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+/* ************************************************************************** */
+/* * * */
+/* * COPYRIGHT NOTICE: * */
+/* * * */
+/* * Copyright (c) 2000-2007 Gerard Juyn * */
+/* * [You may insert additional notices after this sentence if you modify * */
+/* * this source] * */
+/* * * */
+/* * For the purposes of this copyright and license, "Contributing Authors" * */
+/* * is defined as the following set of individuals: * */
+/* * * */
+/* * Gerard Juyn - gjuyn :at: users.sourceforge.net * */
+/* * Glenn Randers-Pehrson - glennrp :at: users.sourceforge.net * */
+/* * Raphael Assenat - raph :at: raphnet.net * */
+/* * John Stiles - * */
+/* * * */
+/* * The MNG Library is supplied "AS IS". The Contributing Authors * */
+/* * disclaim all warranties, expressed or implied, including, without * */
+/* * limitation, the warranties of merchantability and of fitness for any * */
+/* * purpose. The Contributing Authors assume no liability for direct, * */
+/* * indirect, incidental, special, exemplary, or consequential damages, * */
+/* * which may result from the use of the MNG Library, even if advised of * */
+/* * the possibility of such damage. * */
+/* * * */
+/* * Permission is hereby granted to use, copy, modify, and distribute this * */
+/* * source code, or portions hereof, for any purpose, without fee, subject * */
+/* * to the following restrictions: * */
+/* * * */
+/* * 1. The origin of this source code must not be misrepresented; * */
+/* * you must not claim that you wrote the original software. * */
+/* * * */
+/* * 2. Altered versions must be plainly marked as such and must not be * */
+/* * misrepresented as being the original source. * */
+/* * * */
+/* * 3. This Copyright notice may not be removed or altered from any source * */
+/* * or altered source distribution. * */
+/* * * */
+/* * The Contributing Authors specifically permit, without fee, and * */
+/* * encourage the use of this source code as a component to supporting * */
+/* * the MNG and JNG file format in commercial products. If you use this * */
+/* * source code in a product, acknowledgment would be highly appreciated. * */
+/* * * */
+/* ************************************************************************** */
+/* * * */
+/* * Parts of this software have been adapted from the libpng package. * */
+/* * Although this library supports all features from the PNG specification * */
+/* * (as MNG descends from it) it does not require the libpng package. * */
+/* * It does require the zlib library and optionally the IJG jpeg library, * */
+/* * and/or the "little-cms" library by Marti Maria (depending on the * */
+/* * inclusion of support for JNG and Full-Color-Management respectively. * */
+/* * * */
+/* * This library's function is primarily to read and display MNG * */
+/* * animations. It is not meant as a full-featured image-editing * */
+/* * component! It does however offer creation and editing functionality * */
+/* * at the chunk level. * */
+/* * (future modifications may include some more support for creation * */
+/* * and or editing) * */
+/* * * */
+/* ************************************************************************** */
+
+/* ************************************************************************** */
+/* * * */
+/* * Version numbering * */
+/* * * */
+/* * X.Y.Z : X = release (0 = initial build) * */
+/* * Y = major version (uneven = test; even = production) * */
+/* * Z = minor version (bugfixes; 2 is older than 10) * */
+/* * * */
+/* * production versions only appear when a test-version is extensively * */
+/* * tested and found stable or for intermediate bug-fixes (recognized by * */
+/* * a change in the Z number) * */
+/* * * */
+/* * x.1.x = test version * */
+/* * x.2.x = production version * */
+/* * x.3.x = test version * */
+/* * x.4.x = production version * */
+/* * etc. * */
+/* * * */
+/* ************************************************************************** */
+/* * * */
+/* * Identifier naming conventions throughout this library * */
+/* * * */
+/* * iXxxx = an integer * */
+/* * dXxxx = a float * */
+/* * pXxxx = a pointer * */
+/* * bXxxx = a boolean * */
+/* * eXxxx = an enumeration * */
+/* * hXxxx = a handle * */
+/* * zXxxx = a zero-terminated string (pchar) * */
+/* * fXxxx = a pointer to a function (callback) * */
+/* * aXxxx = an array * */
+/* * sXxxx = a structure * */
+/* * * */
+/* * Macros & defines are in all uppercase. * */
+/* * Functions & typedefs in all lowercase. * */
+/* * Exported stuff is prefixed with MNG_ or mng_ respectively. * */
+/* * * */
+/* * (I may have missed a couple; don't hesitate to let me know!) * */
+/* * * */
+/* ************************************************************************** */
+
+/* ************************************************************************** */
+/* * * */
+/* * project : libmng * */
+/* * file : libmng.h copyright (c) 2000-2007 G.Juyn * */
+/* * version : 1.0.10 * */
+/* * * */
+/* * purpose : main application interface * */
+/* * * */
+/* * author : G.Juyn * */
+/* * * */
+/* * comment : The main application interface. An application should not * */
+/* * need access to any of the other modules! * */
+/* * * */
+/* * changes : 0.5.1 - 05/06/2000 - G.Juyn * */
+/* * - changed chunk iteration function * */
+/* * 0.5.1 - 05/08/2000 - G.Juyn * */
+/* * - added chunk access functions * */
+/* * - added version control constants & functions * */
+/* * - changed strict-ANSI stuff * */
+/* * 0.5.1 - 05/11/2000 - G.Juyn * */
+/* * - added set_outputprofile2 & set_srgbprofile2 * */
+/* * - added empty-chunk put-routines * */
+/* * 0.5.1 - 05/12/2000 - G.Juyn * */
+/* * - added version_dll & VERSION_DLL (for consistency) * */
+/* * - added version control explanatory text & samples * */
+/* * 0.5.1 - 05/15/2000 - G.Juyn * */
+/* * - added getimgdata & putimgdata functions * */
+/* * * */
+/* * 0.5.2 - 05/16/2000 - G.Juyn * */
+/* * - changed the version parameters (obviously) * */
+/* * 0.5.2 - 05/18/2000 - G.Juyn * */
+/* * - complimented constants for chunk-property values * */
+/* * 0.5.2 - 05/23/2000 - G.Juyn * */
+/* * - fixed MNG_UINT_pHYg value * */
+/* * 0.5.2 - 05/24/2000 - G.Juyn * */
+/* * - added support for get/set default zlib/IJG parms * */
+/* * 0.5.2 - 06/02/2000 - G.Juyn * */
+/* * - added MNG_BIGENDIAN_SUPPORT (contributed by Tim Rowley) * */
+/* * - separated configuration-options into "mng_conf.h" * */
+/* * - added RGB8_A8 canvasstyle * */
+/* * - added getalphaline callback for RGB8_A8 canvasstyle * */
+/* * 0.5.2 - 06/06/2000 - G.Juyn * */
+/* * - moved errorcodes from "mng_error.h" * */
+/* * - added mng_read_resume function to support * */
+/* * read-suspension * */
+/* * * */
+/* * 0.5.3 - 06/16/2000 - G.Juyn * */
+/* * - changed the version parameters (obviously) * */
+/* * 0.5.3 - 06/21/2000 - G.Juyn * */
+/* * - added get/set for speedtype to facilitate testing * */
+/* * - added get for imagelevel during processtext callback * */
+/* * 0.5.3 - 06/24/2000 - G.Juyn * */
+/* * - fixed inclusion of IJG read/write code * */
+/* * 0.5.3 - 06/26/2000 - G.Juyn * */
+/* * - changed userdata variable to mng_ptr * */
+/* * * */
+/* * 0.9.0 - 06/30/2000 - G.Juyn * */
+/* * - changed refresh parameters to 'x,y,width,height' * */
+/* * * */
+/* * 0.9.1 - 07/06/2000 - G.Juyn * */
+/* * - added MNG_NEEDTIMERWAIT errorcode * */
+/* * - changed comments to indicate modified behavior for * */
+/* * timer & suspension breaks * */
+/* * 0.9.1 - 07/08/2000 - G.Juyn * */
+/* * - added get routines for internal display variables * */
+/* * - added get/set routines for suspensionmode variable * */
+/* * 0.9.1 - 07/15/2000 - G.Juyn * */
+/* * - added callbacks for SAVE/SEEK processing * */
+/* * - added get/set routines for sectionbreak variable * */
+/* * - added NEEDSECTIONWAIT errorcode * */
+/* * 0.9.1 - 07/19/2000 - G.Juyn * */
+/* * - added function to set frame-/layer-count & playtime * */
+/* * - added errorcode for updatemngheader if not a MNG * */
+/* * * */
+/* * 0.9.2 - 07/31/2000 - G.Juyn * */
+/* * - fixed problem with trace-functions improperly wrapped * */
+/* * - added status_xxxx functions * */
+/* * 0.9.2 - 08/05/2000 - G.Juyn * */
+/* * - changed file-prefixes * */
+/* * - added function to set simplicity field * */
+/* * * */
+/* * 0.9.3 - 08/09/2000 - G.Juyn * */
+/* * - added check for simplicity-bits in MHDR * */
+/* * 0.9.3 - 08/12/2000 - G.Juyn * */
+/* * - added workaround for faulty PhotoShop iCCP chunk * */
+/* * 0.9.3 - 08/26/2000 - G.Juyn * */
+/* * - added MAGN chunk * */
+/* * 0.9.3 - 09/07/2000 - G.Juyn * */
+/* * - added support for new filter_types * */
+/* * 0.9.3 - 10/10/2000 - G.Juyn * */
+/* * - added support for alpha-depth prediction * */
+/* * 0.9.3 - 10/11/2000 - G.Juyn * */
+/* * - fixed processing of unknown critical chunks * */
+/* * - removed test-MaGN * */
+/* * - added PNG/MNG spec version indicators * */
+/* * - added support for nEED * */
+/* * 0.9.3 - 10/16/2000 - G.Juyn * */
+/* * - added functions to retrieve PNG/JNG specific header-info * */
+/* * - added JDAA chunk * */
+/* * 0.9.3 - 10/17/2000 - G.Juyn * */
+/* * - added callback to process non-critical unknown chunks * */
+/* * 0.9.3 - 10/20/2000 - G.Juyn * */
+/* * - added errocode for delayed delta-processing * */
+/* * - added get/set for bKGD preference setting * */
+/* * 0.9.3 - 10/21/2000 - G.Juyn * */
+/* * - added get function for interlace/progressive display * */
+/* * * */
+/* * 0.9.4 - 01/18/2001 - G.Juyn * */
+/* * - added errorcode for MAGN methods * */
+/* * - removed test filter-methods 1 & 65 * */
+/* * * */
+/* * 1.0.0 - 02/05/2001 - G.Juyn * */
+/* * - version numbers (obviously) * */
+/* * * */
+/* * 1.0.1 - 02/08/2001 - G.Juyn * */
+/* * - added MEND processing callback * */
+/* * 1.0.1 - 04/21/2001 - G.Juyn (code by G.Kelly) * */
+/* * - added BGRA8 canvas with premultiplied alpha * */
+/* * 1.0.1 - 05/02/2001 - G.Juyn * */
+/* * - added "default" sRGB generation (Thanks Marti!) * */
+/* * * */
+/* * 1.0.2 - 06/23/2001 - G.Juyn * */
+/* * - added optimization option for MNG-video playback * */
+/* * - added processterm callback * */
+/* * 1.0.2 - 06/25/2001 - G.Juyn * */
+/* * - added late binding errorcode (not used internally) * */
+/* * - added option to turn off progressive refresh * */
+/* * * */
+/* * 1.0.3 - 08/06/2001 - G.Juyn * */
+/* * - added get function for last processed BACK chunk * */
+/* * * */
+/* * 1.0.5 - 07/04/2002 - G.Juyn * */
+/* * - added errorcode for extreme chunk-sizes * */
+/* * 1.0.5 - 08/07/2002 - G.Juyn * */
+/* * - added test-option for PNG filter method 193 (=no filter) * */
+/* * 1.0.5 - 08/15/2002 - G.Juyn * */
+/* * - completed PROM support * */
+/* * - completed delta-image support * */
+/* * 1.0.5 - 08/19/2002 - G.Juyn * */
+/* * - added HLAPI function to copy chunks * */
+/* * 1.0.5 - 09/14/2002 - G.Juyn * */
+/* * - added event handling for dynamic MNG * */
+/* * - added 'supports' call to check function availability * */
+/* * 1.0.5 - 09/15/2002 - G.Juyn * */
+/* * - fixed LOOP iteration=0 special case * */
+/* * 1.0.5 - 09/20/2002 - G.Juyn * */
+/* * - added support for PAST * */
+/* * 1.0.5 - 09/22/2002 - G.Juyn * */
+/* * - added bgrx8 canvas (filler byte) * */
+/* * 1.0.5 - 10/07/2002 - G.Juyn * */
+/* * - added check for TERM placement during create/write * */
+/* * - added beta version function & constant * */
+/* * 1.0.5 - 11/07/2002 - G.Juyn * */
+/* * - added support to get totals after mng_read() * */
+/* * * */
+/* * 1.0.6 - 07/07/2003 - G. Randers-Pehrson * */
+/* * - added support for reducing the footprint of libmng * */
+/* * by macros that optionally skip unused chunks, remove * */
+/* * 16-bit sample support, remove Delta support, and * */
+/* * remove JNG support, to accomodate Mozilla/Firebird. * */
+/* * 1.0.6 - 07/14/2003 - G. Randers-Pehrson * */
+/* * - further optional removal of unused functions * */
+/* * * */
+/* * 1.0.7 - 11/27/2003 - R.A * */
+/* * - added CANVAS_RGB565 and CANVAS_BGR565 * */
+/* * 1.0.7 - 12/06/2003 - R.A * */
+/* * - added CANVAS_RGBA565 and CANVAS_BGRA565 * */
+/* * 1.0.7 - 01/25/2004 - J.S * */
+/* * - added premultiplied alpha canvas' for RGBA, ARGB, ABGR * */
+/* * 1.0.7 - 03/07/2004 - G. Randers-Pehrson * */
+/* * - put gamma, cms-related declarations inside #ifdef * */
+/* * 1.0.7 - 03/10/2004 - G.R-P * */
+/* * - added conditionals around openstream/closestream * */
+/* * * */
+/* * 1.0.8 - 04/02/2004 - G.Juyn * */
+/* * - added CRC existence & checking flags * */
+/* * 1.0.8 - 04/12/2004 - G.Juyn * */
+/* * - added data-push mechanisms for specialized decoders * */
+/* * 1.0.8 - 06/05/2004 - G.R-P * */
+/* * - define MNG_INCLUDE_ZLIB when MNG_USE_ZLIB_CRC is defined * */
+/* * * */
+/* * 1.0.9 - 10/03/2004 - G.Juyn * */
+/* * - added function to retrieve current FRAM delay * */
+/* * 1.0.9 - 10/14/2004 - G.Juyn * */
+/* * - added bgr565_a8 canvas-style (thanks to J. Elvander) * */
+/* * 1.0.9 - 10/17/2004 - G.Juyn * */
+/* * - fixed PPLT getchunk/putchunk routines * */
+/* * * */
+/* * 1.0.10 - 03/07/2006 - (thanks to W. Manthey) * */
+/* * - added CANVAS_RGB555 and CANVAS_BGR555 * */
+/* * 1.0.10 - 04/08/2007 - G.Juyn * */
+/* * - added support for mPNG proposal * */
+/* * 1.0.10 - 04/12/2007 - G.Juyn * */
+/* * - added support for ANG proposal * */
+/* * * */
+/* ************************************************************************** */
+
+#if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI)
+#pragma option -A /* force ANSI-C */
+#endif
+
+#ifndef _libmng_h_
+#define _libmng_h_
+
+/* ************************************************************************** */
+
+#include "libmng_conf.h" /* user-specific configuration options */
+
+/* ************************************************************************** */
+
+#define MNG_CHECK_BAD_ICCP /* let's catch that sucker !!! */
+
+#ifdef MNG_SUPPORT_READ /* dependencies based on user-configuration */
+#define MNG_INCLUDE_READ_PROCS
+#endif
+
+#ifdef MNG_SUPPORT_WRITE
+#define MNG_INCLUDE_WRITE_PROCS
+#endif
+
+#ifdef MNG_USE_ZLIB_CRC
+#define MNG_INCLUDE_ZLIB
+#endif
+
+#ifdef MNG_SUPPORT_DISPLAY
+#define MNG_INCLUDE_FILTERS
+#define MNG_INCLUDE_INTERLACE
+#define MNG_INCLUDE_OBJECTS
+#define MNG_INCLUDE_DISPLAY_PROCS
+#define MNG_INCLUDE_TIMING_PROCS
+#define MNG_INCLUDE_ZLIB
+#endif
+
+#ifdef MNG_STORE_CHUNKS
+#define MNG_INCLUDE_ZLIB
+#endif
+
+#ifdef MNG_SUPPORT_IJG6B
+#define MNG_INCLUDE_JNG
+#define MNG_INCLUDE_IJG6B
+#define MNG_USE_SETJMP
+#endif
+
+#ifdef MNG_INCLUDE_JNG
+#if defined(MNG_SUPPORT_DISPLAY) || defined(MNG_ACCESS_CHUNKS)
+#define MNG_INCLUDE_JNG_READ
+#endif
+#if defined(MNG_SUPPORT_WRITE) || defined(MNG_ACCESS_CHUNKS)
+#define MNG_INCLUDE_JNG_WRITE
+#endif
+#endif
+
+#ifdef MNG_FULL_CMS
+#define MNG_INCLUDE_LCMS
+#endif
+
+#ifdef MNG_AUTO_DITHER
+#define MNG_INCLUDE_DITHERING
+#endif
+
+#ifdef MNG_SUPPORT_TRACE
+#define MNG_INCLUDE_TRACE_PROCS
+#ifdef MNG_TRACE_TELLTALE
+#define MNG_INCLUDE_TRACE_STRINGS
+#endif
+#endif
+
+#ifdef MNG_ERROR_TELLTALE
+#define MNG_INCLUDE_ERROR_STRINGS
+#endif
+
+#ifdef MNG_OPTIMIZE_CHUNKINITFREE
+#ifndef MNG_OPTIMIZE_CHUNKACCESS
+#define MNG_OPTIMIZE_CHUNKACCESS
+#endif
+#else
+#ifdef MNG_OPTIMIZE_CHUNKACCESS
+#undef MNG_OPTIMIZE_CHUNKACCESS
+#endif
+#endif
+
+/* ************************************************************************** */
+
+#include "libmng_types.h" /* platform-specific definitions
+ and other assorted stuff */
+
