diff options
Diffstat (limited to 'plugins/BASS_interface/src')
-rw-r--r-- | plugins/BASS_interface/src/Bass.h | 920 | ||||
-rw-r--r-- | plugins/BASS_interface/src/Bass_interface.h | 52 | ||||
-rw-r--r-- | plugins/BASS_interface/src/Main.cpp | 500 | ||||
-rw-r--r-- | plugins/BASS_interface/src/Resource.h | 31 | ||||
-rw-r--r-- | plugins/BASS_interface/src/Version.h | 21 |
5 files changed, 1524 insertions, 0 deletions
diff --git a/plugins/BASS_interface/src/Bass.h b/plugins/BASS_interface/src/Bass.h new file mode 100644 index 0000000000..cf0a66cf2b --- /dev/null +++ b/plugins/BASS_interface/src/Bass.h @@ -0,0 +1,920 @@ +/* + BASS 2.4 C/C++ header file + Copyright (c) 1999-2010 Un4seen Developments Ltd. + + See the BASS.CHM file for more detailed documentation +*/ + +#ifndef BASS_H +#define BASS_H + +#ifdef _WIN32 +#include <wtypes.h> +typedef unsigned __int64 QWORD; +#else +#include <stdint.h> +#define WINAPI +#define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; +typedef uint64_t QWORD; +#ifndef __OBJC__ +typedef int BOOL; +#endif +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a)>>8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a)>>16) +#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) +#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" + +#ifndef BASSDEF +#define BASSDEF(f) WINAPI f +#endif + +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // DX8 effect handle +typedef DWORD HPLUGIN; // Plugin handle + +// Error codes returned by BASS_ErrorGetCode +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data is not available +#define BASS_ERROR_DECODE 38 // the channel is a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy
+#define BASS_ERROR_UNKNOWN -1 // some other mystery problem + +// BASS_SetConfig options +#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_DEV_DEFAULT 36
+#define BASS_CONFIG_NET_READTIMEOUT 37
+ +// BASS_SetConfigPtr options +#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 + +// Initialization flags +#define BASS_DEVICE_8BITS 1 // use 8 bit resolution, else 16 bit +#define BASS_DEVICE_MONO 2 // use mono, else stereo +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_LATENCY 256 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS 1024 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 2048 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 4096 // ignore speaker arrangement +#ifdef __linux__ +#define BASS_DEVICE_DMIX 8192 // use ALSA "dmix" plugin +#endif + +// DirectSound interfaces (for use with BASS_GetDSoundObject) +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener + +// Device info structure +typedef struct { +#ifdef _WIN32_WCE + const wchar_t *name; // description + const wchar_t *driver; // driver +#else + const char *name; // description + const char *driver; // driver +#endif + DWORD flags; +} BASS_DEVICEINFO; + +// BASS_DEVICEINFO flags +#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 + +typedef struct { + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) + DWORD initflags;// BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate (Vista/OSX only) +} BASS_INFO; + +// BASS_INFO flags (from DSOUND.H) +#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO 0x00000100 // mono +#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo +#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit +#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit + +// Recording device info structure +typedef struct { + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate (Vista/OSX only) +} BASS_RECORDINFO; + +// BASS_RECORDINFO flags (from DSOUND.H) +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft + +// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) +#ifndef WAVE_FORMAT_1M08 +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#endif + +// Sample info structure +typedef struct { + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution bits + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) +} BASS_SAMPLE; + +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32-bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN +#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples + +// Speaker assignment flags +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) +#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT + +#define BASS_UNICODE 0x80000000 + +#define BASS_RECORD_PAUSE 0x8000 // start recording paused + +// DX7 voice