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-rw-r--r--plugins/BASS_interface/src/Bass.h920
-rw-r--r--plugins/BASS_interface/src/Bass_interface.h52
-rw-r--r--plugins/BASS_interface/src/Main.cpp500
-rw-r--r--plugins/BASS_interface/src/Resource.h31
-rw-r--r--plugins/BASS_interface/src/Version.h21
5 files changed, 1524 insertions, 0 deletions
diff --git a/plugins/BASS_interface/src/Bass.h b/plugins/BASS_interface/src/Bass.h
new file mode 100644
index 0000000000..cf0a66cf2b
--- /dev/null
+++ b/plugins/BASS_interface/src/Bass.h
@@ -0,0 +1,920 @@
+/*
+ BASS 2.4 C/C++ header file
+ Copyright (c) 1999-2010 Un4seen Developments Ltd.
+
+ See the BASS.CHM file for more detailed documentation
+*/
+
+#ifndef BASS_H
+#define BASS_H
+
+#ifdef _WIN32
+#include <wtypes.h>
+typedef unsigned __int64 QWORD;
+#else
+#include <stdint.h>
+#define WINAPI
+#define CALLBACK
+typedef uint8_t BYTE;
+typedef uint16_t WORD;
+typedef uint32_t DWORD;
+typedef uint64_t QWORD;
+#ifndef __OBJC__
+typedef int BOOL;
+#endif
+#ifndef TRUE
+#define TRUE 1
+#define FALSE 0
+#endif
+#define LOBYTE(a) (BYTE)(a)
+#define HIBYTE(a) (BYTE)((a)>>8)
+#define LOWORD(a) (WORD)(a)
+#define HIWORD(a) (WORD)((a)>>16)
+#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
+#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define BASSVERSION 0x204 // API version
+#define BASSVERSIONTEXT "2.4"
+
+#ifndef BASSDEF
+#define BASSDEF(f) WINAPI f
+#endif
+
+typedef DWORD HMUSIC; // MOD music handle
+typedef DWORD HSAMPLE; // sample handle
+typedef DWORD HCHANNEL; // playing sample's channel handle
+typedef DWORD HSTREAM; // sample stream handle
+typedef DWORD HRECORD; // recording handle
+typedef DWORD HSYNC; // synchronizer handle
+typedef DWORD HDSP; // DSP handle
+typedef DWORD HFX; // DX8 effect handle
+typedef DWORD HPLUGIN; // Plugin handle
+
+// Error codes returned by BASS_ErrorGetCode
+#define BASS_OK 0 // all is OK
+#define BASS_ERROR_MEM 1 // memory error
+#define BASS_ERROR_FILEOPEN 2 // can't open the file
+#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver
+#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost
+#define BASS_ERROR_HANDLE 5 // invalid handle
+#define BASS_ERROR_FORMAT 6 // unsupported sample format
+#define BASS_ERROR_POSITION 7 // invalid position
+#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called
+#define BASS_ERROR_START 9 // BASS_Start has not been successfully called
+#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever
+#define BASS_ERROR_NOCHAN 18 // can't get a free channel
+#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified
+#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified
+#define BASS_ERROR_NO3D 21 // no 3D support
+#define BASS_ERROR_NOEAX 22 // no EAX support
+#define BASS_ERROR_DEVICE 23 // illegal device number
+#define BASS_ERROR_NOPLAY 24 // not playing
+#define BASS_ERROR_FREQ 25 // illegal sample rate
+#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream
+#define BASS_ERROR_NOHW 29 // no hardware voices available
+#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data
+#define BASS_ERROR_NONET 32 // no internet connection could be opened
+#define BASS_ERROR_CREATE 33 // couldn't create the file
+#define BASS_ERROR_NOFX 34 // effects are not available
+#define BASS_ERROR_NOTAVAIL 37 // requested data is not available
+#define BASS_ERROR_DECODE 38 // the channel is a "decoding channel"
+#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed
+#define BASS_ERROR_TIMEOUT 40 // connection timedout
+#define BASS_ERROR_FILEFORM 41 // unsupported file format
+#define BASS_ERROR_SPEAKER 42 // unavailable speaker
+#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)
+#define BASS_ERROR_CODEC 44 // codec is not available/supported
+#define BASS_ERROR_ENDED 45 // the channel/file has ended
+#define BASS_ERROR_BUSY 46 // the device is busy
+#define BASS_ERROR_UNKNOWN -1 // some other mystery problem
+
+// BASS_SetConfig options
+#define BASS_CONFIG_BUFFER 0
+#define BASS_CONFIG_UPDATEPERIOD 1
+#define BASS_CONFIG_GVOL_SAMPLE 4
+#define BASS_CONFIG_GVOL_STREAM 5
+#define BASS_CONFIG_GVOL_MUSIC 6
+#define BASS_CONFIG_CURVE_VOL 7
+#define BASS_CONFIG_CURVE_PAN 8
+#define BASS_CONFIG_FLOATDSP 9
+#define BASS_CONFIG_3DALGORITHM 10
+#define BASS_CONFIG_NET_TIMEOUT 11
+#define BASS_CONFIG_NET_BUFFER 12
+#define BASS_CONFIG_PAUSE_NOPLAY 13
+#define BASS_CONFIG_NET_PREBUF 15
+#define BASS_CONFIG_NET_PASSIVE 18
+#define BASS_CONFIG_REC_BUFFER 19
+#define BASS_CONFIG_NET_PLAYLIST 21
+#define BASS_CONFIG_MUSIC_VIRTUAL 22
+#define BASS_CONFIG_VERIFY 23
+#define BASS_CONFIG_UPDATETHREADS 24
+#define BASS_CONFIG_DEV_BUFFER 27
+#define BASS_CONFIG_DEV_DEFAULT 36
+#define BASS_CONFIG_NET_READTIMEOUT 37
+
+// BASS_SetConfigPtr options
+#define BASS_CONFIG_NET_AGENT 16
+#define BASS_CONFIG_NET_PROXY 17
+
+// Initialization flags
+#define BASS_DEVICE_8BITS 1 // use 8 bit resolution, else 16 bit
+#define BASS_DEVICE_MONO 2 // use mono, else stereo
+#define BASS_DEVICE_3D 4 // enable 3D functionality
+#define BASS_DEVICE_LATENCY 256 // calculate device latency (BASS_INFO struct)
+#define BASS_DEVICE_CPSPEAKERS 1024 // detect speakers via Windows control panel
+#define BASS_DEVICE_SPEAKERS 2048 // force enabling of speaker assignment
+#define BASS_DEVICE_NOSPEAKER 4096 // ignore speaker arrangement
+#ifdef __linux__
+#define BASS_DEVICE_DMIX 8192 // use ALSA "dmix" plugin
+#endif
+
+// DirectSound interfaces (for use with BASS_GetDSoundObject)
+#define BASS_OBJECT_DS 1 // IDirectSound
+#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener
+
+// Device info structure
+typedef struct {
+#ifdef _WIN32_WCE
+ const wchar_t *name; // description
+ const wchar_t *driver; // driver
+#else
+ const char *name; // description
+ const char *driver; // driver
+#endif
+ DWORD flags;
+} BASS_DEVICEINFO;
+
+// BASS_DEVICEINFO flags
+#define BASS_DEVICE_ENABLED 1
+#define BASS_DEVICE_DEFAULT 2
+#define BASS_DEVICE_INIT 4
+
+typedef struct {
+ DWORD flags; // device capabilities (DSCAPS_xxx flags)
+ DWORD hwsize; // size of total device hardware memory
+ DWORD hwfree; // size of free device hardware memory
+ DWORD freesam; // number of free sample slots in the hardware
+ DWORD free3d; // number of free 3D sample slots in the hardware
+ DWORD minrate; // min sample rate supported by the hardware
+ DWORD maxrate; // max sample rate supported by the hardware
+ BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
+ DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
+ DWORD dsver; // DirectSound version
+ DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
+ DWORD initflags;// BASS_Init "flags" parameter
+ DWORD speakers; // number of speakers available