+/* ************************************************************************** */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ************************************************************************** */
+/* * * */
+/* * Versioning control * */
+/* * * */
+/* * version_so and version_dll will NOT reflect version_major; * */
+/* * these will only change for binary incompatible changes (which will * */
+/* * hopefully never occur) * */
+/* * note: they will be set to 1 on the first public release !!! * */
+/* * * */
+/* * first public release: * */
+/* * #define MNG_VERSION_TEXT "1.0.0" * */
+/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */
+/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */
+/* * #define MNG_VERSION_MAJOR 1 * */
+/* * #define MNG_VERSION_MINOR 0 * */
+/* * #define MNG_VERSION_RELEASE 0 * */
+/* * * */
+/* * bug fix & cosmetics : * */
+/* * #define MNG_VERSION_TEXT "1.0.1" * */
+/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */
+/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */
+/* * #define MNG_VERSION_MAJOR 1 * */
+/* * #define MNG_VERSION_MINOR 0 * */
+/* * #define MNG_VERSION_RELEASE 1 * */
+/* * * */
+/* * feature change : * */
+/* * #define MNG_VERSION_TEXT "1.2.0" * */
+/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */
+/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */
+/* * #define MNG_VERSION_MAJOR 1 * */
+/* * #define MNG_VERSION_MINOR 2 * */
+/* * #define MNG_VERSION_RELEASE 0 * */
+/* * * */
+/* * major rewrite (still binary compatible) : * */
+/* * #define MNG_VERSION_TEXT "2.0.0" * */
+/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */
+/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */
+/* * #define MNG_VERSION_MAJOR 2 * */
+/* * #define MNG_VERSION_MINOR 0 * */
+/* * #define MNG_VERSION_RELEASE 0 * */
+/* * * */
+/* * binary incompatible change: * */
+/* * #define MNG_VERSION_TEXT "13.0.0" * */
+/* * #define MNG_VERSION_SO 2 eg. libmng.so.2 * */
+/* * #define MNG_VERSION_DLL 2 eg. libmng2.dll * */
+/* * #define MNG_VERSION_MAJOR 13 * */
+/* * #define MNG_VERSION_MINOR 0 * */
+/* * #define MNG_VERSION_RELEASE 0 * */
+/* * * */
+/* * note that version_so & version_dll will always remain equal so it * */
+/* * doesn't matter which one is called to do version-checking; they are * */
+/* * just provided for their target platform * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_VERSION_TEXT "1.0.10"
+#define MNG_VERSION_SO 1 /* eg. libmng.so.1 */
+#define MNG_VERSION_DLL 1 /* but: libmng.dll (!) */
+#define MNG_VERSION_MAJOR 1
+#define MNG_VERSION_MINOR 0
+#define MNG_VERSION_RELEASE 10
+#define MNG_VERSION_BETA MNG_FALSE
+
+MNG_EXT mng_pchar MNG_DECL mng_version_text (void);
+MNG_EXT mng_uint8 MNG_DECL mng_version_so (void);
+MNG_EXT mng_uint8 MNG_DECL mng_version_dll (void);
+MNG_EXT mng_uint8 MNG_DECL mng_version_major (void);
+MNG_EXT mng_uint8 MNG_DECL mng_version_minor (void);
+MNG_EXT mng_uint8 MNG_DECL mng_version_release (void);
+MNG_EXT mng_bool MNG_DECL mng_version_beta (void);
+
+/* use the following call to check wether the version of libmng your app
+ is using supports the given function; this is useful in apps that dynamically
+ load the library to make sure a certain function will work; the result will
+ be MNG_TRUE if the given function is implemented in this version of the library;
+ Major/Minor/Version indicate the version the function became available;
+ (if these fields are zero the function is not yet implemented!) */
+#ifdef MNG_SUPPORT_FUNCQUERY
+MNG_EXT mng_bool MNG_DECL mng_supports_func (mng_pchar zFunction,
+ mng_uint8* iMajor,
+ mng_uint8* iMinor,
+ mng_uint8* iRelease);
+#endif
+
+/* ************************************************************************** */
+/* * * */
+/* * MNG/PNG specification level conformance * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_PNG_VERSION "1.2"
+#define MNG_PNG_VERSION_MAJ 1
+#define MNG_PNG_VERSION_MIN 2
+
+#define MNG_MNG_VERSION "1.1"
+#define MNG_MNG_VERSION_MAJ 1
+#define MNG_MNG_VERSION_MIN 1
+#define MNG_MNG_DRAFT 99 /* deprecated;
+ only used for nEED "MNG DRAFT nn" */
+
+/* ************************************************************************** */
+/* * * */
+/* * High-level application functions * */
+/* * * */
+/* ************************************************************************** */
+
+/* library initialization function */
+/* must be the first called before anything can be done at all */
+/* initializes internal datastructure(s) */
+MNG_EXT mng_handle MNG_DECL mng_initialize (mng_ptr pUserdata,
+ mng_memalloc fMemalloc,
+ mng_memfree fMemfree,
+ mng_traceproc fTraceproc);
+
+/* library reset function */
+/* can be used to re-initialize the library, so another image can be
+ processed. there's absolutely no harm in calling it, even when it's not
+ really necessary */
+MNG_EXT mng_retcode MNG_DECL mng_reset (mng_handle hHandle);
+
+/* library cleanup function */
+/* must be the last called to clean up internal datastructure(s) */
+MNG_EXT mng_retcode MNG_DECL mng_cleanup (mng_handle* hHandle);
+
+/* high-level read functions */
+/* use mng_read if you simply want to read a Network Graphic */
+/* mng_read_resume is used in I/O-read-suspension scenarios, where the
+ "readdata" callback may return FALSE & length=0 indicating its buffer is
+ depleted or too short to supply the required bytes, and the buffer needs
+ to be refilled; libmng will return the errorcode MNG_NEEDMOREDATA telling
+ the app to refill its read-buffer after which it must call mng_read_resume
+ (or mng_display_resume if it also displaying the image simultaneously) */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_retcode MNG_DECL mng_read (mng_handle hHandle);
+MNG_EXT mng_retcode MNG_DECL mng_read_resume (mng_handle hHandle);
+#endif
+
+/* high-level "data push" functions */
+/* these functions can be used in situations where data is streaming into the
+ application and needs to be buffered by libmng before it is actually
+ requested by libmng itself. the pushing complements the normal reading
+ mechanism, but applications can decide to always return "0 bytes read" to
+ make libmng go into suspension mode with the returncode MNG_NEEDMOREDATA */
+/* mng_read_pushdata can be used to push blobs of data of arbitrary size;
+ mng_read_pushsig and mng_read_pushchunk can be used if the application
+ has already done some low-level decoding (eg. at the chunk level) */
+/* the data being pushed into libmng with mng_read_pushdata *must* contain
+ the regular 4-byte chunklength, but *must not* contain it with
+ mng_read_pushchunk!!! */
+/* mng_read_pushsig is used to prevent libmng from trying to parse the regular
+ PNG/JNG/MNG signature bytes; the application must have done this itself
+ and *must* indicate the proper type in the function call or things will
+ go amiss!!
+ also you *must* call this first, so pretty much right after mng_initialize
+ and certainly before any call to mng_read or mng_readdisplay !!!! */
+/* IMPORTANT!!! data can only be safely pushed when libmng is in a
+ "wait" state; eg. during MNG_NEEDTIMERWAIT, MNG_NEEDSECTIONWAIT or
+ MNG_NEEDMOREDATA !!! this just means you can't have one thread displaying
+ and another thread pushing data !!! */
+/* if bOwnership = MNG_TRUE, libmng will retain the supplied pointer and
+ *will* expect the buffer to remain available until libmng is finished
+ with it; what happens then depends on whether or not you have set the
+ releasedata() callback; if this is set than the supplied buffer will
+ be returned through this callback and your application can take care of
+ cleaning it up, otherwise libmng will use its internal freeing mechanism
+ (which, depending on compile-options, will be the standard C free() call,
+ or the memfree() callback */
+/* if bOwnership = MNG_FALSE, libmng will just copy the data into its own
+ buffers and dispose of it in the normal way */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_retcode MNG_DECL mng_read_pushdata (mng_handle hHandle,
+ mng_ptr pData,
+ mng_size_t iLength,
+ mng_bool bTakeownership);
+MNG_EXT mng_retcode MNG_DECL mng_read_pushsig (mng_handle hHandle,
+ mng_imgtype eSigtype);
+MNG_EXT mng_retcode MNG_DECL mng_read_pushchunk (mng_handle hHandle,
+ mng_ptr pChunk,
+ mng_size_t iLength,
+ mng_bool bTakeownership);
+#endif
+
+/* high-level write & create functions */
+/* use this if you want to write a previously read Network Graphic or
+ if you want to create a new graphic and write it */
+/* to write a previously read graphic you must have defined MNG_STORE_CHUNKS */
+/* to create a new graphic you'll also need access to the chunks
+ (eg. #define MNG_ACCESS_CHUNKS !) */
+#ifdef MNG_SUPPORT_WRITE
+MNG_EXT mng_retcode MNG_DECL mng_write (mng_handle hHandle);
+MNG_EXT mng_retcode MNG_DECL mng_create (mng_handle hHandle);
+#endif
+
+/* high-level display functions */
+/* use these to display a previously read or created graphic or
+ to read & display a graphic simultaneously */
+/* mng_display_resume should be called after a timer-interval
+ expires that was set through the settimer-callback, after a
+ read suspension-break, or, to resume an animation after a call
+ to mng_display_freeze/mng_display_reset */
+/* mng_display_freeze thru mng_display_gotime can be used to influence
+ the display of an image, BUT ONLY if it has been completely read! */
+#ifdef MNG_SUPPORT_DISPLAY
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_retcode MNG_DECL mng_readdisplay (mng_handle hHandle);
+#endif
+MNG_EXT mng_retcode MNG_DECL mng_display (mng_handle hHandle);
+MNG_EXT mng_retcode MNG_DECL mng_display_resume (mng_handle hHandle);
+MNG_EXT mng_retcode MNG_DECL mng_display_freeze (mng_handle hHandle);
+MNG_EXT mng_retcode MNG_DECL mng_display_reset (mng_handle hHandle);
+#ifndef MNG_NO_DISPLAY_GO_SUPPORTED
+MNG_EXT mng_retcode MNG_DECL mng_display_goframe (mng_handle hHandle,
+ mng_uint32 iFramenr);
+MNG_EXT mng_retcode MNG_DECL mng_display_golayer (mng_handle hHandle,
+ mng_uint32 iLayernr);
+MNG_EXT mng_retcode MNG_DECL mng_display_gotime (mng_handle hHandle,
+ mng_uint32 iPlaytime);
+#endif
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* event processing function */
+/* this needs to be called by the app when dynamic MNG is enabled and
+ a specific event occurs in the user-interface */
+#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_SUPPORT_DYNAMICMNG)
+MNG_EXT mng_retcode MNG_DECL mng_trapevent (mng_handle hHandle,
+ mng_uint8 iEventtype,
+ mng_int32 iX,
+ mng_int32 iY);
+#endif
+
+/* error reporting function */
+/* use this if you need more detailed info on the last error */
+/* iExtra1 & iExtra2 may contain errorcodes from zlib, jpeg, etc... */
+/* zErrortext will only be filled if you #define MNG_ERROR_TELLTALE */
+MNG_EXT mng_retcode MNG_DECL mng_getlasterror (mng_handle hHandle,
+ mng_int8* iSeverity,
+ mng_chunkid* iChunkname,
+ mng_uint32* iChunkseq,
+ mng_int32* iExtra1,
+ mng_int32* iExtra2,
+ mng_pchar* zErrortext);
+
+/* ************************************************************************** */
+/* * * */
+/* * Callback set functions * */
+/* * * */
+/* ************************************************************************** */
+
+/* memory callbacks */
+/* called to allocate and release internal datastructures */
+#ifndef MNG_INTERNAL_MEMMNGMT
+MNG_EXT mng_retcode MNG_DECL mng_setcb_memalloc (mng_handle hHandle,
+ mng_memalloc fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_memfree (mng_handle hHandle,
+ mng_memfree fProc);
+#endif /* MNG_INTERNAL_MEMMNGMT */
+
+/* open- & close-stream callbacks */
+/* called to open & close streams for input or output */
+#if defined(MNG_SUPPORT_READ) || defined(MNG_SUPPORT_WRITE)
+#ifndef MNG_NO_OPEN_CLOSE_STREAM
+MNG_EXT mng_retcode MNG_DECL mng_setcb_openstream (mng_handle hHandle,
+ mng_openstream fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_closestream (mng_handle hHandle,
+ mng_closestream fProc);
+#endif
+#endif
+
+/* read callback */
+/* called to get data from the inputstream */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_retcode MNG_DECL mng_setcb_readdata (mng_handle hHandle,
+ mng_readdata fProc);
+#endif
+
+/* write callback */
+/* called to put data into the outputstream */
+#ifdef MNG_SUPPORT_WRITE
+MNG_EXT mng_retcode MNG_DECL mng_setcb_writedata (mng_handle hHandle,
+ mng_writedata fProc);
+#endif
+
+/* error callback */
+/* called when an error occurs */
+/* the application can determine if the error is recoverable,
+ and may inform the library by setting specific returncodes */
+MNG_EXT mng_retcode MNG_DECL mng_setcb_errorproc (mng_handle hHandle,
+ mng_errorproc fProc);
+
+/* trace callback */
+/* called to show the currently executing function */
+#ifdef MNG_SUPPORT_TRACE
+MNG_EXT mng_retcode MNG_DECL mng_setcb_traceproc (mng_handle hHandle,
+ mng_traceproc fProc);
+#endif
+
+/* callbacks for read processing */
+/* processheader is called when all header information has been gathered
+ from the inputstream */
+/* processtext is called for every tEXt, zTXt and iTXt chunk in the
+ inputstream (iType=0 for tEXt, 1 for zTXt and 2 for iTXt);
+ you can call get_imagelevel to check at what nesting-level the chunk is
+ encountered (eg. tEXt inside an embedded image inside a MNG -> level == 2;
+ in most other case -> level == 1) */
+/* processsave & processseek are called for SAVE/SEEK chunks */
+/* processneed is called for the nEED chunk; you should specify a callback
+ for this as the default behavior will be to abort processing, unless
+ the requirement is one of:
+ - a supported chunk
+ - the text "draft nn" where nn is a numeric value
+ - the text "MNG-1.0" or "MNG-1.1"
+ - the text "CACHEOFF" */
+/* processmend is called at the very end of the animation-stream;
+ note that this may not be the end of the animation though! */
+/* processterm is called when a TERM chunk is encountered; there can be only
+ 1 in the stream (or none) */
+/* processunknown is called after reading each non-critical unknown chunk */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processheader (mng_handle hHandle,
+ mng_processheader fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processtext (mng_handle hHandle,
+ mng_processtext fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processsave (mng_handle hHandle,
+ mng_processsave fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processseek (mng_handle hHandle,
+ mng_processseek fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processneed (mng_handle hHandle,
+ mng_processneed fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processmend (mng_handle hHandle,
+ mng_processmend fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processterm (mng_handle hHandle,
+ mng_processterm fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processunknown(mng_handle hHandle,
+ mng_processunknown fProc);
+#endif
+
+/* callbacks for display processing */
+/* getcanvasline is called to get an access-pointer to a line on the
+ drawing-canvas */
+/* getbkgdline is called to get an access-pointer to a line from the
+ background-canvas */
+/* refresh is called to inform the GUI to redraw the current canvas onto
+ its output device (eg. in Win32 this would mean sending an
+ invalidate message for the specified region */
+/* NOTE that the update-region is specified as x,y,width,height; eg. the
+ invalidate message for Windows requires left,top,right,bottom parameters
+ where the bottom-right is exclusive of the region!!
