diff options
Diffstat (limited to 'plugins/Boltun/Engine/CriticalSection.h')
-rw-r--r-- | plugins/Boltun/Engine/CriticalSection.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/plugins/Boltun/Engine/CriticalSection.h b/plugins/Boltun/Engine/CriticalSection.h new file mode 100644 index 0000000000..59bc91beb9 --- /dev/null +++ b/plugins/Boltun/Engine/CriticalSection.h @@ -0,0 +1,56 @@ +//***********************************************************
+// Copyright © 2008 Valentin Pavlyuchenko
+//
+// This file is part of Boltun.
+//
+// Boltun is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 2 of the License, or
+// (at your option) any later version.
+//
+// Boltun is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Boltun. If not, see <http://www.gnu.org/licenses/>.
+//
+//***********************************************************
+
+#ifndef CriticalSectionH
+#define CriticalSectionH
+
+#include <windows.h>
+
+class CriticalSection
+{
+ CRITICAL_SECTION csQueue;
+public:
+ inline CriticalSection()
+ {
+ InitializeCriticalSection(&csQueue);
+ }
+
+ inline ~CriticalSection()
+ {
+ DeleteCriticalSection(&csQueue);
+ }
+
+ inline void Enter()
+ {
+ EnterCriticalSection(&csQueue);
+ }
+
+ inline void Leave()
+ {
+ LeaveCriticalSection(&csQueue);
+ }
+
+ inline bool TryEnter()
+ {
+ return TryEnterCriticalSection(&csQueue) != 0;
+ }
+};
+
+#endif /* CriticalSectionH */
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