+ DWORD freq; // current output rate (Vista/OSX only)
+} BASS_INFO;
+
+// BASS_INFO flags (from DSOUND.H)
+#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate
+#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support
+#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
+#define DSCAPS_SECONDARYMONO 0x00000100 // mono
+#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo
+#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit
+#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit
+
+// Recording device info structure
+typedef struct {
+ DWORD flags; // device capabilities (DSCCAPS_xxx flags)
+ DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags)
+ DWORD inputs; // number of inputs
+ BOOL singlein; // TRUE = only 1 input can be set at a time
+ DWORD freq; // current input rate (Vista/OSX only)
+} BASS_RECORDINFO;
+
+// BASS_RECORDINFO flags (from DSOUND.H)
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support
+#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
+
+// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
+#ifndef WAVE_FORMAT_1M08
+#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */
+#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */
+#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */
+#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */
+#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */
+#endif
+
+// Sample info structure
+typedef struct {
+ DWORD freq; // default playback rate
+ float volume; // default volume (0-1)
+ float pan; // default pan (-1=left, 0=middle, 1=right)
+ DWORD flags; // BASS_SAMPLE_xxx flags
+ DWORD length; // length (in bytes)
+ DWORD max; // maximum simultaneous playbacks
+ DWORD origres; // original resolution bits
+ DWORD chans; // number of channels
+ DWORD mingap; // minimum gap (ms) between creating channels
+ DWORD mode3d; // BASS_3DMODE_xxx mode
+ float mindist; // minimum distance
+ float maxdist; // maximum distance
+ DWORD iangle; // angle of inside projection cone
+ DWORD oangle; // angle of outside projection cone
+ float outvol; // delta-volume outside the projection cone
+ DWORD vam; // voice allocation/management flags (BASS_VAM_xxx)
+ DWORD priority; // priority (0=lowest, 0xffffffff=highest)
+} BASS_SAMPLE;
+
+#define BASS_SAMPLE_8BITS 1 // 8 bit
+#define BASS_SAMPLE_FLOAT 256 // 32-bit floating-point
+#define BASS_SAMPLE_MONO 2 // mono
+#define BASS_SAMPLE_LOOP 4 // looped
+#define BASS_SAMPLE_3D 8 // 3D functionality
+#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing
+#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only)
+#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management
+#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects
+#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
+#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
+#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
+
+#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
+#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
+#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends
+#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams
+#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks
+#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
+#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
+
+#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
+#define BASS_MUSIC_MONO BASS_SAMPLE_MONO
+#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP
+#define BASS_MUSIC_3D BASS_SAMPLE_3D
+#define BASS_MUSIC_FX BASS_SAMPLE_FX
+#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE
+#define BASS_MUSIC_DECODE BASS_STREAM_DECODE
+#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length
+#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN
+#define BASS_MUSIC_RAMP 0x200 // normal ramping
+#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping
+#define BASS_MUSIC_SURROUND 0x800 // surround sound
+#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2)
+#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does
+#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does
+#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
+#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
+#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
+#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
+#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
+#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
+
+// Speaker assignment flags
+#define BASS_SPEAKER_FRONT 0x1000000 // front speakers
+#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers
+#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
+#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1)
+#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
+#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
+#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
+#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT
+#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT
+#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT
+
+#define BASS_UNICODE 0x80000000
+
+#define BASS_RECORD_PAUSE 0x8000 // start recording paused
+
+// DX7 voice allocation & management flags
+#define BASS_VAM_HARDWARE 1
+#define BASS_VAM_SOFTWARE 2
+#define BASS_VAM_TERM_TIME 4
+#define BASS_VAM_TERM_DIST 8
+#define BASS_VAM_TERM_PRIO 16
+
+// Channel info structure
+typedef struct {
+ DWORD freq; // default playback rate
+ DWORD chans; // channels
+ DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
+ DWORD ctype; // type of channel
+ DWORD origres; // original resolution
+ HPLUGIN plugin; // plugin
+ HSAMPLE sample; // sample
+ const char *filename; // filename
+} BASS_CHANNELINFO;
+
+// BASS_CHANNELINFO types
+#define BASS_CTYPE_SAMPLE 1
+#define BASS_CTYPE_RECORD 2
+#define BASS_CTYPE_STREAM 0x10000
+#define BASS_CTYPE_STREAM_OGG 0x10002
+#define BASS_CTYPE_STREAM_MP1 0x10003
+#define BASS_CTYPE_STREAM_MP2 0x10004
+#define BASS_CTYPE_STREAM_MP3 0x10005
+#define BASS_CTYPE_STREAM_AIFF 0x10006
+#define BASS_CTYPE_STREAM_CA 0x10007
+#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec
+#define BASS_CTYPE_STREAM_WAV_PCM 0x50001
+#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003
+#define BASS_CTYPE_MUSIC_MOD 0x20000
+#define BASS_CTYPE_MUSIC_MTM 0x20001
+#define BASS_CTYPE_MUSIC_S3M 0x20002
+#define BASS_CTYPE_MUSIC_XM 0x20003
+#define BASS_CTYPE_MUSIC_IT 0x20004
+#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag
+
+typedef struct {
+ DWORD ctype; // channel type
+#ifdef _WIN32_WCE
+ const wchar_t *name; // format description
+ const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
+#else
+ const char *name; // format description
+ const char *exts; // file extension filter (*.ext1;*.ext2;etc...)
