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-rw-r--r--plugins/CrashDumper/crshdmp_12.vcxproj227
-rw-r--r--plugins/CrashDumper/crshdmp_12.vcxproj.filters68
2 files changed, 295 insertions, 0 deletions
diff --git a/plugins/CrashDumper/crshdmp_12.vcxproj b/plugins/CrashDumper/crshdmp_12.vcxproj
new file mode 100644
index 0000000000..8b74ec6cc1
--- /dev/null
+++ b/plugins/CrashDumper/crshdmp_12.vcxproj
@@ -0,0 +1,227 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectName>CrashDumper</ProjectName>
+ <ProjectGuid>{576EEEFD-E423-482B-879A-F0515D40B8E1}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v120_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>v120_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v120_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>v120_xp</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.311</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <IgnoreImportLibrary>true</IgnoreImportLibrary>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>Full</Optimization>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <OmitFramePointers>true</OmitFramePointers>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>false</ExceptionHandling>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <WarningLevel>Level3</WarningLevel>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>utils.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>dbghelp.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <SupportUnloadOfDelayLoadedDLL>true</SupportUnloadOfDelayLoadedDLL>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <Optimization>Full</Optimization>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <OmitFramePointers>true</OmitFramePointers>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>false</ExceptionHandling>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>false</FunctionLevelLinking>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <WarningLevel>Level3</WarningLevel>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>utils.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>dbghelp.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <SupportUnloadOfDelayLoadedDLL>true</SupportUnloadOfDelayLoadedDLL>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <ExceptionHandling>false</ExceptionHandling>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>utils.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>dbghelp.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <SupportUnloadOfDelayLoadedDLL>true</SupportUnloadOfDelayLoadedDLL>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ <ResourceCompile>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <FloatingPointModel>Fast</FloatingPointModel>
+ <WarningLevel>Level3</WarningLevel>
+ <ExceptionHandling>false</ExceptionHandling>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>utils.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>dbghelp.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <SupportUnloadOfDelayLoadedDLL>true</SupportUnloadOfDelayLoadedDLL>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="src\bkstring.cpp" />
+ <ClCompile Include="src\crshdmp.cpp" />
+ <ClCompile Include="src\crshdmp_icons.cpp" />
+ <ClCompile Include="src\dumper.cpp" />
+ <ClCompile Include="src\exhndlr.cpp" />
+ <ClCompile Include="src\stdafx.cpp">
+ <PrecompiledHeader>Create</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\ui.cpp" />
+ <ClCompile Include="src\upload.cpp" />
+ <ClCompile Include="src\utils.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="src\bkstring.h" />
+ <ClInclude Include="src\resource.h" />
+ <ClInclude Include="src\sdkstuff.h" />
+ <ClInclude Include="src\utils.h" />
+ <ClInclude Include="src\version.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="res\crshdmp.rc" />
+ <ResourceCompile Include="res\Version.rc" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/plugins/CrashDumper/crshdmp_12.vcxproj.filters b/plugins/CrashDumper/crshdmp_12.vcxproj.filters
new file mode 100644
index 0000000000..48abea0ec4
--- /dev/null
+++ b/plugins/CrashDumper/crshdmp_12.vcxproj.filters
@@ -0,0 +1,68 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="src\bkstring.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\crshdmp.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\crshdmp_icons.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\dumper.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\exhndlr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\ui.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\upload.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\utils.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="src\stdafx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="src\bkstring.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="src\resource.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="src\sdkstuff.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="src\utils.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="src\version.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="res\crshdmp.rc">
+ <Filter>Resource Files</Filter>
+ </ResourceCompile>
+ <ResourceCompile Include="res\Version.rc">
+ <Filter>Resource Files</Filter>
+ </ResourceCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{1b9ea841-da4e-4a4f-b264-f1fb6e1f4d8f}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{6262c2f6-a26d-4484-97d2-a070eddff40e}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{62e505d1-3764-4225-b4dd-cf2341c4f783}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+</Project> \ No newline at end of file