allocation & management flags +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 + +// Channel info structure +typedef struct { + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename +} BASS_CHANNELINFO; + +// BASS_CHANNELINFO types +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag + +typedef struct { + DWORD ctype; // channel type +#ifdef _WIN32_WCE + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) +#else + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) +#endif +} BASS_PLUGINFORM; + +typedef struct { + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats +} BASS_PLUGININFO; + +// 3D vector (for 3D positions/velocities/orientations) +typedef struct BASS_3DVECTOR { +#ifdef __cplusplus + BASS_3DVECTOR() {}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; +#endif + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind +} BASS_3DVECTOR; + +// 3D channel modes +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing + +// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 + +// EAX environments, use with BASS_SetEAXParameters +enum +{ + EAX_ENVIRONMENT_GENERIC, + EAX_ENVIRONMENT_PADDEDCELL, + EAX_ENVIRONMENT_ROOM, + EAX_ENVIRONMENT_BATHROOM, + EAX_ENVIRONMENT_LIVINGROOM, + EAX_ENVIRONMENT_STONEROOM, + EAX_ENVIRONMENT_AUDITORIUM, + EAX_ENVIRONMENT_CONCERTHALL, + EAX_ENVIRONMENT_CAVE, + EAX_ENVIRONMENT_ARENA, + EAX_ENVIRONMENT_HANGAR, + EAX_ENVIRONMENT_CARPETEDHALLWAY, + EAX_ENVIRONMENT_HALLWAY, + EAX_ENVIRONMENT_STONECORRIDOR, + EAX_ENVIRONMENT_ALLEY, + EAX_ENVIRONMENT_FOREST, + EAX_ENVIRONMENT_CITY, + EAX_ENVIRONMENT_MOUNTAINS, + EAX_ENVIRONMENT_QUARRY, + EAX_ENVIRONMENT_PLAIN, + EAX_ENVIRONMENT_PARKINGLOT, + EAX_ENVIRONMENT_SEWERPIPE, + EAX_ENVIRONMENT_UNDERWATER, + EAX_ENVIRONMENT_DRUGGED, + EAX_ENVIRONMENT_DIZZY, + EAX_ENVIRONMENT_PSYCHOTIC, + + EAX_ENVIRONMENT_COUNT // total number of environments +}; + +// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) +#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F +#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F +#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F +#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F +#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F +#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F +#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F +#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F +#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F +#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F +#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F +#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F +#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F +#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F +#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F +#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F +#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F +#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F +#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F +#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F +#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F +#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F +#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F +#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F +#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F +#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F + +typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); +/* User stream callback function. NOTE: A stream function should obviously be as quick +as possible, other streams (and MOD musics) can't be mixed until it's finished. +handle : The stream that needs writing +buffer : Buffer to write the samples in +length : Number of bytes to write +user : The 'user' parameter value given when calling BASS_StreamCreate +RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end + the stream. */ + +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag + +// special STREAMPROCs +#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream + +// BASS_StreamCreateFileUser file systems +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 + +// User file stream callback functions +typedef void (CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD (CALLBACK FILELENPROC)(void *user); +typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); + +typedef struct { + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; +} BASS_FILEPROCS; + +// BASS_StreamPutFileData options +#define BASS_FILEDATA_END 0 // end & close the file + +// BASS_StreamGetFilePosition modes +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 + +typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +/* Internet stream download callback function. +buffer : Buffer containing the downloaded data... NULL=end of download +length : Number of bytes in the buffer +user : The 'user' parameter value given when calling BASS_StreamCreateURL */ + +// BASS_ChannelSetSync types +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_MIXTIME 0x40000000 // FLAG: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // FLAG: sync only once, else continuously + +typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +/* Sync callback function. NOTE: a sync callback function should be very +quick as other syncs can't be processed until it has finished. If the sync +is a "mixtime" sync, then other streams and MOD musics can't be mixed until +it's finished either. +handle : The sync that has occured +channel: Channel that the sync occured in +data : Additional data associated with the sync's occurance +user : The 'user' parameter given when calling BASS_ChannelSetSync */ + +typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +/* DSP callback function. NOTE: A DSP function should obviously be as quick as +possible... other DSP functions, streams and MOD musics can not be processed +until it's finished. +handle : The DSP handle +channel: Channel that the DSP is being applied to +buffer : Buffer to apply the DSP to +length : Number of bytes in the buffer +user : The 'user' parameter given when calling BASS_ChannelSetDSP */ + +typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +/* Recording callback function. +handle : The recording handle +buffer : Buffer containing the recorded sample data +length : Number of bytes +user : The 'user' parameter value given when calling BASS_RecordStart +RETURN : TRUE = continue recording, FALSE = stop */ + +// BASS_ChannelIsActive return values +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 + +// Channel attributes +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5
+#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # + +// BASS_ChannelGetData flags +#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
+#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias + +// BASS_ChannelGetTags types : what's returned +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
+#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
+#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string +
+// ID3v1 tag structure +typedef struct { + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; +} TAG_ID3; +
+// Binary APE tag structure +typedef struct {
+ const char *key;
+ const void *data;
+ DWORD length;
+} TAG_APE_BINARY;
+
+// BWF "bext" tag structure
+#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4200) +#endif +#pragma pack(push,1) +typedef struct { + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__<3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history +#else + char CodingHistory[1]; // history +#endif +} TAG_BEXT; +#pragma pack(pop)
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+// BWF "cart" tag structures
+typedef struct
+{
+ DWORD dwUsage; // FOURCC timer usage ID
+ DWORD dwValue; // timer value in samples from head
+} TAG_CART_TIMER;
+
+typedef struct
+{
+ char Version[4]; // version of the data structure
+ char Title[64]; // title of cart audio sequence
+ char Artist[64]; // artist or creator name
+ char CutID[64]; // cut number identification
+ char ClientID[64]; // client identification
+ char Category[64]; // category ID, PSA, NEWS, etc
+ char Classification[64]; // classification or auxiliary key
+ char OutCue[64]; // out cue text
+ char StartDate[10]; // yyyy-mm-dd
+ char StartTime[8]; // hh:mm:ss
+ char EndDate[10]; // yyyy-mm-dd
+ char EndTime[8]; // hh:mm:ss
+ char ProducerAppID[64]; // name of vendor or application
+ char ProducerAppVersion[64]; // version of producer application
+ char UserDef[64]; // user defined text
+ DWORD dwLevelReference; // sample value for 0 dB reference
+ TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
+ char Reserved[276];
+ char URL[1024]; // uniform resource locator
+#if defined(__GNUC__) && __GNUC__<3
+ char TagText[0]; // free form text for scripts or tags