+ to get these correctly is as simple as:
+ left = x;
+ top = y;
+ right = x + width;
+ bottom = y + height;
+ if your implementation requires inclusive points, simply subtract 1 from
+ both the right & bottom values calculated above.
+ */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_retcode MNG_DECL mng_setcb_getcanvasline (mng_handle hHandle,
+ mng_getcanvasline fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_getbkgdline (mng_handle hHandle,
+ mng_getbkgdline fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_getalphaline (mng_handle hHandle,
+ mng_getalphaline fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_refresh (mng_handle hHandle,
+ mng_refresh fProc);
+
+/* timing callbacks */
+/* gettickcount is called to get the system tickcount (milliseconds);
+ this is used to determine the remaining interval between frames */
+/* settimer is called to inform the application that it should set a timer;
+ when the timer is triggered the app must call mng_display_resume */
+MNG_EXT mng_retcode MNG_DECL mng_setcb_gettickcount (mng_handle hHandle,
+ mng_gettickcount fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_settimer (mng_handle hHandle,
+ mng_settimer fProc);
+
+/* color management callbacks */
+/* called to transmit color management information to the application */
+/* these are only used when you #define MNG_APP_CMS */
+#ifdef MNG_APP_CMS
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processgamma (mng_handle hHandle,
+ mng_processgamma fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processchroma (mng_handle hHandle,
+ mng_processchroma fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processsrgb (mng_handle hHandle,
+ mng_processsrgb fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processiccp (mng_handle hHandle,
+ mng_processiccp fProc);
+MNG_EXT mng_retcode MNG_DECL mng_setcb_processarow (mng_handle hHandle,
+ mng_processarow fProc);
+#endif /* MNG_APP_CMS */
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* release push data callback */
+/* used when the app pushes data into libmng (as opposed to libmng pulling it)
+ and relinquishes ownership of the pushed data-buffer, but *does* want to
+ release (free) the buffer itself once libmng has finished processing it */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_retcode MNG_DECL mng_setcb_releasedata (mng_handle hHandle,
+ mng_releasedata fProc);
+#endif
+
+/* ************************************************************************** */
+/* * * */
+/* * Callback get functions * */
+/* * * */
+/* ************************************************************************** */
+
+/* see _setcb_ */
+#ifndef MNG_INTERNAL_MEMMNGMT
+MNG_EXT mng_memalloc MNG_DECL mng_getcb_memalloc (mng_handle hHandle);
+MNG_EXT mng_memfree MNG_DECL mng_getcb_memfree (mng_handle hHandle);
+#endif
+
+/* see _setcb_ */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_releasedata MNG_DECL mng_getcb_releasedata (mng_handle hHandle);
+#endif
+
+/* see _setcb_ */
+#if defined(MNG_SUPPORT_READ) || defined(MNG_WRITE_SUPPORT)
+#ifndef MNG_NO_OPEN_CLOSE_STREAM
+MNG_EXT mng_openstream MNG_DECL mng_getcb_openstream (mng_handle hHandle);
+MNG_EXT mng_closestream MNG_DECL mng_getcb_closestream (mng_handle hHandle);
+#endif
+#endif
+
+/* see _setcb_ */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_readdata MNG_DECL mng_getcb_readdata (mng_handle hHandle);
+#endif
+
+/* see _setcb_ */
+#ifdef MNG_SUPPORT_WRITE
+MNG_EXT mng_writedata MNG_DECL mng_getcb_writedata (mng_handle hHandle);
+#endif
+
+/* see _setcb_ */
+MNG_EXT mng_errorproc MNG_DECL mng_getcb_errorproc (mng_handle hHandle);
+
+/* see _setcb_ */
+#ifdef MNG_SUPPORT_TRACE
+MNG_EXT mng_traceproc MNG_DECL mng_getcb_traceproc (mng_handle hHandle);
+#endif
+
+/* see _setcb_ */
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_processheader MNG_DECL mng_getcb_processheader (mng_handle hHandle);
+MNG_EXT mng_processtext MNG_DECL mng_getcb_processtext (mng_handle hHandle);
+MNG_EXT mng_processsave MNG_DECL mng_getcb_processsave (mng_handle hHandle);
+MNG_EXT mng_processseek MNG_DECL mng_getcb_processseek (mng_handle hHandle);
+MNG_EXT mng_processneed MNG_DECL mng_getcb_processneed (mng_handle hHandle);
+MNG_EXT mng_processunknown MNG_DECL mng_getcb_processunknown (mng_handle hHandle);
+MNG_EXT mng_processterm MNG_DECL mng_getcb_processterm (mng_handle hHandle);
+#endif
+
+/* see _setcb_ */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_getcanvasline MNG_DECL mng_getcb_getcanvasline (mng_handle hHandle);
+MNG_EXT mng_getbkgdline MNG_DECL mng_getcb_getbkgdline (mng_handle hHandle);
+MNG_EXT mng_getalphaline MNG_DECL mng_getcb_getalphaline (mng_handle hHandle);
+MNG_EXT mng_refresh MNG_DECL mng_getcb_refresh (mng_handle hHandle);
+
+/* see _setcb_ */
+MNG_EXT mng_gettickcount MNG_DECL mng_getcb_gettickcount (mng_handle hHandle);
+MNG_EXT mng_settimer MNG_DECL mng_getcb_settimer (mng_handle hHandle);
+
+/* see _setcb_ */
+#ifdef MNG_APP_CMS
+MNG_EXT mng_processgamma MNG_DECL mng_getcb_processgamma (mng_handle hHandle);
+MNG_EXT mng_processchroma MNG_DECL mng_getcb_processchroma (mng_handle hHandle);
+MNG_EXT mng_processsrgb MNG_DECL mng_getcb_processsrgb (mng_handle hHandle);
+MNG_EXT mng_processiccp MNG_DECL mng_getcb_processiccp (mng_handle hHandle);
+MNG_EXT mng_processarow MNG_DECL mng_getcb_processarow (mng_handle hHandle);
+#endif /* MNG_APP_CMS */
+#endif /* MNG_SUPPORT_DISPLAY */
+
+/* ************************************************************************** */
+/* * * */
+/* * Property set functions * */
+/* * * */
+/* ************************************************************************** */
+
+/* Application data pointer */
+/* provided for application use; not used by the library */
+MNG_EXT mng_retcode MNG_DECL mng_set_userdata (mng_handle hHandle,
+ mng_ptr pUserdata);
+
+/* The style of the drawing- & background-canvas */
+/* only used for displaying images */
+/* both are initially set to 24-bit RGB (eg. 8-bit per channel) */
+MNG_EXT mng_retcode MNG_DECL mng_set_canvasstyle (mng_handle hHandle,
+ mng_uint32 iStyle);
+MNG_EXT mng_retcode MNG_DECL mng_set_bkgdstyle (mng_handle hHandle,
+ mng_uint32 iStyle);
+
+/* The default background color */
+/* only used if the getbkgdline callback is not defined */
+/* for initially painting the canvas and restoring (part of) the background */
+MNG_EXT mng_retcode MNG_DECL mng_set_bgcolor (mng_handle hHandle,
+ mng_uint16 iRed,
+ mng_uint16 iGreen,
+ mng_uint16 iBlue);
+
+/* Indicates preferred use of the bKGD chunk for PNG images */
+MNG_EXT mng_retcode MNG_DECL mng_set_usebkgd (mng_handle hHandle,
+ mng_bool bUseBKGD);
+
+/* Indicates storage of read chunks */
+/* only useful if you #define mng_store_chunks */
+/* can be used to dynamically change storage management */
+MNG_EXT mng_retcode MNG_DECL mng_set_storechunks (mng_handle hHandle,
+ mng_bool bStorechunks);
+
+/* Indicates breaks requested when processing SAVE/SEEK */
+/* set this to let the app handle section breaks; the library will return
+ MNG_NEEDSECTIONWAIT return-codes for each SEEK chunk */
+MNG_EXT mng_retcode MNG_DECL mng_set_sectionbreaks (mng_handle hHandle,
+ mng_bool bSectionbreaks);
+
+/* Indicates storage of playback info (ON by default!) */
+/* can be used to turn off caching of playback info; this is useful to
+ specifically optimize MNG-video playback; note that if caching is turned off
+ LOOP chunks will be flagged as errors! TERM chunks will be ignored and only
+ passed to the processterm() callback if it is defined by the app; also, this
+ feature can only be used with mng_readdisplay(); mng_read(),
+ mng_display_reset() and mng_display_goxxxx() will return an error;
+ once this option is turned off it can't be turned on for the same stream!!! */
+MNG_EXT mng_retcode MNG_DECL mng_set_cacheplayback (mng_handle hHandle,
+ mng_bool bCacheplayback);
+
+/* Indicates automatic progressive refreshes for large images (ON by default!) */
+/* turn this off if you do not want intermittent painting while a large image
+ is being read. useful if the input-stream comes from a fast medium, such
+ as a local harddisk */
+MNG_EXT mng_retcode MNG_DECL mng_set_doprogressive (mng_handle hHandle,
+ mng_bool bDoProgressive);
+
+/* Indicates existence and required checking of the CRC in input streams,
+ and generation in output streams */
+/* !!!! Use this ONLY if you know what you are doing !!!! */
+/* The value is a combination of the following flags:
+ 0x0000001 = CRC is present in the input stream
+ 0x0000002 = CRC must be generated in the output stream
+ 0x0000010 = CRC should be checked for ancillary chunks
+ 0x0000020 = a faulty CRC for ancillary chunks generates a warning only
+ 0x0000040 = a faulty CRC for ancillary chunks generates an error
+ 0x0000100 = CRC should be checked for critical chunks
+ 0x0000200 = a faulty CRC for critical chunks generates a warning only
+ 0x0000400 = a faulty CRC for critical chunks generates an error
+
+ The default is 0x00000533 = CRC present in input streams; should be checked;
+ warning for ancillary chunks; error for critical
+ chunks; generate CRC for output streams
+
+ Note that some combinations are meaningless; eg. if the CRC is not present
+ it won't do any good to turn the checking flags on; if a checking flag
+ is off, it doesn't do any good to ask for generation of warnings or errors.
+ Also libmng will generate either an error or a warning, not both,
+ so if you specify both the default will be to generate an error!
+ The only useful combinations for input are 331, 551, 351, 531, 0, 301, 501
+ and optionally 031 and 051, but only checking ancillary chunks and not
+ critical chunks is generally not a very good idea!!!
+ If you've also writing these values should be combined with 0x02 if
+ CRC's are required in the output stream
+ */
+MNG_EXT mng_retcode MNG_DECL mng_set_crcmode (mng_handle hHandle,
+ mng_uint32 iCrcmode);
+
+/* Color-management necessaries */
+/*
+ *************************************************************************
+ !!!!!!!! THIS NEXT BIT IS IMPORTANT !!!!!!!!!
+ *************************************************************************
+
+ If you have defined MNG_FULL_CMS (and are using lcms), you will have to
+ think hard about the following routines.
+
+ lcms requires 2 profiles to work off the differences in the input-image
+ and the output-device. The ICC profile for the input-image will be
+ embedded within it to reflect its color-characteristics, but the output
+ profile depends on the output-device, which is something only *YOU* know
+ about. sRGB (standard RGB) is common for x86 compatible environments
+ (eg. Windows, Linux and some others)
+
+ If you are compiling for a sRGB compliant system you probably won't have
+ to do anything special. (unless you want to of course)
+
+ If you are compiling for a non-sRGB compliant system
+ (eg. SGI, Mac, Next, others...)
+ you *MUST* define a proper ICC profile for the generic output-device
+ associated with that platform.
+
+ In either event, you may also want to offer an option to your users to
+ set the profile manually, or, if you know how, set it from a
+ system-defined default.
+
+ TO RECAP: for sRGB systems (Windows, Linux) no action required!
+ for non-sRGB systems (SGI, Mac, Next) ACTION REQUIRED!
+
+ Please visit http://www.srgb.com, http://www.color.org and
+ http://www.littlecms.com for more info.
+
+ *************************************************************************
+ !!!!!!!! THE BIT ABOVE IS IMPORTANT !!!!!!!!!