+#endif
+} BASS_PLUGINFORM;
+
+typedef struct {
+ DWORD version; // version (same form as BASS_GetVersion)
+ DWORD formatc; // number of formats
+ const BASS_PLUGINFORM *formats; // the array of formats
+} BASS_PLUGININFO;
+
+// 3D vector (for 3D positions/velocities/orientations)
+typedef struct BASS_3DVECTOR {
+#ifdef __cplusplus
+ BASS_3DVECTOR() {};
+ BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {};
+#endif
+ float x; // +=right, -=left
+ float y; // +=up, -=down
+ float z; // +=front, -=behind
+} BASS_3DVECTOR;
+
+// 3D channel modes
+#define BASS_3DMODE_NORMAL 0 // normal 3D processing
+#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener
+#define BASS_3DMODE_OFF 2 // no 3D processing
+
+// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
+#define BASS_3DALG_DEFAULT 0
+#define BASS_3DALG_OFF 1
+#define BASS_3DALG_FULL 2
+#define BASS_3DALG_LIGHT 3
+
+// EAX environments, use with BASS_SetEAXParameters
+enum
+{
+ EAX_ENVIRONMENT_GENERIC,
+ EAX_ENVIRONMENT_PADDEDCELL,
+ EAX_ENVIRONMENT_ROOM,
+ EAX_ENVIRONMENT_BATHROOM,
+ EAX_ENVIRONMENT_LIVINGROOM,
+ EAX_ENVIRONMENT_STONEROOM,
+ EAX_ENVIRONMENT_AUDITORIUM,
+ EAX_ENVIRONMENT_CONCERTHALL,
+ EAX_ENVIRONMENT_CAVE,
+ EAX_ENVIRONMENT_ARENA,
+ EAX_ENVIRONMENT_HANGAR,
+ EAX_ENVIRONMENT_CARPETEDHALLWAY,
+ EAX_ENVIRONMENT_HALLWAY,
+ EAX_ENVIRONMENT_STONECORRIDOR,
+ EAX_ENVIRONMENT_ALLEY,
+ EAX_ENVIRONMENT_FOREST,
+ EAX_ENVIRONMENT_CITY,
+ EAX_ENVIRONMENT_MOUNTAINS,
+ EAX_ENVIRONMENT_QUARRY,
+ EAX_ENVIRONMENT_PLAIN,
+ EAX_ENVIRONMENT_PARKINGLOT,
+ EAX_ENVIRONMENT_SEWERPIPE,
+ EAX_ENVIRONMENT_UNDERWATER,
+ EAX_ENVIRONMENT_DRUGGED,
+ EAX_ENVIRONMENT_DIZZY,
+ EAX_ENVIRONMENT_PSYCHOTIC,
+
+ EAX_ENVIRONMENT_COUNT // total number of environments
+};
+
+// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx)
+#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F
+#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F
+#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F
+#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F
+#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F
+#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F
+#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F
+#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F
+#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F
+#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F
+#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F
+#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F
+#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F
+#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F
+#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F
+#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F
+#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F
+#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F
+#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F
+#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F
+#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F
+#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F
+#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F
+#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F
+#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F
+#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F
+
+typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
+/* User stream callback function. NOTE: A stream function should obviously be as quick
+as possible, other streams (and MOD musics) can't be mixed until it's finished.
+handle : The stream that needs writing
+buffer : Buffer to write the samples in
+length : Number of bytes to write
+user : The 'user' parameter value given when calling BASS_StreamCreate
+RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end
+ the stream. */
+
+#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
+
+// special STREAMPROCs
+#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
+#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
+
+// BASS_StreamCreateFileUser file systems
+#define STREAMFILE_NOBUFFER 0
+#define STREAMFILE_BUFFER 1
+#define STREAMFILE_BUFFERPUSH 2
+
+// User file stream callback functions
+typedef void (CALLBACK FILECLOSEPROC)(void *user);
+typedef QWORD (CALLBACK FILELENPROC)(void *user);
+typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
+typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
+
+typedef struct {
+ FILECLOSEPROC *close;
+ FILELENPROC *length;
+ FILEREADPROC *read;
+ FILESEEKPROC *seek;
+} BASS_FILEPROCS;
+
+// BASS_StreamPutFileData options
+#define BASS_FILEDATA_END 0 // end & close the file
+
+// BASS_StreamGetFilePosition modes
+#define BASS_FILEPOS_CURRENT 0
+#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT
+#define BASS_FILEPOS_DOWNLOAD 1
+#define BASS_FILEPOS_END 2
+#define BASS_FILEPOS_START 3
+#define BASS_FILEPOS_CONNECTED 4
+#define BASS_FILEPOS_BUFFER 5
+#define BASS_FILEPOS_SOCKET 6
+
+typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
+/* Internet stream download callback function.
+buffer : Buffer containing the downloaded data... NULL=end of download
+length : Number of bytes in the buffer
+user : The 'user' parameter value given when calling BASS_StreamCreateURL */
+
+// BASS_ChannelSetSync types
+#define BASS_SYNC_POS 0
+#define BASS_SYNC_END 2
+#define BASS_SYNC_META 4
+#define BASS_SYNC_SLIDE 5
+#define BASS_SYNC_STALL 6
+#define BASS_SYNC_DOWNLOAD 7
+#define BASS_SYNC_FREE 8
+#define BASS_SYNC_SETPOS 11
+#define BASS_SYNC_MUSICPOS 10
+#define BASS_SYNC_MUSICINST 1
+#define BASS_SYNC_MUSICFX 3
+#define BASS_SYNC_OGG_CHANGE 12
+#define BASS_SYNC_MIXTIME 0x40000000 // FLAG: sync at mixtime, else at playtime
+#define BASS_SYNC_ONETIME 0x80000000 // FLAG: sync only once, else continuously
+
+typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
+/* Sync callback function. NOTE: a sync callback function should be very
+quick as other syncs can't be processed until it has finished. If the sync
+is a "mixtime" sync, then other streams and MOD musics can't be mixed until
+it's finished either.
+handle : The sync that has occured
+channel: Channel that the sync occured in
+data : Additional data associated with the sync's occurance
+user : The 'user' parameter given when calling BASS_ChannelSetSync */
+
+typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
+/* DSP callback function. NOTE: A DSP function should obviously be as quick as
+possible... other DSP functions, streams and MOD musics can not be processed
+until it's finished.
+handle : The DSP handle
+channel: Channel that the DSP is being applied to
+buffer : Buffer to apply the DSP to
+length : Number of bytes in the buffer
+user : The 'user' parameter given when calling BASS_ChannelSetDSP */
+
+typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
+/* Recording callback function.