+#elif 1 // change to 0 if compiler fails the following line
+ char TagText[]; // free form text for scripts or tags
+#else
+ char TagText[1]; // free form text for scripts or tags
+#endif
+} TAG_CART;
+ +// CoreAudio codec info structure +typedef struct { + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description +} TAG_CA_CODEC; + +// BASS_ChannelGetLength/GetPosition/SetPosition modes +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
+ +// BASS_RecordSetInput flags +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 + +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 + +// DX8 effect types, use with BASS_ChannelSetFX +enum +{ + BASS_FX_DX8_CHORUS, + BASS_FX_DX8_COMPRESSOR, + BASS_FX_DX8_DISTORTION, + BASS_FX_DX8_ECHO, + BASS_FX_DX8_FLANGER, + BASS_FX_DX8_GARGLE, + BASS_FX_DX8_I3DL2REVERB, + BASS_FX_DX8_PARAMEQ, + BASS_FX_DX8_REVERB +}; + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_CHORUS; + +typedef struct { + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; +} BASS_DX8_COMPRESSOR; + +typedef struct { + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; +} BASS_DX8_DISTORTION; + +typedef struct { + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; +} BASS_DX8_ECHO; + +typedef struct { + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx +} BASS_DX8_FLANGER; + +typedef struct { + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square +} BASS_DX8_GARGLE; + +typedef struct { + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} BASS_DX8_I3DL2REVERB; + +typedef struct { + float fCenter; + float fBandwidth; + float fGain; +} BASS_DX8_PARAMEQ; + +typedef struct { + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} BASS_DX8_REVERB; + +#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 + +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, void *value); +void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(); +int BASSDEF(BASS_ErrorGetCode)(); +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +#if defined(_WIN32) && !defined(_WIN32_WCE) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#else +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +#endif +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(); +BOOL BASSDEF(BASS_Free)(); +#if defined(_WIN32) && !defined(_WIN32_WCE)
+void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif +BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Update)(DWORD length); +float BASSDEF(BASS_GetCPU)(); +BOOL BASSDEF(BASS_Start)(); +BOOL BASSDEF(BASS_Stop)(); +BOOL BASSDEF(BASS_Pause)(); +BOOL BASSDEF(BASS_SetVolume)(float volume); +float BASSDEF(BASS_GetVolume)(); + +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); + +BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); +BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +void BASSDEF(BASS_Apply3D)(); +#if defined(_WIN32) && !defined(_WIN32_WCE)
+BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); +#endif + +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); +BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); +BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); +BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); +BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); +HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); + +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); + +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(); +BOOL BASSDEF(BASS_RecordFree)(); +BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); +const char *BASSDEF(BASS_RecordGetInputName)(int input); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); + +BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); +BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); +BOOL BASSDEF(BASS_FXReset)(HFX handle); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/plugins/BASS_interface/src/Bass_interface.h b/plugins/BASS_interface/src/Bass_interface.h new file mode 100644 index 0000000000..75585eb693 --- /dev/null +++ b/plugins/BASS_interface/src/Bass_interface.h @@ -0,0 +1,52 @@ +/*
+Copyright (C) 2010, 2011 tico-tico
+*/
+
+#ifndef __BASS_INTERFACE_H__
+#define __BASS_INTERFACE_H__
+
+#define MIRANDA_VER 0x0A00
+
+#include <windows.h>
+#include <newpluginapi.h>
+#include <m_langpack.h>
+#include <m_skin.h>
+#include <m_database.h>
+#include <m_options.h>
+#include <m_clist.h>
+#include <win2k.h>
+#include <m_icolib.h>
+#include <commctrl.h>
+
+#include "m_toolbar.h"
+
+#include "resource.h"