+ *************************************************************************
+*/
+/* mng_set_srgb tells libmng if it's running on a sRGB compliant system or not
+ the default is already set to MNG_TRUE */
+/* mng_set_outputprofile, mng_set_outputprofile2, mng_set_outputsrgb
+ are used to set the default profile describing the output-device
+ by default it is already initialized with an sRGB profile */
+/* mng_set_srgbprofile, mng_set_srgbprofile2, mng_set_srgbimplicit
+ are used to set the default profile describing a standard sRGB device
+ this is used when the input-image is tagged only as being sRGB, but the
+ output-device is defined as not being sRGB compliant
+ by default it is already initialized with a standard sRGB profile */
+#if defined(MNG_SUPPORT_DISPLAY)
+MNG_EXT mng_retcode MNG_DECL mng_set_srgb (mng_handle hHandle,
+ mng_bool bIssRGB);
+MNG_EXT mng_retcode MNG_DECL mng_set_outputprofile (mng_handle hHandle,
+ mng_pchar zFilename);
+MNG_EXT mng_retcode MNG_DECL mng_set_outputprofile2 (mng_handle hHandle,
+ mng_uint32 iProfilesize,
+ mng_ptr pProfile);
+MNG_EXT mng_retcode MNG_DECL mng_set_outputsrgb (mng_handle hHandle);
+MNG_EXT mng_retcode MNG_DECL mng_set_srgbprofile (mng_handle hHandle,
+ mng_pchar zFilename);
+MNG_EXT mng_retcode MNG_DECL mng_set_srgbprofile2 (mng_handle hHandle,
+ mng_uint32 iProfilesize,
+ mng_ptr pProfile);
+MNG_EXT mng_retcode MNG_DECL mng_set_srgbimplicit (mng_handle hHandle);
+#endif
+
+#if defined(MNG_FULL_CMS) || defined(MNG_GAMMA_ONLY) || defined(MNG_APP_CMS)
+/* Gamma settings */
+/* ... blabla (explain gamma processing a little; eg. formula & stuff) ... */
+MNG_EXT mng_retcode MNG_DECL mng_set_viewgamma (mng_handle hHandle,
+ mng_float dGamma);
+MNG_EXT mng_retcode MNG_DECL mng_set_displaygamma (mng_handle hHandle,
+ mng_float dGamma);
+MNG_EXT mng_retcode MNG_DECL mng_set_dfltimggamma (mng_handle hHandle,
+ mng_float dGamma);
+MNG_EXT mng_retcode MNG_DECL mng_set_viewgammaint (mng_handle hHandle,
+ mng_uint32 iGamma);
+MNG_EXT mng_retcode MNG_DECL mng_set_displaygammaint (mng_handle hHandle,
+ mng_uint32 iGamma);
+MNG_EXT mng_retcode MNG_DECL mng_set_dfltimggammaint (mng_handle hHandle,
+ mng_uint32 iGamma);
+#endif
+
+#ifndef MNG_SKIP_MAXCANVAS
+/* Ultimate clipping size */
+/* used to limit extreme graphics from overloading the system */
+/* if a graphic exceeds these limits a warning is issued, which can
+ be ignored by the app (using the errorproc callback). in that case
+ the library will use these settings to clip the input graphic, and
+ the app's canvas must account for this */
+MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvaswidth (mng_handle hHandle,
+ mng_uint32 iMaxwidth);
+MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvasheight (mng_handle hHandle,
+ mng_uint32 iMaxheight);
+MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvassize (mng_handle hHandle,
+ mng_uint32 iMaxwidth,
+ mng_uint32 iMaxheight);
+#endif
+
+/* ZLIB default compression parameters */
+/* these are used when writing out chunks */
+/* they are also used when compressing PNG image-data or JNG alpha-data;
+ in this case you can set them just before calling mng_putimgdata_ihdr */
+/* set to your liking; usually the defaults will suffice though! */
+/* check the documentation for ZLIB for details on these parameters */
+#ifdef MNG_INCLUDE_ZLIB
+MNG_EXT mng_retcode MNG_DECL mng_set_zlib_level (mng_handle hHandle,
+ mng_int32 iZlevel);
+MNG_EXT mng_retcode MNG_DECL mng_set_zlib_method (mng_handle hHandle,
+ mng_int32 iZmethod);
+MNG_EXT mng_retcode MNG_DECL mng_set_zlib_windowbits (mng_handle hHandle,
+ mng_int32 iZwindowbits);
+MNG_EXT mng_retcode MNG_DECL mng_set_zlib_memlevel (mng_handle hHandle,
+ mng_int32 iZmemlevel);
+MNG_EXT mng_retcode MNG_DECL mng_set_zlib_strategy (mng_handle hHandle,
+ mng_int32 iZstrategy);
+
+MNG_EXT mng_retcode MNG_DECL mng_set_zlib_maxidat (mng_handle hHandle,
+ mng_uint32 iMaxIDAT);
+#endif /* MNG_INCLUDE_ZLIB */
+
+/* JNG default compression parameters (based on IJG code) */
+/* these are used when compressing JNG image-data; so you can set them
+ just before calling mng_putimgdata_jhdr */
+/* set to your liking; usually the defaults will suffice though! */
+/* check the documentation for IJGSRC6B for details on these parameters */
+#ifdef MNG_INCLUDE_JNG
+#ifdef MNG_INCLUDE_IJG6B
+MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_dctmethod (mng_handle hHandle,
+ mngjpeg_dctmethod eJPEGdctmethod);
+#endif
+MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_quality (mng_handle hHandle,
+ mng_int32 iJPEGquality);
+MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_smoothing (mng_handle hHandle,
+ mng_int32 iJPEGsmoothing);
+MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_progressive(mng_handle hHandle,
+ mng_bool bJPEGprogressive);
+MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_optimized (mng_handle hHandle,
+ mng_bool bJPEGoptimized);
+
+MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_maxjdat (mng_handle hHandle,
+ mng_uint32 iMaxJDAT);
+#endif /* MNG_INCLUDE_JNG */
+
+/* Suspension-mode setting */
+/* use this to activate the internal suspension-buffer to improve
+ read-suspension processing */
+/* TODO: write-suspension ??? */
+#if defined(MNG_SUPPORT_READ)
+MNG_EXT mng_retcode MNG_DECL mng_set_suspensionmode (mng_handle hHandle,
+ mng_bool bSuspensionmode);
+#endif
+
+/* Speed setting */
+/* use this to influence the display-speed of animations */
+#if defined(MNG_SUPPORT_DISPLAY)
+MNG_EXT mng_retcode MNG_DECL mng_set_speed (mng_handle hHandle,
+ mng_speedtype iSpeed);
+#endif
+
+/* ************************************************************************** */
+/* * * */
+/* * Property get functions * */
+/* * * */
+/* ************************************************************************** */
+
+/* see _set_ */
+MNG_EXT mng_ptr MNG_DECL mng_get_userdata (mng_handle hHandle);
+
+/* Network Graphic header details */
+/* these get filled once the graphics header is processed,
+ so they are available in the processheader callback; before that
+ they are zeroed out and imagetype is set to it_unknown */
+/* this might be a good point for the app to initialize the drawing-canvas! */
+/* note that some fields are only set for the first(!) header-chunk:
+ MNG/MHDR (imagetype = mng_it_mng) - ticks thru simplicity
+ PNG/IHDR (imagetype = mng_it_png) - bitdepth thru interlace
+ JNG/JHDR (imagetype = mng_it_jng) - bitdepth thru compression &
+ interlace thru alphainterlace */
+MNG_EXT mng_imgtype MNG_DECL mng_get_sigtype (mng_handle hHandle);
+MNG_EXT mng_imgtype MNG_DECL mng_get_imagetype (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_imagewidth (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_imageheight (mng_handle hHandle);
+
+MNG_EXT mng_uint32 MNG_DECL mng_get_ticks (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_framecount (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_layercount (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_playtime (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_simplicity (mng_handle hHandle);
+
+MNG_EXT mng_uint8 MNG_DECL mng_get_bitdepth (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_colortype (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_compression (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_filter (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_interlace (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_alphabitdepth (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_alphacompression(mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_alphafilter (mng_handle hHandle);
+MNG_EXT mng_uint8 MNG_DECL mng_get_alphainterlace (mng_handle hHandle);
+
+/* indicates the predicted alpha-depth required to properly display the image */
+/* gets set once the graphics header is processed and is available in the
+ processheader callback for any type of input-image (PNG, JNG or MNG) */
+/* possible values are 0,1,2,4,8,16
+ 0 = no transparency required
+ 1 = on/off transparency required (alpha-values are 0 or 2^bit_depth-1)
+ 2+ = semi-transparency required (values will be scaled to the bitdepth of the
+ canvasstyle supplied by the application) */
+MNG_EXT mng_uint8 MNG_DECL mng_get_alphadepth (mng_handle hHandle);
+
+/* defines whether a refresh() callback is called for an interlace pass (PNG)
+ or progressive scan (JNG) */
+/* returns the interlace pass number for PNG or a fabricated pass number for JNG;
+ returns 0 in all other cases */
+/* only useful if the image_type = mng_it_png or mng_it_jng and if the image
+ is actually interlaced (PNG) or progressive (JNG) */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_uint8 MNG_DECL mng_get_refreshpass (mng_handle hHandle);
+#endif
+
+/* see _set_ */
+MNG_EXT mng_uint32 MNG_DECL mng_get_canvasstyle (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_bkgdstyle (mng_handle hHandle);
+
+/* see _set_ */
+MNG_EXT mng_retcode MNG_DECL mng_get_bgcolor (mng_handle hHandle,
+ mng_uint16* iRed,
+ mng_uint16* iGreen,
+ mng_uint16* iBlue);
+
+/* see _set_ */
+MNG_EXT mng_bool MNG_DECL mng_get_usebkgd (mng_handle hHandle);
+
+/* see _set_ */
+MNG_EXT mng_bool MNG_DECL mng_get_storechunks (mng_handle hHandle);
+
+/* see _set_ */
+MNG_EXT mng_bool MNG_DECL mng_get_sectionbreaks (mng_handle hHandle);
+
+/* see _set_ */
+MNG_EXT mng_bool MNG_DECL mng_get_cacheplayback (mng_handle hHandle);
+
+/* see _set_ */
+MNG_EXT mng_bool MNG_DECL mng_get_doprogressive (mng_handle hHandle);
+
+/* see _set_ */
+MNG_EXT mng_uint32 MNG_DECL mng_get_crcmode (mng_handle hHandle);
+
+/* see _set_ */
+#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_FULL_CMS)
+MNG_EXT mng_bool MNG_DECL mng_get_srgb (mng_handle hHandle);
+#endif
+
+/* see _set_ */
+MNG_EXT mng_float MNG_DECL mng_get_viewgamma (mng_handle hHandle);
+MNG_EXT mng_float MNG_DECL mng_get_displaygamma (mng_handle hHandle);
+MNG_EXT mng_float MNG_DECL mng_get_dfltimggamma (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_viewgammaint (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_displaygammaint (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_dfltimggammaint (mng_handle hHandle);
+
+#ifndef MNG_SKIP_MAXCANVAS
+/* see _set_ */
+MNG_EXT mng_uint32 MNG_DECL mng_get_maxcanvaswidth (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_maxcanvasheight (mng_handle hHandle);
+#endif
+
+/* see _set_ */
+#ifdef MNG_INCLUDE_ZLIB
+MNG_EXT mng_int32 MNG_DECL mng_get_zlib_level (mng_handle hHandle);
+MNG_EXT mng_int32 MNG_DECL mng_get_zlib_method (mng_handle hHandle);
+MNG_EXT mng_int32 MNG_DECL mng_get_zlib_windowbits (mng_handle hHandle);
+MNG_EXT mng_int32 MNG_DECL mng_get_zlib_memlevel (mng_handle hHandle);
+MNG_EXT mng_int32 MNG_DECL mng_get_zlib_strategy (mng_handle hHandle);
+
+MNG_EXT mng_uint32 MNG_DECL mng_get_zlib_maxidat (mng_handle hHandle);
+#endif /* MNG_INCLUDE_ZLIB */
+
+/* see _set_ */
+#ifdef MNG_INCLUDE_JNG
+#ifdef MNG_INCLUDE_IJG6B
+MNG_EXT mngjpeg_dctmethod
+ MNG_DECL mng_get_jpeg_dctmethod (mng_handle hHandle);
+#endif
+MNG_EXT mng_int32 MNG_DECL mng_get_jpeg_quality (mng_handle hHandle);
+MNG_EXT mng_int32 MNG_DECL mng_get_jpeg_smoothing (mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_get_jpeg_progressive(mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_get_jpeg_optimized (mng_handle hHandle);
+
+MNG_EXT mng_uint32 MNG_DECL mng_get_jpeg_maxjdat (mng_handle hHandle);
+#endif /* MNG_INCLUDE_JNG */
+
+/* see _set_ */
+#if defined(MNG_SUPPORT_READ)
+MNG_EXT mng_bool MNG_DECL mng_get_suspensionmode (mng_handle hHandle);
+#endif
+
+/* see _set_ */
+#if defined(MNG_SUPPORT_DISPLAY)
+MNG_EXT mng_speedtype
+ MNG_DECL mng_get_speed (mng_handle hHandle);
+#endif
+
+/* Image-level */
+/* this can be used inside the processtext callback to determine the level of
+ text of the image being processed; the value 1 is returned for top-level
+ texts, and the value 2 for a text inside an embedded image inside a MNG */
+MNG_EXT mng_uint32 MNG_DECL mng_get_imagelevel (mng_handle hHandle);
+
+/* BACK info */
+/* can be used to retrieve the color & mandatory values for the last processed
+ BACK chunk of a MNG (will fail for other image-types);
+ if no BACK chunk was processed yet, it will return all zeroes */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_retcode MNG_DECL mng_get_lastbackchunk (mng_handle hHandle,
+ mng_uint16* iRed,
+ mng_uint16* iGreen,
+ mng_uint16* iBlue,
+ mng_uint8* iMandatory);
+#endif
+
+/* SEEK info */
+/* can be used to retrieve the segmentname of the last processed SEEK chunk;
+ if no SEEK chunk was processed or its segmentname was empty, the function
+ will return an empty string; the provided buffer must be at least 80 bytes!! */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_retcode MNG_DECL mng_get_lastseekname (mng_handle hHandle,
+ mng_pchar zSegmentname);
+#endif
+
+/* FRAM info */
+/* can be used to retrieve the current FRAM delay; this may be useful when
+ retrieving a stream of frames with their corresponding delays by "fake"
+ reading and displaying the file */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_uint32 MNG_DECL mng_get_currframdelay (mng_handle hHandle);
+#endif
+
+/* Display status variables */
+/* these get filled & updated during display processing */
+/* starttime is the tickcount at the start of displaying the animation */
+/* runtime is the actual number of millisecs since the start of the animation */
+/* currentframe, currentlayer & currentplaytime indicate the current
+ frame/layer/playtime(msecs) in the animation (these keep increasing;
+ even after the animation loops back to the TERM chunk) */
+/* totalframes, totallayers & totalplaytime are filled after a complete run
+ of an animation (eg. at MEND); they are also valid after just reading the MNG */
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_uint32 MNG_DECL mng_get_starttime (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_runtime (mng_handle hHandle);
+#ifndef MNG_NO_CURRENT_INFO
+MNG_EXT mng_uint32 MNG_DECL mng_get_currentframe (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_currentlayer (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_currentplaytime (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_totalframes (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_totallayers (mng_handle hHandle);
+MNG_EXT mng_uint32 MNG_DECL mng_get_totalplaytime (mng_handle hHandle);
+#endif
+#endif
+
+/* Status variables */
+/* these indicate the internal state of the library */
+/* most indicate exactly what you would expect -
+ status_error: true if the last function call returned an errorcode
+ status_reading: true if the library is (still) reading an image
+ status_suspendbreak: true if the library has suspended for "I/O"
+ status_creating: true if the library is in the middle of creating an image
+ status_writing: true if the library is in the middle of writing an image
+ status_displaying: true if the library is displaying an image
+ status_running: true if display processing is active (eg. not frozen or reset)
