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+/*
+Miranda SmileyAdd Plugin
+Copyright (C) 2005 - 2010 Boris Krasnovskiy
+Copyright (C) 2003 - 2004 Rein-Peter de Boer
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation version 2
+of the License.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include <richedit.h>
+
+#define SAFLRE_INSERTEMF 2 // insert smiley as EMF into RichEdit, otherwise bitmap inserted
+ // this flag allows "true" transparency
+#define SAFLRE_OUTGOING 4 // Parsing outgoing message
+#define SAFLRE_NOCUSTOM 8 // Do not use custom smileys
+
+typedef struct
+{
+ unsigned cbSize; //size of the structure
+ HWND hwndRichEditControl; //handle to the rich edit control
+ CHARRANGE* rangeToReplace; //same meaning as for normal Richedit use (NULL = replaceall)
+ const char* Protocolname; //protocol to use... if you have defined a protocol, u can
+ //use your own protocol name. SmileyAdd will automatically
+ //select the smileypack that is defined for your protocol.
+ //Or, use "Standard" for standard smiley set. Or "ICQ", "MSN"
+ //if you prefer those icons.
+ //If not found or NULL, "Standard" will be used
+ unsigned flags; //Flags (SAFLRE_*) that define the behaivior
+ BOOL disableRedraw; //Parameter have been depricated, have no effect on operation
+ HANDLE hContact; //Contact handle
+} SMADD_RICHEDIT3;
+
+//Replace smileys in a rich edit control...
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_RICHEDIT3*) &smre; //pointer to SMADD_RICHEDIT3
+//return: TRUE if API succeeded (all parameters were valid) , FALSE if not.
+#define MS_SMILEYADD_REPLACESMILEYS "SmileyAdd/ReplaceSmileys"
+
+
+typedef struct
+{
+ unsigned cbSize; //size of the structure
+ char* Protocolname; //protocol to use... if you have defined a protocol, you can
+ //use your own protocol name. Smiley add will automatically
+ //select the smileypack that is defined for your protocol.
+ //Or, use "Standard" for standard smiley set. Or "ICQ", "MSN"
+ //if you prefer those icons.
+ //If not found or NULL: "Standard" will be used
+ int xPosition; //Postition to place the selectwindow
+ int yPosition; // "
+ int Direction; //Direction (i.e. size upwards/downwards/etc) of the window 0, 1, 2, 3
+
+ HWND hwndTarget; //Window, where to send the message when smiley is selected.
+ UINT targetMessage; //Target message, to be sent.
+ LPARAM targetWParam; //Target WParam to be sent (LParam will be char* to select smiley)
+ //see the example file.
+ HWND hwndParent; //Parent window for smiley dialog
+ HANDLE hContact; //Contact handle
+} SMADD_SHOWSEL3;
+
+//Show smiley selection window
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_SHOWSEL3*) &smre; //pointer to SMADD_SHOWSEL3
+//return: TRUE if API succeeded (all parameters were valid) , FALSE if not.
+#define MS_SMILEYADD_SHOWSELECTION "SmileyAdd/ShowSmileySelection"
+
+
+typedef struct
+{
+ unsigned cbSize; //size of the structure
+ char* Protocolname; // " "
+ HICON ButtonIcon; //RETURN VALUE: this is filled with the icon handle
+ //of the smiley that can be used on the button
+ //if used with GETINFO2 handle must be destroyed by user!
+ //NULL if the buttonicon is not defined...
+ int NumberOfVisibleSmileys; //Number of visible smileys defined.
+ int NumberOfSmileys; //Number of total smileys defined
+ HANDLE hContact; //Contact handle
+} SMADD_INFO2;
+
+//get button smiley icon
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_INFO2*) &smgi; //pointer to SMADD_INFO2
+//return: TRUE if API succeeded (all parameters were valid) , FALSE if not.
+#define MS_SMILEYADD_GETINFO2 "SmileyAdd/GetInfo2"
+
+// Event notifies that SmileyAdd options have changed
+// Message dialogs usually need to redraw it's content on reception of this event
+//wParam = Contact handle which options have changed, NULL if global options changed
+//lParam = (LPARAM) 0; not used
+#define ME_SMILEYADD_OPTIONSCHANGED "SmileyAdd/OptionsChanged"
+
+#define SAFL_PATH 1 // provide smiley file path, icon otherwise
+#define SAFL_UNICODE 2 // string fields in OPTIONSDIALOGPAGE are WCHAR*
+#define SAFL_OUTGOING 4 // Parsing outgoing message
+#define SAFL_NOCUSTOM 8 // Do not use custom smileys
+
+#if defined _UNICODE || defined UNICODE
+ #define SAFL_TCHAR SAFL_UNICODE
+#else
+ #define SAFL_TCHAR 0
+#endif
+
+typedef struct
+{
+ unsigned cbSize; //size of the structure
+ const char* Protocolname; //protocol to use... if you have defined a protocol, u can
+ //use your own protocol name. Smiley add wil automatically
+ //select the smileypack that is defined for your protocol.
+ //Or, use "Standard" for standard smiley set. Or "ICQ", "MSN"
+ //if you prefer those icons.