+#include "version.h"
+
+#define BASSDEF(f) (WINAPI *f)
+#include "bass.h"
+
+#if defined( _UNICODE )
+ #define BASS_TCHAR BASS_UNICODE
+#else
+ #define BASS_TCHAR 0
+#endif
+
+#define LOADBASSFUNCTION(f) (*((void**)&f)=(void*)GetProcAddress(hBass,#f))
+
+#define MIID_BASSINT {0x2f07ea05, 0x05b5, 0x4ff0, { 0x87, 0x5d, 0xc5, 0x90, 0xda, 0x2d, 0xda, 0xc1 }} //2f07ea05-05b5-4ff0-875d-c590da2ddac1
+
+#define ModuleName "Bass Interface"
+
+#define OPT_VOLUME "Volume"
+#define OPT_BASSPATH "PathToDll"
+#define OPT_MAXCHAN "MaxChannels"
+#define OPT_OUTDEVICE "OutDevice"
+#define OPT_QUIETTIME "QuietTime"
+#define OPT_TIME1 "Time1"
+#define OPT_TIME2 "Time2"
+#define OPT_STATUS "StatMask"
+#define OPT_PREVIEW "Preview"
+#define OPT_DEVOPEN "DevOpen"
+
+#endif
diff --git a/plugins/BASS_interface/src/Main.cpp b/plugins/BASS_interface/src/Main.cpp new file mode 100644 index 0000000000..46e1b050e9 --- /dev/null +++ b/plugins/BASS_interface/src/Main.cpp @@ -0,0 +1,500 @@ +/*
+Copyright (C) 2010, 2011 tico-tico
+*/
+
+#include "bass_interface.h"
+
+HINSTANCE hInst;
+int hLangpack;
+
+PLUGININFOEX pluginInfo={
+ sizeof(PLUGININFOEX),
+ __PLUGIN_NAME,
+ PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
+ __DESCRIPTION,
+ __AUTHOR,
+ __AUTHOREMAIL,
+ __COPYRIGHT,
+ __AUTHORWEB,
+ UNICODE_AWARE,
+ MIID_BASSINT
+};
+
+
+static HANDLE hHooks[5] = {0};
+static HANDLE hService;
+static HINSTANCE hBass = NULL;
+
+extern "C" BOOL WINAPI DllMain(HINSTANCE hinstDLL,DWORD fdwReason,LPVOID lpvReserved)
+{
+ hInst=hinstDLL;
+ return TRUE;
+}
+
+extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
+{
+ return &pluginInfo;
+}
+
+#define MAXCHAN 5
+static TCHAR CurrBassPath[MAX_PATH], tmp[MAX_PATH];
+static int sndNSnd = 0, sndLimSnd;
+static HSTREAM sndSSnd[MAXCHAN] = {0};
+
+static WORD TimeWrd1, TimeWrd2, StatMask;
+static BOOL QuietTime, Preview, EnPreview;
+static int Volume;
+static int device = -1;
+static int newBass = 0;
+static HWND ClistHWND;
+
+static int OnPlaySnd(WPARAM wParam, LPARAM lParam)
+{
+ TCHAR* ptszFile = (TCHAR*) lParam; SYSTEMTIME systime; WORD currtime, currstat; BOOL doPlay = TRUE;
+
+ GetLocalTime(&systime);
+ currtime = MAKEWORD(systime.wMinute, systime.wHour);
+
+ currstat = 1;
+ switch (CallService(MS_CLIST_GETSTATUSMODE, 0, 0))
+ {
+ case ID_STATUS_OUTTOLUNCH: currstat <<= 1;
+ case ID_STATUS_ONTHEPHONE: currstat <<= 1;
+ case ID_STATUS_INVISIBLE: currstat <<= 1;
+ case ID_STATUS_FREECHAT: currstat <<= 1;
+ case ID_STATUS_DND: currstat <<= 1;
+ case ID_STATUS_OCCUPIED: currstat <<= 1;
+ case ID_STATUS_NA: currstat <<= 1;
+ case ID_STATUS_AWAY: currstat <<= 1;
+ case ID_STATUS_ONLINE: currstat <<= 1;
+ }
+
+ if ( !DBGetContactSettingByte(NULL,"Skin","UseSound",0)) doPlay = FALSE;
+
+ if ( QuietTime )
+ if (
+ ((TimeWrd1 < TimeWrd2) && (TimeWrd1 <= currtime && currtime < TimeWrd2)) ||
+ ((TimeWrd2 < TimeWrd1) && (TimeWrd1 <= currtime || currtime < TimeWrd2))
+ ) doPlay = FALSE;
+
+ if ( !(currstat & StatMask)) doPlay = FALSE;
+
+ if ( Preview || (int)wParam==1 ) doPlay = TRUE;
+
+ if ( !ptszFile ) doPlay = FALSE;
+
+ if ( doPlay )
+ {
+ BASS_StreamFree(sndSSnd[sndNSnd]);
+ sndSSnd[sndNSnd] = BASS_StreamCreateFile(FALSE, ptszFile, 0, 0, BASS_TCHAR | BASS_STREAM_AUTOFREE);
+ BASS_ChannelPlay(sndSSnd[sndNSnd], FALSE);
+ sndNSnd = (sndNSnd+1)%sndLimSnd;
+ }
+
+ Preview = FALSE;
+
+ return 0;
+}
+
+#define SLIDER_MIN 0
+#define SLIDER_MAX 100
+
+INT_PTR CALLBACK OptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ switch(msg)
+ {
+ case WM_INITDIALOG:
+ {
+ int i; SYSTEMTIME systime = {0};
+
+ TranslateDialogDefault(hwndDlg);
+
+ SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_RESETCONTENT, 0, 0);
+ for(i=1; i<=MAXCHAN; i++)
+ SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_ADDSTRING, 0, (LPARAM)_itot(i, tmp, 10));
+
+ SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_SETCURSEL, sndLimSnd - 1, 0);
+
+ SendDlgItemMessage(hwndDlg, IDC_CURRPATH, WM_SETTEXT, 0, (LPARAM)CurrBassPath);
+
+ SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETRANGE, FALSE, MAKELONG(SLIDER_MIN,SLIDER_MAX));
+ SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETPOS, TRUE, Volume);
+ SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETPAGESIZE, 0, 5);
+
+ systime.wHour = HIBYTE(TimeWrd1);
+ systime.wMinute = LOBYTE(TimeWrd1);
+ systime.wYear = 2000;
+ systime.wMonth = 1;
+ systime.wDay = 1;
+ SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_SETFORMAT, 0, (LPARAM)_T("HH:mm"));
+ SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_SETSYSTEMTIME, GDT_VALID, (LPARAM)&systime);
+ systime.wHour = HIBYTE(TimeWrd2);
+ systime.wMinute = LOBYTE(TimeWrd2);
+ SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_SETFORMAT, 0, (LPARAM)_T("HH:mm"));
+ SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_SETSYSTEMTIME, GDT_VALID, (LPARAM)&systime);
+
+ CheckDlgButton(hwndDlg, IDC_PREVIEW, EnPreview ? BST_CHECKED : BST_UNCHECKED);
+
+ for(i = IDC_CHECKBOX1; i < IDC_CHECKBOX10+1; i++)
+ {
+ if (StatMask & (1 << (i-IDC_CHECKBOX1)))
+ CheckDlgButton(hwndDlg, i, BST_CHECKED);
+ }
+
+ if (QuietTime)
+ {
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME1), TRUE);
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME2), TRUE);
+ CheckDlgButton(hwndDlg, IDC_QUIETTIME, BST_CHECKED);
+ }
+ if (hBass == NULL)
+ {
+ EnableWindow(GetDlgItem(hwndDlg, IDC_VOLUME), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_MAXCHANNEL), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_OUTDEVICE), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_QUIETTIME), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_PREVIEW), FALSE);
+
+ for(i = IDC_CHECKBOX1; i < IDC_CHECKBOX10+1; i++)
+ {
+ EnableWindow(GetDlgItem(hwndDlg, i), FALSE);
+ }
+ }
+ else
+ {
+ DBVARIANT dbv = {0}; BASS_DEVICEINFO info; DWORD bassver = BASS_GetVersion();
+
+ mir_sntprintf(tmp, SIZEOF(tmp), TranslateT("un4seen's bass version: %d.%d.%d.%d"), bassver >> 24, (bassver >> 16) & 0xff, (bassver >> 8) & 0xff, bassver & 0xff);
+ SendDlgItemMessage(hwndDlg, IDC_BASSVERSION, WM_SETTEXT, 0, (LPARAM)tmp);
+
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_RESETCONTENT, 0, 0);
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_ADDSTRING, 0, (LPARAM)TranslateT("--default device--"));
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_SETCURSEL, 0, 0);
+ DBGetContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, &dbv);
+ for (i=1; BASS_GetDeviceInfo(i+newBass, &info); i++)
+ {
+ SendDlgItemMessageA(hwndDlg, IDC_OUTDEVICE, CB_ADDSTRING, 0, (LPARAM)info.name);
+ if (!lstrcmpA(dbv.pszVal, info.name))
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_SETCURSEL, i, 0);
+ }
+ DBFreeVariant(&dbv);
+ }
+
+ return 1;
+ }
+
+ case WM_HSCROLL:
+ if (hBass != NULL)
+ if (LOWORD(wParam) == SB_ENDSCROLL || LOWORD(wParam) == SB_THUMBTRACK)
+ {
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_GETPOS, 0, 0) * 100);
+ Preview = TRUE;
+ if (EnPreview) SkinPlaySound("AlertMsg");
+ SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
+ }
+ break;
+
+ case WM_NOTIFY:
+ switch(((LPNMHDR)lParam)->code)
+ {
+ case PSN_APPLY:
+ if (hBass != NULL)
+ {
+ int i; SYSTEMTIME systime;
+
+ SendDlgItemMessageA(hwndDlg, IDC_OUTDEVICE, WM_GETTEXT, sizeof(tmp), (LPARAM)tmp);
+ DBWriteContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, (char *)tmp);
+
+ Volume = (DWORD)SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_GETPOS, 0, 0);
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_VOLUME, Volume);
+
+ sndLimSnd = SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_GETCURSEL, 0, 0) + 1;
+ if ( sndLimSnd > MAXCHAN ) sndLimSnd = MAXCHAN;
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_MAXCHAN, sndLimSnd);
+
+ QuietTime = IsDlgButtonChecked(hwndDlg, IDC_QUIETTIME) == BST_CHECKED;
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_QUIETTIME, QuietTime);
+
+ SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_GETSYSTEMTIME, 0, (LPARAM)&systime);
+ TimeWrd1 = MAKEWORD(systime.wMinute, systime.wHour);
+ DBWriteContactSettingWord(NULL, ModuleName, OPT_TIME1, TimeWrd1);
+
+ SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_GETSYSTEMTIME, 0, (LPARAM)&systime);
+ TimeWrd2 = MAKEWORD(systime.wMinute, systime.wHour);
+ DBWriteContactSettingWord(NULL, ModuleName, OPT_TIME2, TimeWrd2);
+
+ EnPreview = IsDlgButtonChecked(hwndDlg, IDC_PREVIEW) == BST_CHECKED;
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_PREVIEW, EnPreview);
+
+ StatMask = 0;
+ for(i = IDC_CHECKBOX10; i > IDC_CHECKBOX1-1; i--)
+ {
+ StatMask <<= 1;
+ if(IsDlgButtonChecked(hwndDlg, i) == BST_CHECKED)
+ StatMask |= 1;
+ }
+
+ DBWriteContactSettingWord(NULL, ModuleName, OPT_STATUS, StatMask);
+
+ device = SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_GETCURSEL, 0, 0);
+ if (device == 0) device = -1;
+ else device += newBass;