+ status_timerbreak: true if the library has suspended for a "timer-break"
+ status_dynamic: true if the library encountered an evNT chunk in the MNG
+ status_runningevent: true if the library is processing an external event */
+/* eg. mng_readdisplay() will turn the reading, displaying and running status on;
+ when EOF is reached the reading status will be turned off */
+MNG_EXT mng_bool MNG_DECL mng_status_error (mng_handle hHandle);
+#ifdef MNG_SUPPORT_READ
+MNG_EXT mng_bool MNG_DECL mng_status_reading (mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_status_suspendbreak (mng_handle hHandle);
+#endif
+#ifdef MNG_SUPPORT_WRITE
+MNG_EXT mng_bool MNG_DECL mng_status_creating (mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_status_writing (mng_handle hHandle);
+#endif
+#ifdef MNG_SUPPORT_DISPLAY
+MNG_EXT mng_bool MNG_DECL mng_status_displaying (mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_status_running (mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_status_timerbreak (mng_handle hHandle);
+#endif
+#ifdef MNG_SUPPORT_DYNAMICMNG
+MNG_EXT mng_bool MNG_DECL mng_status_dynamic (mng_handle hHandle);
+MNG_EXT mng_bool MNG_DECL mng_status_runningevent (mng_handle hHandle);
+#endif
+
+/* ************************************************************************** */
+/* * * */
+/* * Chunk access functions * */
+/* * * */
+/* ************************************************************************** */
+
+#ifdef MNG_ACCESS_CHUNKS
+
+/* ************************************************************************** */
+
+/* use this to iterate the stored chunks */
+/* requires MNG_ACCESS_CHUNKS & MNG_STORE_CHUNKS */
+/* starts from the supplied chunk-index-nr; the first chunk has index 0!! */
+MNG_EXT mng_retcode MNG_DECL mng_iterate_chunks (mng_handle hHandle,
+ mng_uint32 iChunkseq,
+ mng_iteratechunk fProc);
+
+/* use the next function inside your 'iteratechunk' callback to copy
+ the given chunk to a new mng you are creating */
+/* the 'out' handle should be in 'create' status! */
+#ifdef MNG_SUPPORT_WRITE
+MNG_EXT mng_retcode MNG_DECL mng_copy_chunk (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_handle hHandleOut);
+#endif
+
+/* ************************************************************************** */
+
+/* use these to get chunk data from within the callback in iterate_chunks */
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_ihdr (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iWidth,
+ mng_uint32 *iHeight,
+ mng_uint8 *iBitdepth,
+ mng_uint8 *iColortype,
+ mng_uint8 *iCompression,
+ mng_uint8 *iFilter,
+ mng_uint8 *iInterlace);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_plte (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iCount,
+ mng_palette8 *aPalette);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_idat (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iRawlen,
+ mng_ptr *pRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_trns (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_bool *bGlobal,
+ mng_uint8 *iType,
+ mng_uint32 *iCount,
+ mng_uint8arr *aAlphas,
+ mng_uint16 *iGray,
+ mng_uint16 *iRed,
+ mng_uint16 *iGreen,
+ mng_uint16 *iBlue,
+ mng_uint32 *iRawlen,
+ mng_uint8arr *aRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_gama (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint32 *iGamma);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_chrm (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint32 *iWhitepointx,
+ mng_uint32 *iWhitepointy,
+ mng_uint32 *iRedx,
+ mng_uint32 *iRedy,
+ mng_uint32 *iGreenx,
+ mng_uint32 *iGreeny,
+ mng_uint32 *iBluex,
+ mng_uint32 *iBluey);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_srgb (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint8 *iRenderingintent);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_iccp (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint32 *iNamesize,
+ mng_pchar *zName,
+ mng_uint8 *iCompression,
+ mng_uint32 *iProfilesize,
+ mng_ptr *pProfile);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_text (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iKeywordsize,
+ mng_pchar *zKeyword,
+ mng_uint32 *iTextsize,
+ mng_pchar *zText);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_ztxt (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iKeywordsize,
+ mng_pchar *zKeyword,
+ mng_uint8 *iCompression,
+ mng_uint32 *iTextsize,
+ mng_pchar *zText);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_itxt (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iKeywordsize,
+ mng_pchar *zKeyword,
+ mng_uint8 *iCompressionflag,
+ mng_uint8 *iCompressionmethod,
+ mng_uint32 *iLanguagesize,
+ mng_pchar *zLanguage,
+ mng_uint32 *iTranslationsize,
+ mng_pchar *zTranslation,
+ mng_uint32 *iTextsize,
+ mng_pchar *zText);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_bkgd (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint8 *iType,
+ mng_uint8 *iIndex,
+ mng_uint16 *iGray,
+ mng_uint16 *iRed,
+ mng_uint16 *iGreen,
+ mng_uint16 *iBlue);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_phys (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint32 *iSizex,
+ mng_uint32 *iSizey,
+ mng_uint8 *iUnit);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_sbit (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint8 *iType,
+ mng_uint8arr4 *aBits);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_splt (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint32 *iNamesize,
+ mng_pchar *zName,
+ mng_uint8 *iSampledepth,
+ mng_uint32 *iEntrycount,
+ mng_ptr *pEntries);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_hist (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iEntrycount,
+ mng_uint16arr *aEntries);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_time (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iYear,
+ mng_uint8 *iMonth,
+ mng_uint8 *iDay,
+ mng_uint8 *iHour,
+ mng_uint8 *iMinute,
+ mng_uint8 *iSecond);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_mhdr (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iWidth,
+ mng_uint32 *iHeight,
+ mng_uint32 *iTicks,
+ mng_uint32 *iLayercount,
+ mng_uint32 *iFramecount,
+ mng_uint32 *iPlaytime,
+ mng_uint32 *iSimplicity);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_loop (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint8 *iLevel,
+ mng_uint32 *iRepeat,
+ mng_uint8 *iTermination,
+ mng_uint32 *iItermin,
+ mng_uint32 *iItermax,
+ mng_uint32 *iCount,
+ mng_uint32p *pSignals);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_endl (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint8 *iLevel);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_defi (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iObjectid,
+ mng_uint8 *iDonotshow,
+ mng_uint8 *iConcrete,
+ mng_bool *bHasloca,
+ mng_int32 *iXlocation,
+ mng_int32 *iYlocation,
+ mng_bool *bHasclip,
+ mng_int32 *iLeftcb,
+ mng_int32 *iRightcb,
+ mng_int32 *iTopcb,
+ mng_int32 *iBottomcb);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_basi (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iWidth,
+ mng_uint32 *iHeight,
+ mng_uint8 *iBitdepth,
+ mng_uint8 *iColortype,
+ mng_uint8 *iCompression,
+ mng_uint8 *iFilter,
+ mng_uint8 *iInterlace,
+ mng_uint16 *iRed,
+ mng_uint16 *iGreen,
+ mng_uint16 *iBlue,
+ mng_uint16 *iAlpha,
+ mng_uint8 *iViewable);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_clon (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iSourceid,
+ mng_uint16 *iCloneid,
+ mng_uint8 *iClonetype,
+ mng_uint8 *iDonotshow,
+ mng_uint8 *iConcrete,
+ mng_bool *bHasloca,
+ mng_uint8 *iLocationtype,
+ mng_int32 *iLocationx,
+ mng_int32 *iLocationy);
+
+#ifndef MNG_SKIPCHUNK_PAST
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_past (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iDestid,
+ mng_uint8 *iTargettype,
+ mng_int32 *iTargetx,
+ mng_int32 *iTargety,
+ mng_uint32 *iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_past_src (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iEntry,
+ mng_uint16 *iSourceid,
+ mng_uint8 *iComposition,
+ mng_uint8 *iOrientation,
+ mng_uint8 *iOffsettype,
+ mng_int32 *iOffsetx,
+ mng_int32 *iOffsety,
+ mng_uint8 *iBoundarytype,
+ mng_int32 *iBoundaryl,
+ mng_int32 *iBoundaryr,
+ mng_int32 *iBoundaryt,
+ mng_int32 *iBoundaryb);
+#endif
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_disc (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iCount,
+ mng_uint16p *pObjectids);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_back (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iRed,
+ mng_uint16 *iGreen,
+ mng_uint16 *iBlue,
+ mng_uint8 *iMandatory,
+ mng_uint16 *iImageid,
+ mng_uint8 *iTile);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_fram (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint8 *iMode,
+ mng_uint32 *iNamesize,
+ mng_pchar *zName,
+ mng_uint8 *iChangedelay,
+ mng_uint8 *iChangetimeout,
+ mng_uint8 *iChangeclipping,
+ mng_uint8 *iChangesyncid,
+ mng_uint32 *iDelay,
+ mng_uint32 *iTimeout,
+ mng_uint8 *iBoundarytype,
+ mng_int32 *iBoundaryl,
+ mng_int32 *iBoundaryr,
+ mng_int32 *iBoundaryt,
+ mng_int32 *iBoundaryb,
+ mng_uint32 *iCount,
+ mng_uint32p *pSyncids);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_move (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iFirstid,
+ mng_uint16 *iLastid,
+ mng_uint8 *iMovetype,
+ mng_int32 *iMovex,
+ mng_int32 *iMovey);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_clip (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iFirstid,
+ mng_uint16 *iLastid,
+ mng_uint8 *iCliptype,
+ mng_int32 *iClipl,
+ mng_int32 *iClipr,
+ mng_int32 *iClipt,
+ mng_int32 *iClipb);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_show (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint16 *iFirstid,
+ mng_uint16 *iLastid,
+ mng_uint8 *iMode);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_term (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint8 *iTermaction,
+ mng_uint8 *iIteraction,
+ mng_uint32 *iDelay,
+ mng_uint32 *iItermax);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_save (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint8 *iOffsettype,
+ mng_uint32 *iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_save_entry (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iEntry,
+ mng_uint8 *iEntrytype,
+ mng_uint32arr2 *iOffset,
+ mng_uint32arr2 *iStarttime,
+ mng_uint32 *iLayernr,
+ mng_uint32 *iFramenr,
+ mng_uint32 *iNamesize,
+ mng_pchar *zName);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_seek (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iNamesize,
+ mng_pchar *zName);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_expi (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iSnapshotid,
+ mng_uint32 *iNamesize,
+ mng_pchar *zName);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_fpri (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint8 *iDeltatype,
+ mng_uint8 *iPriority);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_need (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iKeywordssize,
+ mng_pchar *zKeywords);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_phyg (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_bool *bEmpty,
+ mng_uint32 *iSizex,
+ mng_uint32 *iSizey,
+ mng_uint8 *iUnit);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_jhdr (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iWidth,
+ mng_uint32 *iHeight,
+ mng_uint8 *iColortype,
+ mng_uint8 *iImagesampledepth,
+ mng_uint8 *iImagecompression,
+ mng_uint8 *iImageinterlace,
+ mng_uint8 *iAlphasampledepth,
+ mng_uint8 *iAlphacompression,
+ mng_uint8 *iAlphafilter,
+ mng_uint8 *iAlphainterlace);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_jdat (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iRawlen,
+ mng_ptr *pRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_jdaa (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iRawlen,
+ mng_ptr *pRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_dhdr (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iObjectid,
+ mng_uint8 *iImagetype,
+ mng_uint8 *iDeltatype,
+ mng_uint32 *iBlockwidth,
+ mng_uint32 *iBlockheight,
+ mng_uint32 *iBlockx,
+ mng_uint32 *iBlocky);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_prom (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint8 *iColortype,
+ mng_uint8 *iSampledepth,
+ mng_uint8 *iFilltype);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_pplt (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint8 *iDeltatype,
+ mng_uint32 *iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_pplt_entry (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iEntry,
+ mng_uint16 *iRed,
+ mng_uint16 *iGreen,
+ mng_uint16 *iBlue,
+ mng_uint16 *iAlpha,
+ mng_bool *bUsed);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_drop (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iCount,
+ mng_chunkidp *pChunknames);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_dbyk (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_chunkid *iChunkname,
+ mng_uint8 *iPolarity,
+ mng_uint32 *iKeywordssize,
+ mng_pchar *zKeywords);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_ordr (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_ordr_entry (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iEntry,
+ mng_chunkid *iChunkname,
+ mng_uint8 *iOrdertype);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_magn (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint16 *iFirstid,
+ mng_uint16 *iLastid,
+ mng_uint16 *iMethodX,
+ mng_uint16 *iMX,
+ mng_uint16 *iMY,
+ mng_uint16 *iML,
+ mng_uint16 *iMR,
+ mng_uint16 *iMT,
+ mng_uint16 *iMB,
+ mng_uint16 *iMethodY);
+
+#ifdef MNG_INCLUDE_MPNG_PROPOSAL
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_mpng (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iFramewidth,
+ mng_uint32 *iFrameheight,
+ mng_uint16 *iNumplays,
+ mng_uint16 *iTickspersec,
+ mng_uint8 *iCompressionmethod,
+ mng_uint32 *iCount);
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_mpng_frame (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iEntry,
+ mng_uint32 *iX,
+ mng_uint32 *iY,
+ mng_uint32 *iWidth,
+ mng_uint32 *iHeight,
+ mng_int32 *iXoffset,
+ mng_int32 *iYoffset,
+ mng_uint16 *iTicks);
+#endif
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_evnt (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 *iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_evnt_entry (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iEntry,
+ mng_uint8 *iEventtype,
+ mng_uint8 *iMasktype,
+ mng_int32 *iLeft,
+ mng_int32 *iRight,
+ mng_int32 *iTop,
+ mng_int32 *iBottom,
+ mng_uint16 *iObjectid,
+ mng_uint8 *iIndex,
+ mng_uint32 *iSegmentnamesize,
+ mng_pchar *zSegmentname);
+
+MNG_EXT mng_retcode MNG_DECL mng_getchunk_unknown (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_chunkid *iChunkname,
+ mng_uint32 *iRawlen,
+ mng_ptr *pRawdata);
+
+/* ************************************************************************** */
