object
+also has important implications for processing abbreviated JPEG datastreams,
+as discussed later.
+
+The image data to be compressed is supplied to jpeg_write_scanlines() from
+in-memory buffers. If the application is doing file-to-file compression,
+reading image data from the source file is the application's responsibility.
+The library emits compressed data by calling a "data destination manager",
+which typically will write the data into a file; but the application can
+provide its own destination manager to do something else.
+
+Similarly, the rough outline of a JPEG decompression operation is:
+
+ Allocate and initialize a JPEG decompression object
+ Specify the source of the compressed data (eg, a file)
+ Call jpeg_read_header() to obtain image info
+ Set parameters for decompression
+ jpeg_start_decompress(...);
+ while (scan lines remain to be read)
+ jpeg_read_scanlines(...);
+ jpeg_finish_decompress(...);
+ Release the JPEG decompression object
+
+This is comparable to the compression outline except that reading the
+datastream header is a separate step. This is helpful because information
+about the image's size, colorspace, etc is available when the application
+selects decompression parameters. For example, the application can choose an
+output scaling ratio that will fit the image into the available screen size.
+
+The decompression library obtains compressed data by calling a data source
+manager, which typically will read the data from a file; but other behaviors
+can be obtained with a custom source manager. Decompressed data is delivered
+into in-memory buffers passed to jpeg_read_scanlines().
+
+It is possible to abort an incomplete compression or decompression operation
+by calling jpeg_abort(); or, if you do not need to retain the JPEG object,
+simply release it by calling jpeg_destroy().
+
+JPEG compression and decompression objects are two separate struct types.
+However, they share some common fields, and certain routines such as
+jpeg_destroy() can work on either type of object.
+
+The JPEG library has no static variables: all state is in the compression
+or decompression object. Therefore it is possible to process multiple
+compression and decompression operations concurrently, using multiple JPEG
+objects.
+
+Both compression and decompression can be done in an incremental memory-to-
+memory fashion, if suitable source/destination managers are used. See the
+section on "I/O suspension" for more details.
+
+
+BASIC LIBRARY USAGE
+===================
+
+Data formats
+------------
+
+Before diving into procedural details, it is helpful to understand the
+image data format that the JPEG library expects or returns.
+
+The standard input image format is a rectangular array of pixels, with each
+pixel having the same number of "component" or "sample" values (color
+channels). You must specify how many components there are and the colorspace
+interpretation of the components. Most applications will use RGB data
+(three components per pixel) or grayscale data (one component per pixel).
+PLEASE NOTE THAT RGB DATA IS THREE SAMPLES PER PIXEL, GRAYSCALE ONLY ONE.
+A remarkable number of people manage to miss this, only to find that their
+programs don't work with grayscale JPEG files.
+
+There is no provision for colormapped input. JPEG files are always full-color
+or full grayscale (or sometimes another colorspace such as CMYK). You can
+feed in a colormapped image by expanding it to full-color format. However
+JPEG often doesn't work very well with source data that has been colormapped,
+because of dithering noise. This is discussed in more detail in the JPEG FAQ
+and the other references mentioned in the README file.
+
+Pixels are stored by scanlines, with each scanline running from left to
+right. The component values for each pixel are adjacent in the row; for
+example, R,G,B,R,G,B,R,G,B,... for 24-bit RGB color. Each scanline is an
+array of data type JSAMPLE --- which is typically "unsigned char", unless
+you've changed jmorecfg.h. (You can also change the RGB pixel layout, say
+to B,G,R order, by modifying jmorecfg.h. But see the restrictions listed in
+that file before doing so.)
+
+A 2-D array of pixels is formed by making a list of pointers to the starts of
+scanlines; so the scanlines need not be physically adjacent in memory. Even
+if you process just one scanline at a time, you must make a one-element
+pointer array to conform to this structure. Pointers to JSAMPLE rows are of
+type JSAMPROW, and the pointer to the pointer array is of type JSAMPARRAY.
+
+The library accepts or supplies one or more complete scanlines per call.
+It is not possible to process part of a row at a time. Scanlines are always
+processed top-to-bottom. You can process an entire image in one call if you
+have it all in memory, but usually it's simplest to process one scanline at
+a time.
+
+For best results, source data values should have the precision specified by
+BITS_IN_JSAMPLE (normally 8 bits). For instance, if you choose to compress
+data that's only 6 bits/channel, you should left-justify each value in a
+byte before passing it to the compressor. If you need to compress data
+that has more than 8 bits/channel, compile with BITS_IN_JSAMPLE = 12.
+(See "Library compile-time options", later.)
+
+
+The data format returned by the decompressor is the same in all details,
+except that colormapped output is supported. (Again, a JPEG file is never
+colormapped. But you can ask the decompressor to perform on-the-fly color
+quantization to deliver colormapped output.) If you request colormapped
+output then the returned data array contains a single JSAMPLE per pixel;
+its value is an index into a color map. The color map is represented as
+a 2-D JSAMPARRAY in which each row holds the values of one color component,
+that is, colormap[i][j] is the value of the i'th color component for pixel
+value (map index) j. Note that since the colormap indexes are stored in
+JSAMPLEs, the maximum number of colors is limited by the size of JSAMPLE
+(ie, at most 256 colors for an 8-bit JPEG library).
+
+
+Compression details
+-------------------
+
+Here we revisit the JPEG compression outline given in the overview.
+
+1. Allocate and initialize a JPEG compression object.
+
+A JPEG compression object is a "struct jpeg_compress_struct". (It also has
+a bunch of subsidiary structures which are allocated via malloc(), but the
+application doesn't control those directly.) This struct can be just a local
+variable in the calling routine, if a single routine is going to execute the
+whole JPEG compression sequence. Otherwise it can be static or allocated
+from malloc().
+
+You will also need a structure representing a JPEG error handler. The part
+of this that the library cares about is a "struct jpeg_error_mgr". If you
+are providing your own error handler, you'll typically want to embed the
+jpeg_error_mgr struct in a larger structure; this is discussed later under
+"Error handling". For now we'll assume you are just using the default error
+handler. The default error handler will print JPEG error/warning messages
+on stderr, and it will call exit() if a fatal error occurs.
+
+You must initialize the error handler structure, store a pointer to it into
+the JPEG object's "err" field, and then call jpeg_create_compress() to
+initialize the rest of the JPEG object.
+
+Typical code for this step, if you are using the default error handler, is
+
+ struct jpeg_compress_struct cinfo;
+ struct jpeg_error_mgr jerr;
+ ...
+ cinfo.err = jpeg_std_error(&jerr);
+ jpeg_create_compress(&cinfo);
+
+jpeg_create_compress allocates a small amount of memory, so it could fail
+if you are out of memory. In that case it will exit via the error handler;
+that's why the error handler must be initialized first.
+
+
+2. Specify the destination for the compressed data (eg, a file).
+
+As previously mentioned, the JPEG library delivers compressed data to a
+"data destination" module. The library includes one data destination
+module which knows how to write to a stdio stream. You can use your own
+destination module if you want to do something else, as discussed later.
+
+If you use the standard destination module, you must open the target stdio
+stream beforehand. Typical code for this step looks like:
+
+ FILE * outfile;
+ ...
+ if ((outfile = fopen(filename, "wb")) == NULL) {
+ fprintf(stderr, "can't open %s\n", filename);
+ exit(1);
+ }
+ jpeg_stdio_dest(&cinfo, outfile);
+
+where the last line invokes the standard destination module.
+
+WARNING: it is critical that the binary compressed data be delivered to the
+output file unchanged. On non-Unix systems the stdio library may perform
+newline translation or otherwise corrupt binary data. To suppress this
+behavior, you may need to use a "b" option to fopen (as shown above), or use
+setmode() or another routine to put the stdio stream in binary mode. See
+cjpeg.c and djpeg.c for code that has been found to work on many systems.
+
+You can select the data destination after setting other parameters (step 3),
+if that's more convenient. You may not change the destination between
+calling jpeg_start_compress() and jpeg_finish_compress().
+
+
+3. Set parameters for compression, including image size & colorspace.
+
+You must supply information about the source image by setting the following
+fields in the JPEG object (cinfo structure):
+
+ image_width Width of image, in pixels
+ image_height Height of image, in pixels
+ input_components Number of color channels (samples per pixel)
+ in_color_space Color space of source image
+
+The image dimensions are, hopefully, obvious. JPEG supports image dimensions
+of 1 to 64K pixels in either direction. The input color space is typically
+RGB or grayscale, and input_components is 3 or 1 accordingly. (See "Special
+color spaces", later, for more info.) The in_color_space field must be
+assigned one of the J_COLOR_SPACE enum constants, typically JCS_RGB or
+JCS_GRAYSCALE.
+
+JPEG has a large number of compression parameters that determine how the
+image is encoded. Most applications don't need or want to know about all
+these parameters. You can set all the parameters to reasonable defaults by
+calling jpeg_set_defaults(); then, if there are particular values you want
+to change, you can do so after that. The "Compression parameter selection"
+section tells about all the parameters.
+
+You must set in_color_space correctly before calling jpeg_set_defaults(),
+because the defaults depend on the source image colorspace. However the
+other three source image parameters need not be valid until you call
+jpeg_start_compress(). There's no harm in calling jpeg_set_defaults() more
+than once, if that happens to be convenient.
+
+Typical code for a 24-bit RGB source image is
+
+ cinfo.image_width = Width; /* image width and height, in pixels */
+ cinfo.image_height = Height;
+ cinfo.input_components = 3; /* # of color components per pixel */
+ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
+
+ jpeg_set_defaults(&cinfo);
+ /* Make optional parameter settings here */
+
+
+4. jpeg_start_compress(...);
+
+After you have established the data destination and set all the necessary
+source image info and other parameters, call jpeg_start_compress() to begin
+a compression cycle. This will initialize internal state, allocate working
+storage, and emit the first few bytes of the JPEG datastream header.
+
+Typical code:
+
+ jpeg_start_compress(&cinfo, TRUE);
+
+The "TRUE" parameter ensures that a complete JPEG interchange datastream
+will be written. This is appropriate in most cases. If you think you might
+want to use an abbreviated datastream, read the section on abbreviated
+datastreams, below.
+
+Once you have called jpeg_start_compress(), you may not alter any JPEG
+parameters or other fields of the JPEG object until you have completed
+the compression cycle.
+
+
+5. while (scan lines remain to be written)
+ jpeg_write_scanlines(...);
+
+Now write all the required image data by calling jpeg_write_scanlines()
+one or more times. You can pass one or more scanlines in each call, up
+to the total image height. In most applications it is convenient to pass
+just one or a few scanlines at a time. The expected format for the passed
+data is discussed under "Data formats", above.
+
+Image data should be written in top-to-bottom scanline order. The JPEG spec
+contains some weasel wording about how top and bottom are application-defined
+terms (a curious interpretation of the English language...) but if you want
+your files to be compatible with everyone else's, you WILL use top-to-bottom
+order. If the source data must be read in bottom-to-top order, you can use
+the JPEG library's virtual array mechanism to invert the data efficiently.
+Examples of this can be found in the sample application cjpeg.
+
+The library maintains a count of the number of scanlines written so far
+in the next_scanline field of the JPEG object. Usually you can just use
+this variable as the loop counter, so that the loop test looks like
+"while (cinfo.next_scanline < cinfo.image_height)".
+
+Code for this step depends heavily on the way that you store the source data.
+example.c shows the following code for the case of a full-size 2-D source
+array containing 3-byte RGB pixels:
+
+ JSAMPROW row_pointer[1]; /* pointer to a single row */
+ int row_stride; /* physical row width in buffer */
+
+ row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */
+
+ while (cinfo.next_scanline < cinfo.image_height) {
+ row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];
+ jpeg_write_scanlines(&cinfo, row_pointer, 1);
+ }
+
+jpeg_write_scanlines() returns the number of scanlines actually written.
+This will normally be equal to the number passed in, so you can usually
+ignore the return value. It is different in just two cases:
+ * If you try to write more scanlines than the declared image height,
+ the additional scanlines are ignored.
+ * If you use a suspending data destination manager, output buffer overrun
+ will cause the compressor to return before accepting all the passed lines.
+ This feature is discussed under "I/O suspension", below. The normal
+ stdio destination manager will NOT cause this to happen.
+In any case, the return value is the same as the change in the value of
+next_scanline.
+
+
+6. jpeg_finish_compress(...);
+
+After all the image data has been written, call jpeg_finish_compress() to
+complete the compression cycle. This step is ESSENTIAL to ensure that the
+last bufferload of data is written to the data destination.
+jpeg_finish_compress() also releases working memory associated with the JPEG
+object.
+
+Typical code:
+
+ jpeg_finish_compress(&cinfo);
+
+If using the stdio destination manager, don't forget to close the output
+stdio stream (if necessary) afterwards.
+
+If you have requested a multi-pass operating mode, such as Huffman code
+optimization, jpeg_finish_compress() will perform the additional passes using
+data buffered by the first pass. In this case jpeg_finish_compress() may take
+quite a while to complete. With the default compression parameters, this will
+not happen.
+
+It is an error to call jpeg_finish_compress() before writing the necessary
+total number of scanlines. If you wish to abort compression, call
+jpeg_abort() as discussed below.
+
+After completing a compression cycle, you may dispose of the JPEG object
+as discussed next, or you may use it to compress another image. In that case
+return to step 2, 3, or 4 as appropriate. If you do not change the
+destination manager, the new datastream will be written to the same target.
+If you do not change any JPEG parameters, the new datastream will be written
+with the same parameters as before. Note that you can change the input image
+dimensions freely between cycles, but if you change the input colorspace, you
+should call jpeg_set_defaults() to adjust for the new colorspace; and then
+you'll need to repeat all of step 3.
+
+
+7. Release the JPEG compression object.
+
+When you are done with a JPEG compression object, destroy it by calling
+jpeg_destroy_compress(). This will free all subsidiary memory (regardless of
+the previous state of the object). Or you can call jpeg_destroy(), which
+works for either compression or decompression objects --- this may be more
+convenient if you are sharing code between compression and decompression
+cases. (Actually, these routines are equivalent except for the declared type
+of the passed pointer. To avoid gripes from ANSI C compilers, jpeg_destroy()
+should be passed a j_common_ptr.)
+
+If you allocated the jpeg_compress_struct structure from malloc(), freeing
+it is your responsibility --- jpeg_destroy() won't. Ditto for the error
+handler structure.
+
+Typical code:
+
+ jpeg_destroy_compress(&cinfo);
+
+
+8. Aborting.
+
+If you decide to abort a compression cycle before finishing, you can clean up
+in either of two ways:
+
+* If you don't need the JPEG object any more, just call
+ jpeg_destroy_compress() or jpeg_destroy() to release memory. This is
+ legitimate at any point after calling jpeg_create_compress() --- in fact,
+ it's safe even if jpeg_create_compress() fails.
+
+* If you want to re-use the JPEG object, call jpeg_abort_compress(), or call
+ jpeg_abort() which works on both compression and decompression objects.
+ This will return the object to an idle state, releasing any working memory.
+ jpeg_abort() is allowed at any time after successful object creation.
+
+Note that cleaning up the data destination, if required, is your
+responsibility; neither of these routines will call term_destination().
+(See "Compressed data handling", below, for more about that.)
+
+jpeg_destroy() and jpeg_abort() are the only safe calls to make on a JPEG
+object that has reported an error by calling error_exit (see "Error handling"
+for more info). The internal state of such an object is likely to be out of
+whack. Either of these two routines will return the object to a known state.
+
+
+Decompression details
+---------------------
+
+Here we revisit the JPEG decompression outline given in the overview.
+
+1. Allocate and initialize a JPEG decompression object.
+
+This is just like initialization for compression, as discussed above,
+except that the object is a "struct jpeg_decompress_struct" and you
+call jpeg_create_decompress(). Error handling is exactly the same.
+
+Typical code:
+
+ struct jpeg_decompress_struct cinfo;
+ struct jpeg_error_mgr jerr;
+ ...
+ cinfo.err = jpeg_std_error(&jerr);
+ jpeg_create_decompress(&cinfo);
+
+(Both here and in the IJG code, we usually use variable name "cinfo" for
+both compression and decompression objects.)
+
+
+2. Specify the source of the compressed data (eg, a file).
+
+As previously mentioned, the JPEG library reads compressed data from a "data
+source" module. The library includes one data source module which knows how
+to read from a stdio stream. You can use your own source module if you want
+to do something else, as discussed later.
+
+If you use the standard source module, you must open the source stdio stream
+beforehand. Typical code for this step looks like:
+
+ FILE * infile;
+ ...
+ if ((infile = fopen(filename, "rb")) == NULL) {
+ fprintf(stderr, "can't open %s\n", filename);
+ exit(1);
+ }
+ jpeg_stdio_src(&cinfo, infile);
+
+where the last line invokes the standard source module.
+
+WARNING: it is critical that the binary compressed data be read unchanged.
+On non-Unix systems the stdio library may perform newline translation or
+otherwise corrupt binary data. To suppress this behavior, you may need to use
+a "b" option to fopen (as shown above), or use setmode() or another routine to
+put the stdio stream in binary mode. See cjpeg.c and djpeg.c for code that
+has been found to work on many systems.
+
+You may not change the data source between calling jpeg_read_header() and
+jpeg_finish_decompress(). If you wish to read a series of JPEG images from
+a single source file, you should repeat the jpeg_read_header() to
+jpeg_finish_decompress() sequence without reinitializing either the JPEG
+object or the data source module; this prevents buffered input data from
+being discarded.
+
+
+3. Call jpeg_read_header() to obtain image info.
+
+Typical code for this step is just
+
+ jpeg_read_header(&cinfo, TRUE);
+
+This will read the source datastream header markers, up to the beginning
+of the compressed data proper. On return, the image dimensions and other
+info have been stored in the JPEG object. The application may wish to
+consult this information before selecting decompression parameters.
+
+More complex code is necessary if
+ * A suspending data source is used --- in that case jpeg_read_header()
+ may return before it has read all the header data. See "I/O suspension",
+ below. The normal stdio source manager will NOT cause this to happen.
+ * Abbreviated JPEG files are to be processed --- see the section on
+ abbreviated datastreams. Standard applications that deal only in
+ interchange JPEG files need not be concerned with this case either.
+
+It is permissible to stop at this point if you just wanted to find out the
+image dimensions and other header info for a JPEG file. In that case,
+call jpeg_destroy() when you are done with the JPEG object, or call
+jpeg_abort() to return it to an idle state before selecting a new data
+source and reading another header.
+
+
+4. Set parameters for decompression.
+
+jpeg_read_header() sets appropriate default decompression parameters based on
+the properties of the image (in particular, its colorspace). However, you
+may well want to alter these defaults before beginning the decompression.
+For example, the default is to produce full color output from a color file.
+If you want colormapped output you must ask for it. Other options allow the
+returned image to be scaled and allow various speed/quality tradeoffs to be
+selected. "Decompression parameter selection", below, gives details.
+
+If the defaults are appropriate, nothing need be done at this step.
+
+Note that all default values are set by each call to jpeg_read_header().
+If you reuse a decompression object, you cannot expect your parameter
+settings to be preserved across cycles, as you can for compression.
+You must set desired parameter values each time.
+
+
+5. jpeg_start_decompress(...);
+
+Once the parameter values are satisfactory, call jpeg_start_decompress() to
+begin decompression. This will initialize internal state, allocate working
+memory, and prepare for returning data.
+
+Typical code is just
+
+ jpeg_start_decompress(&cinfo);
+
+If you have requested a multi-pass operating mode, such as 2-pass color
+quantization, jpeg_start_decompress() will do everything needed before data
+output can begin. In this case jpeg_start_decompress() may take quite a while
+to complete. With a single-scan (non progressive) JPEG file and default
+decompression parameters, this will not happen; jpeg_start_decompress() will
+return quickly.
+
+After this call, the final output image dimensions, including any requested
+scaling, are available in the JPEG object; so is the selected colormap, if
+colormapped output has been requested. Useful fields include
+
+ output_width image width and height, as scaled
+ output_height
+ out_color_components # of color components in out_color_space
+ output_components # of color components returned per pixel
+ colormap the selected colormap, if any
+ actual_number_of_colors number of entries in colormap
+
+output_components is 1 (a colormap index) when quantizing colors; otherwise it
+equals out_color_components. It is the number of JSAMPLE values that will be
+emitted per pixel in the output arrays.
+
+Typically you will need to allocate data buffers to hold the incoming image.
+You will need output_width * output_components JSAMPLEs per scanline in your
+output buffer, and a total of output_height scanlines will be returned.
+
+Note: if you are using the JPEG library's internal memory manager to allocate
+data buffers (as djpeg does), then the manager's protocol requires that you
+request large buffers *before* calling jpeg_start_decompress(). This is a
+little tricky since the output_XXX fields are not normally valid then. You
+can make them valid by calling jpeg_calc_output_dimensions() after setting the
+relevant parameters (scaling, output color space, and quantization flag).
+
+
+6. while (scan lines remain to be read)
+ jpeg_read_scanlines(...);
+
+Now you can read the decompressed image data by calling jpeg_read_scanlines()
+one or more times. At each call, you pass in the maximum number of scanlines
+to be read (ie, the height of your working buffer); jpeg_read_scanlines()
+will return up to that many lines. The return value is the number of lines
+actually read. The format of the returned data is discussed under "Data
+formats", above. Don't forget that grayscale and color JPEGs will return
+different data formats!
+
+Image data is returned in top-to-bottom scanline order. If you must write
+out the image in bottom-to-top order, you can use the JPEG library's virtual
+array mechanism to invert the data efficiently. Examples of this can be
+found in the sample application djpeg.
+
+The library maintains a count of the number of scanlines returned so far
+in the output_scanline field of the JPEG object. Usually you can just use
+this variable as the loop counter, so that the loop test looks like
+"while (cinfo.output_scanline < cinfo.output_height)". (Note that the test
+should NOT be against image_height, unless you never use scaling. The
+image_height field is the height of the original unscaled image.)
+The return value always equals the change in the value of output_scanline.
+
+If you don't use a suspending data source, it is safe to assume that
+jpeg_read_scanlines() reads at least one scanline per call, until the
+bottom of the image has been reached.
+
+If you use a buffer larger than one scanline, it is NOT safe to assume that
+jpeg_read_scanlines() fills it. (The current implementation returns only a
+few scanlines per call, no matter how large a buffer you pass.) So you must
+always provide a loop that calls jpeg_read_scanlines() repeatedly until the
+whole image has been read.
+
+
+7. jpeg_finish_decompress(...);
+
+After all the image data has been read, call jpeg_finish_decompress() to
+complete the decompression cycle. This causes working memory associated
+with the JPEG object to be released.
+
+Typical code:
+
+ jpeg_finish_decompress(&cinfo);
+
+If using the stdio source manager, don't forget to close the source stdio
+stream if necessary.
+
+It is an error to call jpeg_finish_decompress() before reading the correct
+total number of scanlines. If you wish to abort decompression, call
+jpeg_abort() as discussed below.
+
+After completing a decompression cycle, you may dispose of the JPEG object as
+discussed next, or you may use it to decompress another image. In that case
+return to step 2 or 3 as appropriate. If you do not change the source
+manager, the next image will be read from the same source.
+
+
+8. Release the JPEG decompression object.
+
+When you are done with a JPEG decompression object, destroy it by calling
+jpeg_destroy_decompress() or jpeg_destroy(). The previous discussion of
+destroying compression objects applies here too.
+
+Typical code:
+
+ jpeg_destroy_decompress(&cinfo);
+
+
+9. Aborting.
+
+You can abort a decompression cycle by calling jpeg_destroy_decompress() or
+jpeg_destroy() if you don't need the JPEG object any more, or
+jpeg_abort_decompress() or jpeg_abort() if you want to reuse the object.
+The previous discussion of aborting compression cycles applies here too.
+
+
+Mechanics of usage: include files, linking, etc
+-----------------------------------------------
+
+Applications using the JPEG library should include the header file jpeglib.h
+to obtain declarations of data types and routines. Before including
+jpeglib.h, include system headers that define at least the typedefs FILE and
+size_t. On ANSI-conforming systems, including <stdio.h> is sufficient; on
+older Unix systems, you may need <sys/types.h> to define size_t.
+
+If the application needs to refer to individual JPEG library error codes, also
+include jerror.h to define those symbols.
+
+jpeglib.h indirectly includes the files jconfig.h and jmorecfg.h. If you are
+installing the JPEG header files in a system directory, you will want to
+install all four files: jpeglib.h, jerror.h, jconfig.h, jmorecfg.h.
+
+The most convenient way to include the JPEG code into your executable program
+is to prepare a library file ("libjpeg.a", or a corresponding name on non-Unix
+machines) and reference it at your link step. If you use only half of the
+library (only compression or only decompression), only that much code will be
+included from the library, unless your linker is hopelessly brain-damaged.
+The supplied makefiles build libjpeg.a automatically (see install.txt).
+
+While you can build the JPEG library as a shared library if the whim strikes
+you, we don't really recommend it. The trouble with shared libraries is that
+at some point you'll probably try to substitute a new version of the library
+without recompiling the calling applications. That generally doesn't work
+because the parameter struct declarations usually change with each new
+version. In other words, the library's API is *not* guaranteed binary
+compatible across versions; we only try to ensure source-code compatibility.
+(In hindsight, it might have been smarter to hide the parameter structs from
+applications and introduce a ton of access functions instead. Too late now,
+however.)
+
+On some systems your application may need to set up a signal handler to ensure
+that temporary files are deleted if the program is interrupted. This is most
+critical if you are on MS-DOS and use the jmemdos.c memory manager back end;
+it will try to grab extended memory for temp files, and that space will NOT be
+freed automatically. See cjpeg.c or djpeg.c for an example signal handler.
+
+It may be worth pointing out that the core JPEG library does not actually
+require the stdio library: only the default source/destination managers and
+error handler need it. You can use the library in a stdio-less environment
+if you replace those modules and use jmemnobs.c (or another memory manager of
+your own devising). More info about the minimum system library requirements
+may be found in jinclude.h.
+
+
+ADVANCED FEATURES
+=================
+
+Compression parameter selection
+-------------------------------
+
+This section describes all the optional parameters you can set for JPEG
+compression, as well as the "helper" routines provided to assist in this
+task. Proper setting of some parameters requires detailed understanding
+of the JPEG standard; if you don't know what a parameter is for, it's best
+not to mess with it! See REFERENCES in the README file for pointers to
+more info about JPEG.
+
+It's a good idea to call jpeg_set_defaults() first, even if you plan to set
+all the parameters; that way your code is more likely to work with future JPEG
+libraries that have additional parameters. For the same reason, we recommend
+you use a helper routine where one is provided, in preference to twiddling
+cinfo fields directly.
+
+The helper routines are:
+
+jpeg_set_defaults (j_compress_ptr cinfo)
+ This routine sets all JPEG parameters to reasonable defaults, using
+ only the input image's color space (field in_color_space, which must
+ already be set in cinfo). Many applications will only need to use
+ this routine and perhaps jpeg_set_quality().