+ //If not found or NULL: "Standard" will be used
+ union {
+ TCHAR* str; //String to parse
+ char* astr;
+ wchar_t* wstr;
+ };
+ unsigned flag; //One of the SAFL_ flags specifies parsing requirements
+ //This parameter should be filled by the user
+
+ unsigned numSmileys; //Number of Smileys found, this parameter filled by SmileyAdd
+ unsigned oflag; //One of the SAFL_ flags specifies content of the parse results
+ //this parameter filled by SmileyAdd
+ HANDLE hContact; //Contact handle
+} SMADD_BATCHPARSE2;
+
+typedef struct
+{
+ unsigned startChar; //Starting smiley character
+ //Because of iterative nature of the API caller should set this
+ //parameter to correct value
+ unsigned size; //Number of characters in smiley (0 if not found)
+ //Because of iterative nature of the API caller should set this
+ //parameter to correct value
+ union {
+ const TCHAR* filepath;
+ const char* afilepath;
+ const wchar_t* wfilepath;
+ HICON hIcon; //User responsible for destroying icon handle
+ };
+} SMADD_BATCHPARSERES;
+
+//find all smileys in text, API parses the provided text and returns all smileys found
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_BATCHPARSE2*) &smgp; //pointer to SMADD_BATCHPARSE2
+//function returns pointer to array SMADD_BATCHPARSERES records for each smiley found
+//if no smileys found NULL is returned
+//if non NULL value returned pointer must be freed with MS_SMILEYADD_BATCHFREE API
+#define MS_SMILEYADD_BATCHPARSE "SmileyAdd/BatchParse"
+
+//Free memory allocated by MS_SMILEYADD_BATCHPARSE
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_BATCHPARSERES*) &smgp; //pointer to SMADD_BATCHPARSERES
+#define MS_SMILEYADD_BATCHFREE "SmileyAdd/BatchFree"
+
+typedef struct
+{
+ unsigned cbSize; //size of the structure
+ char* name; //smiley category name for reference
+ char* dispname; //smiley category name for display
+} SMADD_REGCAT;
+
+//Register smiley category
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_REGCAT*) &smgp; pointer to SMADD_REGCAT
+#define MS_SMILEYADD_REGISTERCATEGORY "SmileyAdd/RegisterCategory"
+
+//Register smiley category
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) Pointer to protocol name or NULL for all;
+#define MS_SMILEYADD_RELOAD "SmileyAdd/Reload"
+
+#ifndef MIID_SMILEY
+// {E03C71B2-6DEE-467e-A4F0-DD516745876A}
+#define MIID_SMILEY { 0xe03c71b2, 0x6dee, 0x467e, { 0xa4, 0xf0, 0xdd, 0x51, 0x67, 0x45, 0x87, 0x6a } }
+#endif
+
+/**
+ NM_FIREVIEWCHANGE is WM_NOTIFY Message for notify parent of host window about smiley are going to be repaint
+
+ The proposed action is next: Owner of RichEdit windows received NM_FIREVIEWCHANGE through WM_NOTIFY
+ twice first time before painting|invalidating (FVCN_PREFIRE) and second time - after (FVCN_POSTFIRE).
+ The Owner window may change any values of received FVCNDATA_NMHDR structure in order to raise needed action.
+ For example it may substitute FVCA_INVALIDATE to FVCA_CUSTOMDRAW event to force painting on self offscreen context.
+
+ It can be:
+ FVCA_CUSTOMDRAW - in this case you need to provide valid HDC to draw on and valid RECT of smiley
+ FVCA_INVALIDATE - to invalidate specified rect of window
+ FVCA_NONE - skip any action. But be aware - animation will be stopped till next repainting of smiley.
+ FVCA_SENDVIEWCHANGE - to notify richedit ole about object changed. Be aware Richedit will fully reconstruct itself
+
+ Another point is moment of received smiley rect - it is only valid if FVCA_DRAW is initially set,
+ and it is PROBABLY valid if FVCA_INVALIDATE is set. And it most probably invalid in case of FVCA_SENDVIEWCHANGE.
+ The smiley position is relative last full paint HDC. Usually it is relative to top-left corner of host
+ richedit (NOT it client area) in windows coordinates.
+
+*/
+
+// Type of Event one of
+#define FVCN_PREFIRE 1
+#define FVCN_POSTFIRE 2
+
+// Action of event are going to be done
+#define FVCA_NONE 0
+#define FVCA_DRAW 1 // do not modify hdc in case of _DRAW, Use _CUSTOMDRAW
+#define FVCA_CUSTOMDRAW 2
+//#define FVCA_INVALIDATE 3 (not supported)
+//#define FVCA_SENDVIEWCHANGE 4 (not supported)
+#define FVCA_SKIPDRAW 5
+
+// Extended NMHDR structure for WM_NOTIFY
+typedef struct
+{
+ //NMHDR structure
+ HWND hwndFrom; // Window of smiley host
+ UINT idFrom; // ignored
+ UINT code; // NM_FIREVIEWCHANGE
+
+ size_t cbSize;
+ BYTE bEvent; // FVCN_ value - pre- or post- painting
+ BYTE bAction; // FVCA_ keys
+ HDC hDC; // Canvas to draw on
+ RECT rcRect; // Valid/should be in case of FVCA_DRAW
+ COLORREF clrBackground; // color to fill background if fTransparent is not set
+ BOOL fTransparent; // if need to fill back color (not supported)
+ LPARAM lParam; // used by host window PreFire and PostFire event
+} FVCNDATA_NMHDR;
+
+// Code of WM_NOTIFY message (code)
+#define NM_FIREVIEWCHANGE NM_FIRST+1;
+
+typedef struct
+{
+ unsigned cbSize; // size of the structure
+ HANDLE hContact;
+ int type; // 0 - directory, 1 - file;
+ TCHAR* path; // smiley category name for reference
+} SMADD_CONT;
+
+//Loads all smileys for the contact
+//wParam = (WPARAM) 0; not used
+//lParam = (LPARAM) (SMADD_CONT*) &dir; // pointer to directory to load smiley from
+#define MS_SMILEYADD_LOADCONTACTSMILEYS "SmileyAdd/LoadContactSmileys"