+
+#ifdef MNG_INCLUDE_WRITE_PROCS
+
+/* use these to create new chunks at the end of the chunk-list */
+/* requires at least MNG_ACCESS_CHUNKS (MNG_SUPPORT_WRITE may be nice too) */
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_ihdr (mng_handle hHandle,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_uint8 iBitdepth,
+ mng_uint8 iColortype,
+ mng_uint8 iCompression,
+ mng_uint8 iFilter,
+ mng_uint8 iInterlace);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_plte (mng_handle hHandle,
+ mng_uint32 iCount,
+ mng_palette8 aPalette);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_idat (mng_handle hHandle,
+ mng_uint32 iRawlen,
+ mng_ptr pRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_iend (mng_handle hHandle);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_trns (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_bool bGlobal,
+ mng_uint8 iType,
+ mng_uint32 iCount,
+ mng_uint8arr aAlphas,
+ mng_uint16 iGray,
+ mng_uint16 iRed,
+ mng_uint16 iGreen,
+ mng_uint16 iBlue,
+ mng_uint32 iRawlen,
+ mng_uint8arr aRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_gama (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint32 iGamma);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_chrm (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint32 iWhitepointx,
+ mng_uint32 iWhitepointy,
+ mng_uint32 iRedx,
+ mng_uint32 iRedy,
+ mng_uint32 iGreenx,
+ mng_uint32 iGreeny,
+ mng_uint32 iBluex,
+ mng_uint32 iBluey);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_srgb (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint8 iRenderingintent);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_iccp (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint32 iNamesize,
+ mng_pchar zName,
+ mng_uint8 iCompression,
+ mng_uint32 iProfilesize,
+ mng_ptr pProfile);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_text (mng_handle hHandle,
+ mng_uint32 iKeywordsize,
+ mng_pchar zKeyword,
+ mng_uint32 iTextsize,
+ mng_pchar zText);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_ztxt (mng_handle hHandle,
+ mng_uint32 iKeywordsize,
+ mng_pchar zKeyword,
+ mng_uint8 iCompression,
+ mng_uint32 iTextsize,
+ mng_pchar zText);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_itxt (mng_handle hHandle,
+ mng_uint32 iKeywordsize,
+ mng_pchar zKeyword,
+ mng_uint8 iCompressionflag,
+ mng_uint8 iCompressionmethod,
+ mng_uint32 iLanguagesize,
+ mng_pchar zLanguage,
+ mng_uint32 iTranslationsize,
+ mng_pchar zTranslation,
+ mng_uint32 iTextsize,
+ mng_pchar zText);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_bkgd (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint8 iType,
+ mng_uint8 iIndex,
+ mng_uint16 iGray,
+ mng_uint16 iRed,
+ mng_uint16 iGreen,
+ mng_uint16 iBlue);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_phys (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint32 iSizex,
+ mng_uint32 iSizey,
+ mng_uint8 iUnit);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_sbit (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint8 iType,
+ mng_uint8arr4 aBits);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_splt (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint32 iNamesize,
+ mng_pchar zName,
+ mng_uint8 iSampledepth,
+ mng_uint32 iEntrycount,
+ mng_ptr pEntries);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_hist (mng_handle hHandle,
+ mng_uint32 iEntrycount,
+ mng_uint16arr aEntries);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_time (mng_handle hHandle,
+ mng_uint16 iYear,
+ mng_uint8 iMonth,
+ mng_uint8 iDay,
+ mng_uint8 iHour,
+ mng_uint8 iMinute,
+ mng_uint8 iSecond);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_mhdr (mng_handle hHandle,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_uint32 iTicks,
+ mng_uint32 iLayercount,
+ mng_uint32 iFramecount,
+ mng_uint32 iPlaytime,
+ mng_uint32 iSimplicity);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_mend (mng_handle hHandle);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_loop (mng_handle hHandle,
+ mng_uint8 iLevel,
+ mng_uint32 iRepeat,
+ mng_uint8 iTermination,
+ mng_uint32 iItermin,
+ mng_uint32 iItermax,
+ mng_uint32 iCount,
+ mng_uint32p pSignals);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_endl (mng_handle hHandle,
+ mng_uint8 iLevel);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_defi (mng_handle hHandle,
+ mng_uint16 iObjectid,
+ mng_uint8 iDonotshow,
+ mng_uint8 iConcrete,
+ mng_bool bHasloca,
+ mng_int32 iXlocation,
+ mng_int32 iYlocation,
+ mng_bool bHasclip,
+ mng_int32 iLeftcb,
+ mng_int32 iRightcb,
+ mng_int32 iTopcb,
+ mng_int32 iBottomcb);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_basi (mng_handle hHandle,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_uint8 iBitdepth,
+ mng_uint8 iColortype,
+ mng_uint8 iCompression,
+ mng_uint8 iFilter,
+ mng_uint8 iInterlace,
+ mng_uint16 iRed,
+ mng_uint16 iGreen,
+ mng_uint16 iBlue,
+ mng_uint16 iAlpha,
+ mng_uint8 iViewable);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_clon (mng_handle hHandle,
+ mng_uint16 iSourceid,
+ mng_uint16 iCloneid,
+ mng_uint8 iClonetype,
+ mng_uint8 iDonotshow,
+ mng_uint8 iConcrete,
+ mng_bool bHasloca,
+ mng_uint8 iLocationtype,
+ mng_int32 iLocationx,
+ mng_int32 iLocationy);
+
+#ifndef MNG_SKIPCHUNK_PAST
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_past (mng_handle hHandle,
+ mng_uint16 iDestid,
+ mng_uint8 iTargettype,
+ mng_int32 iTargetx,
+ mng_int32 iTargety,
+ mng_uint32 iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_past_src (mng_handle hHandle,
+ mng_uint32 iEntry,
+ mng_uint16 iSourceid,
+ mng_uint8 iComposition,
+ mng_uint8 iOrientation,
+ mng_uint8 iOffsettype,
+ mng_int32 iOffsetx,
+ mng_int32 iOffsety,
+ mng_uint8 iBoundarytype,
+ mng_int32 iBoundaryl,
+ mng_int32 iBoundaryr,
+ mng_int32 iBoundaryt,
+ mng_int32 iBoundaryb);
+#endif
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_disc (mng_handle hHandle,
+ mng_uint32 iCount,
+ mng_uint16p pObjectids);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_back (mng_handle hHandle,
+ mng_uint16 iRed,
+ mng_uint16 iGreen,
+ mng_uint16 iBlue,
+ mng_uint8 iMandatory,
+ mng_uint16 iImageid,
+ mng_uint8 iTile);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_fram (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint8 iMode,
+ mng_uint32 iNamesize,
+ mng_pchar zName,
+ mng_uint8 iChangedelay,
+ mng_uint8 iChangetimeout,
+ mng_uint8 iChangeclipping,
+ mng_uint8 iChangesyncid,
+ mng_uint32 iDelay,
+ mng_uint32 iTimeout,
+ mng_uint8 iBoundarytype,
+ mng_int32 iBoundaryl,
+ mng_int32 iBoundaryr,
+ mng_int32 iBoundaryt,
+ mng_int32 iBoundaryb,
+ mng_uint32 iCount,
+ mng_uint32p pSyncids);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_move (mng_handle hHandle,
+ mng_uint16 iFirstid,
+ mng_uint16 iLastid,
+ mng_uint8 iMovetype,
+ mng_int32 iMovex,
+ mng_int32 iMovey);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_clip (mng_handle hHandle,
+ mng_uint16 iFirstid,
+ mng_uint16 iLastid,
+ mng_uint8 iCliptype,
+ mng_int32 iClipl,
+ mng_int32 iClipr,
+ mng_int32 iClipt,
+ mng_int32 iClipb);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_show (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint16 iFirstid,
+ mng_uint16 iLastid,
+ mng_uint8 iMode);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_term (mng_handle hHandle,
+ mng_uint8 iTermaction,
+ mng_uint8 iIteraction,
+ mng_uint32 iDelay,
+ mng_uint32 iItermax);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_save (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint8 iOffsettype,
+ mng_uint32 iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_save_entry (mng_handle hHandle,
+ mng_uint32 iEntry,
+ mng_uint8 iEntrytype,
+ mng_uint32arr2 iOffset,
+ mng_uint32arr2 iStarttime,
+ mng_uint32 iLayernr,
+ mng_uint32 iFramenr,
+ mng_uint32 iNamesize,
+ mng_pchar zName);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_seek (mng_handle hHandle,
+ mng_uint32 iNamesize,
+ mng_pchar zName);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_expi (mng_handle hHandle,
+ mng_uint16 iSnapshotid,
+ mng_uint32 iNamesize,
+ mng_pchar zName);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_fpri (mng_handle hHandle,
+ mng_uint8 iDeltatype,
+ mng_uint8 iPriority);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_need (mng_handle hHandle,
+ mng_uint32 iKeywordssize,
+ mng_pchar zKeywords);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_phyg (mng_handle hHandle,
+ mng_bool bEmpty,
+ mng_uint32 iSizex,
+ mng_uint32 iSizey,
+ mng_uint8 iUnit);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_jhdr (mng_handle hHandle,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_uint8 iColortype,
+ mng_uint8 iImagesampledepth,
+ mng_uint8 iImagecompression,
+ mng_uint8 iImageinterlace,
+ mng_uint8 iAlphasampledepth,
+ mng_uint8 iAlphacompression,
+ mng_uint8 iAlphafilter,
+ mng_uint8 iAlphainterlace);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_jdat (mng_handle hHandle,
+ mng_uint32 iRawlen,
+ mng_ptr pRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_jdaa (mng_handle hHandle,
+ mng_uint32 iRawlen,
+ mng_ptr pRawdata);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_jsep (mng_handle hHandle);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_dhdr (mng_handle hHandle,
+ mng_uint16 iObjectid,
+ mng_uint8 iImagetype,
+ mng_uint8 iDeltatype,
+ mng_uint32 iBlockwidth,
+ mng_uint32 iBlockheight,
+ mng_uint32 iBlockx,
+ mng_uint32 iBlocky);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_prom (mng_handle hHandle,
+ mng_uint8 iColortype,
+ mng_uint8 iSampledepth,
+ mng_uint8 iFilltype);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_ipng (mng_handle hHandle);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_pplt (mng_handle hHandle,
+ mng_uint8 iDeltatype,
+ mng_uint32 iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_pplt_entry (mng_handle hHandle,
+ mng_uint32 iEntry,
+ mng_uint16 iRed,
+ mng_uint16 iGreen,
+ mng_uint16 iBlue,
+ mng_uint16 iAlpha);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_jpng (mng_handle hHandle);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_drop (mng_handle hHandle,
+ mng_uint32 iCount,
+ mng_chunkidp pChunknames);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_dbyk (mng_handle hHandle,
+ mng_chunkid iChunkname,
+ mng_uint8 iPolarity,
+ mng_uint32 iKeywordssize,
+ mng_pchar zKeywords);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_ordr (mng_handle hHandle,
+ mng_uint32 iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_ordr_entry (mng_handle hHandle,
+ mng_uint32 iEntry,
+ mng_chunkid iChunkname,
+ mng_uint8 iOrdertype);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_magn (mng_handle hHandle,
+ mng_uint16 iFirstid,
+ mng_uint16 iLastid,
+ mng_uint16 iMethodX,
+ mng_uint16 iMX,
+ mng_uint16 iMY,
+ mng_uint16 iML,
+ mng_uint16 iMR,
+ mng_uint16 iMT,
+ mng_uint16 iMB,
+ mng_uint16 iMethodY);
+
+#ifdef MNG_INCLUDE_MPNG_PROPOSAL
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_mpng (mng_handle hHandle,
+ mng_uint32 iFramewidth,
+ mng_uint32 iFrameheight,
+ mng_uint16 iNumplays,
+ mng_uint16 iTickspersec,
+ mng_uint8 iCompressionmethod,
+ mng_uint32 iCount);
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_mpng_frame (mng_handle hHandle,
+ mng_uint32 iEntry,
+ mng_uint32 iX,
+ mng_uint32 iY,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_int32 iXoffset,
+ mng_int32 iYoffset,
+ mng_uint16 iTicks);
+#endif
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_evnt (mng_handle hHandle,
+ mng_uint32 iCount);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_evnt_entry (mng_handle hHandle,
+ mng_uint32 iEntry,
+ mng_uint8 iEventtype,
+ mng_uint8 iMasktype,
+ mng_int32 iLeft,
+ mng_int32 iRight,
+ mng_int32 iTop,
+ mng_int32 iBottom,
+ mng_uint16 iObjectid,
+ mng_uint8 iIndex,
+ mng_uint32 iSegmentnamesize,
+ mng_pchar zSegmentname);
+
+MNG_EXT mng_retcode MNG_DECL mng_putchunk_unknown (mng_handle hHandle,
+ mng_chunkid iChunkname,
+ mng_uint32 iRawlen,
+ mng_ptr pRawdata);
+
+#endif /* MNG_INCLUDE_WRITE_PROCS */
+
+/* ************************************************************************** */
+
+/* use these functions to access the actual image-data in stored chunks,
+ as opposed to the IDAT/JDAT data */
+/* to get accurate pixel-data the canvasstyle should seriously reflect the
+ bitdepth/colortype combination of the preceding IHDR/JHDR/BASI/DHDR;
+ all input can be converted to rgb(a)8 (rgb(a)16 for 16-bit images), but
+ there are only limited conversions back (see below for putimgdata) */
+
+/* call this function if you want to extract the nth image from the list;
+ the first image is designated seqnr 0! */
+/* this function finds the IHDR/JHDR/BASI/DHDR with the appropriate seqnr,
+ starting from the beginning of the chunk-list; this may tend to get a little
+ slow for animations with a large number of chunks for images near the end */
+/* supplying a seqnr past the last image in the animation will return with
+ an errorcode */
+MNG_EXT mng_retcode MNG_DECL mng_getimgdata_seq (mng_handle hHandle,
+ mng_uint32 iSeqnr,
+ mng_uint32 iCanvasstyle,
+ mng_getcanvasline fGetcanvasline);
+
+/* both the following functions will search forward to find the first IDAT/JDAT,
+ and then traverse back to find the start of the image (IHDR,JHDR,DHDR,BASI);
+ note that this is very fast compared to decoding the IDAT/JDAT, so there's
+ not really a need for optimization; either can be called from the
+ iterate_chunks callback when a IHDR/JHDR is encountered; for BASI/DHDR there
+ may not be real image-data so it's wisest to keep iterating till the IEND,
+ and then call either of these functions if necessary (remember the correct seqnr!) */
+
+/* call this function if you want to extract the image starting at or after the nth
+ position in the chunk-list; this number is returned in the iterate_chunks callback */
+MNG_EXT mng_retcode MNG_DECL mng_getimgdata_chunkseq (mng_handle hHandle,
+ mng_uint32 iSeqnr,
+ mng_uint32 iCanvasstyle,
+ mng_getcanvasline fGetcanvasline);
+
+/* call this function if you want to extract the image starting at or after the
+ indicated chunk; the handle of a chunk is returned in the iterate_chunks callback */
+MNG_EXT mng_retcode MNG_DECL mng_getimgdata_chunk (mng_handle hHandle,
+ mng_handle hChunk,
+ mng_uint32 iCanvasstyle,
+ mng_getcanvasline fGetcanvasline);
+
+/* ************************************************************************** */
+
+#ifdef MNG_INCLUDE_WRITE_PROCS
+
+/* use the following functions to add image-data to the list of stored chunks */
+/* note that this only adds the IDAT or JDAT chunks and no others; you must call
+ one of these functions after you 'put' the initial chunks of the image and
+ before you 'put' the closing chunks */
+/* the canvasstyle should seriously reflect the bitdepth/colortype combination;
+ eg. bitdepth=16 would expect a 16-bit canvasstyle,
+ colortype=g or ga would expect a gray or gray+alpha style respectively
+ and so on, and so forth ...