+handle : The recording handle
+buffer : Buffer containing the recorded sample data
+length : Number of bytes
+user : The 'user' parameter value given when calling BASS_RecordStart
+RETURN : TRUE = continue recording, FALSE = stop */
+
+// BASS_ChannelIsActive return values
+#define BASS_ACTIVE_STOPPED 0
+#define BASS_ACTIVE_PLAYING 1
+#define BASS_ACTIVE_STALLED 2
+#define BASS_ACTIVE_PAUSED 3
+
+// Channel attributes
+#define BASS_ATTRIB_FREQ 1
+#define BASS_ATTRIB_VOL 2
+#define BASS_ATTRIB_PAN 3
+#define BASS_ATTRIB_EAXMIX 4
+#define BASS_ATTRIB_NOBUFFER 5
+#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100
+#define BASS_ATTRIB_MUSIC_PANSEP 0x101
+#define BASS_ATTRIB_MUSIC_PSCALER 0x102
+#define BASS_ATTRIB_MUSIC_BPM 0x103
+#define BASS_ATTRIB_MUSIC_SPEED 0x104
+#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105
+#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel #
+#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument #
+
+// BASS_ChannelGetData flags
+#define BASS_DATA_AVAILABLE 0 // query how much data is buffered
+#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data
+#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT
+#define BASS_DATA_FFT512 0x80000001 // 512 FFT
+#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT
+#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT
+#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT
+#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
+#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
+#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
+#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
+#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
+
+// BASS_ChannelGetTags types : what's returned
+#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure
+#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block
+#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings
+#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings
+#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
+#define BASS_TAG_META 5 // ICY metadata : ANSI string
+#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
+#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
+#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
+#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
+#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
+#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
+#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
+#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
+#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
+#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
+#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
+#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
+#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
+#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
+
+// ID3v1 tag structure
+typedef struct {
+ char id[3];
+ char title[30];
+ char artist[30];
+ char album[30];
+ char year[4];
+ char comment[30];
+ BYTE genre;
+} TAG_ID3;
+
+// Binary APE tag structure
+typedef struct {
+ const char *key;
+ const void *data;
+ DWORD length;
+} TAG_APE_BINARY;
+
+// BWF "bext" tag structure
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable:4200)
+#endif
+#pragma pack(push,1)
+typedef struct {
+ char Description[256]; // description
+ char Originator[32]; // name of the originator
+ char OriginatorReference[32]; // reference of the originator
+ char OriginationDate[10]; // date of creation (yyyy-mm-dd)
+ char OriginationTime[8]; // time of creation (hh-mm-ss)
+ QWORD TimeReference; // first sample count since midnight (little-endian)
+ WORD Version; // BWF version (little-endian)
+ BYTE UMID[64]; // SMPTE UMID
+ BYTE Reserved[190];
+#if defined(__GNUC__) && __GNUC__<3
+ char CodingHistory[0]; // history
+#elif 1 // change to 0 if compiler fails the following line
+ char CodingHistory[]; // history
+#else
+ char CodingHistory[1]; // history
+#endif
+} TAG_BEXT;
+#pragma pack(pop)
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+// BWF "cart" tag structures
+typedef struct
+{
+ DWORD dwUsage; // FOURCC timer usage ID
+ DWORD dwValue; // timer value in samples from head
+} TAG_CART_TIMER;
+
+typedef struct
+{
+ char Version[4]; // version of the data structure
+ char Title[64]; // title of cart audio sequence
+ char Artist[64]; // artist or creator name
+ char CutID[64]; // cut number identification
+ char ClientID[64]; // client identification
+ char Category[64]; // category ID, PSA, NEWS, etc
+ char Classification[64]; // classification or auxiliary key
+ char OutCue[64]; // out cue text
+ char StartDate[10]; // yyyy-mm-dd
+ char StartTime[8]; // hh:mm:ss
+ char EndDate[10]; // yyyy-mm-dd
+ char EndTime[8]; // hh:mm:ss
+ char ProducerAppID[64]; // name of vendor or application
+ char ProducerAppVersion[64]; // version of producer application
+ char UserDef[64]; // user defined text
+ DWORD dwLevelReference; // sample value for 0 dB reference
+ TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
+ char Reserved[276];
+ char URL[1024]; // uniform resource locator
+#if defined(__GNUC__) && __GNUC__<3
+ char TagText[0]; // free form text for scripts or tags
+#elif 1 // change to 0 if compiler fails the following line
+ char TagText[]; // free form text for scripts or tags
+#else
+ char TagText[1]; // free form text for scripts or tags
+#endif
+} TAG_CART;
+
+// CoreAudio codec info structure
+typedef struct {
+ DWORD ftype; // file format
+ DWORD atype; // audio format
+ const char *name; // description
+} TAG_CA_CODEC;
+
+// BASS_ChannelGetLength/GetPosition/SetPosition modes
+#define BASS_POS_BYTE 0 // byte position
+#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
+#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
+#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
+
+// BASS_RecordSetInput flags
+#define BASS_INPUT_OFF 0x10000
+#define BASS_INPUT_ON 0x20000
+
+#define BASS_INPUT_TYPE_MASK 0xff000000
+#define BASS_INPUT_TYPE_UNDEF 0x00000000
+#define BASS_INPUT_TYPE_DIGITAL 0x01000000
+#define BASS_INPUT_TYPE_LINE 0x02000000
+#define BASS_INPUT_TYPE_MIC 0x03000000
+#define BASS_INPUT_TYPE_SYNTH 0x04000000
+#define BASS_INPUT_TYPE_CD 0x05000000
+#define BASS_INPUT_TYPE_PHONE 0x06000000
+#define BASS_INPUT_TYPE_SPEAKER 0x07000000
+#define BASS_INPUT_TYPE_WAVE 0x08000000
+#define BASS_INPUT_TYPE_AUX 0x09000000
+#define BASS_INPUT_TYPE_ANALOG 0x0a000000
+