+
+jpeg_set_colorspace (j_compress_ptr cinfo, J_COLOR_SPACE colorspace)
+ Sets the JPEG file's colorspace (field jpeg_color_space) as specified,
+ and sets other color-space-dependent parameters appropriately. See
+ "Special color spaces", below, before using this. A large number of
+ parameters, including all per-component parameters, are set by this
+ routine; if you want to twiddle individual parameters you should call
+ jpeg_set_colorspace() before rather than after.
+
+jpeg_default_colorspace (j_compress_ptr cinfo)
+ Selects an appropriate JPEG colorspace based on cinfo->in_color_space,
+ and calls jpeg_set_colorspace(). This is actually a subroutine of
+ jpeg_set_defaults(). It's broken out in case you want to change
+ just the colorspace-dependent JPEG parameters.
+
+jpeg_set_quality (j_compress_ptr cinfo, int quality, boolean force_baseline)
+ Constructs JPEG quantization tables appropriate for the indicated
+ quality setting. The quality value is expressed on the 0..100 scale
+ recommended by IJG (cjpeg's "-quality" switch uses this routine).
+ Note that the exact mapping from quality values to tables may change
+ in future IJG releases as more is learned about DCT quantization.
+ If the force_baseline parameter is TRUE, then the quantization table
+ entries are constrained to the range 1..255 for full JPEG baseline
+ compatibility. In the current implementation, this only makes a
+ difference for quality settings below 25, and it effectively prevents
+ very small/low quality files from being generated. The IJG decoder
+ is capable of reading the non-baseline files generated at low quality
+ settings when force_baseline is FALSE, but other decoders may not be.
+
+jpeg_set_linear_quality (j_compress_ptr cinfo, int scale_factor,
+ boolean force_baseline)
+ Same as jpeg_set_quality() except that the generated tables are the
+ sample tables given in the JPEC spec section K.1, multiplied by the
+ specified scale factor (which is expressed as a percentage; thus
+ scale_factor = 100 reproduces the spec's tables). Note that larger
+ scale factors give lower quality. This entry point is useful for
+ conforming to the Adobe PostScript DCT conventions, but we do not
+ recommend linear scaling as a user-visible quality scale otherwise.
+ force_baseline again constrains the computed table entries to 1..255.
+
+int jpeg_quality_scaling (int quality)
+ Converts a value on the IJG-recommended quality scale to a linear
+ scaling percentage. Note that this routine may change or go away
+ in future releases --- IJG may choose to adopt a scaling method that
+ can't be expressed as a simple scalar multiplier, in which case the
+ premise of this routine collapses. Caveat user.
+
+jpeg_default_qtables (j_compress_ptr cinfo, boolean force_baseline)
+ Set default quantization tables with linear q_scale_factor[] values
+ (see below).
+
+jpeg_add_quant_table (j_compress_ptr cinfo, int which_tbl,
+ const unsigned int *basic_table,
+ int scale_factor, boolean force_baseline)
+ Allows an arbitrary quantization table to be created. which_tbl
+ indicates which table slot to fill. basic_table points to an array
+ of 64 unsigned ints given in normal array order. These values are
+ multiplied by scale_factor/100 and then clamped to the range 1..65535
+ (or to 1..255 if force_baseline is TRUE).
+ CAUTION: prior to library version 6a, jpeg_add_quant_table expected
+ the basic table to be given in JPEG zigzag order. If you need to
+ write code that works with either older or newer versions of this
+ routine, you must check the library version number. Something like
+ "#if JPEG_LIB_VERSION >= 61" is the right test.
+
+jpeg_simple_progression (j_compress_ptr cinfo)
+ Generates a default scan script for writing a progressive-JPEG file.
+ This is the recommended method of creating a progressive file,
+ unless you want to make a custom scan sequence. You must ensure that
+ the JPEG color space is set correctly before calling this routine.
+
+
+Compression parameters (cinfo fields) include:
+
+int block_size
+ Set DCT block size. All N from 1 to 16 are possible.
+ Default is 8 (baseline format).
+ Larger values produce higher compression,
+ smaller values produce higher quality.
+ An exact DCT stage is possible with 1 or 2.
+ With the default quality of 75 and default Luminance qtable
+ the DCT+Quantization stage is lossless for value 1.
+ Note that values other than 8 require a SmartScale capable decoder,
+ introduced with IJG JPEG 8. Setting the block_size parameter for
+ compression works with version 8c and later.
+
+J_DCT_METHOD dct_method
+ Selects the algorithm used for the DCT step. Choices are:
+ JDCT_ISLOW: slow but accurate integer algorithm
+ JDCT_IFAST: faster, less accurate integer method
+ JDCT_FLOAT: floating-point method
+ JDCT_DEFAULT: default method (normally JDCT_ISLOW)
+ JDCT_FASTEST: fastest method (normally JDCT_IFAST)
+ The FLOAT method is very slightly more accurate than the ISLOW method,
+ but may give different results on different machines due to varying
+ roundoff behavior. The integer methods should give the same results
+ on all machines. On machines with sufficiently fast FP hardware, the
+ floating-point method may also be the fastest. The IFAST method is
+ considerably less accurate than the other two; its use is not
+ recommended if high quality is a concern. JDCT_DEFAULT and
+ JDCT_FASTEST are macros configurable by each installation.
+
+unsigned int scale_num, scale_denom
+ Scale the image by the fraction scale_num/scale_denom. Default is
+ 1/1, or no scaling. Currently, the supported scaling ratios are
+ M/N with all N from 1 to 16, where M is the destination DCT size,
+ which is 8 by default (see block_size parameter above).
+ (The library design allows for arbitrary scaling ratios but this
+ is not likely to be implemented any time soon.)
+
+J_COLOR_SPACE jpeg_color_space
+int num_components
+ The JPEG color space and corresponding number of components; see
+ "Special color spaces", below, for more info. We recommend using
+ jpeg_set_color_space() if you want to change these.
+
+boolean optimize_coding
+ TRUE causes the compressor to compute optimal Huffman coding tables
+ for the image. This requires an extra pass over the data and
+ therefore costs a good deal of space and time. The default is
+ FALSE, which tells the compressor to use the supplied or default
+ Huffman tables. In most cases optimal tables save only a few percent
+ of file size compared to the default tables. Note that when this is
+ TRUE, you need not supply Huffman tables at all, and any you do
+ supply will be overwritten.
+
+unsigned int restart_interval
+int restart_in_rows
+ To emit restart markers in the JPEG file, set one of these nonzero.
+ Set restart_interval to specify the exact interval in MCU blocks.
+ Set restart_in_rows to specify the interval in MCU rows. (If
+ restart_in_rows is not 0, then restart_interval is set after the
+ image width in MCUs is computed.) Defaults are zero (no restarts).
+ One restart marker per MCU row is often a good choice.
+ NOTE: the overhead of restart markers is higher in grayscale JPEG
+ files than in color files, and MUCH higher in progressive JPEGs.
+ If you use restarts, you may want to use larger intervals in those
+ cases.
+
+const jpeg_scan_info * scan_info
+int num_scans
+ By default, scan_info is NULL; this causes the compressor to write a
+ single-scan sequential JPEG file. If not NULL, scan_info points to
+ an array of scan definition records of length num_scans. The
+ compressor will then write a JPEG file having one scan for each scan
+ definition record. This is used to generate noninterleaved or
+ progressive JPEG files. The library checks that the scan array
+ defines a valid JPEG scan sequence. (jpeg_simple_progression creates
+ a suitable scan definition array for progressive JPEG.) This is
+ discussed further under "Progressive JPEG support".
+
+boolean do_fancy_downsampling
+ If TRUE, use direct DCT scaling with DCT size > 8 for downsampling
+ of chroma components.
+ If FALSE, use only DCT size <= 8 and simple separate downsampling.
+ Default is TRUE.
+ For better image stability in multiple generation compression cycles
+ it is preferable that this value matches the corresponding
+ do_fancy_upsampling value in decompression.
+
+int smoothing_factor
+ If non-zero, the input image is smoothed; the value should be 1 for
+ minimal smoothing to 100 for maximum smoothing. Consult jcsample.c
+ for details of the smoothing algorithm. The default is zero.
+
+boolean write_JFIF_header
+ If TRUE, a JFIF APP0 marker is emitted. jpeg_set_defaults() and
+ jpeg_set_colorspace() set this TRUE if a JFIF-legal JPEG color space
+ (ie, YCbCr or grayscale) is selected, otherwise FALSE.
+
+UINT8 JFIF_major_version
+UINT8 JFIF_minor_version
+ The version number to be written into the JFIF marker.
+ jpeg_set_defaults() initializes the version to 1.01 (major=minor=1).
+ You should set it to 1.02 (major=1, minor=2) if you plan to write
+ any JFIF 1.02 extension markers.
+
+UINT8 density_unit
+UINT16 X_density
+UINT16 Y_density
+ The resolution information to be written into the JFIF marker;
+ not used otherwise. density_unit may be 0 for unknown,
+ 1 for dots/inch, or 2 for dots/cm. The default values are 0,1,1
+ indicating square pixels of unknown size.
+
+boolean write_Adobe_marker
+ If TRUE, an Adobe APP14 marker is emitted. jpeg_set_defaults() and
+ jpeg_set_colorspace() set this TRUE if JPEG color space RGB, CMYK,
+ or YCCK is selected, otherwise FALSE. It is generally a bad idea
+ to set both write_JFIF_header and write_Adobe_marker. In fact,
+ you probably shouldn't change the default settings at all --- the
+ default behavior ensures that the JPEG file's color space can be
+ recognized by the decoder.
+
+JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS]
+ Pointers to coefficient quantization tables, one per table slot,
+ or NULL if no table is defined for a slot. Usually these should
+ be set via one of the above helper routines; jpeg_add_quant_table()
+ is general enough to define any quantization table. The other
+ routines will set up table slot 0 for luminance quality and table
+ slot 1 for chrominance.
+
+int q_scale_factor[NUM_QUANT_TBLS]
+ Linear quantization scaling factors (percentage, initialized 100)
+ for use with jpeg_default_qtables().
+ See rdswitch.c and cjpeg.c for an example of usage.
+ Note that the q_scale_factor[] fields are the "linear" scales, so you
+ have to convert from user-defined ratings via jpeg_quality_scaling().
+ Here is an example code which corresponds to cjpeg -quality 90,70:
+
+ jpeg_set_defaults(cinfo);
+
+ /* Set luminance quality 90. */
+ cinfo->q_scale_factor[0] = jpeg_quality_scaling(90);
+ /* Set chrominance quality 70. */
+ cinfo->q_scale_factor[1] = jpeg_quality_scaling(70);
+
+ jpeg_default_qtables(cinfo, force_baseline);
+
+ CAUTION: You must also set 1x1 subsampling for efficient separate
+ color quality selection, since the default value used by library
+ is 2x2:
+
+ cinfo->comp_info[0].v_samp_factor = 1;
+ cinfo->comp_info[0].h_samp_factor = 1;
+
+JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS]
+JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS]
+ Pointers to Huffman coding tables, one per table slot, or NULL if
+ no table is defined for a slot. Slots 0 and 1 are filled with the
+ JPEG sample tables by jpeg_set_defaults(). If you need to allocate
+ more table structures, jpeg_alloc_huff_table() may be used.
+ Note that optimal Huffman tables can be computed for an image
+ by setting optimize_coding, as discussed above; there's seldom
+ any need to mess with providing your own Huffman tables.
+
+
+The actual dimensions of the JPEG image that will be written to the file are
+given by the following fields. These are computed from the input image
+dimensions and the compression parameters by jpeg_start_compress(). You can
+also call jpeg_calc_jpeg_dimensions() to obtain the values that will result
+from the current parameter settings. This can be useful if you are trying
+to pick a scaling ratio that will get close to a desired target size.
+
+JDIMENSION jpeg_width Actual dimensions of output image.
+JDIMENSION jpeg_height
+
+
+Per-component parameters are stored in the struct cinfo.comp_info[i] for
+component number i. Note that components here refer to components of the
+JPEG color space, *not* the source image color space. A suitably large
+comp_info[] array is allocated by jpeg_set_defaults(); if you choose not
+to use that routine, it's up to you to allocate the array.
+
+int component_id
+ The one-byte identifier code to be recorded in the JPEG file for
+ this component. For the standard color spaces, we recommend you
+ leave the default values alone.
+
+int h_samp_factor
+int v_samp_factor
+ Horizontal and vertical sampling factors for the component; must
+ be 1..4 according to the JPEG standard. Note that larger sampling
+ factors indicate a higher-resolution component; many people find
+ this behavior quite unintuitive. The default values are 2,2 for
+ luminance components and 1,1 for chrominance components, except
+ for grayscale where 1,1 is used.
+
+int quant_tbl_no
+ Quantization table number for component. The default value is
+ 0 for luminance components and 1 for chrominance components.
+
+int dc_tbl_no
+int ac_tbl_no
+ DC and AC entropy coding table numbers. The default values are
+ 0 for luminance components and 1 for chrominance components.
+
+int component_index
+ Must equal the component's index in comp_info[]. (Beginning in
+ release v6, the compressor library will fill this in automatically;
+ you don't have to.)
+
+
+Decompression parameter selection
+---------------------------------
+
+Decompression parameter selection is somewhat simpler than compression
+parameter selection, since all of the JPEG internal parameters are
+recorded in the source file and need not be supplied by the application.
+(Unless you are working with abbreviated files, in which case see
+"Abbreviated datastreams", below.) Decompression parameters control
+the postprocessing done on the image to deliver it in a format suitable
+for the application's use. Many of the parameters control speed/quality
+tradeoffs, in which faster decompression may be obtained at the price of
+a poorer-quality image. The defaults select the highest quality (slowest)
+processing.
+
+The following fields in the JPEG object are set by jpeg_read_header() and
+may be useful to the application in choosing decompression parameters:
+
+JDIMENSION image_width Width and height of image
+JDIMENSION image_height
+int num_components Number of color components
+J_COLOR_SPACE jpeg_color_space Colorspace of image
+boolean saw_JFIF_marker TRUE if a JFIF APP0 marker was seen
+ UINT8 JFIF_major_version Version information from JFIF marker
+ UINT8 JFIF_minor_version
+ UINT8 density_unit Resolution data from JFIF marker
+ UINT16 X_density
+ UINT16 Y_density
+boolean saw_Adobe_marker TRUE if an Adobe APP14 marker was seen
+ UINT8 Adobe_transform Color transform code from Adobe marker
+
+The JPEG color space, unfortunately, is something of a guess since the JPEG
+standard proper does not provide a way to record it. In practice most files
+adhere to the JFIF or Adobe conventions, and the decoder will recognize these
+correctly. See "Special color spaces", below, for more info.
+
+
+The decompression parameters that determine the basic properties of the
+returned image are:
+
+J_COLOR_SPACE out_color_space
+ Output color space. jpeg_read_header() sets an appropriate default
+ based on jpeg_color_space; typically it will be RGB or grayscale.
+ The application can change this field to request output in a different
+ colorspace. For example, set it to JCS_GRAYSCALE to get grayscale
+ output from a color file. (This is useful for previewing: grayscale
+ output is faster than full color since the color components need not
+ be processed.) Note that not all possible color space transforms are
+ currently implemented; you may need to extend jdcolor.c if you want an
+ unusual conversion.
+
+unsigned int scale_num, scale_denom
+ Scale the image by the fraction scale_num/scale_denom. Currently,
+ the supported scaling ratios are M/N with all M from 1 to 16, where
+ N is the source DCT size, which is 8 for baseline JPEG. (The library
+ design allows for arbitrary scaling ratios but this is not likely
+ to be implemented any time soon.) The values are initialized by
+ jpeg_read_header() with the source DCT size. For baseline JPEG
+ this is 8/8. If you change only the scale_num value while leaving
+ the other unchanged, then this specifies the DCT scaled size to be
+ applied on the given input. For baseline JPEG this is equivalent
+ to M/8 scaling, since the source DCT size for baseline JPEG is 8.
+ Smaller scaling ratios permit significantly faster decoding since
+ fewer pixels need be processed and a simpler IDCT method can be used.
+
+boolean quantize_colors
+ If set TRUE, colormapped output will be delivered. Default is FALSE,
+ meaning that full-color output will be delivered.
+
+The next three parameters are relevant only if quantize_colors is TRUE.
+
+int desired_number_of_colors
+ Maximum number of colors to use in generating a library-supplied color
+ map (the actual number of colors is returned in a different field).
+ Default 256. Ignored when the application supplies its own color map.
+
+boolean two_pass_quantize
+ If TRUE, an extra pass over the image is made to select a custom color
+ map for the image. This usually looks a lot better than the one-size-
+ fits-all colormap that is used otherwise. Default is TRUE. Ignored
+ when the application supplies its own color map.
+
+J_DITHER_MODE dither_mode
+ Selects color dithering method. Supported values are:
+ JDITHER_NONE no dithering: fast, very low quality
+ JDITHER_ORDERED ordered dither: moderate speed and quality
+ JDITHER_FS Floyd-Steinberg dither: slow, high quality
+ Default is JDITHER_FS. (At present, ordered dither is implemented
+ only in the single-pass, standard-colormap case. If you ask for
+ ordered dither when two_pass_quantize is TRUE or when you supply
+ an external color map, you'll get F-S dithering.)
+
+When quantize_colors is TRUE, the target color map is described by the next
+two fields. colormap is set to NULL by jpeg_read_header(). The application
+can supply a color map by setting colormap non-NULL and setting
+actual_number_of_colors to the map size. Otherwise, jpeg_start_decompress()
+selects a suitable color map and sets these two fields itself.
+[Implementation restriction: at present, an externally supplied colormap is
+only accepted for 3-component output color spaces.]
+
+JSAMPARRAY colormap
+ The color map, represented as a 2-D pixel array of out_color_components
+ rows and actual_number_of_colors columns. Ignored if not quantizing.
+ CAUTION: if the JPEG library creates its own colormap, the storage
+ pointed to by this field is released by jpeg_finish_decompress().
+ Copy the colormap somewhere else first, if you want to save it.
+
+int actual_number_of_colors
+ The number of colors in the color map.
+
+Additional decompression parameters that the application may set include:
+
+J_DCT_METHOD dct_method
+ Selects the algorithm used for the DCT step. Choices are the same
+ as described above for compression.
+
+boolean do_fancy_upsampling
+ If TRUE, use direct DCT scaling with DCT size > 8 for upsampling
+ of chroma components.
+ If FALSE, use only DCT size <= 8 and simple separate upsampling.
+ Default is TRUE.
+ For better image stability in multiple generation compression cycles
+ it is preferable that this value matches the corresponding
+ do_fancy_downsampling value in compression.
+
+boolean do_block_smoothing
+ If TRUE, interblock smoothing is applied in early stages of decoding
+ progressive JPEG files; if FALSE, not. Default is TRUE. Early
+ progression stages look "fuzzy" with smoothing, "blocky" without.
+ In any case, block smoothing ceases to be applied after the first few
+ AC coefficients are known to full accuracy, so it is relevant only
+ when using buffered-image mode for progressive images.
+
+boolean enable_1pass_quant
+boolean enable_external_quant
+boolean enable_2pass_quant
+ These are significant only in buffered-image mode, which is
+ described in its own section below.
+
+
+The output image dimensions are given by the following fields. These are
+computed from the source image dimensions and the decompression parameters
+by jpeg_start_decompress(). You can also call jpeg_calc_output_dimensions()
+to obtain the values that will result from the current parameter settings.
+This can be useful if you are trying to pick a scaling ratio that will get
+close to a desired target size. It's also important if you are using the
+JPEG library's memory manager to allocate output buffer space, because you
+are supposed to request such buffers *before* jpeg_start_decompress().
+
+JDIMENSION output_width Actual dimensions of output image.
+JDIMENSION output_height
+int out_color_components Number of color components in out_color_space.
+int output_components Number of color components returned.
+int rec_outbuf_height Recommended height of scanline buffer.
+
+When quantizing colors, output_components is 1, indicating a single color map
+index per pixel. Otherwise it equals out_color_components. The output arrays
+are required to be output_width * output_components JSAMPLEs wide.
+
+rec_outbuf_height is the recommended minimum height (in scanlines) of the
+buffer passed to jpeg_read_scanlines(). If the buffer is smaller, the
+library will still work, but time will be wasted due to unnecessary data
+copying. In high-quality modes, rec_outbuf_height is always 1, but some
+faster, lower-quality modes set it to larger values (typically 2 to 4).
+If you are going to ask for a high-speed processing mode, you may as well
+go to the trouble of honoring rec_outbuf_height so as to avoid data copying.
+(An output buffer larger than rec_outbuf_height lines is OK, but won't
+provide any material speed improvement over that height.)
+
+
+Special color spaces
+--------------------
+
+The JPEG standard itself is "color blind" and doesn't specify any particular
+color space. It is customary to convert color data to a luminance/chrominance
+color space before compressing, since this permits greater compression. The
+existing de-facto JPEG file format standards specify YCbCr or grayscale data
+(JFIF), or grayscale, RGB, YCbCr, CMYK, or YCCK (Adobe). For special
+applications such as multispectral images, other color spaces can be used,
+but it must be understood that such files will be unportable.
+
+The JPEG library can handle the most common colorspace conversions (namely
+RGB <=> YCbCr and CMYK <=> YCCK). It can also deal with data of an unknown
+color space, passing it through without conversion. If you deal extensively
+with an unusual color space, you can easily extend the library to understand
+additional color spaces and perform appropriate conversions.
+
+For compression, the source data's color space is specified by field
+in_color_space. This is transformed to the JPEG file's color space given
+by jpeg_color_space. jpeg_set_defaults() chooses a reasonable JPEG color
+space depending on in_color_space, but you can override this by calling
+jpeg_set_colorspace(). Of course you must select a supported transformation.
+jccolor.c currently supports the following transformations:
+ RGB => YCbCr
+ RGB => GRAYSCALE
+ YCbCr => GRAYSCALE
+ CMYK => YCCK
+plus the null transforms: GRAYSCALE => GRAYSCALE, RGB => RGB,
+YCbCr => YCbCr, CMYK => CMYK, YCCK => YCCK, and UNKNOWN => UNKNOWN.
+
+The de-facto file format standards (JFIF and Adobe) specify APPn markers that
+indicate the color space of the JPEG file. It is important to ensure that
+these are written correctly, or omitted if the JPEG file's color space is not
+one of the ones supported by the de-facto standards. jpeg_set_colorspace()
+will set the compression parameters to include or omit the APPn markers
+properly, so long as it is told the truth about the JPEG color space.
+For example, if you are writing some random 3-component color space without
+conversion, don't try to fake out the library by setting in_color_space and
+jpeg_color_space to JCS_YCbCr; use JCS_UNKNOWN. You may want to write an
+APPn marker of your own devising to identify the colorspace --- see "Special
+markers", below.
+
+When told that the color space is UNKNOWN, the library will default to using
+luminance-quality compression parameters for all color components. You may
+well want to change these parameters. See the source code for
+jpeg_set_colorspace(), in jcparam.c, for details.
+
+For decompression, the JPEG file's color space is given in jpeg_color_space,
+and this is transformed to the output color space out_color_space.
+jpeg_read_header's setting of jpeg_color_space can be relied on if the file
+conforms to JFIF or Adobe conventions, but otherwise it is no better than a
+guess. If you know the JPEG file's color space for certain, you can override
+jpeg_read_header's guess by setting jpeg_color_space. jpeg_read_header also
+selects a default output color space based on (its guess of) jpeg_color_space;
+set out_color_space to override this. Again, you must select a supported
+transformation. jdcolor.c currently supports
+ YCbCr => RGB
+ YCbCr => GRAYSCALE
+ RGB => GRAYSCALE
+ GRAYSCALE => RGB
+ YCCK => CMYK
+as well as the null transforms. (Since GRAYSCALE=>RGB is provided, an
+application can force grayscale JPEGs to look like color JPEGs if it only
+wants to handle one case.)
+
+The two-pass color quantizer, jquant2.c, is specialized to handle RGB data
+(it weights distances appropriately for RGB colors). You'll need to modify
+the code if you want to use it for non-RGB output color spaces. Note that
+jquant2.c is used to map to an application-supplied colormap as well as for
+the normal two-pass colormap selection process.
+
+CAUTION: it appears that Adobe Photoshop writes inverted data in CMYK JPEG
+files: 0 represents 100% ink coverage, rather than 0% ink as you'd expect.
+This is arguably a bug in Photoshop, but if you need to work with Photoshop
+CMYK files, you will have to deal with it in your application. We cannot
+"fix" this in the library by inverting the data during the CMYK<=>YCCK
+transform, because that would break other applications, notably Ghostscript.
+Photoshop versions prior to 3.0 write EPS files containing JPEG-encoded CMYK
+data in the same inverted-YCCK representation used in bare JPEG files, but
+the surrounding PostScript code performs an inversion using the PS image
+operator. I am told that Photoshop 3.0 will write uninverted YCCK in
+EPS/JPEG files, and will omit the PS-level inversion. (But the data
+polarity used in bare JPEG files will not change in 3.0.) In either case,
+the JPEG library must not invert the data itself, or else Ghostscript would
+read these EPS files incorrectly.
+
+
+Error handling
+--------------
+
+When the default error handler is used, any error detected inside the JPEG
+routines will cause a message to be printed on stderr, followed by exit().
+You can supply your own error handling routines to override this behavior
+and to control the treatment of nonfatal warnings and trace/debug messages.
+The file example.c illustrates the most common case, which is to have the
+application regain control after an error rather than exiting.
+
+The JPEG library never writes any message directly; it always goes through
+the error handling routines. Three classes of messages are recognized:
+ * Fatal errors: the library cannot continue.
+ * Warnings: the library can continue, but the data is corrupt, and a
+ damaged output image is likely to result.
+ * Trace/informational messages. These come with a trace level indicating
+ the importance of the message; you can control the verbosity of the
+ program by adjusting the maximum trace level that will be displayed.
+
+You may, if you wish, simply replace the entire JPEG error handling module
+(jerror.c) with your own code. However, you can avoid code duplication by
+only replacing some of the routines depending on the behavior you need.
+This is accomplished by calling jpeg_std_error() as usual, but then overriding
+some of the method pointers in the jpeg_error_mgr struct, as illustrated by
+example.c.
+
+All of the error handling routines will receive a pointer to the JPEG object
+(a j_common_ptr which points to either a jpeg_compress_struct or a
+jpeg_decompress_struct; if you need to tell which, test the is_decompressor
+field). This struct includes a pointer to the error manager struct in its
+"err" field. Frequently, custom error handler routines will need to access
+additional data which is not known to the JPEG library or the standard error
+handler. The most convenient way to do this is to embed either the JPEG
+object or the jpeg_error_mgr struct in a larger structure that contains
+additional fields; then casting the passed pointer provides access to the
+additional fields. Again, see example.c for one way to do it. (Beginning
+with IJG version 6b, there is also a void pointer "client_data" in each
+JPEG object, which the application can also use to find related data.
+The library does not touch client_data at all.)
+
+The individual methods that you might wish to override are:
+
+error_exit (j_common_ptr cinfo)
+ Receives control for a fatal error. Information sufficient to
+ generate the error message has been stored in cinfo->err; call
+ output_message to display it. Control must NOT return to the caller;
+ generally this routine will exit() or longjmp() somewhere.