+ (nb. the number of conversions will be extremely limited for the moment!) */
+
+MNG_EXT mng_retcode MNG_DECL mng_putimgdata_ihdr (mng_handle hHandle,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_uint8 iColortype,
+ mng_uint8 iBitdepth,
+ mng_uint8 iCompression,
+ mng_uint8 iFilter,
+ mng_uint8 iInterlace,
+ mng_uint32 iCanvasstyle,
+ mng_getcanvasline fGetcanvasline);
+
+MNG_EXT mng_retcode MNG_DECL mng_putimgdata_jhdr (mng_handle hHandle,
+ mng_uint32 iWidth,
+ mng_uint32 iHeight,
+ mng_uint8 iColortype,
+ mng_uint8 iBitdepth,
+ mng_uint8 iCompression,
+ mng_uint8 iInterlace,
+ mng_uint8 iAlphaBitdepth,
+ mng_uint8 iAlphaCompression,
+ mng_uint8 iAlphaFilter,
+ mng_uint8 iAlphaInterlace,
+ mng_uint32 iCanvasstyle,
+ mng_getcanvasline fGetcanvasline);
+
+/* ************************************************************************** */
+
+/* use the following functions to set the framecount/layercount/playtime or
+ simplicity of an animation you are creating; this may be useful if these
+ variables are calculated during the creation-process */
+
+MNG_EXT mng_retcode MNG_DECL mng_updatemngheader (mng_handle hHandle,
+ mng_uint32 iFramecount,
+ mng_uint32 iLayercount,
+ mng_uint32 iPlaytime);
+
+MNG_EXT mng_retcode MNG_DECL mng_updatemngsimplicity (mng_handle hHandle,
+ mng_uint32 iSimplicity);
+
+/* ************************************************************************** */
+
+#endif /* MNG_INCLUDE_WRITE_PROCS */
+
+#endif /* MNG_ACCESS_CHUNKS */
+
+/* ************************************************************************** */
+/* * * */
+/* * Error-code structure * */
+/* * * */
+/* * 0b0000 00xx xxxx xxxx - basic errors; severity 9 (environment) * */
+/* * 0b0000 01xx xxxx xxxx - chunk errors; severity 9 (image induced) * */
+/* * 0b0000 10xx xxxx xxxx - severity 5 errors (application induced) * */
+/* * 0b0001 00xx xxxx xxxx - severity 2 warnings (recoverable) * */
+/* * 0b0010 00xx xxxx xxxx - severity 1 warnings (recoverable) * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_NOERROR (mng_retcode)0 /* er.. indicates all's well */
+
+#define MNG_OUTOFMEMORY (mng_retcode)1 /* oops, buy some megabytes! */
+#define MNG_INVALIDHANDLE (mng_retcode)2 /* call mng_initialize first */
+#define MNG_NOCALLBACK (mng_retcode)3 /* set the callbacks please */
+#define MNG_UNEXPECTEDEOF (mng_retcode)4 /* what'd ya do with the data? */
+#define MNG_ZLIBERROR (mng_retcode)5 /* zlib burped */
+#define MNG_JPEGERROR (mng_retcode)6 /* jpglib complained */
+#define MNG_LCMSERROR (mng_retcode)7 /* little cms stressed out */
+#define MNG_NOOUTPUTPROFILE (mng_retcode)8 /* no output-profile defined */
+#define MNG_NOSRGBPROFILE (mng_retcode)9 /* no sRGB-profile defined */
+#define MNG_BUFOVERFLOW (mng_retcode)10 /* zlib output-buffer overflow */
+#define MNG_FUNCTIONINVALID (mng_retcode)11 /* ay, totally inappropriate */
+#define MNG_OUTPUTERROR (mng_retcode)12 /* disk full ? */
+#define MNG_JPEGBUFTOOSMALL (mng_retcode)13 /* can't handle buffer overflow*/
+#define MNG_NEEDMOREDATA (mng_retcode)14 /* I'm hungry, give me more */
+#define MNG_NEEDTIMERWAIT (mng_retcode)15 /* Sleep a while then wake me */
+#define MNG_NEEDSECTIONWAIT (mng_retcode)16 /* just processed a SEEK */
+#define MNG_LOOPWITHCACHEOFF (mng_retcode)17 /* LOOP when playback info off */
+
+#define MNG_DLLNOTLOADED (mng_retcode)99 /* late binding failed */
+
+#define MNG_APPIOERROR (mng_retcode)901 /* application I/O error */
+#define MNG_APPTIMERERROR (mng_retcode)902 /* application timing error */
+#define MNG_APPCMSERROR (mng_retcode)903 /* application CMS error */
+#define MNG_APPMISCERROR (mng_retcode)904 /* application other error */
+#define MNG_APPTRACEABORT (mng_retcode)905 /* application aborts on trace */
+
+#define MNG_INTERNALERROR (mng_retcode)999 /* internal inconsistancy */
+
+#define MNG_INVALIDSIG (mng_retcode)1025 /* invalid graphics file */
+#define MNG_INVALIDCRC (mng_retcode)1027 /* crc check failed */
+#define MNG_INVALIDLENGTH (mng_retcode)1028 /* chunklength mystifies me */
+#define MNG_SEQUENCEERROR (mng_retcode)1029 /* invalid chunk sequence */
+#define MNG_CHUNKNOTALLOWED (mng_retcode)1030 /* completely out-of-place */
+#define MNG_MULTIPLEERROR (mng_retcode)1031 /* only one occurence allowed */
+#define MNG_PLTEMISSING (mng_retcode)1032 /* indexed-color requires PLTE */
+#define MNG_IDATMISSING (mng_retcode)1033 /* IHDR-block requires IDAT */
+#define MNG_CANNOTBEEMPTY (mng_retcode)1034 /* must contain some data */
+#define MNG_GLOBALLENGTHERR (mng_retcode)1035 /* global data incorrect */
+#define MNG_INVALIDBITDEPTH (mng_retcode)1036 /* bitdepth out-of-range */
+#define MNG_INVALIDCOLORTYPE (mng_retcode)1037 /* colortype out-of-range */
+#define MNG_INVALIDCOMPRESS (mng_retcode)1038 /* compression method invalid */
+#define MNG_INVALIDFILTER (mng_retcode)1039 /* filter method invalid */
+#define MNG_INVALIDINTERLACE (mng_retcode)1040 /* interlace method invalid */
+#define MNG_NOTENOUGHIDAT (mng_retcode)1041 /* ran out of compressed data */
+#define MNG_PLTEINDEXERROR (mng_retcode)1042 /* palette-index out-of-range */
+#define MNG_NULLNOTFOUND (mng_retcode)1043 /* couldn't find null-separator*/
+#define MNG_KEYWORDNULL (mng_retcode)1044 /* keyword cannot be empty */
+#define MNG_OBJECTUNKNOWN (mng_retcode)1045 /* the object can't be found */
+#define MNG_OBJECTEXISTS (mng_retcode)1046 /* the object already exists */
+#define MNG_TOOMUCHIDAT (mng_retcode)1047 /* got too much compressed data*/
+#define MNG_INVSAMPLEDEPTH (mng_retcode)1048 /* sampledepth out-of-range */
+#define MNG_INVOFFSETSIZE (mng_retcode)1049 /* invalid offset-size */
+#define MNG_INVENTRYTYPE (mng_retcode)1050 /* invalid entry-type */
+#define MNG_ENDWITHNULL (mng_retcode)1051 /* may not end with NULL */
+#define MNG_INVIMAGETYPE (mng_retcode)1052 /* invalid image_type */
+#define MNG_INVDELTATYPE (mng_retcode)1053 /* invalid delta_type */
+#define MNG_INVALIDINDEX (mng_retcode)1054 /* index-value invalid */
+#define MNG_TOOMUCHJDAT (mng_retcode)1055 /* got too much compressed data*/
+#define MNG_JPEGPARMSERR (mng_retcode)1056 /* JHDR/JPEG parms do not match*/
+#define MNG_INVFILLMETHOD (mng_retcode)1057 /* invalid fill_method */
+#define MNG_OBJNOTCONCRETE (mng_retcode)1058 /* object must be concrete */
+#define MNG_TARGETNOALPHA (mng_retcode)1059 /* object has no alpha-channel */
+#define MNG_MNGTOOCOMPLEX (mng_retcode)1060 /* can't handle complexity */
+#define MNG_UNKNOWNCRITICAL (mng_retcode)1061 /* unknown critical chunk found*/
+#define MNG_UNSUPPORTEDNEED (mng_retcode)1062 /* nEED requirement unsupported*/
+#define MNG_INVALIDDELTA (mng_retcode)1063 /* Delta operation illegal */
+#define MNG_INVALIDMETHOD (mng_retcode)1064 /* invalid MAGN method */
+#define MNG_IMPROBABLELENGTH (mng_retcode)1065 /* impropable chunk length */
+#define MNG_INVALIDBLOCK (mng_retcode)1066 /* invalid delta block */
+#define MNG_INVALIDEVENT (mng_retcode)1067 /* invalid event_type */
+#define MNG_INVALIDMASK (mng_retcode)1068 /* invalid mask_type */
+#define MNG_NOMATCHINGLOOP (mng_retcode)1069 /* ENDL without matching LOOP */
+#define MNG_SEEKNOTFOUND (mng_retcode)1070 /* EvNT points to unknown SEEK */
+#define MNG_OBJNOTABSTRACT (mng_retcode)1071 /* object must be abstract */
+#define MNG_TERMSEQERROR (mng_retcode)1072 /* TERM in wrong place */
+#define MNG_INVALIDFIELDVAL (mng_retcode)1073 /* invalid fieldvalue (generic)*/
+#define MNG_INVALIDWIDTH (mng_retcode)1074 /* invalid frame/image width */
+#define MNG_INVALIDHEIGHT (mng_retcode)1075 /* invalid frame/image height */
+
+#define MNG_INVALIDCNVSTYLE (mng_retcode)2049 /* can't make anything of this */
+#define MNG_WRONGCHUNK (mng_retcode)2050 /* accessing the wrong chunk */
+#define MNG_INVALIDENTRYIX (mng_retcode)2051 /* accessing the wrong entry */
+#define MNG_NOHEADER (mng_retcode)2052 /* must have had header first */
+#define MNG_NOCORRCHUNK (mng_retcode)2053 /* can't find parent chunk */
+#define MNG_NOMHDR (mng_retcode)2054 /* no MNG header available */
+
+#define MNG_IMAGETOOLARGE (mng_retcode)4097 /* input-image way too big */
+#define MNG_NOTANANIMATION (mng_retcode)4098 /* file not a MNG */
+#define MNG_FRAMENRTOOHIGH (mng_retcode)4099 /* frame-nr out-of-range */
+#define MNG_LAYERNRTOOHIGH (mng_retcode)4100 /* layer-nr out-of-range */
+#define MNG_PLAYTIMETOOHIGH (mng_retcode)4101 /* playtime out-of-range */
+#define MNG_FNNOTIMPLEMENTED (mng_retcode)4102 /* function not yet available */
+
+#define MNG_IMAGEFROZEN (mng_retcode)8193 /* stopped displaying */
+
+#define MNG_LCMS_NOHANDLE 1 /* LCMS returned NULL handle */
+#define MNG_LCMS_NOMEM 2 /* LCMS returned NULL gammatab */
+#define MNG_LCMS_NOTRANS 3 /* LCMS returned NULL transform*/
+
+/* ************************************************************************** */
+/* * * */
+/* * Canvas styles * */
+/* * * */
+/* * Note that the intentions are pretty darn good, but that the focus * */
+/* * is currently on 8-bit color support * */
+/* * * */
+/* * The RGB8_A8 style is defined for apps that require a separate * */
+/* * canvas for the color-planes and the alpha-plane (eg. mozilla) * */
+/* * This requires for the app to supply the "getalphaline" callback!!! * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_CANVAS_RGB8 0x00000000L
+#define MNG_CANVAS_RGBA8 0x00001000L
+#define MNG_CANVAS_RGBA8_PM 0x00009000L
+#define MNG_CANVAS_ARGB8 0x00003000L
+#define MNG_CANVAS_ARGB8_PM 0x0000B000L
+#define MNG_CANVAS_RGB8_A8 0x00005000L
+#define MNG_CANVAS_BGR8 0x00000001L
+#define MNG_CANVAS_BGRX8 0x00010001L
+#define MNG_CANVAS_BGRA8 0x00001001L
+#define MNG_CANVAS_BGRA8PM 0x00009001L /* backward compatibility */
+#define MNG_CANVAS_BGRA8_PM 0x00009001L
+#define MNG_CANVAS_ABGR8 0x00003001L
+#define MNG_CANVAS_ABGR8_PM 0x0000B001L
+#define MNG_CANVAS_RGB16 0x00000100L /* not supported yet */
+#define MNG_CANVAS_RGBA16 0x00001100L /* not supported yet */
+#define MNG_CANVAS_ARGB16 0x00003100L /* not supported yet */
+#define MNG_CANVAS_BGR16 0x00000101L /* not supported yet */
+#define MNG_CANVAS_BGRA16 0x00001101L /* not supported yet */
+#define MNG_CANVAS_ABGR16 0x00003101L /* not supported yet */
+#define MNG_CANVAS_GRAY8 0x00000002L /* not supported yet */
+#define MNG_CANVAS_GRAY16 0x00000102L /* not supported yet */
+#define MNG_CANVAS_GRAYA8 0x00001002L /* not supported yet */
+#define MNG_CANVAS_GRAYA16 0x00001102L /* not supported yet */
+#define MNG_CANVAS_AGRAY8 0x00003002L /* not supported yet */
+#define MNG_CANVAS_AGRAY16 0x00003102L /* not supported yet */
+#define MNG_CANVAS_DX15 0x00000003L /* not supported yet */
+#define MNG_CANVAS_DX16 0x00000004L /* not supported yet */
+
+#define MNG_CANVAS_RGB565 0x00000005L
+#define MNG_CANVAS_RGBA565 0x00001005L
+#define MNG_CANVAS_BGR565 0x00000006L
+#define MNG_CANVAS_BGRA565 0x00001006L
+#define MNG_CANVAS_BGR565_A8 0x00004006L
+
+#define MNG_CANVAS_RGB555 0x00000007L
+#define MNG_CANVAS_BGR555 0x00000008L
+
+#define MNG_CANVAS_PIXELTYPE(C) (C & 0x000000FFL)
+#define MNG_CANVAS_BITDEPTH(C) (C & 0x00000100L)
+#define MNG_CANVAS_HASALPHA(C) (C & 0x00001000L)
+#define MNG_CANVAS_ALPHAFIRST(C) (C & 0x00002000L)
+#define MNG_CANVAS_ALPHASEPD(C) (C & 0x00004000L)
+#define MNG_CANVAS_ALPHAPM(C) (C & 0x00008000L)
+#define MNG_CANVAS_HASFILLER(C) (C & 0x00010000L)
+
+#define MNG_CANVAS_RGB(C) (MNG_CANVAS_PIXELTYPE (C) == 0)
+#define MNG_CANVAS_BGR(C) (MNG_CANVAS_PIXELTYPE (C) == 1)
+#define MNG_CANVAS_GRAY(C) (MNG_CANVAS_PIXELTYPE (C) == 2)