+ if (CallService(MS_TB_GETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", 0)==TBST_RELEASED)
+ {
+ BASS_Free();
+ BASS_Init(device, 44100, 0, ClistHWND, NULL);
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
+ }
+ }
+ return 1;
+
+ case PSN_RESET:
+ if (hBass != NULL)
+ {
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100);
+ }
+ return 1;
+
+ case DTN_DATETIMECHANGE:
+ SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
+ return 1;
+ }
+ break;
+
+ case WM_COMMAND:
+ switch(LOWORD(wParam))
+ {
+ case IDC_QUIETTIME:
+ {
+ BOOL b = IsDlgButtonChecked(hwndDlg, IDC_QUIETTIME) == BST_CHECKED;
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME1), b);
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME2), b);
+ }
+ case IDC_MAXCHANNEL:
+ case IDC_OUTDEVICE:
+ case IDC_CHECKBOX1:
+ case IDC_CHECKBOX2:
+ case IDC_CHECKBOX3:
+ case IDC_CHECKBOX4:
+ case IDC_CHECKBOX5:
+ case IDC_CHECKBOX6:
+ case IDC_CHECKBOX7:
+ case IDC_CHECKBOX8:
+ case IDC_CHECKBOX9:
+ case IDC_CHECKBOX10:
+ case IDC_PREVIEW:
+ SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
+ break;
+ case IDC_GETBASS:
+ CallService(MS_UTILS_OPENURL , 1, (LPARAM)"http://www.un4seen.com/");
+ break;
+ }
+ break;
+
+ //case WM_CLOSE:
+ // EndDialog(hwndDlg, 0);
+ }
+ return 0;
+}
+
+struct
+{
+ char* szDescr;
+ char* szName;
+ int defIconID;
+}
+static const iconList[] =
+{
+ { "Audio device is opened", "BASSSoundOnOffUp", IDI_BASSSoundOnOffUp },
+ { "Audio device is closed", "BASSSoundOnOffDown", IDI_BASSSoundOnOffDown }
+};
+
+static HANDLE hIconLibItem[SIZEOF(iconList)];
+
+void InitIcons(void)
+{
+ int i; char szSettingName[100]; SKINICONDESC sid = {0}; TCHAR szFile[MAX_PATH];
+
+ GetModuleFileName(hInst, szFile, SIZEOF(szFile));
+
+ sid.cbSize = sizeof(SKINICONDESC);
+ sid.ptszDefaultFile = szFile;
+ sid.cx = sid.cy = 16;
+ sid.pszName = szSettingName;
+ sid.pszSection = ModuleName;
+ sid.flags = SIDF_PATH_TCHAR;
+
+ for (i = 0; i < SIZEOF(iconList); i++)
+ {
+ mir_snprintf(szSettingName, SIZEOF(szSettingName), "%s_%s", ModuleName, iconList[i].szName);
+
+ sid.pszDescription = (char*)iconList[i].szDescr;
+ sid.iDefaultIndex = -iconList[i].defIconID;
+ hIconLibItem[i] = Skin_AddIcon(&sid);
+ }
+}
+
+int OptionsInit(WPARAM wParam, LPARAM lParam)
+{
+ OPTIONSDIALOGPAGE odp = {0};
+ odp.cbSize = sizeof(odp);
+ odp.hInstance = hInst;
+ odp.pszTemplate = MAKEINTRESOURCEA(IDD_OPTIONS);
+ odp.pszTitle = LPGEN(ModuleName);
+ odp.pfnDlgProc = OptionsProc;
+ odp.pszGroup = LPGEN("Customize");
+ odp.flags = ODPF_BOLDGROUPS;
+
+ Options_AddPage(wParam, &odp);
+ return 0;
+}
+
+INT_PTR BASSSoundOnOff(WPARAM wParam, LPARAM lParam)
+{
+ if (hBass != NULL)
+ {
+ BOOL opened = CallService(MS_TB_GETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", 0) == TBST_RELEASED;
+
+ if ( opened )
+ {
+ BASS_Free(); // Close Device
+ }
+ else
+ {
+ BASS_Init(device, 44100, 0, ClistHWND, NULL);
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
+ }
+
+ CallService(MS_TB_SETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", opened ? TBST_PUSHED : TBST_RELEASED);
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_DEVOPEN, !opened);
+ }
+ return 0;
+}
+
+int OnToolbarLoaded(WPARAM wParam, LPARAM lParam)
+{
+ TBButton tbb = {0};
+ tbb.cbSize = sizeof(TBButton);
+ tbb.pszButtonID = "BASSSoundOnOff";
+ tbb.pszButtonName = Translate("Open/close audio device");
+ tbb.pszServiceName = "BASSinterface/BASSSoundOnOff";
+ tbb.pszTooltipUp = Translate("Audio device is opened");
+ tbb.pszTooltipDn = Translate("Audio device is closed");
+ tbb.hPrimaryIconHandle = hIconLibItem[0];
+ tbb.hSecondaryIconHandle = hIconLibItem[1];
+ tbb.tbbFlags = TBBF_SHOWTOOLTIP;
+ tbb.defPos = 1000;
+
+ CallService(MS_TB_ADDBUTTON, 0, (LPARAM)&tbb);
+
+ return 0;
+}
+
+int OnModulesLoaded(WPARAM wParam, LPARAM lParam)
+{
+ DBVARIANT dbv = {0};
+
+ if (DBGetContactSettingTString(NULL, ModuleName, OPT_BASSPATH, &dbv))
+ {
+ DBWriteContactSettingTString(NULL, ModuleName, OPT_BASSPATH, _T("Plugins\\Bass\\Bass.dll"));
+ lstrcpy(tmp, _T("Plugins\\Bass\\Bass.dll"));
+ }
+ else
+ {
+ lstrcpy(tmp, dbv.ptszVal);
+ }
+
+ DBFreeVariant(&dbv);
+
+ CallService(MS_UTILS_PATHTOABSOLUTET, (WPARAM)tmp, (LPARAM)CurrBassPath);
+ hBass = LoadLibrary(CurrBassPath);
+
+ if (hBass != NULL)
+ {
+ if (LOADBASSFUNCTION(BASS_Init) != NULL && LOADBASSFUNCTION(BASS_SetConfig) != NULL &&
+ LOADBASSFUNCTION(BASS_ChannelPlay) != NULL && LOADBASSFUNCTION(BASS_StreamCreateFile) != NULL &&