+ Typically you would override this routine to get rid of the exit()
+ default behavior. Note that if you continue processing, you should
+ clean up the JPEG object with jpeg_abort() or jpeg_destroy().
+
+output_message (j_common_ptr cinfo)
+ Actual output of any JPEG message. Override this to send messages
+ somewhere other than stderr. Note that this method does not know
+ how to generate a message, only where to send it.
+
+format_message (j_common_ptr cinfo, char * buffer)
+ Constructs a readable error message string based on the error info
+ stored in cinfo->err. This method is called by output_message. Few
+ applications should need to override this method. One possible
+ reason for doing so is to implement dynamic switching of error message
+ language.
+
+emit_message (j_common_ptr cinfo, int msg_level)
+ Decide whether or not to emit a warning or trace message; if so,
+ calls output_message. The main reason for overriding this method
+ would be to abort on warnings. msg_level is -1 for warnings,
+ 0 and up for trace messages.
+
+Only error_exit() and emit_message() are called from the rest of the JPEG
+library; the other two are internal to the error handler.
+
+The actual message texts are stored in an array of strings which is pointed to
+by the field err->jpeg_message_table. The messages are numbered from 0 to
+err->last_jpeg_message, and it is these code numbers that are used in the
+JPEG library code. You could replace the message texts (for instance, with
+messages in French or German) by changing the message table pointer. See
+jerror.h for the default texts. CAUTION: this table will almost certainly
+change or grow from one library version to the next.
+
+It may be useful for an application to add its own message texts that are
+handled by the same mechanism. The error handler supports a second "add-on"
+message table for this purpose. To define an addon table, set the pointer
+err->addon_message_table and the message numbers err->first_addon_message and
+err->last_addon_message. If you number the addon messages beginning at 1000
+or so, you won't have to worry about conflicts with the library's built-in
+messages. See the sample applications cjpeg/djpeg for an example of using
+addon messages (the addon messages are defined in cderror.h).
+
+Actual invocation of the error handler is done via macros defined in jerror.h:
+ ERREXITn(...) for fatal errors
+ WARNMSn(...) for corrupt-data warnings
+ TRACEMSn(...) for trace and informational messages.
+These macros store the message code and any additional parameters into the
+error handler struct, then invoke the error_exit() or emit_message() method.
+The variants of each macro are for varying numbers of additional parameters.
+The additional parameters are inserted into the generated message using
+standard printf() format codes.
+
+See jerror.h and jerror.c for further details.
+
+
+Compressed data handling (source and destination managers)
+----------------------------------------------------------
+
+The JPEG compression library sends its compressed data to a "destination
+manager" module. The default destination manager just writes the data to a
+memory buffer or to a stdio stream, but you can provide your own manager to
+do something else. Similarly, the decompression library calls a "source
+manager" to obtain the compressed data; you can provide your own source
+manager if you want the data to come from somewhere other than a memory
+buffer or a stdio stream.
+
+In both cases, compressed data is processed a bufferload at a time: the
+destination or source manager provides a work buffer, and the library invokes
+the manager only when the buffer is filled or emptied. (You could define a
+one-character buffer to force the manager to be invoked for each byte, but
+that would be rather inefficient.) The buffer's size and location are
+controlled by the manager, not by the library. For example, the memory
+source manager just makes the buffer pointer and length point to the original
+data in memory. In this case the buffer-reload procedure will be invoked
+only if the decompressor ran off the end of the datastream, which would
+indicate an erroneous datastream.
+
+The work buffer is defined as an array of datatype JOCTET, which is generally
+"char" or "unsigned char". On a machine where char is not exactly 8 bits
+wide, you must define JOCTET as a wider data type and then modify the data
+source and destination modules to transcribe the work arrays into 8-bit units
+on external storage.
+
+A data destination manager struct contains a pointer and count defining the
+next byte to write in the work buffer and the remaining free space:
+
+ JOCTET * next_output_byte; /* => next byte to write in buffer */
+ size_t free_in_buffer; /* # of byte spaces remaining in buffer */
+
+The library increments the pointer and decrements the count until the buffer
+is filled. The manager's empty_output_buffer method must reset the pointer
+and count. The manager is expected to remember the buffer's starting address
+and total size in private fields not visible to the library.
+
+A data destination manager provides three methods:
+
+init_destination (j_compress_ptr cinfo)
+ Initialize destination. This is called by jpeg_start_compress()
+ before any data is actually written. It must initialize
+ next_output_byte and free_in_buffer. free_in_buffer must be
+ initialized to a positive value.
+
+empty_output_buffer (j_compress_ptr cinfo)
+ This is called whenever the buffer has filled (free_in_buffer
+ reaches zero). In typical applications, it should write out the
+ *entire* buffer (use the saved start address and buffer length;
+ ignore the current state of next_output_byte and free_in_buffer).
+ Then reset the pointer & count to the start of the buffer, and
+ return TRUE indicating that the buffer has been dumped.
+ free_in_buffer must be set to a positive value when TRUE is
+ returned. A FALSE return should only be used when I/O suspension is
+ desired (this operating mode is discussed in the next section).
+
+term_destination (j_compress_ptr cinfo)
+ Terminate destination --- called by jpeg_finish_compress() after all
+ data has been written. In most applications, this must flush any
+ data remaining in the buffer. Use either next_output_byte or
+ free_in_buffer to determine how much data is in the buffer.
+
+term_destination() is NOT called by jpeg_abort() or jpeg_destroy(). If you
+want the destination manager to be cleaned up during an abort, you must do it
+yourself.
+
+You will also need code to create a jpeg_destination_mgr struct, fill in its
+method pointers, and insert a pointer to the struct into the "dest" field of
+the JPEG compression object. This can be done in-line in your setup code if
+you like, but it's probably cleaner to provide a separate routine similar to
+the jpeg_stdio_dest() or jpeg_mem_dest() routines of the supplied destination
+managers.
+
+Decompression source managers follow a parallel design, but with some
+additional frammishes. The source manager struct contains a pointer and count
+defining the next byte to read from the work buffer and the number of bytes
+remaining:
+
+ const JOCTET * next_input_byte; /* => next byte to read from buffer */
+ size_t bytes_in_buffer; /* # of bytes remaining in buffer */
+
+The library increments the pointer and decrements the count until the buffer
+is emptied. The manager's fill_input_buffer method must reset the pointer and
+count. In most applications, the manager must remember the buffer's starting
+address and total size in private fields not visible to the library.
+
+A data source manager provides five methods:
+
+init_source (j_decompress_ptr cinfo)
+ Initialize source. This is called by jpeg_read_header() before any
+ data is actually read. Unlike init_destination(), it may leave
+ bytes_in_buffer set to 0 (in which case a fill_input_buffer() call
+ will occur immediately).
+
+fill_input_buffer (j_decompress_ptr cinfo)
+ This is called whenever bytes_in_buffer has reached zero and more
+ data is wanted. In typical applications, it should read fresh data
+ into the buffer (ignoring the current state of next_input_byte and
+ bytes_in_buffer), reset the pointer & count to the start of the
+ buffer, and return TRUE indicating that the buffer has been reloaded.
+ It is not necessary to fill the buffer entirely, only to obtain at
+ least one more byte. bytes_in_buffer MUST be set to a positive value
+ if TRUE is returned. A FALSE return should only be used when I/O
+ suspension is desired (this mode is discussed in the next section).
+
+skip_input_data (j_decompress_ptr cinfo, long num_bytes)
+ Skip num_bytes worth of data. The buffer pointer and count should
+ be advanced over num_bytes input bytes, refilling the buffer as
+ needed. This is used to skip over a potentially large amount of
+ uninteresting data (such as an APPn marker). In some applications
+ it may be possible to optimize away the reading of the skipped data,
+ but it's not clear that being smart is worth much trouble; large
+ skips are uncommon. bytes_in_buffer may be zero on return.
+ A zero or negative skip count should be treated as a no-op.
+
+resync_to_restart (j_decompress_ptr cinfo, int desired)
+ This routine is called only when the decompressor has failed to find
+ a restart (RSTn) marker where one is expected. Its mission is to
+ find a suitable point for resuming decompression. For most
+ applications, we recommend that you just use the default resync
+ procedure, jpeg_resync_to_restart(). However, if you are able to back
+ up in the input data stream, or if you have a-priori knowledge about
+ the likely location of restart markers, you may be able to do better.
+ Read the read_restart_marker() and jpeg_resync_to_restart() routines
+ in jdmarker.c if you think you'd like to implement your own resync
+ procedure.
+
+term_source (j_decompress_ptr cinfo)
+ Terminate source --- called by jpeg_finish_decompress() after all
+ data has been read. Often a no-op.
+
+For both fill_input_buffer() and skip_input_data(), there is no such thing
+as an EOF return. If the end of the file has been reached, the routine has
+a choice of exiting via ERREXIT() or inserting fake data into the buffer.
+In most cases, generating a warning message and inserting a fake EOI marker
+is the best course of action --- this will allow the decompressor to output
+however much of the image is there. In pathological cases, the decompressor
+may swallow the EOI and again demand data ... just keep feeding it fake EOIs.
+jdatasrc.c illustrates the recommended error recovery behavior.
+
+term_source() is NOT called by jpeg_abort() or jpeg_destroy(). If you want
+the source manager to be cleaned up during an abort, you must do it yourself.
+
+You will also need code to create a jpeg_source_mgr struct, fill in its method
+pointers, and insert a pointer to the struct into the "src" field of the JPEG
+decompression object. This can be done in-line in your setup code if you
+like, but it's probably cleaner to provide a separate routine similar to the
+jpeg_stdio_src() or jpeg_mem_src() routines of the supplied source managers.
+
+For more information, consult the memory and stdio source and destination
+managers in jdatasrc.c and jdatadst.c.
+
+
+I/O suspension
+--------------
+
+Some applications need to use the JPEG library as an incremental memory-to-
+memory filter: when the compressed data buffer is filled or emptied, they want
+control to return to the outer loop, rather than expecting that the buffer can
+be emptied or reloaded within the data source/destination manager subroutine.
+The library supports this need by providing an "I/O suspension" mode, which we
+describe in this section.
+
+The I/O suspension mode is not a panacea: nothing is guaranteed about the
+maximum amount of time spent in any one call to the library, so it will not
+eliminate response-time problems in single-threaded applications. If you
+need guaranteed response time, we suggest you "bite the bullet" and implement
+a real multi-tasking capability.
+
+To use I/O suspension, cooperation is needed between the calling application
+and the data source or destination manager; you will always need a custom
+source/destination manager. (Please read the previous section if you haven't
+already.) The basic idea is that the empty_output_buffer() or
+fill_input_buffer() routine is a no-op, merely returning FALSE to indicate
+that it has done nothing. Upon seeing this, the JPEG library suspends
+operation and returns to its caller. The surrounding application is
+responsible for emptying or refilling the work buffer before calling the
+JPEG library again.
+
+Compression suspension:
+
+For compression suspension, use an empty_output_buffer() routine that returns
+FALSE; typically it will not do anything else. This will cause the
+compressor to return to the caller of jpeg_write_scanlines(), with the return
+value indicating that not all the supplied scanlines have been accepted.
+The application must make more room in the output buffer, adjust the output
+buffer pointer/count appropriately, and then call jpeg_write_scanlines()
+again, pointing to the first unconsumed scanline.
+
+When forced to suspend, the compressor will backtrack to a convenient stopping
+point (usually the start of the current MCU); it will regenerate some output
+data when restarted. Therefore, although empty_output_buffer() is only
+called when the buffer is filled, you should NOT write out the entire buffer
+after a suspension. Write only the data up to the current position of
+next_output_byte/free_in_buffer. The data beyond that point will be
+regenerated after resumption.
+
+Because of the backtracking behavior, a good-size output buffer is essential
+for efficiency; you don't want the compressor to suspend often. (In fact, an
+overly small buffer could lead to infinite looping, if a single MCU required
+more data than would fit in the buffer.) We recommend a buffer of at least
+several Kbytes. You may want to insert explicit code to ensure that you don't
+call jpeg_write_scanlines() unless there is a reasonable amount of space in
+the output buffer; in other words, flush the buffer before trying to compress
+more data.
+
+The compressor does not allow suspension while it is trying to write JPEG
+markers at the beginning and end of the file. This means that:
+ * At the beginning of a compression operation, there must be enough free
+ space in the output buffer to hold the header markers (typically 600 or
+ so bytes). The recommended buffer size is bigger than this anyway, so
+ this is not a problem as long as you start with an empty buffer. However,
+ this restriction might catch you if you insert large special markers, such
+ as a JFIF thumbnail image, without flushing the buffer afterwards.
+ * When you call jpeg_finish_compress(), there must be enough space in the
+ output buffer to emit any buffered data and the final EOI marker. In the
+ current implementation, half a dozen bytes should suffice for this, but
+ for safety's sake we recommend ensuring that at least 100 bytes are free
+ before calling jpeg_finish_compress().
+
+A more significant restriction is that jpeg_finish_compress() cannot suspend.
+This means you cannot use suspension with multi-pass operating modes, namely
+Huffman code optimization and multiple-scan output. Those modes write the
+whole file during jpeg_finish_compress(), which will certainly result in
+buffer overrun. (Note that this restriction applies only to compression,
+not decompression. The decompressor supports input suspension in all of its
+operating modes.)
+
+Decompression suspension:
+
+For decompression suspension, use a fill_input_buffer() routine that simply
+returns FALSE (except perhaps during error recovery, as discussed below).
+This will cause the decompressor to return to its caller with an indication
+that suspension has occurred. This can happen at four places:
+ * jpeg_read_header(): will return JPEG_SUSPENDED.
+ * jpeg_start_decompress(): will return FALSE, rather than its usual TRUE.
+ * jpeg_read_scanlines(): will return the number of scanlines already
+ completed (possibly 0).
+ * jpeg_finish_decompress(): will return FALSE, rather than its usual TRUE.
+The surrounding application must recognize these cases, load more data into
+the input buffer, and repeat the call. In the case of jpeg_read_scanlines(),
+increment the passed pointers past any scanlines successfully read.
+
+Just as with compression, the decompressor will typically backtrack to a
+convenient restart point before suspending. When fill_input_buffer() is
+called, next_input_byte/bytes_in_buffer point to the current restart point,
+which is where the decompressor will backtrack to if FALSE is returned.
+The data beyond that position must NOT be discarded if you suspend; it needs
+to be re-read upon resumption. In most implementations, you'll need to shift
+this data down to the start of your work buffer and then load more data after
+it. Again, this behavior means that a several-Kbyte work buffer is essential
+for decent performance; furthermore, you should load a reasonable amount of
+new data before resuming decompression. (If you loaded, say, only one new
+byte each time around, you could waste a LOT of cycles.)
+
+The skip_input_data() source manager routine requires special care in a
+suspension scenario. This routine is NOT granted the ability to suspend the
+decompressor; it can decrement bytes_in_buffer to zero, but no more. If the
+requested skip distance exceeds the amount of data currently in the input
+buffer, then skip_input_data() must set bytes_in_buffer to zero and record the
+additional skip distance somewhere else. The decompressor will immediately
+call fill_input_buffer(), which should return FALSE, which will cause a
+suspension return. The surrounding application must then arrange to discard
+the recorded number of bytes before it resumes loading the input buffer.
+(Yes, this design is rather baroque, but it avoids complexity in the far more
+common case where a non-suspending source manager is used.)
+
+If the input data has been exhausted, we recommend that you emit a warning
+and insert dummy EOI markers just as a non-suspending data source manager
+would do. This can be handled either in the surrounding application logic or
+within fill_input_buffer(); the latter is probably more efficient. If
+fill_input_buffer() knows that no more data is available, it can set the
+pointer/count to point to a dummy EOI marker and then return TRUE just as
+though it had read more data in a non-suspending situation.
+
+The decompressor does not attempt to suspend within standard JPEG markers;
+instead it will backtrack to the start of the marker and reprocess the whole
+marker next time. Hence the input buffer must be large enough to hold the
+longest standard marker in the file. Standard JPEG markers should normally
+not exceed a few hundred bytes each (DHT tables are typically the longest).
+We recommend at least a 2K buffer for performance reasons, which is much
+larger than any correct marker is likely to be. For robustness against
+damaged marker length counts, you may wish to insert a test in your
+application for the case that the input buffer is completely full and yet
+the decoder has suspended without consuming any data --- otherwise, if this
+situation did occur, it would lead to an endless loop. (The library can't
+provide this test since it has no idea whether "the buffer is full", or
+even whether there is a fixed-size input buffer.)
+
+The input buffer would need to be 64K to allow for arbitrary COM or APPn
+markers, but these are handled specially: they are either saved into allocated
+memory, or skipped over by calling skip_input_data(). In the former case,
+suspension is handled correctly, and in the latter case, the problem of
+buffer overrun is placed on skip_input_data's shoulders, as explained above.
+Note that if you provide your own marker handling routine for large markers,
+you should consider how to deal with buffer overflow.
+
+Multiple-buffer management:
+
+In some applications it is desirable to store the compressed data in a linked
+list of buffer areas, so as to avoid data copying. This can be handled by
+having empty_output_buffer() or fill_input_buffer() set the pointer and count
+to reference the next available buffer; FALSE is returned only if no more
+buffers are available. Although seemingly straightforward, there is a
+pitfall in this approach: the backtrack that occurs when FALSE is returned
+could back up into an earlier buffer. For example, when fill_input_buffer()
+is called, the current pointer & count indicate the backtrack restart point.
+Since fill_input_buffer() will set the pointer and count to refer to a new
+buffer, the restart position must be saved somewhere else. Suppose a second
+call to fill_input_buffer() occurs in the same library call, and no
+additional input data is available, so fill_input_buffer must return FALSE.
+If the JPEG library has not moved the pointer/count forward in the current
+buffer, then *the correct restart point is the saved position in the prior
+buffer*. Prior buffers may be discarded only after the library establishes
+a restart point within a later buffer. Similar remarks apply for output into
+a chain of buffers.
+
+The library will never attempt to backtrack over a skip_input_data() call,
+so any skipped data can be permanently discarded. You still have to deal
+with the case of skipping not-yet-received data, however.
+
+It's much simpler to use only a single buffer; when fill_input_buffer() is
+called, move any unconsumed data (beyond the current pointer/count) down to
+the beginning of this buffer and then load new data into the remaining buffer
+space. This approach requires a little more data copying but is far easier
+to get right.
+
+
+Progressive JPEG support
+------------------------
+
+Progressive JPEG rearranges the stored data into a series of scans of
+increasing quality. In situations where a JPEG file is transmitted across a
+slow communications link, a decoder can generate a low-quality image very
+quickly from the first scan, then gradually improve the displayed quality as
+more scans are received. The final image after all scans are complete is
+identical to that of a regular (sequential) JPEG file of the same quality
+setting. Progressive JPEG files are often slightly smaller than equivalent
+sequential JPEG files, but the possibility of incremental display is the main
+reason for using progressive JPEG.
+
+The IJG encoder library generates progressive JPEG files when given a
+suitable "scan script" defining how to divide the data into scans.
+Creation of progressive JPEG files is otherwise transparent to the encoder.
+Progressive JPEG files can also be read transparently by the decoder library.
+If the decoding application simply uses the library as defined above, it
+will receive a final decoded image without any indication that the file was
+progressive. Of course, this approach does not allow incremental display.
+To perform incremental display, an application needs to use the decoder
+library's "buffered-image" mode, in which it receives a decoded image
+multiple times.
+
+Each displayed scan requires about as much work to decode as a full JPEG
+image of the same size, so the decoder must be fairly fast in relation to the
+data transmission rate in order to make incremental display useful. However,
+it is possible to skip displaying the image and simply add the incoming bits
+to the decoder's coefficient buffer. This is fast because only Huffman
+decoding need be done, not IDCT, upsampling, colorspace conversion, etc.
+The IJG decoder library allows the application to switch dynamically between
+displaying the image and simply absorbing the incoming bits. A properly
+coded application can automatically adapt the number of display passes to
+suit the time available as the image is received. Also, a final
+higher-quality display cycle can be performed from the buffered data after
+the end of the file is reached.
+
+Progressive compression:
+
+To create a progressive JPEG file (or a multiple-scan sequential JPEG file),
+set the scan_info cinfo field to point to an array of scan descriptors, and
+perform compression as usual. Instead of constructing your own scan list,
+you can call the jpeg_simple_progression() helper routine to create a
+recommended progression sequence; this method should be used by all
+applications that don't want to get involved in the nitty-gritty of
+progressive scan sequence design. (If you want to provide user control of
+scan sequences, you may wish to borrow the scan script reading code found
+in rdswitch.c, so that you can read scan script files just like cjpeg's.)
+When scan_info is not NULL, the compression library will store DCT'd data
+into a buffer array as jpeg_write_scanlines() is called, and will emit all
+the requested scans during jpeg_finish_compress(). This implies that
+multiple-scan output cannot be created with a suspending data destination
+manager, since jpeg_finish_compress() does not support suspension. We
+should also note that the compressor currently forces Huffman optimization
+mode when creating a progressive JPEG file, because the default Huffman
+tables are unsuitable for progressive files.
+
+Progressive decompression:
+
+When buffered-image mode is not used, the decoder library will read all of
+a multi-scan file during jpeg_start_decompress(), so that it can provide a
+final decoded image. (Here "multi-scan" means either progressive or
+multi-scan sequential.) This makes multi-scan files transparent to the
+decoding application. However, existing applications that used suspending
+input with version 5 of the IJG library will need to be modified to check
+for a suspension return from jpeg_start_decompress().
+
+To perform incremental display, an application must use the library's
+buffered-image mode. This is described in the next section.
+
+
+Buffered-image mode
+-------------------
+
+In buffered-image mode, the library stores the partially decoded image in a
+coefficient buffer, from which it can be read out as many times as desired.
+This mode is typically used for incremental display of progressive JPEG files,
+but it can be used with any JPEG file. Each scan of a progressive JPEG file
+adds more data (more detail) to the buffered image. The application can
+display in lockstep with the source file (one display pass per input scan),
+or it can allow input processing to outrun display processing. By making
+input and display processing run independently, it is possible for the
+application to adapt progressive display to a wide range of data transmission
+rates.
+
+The basic control flow for buffered-image decoding is
+
+ jpeg_create_decompress()
+ set data source
+ jpeg_read_header()
+ set overall decompression parameters
+ cinfo.buffered_image = TRUE; /* select buffered-image mode */
+ jpeg_start_decompress()
+ for (each output pass) {
+ adjust output decompression parameters if required
+ jpeg_start_output() /* start a new output pass */
+ for (all scanlines in image) {
+ jpeg_read_scanlines()
+ display scanlines
+ }
+ jpeg_finish_output() /* terminate output pass */
+ }
+ jpeg_finish_decompress()
+ jpeg_destroy_decompress()
+
+This differs from ordinary unbuffered decoding in that there is an additional
+level of looping. The application can choose how many output passes to make
+and how to display each pass.
+
+The simplest approach to displaying progressive images is to do one display
+pass for each scan appearing in the input file. In this case the outer loop
+condition is typically
+ while (! jpeg_input_complete(&cinfo))
+and the start-output call should read
+ jpeg_start_output(&cinfo, cinfo.input_scan_number);
+The second parameter to jpeg_start_output() indicates which scan of the input
+file is to be displayed; the scans are numbered starting at 1 for this
+purpose. (You can use a loop counter starting at 1 if you like, but using
+the library's input scan counter is easier.) The library automatically reads
+data as necessary to complete each requested scan, and jpeg_finish_output()
+advances to the next scan or end-of-image marker (hence input_scan_number
+will be incremented by the time control arrives back at jpeg_start_output()).
+With this technique, data is read from the input file only as needed, and
+input and output processing run in lockstep.
+
+After reading the final scan and reaching the end of the input file, the
+buffered image remains available; it can be read additional times by
+repeating the jpeg_start_output()/jpeg_read_scanlines()/jpeg_finish_output()
+sequence. For example, a useful technique is to use fast one-pass color
+quantization for display passes made while the image is arriving, followed by
+a final display pass using two-pass quantization for highest quality. This
+is done by changing the library parameters before the final output pass.
+Changing parameters between passes is discussed in detail below.
+
+In general the last scan of a progressive file cannot be recognized as such
+until after it is read, so a post-input display pass is the best approach if
+you want special processing in the final pass.
+
+When done with the image, be sure to call jpeg_finish_decompress() to release
+the buffered image (or just use jpeg_destroy_decompress()).
+
+If input data arrives faster than it can be displayed, the application can
+cause the library to decode input data in advance of what's needed to produce
+output. This is done by calling the routine jpeg_consume_input().
+The return value is one of the following:
+ JPEG_REACHED_SOS: reached an SOS marker (the start of a new scan)
+ JPEG_REACHED_EOI: reached the EOI marker (end of image)
+ JPEG_ROW_COMPLETED: completed reading one MCU row of compressed data
+ JPEG_SCAN_COMPLETED: completed reading last MCU row of current scan
+ JPEG_SUSPENDED: suspended before completing any of the above
+(JPEG_SUSPENDED can occur only if a suspending data source is used.) This
+routine can be called at any time after initializing the JPEG object. It
+reads some additional data and returns when one of the indicated significant
+events occurs. (If called after the EOI marker is reached, it will
+immediately return JPEG_REACHED_EOI without attempting to read more data.)
+
+The library's output processing will automatically call jpeg_consume_input()
+whenever the output processing overtakes the input; thus, simple lockstep
+display requires no direct calls to jpeg_consume_input(). But by adding
+calls to jpeg_consume_input(), you can absorb data in advance of what is
+being displayed. This has two benefits:
+ * You can limit buildup of unprocessed data in your input buffer.
+ * You can eliminate extra display passes by paying attention to the
+ state of the library's input processing.
+
+The first of these benefits only requires interspersing calls to
+jpeg_consume_input() with your display operations and any other processing
+you may be doing. To avoid wasting cycles due to backtracking, it's best to
+call jpeg_consume_input() only after a hundred or so new bytes have arrived.
+This is discussed further under "I/O suspension", above. (Note: the JPEG
+library currently is not thread-safe. You must not call jpeg_consume_input()
+from one thread of control if a different library routine is working on the
+same JPEG object in another thread.)
+
+When input arrives fast enough that more than one new scan is available
+before you start a new output pass, you may as well skip the output pass
+corresponding to the completed scan. This occurs for free if you pass
+cinfo.input_scan_number as the target scan number to jpeg_start_output().
+The input_scan_number field is simply the index of the scan currently being
+consumed by the input processor. You can ensure that this is up-to-date by
+emptying the input buffer just before calling jpeg_start_output(): call
+jpeg_consume_input() repeatedly until it returns JPEG_SUSPENDED or
+JPEG_REACHED_EOI.
+
+The target scan number passed to jpeg_start_output() is saved in the
+cinfo.output_scan_number field. The library's output processing calls
+jpeg_consume_input() whenever the current input scan number and row within
+that scan is less than or equal to the current output scan number and row.
+Thus, input processing can "get ahead" of the output processing but is not
+allowed to "fall behind". You can achieve several different effects by
+manipulating this interlock rule. For example, if you pass a target scan
+number greater than the current input scan number, the output processor will
+wait until that scan starts to arrive before producing any output. (To avoid
+an infinite loop, the target scan number is automatically reset to the last
+scan number when the end of image is reached. Thus, if you specify a large
+target scan number, the library will just absorb the entire input file and
+then perform an output pass. This is effectively the same as what
+jpeg_start_decompress() does when you don't select buffered-image mode.)