+// DX8 effect types, use with BASS_ChannelSetFX
+enum
+{
+ BASS_FX_DX8_CHORUS,
+ BASS_FX_DX8_COMPRESSOR,
+ BASS_FX_DX8_DISTORTION,
+ BASS_FX_DX8_ECHO,
+ BASS_FX_DX8_FLANGER,
+ BASS_FX_DX8_GARGLE,
+ BASS_FX_DX8_I3DL2REVERB,
+ BASS_FX_DX8_PARAMEQ,
+ BASS_FX_DX8_REVERB
+};
+
+typedef struct {
+ float fWetDryMix;
+ float fDepth;
+ float fFeedback;
+ float fFrequency;
+ DWORD lWaveform; // 0=triangle, 1=sine
+ float fDelay;
+ DWORD lPhase; // BASS_DX8_PHASE_xxx
+} BASS_DX8_CHORUS;
+
+typedef struct {
+ float fGain;
+ float fAttack;
+ float fRelease;
+ float fThreshold;
+ float fRatio;
+ float fPredelay;
+} BASS_DX8_COMPRESSOR;
+
+typedef struct {
+ float fGain;
+ float fEdge;
+ float fPostEQCenterFrequency;
+ float fPostEQBandwidth;
+ float fPreLowpassCutoff;
+} BASS_DX8_DISTORTION;
+
+typedef struct {
+ float fWetDryMix;
+ float fFeedback;
+ float fLeftDelay;
+ float fRightDelay;
+ BOOL lPanDelay;
+} BASS_DX8_ECHO;
+
+typedef struct {
+ float fWetDryMix;
+ float fDepth;
+ float fFeedback;
+ float fFrequency;
+ DWORD lWaveform; // 0=triangle, 1=sine
+ float fDelay;
+ DWORD lPhase; // BASS_DX8_PHASE_xxx
+} BASS_DX8_FLANGER;
+
+typedef struct {
+ DWORD dwRateHz; // Rate of modulation in hz
+ DWORD dwWaveShape; // 0=triangle, 1=square
+} BASS_DX8_GARGLE;
+
+typedef struct {
+ int lRoom; // [-10000, 0] default: -1000 mB
+ int lRoomHF; // [-10000, 0] default: 0 mB
+ float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
+ float flDecayTime; // [0.1, 20.0] default: 1.49s
+ float flDecayHFRatio; // [0.1, 2.0] default: 0.83
+ int lReflections; // [-10000, 1000] default: -2602 mB
+ float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
+ int lReverb; // [-10000, 2000] default: 200 mB
+ float flReverbDelay; // [0.0, 0.1] default: 0.011 s
+ float flDiffusion; // [0.0, 100.0] default: 100.0 %
+ float flDensity; // [0.0, 100.0] default: 100.0 %
+ float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
+} BASS_DX8_I3DL2REVERB;
+
+typedef struct {
+ float fCenter;
+ float fBandwidth;
+ float fGain;
+} BASS_DX8_PARAMEQ;
+
+typedef struct {
+ float fInGain; // [-96.0,0.0] default: 0.0 dB
+ float fReverbMix; // [-96.0,0.0] default: 0.0 db
+ float fReverbTime; // [0.001,3000.0] default: 1000.0 ms
+ float fHighFreqRTRatio; // [0.001,0.999] default: 0.001
+} BASS_DX8_REVERB;
+
+#define BASS_DX8_PHASE_NEG_180 0
+#define BASS_DX8_PHASE_NEG_90 1
+#define BASS_DX8_PHASE_ZERO 2
+#define BASS_DX8_PHASE_90 3
+#define BASS_DX8_PHASE_180 4
+
+BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value);
+DWORD BASSDEF(BASS_GetConfig)(DWORD option);
+BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, void *value);
+void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
+DWORD BASSDEF(BASS_GetVersion)();
+int BASSDEF(BASS_ErrorGetCode)();
+BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid);
+#else
+BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid);
+#endif
+BOOL BASSDEF(BASS_SetDevice)(DWORD device);
+DWORD BASSDEF(BASS_GetDevice)();
+BOOL BASSDEF(BASS_Free)();
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
+#endif
+BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
+BOOL BASSDEF(BASS_Update)(DWORD length);
+float BASSDEF(BASS_GetCPU)();
+BOOL BASSDEF(BASS_Start)();
+BOOL BASSDEF(BASS_Stop)();
+BOOL BASSDEF(BASS_Pause)();
+BOOL BASSDEF(BASS_SetVolume)(float volume);
+float BASSDEF(BASS_GetVolume)();
+
+HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags);
+BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle);
+const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
+
+BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
+BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
+BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
+BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
+void BASSDEF(BASS_Apply3D)();
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp);
+BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp);
+#endif
+
+HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
+BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
+
+HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
+HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
+BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
+BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
+BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
+BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info);
+BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info);
+HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew);
+DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
+BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
+
+HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
+HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
+HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
+HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
+BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
+QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
+DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
+DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
+
+BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
+BOOL BASSDEF(BASS_RecordInit)(int device);
+BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device);
+DWORD BASSDEF(BASS_RecordGetDevice)();
+BOOL BASSDEF(BASS_RecordFree)();
+BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
+const char *BASSDEF(BASS_RecordGetInputName)(int input);
+BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
+DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
+HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
+
+double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
+QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
+DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);
+DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info);
+const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags);
+DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
+BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length);
+BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock);
+BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
+BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
+BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
+BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
+BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
+BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
+BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
+BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
+BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
+BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
+QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
+BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
+QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
+DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
+DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
+HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
+BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
+HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
+BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
+BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
+BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
+HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority);
+BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx);
+
+BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params);
+BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params);
+BOOL BASSDEF(BASS_FXReset)(HFX handle);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/plugins/BASS_interface/src/Bass_interface.h b/plugins/BASS_interface/src/Bass_interface.h
new file mode 100644
index 0000000000..75585eb693
--- /dev/null
+++ b/plugins/BASS_interface/src/Bass_interface.h
@@ -0,0 +1,52 @@
+/*
+Copyright (C) 2010, 2011 tico-tico
+*/
+
+#ifndef __BASS_INTERFACE_H__
+#define __BASS_INTERFACE_H__
+
+#define MIRANDA_VER 0x0A00
+
+#include <windows.h>
+#include <newpluginapi.h>
+#include <m_langpack.h>
+#include <m_skin.h>
+#include <m_database.h>
+#include <m_options.h>
+#include <m_clist.h>
+#include <win2k.h>
+#include <m_icolib.h>
+#include <commctrl.h>
+
+#include "m_toolbar.h"
+
+#include "resource.h"
+#include "version.h"
+
+#define BASSDEF(f) (WINAPI *f)
+#include "bass.h"
+
+#if defined( _UNICODE )
+ #define BASS_TCHAR BASS_UNICODE
+#else
+ #define BASS_TCHAR 0
+#endif
+
+#define LOADBASSFUNCTION(f) (*((void**)&f)=(void*)GetProcAddress(hBass,#f))
+
+#define MIID_BASSINT {0x2f07ea05, 0x05b5, 0x4ff0, { 0x87, 0x5d, 0xc5, 0x90, 0xda, 0x2d, 0xda, 0xc1 }} //2f07ea05-05b5-4ff0-875d-c590da2ddac1
+
+#define ModuleName "Bass Interface"
+
+#define OPT_VOLUME "Volume"
+#define OPT_BASSPATH "PathToDll"
+#define OPT_MAXCHAN "MaxChannels"
+#define OPT_OUTDEVICE "OutDevice"
+#define OPT_QUIETTIME "QuietTime"
+#define OPT_TIME1 "Time1"
+#define OPT_TIME2 "Time2"
+#define OPT_STATUS "StatMask"
+#define OPT_PREVIEW "Preview"
+#define OPT_DEVOPEN "DevOpen"
+
+#endif
diff --git a/plugins/BASS_interface/src/Main.cpp b/plugins/BASS_interface/src/Main.cpp
new file mode 100644
index 0000000000..46e1b050e9
--- /dev/null
+++ b/plugins/BASS_interface/src/Main.cpp
@@ -0,0 +1,500 @@
+/*
+Copyright (C) 2010, 2011 tico-tico
+*/
+
+#include "bass_interface.h"
+
+HINSTANCE hInst;
+int hLangpack;
+
+PLUGININFOEX pluginInfo={
+ sizeof(PLUGININFOEX),
+ __PLUGIN_NAME,
+ PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
+ __DESCRIPTION,
+ __AUTHOR,
+ __AUTHOREMAIL,
+ __COPYRIGHT,
+ __AUTHORWEB,
+ UNICODE_AWARE,
+ MIID_BASSINT
+};
+
+
+static HANDLE hHooks[5] = {0};
+static HANDLE hService;
+static HINSTANCE hBass = NULL;
+
+extern "C" BOOL WINAPI DllMain(HINSTANCE hinstDLL,DWORD fdwReason,LPVOID lpvReserved)
+{
+ hInst=hinstDLL;
+ return TRUE;
+}
+
+extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
+{
+ return &pluginInfo;
+}
+
+#define MAXCHAN 5
+static TCHAR CurrBassPath[MAX_PATH], tmp[MAX_PATH];
+static int sndNSnd = 0, sndLimSnd;
+static HSTREAM sndSSnd[MAXCHAN] = {0};
+
+static WORD TimeWrd1, TimeWrd2, StatMask;
+static BOOL QuietTime, Preview, EnPreview;
+static int Volume;
+static int device = -1;
+static int newBass = 0;
+static HWND ClistHWND;
+
+static int OnPlaySnd(WPARAM wParam, LPARAM lParam)
+{
+ TCHAR* ptszFile = (TCHAR*) lParam; SYSTEMTIME systime; WORD currtime, currstat; BOOL doPlay = TRUE;
+
+ GetLocalTime(&systime);
+ currtime = MAKEWORD(systime.wMinute, systime.wHour);
+
+ currstat = 1;
+ switch (CallService(MS_CLIST_GETSTATUSMODE, 0, 0))
+ {
+ case ID_STATUS_OUTTOLUNCH: currstat <<= 1;
+ case ID_STATUS_ONTHEPHONE: currstat <<= 1;
+ case ID_STATUS_INVISIBLE: currstat <<= 1;
+ case ID_STATUS_FREECHAT: currstat <<= 1;
+ case ID_STATUS_DND: currstat <<= 1;
+ case ID_STATUS_OCCUPIED: currstat <<= 1;
+ case ID_STATUS_NA: currstat <<= 1;
+ case ID_STATUS_AWAY: currstat <<= 1;
+ case ID_STATUS_ONLINE: currstat <<= 1;
+ }
+
+ if ( !DBGetContactSettingByte(NULL,"Skin","UseSound",0)) doPlay = FALSE;
+
+ if ( QuietTime )
+ if (
+ ((TimeWrd1 < TimeWrd2) && (TimeWrd1 <= currtime && currtime < TimeWrd2)) ||
+ ((TimeWrd2 < TimeWrd1) && (TimeWrd1 <= currtime || currtime < TimeWrd2))
+ ) doPlay = FALSE;
+
+ if ( !(currstat & StatMask)) doPlay = FALSE;
+
+ if ( Preview || (int)wParam==1 ) doPlay = TRUE;
+
+ if ( !ptszFile ) doPlay = FALSE;
+
+ if ( doPlay )
+ {
+ BASS_StreamFree(sndSSnd[sndNSnd]);
+ sndSSnd[sndNSnd] = BASS_StreamCreateFile(FALSE, ptszFile, 0, 0, BASS_TCHAR | BASS_STREAM_AUTOFREE);
+ BASS_ChannelPlay(sndSSnd[sndNSnd], FALSE);
+ sndNSnd = (sndNSnd+1)%sndLimSnd;
+ }
+
+ Preview = FALSE;
+
+ return 0;
+}
+
+#define SLIDER_MIN 0
+#define SLIDER_MAX 100
+
+INT_PTR CALLBACK OptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ switch(msg)
+ {
+ case WM_INITDIALOG:
+ {
+ int i; SYSTEMTIME systime = {0};
+
+ TranslateDialogDefault(hwndDlg);
+
+ SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_RESETCONTENT, 0, 0);
+ for(i=1; i<=MAXCHAN; i++)
+ SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_ADDSTRING, 0, (LPARAM)_itot(i, tmp, 10));
+
+ SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_SETCURSEL, sndLimSnd - 1, 0);
+
+ SendDlgItemMessage(hwndDlg, IDC_CURRPATH, WM_SETTEXT, 0, (LPARAM)CurrBassPath);
+
+ SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETRANGE, FALSE, MAKELONG(SLIDER_MIN,SLIDER_MAX));
+ SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETPOS, TRUE, Volume);
+ SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETPAGESIZE, 0, 5);
+
+ systime.wHour = HIBYTE(TimeWrd1);
+ systime.wMinute = LOBYTE(TimeWrd1);
+ systime.wYear = 2000;
+ systime.wMonth = 1;
+ systime.wDay = 1;
+ SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_SETFORMAT, 0, (LPARAM)_T("HH:mm"));
+ SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_SETSYSTEMTIME, GDT_VALID, (LPARAM)&systime);
+ systime.wHour = HIBYTE(TimeWrd2);
+ systime.wMinute = LOBYTE(TimeWrd2);
+ SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_SETFORMAT, 0, (LPARAM)_T("HH:mm"));
+ SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_SETSYSTEMTIME, GDT_VALID, (LPARAM)&systime);
+
+ CheckDlgButton(hwndDlg, IDC_PREVIEW, EnPreview ? BST_CHECKED : BST_UNCHECKED);
+
+ for(i = IDC_CHECKBOX1; i < IDC_CHECKBOX10+1; i++)
+ {
+ if (StatMask & (1 << (i-IDC_CHECKBOX1)))
+ CheckDlgButton(hwndDlg, i, BST_CHECKED);
+ }
+
+ if (QuietTime)
+ {
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME1), TRUE);
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME2), TRUE);
+ CheckDlgButton(hwndDlg, IDC_QUIETTIME, BST_CHECKED);
+ }
+ if (hBass == NULL)
+ {
+ EnableWindow(GetDlgItem(hwndDlg, IDC_VOLUME), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_MAXCHANNEL), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_OUTDEVICE), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_QUIETTIME), FALSE);
+ EnableWindow(GetDlgItem(hwndDlg, IDC_PREVIEW), FALSE);
+
+ for(i = IDC_CHECKBOX1; i < IDC_CHECKBOX10+1; i++)
+ {
+ EnableWindow(GetDlgItem(hwndDlg, i), FALSE);
+ }
+ }
+ else
+ {
+ DBVARIANT dbv = {0}; BASS_DEVICEINFO info; DWORD bassver = BASS_GetVersion();
+
+ mir_sntprintf(tmp, SIZEOF(tmp), TranslateT("un4seen's bass version: %d.%d.%d.%d"), bassver >> 24, (bassver >> 16) & 0xff, (bassver >> 8) & 0xff, bassver & 0xff);
+ SendDlgItemMessage(hwndDlg, IDC_BASSVERSION, WM_SETTEXT, 0, (LPARAM)tmp);
+
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_RESETCONTENT, 0, 0);
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_ADDSTRING, 0, (LPARAM)TranslateT("--default device--"));
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_SETCURSEL, 0, 0);
+ DBGetContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, &dbv);
+ for (i=1; BASS_GetDeviceInfo(i+newBass, &info); i++)
+ {
+ SendDlgItemMessageA(hwndDlg, IDC_OUTDEVICE, CB_ADDSTRING, 0, (LPARAM)info.name);
+ if (!lstrcmpA(dbv.pszVal, info.name))
+ SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_SETCURSEL, i, 0);
+ }
+ DBFreeVariant(&dbv);
+ }
+
+ return 1;
+ }
+
+ case WM_HSCROLL:
+ if (hBass != NULL)
+ if (LOWORD(wParam) == SB_ENDSCROLL || LOWORD(wParam) == SB_THUMBTRACK)
+ {
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_GETPOS, 0, 0) * 100);
+ Preview = TRUE;
+ if (EnPreview) SkinPlaySound("AlertMsg");
+ SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
+ }
+ break;
+
+ case WM_NOTIFY:
+ switch(((LPNMHDR)lParam)->code)
+ {
+ case PSN_APPLY:
+ if (hBass != NULL)
+ {
+ int i; SYSTEMTIME systime;
+
+ SendDlgItemMessageA(hwndDlg, IDC_OUTDEVICE, WM_GETTEXT, sizeof(tmp), (LPARAM)tmp);
+ DBWriteContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, (char *)tmp);
+
+ Volume = (DWORD)SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_GETPOS, 0, 0);
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_VOLUME, Volume);
+
+ sndLimSnd = SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_GETCURSEL, 0, 0) + 1;
+ if ( sndLimSnd > MAXCHAN ) sndLimSnd = MAXCHAN;
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_MAXCHAN, sndLimSnd);
+
+ QuietTime = IsDlgButtonChecked(hwndDlg, IDC_QUIETTIME) == BST_CHECKED;
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_QUIETTIME, QuietTime);
+
+ SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_GETSYSTEMTIME, 0, (LPARAM)&systime);
+ TimeWrd1 = MAKEWORD(systime.wMinute, systime.wHour);
+ DBWriteContactSettingWord(NULL, ModuleName, OPT_TIME1, TimeWrd1);
+
+ SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_GETSYSTEMTIME, 0, (LPARAM)&systime);
+ TimeWrd2 = MAKEWORD(systime.wMinute, systime.wHour);
+ DBWriteContactSettingWord(NULL, ModuleName, OPT_TIME2, TimeWrd2);
+
+ EnPreview = IsDlgButtonChecked(hwndDlg, IDC_PREVIEW) == BST_CHECKED;
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_PREVIEW, EnPreview);
+
+ StatMask = 0;
+ for(i = IDC_CHECKBOX10; i > IDC_CHECKBOX1-1; i--)
+ {
+ StatMask <<= 1;
+ if(IsDlgButtonChecked(hwndDlg, i) == BST_CHECKED)
+ StatMask |= 1;
+ }
+
+ DBWriteContactSettingWord(NULL, ModuleName, OPT_STATUS, StatMask);
+
+ device = SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_GETCURSEL, 0, 0);
+ if (device == 0) device = -1;
+ else device += newBass;
+ if (CallService(MS_TB_GETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", 0)==TBST_RELEASED)
+ {
+ BASS_Free();
+ BASS_Init(device, 44100, 0, ClistHWND, NULL);
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
+ }
+ }
+ return 1;
+
+ case PSN_RESET:
+ if (hBass != NULL)
+ {
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100);
+ }
+ return 1;
+
+ case DTN_DATETIMECHANGE:
+ SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
+ return 1;
+ }
+ break;
+
+ case WM_COMMAND:
+ switch(LOWORD(wParam))
+ {
+ case IDC_QUIETTIME:
+ {
+ BOOL b = IsDlgButtonChecked(hwndDlg, IDC_QUIETTIME) == BST_CHECKED;
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME1), b);
+ EnableWindow(GetDlgItem(hwndDlg,IDC_TIME2), b);
+ }
+ case IDC_MAXCHANNEL:
+ case IDC_OUTDEVICE:
+ case IDC_CHECKBOX1:
+ case IDC_CHECKBOX2:
+ case IDC_CHECKBOX3:
+ case IDC_CHECKBOX4:
+ case IDC_CHECKBOX5:
+ case IDC_CHECKBOX6:
+ case IDC_CHECKBOX7:
+ case IDC_CHECKBOX8:
+ case IDC_CHECKBOX9:
+ case IDC_CHECKBOX10:
+ case IDC_PREVIEW:
+ SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
+ break;
+ case IDC_GETBASS:
+ CallService(MS_UTILS_OPENURL , 1, (LPARAM)"http://www.un4seen.com/");
+ break;
+ }
+ break;
+
+ //case WM_CLOSE:
+ // EndDialog(hwndDlg, 0);
+ }
+ return 0;
+}
+
+struct
+{
+ char* szDescr;
+ char* szName;
+ int defIconID;
+}
+static const iconList[] =
+{
+ { "Audio device is opened", "BASSSoundOnOffUp", IDI_BASSSoundOnOffUp },
+ { "Audio device is closed", "BASSSoundOnOffDown", IDI_BASSSoundOnOffDown }
+};
+
+static HANDLE hIconLibItem[SIZEOF(iconList)];
+
+void InitIcons(void)
+{
+ int i; char szSettingName[100]; SKINICONDESC sid = {0}; TCHAR szFile[MAX_PATH];
+
+ GetModuleFileName(hInst, szFile, SIZEOF(szFile));
+
+ sid.cbSize = sizeof(SKINICONDESC);
+ sid.ptszDefaultFile = szFile;
+ sid.cx = sid.cy = 16;
+ sid.pszName = szSettingName;
+ sid.pszSection = ModuleName;
+ sid.flags = SIDF_PATH_TCHAR;
+
+ for (i = 0; i < SIZEOF(iconList); i++)
+ {
+ mir_snprintf(szSettingName, SIZEOF(szSettingName), "%s_%s", ModuleName, iconList[i].szName);
+
+ sid.pszDescription = (char*)iconList[i].szDescr;
+ sid.iDefaultIndex = -iconList[i].defIconID;
+ hIconLibItem[i] = Skin_AddIcon(&sid);
+ }
+}
+
+int OptionsInit(WPARAM wParam, LPARAM lParam)
+{
+ OPTIONSDIALOGPAGE odp = {0};
+ odp.cbSize = sizeof(odp);
+ odp.hInstance = hInst;