+#define MNG_CANVAS_DIRECTX15(C) (MNG_CANVAS_PIXELTYPE (C) == 3)
+#define MNG_CANVAS_DIRECTX16(C) (MNG_CANVAS_PIXELTYPE (C) == 4)
+#define MNG_CANVAS_RGB_565(C) (MNG_CANVAS_PIXELTYPE (C) == 5)
+#define MNG_CANVAS_BGR_565(C) (MNG_CANVAS_PIXELTYPE (C) == 6)
+#define MNG_CANVAS_8BIT(C) (!MNG_CANVAS_BITDEPTH (C))
+#define MNG_CANVAS_16BIT(C) (MNG_CANVAS_BITDEPTH (C))
+#define MNG_CANVAS_PIXELFIRST(C) (!MNG_CANVAS_ALPHAFIRST (C))
+
+/* ************************************************************************** */
+/* * * */
+/* * Chunk names (idea adapted from libpng 1.1.0 - png.h) * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_UINT_HUH 0x40404040L
+
+#define MNG_UINT_BACK 0x4241434bL
+#define MNG_UINT_BASI 0x42415349L
+#define MNG_UINT_CLIP 0x434c4950L
+#define MNG_UINT_CLON 0x434c4f4eL
+#define MNG_UINT_DBYK 0x4442594bL
+#define MNG_UINT_DEFI 0x44454649L
+#define MNG_UINT_DHDR 0x44484452L
+#define MNG_UINT_DISC 0x44495343L
+#define MNG_UINT_DROP 0x44524f50L
+#define MNG_UINT_ENDL 0x454e444cL
+#define MNG_UINT_FRAM 0x4652414dL
+#define MNG_UINT_IDAT 0x49444154L
+#define MNG_UINT_IEND 0x49454e44L
+#define MNG_UINT_IHDR 0x49484452L
+#define MNG_UINT_IJNG 0x494a4e47L
+#define MNG_UINT_IPNG 0x49504e47L
+#define MNG_UINT_JDAA 0x4a444141L
+#define MNG_UINT_JDAT 0x4a444154L
+#define MNG_UINT_JHDR 0x4a484452L
+#define MNG_UINT_JSEP 0x4a534550L
+#define MNG_UINT_JdAA 0x4a644141L
+#define MNG_UINT_LOOP 0x4c4f4f50L
+#define MNG_UINT_MAGN 0x4d41474eL
+#define MNG_UINT_MEND 0x4d454e44L
+#define MNG_UINT_MHDR 0x4d484452L
+#define MNG_UINT_MOVE 0x4d4f5645L
+#define MNG_UINT_ORDR 0x4f524452L
+#define MNG_UINT_PAST 0x50415354L
+#define MNG_UINT_PLTE 0x504c5445L
+#define MNG_UINT_PPLT 0x50504c54L
+#define MNG_UINT_PROM 0x50524f4dL
+#define MNG_UINT_SAVE 0x53415645L
+#define MNG_UINT_SEEK 0x5345454bL
+#define MNG_UINT_SHOW 0x53484f57L
+#define MNG_UINT_TERM 0x5445524dL
+#define MNG_UINT_adAT 0x61644154L
+#define MNG_UINT_ahDR 0x61684452L
+#define MNG_UINT_bKGD 0x624b4744L
+#define MNG_UINT_cHRM 0x6348524dL
+#define MNG_UINT_eXPI 0x65585049L
+#define MNG_UINT_evNT 0x65764e54L
+#define MNG_UINT_fPRI 0x66505249L
+#define MNG_UINT_gAMA 0x67414d41L
+#define MNG_UINT_hIST 0x68495354L
+#define MNG_UINT_iCCP 0x69434350L
+#define MNG_UINT_iTXt 0x69545874L
+#define MNG_UINT_mpNG 0x6d704e47L
+#define MNG_UINT_nEED 0x6e454544L
+#define MNG_UINT_oFFs 0x6f464673L
+#define MNG_UINT_pCAL 0x7043414cL
+#define MNG_UINT_pHYg 0x70444167L
+#define MNG_UINT_pHYs 0x70485973L
+#define MNG_UINT_sBIT 0x73424954L
+#define MNG_UINT_sCAL 0x7343414cL
+#define MNG_UINT_sPLT 0x73504c54L
+#define MNG_UINT_sRGB 0x73524742L
+#define MNG_UINT_tEXt 0x74455874L
+#define MNG_UINT_tIME 0x74494d45L
+#define MNG_UINT_tRNS 0x74524e53L
+#define MNG_UINT_zTXt 0x7a545874L
+
+/* ************************************************************************** */
+/* * * */
+/* * Chunk property values * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_BITDEPTH_1 1 /* IHDR, BASI, JHDR, PROM */
+#define MNG_BITDEPTH_2 2
+#define MNG_BITDEPTH_4 4
+#define MNG_BITDEPTH_8 8 /* sPLT */
+#define MNG_BITDEPTH_16 16
+
+#define MNG_COLORTYPE_GRAY 0 /* IHDR, BASI, PROM */
+#define MNG_COLORTYPE_RGB 2
+#define MNG_COLORTYPE_INDEXED 3
+#define MNG_COLORTYPE_GRAYA 4
+#define MNG_COLORTYPE_RGBA 6
+
+#define MNG_COMPRESSION_DEFLATE 0 /* IHDR, zTXt, iTXt, iCCP,
+ BASI, JHDR */
+
+#define MNG_FILTER_ADAPTIVE 0 /* IHDR, BASI, JHDR */
+/* #define MNG_FILTER_NO_ADAPTIVE 1
+#define MNG_FILTER_NO_DIFFERING 0
+#define MNG_FILTER_DIFFERING 0x40
+#define MNG_FILTER_MASK (MNG_FILTER_NO_ADAPTIVE | MNG_FILTER_DIFFERING) */
+#ifdef FILTER192
+#define MNG_FILTER_DIFFERING 0xC0
+#endif
+#ifdef FILTER193
+#define MNG_FILTER_NOFILTER 0xC1
+#endif
+
+#define MNG_INTERLACE_NONE 0 /* IHDR, BASI, JHDR */
+#define MNG_INTERLACE_ADAM7 1
+
+#define MNG_FILTER_NONE 0 /* IDAT */
+#define MNG_FILTER_SUB 1
+#define MNG_FILTER_UP 2
+#define MNG_FILTER_AVERAGE 3
+#define MNG_FILTER_PAETH 4
+
+#define MNG_INTENT_PERCEPTUAL 0 /* sRGB */
+#define MNG_INTENT_RELATIVECOLORIMETRIC 1
+#define MNG_INTENT_SATURATION 2
+#define MNG_INTENT_ABSOLUTECOLORIMETRIC 3
+ /* tEXt, zTXt, iTXt */
+#define MNG_TEXT_TITLE "Title"
+#define MNG_TEXT_AUTHOR "Author"
+#define MNG_TEXT_DESCRIPTION "Description"
+#define MNG_TEXT_COPYRIGHT "Copyright"
+#define MNG_TEXT_CREATIONTIME "Creation Time"
+#define MNG_TEXT_SOFTWARE "Software"
+#define MNG_TEXT_DISCLAIMER "Disclaimer"
+#define MNG_TEXT_WARNING "Warning"
+#define MNG_TEXT_SOURCE "Source"
+#define MNG_TEXT_COMMENT "Comment"
+
+#define MNG_FLAG_UNCOMPRESSED 0 /* iTXt */
+#define MNG_FLAG_COMPRESSED 1
+
+#define MNG_UNIT_UNKNOWN 0 /* pHYs, pHYg */
+#define MNG_UNIT_METER 1
+ /* MHDR */
+#define MNG_SIMPLICITY_VALID 0x00000001
+#define MNG_SIMPLICITY_SIMPLEFEATURES 0x00000002
+#define MNG_SIMPLICITY_COMPLEXFEATURES 0x00000004
+#define MNG_SIMPLICITY_TRANSPARENCY 0x00000008
+#define MNG_SIMPLICITY_JNG 0x00000010
+#define MNG_SIMPLICITY_DELTAPNG 0x00000020
+
+#define MNG_TERMINATION_DECODER_NC 0 /* LOOP */
+#define MNG_TERMINATION_USER_NC 1
+#define MNG_TERMINATION_EXTERNAL_NC 2
+#define MNG_TERMINATION_DETERMINISTIC_NC 3
+#define MNG_TERMINATION_DECODER_C 4
+#define MNG_TERMINATION_USER_C 5
+#define MNG_TERMINATION_EXTERNAL_C 6
+#define MNG_TERMINATION_DETERMINISTIC_C 7
+
+#define MNG_DONOTSHOW_VISIBLE 0 /* DEFI */
+#define MNG_DONOTSHOW_NOTVISIBLE 1
+
+#define MNG_ABSTRACT 0 /* DEFI */
+#define MNG_CONCRETE 1
+
+#define MNG_NOTVIEWABLE 0 /* BASI */
+#define MNG_VIEWABLE 1
+
+#define MNG_FULL_CLONE 0 /* CLON */
+#define MNG_PARTIAL_CLONE 1
+#define MNG_RENUMBER 2
+
+#define MNG_CONCRETE_ASPARENT 0 /* CLON */
+#define MNG_CONCRETE_MAKEABSTRACT 1
+
+#define MNG_LOCATION_ABSOLUTE 0 /* CLON, MOVE */
+#define MNG_LOCATION_RELATIVE 1
+
+#ifndef MNG_SKIPCHUNK_PAST
+#define MNG_TARGET_ABSOLUTE 0 /* PAST */
+#define MNG_TARGET_RELATIVE_SAMEPAST 1
+#define MNG_TARGET_RELATIVE_PREVPAST 2
+
+#define MNG_COMPOSITE_OVER 0 /* PAST */
+#define MNG_COMPOSITE_REPLACE 1
+#define MNG_COMPOSITE_UNDER 2
+
+#define MNG_ORIENTATION_SAME 0 /* PAST */
+#define MNG_ORIENTATION_180DEG 2
+#define MNG_ORIENTATION_FLIPHORZ 4
+#define MNG_ORIENTATION_FLIPVERT 6
+#define MNG_ORIENTATION_TILED 8
+
+#define MNG_OFFSET_ABSOLUTE 0 /* PAST */
+#define MNG_OFFSET_RELATIVE 1
+#endif
+
+#define MNG_BOUNDARY_ABSOLUTE 0 /* PAST, FRAM */
+#define MNG_BOUNDARY_RELATIVE 1
+
+#define MNG_BACKGROUNDCOLOR_MANDATORY 0x01 /* BACK */
+#define MNG_BACKGROUNDIMAGE_MANDATORY 0x02 /* BACK */
+
+#define MNG_BACKGROUNDIMAGE_NOTILE 0 /* BACK */
+#define MNG_BACKGROUNDIMAGE_TILE 1
+
+#define MNG_FRAMINGMODE_NOCHANGE 0 /* FRAM */
+#define MNG_FRAMINGMODE_1 1
+#define MNG_FRAMINGMODE_2 2
+#define MNG_FRAMINGMODE_3 3
+#define MNG_FRAMINGMODE_4 4
+
+#define MNG_CHANGEDELAY_NO 0 /* FRAM */
+#define MNG_CHANGEDELAY_NEXTSUBFRAME 1
+#define MNG_CHANGEDELAY_DEFAULT 2
+
+#define MNG_CHANGETIMOUT_NO 0 /* FRAM */
+#define MNG_CHANGETIMOUT_DETERMINISTIC_1 1
+#define MNG_CHANGETIMOUT_DETERMINISTIC_2 2
+#define MNG_CHANGETIMOUT_DECODER_1 3
+#define MNG_CHANGETIMOUT_DECODER_2 4
+#define MNG_CHANGETIMOUT_USER_1 5
+#define MNG_CHANGETIMOUT_USER_2 6
+#define MNG_CHANGETIMOUT_EXTERNAL_1 7
+#define MNG_CHANGETIMOUT_EXTERNAL_2 8
+
+#define MNG_CHANGECLIPPING_NO 0 /* FRAM */
+#define MNG_CHANGECLIPPING_NEXTSUBFRAME 1
+#define MNG_CHANGECLIPPING_DEFAULT 2
+
+#define MNG_CHANGESYNCID_NO 0 /* FRAM */
+#define MNG_CHANGESYNCID_NEXTSUBFRAME 1
+#define MNG_CHANGESYNCID_DEFAULT 2
+
+#define MNG_CLIPPING_ABSOLUTE 0 /* CLIP */
+#define MNG_CLIPPING_RELATIVE 1
+
+#define MNG_SHOWMODE_0 0 /* SHOW */
+#define MNG_SHOWMODE_1 1
+#define MNG_SHOWMODE_2 2
+#define MNG_SHOWMODE_3 3
+#define MNG_SHOWMODE_4 4
+#define MNG_SHOWMODE_5 5
+#define MNG_SHOWMODE_6 6
+#define MNG_SHOWMODE_7 7
+
+#define MNG_TERMACTION_LASTFRAME 0 /* TERM */
+#define MNG_TERMACTION_CLEAR 1
+#define MNG_TERMACTION_FIRSTFRAME 2
+#define MNG_TERMACTION_REPEAT 3
+
+#define MNG_ITERACTION_LASTFRAME 0 /* TERM */
+#define MNG_ITERACTION_CLEAR 1
+#define MNG_ITERACTION_FIRSTFRAME 2
+
+#define MNG_SAVEOFFSET_4BYTE 4 /* SAVE */
+#define MNG_SAVEOFFSET_8BYTE 8
+
+#define MNG_SAVEENTRY_SEGMENTFULL 0 /* SAVE */
+#define MNG_SAVEENTRY_SEGMENT 1
+#define MNG_SAVEENTRY_SUBFRAME 2
+#define MNG_SAVEENTRY_EXPORTEDIMAGE 3
+
+#define MNG_PRIORITY_ABSOLUTE 0 /* fPRI */
+#define MNG_PRIORITY_RELATIVE 1
+
+#ifdef MNG_INCLUDE_JNG
+#define MNG_COLORTYPE_JPEGGRAY 8 /* JHDR */
+#define MNG_COLORTYPE_JPEGCOLOR 10
+#define MNG_COLORTYPE_JPEGGRAYA 12
+#define MNG_COLORTYPE_JPEGCOLORA 14
+
+#define MNG_BITDEPTH_JPEG8 8 /* JHDR */
+#define MNG_BITDEPTH_JPEG12 12
+#define MNG_BITDEPTH_JPEG8AND12 20
+
+#define MNG_COMPRESSION_BASELINEJPEG 8 /* JHDR */
+
+#define MNG_INTERLACE_SEQUENTIAL 0 /* JHDR */
+#define MNG_INTERLACE_PROGRESSIVE 8
+#endif /* MNG_INCLUDE_JNG */
+
+#define MNG_IMAGETYPE_UNKNOWN 0 /* DHDR */
+#define MNG_IMAGETYPE_PNG 1
+#define MNG_IMAGETYPE_JNG 2
+
+#define MNG_DELTATYPE_REPLACE 0 /* DHDR */
+#define MNG_DELTATYPE_BLOCKPIXELADD 1
+#define MNG_DELTATYPE_BLOCKALPHAADD 2
+#define MNG_DELTATYPE_BLOCKCOLORADD 3
+#define MNG_DELTATYPE_BLOCKPIXELREPLACE 4
+#define MNG_DELTATYPE_BLOCKALPHAREPLACE 5
+#define MNG_DELTATYPE_BLOCKCOLORREPLACE 6
+#define MNG_DELTATYPE_NOCHANGE 7
+
+#define MNG_FILLMETHOD_LEFTBITREPLICATE 0 /* PROM */
+#define MNG_FILLMETHOD_ZEROFILL 1
+
+#define MNG_DELTATYPE_REPLACERGB 0 /* PPLT */
+#define MNG_DELTATYPE_DELTARGB 1
+#define MNG_DELTATYPE_REPLACEALPHA 2
+#define MNG_DELTATYPE_DELTAALPHA 3
+#define MNG_DELTATYPE_REPLACERGBA 4
+#define MNG_DELTATYPE_DELTARGBA 5
+
+#define MNG_POLARITY_ONLY 0 /* DBYK */
+#define MNG_POLARITY_ALLBUT 1
+
+#define MNG_EVENT_NONE 0 /* evNT */
+#define MNG_EVENT_MOUSEENTER 1
+#define MNG_EVENT_MOUSEMOVE 2
+#define MNG_EVENT_MOUSEEXIT 3
+#define MNG_EVENT_MOUSEDOWN 4
+#define MNG_EVENT_MOUSEUP 5
+
+#define MNG_MASK_NONE 0 /* evNT */
+#define MNG_MASK_BOX 1
+#define MNG_MASK_OBJECT 2
+#define MNG_MASK_OBJECTIX 3
+#define MNG_MASK_BOXOBJECT 4
+#define MNG_MASK_BOXOBJECTIX 5
+
+/* ************************************************************************** */
+/* * * */
+/* * Processtext callback types * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_TYPE_TEXT 0
+#define MNG_TYPE_ZTXT 1
+#define MNG_TYPE_ITXT 2
+
+/* ************************************************************************** */
+/* * * */
+/* * CRC processing masks * */
+/* * * */
+/* ************************************************************************** */
+
+#define MNG_CRC_INPUT 0x0000000f
+#define MNG_CRC_INPUT_NONE 0x00000000
+#define MNG_CRC_INPUT_PRESENT 0x00000001
+#define MNG_CRC_OUTPUT 0x000000f0
+#define MNG_CRC_OUTPUT_NONE 0x00000000
+#define MNG_CRC_OUTPUT_GENERATE 0x00000020
+#define MNG_CRC_OUTPUT_DUMMY 0x00000040
+#define MNG_CRC_ANCILLARY 0x00000f00
+#define MNG_CRC_ANCILLARY_IGNORE 0x00000000
+#define MNG_CRC_ANCILLARY_DISCARD 0x00000100
+#define MNG_CRC_ANCILLARY_WARNING 0x00000200
+#define MNG_CRC_ANCILLARY_ERROR 0x00000300
+#define MNG_CRC_CRITICAL 0x0000f000
+#define MNG_CRC_CRITICAL_IGNORE 0x00000000
+#define MNG_CRC_CRITICAL_WARNING 0x00002000
+#define MNG_CRC_CRITICAL_ERROR 0x00003000
+#define MNG_CRC_DEFAULT 0x00002121
+
+/* ************************************************************************** */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _libmng_h_ */
+
+/* ************************************************************************** */
+/* * end of file * */
+/* ************************************************************************** */
+