+When you pass a target scan number equal to the current input scan number,
+the image is displayed no faster than the current input scan arrives. The
+final possibility is to pass a target scan number less than the current input
+scan number; this disables the input/output interlock and causes the output
+processor to simply display whatever it finds in the image buffer, without
+waiting for input. (However, the library will not accept a target scan
+number less than one, so you can't avoid waiting for the first scan.)
+
+When data is arriving faster than the output display processing can advance
+through the image, jpeg_consume_input() will store data into the buffered
+image beyond the point at which the output processing is reading data out
+again. If the input arrives fast enough, it may "wrap around" the buffer to
+the point where the input is more than one whole scan ahead of the output.
+If the output processing simply proceeds through its display pass without
+paying attention to the input, the effect seen on-screen is that the lower
+part of the image is one or more scans better in quality than the upper part.
+Then, when the next output scan is started, you have a choice of what target
+scan number to use. The recommended choice is to use the current input scan
+number at that time, which implies that you've skipped the output scans
+corresponding to the input scans that were completed while you processed the
+previous output scan. In this way, the decoder automatically adapts its
+speed to the arriving data, by skipping output scans as necessary to keep up
+with the arriving data.
+
+When using this strategy, you'll want to be sure that you perform a final
+output pass after receiving all the data; otherwise your last display may not
+be full quality across the whole screen. So the right outer loop logic is
+something like this:
+ do {
+ absorb any waiting input by calling jpeg_consume_input()
+ final_pass = jpeg_input_complete(&cinfo);
+ adjust output decompression parameters if required
+ jpeg_start_output(&cinfo, cinfo.input_scan_number);
+ ...
+ jpeg_finish_output()
+ } while (! final_pass);
+rather than quitting as soon as jpeg_input_complete() returns TRUE. This
+arrangement makes it simple to use higher-quality decoding parameters
+for the final pass. But if you don't want to use special parameters for
+the final pass, the right loop logic is like this:
+ for (;;) {
+ absorb any waiting input by calling jpeg_consume_input()
+ jpeg_start_output(&cinfo, cinfo.input_scan_number);
+ ...
+ jpeg_finish_output()
+ if (jpeg_input_complete(&cinfo) &&
+ cinfo.input_scan_number == cinfo.output_scan_number)
+ break;
+ }
+In this case you don't need to know in advance whether an output pass is to
+be the last one, so it's not necessary to have reached EOF before starting
+the final output pass; rather, what you want to test is whether the output
+pass was performed in sync with the final input scan. This form of the loop
+will avoid an extra output pass whenever the decoder is able (or nearly able)
+to keep up with the incoming data.
+
+When the data transmission speed is high, you might begin a display pass,
+then find that much or all of the file has arrived before you can complete
+the pass. (You can detect this by noting the JPEG_REACHED_EOI return code
+from jpeg_consume_input(), or equivalently by testing jpeg_input_complete().)
+In this situation you may wish to abort the current display pass and start a
+new one using the newly arrived information. To do so, just call
+jpeg_finish_output() and then start a new pass with jpeg_start_output().
+
+A variant strategy is to abort and restart display if more than one complete
+scan arrives during an output pass; this can be detected by noting
+JPEG_REACHED_SOS returns and/or examining cinfo.input_scan_number. This
+idea should be employed with caution, however, since the display process
+might never get to the bottom of the image before being aborted, resulting
+in the lower part of the screen being several passes worse than the upper.
+In most cases it's probably best to abort an output pass only if the whole
+file has arrived and you want to begin the final output pass immediately.
+
+When receiving data across a communication link, we recommend always using
+the current input scan number for the output target scan number; if a
+higher-quality final pass is to be done, it should be started (aborting any
+incomplete output pass) as soon as the end of file is received. However,
+many other strategies are possible. For example, the application can examine
+the parameters of the current input scan and decide whether to display it or
+not. If the scan contains only chroma data, one might choose not to use it
+as the target scan, expecting that the scan will be small and will arrive
+quickly. To skip to the next scan, call jpeg_consume_input() until it
+returns JPEG_REACHED_SOS or JPEG_REACHED_EOI. Or just use the next higher
+number as the target scan for jpeg_start_output(); but that method doesn't
+let you inspect the next scan's parameters before deciding to display it.
+
+
+In buffered-image mode, jpeg_start_decompress() never performs input and
+thus never suspends. An application that uses input suspension with
+buffered-image mode must be prepared for suspension returns from these
+routines:
+* jpeg_start_output() performs input only if you request 2-pass quantization
+ and the target scan isn't fully read yet. (This is discussed below.)
+* jpeg_read_scanlines(), as always, returns the number of scanlines that it
+ was able to produce before suspending.
+* jpeg_finish_output() will read any markers following the target scan,
+ up to the end of the file or the SOS marker that begins another scan.
+ (But it reads no input if jpeg_consume_input() has already reached the
+ end of the file or a SOS marker beyond the target output scan.)
+* jpeg_finish_decompress() will read until the end of file, and thus can
+ suspend if the end hasn't already been reached (as can be tested by
+ calling jpeg_input_complete()).
+jpeg_start_output(), jpeg_finish_output(), and jpeg_finish_decompress()
+all return TRUE if they completed their tasks, FALSE if they had to suspend.
+In the event of a FALSE return, the application must load more input data
+and repeat the call. Applications that use non-suspending data sources need
+not check the return values of these three routines.
+
+
+It is possible to change decoding parameters between output passes in the
+buffered-image mode. The decoder library currently supports only very
+limited changes of parameters. ONLY THE FOLLOWING parameter changes are
+allowed after jpeg_start_decompress() is called:
+* dct_method can be changed before each call to jpeg_start_output().
+ For example, one could use a fast DCT method for early scans, changing
+ to a higher quality method for the final scan.
+* dither_mode can be changed before each call to jpeg_start_output();
+ of course this has no impact if not using color quantization. Typically
+ one would use ordered dither for initial passes, then switch to
+ Floyd-Steinberg dither for the final pass. Caution: changing dither mode
+ can cause more memory to be allocated by the library. Although the amount
+ of memory involved is not large (a scanline or so), it may cause the
+ initial max_memory_to_use specification to be exceeded, which in the worst
+ case would result in an out-of-memory failure.
+* do_block_smoothing can be changed before each call to jpeg_start_output().
+ This setting is relevant only when decoding a progressive JPEG image.
+ During the first DC-only scan, block smoothing provides a very "fuzzy" look
+ instead of the very "blocky" look seen without it; which is better seems a
+ matter of personal taste. But block smoothing is nearly always a win
+ during later stages, especially when decoding a successive-approximation
+ image: smoothing helps to hide the slight blockiness that otherwise shows
+ up on smooth gradients until the lowest coefficient bits are sent.
+* Color quantization mode can be changed under the rules described below.
+ You *cannot* change between full-color and quantized output (because that
+ would alter the required I/O buffer sizes), but you can change which
+ quantization method is used.
+
+When generating color-quantized output, changing quantization method is a
+very useful way of switching between high-speed and high-quality display.
+The library allows you to change among its three quantization methods:
+1. Single-pass quantization to a fixed color cube.
+ Selected by cinfo.two_pass_quantize = FALSE and cinfo.colormap = NULL.
+2. Single-pass quantization to an application-supplied colormap.
+ Selected by setting cinfo.colormap to point to the colormap (the value of
+ two_pass_quantize is ignored); also set cinfo.actual_number_of_colors.
+3. Two-pass quantization to a colormap chosen specifically for the image.
+ Selected by cinfo.two_pass_quantize = TRUE and cinfo.colormap = NULL.
+ (This is the default setting selected by jpeg_read_header, but it is
+ probably NOT what you want for the first pass of progressive display!)
+These methods offer successively better quality and lesser speed. However,
+only the first method is available for quantizing in non-RGB color spaces.
+
+IMPORTANT: because the different quantizer methods have very different
+working-storage requirements, the library requires you to indicate which
+one(s) you intend to use before you call jpeg_start_decompress(). (If we did
+not require this, the max_memory_to_use setting would be a complete fiction.)
+You do this by setting one or more of these three cinfo fields to TRUE:
+ enable_1pass_quant Fixed color cube colormap
+ enable_external_quant Externally-supplied colormap
+ enable_2pass_quant Two-pass custom colormap
+All three are initialized FALSE by jpeg_read_header(). But
+jpeg_start_decompress() automatically sets TRUE the one selected by the
+current two_pass_quantize and colormap settings, so you only need to set the
+enable flags for any other quantization methods you plan to change to later.
+
+After setting the enable flags correctly at jpeg_start_decompress() time, you
+can change to any enabled quantization method by setting two_pass_quantize
+and colormap properly just before calling jpeg_start_output(). The following
+special rules apply:
+1. You must explicitly set cinfo.colormap to NULL when switching to 1-pass
+ or 2-pass mode from a different mode, or when you want the 2-pass
+ quantizer to be re-run to generate a new colormap.
+2. To switch to an external colormap, or to change to a different external
+ colormap than was used on the prior pass, you must call
+ jpeg_new_colormap() after setting cinfo.colormap.
+NOTE: if you want to use the same colormap as was used in the prior pass,
+you should not do either of these things. This will save some nontrivial
+switchover costs.
+(These requirements exist because cinfo.colormap will always be non-NULL
+after completing a prior output pass, since both the 1-pass and 2-pass
+quantizers set it to point to their output colormaps. Thus you have to
+do one of these two things to notify the library that something has changed.
+Yup, it's a bit klugy, but it's necessary to do it this way for backwards
+compatibility.)
+
+Note that in buffered-image mode, the library generates any requested colormap
+during jpeg_start_output(), not during jpeg_start_decompress().
+
+When using two-pass quantization, jpeg_start_output() makes a pass over the
+buffered image to determine the optimum color map; it therefore may take a
+significant amount of time, whereas ordinarily it does little work. The
+progress monitor hook is called during this pass, if defined. It is also
+important to realize that if the specified target scan number is greater than
+or equal to the current input scan number, jpeg_start_output() will attempt
+to consume input as it makes this pass. If you use a suspending data source,
+you need to check for a FALSE return from jpeg_start_output() under these
+conditions. The combination of 2-pass quantization and a not-yet-fully-read
+target scan is the only case in which jpeg_start_output() will consume input.
+
+
+Application authors who support buffered-image mode may be tempted to use it
+for all JPEG images, even single-scan ones. This will work, but it is
+inefficient: there is no need to create an image-sized coefficient buffer for
+single-scan images. Requesting buffered-image mode for such an image wastes
+memory. Worse, it can cost time on large images, since the buffered data has
+to be swapped out or written to a temporary file. If you are concerned about
+maximum performance on baseline JPEG files, you should use buffered-image
+mode only when the incoming file actually has multiple scans. This can be
+tested by calling jpeg_has_multiple_scans(), which will return a correct
+result at any time after jpeg_read_header() completes.
+
+It is also worth noting that when you use jpeg_consume_input() to let input
+processing get ahead of output processing, the resulting pattern of access to
+the coefficient buffer is quite nonsequential. It's best to use the memory
+manager jmemnobs.c if you can (ie, if you have enough real or virtual main
+memory). If not, at least make sure that max_memory_to_use is set as high as
+possible. If the JPEG memory manager has to use a temporary file, you will
+probably see a lot of disk traffic and poor performance. (This could be
+improved with additional work on the memory manager, but we haven't gotten
+around to it yet.)
+
+In some applications it may be convenient to use jpeg_consume_input() for all
+input processing, including reading the initial markers; that is, you may
+wish to call jpeg_consume_input() instead of jpeg_read_header() during
+startup. This works, but note that you must check for JPEG_REACHED_SOS and
+JPEG_REACHED_EOI return codes as the equivalent of jpeg_read_header's codes.
+Once the first SOS marker has been reached, you must call
+jpeg_start_decompress() before jpeg_consume_input() will consume more input;
+it'll just keep returning JPEG_REACHED_SOS until you do. If you read a
+tables-only file this way, jpeg_consume_input() will return JPEG_REACHED_EOI
+without ever returning JPEG_REACHED_SOS; be sure to check for this case.
+If this happens, the decompressor will not read any more input until you call
+jpeg_abort() to reset it. It is OK to call jpeg_consume_input() even when not
+using buffered-image mode, but in that case it's basically a no-op after the
+initial markers have been read: it will just return JPEG_SUSPENDED.
+
+
+Abbreviated datastreams and multiple images
+-------------------------------------------
+
+A JPEG compression or decompression object can be reused to process multiple
+images. This saves a small amount of time per image by eliminating the
+"create" and "destroy" operations, but that isn't the real purpose of the
+feature. Rather, reuse of an object provides support for abbreviated JPEG
+datastreams. Object reuse can also simplify processing a series of images in
+a single input or output file. This section explains these features.
+
+A JPEG file normally contains several hundred bytes worth of quantization
+and Huffman tables. In a situation where many images will be stored or
+transmitted with identical tables, this may represent an annoying overhead.
+The JPEG standard therefore permits tables to be omitted. The standard
+defines three classes of JPEG datastreams:
+ * "Interchange" datastreams contain an image and all tables needed to decode
+ the image. These are the usual kind of JPEG file.
+ * "Abbreviated image" datastreams contain an image, but are missing some or
+ all of the tables needed to decode that image.
+ * "Abbreviated table specification" (henceforth "tables-only") datastreams
+ contain only table specifications.
+To decode an abbreviated image, it is necessary to load the missing table(s)
+into the decoder beforehand. This can be accomplished by reading a separate
+tables-only file. A variant scheme uses a series of images in which the first
+image is an interchange (complete) datastream, while subsequent ones are
+abbreviated and rely on the tables loaded by the first image. It is assumed
+that once the decoder has read a table, it will remember that table until a
+new definition for the same table number is encountered.
+
+It is the application designer's responsibility to figure out how to associate
+the correct tables with an abbreviated image. While abbreviated datastreams
+can be useful in a closed environment, their use is strongly discouraged in
+any situation where data exchange with other applications might be needed.
+Caveat designer.
+
+The JPEG library provides support for reading and writing any combination of
+tables-only datastreams and abbreviated images. In both compression and
+decompression objects, a quantization or Huffman table will be retained for
+the lifetime of the object, unless it is overwritten by a new table definition.
+
+
+To create abbreviated image datastreams, it is only necessary to tell the
+compressor not to emit some or all of the tables it is using. Each
+quantization and Huffman table struct contains a boolean field "sent_table",
+which normally is initialized to FALSE. For each table used by the image, the
+header-writing process emits the table and sets sent_table = TRUE unless it is
+already TRUE. (In normal usage, this prevents outputting the same table
+definition multiple times, as would otherwise occur because the chroma
+components typically share tables.) Thus, setting this field to TRUE before
+calling jpeg_start_compress() will prevent the table from being written at
+all.
+
+If you want to create a "pure" abbreviated image file containing no tables,
+just call "jpeg_suppress_tables(&cinfo, TRUE)" after constructing all the
+tables. If you want to emit some but not all tables, you'll need to set the
+individual sent_table fields directly.
+
+To create an abbreviated image, you must also call jpeg_start_compress()
+with a second parameter of FALSE, not TRUE. Otherwise jpeg_start_compress()
+will force all the sent_table fields to FALSE. (This is a safety feature to
+prevent abbreviated images from being created accidentally.)
+
+To create a tables-only file, perform the same parameter setup that you
+normally would, but instead of calling jpeg_start_compress() and so on, call
+jpeg_write_tables(&cinfo). This will write an abbreviated datastream
+containing only SOI, DQT and/or DHT markers, and EOI. All the quantization
+and Huffman tables that are currently defined in the compression object will
+be emitted unless their sent_tables flag is already TRUE, and then all the
+sent_tables flags will be set TRUE.
+
+A sure-fire way to create matching tables-only and abbreviated image files
+is to proceed as follows:
+
+ create JPEG compression object
+ set JPEG parameters
+ set destination to tables-only file
+ jpeg_write_tables(&cinfo);
+ set destination to image file
+ jpeg_start_compress(&cinfo, FALSE);
+ write data...
+ jpeg_finish_compress(&cinfo);
+
+Since the JPEG parameters are not altered between writing the table file and
+the abbreviated image file, the same tables are sure to be used. Of course,
+you can repeat the jpeg_start_compress() ... jpeg_finish_compress() sequence
+many times to produce many abbreviated image files matching the table file.
+
+You cannot suppress output of the computed Huffman tables when Huffman
+optimization is selected. (If you could, there'd be no way to decode the
+image...) Generally, you don't want to set optimize_coding = TRUE when
+you are trying to produce abbreviated files.
+
+In some cases you might want to compress an image using tables which are
+not stored in the application, but are defined in an interchange or
+tables-only file readable by the application. This can be done by setting up
+a JPEG decompression object to read the specification file, then copying the
+tables into your compression object. See jpeg_copy_critical_parameters()
+for an example of copying quantization tables.
+
+
+To read abbreviated image files, you simply need to load the proper tables
+into the decompression object before trying to read the abbreviated image.
+If the proper tables are stored in the application program, you can just
+allocate the table structs and fill in their contents directly. For example,
+to load a fixed quantization table into table slot "n":
+
+ if (cinfo.quant_tbl_ptrs[n] == NULL)
+ cinfo.quant_tbl_ptrs[n] = jpeg_alloc_quant_table((j_common_ptr) &cinfo);
+ quant_ptr = cinfo.quant_tbl_ptrs[n]; /* quant_ptr is JQUANT_TBL* */
+ for (i = 0; i < 64; i++) {
+ /* Qtable[] is desired quantization table, in natural array order */
+ quant_ptr->quantval[i] = Qtable[i];
+ }
+
+Code to load a fixed Huffman table is typically (for AC table "n"):
+
+ if (cinfo.ac_huff_tbl_ptrs[n] == NULL)
+ cinfo.ac_huff_tbl_ptrs[n] = jpeg_alloc_huff_table((j_common_ptr) &cinfo);
+ huff_ptr = cinfo.ac_huff_tbl_ptrs[n]; /* huff_ptr is JHUFF_TBL* */
+ for (i = 1; i <= 16; i++) {
+ /* counts[i] is number of Huffman codes of length i bits, i=1..16 */
+ huff_ptr->bits[i] = counts[i];
+ }
+ for (i = 0; i < 256; i++) {
+ /* symbols[] is the list of Huffman symbols, in code-length order */
+ huff_ptr->huffval[i] = symbols[i];
+ }
+
+(Note that trying to set cinfo.quant_tbl_ptrs[n] to point directly at a
+constant JQUANT_TBL object is not safe. If the incoming file happened to
+contain a quantization table definition, your master table would get
+overwritten! Instead allocate a working table copy and copy the master table
+into it, as illustrated above. Ditto for Huffman tables, of course.)
+
+You might want to read the tables from a tables-only file, rather than
+hard-wiring them into your application. The jpeg_read_header() call is
+sufficient to read a tables-only file. You must pass a second parameter of
+FALSE to indicate that you do not require an image to be present. Thus, the
+typical scenario is
+
+ create JPEG decompression object
+ set source to tables-only file
+ jpeg_read_header(&cinfo, FALSE);
+ set source to abbreviated image file
+ jpeg_read_header(&cinfo, TRUE);
+ set decompression parameters
+ jpeg_start_decompress(&cinfo);
+ read data...
+ jpeg_finish_decompress(&cinfo);
+
+In some cases, you may want to read a file without knowing whether it contains
+an image or just tables. In that case, pass FALSE and check the return value
+from jpeg_read_header(): it will be JPEG_HEADER_OK if an image was found,
+JPEG_HEADER_TABLES_ONLY if only tables were found. (A third return value,
+JPEG_SUSPENDED, is possible when using a suspending data source manager.)
+Note that jpeg_read_header() will not complain if you read an abbreviated
+image for which you haven't loaded the missing tables; the missing-table check
+occurs later, in jpeg_start_decompress().
+
+
+It is possible to read a series of images from a single source file by
+repeating the jpeg_read_header() ... jpeg_finish_decompress() sequence,
+without releasing/recreating the JPEG object or the data source module.
+(If you did reinitialize, any partial bufferload left in the data source
+buffer at the end of one image would be discarded, causing you to lose the
+start of the next image.) When you use this method, stored tables are
+automatically carried forward, so some of the images can be abbreviated images
+that depend on tables from earlier images.
+
+If you intend to write a series of images into a single destination file,
+you might want to make a specialized data destination module that doesn't
+flush the output buffer at term_destination() time. This would speed things
+up by some trifling amount. Of course, you'd need to remember to flush the
+buffer after the last image. You can make the later images be abbreviated
+ones by passing FALSE to jpeg_start_compress().
+
+
+Special markers
+---------------
+
+Some applications may need to insert or extract special data in the JPEG
+datastream. The JPEG standard provides marker types "COM" (comment) and
+"APP0" through "APP15" (application) to hold application-specific data.
+Unfortunately, the use of these markers is not specified by the standard.
+COM markers are fairly widely used to hold user-supplied text. The JFIF file
+format spec uses APP0 markers with specified initial strings to hold certain
+data. Adobe applications use APP14 markers beginning with the string "Adobe"
+for miscellaneous data. Other APPn markers are rarely seen, but might
+contain almost anything.
+
+If you wish to store user-supplied text, we recommend you use COM markers
+and place readable 7-bit ASCII text in them. Newline conventions are not
+standardized --- expect to find LF (Unix style), CR/LF (DOS style), or CR
+(Mac style). A robust COM reader should be able to cope with random binary
+garbage, including nulls, since some applications generate COM markers
+containing non-ASCII junk. (But yours should not be one of them.)
+
+For program-supplied data, use an APPn marker, and be sure to begin it with an
+identifying string so that you can tell whether the marker is actually yours.
+It's probably best to avoid using APP0 or APP14 for any private markers.
+(NOTE: the upcoming SPIFF standard will use APP8 markers; we recommend you
+not use APP8 markers for any private purposes, either.)
+
+Keep in mind that at most 65533 bytes can be put into one marker, but you
+can have as many markers as you like.
+
+By default, the IJG compression library will write a JFIF APP0 marker if the
+selected JPEG colorspace is grayscale or YCbCr, or an Adobe APP14 marker if
+the selected colorspace is RGB, CMYK, or YCCK. You can disable this, but
+we don't recommend it. The decompression library will recognize JFIF and
+Adobe markers and will set the JPEG colorspace properly when one is found.
+
+
+You can write special markers immediately following the datastream header by
+calling jpeg_write_marker() after jpeg_start_compress() and before the first
+call to jpeg_write_scanlines(). When you do this, the markers appear after
+the SOI and the JFIF APP0 and Adobe APP14 markers (if written), but before
+all else. Specify the marker type parameter as "JPEG_COM" for COM or
+"JPEG_APP0 + n" for APPn. (Actually, jpeg_write_marker will let you write
+any marker type, but we don't recommend writing any other kinds of marker.)
+For example, to write a user comment string pointed to by comment_text:
+ jpeg_write_marker(cinfo, JPEG_COM, comment_text, strlen(comment_text));
+
+If it's not convenient to store all the marker data in memory at once,
+you can instead call jpeg_write_m_header() followed by multiple calls to
+jpeg_write_m_byte(). If you do it this way, it's your responsibility to
+call jpeg_write_m_byte() exactly the number of times given in the length
+parameter to jpeg_write_m_header(). (This method lets you empty the
+output buffer partway through a marker, which might be important when
+using a suspending data destination module. In any case, if you are using
+a suspending destination, you should flush its buffer after inserting
+any special markers. See "I/O suspension".)
+
+Or, if you prefer to synthesize the marker byte sequence yourself,
+you can just cram it straight into the data destination module.
+
+If you are writing JFIF 1.02 extension markers (thumbnail images), don't
+forget to set cinfo.JFIF_minor_version = 2 so that the encoder will write the
+correct JFIF version number in the JFIF header marker. The library's default
+is to write version 1.01, but that's wrong if you insert any 1.02 extension
+markers. (We could probably get away with just defaulting to 1.02, but there
+used to be broken decoders that would complain about unknown minor version
+numbers. To reduce compatibility risks it's safest not to write 1.02 unless
+you are actually using 1.02 extensions.)
+
+
+When reading, two methods of handling special markers are available:
+1. You can ask the library to save the contents of COM and/or APPn markers
+into memory, and then examine them at your leisure afterwards.
+2. You can supply your own routine to process COM and/or APPn markers
+on-the-fly as they are read.
+The first method is simpler to use, especially if you are using a suspending
+data source; writing a marker processor that copes with input suspension is
+not easy (consider what happens if the marker is longer than your available
+input buffer). However, the second method conserves memory since the marker
+data need not be kept around after it's been processed.
+
+For either method, you'd normally set up marker handling after creating a
+decompression object and before calling jpeg_read_header(), because the
+markers of interest will typically be near the head of the file and so will
+be scanned by jpeg_read_header. Once you've established a marker handling
+method, it will be used for the life of that decompression object
+(potentially many datastreams), unless you change it. Marker handling is
+determined separately for COM markers and for each APPn marker code.
+
+
+To save the contents of special markers in memory, call
+ jpeg_save_markers(cinfo, marker_code, length_limit)
+where marker_code is the marker type to save, JPEG_COM or JPEG_APP0+n.
+(To arrange to save all the special marker types, you need to call this
+routine 17 times, for COM and APP0-APP15.) If the incoming marker is longer
+than length_limit data bytes, only length_limit bytes will be saved; this
+parameter allows you to avoid chewing up memory when you only need to see the
+first few bytes of a potentially large marker. If you want to save all the
+data, set length_limit to 0xFFFF; that is enough since marker lengths are only
+16 bits. As a special case, setting length_limit to 0 prevents that marker
+type from being saved at all. (That is the default behavior, in fact.)
+
+After jpeg_read_header() completes, you can examine the special markers by
+following the cinfo->marker_list pointer chain. All the special markers in
+the file appear in this list, in order of their occurrence in the file (but
+omitting any markers of types you didn't ask for). Both the original data
+length and the saved data length are recorded for each list entry; the latter
+will not exceed length_limit for the particular marker type. Note that these
+lengths exclude the marker length word, whereas the stored representation
+within the JPEG file includes it. (Hence the maximum data length is really
+only 65533.)
+
+It is possible that additional special markers appear in the file beyond the
+SOS marker at which jpeg_read_header stops; if so, the marker list will be
+extended during reading of the rest of the file. This is not expected to be
+common, however. If you are short on memory you may want to reset the length
+limit to zero for all marker types after finishing jpeg_read_header, to
+ensure that the max_memory_to_use setting cannot be exceeded due to addition
+of later markers.
+
+The marker list remains stored until you call jpeg_finish_decompress or
+jpeg_abort, at which point the memory is freed and the list is set to empty.
+(jpeg_destroy also releases the storage, of course.)
+
+Note that the library is internally interested in APP0 and APP14 markers;
+if you try to set a small nonzero length limit on these types, the library
+will silently force the length up to the minimum it wants. (But you can set
+a zero length limit to prevent them from being saved at all.) Also, in a
+16-bit environment, the maximum length limit may be constrained to less than
+65533 by malloc() limitations. It is therefore best not to assume that the
+effective length limit is exactly what you set it to be.