+ odp.pszTemplate = MAKEINTRESOURCEA(IDD_OPTIONS);
+ odp.pszTitle = LPGEN(ModuleName);
+ odp.pfnDlgProc = OptionsProc;
+ odp.pszGroup = LPGEN("Customize");
+ odp.flags = ODPF_BOLDGROUPS;
+
+ Options_AddPage(wParam, &odp);
+ return 0;
+}
+
+INT_PTR BASSSoundOnOff(WPARAM wParam, LPARAM lParam)
+{
+ if (hBass != NULL)
+ {
+ BOOL opened = CallService(MS_TB_GETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", 0) == TBST_RELEASED;
+
+ if ( opened )
+ {
+ BASS_Free(); // Close Device
+ }
+ else
+ {
+ BASS_Init(device, 44100, 0, ClistHWND, NULL);
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
+ }
+
+ CallService(MS_TB_SETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", opened ? TBST_PUSHED : TBST_RELEASED);
+ DBWriteContactSettingByte(NULL, ModuleName, OPT_DEVOPEN, !opened);
+ }
+ return 0;
+}
+
+int OnToolbarLoaded(WPARAM wParam, LPARAM lParam)
+{
+ TBButton tbb = {0};
+ tbb.cbSize = sizeof(TBButton);
+ tbb.pszButtonID = "BASSSoundOnOff";
+ tbb.pszButtonName = Translate("Open/close audio device");
+ tbb.pszServiceName = "BASSinterface/BASSSoundOnOff";
+ tbb.pszTooltipUp = Translate("Audio device is opened");
+ tbb.pszTooltipDn = Translate("Audio device is closed");
+ tbb.hPrimaryIconHandle = hIconLibItem[0];
+ tbb.hSecondaryIconHandle = hIconLibItem[1];
+ tbb.tbbFlags = TBBF_SHOWTOOLTIP;
+ tbb.defPos = 1000;
+
+ CallService(MS_TB_ADDBUTTON, 0, (LPARAM)&tbb);
+
+ return 0;
+}
+
+int OnModulesLoaded(WPARAM wParam, LPARAM lParam)
+{
+ DBVARIANT dbv = {0};
+
+ if (DBGetContactSettingTString(NULL, ModuleName, OPT_BASSPATH, &dbv))
+ {
+ DBWriteContactSettingTString(NULL, ModuleName, OPT_BASSPATH, _T("Plugins\\Bass\\Bass.dll"));
+ lstrcpy(tmp, _T("Plugins\\Bass\\Bass.dll"));
+ }
+ else
+ {
+ lstrcpy(tmp, dbv.ptszVal);
+ }
+
+ DBFreeVariant(&dbv);
+
+ CallService(MS_UTILS_PATHTOABSOLUTET, (WPARAM)tmp, (LPARAM)CurrBassPath);
+ hBass = LoadLibrary(CurrBassPath);
+
+ if (hBass != NULL)
+ {
+ if (LOADBASSFUNCTION(BASS_Init) != NULL && LOADBASSFUNCTION(BASS_SetConfig) != NULL &&
+ LOADBASSFUNCTION(BASS_ChannelPlay) != NULL && LOADBASSFUNCTION(BASS_StreamCreateFile) != NULL &&
+ LOADBASSFUNCTION(BASS_GetVersion) != NULL && LOADBASSFUNCTION(BASS_StreamFree) != NULL &&
+ LOADBASSFUNCTION(BASS_GetDeviceInfo) != NULL && LOADBASSFUNCTION(BASS_Free))
+ {
+ int i; BASS_DEVICEINFO info;
+
+ newBass = (BASS_SetConfig(BASS_CONFIG_DEV_DEFAULT, TRUE) != 0); // will use new "Default" device
+
+ if (!DBGetContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, &dbv))
+ {
+ for (i=1; BASS_GetDeviceInfo(i, &info); i++)
+ if (!lstrcmpA(dbv.pszVal, info.name))
+ device = i;
+ }
+ DBFreeVariant(&dbv);
+
+ sndLimSnd = DBGetContactSettingByte(NULL, ModuleName, OPT_MAXCHAN, MAXCHAN);
+ if ( sndLimSnd > MAXCHAN ) sndLimSnd = MAXCHAN;
+ TimeWrd1 = DBGetContactSettingWord(NULL, ModuleName, OPT_TIME1, 0);
+ TimeWrd2 = DBGetContactSettingWord(NULL, ModuleName, OPT_TIME2, 0);
+ QuietTime = DBGetContactSettingByte(NULL, ModuleName, OPT_QUIETTIME, 0);
+ EnPreview = DBGetContactSettingByte(NULL, ModuleName, OPT_PREVIEW, 0);
+
+ StatMask = DBGetContactSettingWord(NULL, ModuleName, OPT_STATUS, 0x3ff);
+
+ ClistHWND = (HWND)CallService("CLUI/GetHwnd", 0, 0);
+ if (DBGetContactSettingByte(NULL, ModuleName, OPT_DEVOPEN, 1))
+ BASS_Init(device, 44100, 0, ClistHWND, NULL);
+ else
+ CallService(MS_TB_SETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", TBST_PUSHED);
+
+ Volume = DBGetContactSettingByte(NULL, ModuleName, OPT_VOLUME, 33);
+ BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
+ hHooks[3] = HookEvent(ME_SKIN_PLAYINGSOUND, OnPlaySnd);
+ }
+ else
+ {
+ FreeLibrary(hBass);
+ hBass = NULL;
+ }
+ }
+
+ hHooks[4] = HookEvent(ME_OPT_INITIALISE, OptionsInit);
+
+ return 0;
+}
+
+int OnShutdown(WPARAM wParam, LPARAM lParam)
+{
+ if(hBass != NULL)
+ {
+ BASS_Free();
+ FreeLibrary(hBass);
+ }
+
+ return 0;
+}
+
+extern "C" int __declspec(dllexport) Load(void)
+{
+ mir_getLP(&pluginInfo);
+
+ hHooks[0] = HookEvent(ME_SYSTEM_MODULESLOADED, OnModulesLoaded);
+ hHooks[1] = HookEvent(ME_SYSTEM_SHUTDOWN, OnShutdown);
+ hHooks[2] = HookEvent(ME_TB_MODULELOADED, OnToolbarLoaded);
+
+ hService = CreateServiceFunction("BASSinterface/BASSSoundOnOff", BASSSoundOnOff);
+
+ InitIcons();
+
+ return 0;
+}
+
+extern "C" int __declspec(dllexport) Unload(void)
+{
+ int i;
+ for (i = 0; i < SIZEOF(hHooks); i++)
+ {
+ if (hHooks[i])
+ UnhookEvent(hHooks[i]);
+ }
+
+ DestroyServiceFunction(hService);
+
+ return 0;
+} \ No newline at end of file
diff --git a/plugins/BASS_interface/src/Resource.h b/plugins/BASS_interface/src/Resource.h
new file mode 100644
index 0000000000..fb35fa7855
--- /dev/null
+++ b/plugins/BASS_interface/src/Resource.h
@@ -0,0 +1,31 @@
+#ifndef IDC_STATIC
+#define IDC_STATIC (-1)
+#endif
+
+#define IDD_OPTIONS 101
+#define IDC_BASSVERSION 1000
+#define IDC_VOLUMELABEL 1001
+#define IDC_CURRPATHLABEL 1002
+#define IDC_OUTDEVICELABEL 1004
+#define IDC_OUTDEVICE 1005
+#define IDC_QUIETTIME 1008
+#define IDC_CURRPATH 1009
+#define IDC_MAXCHANNELLABEL 1010
+#define IDC_MAXCHANNEL 1011
+#define IDC_VOLUME 1012
+#define IDC_GETBASS 1013
+#define IDC_TIME1 1014
+#define IDC_TIME2 1015
+#define IDC_CHECKBOX1 1100
+#define IDC_CHECKBOX2 1101
+#define IDC_CHECKBOX3 1102
+#define IDC_CHECKBOX4 1103
+#define IDC_CHECKBOX5 1104
+#define IDC_CHECKBOX6 1105
+#define IDC_CHECKBOX7 1106
+#define IDC_CHECKBOX8 1107
+#define IDC_CHECKBOX9 1108
+#define IDC_CHECKBOX10 1109
+#define IDC_PREVIEW 1110
+#define IDI_BASSSoundOnOffUp 200
+#define IDI_BASSSoundOnOffDown 201
diff --git a/plugins/BASS_interface/src/Version.h b/plugins/BASS_interface/src/Version.h
new file mode 100644
index 0000000000..99c6ecc868
--- /dev/null
+++ b/plugins/BASS_interface/src/Version.h
@@ -0,0 +1,21 @@
+#define __MAJOR_VERSION 0
+#define __MINOR_VERSION 0
+#define __RELEASE_NUM 0
+#define __BUILD_NUM 13
+
+#define __FILEVERSION_STRING __MAJOR_VERSION,__MINOR_VERSION,__RELEASE_NUM,__BUILD_NUM
+#define __FILEVERSION_DOTS __MAJOR_VERSION.__MINOR_VERSION.__RELEASE_NUM.__BUILD_NUM
+
+#define __STRINGIFY_IMPL(x) #x
+#define __STRINGIFY(x) __STRINGIFY_IMPL(x)
+#define __VERSION_STRING __STRINGIFY(__FILEVERSION_DOTS)
+
+
+#define __PLUGIN_NAME "BASS_interface"
+#define __INTERNAL_NAME "BASS_interface"
+#define __FILENAME "BASS_interface.dll"
+#define __DESCRIPTION "un4seen's BASS interface Miranda IM plugin."
+#define __AUTHOR "tico-tico"
+#define __AUTHOREMAIL ""
+#define __AUTHORWEB ""
+#define __COPYRIGHT "© 2010, 2011 tico-tico"