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-rw-r--r--plugins/MirandaG15/LCDFramework/src/CLCDScreen.cpp282
1 files changed, 0 insertions, 282 deletions
diff --git a/plugins/MirandaG15/LCDFramework/src/CLCDScreen.cpp b/plugins/MirandaG15/LCDFramework/src/CLCDScreen.cpp
deleted file mode 100644
index fa1a59e49a..0000000000
--- a/plugins/MirandaG15/LCDFramework/src/CLCDScreen.cpp
+++ /dev/null
@@ -1,282 +0,0 @@
-#include "stdafx.h"
-#include "CLCDOutputManager.h"
-#include "CLCDGfx.h"
-#include "CLCDObject.h"
-#include "CLCDScreen.h"
-
-//************************************************************************
-// Constructor
-//************************************************************************
-CLCDScreen::CLCDScreen()
-{
- m_dwExpiration = INFINITE;
- m_bAlert = false;
-
- // Set a default screen size to use if no device is plugged in
- m_Size.cx = 160;
- m_Size.cy = 43;
-}
-
-//************************************************************************
-// Destructor
-//************************************************************************
-CLCDScreen::~CLCDScreen()
-{
-
-}
-
-//************************************************************************
-// Initializes the screen
-//************************************************************************
-bool CLCDScreen::Initialize()
-{
- CLCDConnection *pConnection = CLCDOutputManager::GetInstance()->GetLCDConnection();
- if(pConnection->GetConnectionState() == CONNECTED) {
- m_Size = pConnection->GetDisplaySize();
- }
-
- return true;
-}
-
-//************************************************************************
-// Shuts down the screen
-//************************************************************************
-bool CLCDScreen::Shutdown()
-{
- // Shutdown all Objects
- vector<CLCDObject*>::iterator iter = m_Objects.begin();
- while(iter != m_Objects.end())
- {
- (*(iter))->Shutdown();
- iter++;
- }
- return true;
-}
-
-//************************************************************************
-// called when the screens size has changed
-//************************************************************************
-void CLCDScreen::OnSizeChanged()
-{
- CLCDConnection *pConnection = CLCDOutputManager::GetInstance()->GetLCDConnection();
- if(!pConnection)
- return;
-
- m_Size = pConnection->GetDisplaySize();
-}
-
-//************************************************************************
-// Updates the screen
-//************************************************************************
-bool CLCDScreen::Update()
-{
- // Loop through all objects and call their update function
- vector<CLCDObject*>::iterator iter = m_Objects.begin();
- CLCDObject *pObject = NULL;
- while(iter != m_Objects.end())
- {
- pObject = *(iter);
- pObject->Update();
-
- iter++;
- }
- return true;
-}
-
-//************************************************************************
-// Draws the screen
-//************************************************************************
-bool CLCDScreen::Draw(CLCDGfx *pGfx)
-{
- POINT ptPrevViewportOrg = { 0, 0 };
- // Loop through all objects and call their draw function
- vector<CLCDObject*>::iterator iter = m_Objects.begin();
- CLCDObject *pObject = NULL;
- while(iter != m_Objects.end())
- {
- pObject = *(iter);
- // Only draw visible objects
- if(!pObject->IsVisible())
- {
- iter++;
- continue;
- }
-
- // create the clip region
- pGfx->SetClipRegion(pObject->GetOrigin().x, pObject->GetOrigin().y,
- pObject->GetWidth(),
- pObject->GetHeight());
-
- // offset the control at its origin so controls use (0,0)
- SetViewportOrgEx(pGfx->GetHDC(),
- pObject->GetOrigin().x,
- pObject->GetOrigin().y,
- &ptPrevViewportOrg);
-
- /*
-// allow controls to supply additional translation
- // this allows controls to move freely within the confined viewport
- OffsetViewportOrgEx(pGfx->GetHDC(),
- 0,
- 0,
- NULL);
-*/
- pObject->Draw(pGfx);
-
- iter++;
- }
- // set the clipping region to nothing
- SelectClipRgn(pGfx->GetHDC(), NULL);
-
- // restore the viewport origin
- SetViewportOrgEx(pGfx->GetHDC(),
- 0,
- 0,
- NULL);
-
- return true;
-}
-
-//************************************************************************
-// Set the screen's time until expiration
-//************************************************************************
-void CLCDScreen::SetExpiration(DWORD dwTime)
-{
- if(dwTime == INFINITE)
- m_dwExpiration = INFINITE;
- else
- m_dwExpiration = GetTickCount() + dwTime;
-}
-
-//************************************************************************
-// checks if the screen has expired
-//************************************************************************
-bool CLCDScreen::HasExpired()
-{
- if(m_dwExpiration == INFINITE)
- return false;
-
- if(m_dwExpiration <= GetTickCount())
- return true;
- return false;
-}
-
-//************************************************************************
-// Set the alert status of the screen
-//************************************************************************
-void CLCDScreen::SetAlert(bool bAlert)
-{
- m_bAlert = bAlert;
-}
-
-//************************************************************************
-// gets the alert status of the scren
-//************************************************************************
-bool CLCDScreen::GetAlert()
-{
- return m_bAlert;
-}
-
-//************************************************************************
-// add an object to the screen's object list
-//************************************************************************
-bool CLCDScreen::AddObject(CLCDObject *pObject)
-{
- // Check if the object is already managed
- vector<CLCDObject*>::iterator iter = m_Objects.begin();
- while(iter != m_Objects.end())
- {
- if(*(iter) == pObject)
- return false;
- iter++;
- }
- m_Objects.push_back(pObject);
- return true;
-}
-
-//************************************************************************
-// remove an object from the screen's object list
-//************************************************************************
-bool CLCDScreen::RemoveObject(CLCDObject *pObject)
-{
- if(m_Objects.empty())
- return false;
-
- // Find and remove the specified object
- vector<CLCDObject*>::iterator iter = m_Objects.begin();
- while(iter != m_Objects.end())
- {
- if(*(iter) == pObject)
- {
- m_Objects.erase(iter);
- return true;
- }
- iter++;
- }
- return false;
-}
-
-//************************************************************************
-// gets the screen's height
-//************************************************************************
-int CLCDScreen::GetHeight()
-{
- return m_Size.cy;
-}
-
-//************************************************************************
-// gets the screen's width
-//************************************************************************
-int CLCDScreen::GetWidth()
-{
- return m_Size.cx;
-}
-
-
-//************************************************************************
-// Called when the screen is activated
-//************************************************************************
-void CLCDScreen::OnActivation()
-{
-
-}
-
-//************************************************************************
-// Called when the screen is deactivated
-//************************************************************************
-void CLCDScreen::OnDeactivation()
-{
-
-}
-
-//************************************************************************
-// Called when the screen has expired
-//************************************************************************
-void CLCDScreen::OnExpiration()
-{
-
-}
-
-//************************************************************************
-// Called when an LCD-button is pressed
-//************************************************************************
-void CLCDScreen::OnLCDButtonDown(int iButton)
-{
-
-}
-
-//************************************************************************
-// Called when an LCD-button event is repeated
-//************************************************************************
-void CLCDScreen::OnLCDButtonRepeated(int iButton)
-{
-
-}
-
-//************************************************************************
-// Called when an LCD-button is released
-//************************************************************************
-void CLCDScreen::OnLCDButtonUp(int iButton)
-{
-
-} \ No newline at end of file