+
+
+If you want to supply your own marker-reading routine, you do it by calling
+jpeg_set_marker_processor(). A marker processor routine must have the
+signature
+ boolean jpeg_marker_parser_method (j_decompress_ptr cinfo)
+Although the marker code is not explicitly passed, the routine can find it
+in cinfo->unread_marker. At the time of call, the marker proper has been
+read from the data source module. The processor routine is responsible for
+reading the marker length word and the remaining parameter bytes, if any.
+Return TRUE to indicate success. (FALSE should be returned only if you are
+using a suspending data source and it tells you to suspend. See the standard
+marker processors in jdmarker.c for appropriate coding methods if you need to
+use a suspending data source.)
+
+If you override the default APP0 or APP14 processors, it is up to you to
+recognize JFIF and Adobe markers if you want colorspace recognition to occur
+properly. We recommend copying and extending the default processors if you
+want to do that. (A better idea is to save these marker types for later
+examination by calling jpeg_save_markers(); that method doesn't interfere
+with the library's own processing of these markers.)
+
+jpeg_set_marker_processor() and jpeg_save_markers() are mutually exclusive
+--- if you call one it overrides any previous call to the other, for the
+particular marker type specified.
+
+A simple example of an external COM processor can be found in djpeg.c.
+Also, see jpegtran.c for an example of using jpeg_save_markers.
+
+
+Raw (downsampled) image data
+----------------------------
+
+Some applications need to supply already-downsampled image data to the JPEG
+compressor, or to receive raw downsampled data from the decompressor. The
+library supports this requirement by allowing the application to write or
+read raw data, bypassing the normal preprocessing or postprocessing steps.
+The interface is different from the standard one and is somewhat harder to
+use. If your interest is merely in bypassing color conversion, we recommend
+that you use the standard interface and simply set jpeg_color_space =
+in_color_space (or jpeg_color_space = out_color_space for decompression).
+The mechanism described in this section is necessary only to supply or
+receive downsampled image data, in which not all components have the same
+dimensions.
+
+
+To compress raw data, you must supply the data in the colorspace to be used
+in the JPEG file (please read the earlier section on Special color spaces)
+and downsampled to the sampling factors specified in the JPEG parameters.
+You must supply the data in the format used internally by the JPEG library,
+namely a JSAMPIMAGE array. This is an array of pointers to two-dimensional
+arrays, each of type JSAMPARRAY. Each 2-D array holds the values for one
+color component. This structure is necessary since the components are of
+different sizes. If the image dimensions are not a multiple of the MCU size,
+you must also pad the data correctly (usually, this is done by replicating
+the last column and/or row). The data must be padded to a multiple of a DCT
+block in each component: that is, each downsampled row must contain a
+multiple of 8 valid samples, and there must be a multiple of 8 sample rows
+for each component. (For applications such as conversion of digital TV
+images, the standard image size is usually a multiple of the DCT block size,
+so that no padding need actually be done.)
+
+The procedure for compression of raw data is basically the same as normal
+compression, except that you call jpeg_write_raw_data() in place of
+jpeg_write_scanlines(). Before calling jpeg_start_compress(), you must do
+the following:
+ * Set cinfo->raw_data_in to TRUE. (It is set FALSE by jpeg_set_defaults().)
+ This notifies the library that you will be supplying raw data.
+ Furthermore, set cinfo->do_fancy_downsampling to FALSE if you want to use
+ real downsampled data. (It is set TRUE by jpeg_set_defaults().)
+ * Ensure jpeg_color_space is correct --- an explicit jpeg_set_colorspace()
+ call is a good idea. Note that since color conversion is bypassed,
+ in_color_space is ignored, except that jpeg_set_defaults() uses it to
+ choose the default jpeg_color_space setting.
+ * Ensure the sampling factors, cinfo->comp_info[i].h_samp_factor and
+ cinfo->comp_info[i].v_samp_factor, are correct. Since these indicate the
+ dimensions of the data you are supplying, it's wise to set them
+ explicitly, rather than assuming the library's defaults are what you want.
+
+To pass raw data to the library, call jpeg_write_raw_data() in place of
+jpeg_write_scanlines(). The two routines work similarly except that
+jpeg_write_raw_data takes a JSAMPIMAGE data array rather than JSAMPARRAY.
+The scanlines count passed to and returned from jpeg_write_raw_data is
+measured in terms of the component with the largest v_samp_factor.
+
+jpeg_write_raw_data() processes one MCU row per call, which is to say
+v_samp_factor*DCTSIZE sample rows of each component. The passed num_lines
+value must be at least max_v_samp_factor*DCTSIZE, and the return value will
+be exactly that amount (or possibly some multiple of that amount, in future
+library versions). This is true even on the last call at the bottom of the
+image; don't forget to pad your data as necessary.
+
+The required dimensions of the supplied data can be computed for each
+component as
+ cinfo->comp_info[i].width_in_blocks*DCTSIZE samples per row
+ cinfo->comp_info[i].height_in_blocks*DCTSIZE rows in image
+after jpeg_start_compress() has initialized those fields. If the valid data
+is smaller than this, it must be padded appropriately. For some sampling
+factors and image sizes, additional dummy DCT blocks are inserted to make
+the image a multiple of the MCU dimensions. The library creates such dummy
+blocks itself; it does not read them from your supplied data. Therefore you
+need never pad by more than DCTSIZE samples. An example may help here.
+Assume 2h2v downsampling of YCbCr data, that is
+ cinfo->comp_info[0].h_samp_factor = 2 for Y
+ cinfo->comp_info[0].v_samp_factor = 2
+ cinfo->comp_info[1].h_samp_factor = 1 for Cb
+ cinfo->comp_info[1].v_samp_factor = 1
+ cinfo->comp_info[2].h_samp_factor = 1 for Cr
+ cinfo->comp_info[2].v_samp_factor = 1
+and suppose that the nominal image dimensions (cinfo->image_width and
+cinfo->image_height) are 101x101 pixels. Then jpeg_start_compress() will
+compute downsampled_width = 101 and width_in_blocks = 13 for Y,
+downsampled_width = 51 and width_in_blocks = 7 for Cb and Cr (and the same
+for the height fields). You must pad the Y data to at least 13*8 = 104
+columns and rows, the Cb/Cr data to at least 7*8 = 56 columns and rows. The
+MCU height is max_v_samp_factor = 2 DCT rows so you must pass at least 16
+scanlines on each call to jpeg_write_raw_data(), which is to say 16 actual
+sample rows of Y and 8 each of Cb and Cr. A total of 7 MCU rows are needed,
+so you must pass a total of 7*16 = 112 "scanlines". The last DCT block row
+of Y data is dummy, so it doesn't matter what you pass for it in the data
+arrays, but the scanlines count must total up to 112 so that all of the Cb
+and Cr data gets passed.
+
+Output suspension is supported with raw-data compression: if the data
+destination module suspends, jpeg_write_raw_data() will return 0.
+In this case the same data rows must be passed again on the next call.
+
+
+Decompression with raw data output implies bypassing all postprocessing.
+You must deal with the color space and sampling factors present in the
+incoming file. If your application only handles, say, 2h1v YCbCr data,
+you must check for and fail on other color spaces or other sampling factors.
+The library will not convert to a different color space for you.
+
+To obtain raw data output, set cinfo->raw_data_out = TRUE before
+jpeg_start_decompress() (it is set FALSE by jpeg_read_header()). Be sure to
+verify that the color space and sampling factors are ones you can handle.
+Furthermore, set cinfo->do_fancy_upsampling = FALSE if you want to get real
+downsampled data (it is set TRUE by jpeg_read_header()).
+Then call jpeg_read_raw_data() in place of jpeg_read_scanlines(). The
+decompression process is otherwise the same as usual.
+
+jpeg_read_raw_data() returns one MCU row per call, and thus you must pass a
+buffer of at least max_v_samp_factor*DCTSIZE scanlines (scanline counting is
+the same as for raw-data compression). The buffer you pass must be large
+enough to hold the actual data plus padding to DCT-block boundaries. As with
+compression, any entirely dummy DCT blocks are not processed so you need not
+allocate space for them, but the total scanline count includes them. The
+above example of computing buffer dimensions for raw-data compression is
+equally valid for decompression.
+
+Input suspension is supported with raw-data decompression: if the data source
+module suspends, jpeg_read_raw_data() will return 0. You can also use
+buffered-image mode to read raw data in multiple passes.
+
+
+Really raw data: DCT coefficients
+---------------------------------
+
+It is possible to read or write the contents of a JPEG file as raw DCT
+coefficients. This facility is mainly intended for use in lossless
+transcoding between different JPEG file formats. Other possible applications
+include lossless cropping of a JPEG image, lossless reassembly of a
+multi-strip or multi-tile TIFF/JPEG file into a single JPEG datastream, etc.
+
+To read the contents of a JPEG file as DCT coefficients, open the file and do
+jpeg_read_header() as usual. But instead of calling jpeg_start_decompress()
+and jpeg_read_scanlines(), call jpeg_read_coefficients(). This will read the
+entire image into a set of virtual coefficient-block arrays, one array per
+component. The return value is a pointer to an array of virtual-array
+descriptors. Each virtual array can be accessed directly using the JPEG
+memory manager's access_virt_barray method (see Memory management, below,
+and also read structure.txt's discussion of virtual array handling). Or,
+for simple transcoding to a different JPEG file format, the array list can
+just be handed directly to jpeg_write_coefficients().
+
+Each block in the block arrays contains quantized coefficient values in
+normal array order (not JPEG zigzag order). The block arrays contain only
+DCT blocks containing real data; any entirely-dummy blocks added to fill out
+interleaved MCUs at the right or bottom edges of the image are discarded
+during reading and are not stored in the block arrays. (The size of each
+block array can be determined from the width_in_blocks and height_in_blocks
+fields of the component's comp_info entry.) This is also the data format
+expected by jpeg_write_coefficients().
+
+When you are done using the virtual arrays, call jpeg_finish_decompress()
+to release the array storage and return the decompression object to an idle
+state; or just call jpeg_destroy() if you don't need to reuse the object.
+
+If you use a suspending data source, jpeg_read_coefficients() will return
+NULL if it is forced to suspend; a non-NULL return value indicates successful
+completion. You need not test for a NULL return value when using a
+non-suspending data source.
+
+It is also possible to call jpeg_read_coefficients() to obtain access to the
+decoder's coefficient arrays during a normal decode cycle in buffered-image
+mode. This frammish might be useful for progressively displaying an incoming
+image and then re-encoding it without loss. To do this, decode in buffered-
+image mode as discussed previously, then call jpeg_read_coefficients() after
+the last jpeg_finish_output() call. The arrays will be available for your use
+until you call jpeg_finish_decompress().
+
+
+To write the contents of a JPEG file as DCT coefficients, you must provide
+the DCT coefficients stored in virtual block arrays. You can either pass
+block arrays read from an input JPEG file by jpeg_read_coefficients(), or
+allocate virtual arrays from the JPEG compression object and fill them
+yourself. In either case, jpeg_write_coefficients() is substituted for
+jpeg_start_compress() and jpeg_write_scanlines(). Thus the sequence is
+ * Create compression object
+ * Set all compression parameters as necessary
+ * Request virtual arrays if needed
+ * jpeg_write_coefficients()
+ * jpeg_finish_compress()
+ * Destroy or re-use compression object
+jpeg_write_coefficients() is passed a pointer to an array of virtual block
+array descriptors; the number of arrays is equal to cinfo.num_components.
+
+The virtual arrays need only have been requested, not realized, before
+jpeg_write_coefficients() is called. A side-effect of
+jpeg_write_coefficients() is to realize any virtual arrays that have been
+requested from the compression object's memory manager. Thus, when obtaining
+the virtual arrays from the compression object, you should fill the arrays
+after calling jpeg_write_coefficients(). The data is actually written out
+when you call jpeg_finish_compress(); jpeg_write_coefficients() only writes
+the file header.
+
+When writing raw DCT coefficients, it is crucial that the JPEG quantization
+tables and sampling factors match the way the data was encoded, or the
+resulting file will be invalid. For transcoding from an existing JPEG file,
+we recommend using jpeg_copy_critical_parameters(). This routine initializes
+all the compression parameters to default values (like jpeg_set_defaults()),
+then copies the critical information from a source decompression object.
+The decompression object should have just been used to read the entire
+JPEG input file --- that is, it should be awaiting jpeg_finish_decompress().
+
+jpeg_write_coefficients() marks all tables stored in the compression object
+as needing to be written to the output file (thus, it acts like
+jpeg_start_compress(cinfo, TRUE)). This is for safety's sake, to avoid
+emitting abbreviated JPEG files by accident. If you really want to emit an
+abbreviated JPEG file, call jpeg_suppress_tables(), or set the tables'
+individual sent_table flags, between calling jpeg_write_coefficients() and
+jpeg_finish_compress().
+
+
+Progress monitoring
+-------------------
+
+Some applications may need to regain control from the JPEG library every so
+often. The typical use of this feature is to produce a percent-done bar or
+other progress display. (For a simple example, see cjpeg.c or djpeg.c.)
+Although you do get control back frequently during the data-transferring pass
+(the jpeg_read_scanlines or jpeg_write_scanlines loop), any additional passes
+will occur inside jpeg_finish_compress or jpeg_start_decompress; those
+routines may take a long time to execute, and you don't get control back
+until they are done.
+
+You can define a progress-monitor routine which will be called periodically
+by the library. No guarantees are made about how often this call will occur,
+so we don't recommend you use it for mouse tracking or anything like that.
+At present, a call will occur once per MCU row, scanline, or sample row
+group, whichever unit is convenient for the current processing mode; so the
+wider the image, the longer the time between calls. During the data
+transferring pass, only one call occurs per call of jpeg_read_scanlines or
+jpeg_write_scanlines, so don't pass a large number of scanlines at once if
+you want fine resolution in the progress count. (If you really need to use
+the callback mechanism for time-critical tasks like mouse tracking, you could
+insert additional calls inside some of the library's inner loops.)
+
+To establish a progress-monitor callback, create a struct jpeg_progress_mgr,
+fill in its progress_monitor field with a pointer to your callback routine,
+and set cinfo->progress to point to the struct. The callback will be called
+whenever cinfo->progress is non-NULL. (This pointer is set to NULL by
+jpeg_create_compress or jpeg_create_decompress; the library will not change
+it thereafter. So if you allocate dynamic storage for the progress struct,
+make sure it will live as long as the JPEG object does. Allocating from the
+JPEG memory manager with lifetime JPOOL_PERMANENT will work nicely.) You
+can use the same callback routine for both compression and decompression.
+
+The jpeg_progress_mgr struct contains four fields which are set by the library:
+ long pass_counter; /* work units completed in this pass */
+ long pass_limit; /* total number of work units in this pass */
+ int completed_passes; /* passes completed so far */
+ int total_passes; /* total number of passes expected */
+During any one pass, pass_counter increases from 0 up to (not including)
+pass_limit; the step size is usually but not necessarily 1. The pass_limit
+value may change from one pass to another. The expected total number of
+passes is in total_passes, and the number of passes already completed is in
+completed_passes. Thus the fraction of work completed may be estimated as
+ completed_passes + (pass_counter/pass_limit)
+ --------------------------------------------
+ total_passes
+ignoring the fact that the passes may not be equal amounts of work.
+
+When decompressing, pass_limit can even change within a pass, because it
+depends on the number of scans in the JPEG file, which isn't always known in
+advance. The computed fraction-of-work-done may jump suddenly (if the library
+discovers it has overestimated the number of scans) or even decrease (in the
+opposite case). It is not wise to put great faith in the work estimate.
+
+When using the decompressor's buffered-image mode, the progress monitor work
+estimate is likely to be completely unhelpful, because the library has no way
+to know how many output passes will be demanded of it. Currently, the library
+sets total_passes based on the assumption that there will be one more output
+pass if the input file end hasn't yet been read (jpeg_input_complete() isn't
+TRUE), but no more output passes if the file end has been reached when the
+output pass is started. This means that total_passes will rise as additional
+output passes are requested. If you have a way of determining the input file
+size, estimating progress based on the fraction of the file that's been read
+will probably be more useful than using the library's value.
+
+
+Memory management
+-----------------
+
+This section covers some key facts about the JPEG library's built-in memory
+manager. For more info, please read structure.txt's section about the memory
+manager, and consult the source code if necessary.
+
+All memory and temporary file allocation within the library is done via the
+memory manager. If necessary, you can replace the "back end" of the memory
+manager to control allocation yourself (for example, if you don't want the
+library to use malloc() and free() for some reason).
+
+Some data is allocated "permanently" and will not be freed until the JPEG
+object is destroyed. Most data is allocated "per image" and is freed by
+jpeg_finish_compress, jpeg_finish_decompress, or jpeg_abort. You can call the
+memory manager yourself to allocate structures that will automatically be
+freed at these times. Typical code for this is
+ ptr = (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, size);
+Use JPOOL_PERMANENT to get storage that lasts as long as the JPEG object.
+Use alloc_large instead of alloc_small for anything bigger than a few Kbytes.
+There are also alloc_sarray and alloc_barray routines that automatically
+build 2-D sample or block arrays.
+
+The library's minimum space requirements to process an image depend on the
+image's width, but not on its height, because the library ordinarily works
+with "strip" buffers that are as wide as the image but just a few rows high.
+Some operating modes (eg, two-pass color quantization) require full-image
+buffers. Such buffers are treated as "virtual arrays": only the current strip
+need be in memory, and the rest can be swapped out to a temporary file.
+
+If you use the simplest memory manager back end (jmemnobs.c), then no
+temporary files are used; virtual arrays are simply malloc()'d. Images bigger
+than memory can be processed only if your system supports virtual memory.
+The other memory manager back ends support temporary files of various flavors
+and thus work in machines without virtual memory. They may also be useful on
+Unix machines if you need to process images that exceed available swap space.
+
+When using temporary files, the library will make the in-memory buffers for
+its virtual arrays just big enough to stay within a "maximum memory" setting.
+Your application can set this limit by setting cinfo->mem->max_memory_to_use
+after creating the JPEG object. (Of course, there is still a minimum size for
+the buffers, so the max-memory setting is effective only if it is bigger than
+the minimum space needed.) If you allocate any large structures yourself, you
+must allocate them before jpeg_start_compress() or jpeg_start_decompress() in
+order to have them counted against the max memory limit. Also keep in mind
+that space allocated with alloc_small() is ignored, on the assumption that
+it's too small to be worth worrying about; so a reasonable safety margin
+should be left when setting max_memory_to_use.
+
+If you use the jmemname.c or jmemdos.c memory manager back end, it is
+important to clean up the JPEG object properly to ensure that the temporary
+files get deleted. (This is especially crucial with jmemdos.c, where the
+"temporary files" may be extended-memory segments; if they are not freed,
+DOS will require a reboot to recover the memory.) Thus, with these memory
+managers, it's a good idea to provide a signal handler that will trap any
+early exit from your program. The handler should call either jpeg_abort()
+or jpeg_destroy() for any active JPEG objects. A handler is not needed with
+jmemnobs.c, and shouldn't be necessary with jmemansi.c or jmemmac.c either,
+since the C library is supposed to take care of deleting files made with
+tmpfile().
+
+
+Memory usage
+------------
+
+Working memory requirements while performing compression or decompression
+depend on image dimensions, image characteristics (such as colorspace and
+JPEG process), and operating mode (application-selected options).
+
+As of v6b, the decompressor requires:
+ 1. About 24K in more-or-less-fixed-size data. This varies a bit depending
+ on operating mode and image characteristics (particularly color vs.
+ grayscale), but it doesn't depend on image dimensions.
+ 2. Strip buffers (of size proportional to the image width) for IDCT and
+ upsampling results. The worst case for commonly used sampling factors
+ is about 34 bytes * width in pixels for a color image. A grayscale image
+ only needs about 8 bytes per pixel column.
+ 3. A full-image DCT coefficient buffer is needed to decode a multi-scan JPEG
+ file (including progressive JPEGs), or whenever you select buffered-image
+ mode. This takes 2 bytes/coefficient. At typical 2x2 sampling, that's
+ 3 bytes per pixel for a color image. Worst case (1x1 sampling) requires
+ 6 bytes/pixel. For grayscale, figure 2 bytes/pixel.
+ 4. To perform 2-pass color quantization, the decompressor also needs a
+ 128K color lookup table and a full-image pixel buffer (3 bytes/pixel).
+This does not count any memory allocated by the application, such as a
+buffer to hold the final output image.
+
+The above figures are valid for 8-bit JPEG data precision and a machine with
+32-bit ints. For 12-bit JPEG data, double the size of the strip buffers and
+quantization pixel buffer. The "fixed-size" data will be somewhat smaller
+with 16-bit ints, larger with 64-bit ints. Also, CMYK or other unusual
+color spaces will require different amounts of space.
+
+The full-image coefficient and pixel buffers, if needed at all, do not
+have to be fully RAM resident; you can have the library use temporary
+files instead when the total memory usage would exceed a limit you set.
+(But if your OS supports virtual memory, it's probably better to just use
+jmemnobs and let the OS do the swapping.)
+
+The compressor's memory requirements are similar, except that it has no need
+for color quantization. Also, it needs a full-image DCT coefficient buffer
+if Huffman-table optimization is asked for, even if progressive mode is not
+requested.
+
+If you need more detailed information about memory usage in a particular
+situation, you can enable the MEM_STATS code in jmemmgr.c.
+
+
+Library compile-time options
+----------------------------
+
+A number of compile-time options are available by modifying jmorecfg.h.
+
+The JPEG standard provides for both the baseline 8-bit DCT process and
+a 12-bit DCT process. The IJG code supports 12-bit JPEG if you define
+BITS_IN_JSAMPLE as 12 rather than 8. Note that this causes JSAMPLE to be
+larger than a char, so it affects the surrounding application's image data.
+The sample applications cjpeg and djpeg can support 12-bit mode only for PPM
+and GIF file formats; you must disable the other file formats to compile a
+12-bit cjpeg or djpeg. (install.txt has more information about that.)
+At present, a 12-bit library can handle *only* 12-bit images, not both
+precisions. (If you need to include both 8- and 12-bit libraries in a single
+application, you could probably do it by defining NEED_SHORT_EXTERNAL_NAMES
+for just one of the copies. You'd have to access the 8-bit and 12-bit copies
+from separate application source files. This is untested ... if you try it,
+we'd like to hear whether it works!)
+
+Note that a 12-bit library always compresses in Huffman optimization mode,
+in order to generate valid Huffman tables. This is necessary because our
+default Huffman tables only cover 8-bit data. If you need to output 12-bit
+files in one pass, you'll have to supply suitable default Huffman tables.
+You may also want to supply your own DCT quantization tables; the existing
+quality-scaling code has been developed for 8-bit use, and probably doesn't
+generate especially good tables for 12-bit.
+
+The maximum number of components (color channels) in the image is determined
+by MAX_COMPONENTS. The JPEG standard allows up to 255 components, but we
+expect that few applications will need more than four or so.
+
+On machines with unusual data type sizes, you may be able to improve
+performance or reduce memory space by tweaking the various typedefs in
+jmorecfg.h. In particular, on some RISC CPUs, access to arrays of "short"s
+is quite slow; consider trading memory for speed by making JCOEF, INT16, and
+UINT16 be "int" or "unsigned int". UINT8 is also a candidate to become int.
+You probably don't want to make JSAMPLE be int unless you have lots of memory
+to burn.
+
+You can reduce the size of the library by compiling out various optional
+functions. To do this, undefine xxx_SUPPORTED symbols as necessary.
+
+You can also save a few K by not having text error messages in the library;
+the standard error message table occupies about 5Kb. This is particularly
+reasonable for embedded applications where there's no good way to display
+a message anyway. To do this, remove the creation of the message table
+(jpeg_std_message_table[]) from jerror.c, and alter format_message to do
+something reasonable without it. You could output the numeric value of the
+message code number, for example. If you do this, you can also save a couple
+more K by modifying the TRACEMSn() macros in jerror.h to expand to nothing;
+you don't need trace capability anyway, right?
+
+
+Portability considerations
+--------------------------
+
+The JPEG library has been written to be extremely portable; the sample
+applications cjpeg and djpeg are slightly less so. This section summarizes
+the design goals in this area. (If you encounter any bugs that cause the
+library to be less portable than is claimed here, we'd appreciate hearing
+about them.)
+
+The code works fine on ANSI C, C++, and pre-ANSI C compilers, using any of
+the popular system include file setups, and some not-so-popular ones too.
+See install.txt for configuration procedures.
+
+The code is not dependent on the exact sizes of the C data types. As
+distributed, we make the assumptions that
+ char is at least 8 bits wide
+ short is at least 16 bits wide
+ int is at least 16 bits wide
+ long is at least 32 bits wide
+(These are the minimum requirements of the ANSI C standard.) Wider types will
+work fine, although memory may be used inefficiently if char is much larger
+than 8 bits or short is much bigger than 16 bits. The code should work
+equally well with 16- or 32-bit ints.
+
+In a system where these assumptions are not met, you may be able to make the
+code work by modifying the typedefs in jmorecfg.h. However, you will probably
+have difficulty if int is less than 16 bits wide, since references to plain
+int abound in the code.
+
+char can be either signed or unsigned, although the code runs faster if an
+unsigned char type is available. If char is wider than 8 bits, you will need
+to redefine JOCTET and/or provide custom data source/destination managers so
+that JOCTET represents exactly 8 bits of data on external storage.
+
+The JPEG library proper does not assume ASCII representation of characters.
+But some of the image file I/O modules in cjpeg/djpeg do have ASCII
+dependencies in file-header manipulation; so does cjpeg's select_file_type()
+routine.
+
+The JPEG library does not rely heavily on the C library. In particular, C
+stdio is used only by the data source/destination modules and the error
+handler, all of which are application-replaceable. (cjpeg/djpeg are more
+heavily dependent on stdio.) malloc and free are called only from the memory
+manager "back end" module, so you can use a different memory allocator by
+replacing that one file.
+
+The code generally assumes that C names must be unique in the first 15
+characters. However, global function names can be made unique in the
+first 6 characters by defining NEED_SHORT_EXTERNAL_NAMES.
+
+More info about porting the code may be gleaned by reading jconfig.txt,
+jmorecfg.h, and jinclude.h.
+
+
+Notes for MS-DOS implementors
+-----------------------------
+
+The IJG code is designed to work efficiently in 80x86 "small" or "medium"
+memory models (i.e., data pointers are 16 bits unless explicitly declared
+"far"; code pointers can be either size). You may be able to use small
+model to compile cjpeg or djpeg by itself, but you will probably have to use
+medium model for any larger application. This won't make much difference in
+performance. You *will* take a noticeable performance hit if you use a
+large-data memory model (perhaps 10%-25%), and you should avoid "huge" model
+if at all possible.
+
+The JPEG library typically needs 2Kb-3Kb of stack space. It will also
+malloc about 20K-30K of near heap space while executing (and lots of far
+heap, but that doesn't count in this calculation). This figure will vary
+depending on selected operating mode, and to a lesser extent on image size.
