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-rw-r--r--plugins/MirandaG15/LCDFramework/src/CLCDConnection.cpp173
1 files changed, 173 insertions, 0 deletions
diff --git a/plugins/MirandaG15/LCDFramework/src/CLCDConnection.cpp b/plugins/MirandaG15/LCDFramework/src/CLCDConnection.cpp
new file mode 100644
index 0000000000..cee754739c
--- /dev/null
+++ b/plugins/MirandaG15/LCDFramework/src/CLCDConnection.cpp
@@ -0,0 +1,173 @@
+#include "stdafx.h"
+#include "CLCDConnection.h"
+
+//************************************************************************
+// Constructor
+//************************************************************************
+CLCDConnection::CLCDConnection()
+{
+ m_bReconnect = true;
+}
+
+//************************************************************************
+// Destructor
+//************************************************************************
+CLCDConnection::~CLCDConnection()
+{
+}
+
+//************************************************************************
+// Initializes the connection to the LCD
+//************************************************************************
+bool CLCDConnection::Initialize(tstring strAppletName,bool bAutostart, bool bConfigDialog)
+{
+ return false;
+}
+
+//************************************************************************
+// Closes the connection with the LCD
+//************************************************************************
+bool CLCDConnection::Shutdown()
+{
+ return false;
+}
+
+//************************************************************************
+// Update function
+//************************************************************************
+bool CLCDConnection::Update()
+{
+ return false;
+}
+
+//************************************************************************
+// returns the connections state
+//************************************************************************
+int CLCDConnection::GetConnectionState()
+{
+ return DISCONNECTED;
+}
+
+//************************************************************************
+// Returns the state of the specified Button
+//************************************************************************
+bool CLCDConnection::GetButtonState(int iButton)
+{
+ return false;
+}
+
+//************************************************************************
+// returns the id of the specified button
+//************************************************************************
+int CLCDConnection::GetButtonId(int iButton) {
+ return 0;
+}
+
+//************************************************************************
+// Hides the applet
+//************************************************************************
+bool CLCDConnection::HideApplet()
+{
+ return false;
+}
+
+//************************************************************************
+// Draws the specified bitmap on the LCD
+//************************************************************************
+bool CLCDConnection::Draw()
+{
+ return false;
+}
+
+//************************************************************************
+// Temporarily brings the applet to foreground
+//************************************************************************
+void CLCDConnection::SetAlert(bool bAlert)
+{
+}
+
+//************************************************************************
+// Activates the applet on the LCD
+//************************************************************************
+void CLCDConnection::SetAsForeground(bool bSetAsForeground)
+{
+}
+
+//************************************************************************
+// returns wether the applet is currently activated
+//************************************************************************
+bool CLCDConnection::IsForeground()
+{
+ return false;
+}
+
+//************************************************************************
+// Returns the display size
+//************************************************************************
+SIZE CLCDConnection::GetDisplaySize()
+{
+ SIZE size;
+ size.cx = 0;
+ size.cy = 0;
+ return size;
+}
+
+//************************************************************************
+// Returns the number of buttons for the display
+//************************************************************************
+int CLCDConnection::GetButtonCount()
+{
+ return 0;
+}
+
+//************************************************************************
+// Returns the number of available colors
+//************************************************************************
+int CLCDConnection::GetColorCount()
+{
+ return 0;
+}
+
+//************************************************************************
+// Get the pointer to the pixel buffer
+//************************************************************************
+PBYTE CLCDConnection::GetPixelBuffer()
+{
+ return NULL;
+}
+
+//************************************************************************
+// Get the pointer to the pixel buffer
+//************************************************************************
+CLCDDevice* CLCDConnection::GetAttachedDevice(int iIndex)
+{
+ return NULL;
+}
+
+//************************************************************************
+// Connects to the specified LCD
+//************************************************************************
+bool CLCDConnection::Connect(int iIndex) {
+ return false;
+}
+
+//************************************************************************
+// Connects to the specified LCD
+//************************************************************************
+bool CLCDConnection::Disconnect() {
+ return false;
+}
+
+//************************************************************************
+// Toggles the automatic reconnection
+//************************************************************************
+void CLCDConnection::SetReconnect(bool bSet) {
+ m_bReconnect = bSet;
+}
+
+//************************************************************************
+// returns a pointer to the current device
+//************************************************************************
+CLCDDevice* CLCDConnection::GetConnectedDevice() {
+ return NULL;
+} \ No newline at end of file