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-rw-r--r--plugins/Boltun/config.cpp159
1 files changed, 159 insertions, 0 deletions
diff --git a/plugins/Boltun/config.cpp b/plugins/Boltun/config.cpp
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+++ b/plugins/Boltun/config.cpp
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+//***********************************************************
+// Copyright © 2003-2008 Alexander S. Kiselev, Valentin Pavlyuchenko
+//
+// This file is part of Boltun.
+//
+// Boltun is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 2 of the License, or
+// (at your option) any later version.
+//
+// Boltun is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Boltun. If not, see <http://www.gnu.org/licenses/>.
+//
+//***********************************************************
+
+#include "config.h"
+
+#include <windows.h>
+#include <time.h>
+#include <string>
+
+#include "newpluginapi.h"
+#include "m_database.h"
+#include "m_langpack.h"
+#include "boltun.h"
+
+//Database keys
+#define DB_EVERYBODY "Everybody"
+#define DB_NOT_IN_LIST "NotInList"
+#define DB_AUTOAWAY "AutoAway"
+#define DB_WARN "Warn"
+#define DB_MARK_READ "MarkRead"
+#define DB_WAIT_TIME "WaitTime"
+#define DB_THINK_TIME "ThinkTime"
+#define DB_PAUSE_DEPENDS "PauseDepends"
+#define DB_PAUSE_RANDOM "PauseRandom"
+#define DB_WARN_TEXT "WarnText"
+#define DB_MIND_FILE_NAME "MindFileName"
+#define DB_ENGINE_SILENT "SilentEngine"
+#define DB_ENGINE_LOWERCASE "MakeLowerCase"
+#define DB_ENGINE_UNDERSTAND_ALWAYS "UnderstandAlways"
+
+inline TCHAR* GetString(char* key, const TCHAR* def)
+{
+ DBVARIANT dbv;
+ TCHAR* val;
+ if(!DBGetContactSettingTString(NULL, BOLTUN_KEY, key, &dbv))
+ {
+ size_t len = wcslen(dbv.ptszVal) + 1;
+ val = new TCHAR[len];
+ _tcscpy_s(val, len, dbv.ptszVal);
+ DBFreeVariant(&dbv);
+ }
+ else
+ {
+ size_t len = wcslen(def) + 1;
+ val = new TCHAR[len];
+ _tcscpy_s(val, len, def);
+ }
+ return val;
+}
+
+inline const TCHAR* SetString(char* key, const TCHAR* value)
+{
+ size_t len = _tcslen(value) + 1;
+ TCHAR* val = new TCHAR[len];
+ _tcscpy_s(val, len, value);
+ DBWriteContactSettingTString(NULL, BOLTUN_KEY, key, val);
+ return val;
+}
+
+#define BUILDETTERS(x, str, def) \
+ const bool BoltunConfig::Get##x() { \
+ return DBGetContactSettingDword(NULL, BOLTUN_KEY, str, def) != 0; } \
+ const bool BoltunConfig::Set##x(const bool value) { \
+ DBWriteContactSettingDword(NULL, BOLTUN_KEY, str, value); \
+ return value; }
+
+#define BUILDINTETTERS(x, str, def) \
+ const int BoltunConfig::Get##x() { \
+ return DBGetContactSettingDword(NULL, BOLTUN_KEY, str, def); } \
+ const int BoltunConfig::Set##x(const int value) { \
+ DBWriteContactSettingDword(NULL, BOLTUN_KEY, str, value); \
+ return value; }
+
+#define BUILDSTRETTERS(x, str, def) \
+ const TCHAR* BoltunConfig::Get##x() { \
+ return GetString(str, def); } \
+ const TCHAR* BoltunConfig::Set##x(const TCHAR* value) { \
+ return SetString(str, value); }
+
+#define BUILDINIT(x) \
+ x(&BoltunConfig::Get##x, &BoltunConfig::Set##x)
+
+BUILDETTERS(TalkWithNotInList, DB_NOT_IN_LIST, false);
+BUILDETTERS(TalkWithEverybody, DB_EVERYBODY, false);
+BUILDETTERS(TalkWarnContacts, DB_WARN, false);
+BUILDETTERS(TalkEveryoneWhileAway, DB_AUTOAWAY, false);
+BUILDETTERS(MarkAsRead, DB_MARK_READ, true);
+BUILDINTETTERS(AnswerPauseTime, DB_WAIT_TIME, 2);
+BUILDINTETTERS(AnswerThinkTime, DB_THINK_TIME, 4);
+BUILDETTERS(PauseDepends, DB_PAUSE_DEPENDS, TRUE);
+BUILDETTERS(PauseRandom, DB_PAUSE_RANDOM, TRUE);
+BUILDSTRETTERS(WarnText, DB_WARN_TEXT, TranslateTS(DEFAULT_WARN_TEXT));
+BUILDSTRETTERS(MindFileName, DB_MIND_FILE_NAME, DEFAULT_MIND_FILE);
+BUILDETTERS(EngineStaySilent, DB_ENGINE_SILENT, FALSE);
+BUILDETTERS(EngineMakeLowerCase, DB_ENGINE_LOWERCASE, FALSE);
+BUILDETTERS(EngineUnderstandAlways, DB_ENGINE_UNDERSTAND_ALWAYS, FALSE);
+
+BoltunConfig::BoltunConfig()
+ :BUILDINIT(TalkWithEverybody),
+ BUILDINIT(TalkWithNotInList),
+ BUILDINIT(TalkWarnContacts),
+ BUILDINIT(TalkEveryoneWhileAway),
+ BUILDINIT(MarkAsRead),
+ BUILDINIT(AnswerPauseTime),
+ BUILDINIT(AnswerThinkTime),
+ BUILDINIT(PauseDepends),
+ BUILDINIT(PauseRandom),
+ BUILDINIT(WarnText),
+ BUILDINIT(MindFileName),
+ BUILDINIT(EngineStaySilent),
+ BUILDINIT(EngineMakeLowerCase),
+ BUILDINIT(EngineUnderstandAlways)
+{
+ TalkWithEverybody.SetOwner(this);
+ TalkWithNotInList.SetOwner(this);
+ TalkWarnContacts.SetOwner(this);
+ TalkEveryoneWhileAway.SetOwner(this);
+ MarkAsRead.SetOwner(this);
+ AnswerPauseTime.SetOwner(this);
+ AnswerThinkTime.SetOwner(this);
+ PauseDepends.SetOwner(this);
+ PauseRandom.SetOwner(this);
+ WarnText.SetOwner(this);
+ MindFileName.SetOwner(this);
+ EngineStaySilent.SetOwner(this);
+ EngineMakeLowerCase.SetOwner(this);
+ EngineUnderstandAlways.SetOwner(this);
+}
+
+BoltunConfig::~BoltunConfig()
+{
+}
+
+class _BoltunConfigInit
+{
+public:
+ BoltunConfig cfg;
+};
+
+_BoltunConfigInit inst;
+
+BoltunConfig &Config = inst.cfg; \ No newline at end of file