+There is also about 5Kb-6Kb of constant data which will be allocated in the
+near data segment (about 4Kb of this is the error message table).
+Thus you have perhaps 20K available for other modules' static data and near
+heap space before you need to go to a larger memory model. The C library's
+static data will account for several K of this, but that still leaves a good
+deal for your needs. (If you are tight on space, you could reduce the sizes
+of the I/O buffers allocated by jdatasrc.c and jdatadst.c, say from 4K to
+1K. Another possibility is to move the error message table to far memory;
+this should be doable with only localized hacking on jerror.c.)
+
+About 2K of the near heap space is "permanent" memory that will not be
+released until you destroy the JPEG object. This is only an issue if you
+save a JPEG object between compression or decompression operations.
+
+Far data space may also be a tight resource when you are dealing with large
+images. The most memory-intensive case is decompression with two-pass color
+quantization, or single-pass quantization to an externally supplied color
+map. This requires a 128Kb color lookup table plus strip buffers amounting
+to about 40 bytes per column for typical sampling ratios (eg, about 25600
+bytes for a 640-pixel-wide image). You may not be able to process wide
+images if you have large data structures of your own.
+
+Of course, all of these concerns vanish if you use a 32-bit flat-memory-model
+compiler, such as DJGPP or Watcom C. We highly recommend flat model if you
+can use it; the JPEG library is significantly faster in flat model.
diff --git a/plugins/AdvaImg/src/LibJPEG/structure.txt b/plugins/AdvaImg/src/LibJPEG/structure.txt
new file mode 100644
index 0000000000..ae9f89f6df
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/structure.txt
@@ -0,0 +1,941 @@
+IJG JPEG LIBRARY: SYSTEM ARCHITECTURE
+
+Copyright (C) 1991-2012, Thomas G. Lane, Guido Vollbeding.
+This file is part of the Independent JPEG Group's software.
+For conditions of distribution and use, see the accompanying README file.
+
+
+This file provides an overview of the architecture of the IJG JPEG software;
+that is, the functions of the various modules in the system and the interfaces
+between modules. For more precise details about any data structure or calling
+convention, see the include files and comments in the source code.
+
+We assume that the reader is already somewhat familiar with the JPEG standard.
+The README file includes references for learning about JPEG. The file
+libjpeg.txt describes the library from the viewpoint of an application
+programmer using the library; it's best to read that file before this one.
+Also, the file coderules.txt describes the coding style conventions we use.
+
+In this document, JPEG-specific terminology follows the JPEG standard:
+ A "component" means a color channel, e.g., Red or Luminance.
+ A "sample" is a single component value (i.e., one number in the image data).
+ A "coefficient" is a frequency coefficient (a DCT transform output number).
+ A "block" is an array of samples or coefficients.
+ An "MCU" (minimum coded unit) is an interleaved set of blocks of size
+ determined by the sampling factors, or a single block in a
+ noninterleaved scan.
+We do not use the terms "pixel" and "sample" interchangeably. When we say
+pixel, we mean an element of the full-size image, while a sample is an element
+of the downsampled image. Thus the number of samples may vary across
+components while the number of pixels does not. (This terminology is not used
+rigorously throughout the code, but it is used in places where confusion would
+otherwise result.)
+
+
+*** System features ***
+
+The IJG distribution contains two parts:
+ * A subroutine library for JPEG compression and decompression.
+ * cjpeg/djpeg, two sample applications that use the library to transform
+ JFIF JPEG files to and from several other image formats.
+cjpeg/djpeg are of no great intellectual complexity: they merely add a simple
+command-line user interface and I/O routines for several uncompressed image
+formats. This document concentrates on the library itself.
+
+We desire the library to be capable of supporting all JPEG baseline, extended
+sequential, and progressive DCT processes. The library does not support the
+hierarchical or lossless processes defined in the standard.
+
+Within these limits, any set of compression parameters allowed by the JPEG
+spec should be readable for decompression. (We can be more restrictive about
+what formats we can generate.) Although the system design allows for all
+parameter values, some uncommon settings are not yet implemented and may
+never be; nonintegral sampling ratios are the prime example. Furthermore,
+we treat 8-bit vs. 12-bit data precision as a compile-time switch, not a
+run-time option, because most machines can store 8-bit pixels much more
+compactly than 12-bit.
+
+By itself, the library handles only interchange JPEG datastreams --- in
+particular the widely used JFIF file format. The library can be used by
+surrounding code to process interchange or abbreviated JPEG datastreams that
+are embedded in more complex file formats. (For example, libtiff uses this
+library to implement JPEG compression within the TIFF file format.)
+
+The library includes a substantial amount of code that is not covered by the
+JPEG standard but is necessary for typical applications of JPEG. These
+functions preprocess the image before JPEG compression or postprocess it after
+decompression. They include colorspace conversion, downsampling/upsampling,
+and color quantization. This code can be omitted if not needed.
+
+A wide range of quality vs. speed tradeoffs are possible in JPEG processing,
+and even more so in decompression postprocessing. The decompression library
+provides multiple implementations that cover most of the useful tradeoffs,
+ranging from very-high-quality down to fast-preview operation. On the
+compression side we have generally not provided low-quality choices, since
+compression is normally less time-critical. It should be understood that the
+low-quality modes may not meet the JPEG standard's accuracy requirements;
+nonetheless, they are useful for viewers.
+
+
+*** Portability issues ***
+
+Portability is an essential requirement for the library. The key portability
+issues that show up at the level of system architecture are:
+
+1. Memory usage. We want the code to be able to run on PC-class machines
+with limited memory. Images should therefore be processed sequentially (in
+strips), to avoid holding the whole image in memory at once. Where a
+full-image buffer is necessary, we should be able to use either virtual memory
+or temporary files.
+
+2. Near/far pointer distinction. To run efficiently on 80x86 machines, the
+code should distinguish "small" objects (kept in near data space) from
+"large" ones (kept in far data space). This is an annoying restriction, but
+fortunately it does not impact code quality for less brain-damaged machines,
+and the source code clutter turns out to be minimal with sufficient use of
+pointer typedefs.
+
+3. Data precision. We assume that "char" is at least 8 bits, "short" and
+"int" at least 16, "long" at least 32. The code will work fine with larger
+data sizes, although memory may be used inefficiently in some cases. However,
+the JPEG compressed datastream must ultimately appear on external storage as a
+sequence of 8-bit bytes if it is to conform to the standard. This may pose a
+problem on machines where char is wider than 8 bits. The library represents
+compressed data as an array of values of typedef JOCTET. If no data type
+exactly 8 bits wide is available, custom data source and data destination
+modules must be written to unpack and pack the chosen JOCTET datatype into
+8-bit external representation.
+
+
+*** System overview ***
+
+The compressor and decompressor are each divided into two main sections:
+the JPEG compressor or decompressor proper, and the preprocessing or
+postprocessing functions. The interface between these two sections is the
+image data that the official JPEG spec regards as its input or output: this
+data is in the colorspace to be used for compression, and it is downsampled
+to the sampling factors to be used. The preprocessing and postprocessing
+steps are responsible for converting a normal image representation to or from
+this form. (Those few applications that want to deal with YCbCr downsampled
+data can skip the preprocessing or postprocessing step.)
+
+Looking more closely, the compressor library contains the following main
+elements:
+
+ Preprocessing:
+ * Color space conversion (e.g., RGB to YCbCr).
+ * Edge expansion and downsampling. Optionally, this step can do simple
+ smoothing --- this is often helpful for low-quality source data.
+ JPEG proper:
+ * MCU assembly, DCT, quantization.
+ * Entropy coding (sequential or progressive, Huffman or arithmetic).
+
+In addition to these modules we need overall control, marker generation,
+and support code (memory management & error handling). There is also a
+module responsible for physically writing the output data --- typically
+this is just an interface to fwrite(), but some applications may need to
+do something else with the data.
+
+The decompressor library contains the following main elements:
+
+ JPEG proper:
+ * Entropy decoding (sequential or progressive, Huffman or arithmetic).
+ * Dequantization, inverse DCT, MCU disassembly.
+ Postprocessing:
+ * Upsampling. Optionally, this step may be able to do more general
+ rescaling of the image.
+ * Color space conversion (e.g., YCbCr to RGB). This step may also
+ provide gamma adjustment [ currently it does not ].
+ * Optional color quantization (e.g., reduction to 256 colors).
+ * Optional color precision reduction (e.g., 24-bit to 15-bit color).
+ [This feature is not currently implemented.]
+
+We also need overall control, marker parsing, and a data source module.
+The support code (memory management & error handling) can be shared with
+the compression half of the library.
+
+There may be several implementations of each of these elements, particularly
+in the decompressor, where a wide range of speed/quality tradeoffs is very
+useful. It must be understood that some of the best speedups involve
+merging adjacent steps in the pipeline. For example, upsampling, color space
+conversion, and color quantization might all be done at once when using a
+low-quality ordered-dither technique. The system architecture is designed to
+allow such merging where appropriate.
+
+
+Note: it is convenient to regard edge expansion (padding to block boundaries)
+as a preprocessing/postprocessing function, even though the JPEG spec includes
+it in compression/decompression. We do this because downsampling/upsampling
+can be simplified a little if they work on padded data: it's not necessary to
+have special cases at the right and bottom edges. Therefore the interface
+buffer is always an integral number of blocks wide and high, and we expect
+compression preprocessing to pad the source data properly. Padding will occur
+only to the next block (N-sample) boundary. In an interleaved-scan situation,
+additional dummy blocks may be used to fill out MCUs, but the MCU assembly and
+disassembly logic will create or discard these blocks internally. (This is
+advantageous for speed reasons, since we avoid DCTing the dummy blocks.
+It also permits a small reduction in file size, because the compressor can
+choose dummy block contents so as to minimize their size in compressed form.
+Finally, it makes the interface buffer specification independent of whether
+the file is actually interleaved or not.) Applications that wish to deal
+directly with the downsampled data must provide similar buffering and padding
+for odd-sized images.
+
+
+*** Poor man's object-oriented programming ***
+
+It should be clear by now that we have a lot of quasi-independent processing
+steps, many of which have several possible behaviors. To avoid cluttering the
+code with lots of switch statements, we use a simple form of object-style
+programming to separate out the different possibilities.
+
+For example, two different color quantization algorithms could be implemented
+as two separate modules that present the same external interface; at runtime,
+the calling code will access the proper module indirectly through an "object".
+
+We can get the limited features we need while staying within portable C.
+The basic tool is a function pointer. An "object" is just a struct
+containing one or more function pointer fields, each of which corresponds to
+a method name in real object-oriented languages. During initialization we
+fill in the function pointers with references to whichever module we have
+determined we need to use in this run. Then invocation of the module is done
+by indirecting through a function pointer; on most machines this is no more
+expensive than a switch statement, which would be the only other way of
+making the required run-time choice. The really significant benefit, of
+course, is keeping the source code clean and well structured.
+
+We can also arrange to have private storage that varies between different
+implementations of the same kind of object. We do this by making all the
+module-specific object structs be separately allocated entities, which will
+be accessed via pointers in the master compression or decompression struct.
+The "public" fields or methods for a given kind of object are specified by
+a commonly known struct. But a module's initialization code can allocate
+a larger struct that contains the common struct as its first member, plus
+additional private fields. With appropriate pointer casting, the module's
+internal functions can access these private fields. (For a simple example,
+see jdatadst.c, which implements the external interface specified by struct
+jpeg_destination_mgr, but adds extra fields.)
+
+(Of course this would all be a lot easier if we were using C++, but we are
+not yet prepared to assume that everyone has a C++ compiler.)
+
+An important benefit of this scheme is that it is easy to provide multiple
+versions of any method, each tuned to a particular case. While a lot of
+precalculation might be done to select an optimal implementation of a method,
+the cost per invocation is constant. For example, the upsampling step might
+have a "generic" method, plus one or more "hardwired" methods for the most
+popular sampling factors; the hardwired methods would be faster because they'd
+use straight-line code instead of for-loops. The cost to determine which
+method to use is paid only once, at startup, and the selection criteria are
+hidden from the callers of the method.
+
+This plan differs a little bit from usual object-oriented structures, in that
+only one instance of each object class will exist during execution. The
+reason for having the class structure is that on different runs we may create
+different instances (choose to execute different modules). You can think of
+the term "method" as denoting the common interface presented by a particular
+set of interchangeable functions, and "object" as denoting a group of related
+methods, or the total shared interface behavior of a group of modules.
+
+
+*** Overall control structure ***
+
+We previously mentioned the need for overall control logic in the compression
+and decompression libraries. In IJG implementations prior to v5, overall
+control was mostly provided by "pipeline control" modules, which proved to be
+large, unwieldy, and hard to understand. To improve the situation, the
+control logic has been subdivided into multiple modules. The control modules
+consist of:
+
+1. Master control for module selection and initialization. This has two
+responsibilities:
+
+ 1A. Startup initialization at the beginning of image processing.
+ The individual processing modules to be used in this run are selected
+ and given initialization calls.
+
+ 1B. Per-pass control. This determines how many passes will be performed
+ and calls each active processing module to configure itself
+ appropriately at the beginning of each pass. End-of-pass processing,
+ where necessary, is also invoked from the master control module.
+
+ Method selection is partially distributed, in that a particular processing
+ module may contain several possible implementations of a particular method,
+ which it will select among when given its initialization call. The master
+ control code need only be concerned with decisions that affect more than
+ one module.
+
+2. Data buffering control. A separate control module exists for each
+ inter-processing-step data buffer. This module is responsible for
+ invoking the processing steps that write or read that data buffer.
+
+Each buffer controller sees the world as follows:
+
+input data => processing step A => buffer => processing step B => output data
+ | | |
+ ------------------ controller ------------------
+
+The controller knows the dataflow requirements of steps A and B: how much data
+they want to accept in one chunk and how much they output in one chunk. Its
+function is to manage its buffer and call A and B at the proper times.
+
+A data buffer control module may itself be viewed as a processing step by a
+higher-level control module; thus the control modules form a binary tree with
+elementary processing steps at the leaves of the tree.
+
+The control modules are objects. A considerable amount of flexibility can
+be had by replacing implementations of a control module. For example:
+* Merging of adjacent steps in the pipeline is done by replacing a control
+ module and its pair of processing-step modules with a single processing-
+ step module. (Hence the possible merges are determined by the tree of
+ control modules.)
+* In some processing modes, a given interstep buffer need only be a "strip"
+ buffer large enough to accommodate the desired data chunk sizes. In other
+ modes, a full-image buffer is needed and several passes are required.
+ The control module determines which kind of buffer is used and manipulates
+ virtual array buffers as needed. One or both processing steps may be
+ unaware of the multi-pass behavior.
+
+In theory, we might be able to make all of the data buffer controllers
+interchangeable and provide just one set of implementations for all. In
+practice, each one contains considerable special-case processing for its
+particular job. The buffer controller concept should be regarded as an
+overall system structuring principle, not as a complete description of the
+task performed by any one controller.
+
+
+*** Compression object structure ***
+
+Here is a sketch of the logical structure of the JPEG compression library:
+
+ |-- Colorspace conversion
+ |-- Preprocessing controller --|
+ | |-- Downsampling
+Main controller --|
+ | |-- Forward DCT, quantize
+ |-- Coefficient controller --|
+ |-- Entropy encoding
+
+This sketch also describes the flow of control (subroutine calls) during
+typical image data processing. Each of the components shown in the diagram is
+an "object" which may have several different implementations available. One
+or more source code files contain the actual implementation(s) of each object.
+
+The objects shown above are:
+
+* Main controller: buffer controller for the subsampled-data buffer, which
+ holds the preprocessed input data. This controller invokes preprocessing to
+ fill the subsampled-data buffer, and JPEG compression to empty it. There is
+ usually no need for a full-image buffer here; a strip buffer is adequate.
+
+* Preprocessing controller: buffer controller for the downsampling input data
+ buffer, which lies between colorspace conversion and downsampling. Note
+ that a unified conversion/downsampling module would probably replace this
+ controller entirely.
+
+* Colorspace conversion: converts application image data into the desired
+ JPEG color space; also changes the data from pixel-interleaved layout to
+ separate component planes. Processes one pixel row at a time.
+
+* Downsampling: performs reduction of chroma components as required.
+ Optionally may perform pixel-level smoothing as well. Processes a "row
+ group" at a time, where a row group is defined as Vmax pixel rows of each
+ component before downsampling, and Vk sample rows afterwards (remember Vk
+ differs across components). Some downsampling or smoothing algorithms may
+ require context rows above and below the current row group; the
+ preprocessing controller is responsible for supplying these rows via proper
+ buffering. The downsampler is responsible for edge expansion at the right
+ edge (i.e., extending each sample row to a multiple of N samples); but the
+ preprocessing controller is responsible for vertical edge expansion (i.e.,
+ duplicating the bottom sample row as needed to make a multiple of N rows).
+
+* Coefficient controller: buffer controller for the DCT-coefficient data.
+ This controller handles MCU assembly, including insertion of dummy DCT
+ blocks when needed at the right or bottom edge. When performing
+ Huffman-code optimization or emitting a multiscan JPEG file, this
+ controller is responsible for buffering the full image. The equivalent of
+ one fully interleaved MCU row of subsampled data is processed per call,
+ even when the JPEG file is noninterleaved.
+
+* Forward DCT and quantization: Perform DCT, quantize, and emit coefficients.
+ Works on one or more DCT blocks at a time. (Note: the coefficients are now
+ emitted in normal array order, which the entropy encoder is expected to
+ convert to zigzag order as necessary. Prior versions of the IJG code did
+ the conversion to zigzag order within the quantization step.)
+
+* Entropy encoding: Perform Huffman or arithmetic entropy coding and emit the
+ coded data to the data destination module. Works on one MCU per call.
+ For progressive JPEG, the same DCT blocks are fed to the entropy coder
+ during each pass, and the coder must emit the appropriate subset of
+ coefficients.
+
+In addition to the above objects, the compression library includes these
+objects:
+
+* Master control: determines the number of passes required, controls overall
+ and per-pass initialization of the other modules.
+
+* Marker writing: generates JPEG markers (except for RSTn, which is emitted
+ by the entropy encoder when needed).
+
+* Data destination manager: writes the output JPEG datastream to its final
+ destination (e.g., a file). The destination manager supplied with the
+ library knows how to write to a stdio stream or to a memory buffer;
+ for other behaviors, the surrounding application may provide its own
+ destination manager.
+
+* Memory manager: allocates and releases memory, controls virtual arrays
+ (with backing store management, where required).
+
+* Error handler: performs formatting and output of error and trace messages;
+ determines handling of nonfatal errors. The surrounding application may
+ override some or all of this object's methods to change error handling.
+
+* Progress monitor: supports output of "percent-done" progress reports.
+ This object represents an optional callback to the surrounding application:
+ if wanted, it must be supplied by the application.
+
+The error handler, destination manager, and progress monitor objects are
+defined as separate objects in order to simplify application-specific
+customization of the JPEG library. A surrounding application may override
+individual methods or supply its own all-new implementation of one of these
+objects. The object interfaces for these objects are therefore treated as
+part of the application interface of the library, whereas the other objects
+are internal to the library.
+
+The error handler and memory manager are shared by JPEG compression and
+decompression; the progress monitor, if used, may be shared as well.
+
+
+*** Decompression object structure ***
+
+Here is a sketch of the logical structure of the JPEG decompression library:
+
+ |-- Entropy decoding
+ |-- Coefficient controller --|
+ | |-- Dequantize, Inverse DCT
+Main controller --|
+ | |-- Upsampling
+ |-- Postprocessing controller --| |-- Colorspace conversion
+ |-- Color quantization
+ |-- Color precision reduction
+
+As before, this diagram also represents typical control flow. The objects
+shown are:
+
+* Main controller: buffer controller for the subsampled-data buffer, which
+ holds the output of JPEG decompression proper. This controller's primary
+ task is to feed the postprocessing procedure. Some upsampling algorithms
+ may require context rows above and below the current row group; when this
+ is true, the main controller is responsible for managing its buffer so as
+ to make context rows available. In the current design, the main buffer is
+ always a strip buffer; a full-image buffer is never required.
+
+* Coefficient controller: buffer controller for the DCT-coefficient data.
+ This controller handles MCU disassembly, including deletion of any dummy
+ DCT blocks at the right or bottom edge. When reading a multiscan JPEG
+ file, this controller is responsible for buffering the full image.
+ (Buffering DCT coefficients, rather than samples, is necessary to support
+ progressive JPEG.) The equivalent of one fully interleaved MCU row of
+ subsampled data is processed per call, even when the source JPEG file is
+ noninterleaved.
+
+* Entropy decoding: Read coded data from the data source module and perform
+ Huffman or arithmetic entropy decoding. Works on one MCU per call.
+ For progressive JPEG decoding, the coefficient controller supplies the prior
+ coefficients of each MCU (initially all zeroes), which the entropy decoder
+ modifies in each scan.
+
+* Dequantization and inverse DCT: like it says. Note that the coefficients
+ buffered by the coefficient controller have NOT been dequantized; we
+ merge dequantization and inverse DCT into a single step for speed reasons.
+ When scaled-down output is asked for, simplified DCT algorithms may be used
+ that need fewer coefficients and emit fewer samples per DCT block, not the
+ full 8x8. Works on one DCT block at a time.
+
+* Postprocessing controller: buffer controller for the color quantization
+ input buffer, when quantization is in use. (Without quantization, this
+ controller just calls the upsampler.) For two-pass quantization, this
+ controller is responsible for buffering the full-image data.
+
+* Upsampling: restores chroma components to full size. (May support more
+ general output rescaling, too. Note that if undersized DCT outputs have
+ been emitted by the DCT module, this module must adjust so that properly
+ sized outputs are created.) Works on one row group at a time. This module
+ also calls the color conversion module, so its top level is effectively a
+ buffer controller for the upsampling->color conversion buffer. However, in
+ all but the highest-quality operating modes, upsampling and color
+ conversion are likely to be merged into a single step.
+
+* Colorspace conversion: convert from JPEG color space to output color space,
+ and change data layout from separate component planes to pixel-interleaved.
+ Works on one pixel row at a time.
+
+* Color quantization: reduce the data to colormapped form, using either an
+ externally specified colormap or an internally generated one. This module
+ is not used for full-color output. Works on one pixel row at a time; may
+ require two passes to generate a color map. Note that the output will
+ always be a single component representing colormap indexes. In the current
+ design, the output values are JSAMPLEs, so an 8-bit compilation cannot
+ quantize to more than 256 colors. This is unlikely to be a problem in
+ practice.
+
+* Color reduction: this module handles color precision reduction, e.g.,
+ generating 15-bit color (5 bits/primary) from JPEG's 24-bit output.
+ Not quite clear yet how this should be handled... should we merge it with
+ colorspace conversion???
+
+Note that some high-speed operating modes might condense the entire
+postprocessing sequence to a single module (upsample, color convert, and
+quantize in one step).
+
+In addition to the above objects, the decompression library includes these
+objects:
+
+* Master control: determines the number of passes required, controls overall
+ and per-pass initialization of the other modules. This is subdivided into
+ input and output control: jdinput.c controls only input-side processing,
+ while jdmaster.c handles overall initialization and output-side control.
+
+* Marker reading: decodes JPEG markers (except for RSTn).
+
+* Data source manager: supplies the input JPEG datastream. The source
+ manager supplied with the library knows how to read from a stdio stream
+ or from a memory buffer; for other behaviors, the surrounding application
+ may provide its own source manager.
+
+* Memory manager: same as for compression library.
+
+* Error handler: same as for compression library.
+
+* Progress monitor: same as for compression library.
+
+As with compression, the data source manager, error handler, and progress
+monitor are candidates for replacement by a surrounding application.
+
+
+*** Decompression input and output separation ***
+
+To support efficient incremental display of progressive JPEG files, the
+decompressor is divided into two sections that can run independently:
+
+1. Data input includes marker parsing, entropy decoding, and input into the
+ coefficient controller's DCT coefficient buffer. Note that this
+ processing is relatively cheap and fast.
+
+2. Data output reads from the DCT coefficient buffer and performs the IDCT
+ and all postprocessing steps.
+
+For a progressive JPEG file, the data input processing is allowed to get
+arbitrarily far ahead of the data output processing. (This occurs only
+if the application calls jpeg_consume_input(); otherwise input and output
+run in lockstep, since the input section is called only when the output
+section needs more data.) In this way the application can avoid making
+extra display passes when data is arriving faster than the display pass
+can run. Furthermore, it is possible to abort an output pass without
+losing anything, since the coefficient buffer is read-only as far as the
+output section is concerned. See libjpeg.txt for more detail.
+
+A full-image coefficient array is only created if the JPEG file has multiple
+scans (or if the application specifies buffered-image mode anyway). When
+reading a single-scan file, the coefficient controller normally creates only
+a one-MCU buffer, so input and output processing must run in lockstep in this
+case. jpeg_consume_input() is effectively a no-op in this situation.
+
+The main impact of dividing the decompressor in this fashion is that we must
+be very careful with shared variables in the cinfo data structure. Each
+variable that can change during the course of decompression must be
+classified as belonging to data input or data output, and each section must
+look only at its own variables. For example, the data output section may not
+depend on any of the variables that describe the current scan in the JPEG
+file, because these may change as the data input section advances into a new
+scan.
+
+The progress monitor is (somewhat arbitrarily) defined to treat input of the
+file as one pass when buffered-image mode is not used, and to ignore data
+input work completely when buffered-image mode is used. Note that the
+library has no reliable way to predict the number of passes when dealing
+with a progressive JPEG file, nor can it predict the number of output passes
+in buffered-image mode. So the work estimate is inherently bogus anyway.
+
+No comparable division is currently made in the compression library, because
+there isn't any real need for it.
+
+
+*** Data formats ***
+
+Arrays of pixel sample values use the following data structure:
+
+ typedef something JSAMPLE; a pixel component value, 0..MAXJSAMPLE
+ typedef JSAMPLE *JSAMPROW; ptr to a row of samples
+ typedef JSAMPROW *JSAMPARRAY; ptr to a list of rows
+ typedef JSAMPARRAY *JSAMPIMAGE; ptr to a list of color-component arrays
+
+The basic element type JSAMPLE will typically be one of unsigned char,
+(signed) char, or short. Short will be used if samples wider than 8 bits are
+to be supported (this is a compile-time option). Otherwise, unsigned char is
+used if possible. If the compiler only supports signed chars, then it is
+necessary to mask off the value when reading. Thus, all reads of JSAMPLE
+values must be coded as "GETJSAMPLE(value)", where the macro will be defined
+as "((value) & 0xFF)" on signed-char machines and "((int) (value))" elsewhere.
+
+With these conventions, JSAMPLE values can be assumed to be >= 0. This helps
+simplify correct rounding during downsampling, etc. The JPEG standard's
+specification that sample values run from -128..127 is accommodated by
+subtracting 128 from the sample value in the DCT step. Similarly, during
+decompression the output of the IDCT step will be immediately shifted back to
+0..255. (NB: different values are required when 12-bit samples are in use.
+The code is written in terms of MAXJSAMPLE and CENTERJSAMPLE, which will be
+defined as 255 and 128 respectively in an 8-bit implementation, and as 4095
+and 2048 in a 12-bit implementation.)