+ LOADBASSFUNCTION(BASS_GetVersion) != NULL && LOADBASSFUNCTION(BASS_StreamFree) != NULL &&
+ LOADBASSFUNCTION(BASS_GetDeviceInfo) != NULL && LOADBASSFUNCTION(BASS_Free))
+ {
+ int i; BASS_DEVICEINFO info;
+
+ newBass = (BASS_SetConfig(BASS_CONFIG_DEV_DEFAULT, TRUE) != 0); // will use new "Default" device
+
+ if (!DBGetContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, &dbv))
+ {
+ for (i=1; BASS_GetDeviceInfo(i, &info); i++)
+ if (!lstrcmpA(dbv.pszVal, info.name))
+ device = i;
+ }
+ DBFreeVariant(&dbv);
+
+ sndLimSnd = DBGetContactSettingByte(NULL, ModuleName, OPT_MAXCHAN, MAXCHAN);
+ if ( sndLimSnd > MAXCHAN ) sndLimSnd = MAXCHAN;
+ TimeWrd1 = DBGetContactSettingWord(NULL, ModuleName, OPT_TIME1, 0);
+ TimeWrd2 = DBGetContactSettingWord(NULL, ModuleName, OPT_TIME2, 0);
+ QuietTime = DBGetContactSettingByte(NULL, ModuleName, OPT_QUIETTIME, 0);
+ EnPreview = DBGetContactSettingByte(NULL, ModuleName, OPT_PREVIEW, 0);
+
+ StatMask = DBGetContactSettingWord(NULL, ModuleName, OPT_STATUS, 0x3ff);
+
+ ClistHWND = (HWND)CallService("CLUI/GetHwnd", 0, 0);
+ if (DBGetContactSettingByte(NULL, ModuleName, OPT_DEVOPEN, 1))
+ BASS_Init(device, 44100, 0, ClistHWND, NULL);
+ else
+ CallService(MS_TB_SETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", TBST_PUSHED);
+
+ Volume = DBGetContactSettingByte(NULL, ModuleName, OPT_VOLUME, 33);
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
+ hHooks[3] = HookEvent(ME_SKIN_PLAYINGSOUND, OnPlaySnd);
+ }
+ else
+ {
+ FreeLibrary(hBass);
+ hBass = NULL;
+ }
+ }
+
+ hHooks[4] = HookEvent(ME_OPT_INITIALISE, OptionsInit);
+
+ return 0;
+}
+
+int OnShutdown(WPARAM wParam, LPARAM lParam)
+{
+ if(hBass != NULL)
+ {
+ BASS_Free();
+ FreeLibrary(hBass);
+ }
+
+ return 0;
+}
+
+extern "C" int __declspec(dllexport) Load(void)
+{
+ mir_getLP(&pluginInfo);
+
+ hHooks[0] = HookEvent(ME_SYSTEM_MODULESLOADED, OnModulesLoaded);
+ hHooks[1] = HookEvent(ME_SYSTEM_SHUTDOWN, OnShutdown);
+ hHooks[2] = HookEvent(ME_TB_MODULELOADED, OnToolbarLoaded);
+
+ hService = CreateServiceFunction("BASSinterface/BASSSoundOnOff", BASSSoundOnOff);
+
+ InitIcons();
+
+ return 0;
+}
+
+extern "C" int __declspec(dllexport) Unload(void)
+{
+ int i;
+ for (i = 0; i < SIZEOF(hHooks); i++)
+ {
+ if (hHooks[i])
+ UnhookEvent(hHooks[i]);
+ }
+
+ DestroyServiceFunction(hService);
+
+ return 0;
+}
\ No newline at end of file diff --git a/plugins/BASS_interface/src/Resource.h b/plugins/BASS_interface/src/Resource.h new file mode 100644 index 0000000000..fb35fa7855 --- /dev/null +++ b/plugins/BASS_interface/src/Resource.h @@ -0,0 +1,31 @@ +#ifndef IDC_STATIC
+#define IDC_STATIC (-1)
+#endif
+
+#define IDD_OPTIONS 101
+#define IDC_BASSVERSION 1000
+#define IDC_VOLUMELABEL 1001
+#define IDC_CURRPATHLABEL 1002
+#define IDC_OUTDEVICELABEL 1004
+#define IDC_OUTDEVICE 1005
+#define IDC_QUIETTIME 1008
+#define IDC_CURRPATH 1009
+#define IDC_MAXCHANNELLABEL 1010
+#define IDC_MAXCHANNEL 1011
+#define IDC_VOLUME 1012
+#define IDC_GETBASS 1013
+#define IDC_TIME1 1014
+#define IDC_TIME2 1015
+#define IDC_CHECKBOX1 1100
+#define IDC_CHECKBOX2 1101
+#define IDC_CHECKBOX3 1102
+#define IDC_CHECKBOX4 1103
+#define IDC_CHECKBOX5 1104
+#define IDC_CHECKBOX6 1105
+#define IDC_CHECKBOX7 1106
+#define IDC_CHECKBOX8 1107
+#define IDC_CHECKBOX9 1108
+#define IDC_CHECKBOX10 1109
+#define IDC_PREVIEW 1110
+#define IDI_BASSSoundOnOffUp 200
+#define IDI_BASSSoundOnOffDown 201
diff --git a/plugins/BASS_interface/src/Version.h b/plugins/BASS_interface/src/Version.h new file mode 100644 index 0000000000..99c6ecc868 --- /dev/null +++ b/plugins/BASS_interface/src/Version.h @@ -0,0 +1,21 @@ +#define __MAJOR_VERSION 0
+#define __MINOR_VERSION 0
+#define __RELEASE_NUM 0
+#define __BUILD_NUM 13
+
+#define __FILEVERSION_STRING __MAJOR_VERSION,__MINOR_VERSION,__RELEASE_NUM,__BUILD_NUM
+#define __FILEVERSION_DOTS __MAJOR_VERSION.__MINOR_VERSION.__RELEASE_NUM.__BUILD_NUM
+
+#define __STRINGIFY_IMPL(x) #x
+#define __STRINGIFY(x) __STRINGIFY_IMPL(x)
+#define __VERSION_STRING __STRINGIFY(__FILEVERSION_DOTS)
+
+
+#define __PLUGIN_NAME "BASS_interface"
+#define __INTERNAL_NAME "BASS_interface"
+#define __FILENAME "BASS_interface.dll"
+#define __DESCRIPTION "un4seen's BASS interface Miranda IM plugin."
+#define __AUTHOR "tico-tico"
+#define __AUTHOREMAIL ""
+#define __AUTHORWEB ""
+#define __COPYRIGHT "© 2010, 2011 tico-tico"
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