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+// ==========================================================
+// Deprecation Manager
+//
+// Design and implementation by
+// - Noel Llopis (Game Programming Gems II)
+//
+// This file is part of FreeImage 3
+//
+// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY
+// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
+// THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
+// OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED
+// CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT
+// THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
+// SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL
+// PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
+// THIS DISCLAIMER.
+//
+// Use at your own risk!
+// ==========================================================
+
+#ifndef DEPRECATIONMGR_H
+#define DEPRECATIONMGR_H
+
+#ifdef _MSC_VER
+#pragma warning(disable : 4786 ) // identifier was truncated to 'number' characters
+#endif
+
+#include "Utilities.h"
+
+// ==========================================================
+
+#if !defined(_M_X64) && defined(_MSC_VER)
+ #define DEPRECATE(a,b) \
+ { \
+ void *fptr; \
+ _asm { mov fptr, ebp } \
+ DeprecationMgr::GetInstance()->AddDeprecatedFunction(a, b, fptr); \
+ }
+
+#elif defined(__i386__) && defined(__GNUC__)
+ #define DEPRECATE(a,b) \
+ { \
+ void *fptr; \
+ __asm__("movl %%ebp, %0" : "=m" (fptr)); \
+ DeprecationMgr::GetInstance()->AddDeprecatedFunction(a, b, fptr); \
+ }
+
+#else
+ // default fallback case, which does not use the ebp register's content
+ #define DEPRECATE(a,b) \
+ { \
+ void *fptr = NULL; \
+ DeprecationMgr::GetInstance()->AddDeprecatedFunction(a, b, fptr); \
+ }
+#endif
+
+// ==========================================================
+
+class DeprecationMgr {
+#if (_MSC_VER == 1100) // VC 5.0 need to look into the docs for the compiler for the value of each version
+public:
+#else
+private:
+#endif
+
+ struct DeprecatedFunction {
+ const char *old_function_name;
+ const char *new_function_name;
+ std::set<int> called_from;
+ };
+
+ std::map<const char *, DeprecatedFunction> m_functions;
+
+public:
+ DeprecationMgr();
+ ~DeprecationMgr();
+
+ static DeprecationMgr * GetInstance ( void );
+ void AddDeprecatedFunction(const char *old_function_name, const char *new_function_name, const void *frame_ptr);
+};
+
+#endif //DEPRECATIONMGR_H