+
+We use a pointer per row, rather than a two-dimensional JSAMPLE array. This
+choice costs only a small amount of memory and has several benefits:
+* Code using the data structure doesn't need to know the allocated width of
+ the rows. This simplifies edge expansion/compression, since we can work
+ in an array that's wider than the logical picture width.
+* Indexing doesn't require multiplication; this is a performance win on many
+ machines.
+* Arrays with more than 64K total elements can be supported even on machines
+ where malloc() cannot allocate chunks larger than 64K.
+* The rows forming a component array may be allocated at different times
+ without extra copying. This trick allows some speedups in smoothing steps
+ that need access to the previous and next rows.
+
+Note that each color component is stored in a separate array; we don't use the
+traditional layout in which the components of a pixel are stored together.
+This simplifies coding of modules that work on each component independently,
+because they don't need to know how many components there are. Furthermore,
+we can read or write each component to a temporary file independently, which
+is helpful when dealing with noninterleaved JPEG files.
+
+In general, a specific sample value is accessed by code such as
+ GETJSAMPLE(image[colorcomponent][row][col])
+where col is measured from the image left edge, but row is measured from the
+first sample row currently in memory. Either of the first two indexings can
+be precomputed by copying the relevant pointer.
+
+
+Since most image-processing applications prefer to work on images in which
+the components of a pixel are stored together, the data passed to or from the
+surrounding application uses the traditional convention: a single pixel is
+represented by N consecutive JSAMPLE values, and an image row is an array of
+(# of color components)*(image width) JSAMPLEs. One or more rows of data can
+be represented by a pointer of type JSAMPARRAY in this scheme. This scheme is
+converted to component-wise storage inside the JPEG library. (Applications
+that want to skip JPEG preprocessing or postprocessing will have to contend
+with component-wise storage.)
+
+
+Arrays of DCT-coefficient values use the following data structure:
+
+ typedef short JCOEF; a 16-bit signed integer
+ typedef JCOEF JBLOCK[DCTSIZE2]; an 8x8 block of coefficients
+ typedef JBLOCK *JBLOCKROW; ptr to one horizontal row of 8x8 blocks
+ typedef JBLOCKROW *JBLOCKARRAY; ptr to a list of such rows
+ typedef JBLOCKARRAY *JBLOCKIMAGE; ptr to a list of color component arrays
+
+The underlying type is at least a 16-bit signed integer; while "short" is big
+enough on all machines of interest, on some machines it is preferable to use
+"int" for speed reasons, despite the storage cost. Coefficients are grouped
+into 8x8 blocks (but we always use #defines DCTSIZE and DCTSIZE2 rather than
+"8" and "64").
+
+The contents of a coefficient block may be in either "natural" or zigzagged
+order, and may be true values or divided by the quantization coefficients,
+depending on where the block is in the processing pipeline. In the current
+library, coefficient blocks are kept in natural order everywhere; the entropy
+codecs zigzag or dezigzag the data as it is written or read. The blocks
+contain quantized coefficients everywhere outside the DCT/IDCT subsystems.
+(This latter decision may need to be revisited to support variable
+quantization a la JPEG Part 3.)
+
+Notice that the allocation unit is now a row of 8x8 coefficient blocks,
+corresponding to N rows of samples. Otherwise the structure is much the same
+as for samples, and for the same reasons.
+
+On machines where malloc() can't handle a request bigger than 64Kb, this data
+structure limits us to rows of less than 512 JBLOCKs, or a picture width of
+4000+ pixels. This seems an acceptable restriction.
+
+
+On 80x86 machines, the bottom-level pointer types (JSAMPROW and JBLOCKROW)
+must be declared as "far" pointers, but the upper levels can be "near"
+(implying that the pointer lists are allocated in the DS segment).
+We use a #define symbol FAR, which expands to the "far" keyword when
+compiling on 80x86 machines and to nothing elsewhere.
+
+
+*** Suspendable processing ***
+
+In some applications it is desirable to use the JPEG library as an
+incremental, memory-to-memory filter. In this situation the data source or
+destination may be a limited-size buffer, and we can't rely on being able to
+empty or refill the buffer at arbitrary times. Instead the application would
+like to have control return from the library at buffer overflow/underrun, and
+then resume compression or decompression at a later time.
+
+This scenario is supported for simple cases. (For anything more complex, we
+recommend that the application "bite the bullet" and develop real multitasking
+capability.) The libjpeg.txt file goes into more detail about the usage and
+limitations of this capability; here we address the implications for library
+structure.
+
+The essence of the problem is that the entropy codec (coder or decoder) must
+be prepared to stop at arbitrary times. In turn, the controllers that call
+the entropy codec must be able to stop before having produced or consumed all
+the data that they normally would handle in one call. That part is reasonably
+straightforward: we make the controller call interfaces include "progress
+counters" which indicate the number of data chunks successfully processed, and
+we require callers to test the counter rather than just assume all of the data
+was processed.
+
+Rather than trying to restart at an arbitrary point, the current Huffman
+codecs are designed to restart at the beginning of the current MCU after a
+suspension due to buffer overflow/underrun. At the start of each call, the
+codec's internal state is loaded from permanent storage (in the JPEG object
+structures) into local variables. On successful completion of the MCU, the
+permanent state is updated. (This copying is not very expensive, and may even
+lead to *improved* performance if the local variables can be registerized.)
+If a suspension occurs, the codec simply returns without updating the state,
+thus effectively reverting to the start of the MCU. Note that this implies
+leaving some data unprocessed in the source/destination buffer (ie, the
+compressed partial MCU). The data source/destination module interfaces are
+specified so as to make this possible. This also implies that the data buffer
+must be large enough to hold a worst-case compressed MCU; a couple thousand
+bytes should be enough.
+
+In a successive-approximation AC refinement scan, the progressive Huffman
+decoder has to be able to undo assignments of newly nonzero coefficients if it
+suspends before the MCU is complete, since decoding requires distinguishing
+previously-zero and previously-nonzero coefficients. This is a bit tedious
+but probably won't have much effect on performance. Other variants of Huffman
+decoding need not worry about this, since they will just store the same values
+again if forced to repeat the MCU.
+
+This approach would probably not work for an arithmetic codec, since its
+modifiable state is quite large and couldn't be copied cheaply. Instead it
+would have to suspend and resume exactly at the point of the buffer end.
+
+The JPEG marker reader is designed to cope with suspension at an arbitrary
+point. It does so by backing up to the start of the marker parameter segment,
+so the data buffer must be big enough to hold the largest marker of interest.
+Again, a couple KB should be adequate. (A special "skip" convention is used
+to bypass COM and APPn markers, so these can be larger than the buffer size
+without causing problems; otherwise a 64K buffer would be needed in the worst
+case.)
+
+The JPEG marker writer currently does *not* cope with suspension.
+We feel that this is not necessary; it is much easier simply to require
+the application to ensure there is enough buffer space before starting. (An
+empty 2K buffer is more than sufficient for the header markers; and ensuring
+there are a dozen or two bytes available before calling jpeg_finish_compress()
+will suffice for the trailer.) This would not work for writing multi-scan
+JPEG files, but we simply do not intend to support that capability with
+suspension.
+
+
+*** Memory manager services ***
+
+The JPEG library's memory manager controls allocation and deallocation of
+memory, and it manages large "virtual" data arrays on machines where the
+operating system does not provide virtual memory. Note that the same
+memory manager serves both compression and decompression operations.
+
+In all cases, allocated objects are tied to a particular compression or
+decompression master record, and they will be released when that master
+record is destroyed.
+
+The memory manager does not provide explicit deallocation of objects.
+Instead, objects are created in "pools" of free storage, and a whole pool
+can be freed at once. This approach helps prevent storage-leak bugs, and
+it speeds up operations whenever malloc/free are slow (as they often are).
+The pools can be regarded as lifetime identifiers for objects. Two
+pools/lifetimes are defined:
+ * JPOOL_PERMANENT lasts until master record is destroyed
+ * JPOOL_IMAGE lasts until done with image (JPEG datastream)
+Permanent lifetime is used for parameters and tables that should be carried
+across from one datastream to another; this includes all application-visible
+parameters. Image lifetime is used for everything else. (A third lifetime,
+JPOOL_PASS = one processing pass, was originally planned. However it was
+dropped as not being worthwhile. The actual usage patterns are such that the
+peak memory usage would be about the same anyway; and having per-pass storage
+substantially complicates the virtual memory allocation rules --- see below.)
+
+The memory manager deals with three kinds of object:
+1. "Small" objects. Typically these require no more than 10K-20K total.
+2. "Large" objects. These may require tens to hundreds of K depending on
+ image size. Semantically they behave the same as small objects, but we
+ distinguish them for two reasons:
+ * On MS-DOS machines, large objects are referenced by FAR pointers,
+ small objects by NEAR pointers.
+ * Pool allocation heuristics may differ for large and small objects.
+ Note that individual "large" objects cannot exceed the size allowed by
+ type size_t, which may be 64K or less on some machines.
+3. "Virtual" objects. These are large 2-D arrays of JSAMPLEs or JBLOCKs
+ (typically large enough for the entire image being processed). The
+ memory manager provides stripwise access to these arrays. On machines
+ without virtual memory, the rest of the array may be swapped out to a
+ temporary file.
+
+(Note: JSAMPARRAY and JBLOCKARRAY data structures are a combination of large
+objects for the data proper and small objects for the row pointers. For
+convenience and speed, the memory manager provides single routines to create
+these structures. Similarly, virtual arrays include a small control block
+and a JSAMPARRAY or JBLOCKARRAY working buffer, all created with one call.)
+
+In the present implementation, virtual arrays are only permitted to have image
+lifespan. (Permanent lifespan would not be reasonable, and pass lifespan is
+not very useful since a virtual array's raison d'etre is to store data for
+multiple passes through the image.) We also expect that only "small" objects
+will be given permanent lifespan, though this restriction is not required by
+the memory manager.
+
+In a non-virtual-memory machine, some performance benefit can be gained by
+making the in-memory buffers for virtual arrays be as large as possible.
+(For small images, the buffers might fit entirely in memory, so blind
+swapping would be very wasteful.) The memory manager will adjust the height
+of the buffers to fit within a prespecified maximum memory usage. In order
+to do this in a reasonably optimal fashion, the manager needs to allocate all
+of the virtual arrays at once. Therefore, there isn't a one-step allocation
+routine for virtual arrays; instead, there is a "request" routine that simply
+allocates the control block, and a "realize" routine (called just once) that
+determines space allocation and creates all of the actual buffers. The
+realize routine must allow for space occupied by non-virtual large objects.
+(We don't bother to factor in the space needed for small objects, on the
+grounds that it isn't worth the trouble.)
+
+To support all this, we establish the following protocol for doing business
+with the memory manager:
+ 1. Modules must request virtual arrays (which may have only image lifespan)
+ during the initial setup phase, i.e., in their jinit_xxx routines.
+ 2. All "large" objects (including JSAMPARRAYs and JBLOCKARRAYs) must also be
+ allocated during initial setup.
+ 3. realize_virt_arrays will be called at the completion of initial setup.
+ The above conventions ensure that sufficient information is available
+ for it to choose a good size for virtual array buffers.
+Small objects of any lifespan may be allocated at any time. We expect that
+the total space used for small objects will be small enough to be negligible
+in the realize_virt_arrays computation.
+
+In a virtual-memory machine, we simply pretend that the available space is
+infinite, thus causing realize_virt_arrays to decide that it can allocate all
+the virtual arrays as full-size in-memory buffers. The overhead of the
+virtual-array access protocol is very small when no swapping occurs.
+
+A virtual array can be specified to be "pre-zeroed"; when this flag is set,
+never-yet-written sections of the array are set to zero before being made
+available to the caller. If this flag is not set, never-written sections
+of the array contain garbage. (This feature exists primarily because the
+equivalent logic would otherwise be needed in jdcoefct.c for progressive
+JPEG mode; we may as well make it available for possible other uses.)
+
+The first write pass on a virtual array is required to occur in top-to-bottom
+order; read passes, as well as any write passes after the first one, may
+access the array in any order. This restriction exists partly to simplify
+the virtual array control logic, and partly because some file systems may not
+support seeking beyond the current end-of-file in a temporary file. The main
+implication of this restriction is that rearrangement of rows (such as
+converting top-to-bottom data order to bottom-to-top) must be handled while
+reading data out of the virtual array, not while putting it in.
+
+
+*** Memory manager internal structure ***
+
+To isolate system dependencies as much as possible, we have broken the
+memory manager into two parts. There is a reasonably system-independent
+"front end" (jmemmgr.c) and a "back end" that contains only the code
+likely to change across systems. All of the memory management methods
+outlined above are implemented by the front end. The back end provides
+the following routines for use by the front end (none of these routines
+are known to the rest of the JPEG code):
+
+jpeg_mem_init, jpeg_mem_term system-dependent initialization/shutdown
+
+jpeg_get_small, jpeg_free_small interface to malloc and free library routines
+ (or their equivalents)
+
+jpeg_get_large, jpeg_free_large interface to FAR malloc/free in MSDOS machines;
+ else usually the same as
+ jpeg_get_small/jpeg_free_small
+
+jpeg_mem_available estimate available memory
+
+jpeg_open_backing_store create a backing-store object
+
+read_backing_store, manipulate a backing-store object
+write_backing_store,
+close_backing_store
+
+On some systems there will be more than one type of backing-store object
+(specifically, in MS-DOS a backing store file might be an area of extended
+memory as well as a disk file). jpeg_open_backing_store is responsible for
+choosing how to implement a given object. The read/write/close routines
+are method pointers in the structure that describes a given object; this
+lets them be different for different object types.
+
+It may be necessary to ensure that backing store objects are explicitly
+released upon abnormal program termination. For example, MS-DOS won't free
+extended memory by itself. To support this, we will expect the main program
+or surrounding application to arrange to call self_destruct (typically via
+jpeg_destroy) upon abnormal termination. This may require a SIGINT signal
+handler or equivalent. We don't want to have the back end module install its
+own signal handler, because that would pre-empt the surrounding application's
+ability to control signal handling.
+
+The IJG distribution includes several memory manager back end implementations.
+Usually the same back end should be suitable for all applications on a given
+system, but it is possible for an application to supply its own back end at
+need.
+
+
+*** Implications of DNL marker ***
+
+Some JPEG files may use a DNL marker to postpone definition of the image
+height (this would be useful for a fax-like scanner's output, for instance).
+In these files the SOF marker claims the image height is 0, and you only
+find out the true image height at the end of the first scan.
+
+We could read these files as follows:
+1. Upon seeing zero image height, replace it by 65535 (the maximum allowed).
+2. When the DNL is found, update the image height in the global image
+ descriptor.
+This implies that control modules must avoid making copies of the image
+height, and must re-test for termination after each MCU row. This would
+be easy enough to do.
+
+In cases where image-size data structures are allocated, this approach will
+result in very inefficient use of virtual memory or much-larger-than-necessary
+temporary files. This seems acceptable for something that probably won't be a
+mainstream usage. People might have to forgo use of memory-hogging options
+(such as two-pass color quantization or noninterleaved JPEG files) if they
+want efficient conversion of such files. (One could improve efficiency by
+demanding a user-supplied upper bound for the height, less than 65536; in most
+cases it could be much less.)
+
+The standard also permits the SOF marker to overestimate the image height,
+with a DNL to give the true, smaller height at the end of the first scan.
+This would solve the space problems if the overestimate wasn't too great.
+However, it implies that you don't even know whether DNL will be used.
+
+This leads to a couple of very serious objections:
+1. Testing for a DNL marker must occur in the inner loop of the decompressor's
+ Huffman decoder; this implies a speed penalty whether the feature is used
+ or not.
+2. There is no way to hide the last-minute change in image height from an
+ application using the decoder. Thus *every* application using the IJG
+ library would suffer a complexity penalty whether it cared about DNL or
+ not.
+We currently do not support DNL because of these problems.
+
+A different approach is to insist that DNL-using files be preprocessed by a
+separate program that reads ahead to the DNL, then goes back and fixes the SOF
+marker. This is a much simpler solution and is probably far more efficient.
+Even if one wants piped input, buffering the first scan of the JPEG file needs
+a lot smaller temp file than is implied by the maximum-height method. For
+this approach we'd simply treat DNL as a no-op in the decompressor (at most,
+check that it matches the SOF image height).
+
+We will not worry about making the compressor capable of outputting DNL.
+Something similar to the first scheme above could be applied if anyone ever
+wants to make that work.
diff --git a/plugins/AdvaImg/src/LibJPEG/usage.txt b/plugins/AdvaImg/src/LibJPEG/usage.txt
new file mode 100644
index 0000000000..c91ddff288
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/usage.txt
@@ -0,0 +1,637 @@
+USAGE instructions for the Independent JPEG Group's JPEG software
+=================================================================
+
+This file describes usage of the JPEG conversion programs cjpeg and djpeg,
+as well as the utility programs jpegtran, rdjpgcom and wrjpgcom. (See
+the other documentation files if you wish to use the JPEG library within
+your own programs.)
+
+If you are on a Unix machine you may prefer to read the Unix-style manual
+pages in files cjpeg.1, djpeg.1, jpegtran.1, rdjpgcom.1, wrjpgcom.1.
+
+
+INTRODUCTION
+
+These programs implement JPEG image encoding, decoding, and transcoding.
+JPEG (pronounced "jay-peg") is a standardized compression method for
+full-color and gray-scale images.
+
+
+GENERAL USAGE
+
+We provide two programs, cjpeg to compress an image file into JPEG format,
+and djpeg to decompress a JPEG file back into a conventional image format.
+
+On Unix-like systems, you say:
+ cjpeg [switches] [imagefile] >jpegfile
+or
+ djpeg [switches] [jpegfile] >imagefile
+The programs read the specified input file, or standard input if none is
+named. They always write to standard output (with trace/error messages to
+standard error). These conventions are handy for piping images between
+programs.
+
+On most non-Unix systems, you say:
+ cjpeg [switches] imagefile jpegfile
+or
+ djpeg [switches] jpegfile imagefile
+i.e., both the input and output files are named on the command line. This
+style is a little more foolproof, and it loses no functionality if you don't
+have pipes. (You can get this style on Unix too, if you prefer, by defining
+TWO_FILE_COMMANDLINE when you compile the programs; see install.txt.)
+
+You can also say:
+ cjpeg [switches] -outfile jpegfile imagefile
+or
+ djpeg [switches] -outfile imagefile jpegfile
+This syntax works on all systems, so it is useful for scripts.
+
+The currently supported image file formats are: PPM (PBMPLUS color format),
+PGM (PBMPLUS gray-scale format), BMP, Targa, and RLE (Utah Raster Toolkit
+format). (RLE is supported only if the URT library is available.)
+cjpeg recognizes the input image format automatically, with the exception
+of some Targa-format files. You have to tell djpeg which format to generate.
+
+JPEG files are in the defacto standard JFIF file format. There are other,
+less widely used JPEG-based file formats, but we don't support them.
+
+All switch names may be abbreviated; for example, -grayscale may be written
+-gray or -gr. Most of the "basic" switches can be abbreviated to as little as
+one letter. Upper and lower case are equivalent (-BMP is the same as -bmp).
+British spellings are also accepted (e.g., -greyscale), though for brevity
+these are not mentioned below.
+
+
+CJPEG DETAILS
+
+The basic command line switches for cjpeg are:
+
+ -quality N[,...] Scale quantization tables to adjust image quality.
+ Quality is 0 (worst) to 100 (best); default is 75.
+ (See below for more info.)
+
+ -grayscale Create monochrome JPEG file from color input.
+ Be sure to use this switch when compressing a grayscale
+ BMP file, because cjpeg isn't bright enough to notice
+ whether a BMP file uses only shades of gray. By
+ saying -grayscale, you'll get a smaller JPEG file that
+ takes less time to process.
+
+ -rgb Create RGB JPEG file.
+ Using this switch suppresses the conversion from RGB
+ colorspace input to the default YCbCr JPEG colorspace.
+ Use this switch in combination with the -block N
+ switch (see below) for lossless JPEG coding.
+
+ -optimize Perform optimization of entropy encoding parameters.
+ Without this, default encoding parameters are used.
+ -optimize usually makes the JPEG file a little smaller,
+ but cjpeg runs somewhat slower and needs much more
+ memory. Image quality and speed of decompression are
+ unaffected by -optimize.
+
+ -progressive Create progressive JPEG file (see below).
+
+ -scale M/N Scale the output image by a factor M/N. Currently
+ supported scale factors are M/N with all N from 1 to
+ 16, where M is the destination DCT size, which is 8 by
+ default (see -block N switch below).
+
+ -targa Input file is Targa format. Targa files that contain
+ an "identification" field will not be automatically
+ recognized by cjpeg; for such files you must specify
+ -targa to make cjpeg treat the input as Targa format.
+ For most Targa files, you won't need this switch.
+
+The -quality switch lets you trade off compressed file size against quality of
+the reconstructed image: the higher the quality setting, the larger the JPEG
+file, and the closer the output image will be to the original input. Normally
+you want to use the lowest quality setting (smallest file) that decompresses
+into something visually indistinguishable from the original image. For this
+purpose the quality setting should be between 50 and 95; the default of 75 is
+often about right. If you see defects at -quality 75, then go up 5 or 10
+counts at a time until you are happy with the output image. (The optimal
+setting will vary from one image to another.)
+
+-quality 100 will generate a quantization table of all 1's, minimizing loss
+in the quantization step (but there is still information loss in subsampling,
+as well as roundoff error). This setting is mainly of interest for
+experimental purposes. Quality values above about 95 are NOT recommended for
+normal use; the compressed file size goes up dramatically for hardly any gain
+in output image quality.
+
+In the other direction, quality values below 50 will produce very small files
+of low image quality. Settings around 5 to 10 might be useful in preparing an
+index of a large image library, for example. Try -quality 2 (or so) for some
+amusing Cubist effects. (Note: quality values below about 25 generate 2-byte
+quantization tables, which are considered optional in the JPEG standard.
+cjpeg emits a warning message when you give such a quality value, because some
+other JPEG programs may be unable to decode the resulting file. Use -baseline
+if you need to ensure compatibility at low quality values.)
+
+The -quality option has been extended in IJG version 7 for support of separate
+quality settings for luminance and chrominance (or in general, for every
+provided quantization table slot). This feature is useful for high-quality
+applications which cannot accept the damage of color data by coarse
+subsampling settings. You can now easily reduce the color data amount more
+smoothly with finer control without separate subsampling. The resulting file
+is fully compliant with standard JPEG decoders.
+Note that the -quality ratings refer to the quantization table slots, and that
+the last value is replicated if there are more q-table slots than parameters.
+The default q-table slots are 0 for luminance and 1 for chrominance with
+default tables as given in the JPEG standard. This is compatible with the old
+behaviour in case that only one parameter is given, which is then used for
+both luminance and chrominance (slots 0 and 1). More or custom quantization
+tables can be set with -qtables and assigned to components with -qslots
+parameter (see the "wizard" switches below).
+CAUTION: You must explicitly add -sample 1x1 for efficient separate color
+quality selection, since the default value used by library is 2x2!
+
+The -progressive switch creates a "progressive JPEG" file. In this type of
+JPEG file, the data is stored in multiple scans of increasing quality. If the
+file is being transmitted over a slow communications link, the decoder can use
+the first scan to display a low-quality image very quickly, and can then
+improve the display with each subsequent scan. The final image is exactly
+equivalent to a standard JPEG file of the same quality setting, and the total
+file size is about the same --- often a little smaller.
+
+Switches for advanced users:
+
+ -arithmetic Use arithmetic coding. CAUTION: arithmetic coded JPEG
+ is not yet widely implemented, so many decoders will
+ be unable to view an arithmetic coded JPEG file at
+ all.
+
+ -block N Set DCT block size. All N from 1 to 16 are possible.
+ Default is 8 (baseline format).
+ Larger values produce higher compression,
+ smaller values produce higher quality
+ (exact DCT stage possible with 1 or 2; with the
+ default quality of 75 and default Luminance qtable
+ the DCT+Quantization stage is lossless for N=1).
+ CAUTION: An implementation of the JPEG SmartScale
+ extension is required for this feature. SmartScale
+ enabled JPEG is not yet widely implemented, so many
+ decoders will be unable to view a SmartScale extended
+ JPEG file at all.
+
+ -dct int Use integer DCT method (default).
+ -dct fast Use fast integer DCT (less accurate).
+ -dct float Use floating-point DCT method.
+ The float method is very slightly more accurate than
+ the int method, but is much slower unless your machine
+ has very fast floating-point hardware. Also note that
+ results of the floating-point method may vary slightly
+ across machines, while the integer methods should give
+ the same results everywhere. The fast integer method
+ is much less accurate than the other two.
+
+ -nosmooth Don't use high-quality downsampling.
+
+ -restart N Emit a JPEG restart marker every N MCU rows, or every
+ N MCU blocks if "B" is attached to the number.
+ -restart 0 (the default) means no restart markers.
+
+ -smooth N Smooth the input image to eliminate dithering noise.
+ N, ranging from 1 to 100, indicates the strength of
+ smoothing. 0 (the default) means no smoothing.
+
+ -maxmemory N Set limit for amount of memory to use in processing
+ large images. Value is in thousands of bytes, or
+ millions of bytes if "M" is attached to the number.
+ For example, -max 4m selects 4000000 bytes. If more
+ space is needed, temporary files will be used.
+
+ -verbose Enable debug printout. More -v's give more printout.
+ or -debug Also, version information is printed at startup.
+
+The -restart option inserts extra markers that allow a JPEG decoder to
+resynchronize after a transmission error. Without restart markers, any damage
+to a compressed file will usually ruin the image from the point of the error
+to the end of the image; with restart markers, the damage is usually confined
+to the portion of the image up to the next restart marker. Of course, the
+restart markers occupy extra space. We recommend -restart 1 for images that
+will be transmitted across unreliable networks such as Usenet.
+
+The -smooth option filters the input to eliminate fine-scale noise. This is
+often useful when converting dithered images to JPEG: a moderate smoothing
+factor of 10 to 50 gets rid of dithering patterns in the input file, resulting
+in a smaller JPEG file and a better-looking image. Too large a smoothing
+factor will visibly blur the image, however.
+
+Switches for wizards:
+
+ -baseline Force baseline-compatible quantization tables to be
+ generated. This clamps quantization values to 8 bits
+ even at low quality settings. (This switch is poorly
+ named, since it does not ensure that the output is
+ actually baseline JPEG. For example, you can use
+ -baseline and -progressive together.)
+
+ -qtables file Use the quantization tables given in the specified
+ text file.
+
+ -qslots N[,...] Select which quantization table to use for each color
+ component.
+
+ -sample HxV[,...] Set JPEG sampling factors for each color component.
+
+ -scans file Use the scan script given in the specified text file.
+
+The "wizard" switches are intended for experimentation with JPEG. If you
+don't know what you are doing, DON'T USE THEM. These switches are documented
+further in the file wizard.txt.
