diff options
Diffstat (limited to 'plugins/Boltun/src/Engine/PerContactData.h')
-rw-r--r-- | plugins/Boltun/src/Engine/PerContactData.h | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/plugins/Boltun/src/Engine/PerContactData.h b/plugins/Boltun/src/Engine/PerContactData.h new file mode 100644 index 0000000000..14b17784b9 --- /dev/null +++ b/plugins/Boltun/src/Engine/PerContactData.h @@ -0,0 +1,173 @@ +//***********************************************************
+// Copyright © 2008 Valentin Pavlyuchenko
+//
+// This file is part of Boltun.
+//
+// Boltun is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 2 of the License, or
+// (at your option) any later version.
+//
+// Boltun is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Boltun. If not, see <http://www.gnu.org/licenses/>.
+//
+//***********************************************************
+
+#ifndef PerContactDataH
+#define PerContactDataH
+
+#include <map>
+#include <time.h>
+#include <assert.h>
+
+#include "CriticalSection.h"
+
+static std::map<unsigned, void*> perContactDataObjects;
+
+template <class Source, class Data, class ContactHandle>
+class PerContactData
+{
+ template <class Source, class Data>
+ struct InternalData
+ {
+ CriticalSection lock;
+ Data *data;
+ time_t time;
+ inline InternalData(const Source& src)
+ :time(0)
+ {
+ data = new Data(src);
+ }
+
+ inline InternalData()
+ :data(NULL)
+ {
+ assert(false);
+ }
+
+ inline ~InternalData()
+ {
+ delete data;
+ }
+ };
+ CriticalSection mapLock;
+ unsigned timerID;
+ std::map<ContactHandle, InternalData<Source, Data>* > datas;
+ typedef typename std::map<ContactHandle, InternalData<Source, Data>* >::iterator mapIt;
+ const Source& source;
+ void CleanupData();
+ template <class Source, class Data, class ContactHandle>
+ friend VOID CALLBACK RunTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
+public:
+ PerContactData(const Source& src);
+ ~PerContactData();
+ Data* GetData(ContactHandle Contact);
+ void PutData(ContactHandle Contact);
+};
+
+template <class Source, class Data, class ContactHandle>
+PerContactData<Source, Data, ContactHandle>::PerContactData(const Source& src)
+ :source(src), timerID(0)
+{
+}
+
+template <class Source, class Data, class ContactHandle>
+PerContactData<Source, Data, ContactHandle>::~PerContactData()
+{
+ mapLock.Enter();
+ if (timerID)
+ {
+ KillTimer(NULL, timerID);
+ perContactDataObjects.erase(timerID);
+ }
+ while (!datas.empty())
+ {
+ while (!(*datas.begin()).second->lock.TryEnter())
+ {
+ mapLock.Leave();
+ Sleep(10);
+ mapLock.Enter();
+ }
+ //Now we know exactly that no-one onws a contact lock
+ InternalData<Source, Data>* data = (*datas.begin()).second;
+ data->lock.Leave();
+ delete data;
+ datas.erase(datas.begin());
+ }
+ mapLock.Leave();
+}
+
+template <class Source, class Data, class ContactHandle>
+Data* PerContactData<Source, Data, ContactHandle>::GetData(ContactHandle Contact)
+{
+ mapLock.Enter();
+ mapIt it;
+ if ((it = datas.find(Contact)) == datas.end())
+ it = datas.insert(make_pair(Contact, new InternalData<Source, Data>(source))).first;
+ (*it).second->lock.Enter();
+ (*it).second->time = 0;
+ Data* data = (*it).second->data;
+ mapLock.Leave();
+ return data;
+}
+
+template <class Source, class Data, class ContactHandle>
+void PerContactData<Source, Data, ContactHandle>::PutData(ContactHandle Contact)
+{
+ mapLock.Enter();
+ datas[Contact]->lock.Leave();
+ ::time(&(datas[Contact]->time));
+ if (!timerID)
+ {
+ timerID = SetTimer(NULL, 0, 30000, RunTimerProc<Source, Data, ContactHandle>);
+ assert(timerID);
+ perContactDataObjects[timerID] = this;
+ }
+ mapLock.Leave();
+}
+
+template <class Source, class Data, class ContactHandle>
+void PerContactData<Source, Data, ContactHandle>::CleanupData()
+{
+ mapLock.Enter();
+ time_t now;
+ time(&now);
+ for (mapIt it = datas.begin(); it != datas.end(); )
+ {
+ if ((*it).second->time) //it's being in use
+ {
+ int diff = (int)difftime(now, (*it).second->time);
+ if (diff >= 30*60) //half of an hour
+ {
+ mapIt tmp = it;
+ it++;
+ delete (*tmp).second;
+ datas.erase(tmp);
+ }
+ else
+ it++;
+ }
+ else
+ it++;
+ }
+ if (timerID && datas.empty()) //timerID may become NULL before locking, so should check
+ {
+ KillTimer(NULL, timerID);
+ perContactDataObjects.erase(timerID);
+ }
+ mapLock.Leave();
+}
+
+template <class Source, class Data, class ContactHandle>
+VOID CALLBACK RunTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
+{
+ PerContactData<Source, Data, ContactHandle>* val = (PerContactData<Source, Data, ContactHandle>*)perContactDataObjects[idEvent];
+ val->CleanupData();
+}
+
+#endif /* PerContactDataH */
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