diff options
Diffstat (limited to 'plugins/Clist_nicer/coolsb/coolscroll.cpp')
-rw-r--r-- | plugins/Clist_nicer/coolsb/coolscroll.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/plugins/Clist_nicer/coolsb/coolscroll.cpp b/plugins/Clist_nicer/coolsb/coolscroll.cpp index 7f4dbf95b5..882b91e8fd 100644 --- a/plugins/Clist_nicer/coolsb/coolscroll.cpp +++ b/plugins/Clist_nicer/coolsb/coolscroll.cpp @@ -513,7 +513,7 @@ static int GetButtonSize(SCROLLBAR *sbar, HWND hwnd, UINT uBeforeAfter) SCROLLBUT *sbut = sbar->sbButtons;
- for(i = 0; i < sbar->nButtons; i++)
+ for (i = 0; i < sbar->nButtons; i++)
{
//only consider those buttons on the same side as nTopBottom says
if(sbut[i].uPlacement == uBeforeAfter)
@@ -1340,7 +1340,7 @@ static LRESULT DrawHorzButtons(SCROLLBAR *sbar, HDC hdc, const RECT *rect, int l xposl = rect->left - sbar->nButSizeBefore;
xposr = rect->right;
- for(i = 0; i < sbar->nButtons; i++)
+ for (i = 0; i < sbar->nButtons; i++)
{
if ((leftright & SBBP_LEFT) && sbut[i].uPlacement == SBBP_LEFT)
{
@@ -1776,7 +1776,7 @@ static UINT GetHorzButtonFromPt(SCROLLBAR *sb, RECT *rect, POINT pt, BOOL fRetur if(sb->fButVisibleAfter)
rightpos -= sb->nButSizeAfter;
- for(i = 0; i < sb->nButtons; i++)
+ for (i = 0; i < sb->nButtons; i++)
{
if(sb->fButVisibleBefore && sbut[i].uPlacement == SBBP_LEFT)
{
@@ -1868,7 +1868,7 @@ static UINT GetHorzButtonRectFromId(SCROLLBAR *sb, RECT *rect, UINT index) rightpos -= sb->nButSizeAfter;
//find the particular button in question
- for(i = 0; i < index; i++)
+ for (i = 0; i < index; i++)
{
if(sb->fButVisibleBefore && sbut[i].uPlacement == SBBP_LEFT)
{
@@ -2618,7 +2618,7 @@ static void ResizeButtonsToFit(SCROLLWND *sw, SCROLLBAR *sbar, HWND hwnd) //restore any resizable buttons to their user-defined sizes,
//before shrinking them to fit. This means when we make the window
//bigger, the buttons will restore to their initial sizes
- for(i = 0; i < sbar->nButtons; i++)
+ for (i = 0; i < sbar->nButtons; i++)
{
sbut = &sbar->sbButtons[i];
if(sbut->uButType & SBBM_RESIZABLE)
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