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path: root/plugins/Clist_modern/src/modern_aniavatars.cpp
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Diffstat (limited to 'plugins/Clist_modern/src/modern_aniavatars.cpp')
-rw-r--r--plugins/Clist_modern/src/modern_aniavatars.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/plugins/Clist_modern/src/modern_aniavatars.cpp b/plugins/Clist_modern/src/modern_aniavatars.cpp
index 1a27ac5079..03bd11a014 100644
--- a/plugins/Clist_modern/src/modern_aniavatars.cpp
+++ b/plugins/Clist_modern/src/modern_aniavatars.cpp
@@ -60,7 +60,7 @@ enum {
struct ANIAVA_OBJECT
{
- HCONTACT hContact;
+ MCONTACT hContact;
HWND hWindow;
BOOL bInvalidPos;
BOOL bToBeDeleted;
@@ -284,7 +284,7 @@ int AniAva_UpdateOptions()
}
// adds avatars to be displayed
-int AniAva_AddAvatar(HCONTACT hContact, TCHAR * szFilename, int width, int heigth)
+int AniAva_AddAvatar(MCONTACT hContact, TCHAR * szFilename, int width, int heigth)
{
aacheck 0;
if (!GDIPlus_IsAnimatedGif (szFilename))
@@ -344,7 +344,7 @@ void AniAva_UpdateParent()
}
}
-ANIAVA_OBJECT * FindAvatarByContact(HCONTACT hContact )
+ANIAVA_OBJECT * FindAvatarByContact(MCONTACT hContact )
{
for ( int i=0; i < s_Objects.getCount(); i++) {
ANIAVA_OBJECT *pai = ((ANIAVA_OBJECT *)s_Objects[i]);
@@ -354,7 +354,7 @@ ANIAVA_OBJECT * FindAvatarByContact(HCONTACT hContact )
return NULL;
}
-int AniAva_RenderAvatar(HCONTACT hContact, HDC hdcMem, RECT *rc )
+int AniAva_RenderAvatar(MCONTACT hContact, HDC hdcMem, RECT *rc )
{
aacheck 0;
mir_cslock lck(s_CS);
@@ -365,7 +365,7 @@ int AniAva_RenderAvatar(HCONTACT hContact, HDC hdcMem, RECT *rc )
}
// update avatars pos
-int AniAva_SetAvatarPos(HCONTACT hContact, RECT *rc, int overlayIdx, BYTE bAlpha)
+int AniAva_SetAvatarPos(MCONTACT hContact, RECT *rc, int overlayIdx, BYTE bAlpha)
{
aacheck 0;
mir_cslock lck(s_CS);
@@ -404,7 +404,7 @@ int AniAva_SetAvatarPos(HCONTACT hContact, RECT *rc, int overlayIdx, BYTE bAlpha
return 1;
}
// remove avatar
-int AniAva_RemoveAvatar(HCONTACT hContact)
+int AniAva_RemoveAvatar(MCONTACT hContact)
{
aacheck 0;
mir_cslock lck(s_CS);
@@ -419,7 +419,7 @@ int AniAva_RemoveAvatar(HCONTACT hContact)
return 1;
}
// reset positions of avatars to be drawn (still be painted at same place)
-int AniAva_InvalidateAvatarPositions(HCONTACT hContact)
+int AniAva_InvalidateAvatarPositions(MCONTACT hContact)
{
aacheck 0;
mir_cslock lck(s_CS);