summaryrefslogtreecommitdiff
path: root/plugins/BossKeyPlus/BossKey_11.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/BossKeyPlus/BossKey_11.vcxproj')
-rw-r--r--plugins/BossKeyPlus/BossKey_11.vcxproj19
1 files changed, 15 insertions, 4 deletions
diff --git a/plugins/BossKeyPlus/BossKey_11.vcxproj b/plugins/BossKeyPlus/BossKey_11.vcxproj
index f8235e64e4..68047f4715 100644
--- a/plugins/BossKeyPlus/BossKey_11.vcxproj
+++ b/plugins/BossKeyPlus/BossKey_11.vcxproj
@@ -78,11 +78,13 @@
<Optimization>Full</Optimization>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BossKey_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<ExceptionHandling>false</ExceptionHandling>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>BossKey.h</PrecompiledHeaderFile>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -104,12 +106,14 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BossKey_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ExceptionHandling>false</ExceptionHandling>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>BossKey.h</PrecompiledHeaderFile>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -129,11 +133,13 @@
<Optimization>Full</Optimization>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;BossKey_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel>
<ExceptionHandling>false</ExceptionHandling>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>BossKey.h</PrecompiledHeaderFile>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -155,11 +161,13 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;BossKey_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<ExceptionHandling>false</ExceptionHandling>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>BossKey.h</PrecompiledHeaderFile>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -179,6 +187,9 @@
<ClCompile Include="src\BossKeyIdle.cpp" />
<ClCompile Include="src\BossKeyTriggers.cpp" />
<ClCompile Include="src\Options.cpp" />
+ <ClCompile Include="src\stdafx.cpp">
+ <PrecompiledHeader>Create</PrecompiledHeader>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\BossKey.h" />