+
+
+DJPEG DETAILS
+
+The basic command line switches for djpeg are:
+
+ -colors N Reduce image to at most N colors. This reduces the
+ or -quantize N number of colors used in the output image, so that it
+ can be displayed on a colormapped display or stored in
+ a colormapped file format. For example, if you have
+ an 8-bit display, you'd need to reduce to 256 or fewer
+ colors. (-colors is the recommended name, -quantize
+ is provided only for backwards compatibility.)
+
+ -fast Select recommended processing options for fast, low
+ quality output. (The default options are chosen for
+ highest quality output.) Currently, this is equivalent
+ to "-dct fast -nosmooth -onepass -dither ordered".
+
+ -grayscale Force gray-scale output even if JPEG file is color.
+ Useful for viewing on monochrome displays; also,
+ djpeg runs noticeably faster in this mode.
+
+ -scale M/N Scale the output image by a factor M/N. Currently
+ supported scale factors are M/N with all M from 1 to
+ 16, where N is the source DCT size, which is 8 for
+ baseline JPEG. If the /N part is omitted, then M
+ specifies the DCT scaled size to be applied on the
+ given input. For baseline JPEG this is equivalent to
+ M/8 scaling, since the source DCT size for baseline
+ JPEG is 8. Scaling is handy if the image is larger
+ than your screen; also, djpeg runs much faster when
+ scaling down the output.
+
+ -bmp Select BMP output format (Windows flavor). 8-bit
+ colormapped format is emitted if -colors or -grayscale
+ is specified, or if the JPEG file is gray-scale;
+ otherwise, 24-bit full-color format is emitted.
+
+ -gif Select GIF output format. Since GIF does not support
+ more than 256 colors, -colors 256 is assumed (unless
+ you specify a smaller number of colors). If you
+ specify -fast, the default number of colors is 216.
+
+ -os2 Select BMP output format (OS/2 1.x flavor). 8-bit
+ colormapped format is emitted if -colors or -grayscale
+ is specified, or if the JPEG file is gray-scale;
+ otherwise, 24-bit full-color format is emitted.
+
+ -pnm Select PBMPLUS (PPM/PGM) output format (this is the
+ default format). PGM is emitted if the JPEG file is
+ gray-scale or if -grayscale is specified; otherwise
+ PPM is emitted.
+
+ -rle Select RLE output format. (Requires URT library.)
+
+ -targa Select Targa output format. Gray-scale format is
+ emitted if the JPEG file is gray-scale or if
+ -grayscale is specified; otherwise, colormapped format
+ is emitted if -colors is specified; otherwise, 24-bit
+ full-color format is emitted.
+
+Switches for advanced users:
+
+ -dct int Use integer DCT method (default).
+ -dct fast Use fast integer DCT (less accurate).
+ -dct float Use floating-point DCT method.
+ The float method is very slightly more accurate than
+ the int method, but is much slower unless your machine
+ has very fast floating-point hardware. Also note that
+ results of the floating-point method may vary slightly
+ across machines, while the integer methods should give
+ the same results everywhere. The fast integer method
+ is much less accurate than the other two.
+
+ -dither fs Use Floyd-Steinberg dithering in color quantization.
+ -dither ordered Use ordered dithering in color quantization.
+ -dither none Do not use dithering in color quantization.
+ By default, Floyd-Steinberg dithering is applied when
+ quantizing colors; this is slow but usually produces
+ the best results. Ordered dither is a compromise
+ between speed and quality; no dithering is fast but
+ usually looks awful. Note that these switches have
+ no effect unless color quantization is being done.
+ Ordered dither is only available in -onepass mode.
+
+ -map FILE Quantize to the colors used in the specified image
+ file. This is useful for producing multiple files
+ with identical color maps, or for forcing a predefined
+ set of colors to be used. The FILE must be a GIF
+ or PPM file. This option overrides -colors and
+ -onepass.
+
+ -nosmooth Don't use high-quality upsampling.
+
+ -onepass Use one-pass instead of two-pass color quantization.
+ The one-pass method is faster and needs less memory,
+ but it produces a lower-quality image. -onepass is
+ ignored unless you also say -colors N. Also,
+ the one-pass method is always used for gray-scale
+ output (the two-pass method is no improvement then).
+
+ -maxmemory N Set limit for amount of memory to use in processing
+ large images. Value is in thousands of bytes, or
+ millions of bytes if "M" is attached to the number.
+ For example, -max 4m selects 4000000 bytes. If more
+ space is needed, temporary files will be used.
+
+ -verbose Enable debug printout. More -v's give more printout.
+ or -debug Also, version information is printed at startup.
+
+
+HINTS FOR CJPEG
+
+Color GIF files are not the ideal input for JPEG; JPEG is really intended for
+compressing full-color (24-bit) images. In particular, don't try to convert
+cartoons, line drawings, and other images that have only a few distinct
+colors. GIF works great on these, JPEG does not. If you want to convert a
+GIF to JPEG, you should experiment with cjpeg's -quality and -smooth options
+to get a satisfactory conversion. -smooth 10 or so is often helpful.
+
+Avoid running an image through a series of JPEG compression/decompression
+cycles. Image quality loss will accumulate; after ten or so cycles the image
+may be noticeably worse than it was after one cycle. It's best to use a
+lossless format while manipulating an image, then convert to JPEG format when
+you are ready to file the image away.
+
+The -optimize option to cjpeg is worth using when you are making a "final"
+version for posting or archiving. It's also a win when you are using low
+quality settings to make very small JPEG files; the percentage improvement
+is often a lot more than it is on larger files. (At present, -optimize
+mode is always selected when generating progressive JPEG files.)
+
+GIF input files are no longer supported, to avoid the Unisys LZW patent.
+(Conversion of GIF files to JPEG is usually a bad idea anyway.)
+
+
+HINTS FOR DJPEG
+
+To get a quick preview of an image, use the -grayscale and/or -scale switches.
+"-grayscale -scale 1/8" is the fastest case.
+
+Several options are available that trade off image quality to gain speed.
+"-fast" turns on the recommended settings.
+
+"-dct fast" and/or "-nosmooth" gain speed at a small sacrifice in quality.
+When producing a color-quantized image, "-onepass -dither ordered" is fast but
+much lower quality than the default behavior. "-dither none" may give
+acceptable results in two-pass mode, but is seldom tolerable in one-pass mode.
+
+If you are fortunate enough to have very fast floating point hardware,
+"-dct float" may be even faster than "-dct fast". But on most machines
+"-dct float" is slower than "-dct int"; in this case it is not worth using,
+because its theoretical accuracy advantage is too small to be significant
+in practice.
+
+Two-pass color quantization requires a good deal of memory; on MS-DOS machines
+it may run out of memory even with -maxmemory 0. In that case you can still
+decompress, with some loss of image quality, by specifying -onepass for
+one-pass quantization.
+
+To avoid the Unisys LZW patent, djpeg produces uncompressed GIF files. These
+are larger than they should be, but are readable by standard GIF decoders.
+
+
+HINTS FOR BOTH PROGRAMS
+
+If more space is needed than will fit in the available main memory (as
+determined by -maxmemory), temporary files will be used. (MS-DOS versions
+will try to get extended or expanded memory first.) The temporary files are
+often rather large: in typical cases they occupy three bytes per pixel, for
+example 3*800*600 = 1.44Mb for an 800x600 image. If you don't have enough
+free disk space, leave out -progressive and -optimize (for cjpeg) or specify
+-onepass (for djpeg).
+
+On MS-DOS, the temporary files are created in the directory named by the TMP
+or TEMP environment variable, or in the current directory if neither of those
+exist. Amiga implementations put the temp files in the directory named by
+JPEGTMP:, so be sure to assign JPEGTMP: to a disk partition with adequate free
+space.
+
+The default memory usage limit (-maxmemory) is set when the software is
+compiled. If you get an "insufficient memory" error, try specifying a smaller
+-maxmemory value, even -maxmemory 0 to use the absolute minimum space. You
+may want to recompile with a smaller default value if this happens often.
+
+On machines that have "environment" variables, you can define the environment
+variable JPEGMEM to set the default memory limit. The value is specified as
+described for the -maxmemory switch. JPEGMEM overrides the default value
+specified when the program was compiled, and itself is overridden by an
+explicit -maxmemory switch.
+
+On MS-DOS machines, -maxmemory is the amount of main (conventional) memory to
+use. (Extended or expanded memory is also used if available.) Most
+DOS-specific versions of this software do their own memory space estimation
+and do not need you to specify -maxmemory.
+
+
+JPEGTRAN
+
+jpegtran performs various useful transformations of JPEG files.
+It can translate the coded representation from one variant of JPEG to another,
+for example from baseline JPEG to progressive JPEG or vice versa. It can also
+perform some rearrangements of the image data, for example turning an image
+from landscape to portrait format by rotation.
+
+jpegtran works by rearranging the compressed data (DCT coefficients), without
+ever fully decoding the image. Therefore, its transformations are lossless:
+there is no image degradation at all, which would not be true if you used
+djpeg followed by cjpeg to accomplish the same conversion. But by the same
+token, jpegtran cannot perform lossy operations such as changing the image
+quality.
+
+jpegtran uses a command line syntax similar to cjpeg or djpeg.
+On Unix-like systems, you say:
+ jpegtran [switches] [inputfile] >outputfile
+On most non-Unix systems, you say:
+ jpegtran [switches] inputfile outputfile
+where both the input and output files are JPEG files.
+
+To specify the coded JPEG representation used in the output file,
+jpegtran accepts a subset of the switches recognized by cjpeg:
+ -optimize Perform optimization of entropy encoding parameters.
+ -progressive Create progressive JPEG file.
+ -arithmetic Use arithmetic coding.
+ -restart N Emit a JPEG restart marker every N MCU rows, or every
+ N MCU blocks if "B" is attached to the number.
+ -scans file Use the scan script given in the specified text file.
+See the previous discussion of cjpeg for more details about these switches.
+If you specify none of these switches, you get a plain baseline-JPEG output
+file. The quality setting and so forth are determined by the input file.
+
+The image can be losslessly transformed by giving one of these switches:
+ -flip horizontal Mirror image horizontally (left-right).
+ -flip vertical Mirror image vertically (top-bottom).
+ -rotate 90 Rotate image 90 degrees clockwise.
+ -rotate 180 Rotate image 180 degrees.
+ -rotate 270 Rotate image 270 degrees clockwise (or 90 ccw).
+ -transpose Transpose image (across UL-to-LR axis).
+ -transverse Transverse transpose (across UR-to-LL axis).
+
+The transpose transformation has no restrictions regarding image dimensions.
+The other transformations operate rather oddly if the image dimensions are not
+a multiple of the iMCU size (usually 8 or 16 pixels), because they can only
+transform complete blocks of DCT coefficient data in the desired way.
+
+jpegtran's default behavior when transforming an odd-size image is designed
+to preserve exact reversibility and mathematical consistency of the
+transformation set. As stated, transpose is able to flip the entire image
+area. Horizontal mirroring leaves any partial iMCU column at the right edge
+untouched, but is able to flip all rows of the image. Similarly, vertical
+mirroring leaves any partial iMCU row at the bottom edge untouched, but is
+able to flip all columns. The other transforms can be built up as sequences
+of transpose and flip operations; for consistency, their actions on edge
+pixels are defined to be the same as the end result of the corresponding
+transpose-and-flip sequence.
+
+For practical use, you may prefer to discard any untransformable edge pixels
+rather than having a strange-looking strip along the right and/or bottom edges
+of a transformed image. To do this, add the -trim switch:
+ -trim Drop non-transformable edge blocks.
+Obviously, a transformation with -trim is not reversible, so strictly speaking
+jpegtran with this switch is not lossless. Also, the expected mathematical
+equivalences between the transformations no longer hold. For example,
+"-rot 270 -trim" trims only the bottom edge, but "-rot 90 -trim" followed by
+"-rot 180 -trim" trims both edges.
+
+If you are only interested in perfect transformation, add the -perfect switch:
+ -perfect Fails with an error if the transformation is not
+ perfect.
+For example you may want to do
+ jpegtran -rot 90 -perfect foo.jpg || djpeg foo.jpg | pnmflip -r90 | cjpeg
+to do a perfect rotation if available or an approximated one if not.
+
+We also offer a lossless-crop option, which discards data outside a given
+image region but losslessly preserves what is inside. Like the rotate and
+flip transforms, lossless crop is restricted by the current JPEG format: the
+upper left corner of the selected region must fall on an iMCU boundary. If
+this does not hold for the given crop parameters, we silently move the upper
+left corner up and/or left to make it so, simultaneously increasing the region
+dimensions to keep the lower right crop corner unchanged. (Thus, the output
+image covers at least the requested region, but may cover more.)
+
+The image can be losslessly cropped by giving the switch:
+ -crop WxH+X+Y Crop to a rectangular subarea of width W, height H
+ starting at point X,Y.
+
+Other not-strictly-lossless transformation switches are:
+
+ -grayscale Force grayscale output.
+This option discards the chrominance channels if the input image is YCbCr
+(ie, a standard color JPEG), resulting in a grayscale JPEG file. The
+luminance channel is preserved exactly, so this is a better method of reducing
+to grayscale than decompression, conversion, and recompression. This switch
+is particularly handy for fixing a monochrome picture that was mistakenly
+encoded as a color JPEG. (In such a case, the space savings from getting rid
+of the near-empty chroma channels won't be large; but the decoding time for
+a grayscale JPEG is substantially less than that for a color JPEG.)
+
+ -scale M/N Scale the output image by a factor M/N.
+Currently supported scale factors are M/N with all M from 1 to 16, where N is
+the source DCT size, which is 8 for baseline JPEG. If the /N part is omitted,
+then M specifies the DCT scaled size to be applied on the given input. For
+baseline JPEG this is equivalent to M/8 scaling, since the source DCT size
+for baseline JPEG is 8. CAUTION: An implementation of the JPEG SmartScale
+extension is required for this feature. SmartScale enabled JPEG is not yet
+widely implemented, so many decoders will be unable to view a SmartScale
+extended JPEG file at all.
+
+jpegtran also recognizes these switches that control what to do with "extra"
+markers, such as comment blocks:
+ -copy none Copy no extra markers from source file. This setting
+ suppresses all comments and other excess baggage
+ present in the source file.
+ -copy comments Copy only comment markers. This setting copies
+ comments from the source file, but discards
+ any other inessential (for image display) data.
+ -copy all Copy all extra markers. This setting preserves
+ miscellaneous markers found in the source file, such
+ as JFIF thumbnails, Exif data, and Photoshop settings.
+ In some files these extra markers can be sizable.
+The default behavior is -copy comments. (Note: in IJG releases v6 and v6a,
+jpegtran always did the equivalent of -copy none.)
+
+Additional switches recognized by jpegtran are:
+ -outfile filename
+ -maxmemory N
+ -verbose
+ -debug
+These work the same as in cjpeg or djpeg.
+
+
+THE COMMENT UTILITIES
+
+The JPEG standard allows "comment" (COM) blocks to occur within a JPEG file.
+Although the standard doesn't actually define what COM blocks are for, they
+are widely used to hold user-supplied text strings. This lets you add
+annotations, titles, index terms, etc to your JPEG files, and later retrieve
+them as text. COM blocks do not interfere with the image stored in the JPEG
+file. The maximum size of a COM block is 64K, but you can have as many of
+them as you like in one JPEG file.
+
+We provide two utility programs to display COM block contents and add COM
+blocks to a JPEG file.
+
+rdjpgcom searches a JPEG file and prints the contents of any COM blocks on
+standard output. The command line syntax is
+ rdjpgcom [-raw] [-verbose] [inputfilename]
+The switch "-raw" (or just "-r") causes rdjpgcom to also output non-printable
+characters in comments, which are normally escaped for security reasons.
+The switch "-verbose" (or just "-v") causes rdjpgcom to also display the JPEG
+image dimensions. If you omit the input file name from the command line,
+the JPEG file is read from standard input. (This may not work on some
+operating systems, if binary data can't be read from stdin.)
+
+wrjpgcom adds a COM block, containing text you provide, to a JPEG file.
+Ordinarily, the COM block is added after any existing COM blocks, but you
+can delete the old COM blocks if you wish. wrjpgcom produces a new JPEG
+file; it does not modify the input file. DO NOT try to overwrite the input
+file by directing wrjpgcom's output back into it; on most systems this will
+just destroy your file.
+
+The command line syntax for wrjpgcom is similar to cjpeg's. On Unix-like
+systems, it is
+ wrjpgcom [switches] [inputfilename]
+The output file is written to standard output. The input file comes from
+the named file, or from standard input if no input file is named.
+
+On most non-Unix systems, the syntax is
+ wrjpgcom [switches] inputfilename outputfilename
+where both input and output file names must be given explicitly.
+
+wrjpgcom understands three switches:
+ -replace Delete any existing COM blocks from the file.
+ -comment "Comment text" Supply new COM text on command line.
+ -cfile name Read text for new COM block from named file.
+(Switch names can be abbreviated.) If you have only one line of comment text
+to add, you can provide it on the command line with -comment. The comment
+text must be surrounded with quotes so that it is treated as a single
+argument. Longer comments can be read from a text file.
+
+If you give neither -comment nor -cfile, then wrjpgcom will read the comment
+text from standard input. (In this case an input image file name MUST be
+supplied, so that the source JPEG file comes from somewhere else.) You can
+enter multiple lines, up to 64KB worth. Type an end-of-file indicator
+(usually control-D or control-Z) to terminate the comment text entry.
+
+wrjpgcom will not add a COM block if the provided comment string is empty.
+Therefore -replace -comment "" can be used to delete all COM blocks from a
+file.
+
+These utility programs do not depend on the IJG JPEG library. In
+particular, the source code for rdjpgcom is intended as an illustration of
+the minimum amount of code required to parse a JPEG file header correctly.
diff --git a/plugins/AdvaImg/src/LibJPEG/wizard.txt b/plugins/AdvaImg/src/LibJPEG/wizard.txt
new file mode 100644
index 0000000000..02418ba2b2
--- /dev/null
+++ b/plugins/AdvaImg/src/LibJPEG/wizard.txt
@@ -0,0 +1,211 @@
+Advanced usage instructions for the Independent JPEG Group's JPEG software
+==========================================================================
+
+This file describes cjpeg's "switches for wizards".
+
+The "wizard" switches are intended for experimentation with JPEG by persons
+who are reasonably knowledgeable about the JPEG standard. If you don't know
+what you are doing, DON'T USE THESE SWITCHES. You'll likely produce files
+with worse image quality and/or poorer compression than you'd get from the
+default settings. Furthermore, these switches must be used with caution
+when making files intended for general use, because not all JPEG decoders
+will support unusual JPEG parameter settings.
+
+
+Quantization Table Adjustment
+-----------------------------
+
+Ordinarily, cjpeg starts with a default set of tables (the same ones given
+as examples in the JPEG standard) and scales them up or down according to
+the -quality setting. The details of the scaling algorithm can be found in
+jcparam.c. At very low quality settings, some quantization table entries
+can get scaled up to values exceeding 255. Although 2-byte quantization
+values are supported by the IJG software, this feature is not in baseline
+JPEG and is not supported by all implementations. If you need to ensure
+wide compatibility of low-quality files, you can constrain the scaled
+quantization values to no more than 255 by giving the -baseline switch.
+Note that use of -baseline will result in poorer quality for the same file
+size, since more bits than necessary are expended on higher AC coefficients.
+
+You can substitute a different set of quantization values by using the
+-qtables switch:
+
+ -qtables file Use the quantization tables given in the named file.
+
+The specified file should be a text file containing decimal quantization
+values. The file should contain one to four tables, each of 64 elements.
+The tables are implicitly numbered 0,1,etc. in order of appearance. Table
+entries appear in normal array order (NOT in the zigzag order in which they
+will be stored in the JPEG file).
+
+Quantization table files are free format, in that arbitrary whitespace can
+appear between numbers. Also, comments can be included: a comment starts
+with '#' and extends to the end of the line. Here is an example file that
+duplicates the default quantization tables:
+
+ # Quantization tables given in JPEG spec, section K.1
+
+ # This is table 0 (the luminance table):
+ 16 11 10 16 24 40 51 61
+ 12 12 14 19 26 58 60 55
+ 14 13 16 24 40 57 69 56
+ 14 17 22 29 51 87 80 62
+ 18 22 37 56 68 109 103 77
+ 24 35 55 64 81 104 113 92
+ 49 64 78 87 103 121 120 101
+ 72 92 95 98 112 100 103 99
+
+ # This is table 1 (the chrominance table):
+ 17 18 24 47 99 99 99 99
+ 18 21 26 66 99 99 99 99
+ 24 26 56 99 99 99 99 99
+ 47 66 99 99 99 99 99 99
+ 99 99 99 99 99 99 99 99
+ 99 99 99 99 99 99 99 99
+ 99 99 99 99 99 99 99 99
+ 99 99 99 99 99 99 99 99
+
+If the -qtables switch is used without -quality, then the specified tables
+are used exactly as-is. If both -qtables and -quality are used, then the
+tables taken from the file are scaled in the same fashion that the default
+tables would be scaled for that quality setting. If -baseline appears, then
+the quantization values are constrained to the range 1-255.
+
+By default, cjpeg will use quantization table 0 for luminance components and
+table 1 for chrominance components. To override this choice, use the -qslots
+switch:
+
+ -qslots N[,...] Select which quantization table to use for
+ each color component.
+
+The -qslots switch specifies a quantization table number for each color
+component, in the order in which the components appear in the JPEG SOF marker.
+For example, to create a separate table for each of Y,Cb,Cr, you could
+provide a -qtables file that defines three quantization tables and say
+"-qslots 0,1,2". If -qslots gives fewer table numbers than there are color
+components, then the last table number is repeated as necessary.
+
+
+Sampling Factor Adjustment
+--------------------------
+
+By default, cjpeg uses 2:1 horizontal and vertical downsampling when
+compressing YCbCr data, and no downsampling for all other color spaces.
+You can override this default with the -sample switch:
+
+ -sample HxV[,...] Set JPEG sampling factors for each color
+ component.
+
+The -sample switch specifies the JPEG sampling factors for each color
+component, in the order in which they appear in the JPEG SOF marker.
+If you specify fewer HxV pairs than there are components, the remaining
+components are set to 1x1 sampling. For example, the default YCbCr setting
+is equivalent to "-sample 2x2,1x1,1x1", which can be abbreviated to
+"-sample 2x2".
+
+There are still some JPEG decoders in existence that support only 2x1
+sampling (also called 4:2:2 sampling). Compatibility with such decoders can
+be achieved by specifying "-sample 2x1". This is not recommended unless
+really necessary, since it increases file size and encoding/decoding time
+with very little quality gain.
+
+
+Multiple Scan / Progression Control
+-----------------------------------
+
+By default, cjpeg emits a single-scan sequential JPEG file. The
+-progressive switch generates a progressive JPEG file using a default series
+of progression parameters. You can create multiple-scan sequential JPEG
+files or progressive JPEG files with custom progression parameters by using
+the -scans switch:
+
+ -scans file Use the scan sequence given in the named file.
+
+The specified file should be a text file containing a "scan script".
+The script specifies the contents and ordering of the scans to be emitted.
+Each entry in the script defines one scan. A scan definition specifies
+the components to be included in the scan, and for progressive JPEG it also
+specifies the progression parameters Ss,Se,Ah,Al for the scan. Scan
+definitions are separated by semicolons (';'). A semicolon after the last
+scan definition is optional.
+
+Each scan definition contains one to four component indexes, optionally
+followed by a colon (':') and the four progressive-JPEG parameters. The
+component indexes denote which color component(s) are to be transmitted in
+the scan. Components are numbered in the order in which they appear in the
+JPEG SOF marker, with the first component being numbered 0. (Note that these
+indexes are not the "component ID" codes assigned to the components, just
+positional indexes.)
+
+The progression parameters for each scan are:
+ Ss Zigzag index of first coefficient included in scan
+ Se Zigzag index of last coefficient included in scan
+ Ah Zero for first scan of a coefficient, else Al of prior scan
+ Al Successive approximation low bit position for scan
+If the progression parameters are omitted, the values 0,63,0,0 are used,
+producing a sequential JPEG file. cjpeg automatically determines whether
+the script represents a progressive or sequential file, by observing whether
+Ss and Se values other than 0 and 63 appear. (The -progressive switch is
+not needed to specify this; in fact, it is ignored when -scans appears.)
+The scan script must meet the JPEG restrictions on progression sequences.
+(cjpeg checks that the spec's requirements are obeyed.)
+
+Scan script files are free format, in that arbitrary whitespace can appear
+between numbers and around punctuation. Also, comments can be included: a
+comment starts with '#' and extends to the end of the line. For additional
+legibility, commas or dashes can be placed between values. (Actually, any
+single punctuation character other than ':' or ';' can be inserted.) For
+example, the following two scan definitions are equivalent:
+ 0 1 2: 0 63 0 0;
+ 0,1,2 : 0-63, 0,0 ;
+
+Here is an example of a scan script that generates a partially interleaved
+sequential JPEG file:
+
+ 0; # Y only in first scan
+ 1 2; # Cb and Cr in second scan
+
+Here is an example of a progressive scan script using only spectral selection
+(no successive approximation):
+
+ # Interleaved DC scan for Y,Cb,Cr:
+ 0,1,2: 0-0, 0, 0 ;
+ # AC scans:
+ 0: 1-2, 0, 0 ; # First two Y AC coefficients
+ 0: 3-5, 0, 0 ; # Three more
+ 1: 1-63, 0, 0 ; # All AC coefficients for Cb
+ 2: 1-63, 0, 0 ; # All AC coefficients for Cr
+ 0: 6-9, 0, 0 ; # More Y coefficients
+ 0: 10-63, 0, 0 ; # Remaining Y coefficients
+
+Here is an example of a successive-approximation script. This is equivalent
+to the default script used by "cjpeg -progressive" for YCbCr images:
+
+ # Initial DC scan for Y,Cb,Cr (lowest bit not sent)
+ 0,1,2: 0-0, 0, 1 ;
+ # First AC scan: send first 5 Y AC coefficients, minus 2 lowest bits:
+ 0: 1-5, 0, 2 ;
+ # Send all Cr,Cb AC coefficients, minus lowest bit:
+ # (chroma data is usually too small to be worth subdividing further;
+ # but note we send Cr first since eye is least sensitive to Cb)
+ 2: 1-63, 0, 1 ;
+ 1: 1-63, 0, 1 ;
+ # Send remaining Y AC coefficients, minus 2 lowest bits:
+ 0: 6-63, 0, 2 ;
+ # Send next-to-lowest bit of all Y AC coefficients:
+ 0: 1-63, 2, 1 ;
+ # At this point we've sent all but the lowest bit of all coefficients.
+ # Send lowest bit of DC coefficients
+ 0,1,2: 0-0, 1, 0 ;
+ # Send lowest bit of AC coefficients
+ 2: 1-63, 1, 0 ;
+ 1: 1-63, 1, 0 ;
+ # Y AC lowest bit scan is last; it's usually the largest scan
+ 0: 1-63, 1, 0 ;
+
+It may be worth pointing out that this script is tuned for quality settings
+of around 50 to 75. For lower quality settings, you'd probably want to use
+a script with fewer stages of successive approximation (otherwise the
+initial scans will be really bad). For higher quality settings, you might
+want to use more stages of successive approximation (so that the initial
+scans are not too large).