diff options
Diffstat (limited to 'plugins/SpellChecker/spellchecker_11.vcxproj')
-rw-r--r-- | plugins/SpellChecker/spellchecker_11.vcxproj | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/plugins/SpellChecker/spellchecker_11.vcxproj b/plugins/SpellChecker/spellchecker_11.vcxproj new file mode 100644 index 0000000000..29e5a67298 --- /dev/null +++ b/plugins/SpellChecker/spellchecker_11.vcxproj @@ -0,0 +1,265 @@ +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{5DB86086-10E9-42E7-AC90-503D2678C2A2}</ProjectGuid>
+ <ProjectName>SpellChecker</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <IgnoreImportLibrary>true</IgnoreImportLibrary>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <Optimization>Full</Optimization>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;HUNSPELL_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <OmitFramePointers>false</OmitFramePointers>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>commons.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <BaseAddress>0x3EC20000</BaseAddress>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
+ <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <Optimization>Full</Optimization>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;HUNSPELL_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <WarningLevel>Level3</WarningLevel>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <OmitFramePointers>false</OmitFramePointers>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>commons.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <BaseAddress>0x3EC20000</BaseAddress>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
+ <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;HUNSPELL_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>commons.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <BaseAddress>0x3EC20000</BaseAddress>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;HUNSPELL_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <WarningLevel>Level3</WarningLevel>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>commons.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <BaseAddress>0x3EC20000</BaseAddress>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <SubSystem>Windows</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="src\ardialog.h" />
+ <ClInclude Include="src\autoreplace.h" />
+ <ClInclude Include="src\commons.h" />
+ <ClInclude Include="src\dictionary.h" />
+ <ClInclude Include="..\utils\mir_memory.h" />
+ <ClInclude Include="..\utils\mir_options.h" />
+ <ClInclude Include="src\options.h" />
+ <ClInclude Include="src\resource.h" />
+ <ClInclude Include="src\RichEdit.h" />
+ <ClInclude Include="src\hunspell\affentry.hxx" />
+ <ClInclude Include="src\hunspell\affixmgr.hxx" />
+ <ClInclude Include="src\hunspell\atypes.hxx" />
+ <ClInclude Include="src\hunspell\baseaffix.hxx" />
+ <ClInclude Include="src\hunspell\config.h" />
+ <ClInclude Include="src\hunspell\csutil.hxx" />
+ <ClInclude Include="src\hunspell\dictmgr.hxx" />
+ <ClInclude Include="src\hunspell\filemgr.hxx" />
+ <ClInclude Include="src\hunspell\hashmgr.hxx" />
+ <ClInclude Include="src\hunspell\htypes.hxx" />
+ <ClInclude Include="src\hunspell\hunspell.h" />
+ <ClInclude Include="src\hunspell\hunspell.hxx" />
+ <ClInclude Include="src\hunspell\hunzip.hxx" />
+ <ClInclude Include="src\hunspell\langnum.hxx" />
+ <ClInclude Include="src\hunspell\replist.hxx" />
+ <ClInclude Include="src\hunspell\suggestmgr.hxx" />
+ <ClInclude Include="src\hunspell\w_char.hxx" />
+ <ClInclude Include="src\Version.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="res\resource.rc" />
+ <ResourceCompile Include="res\Version.rc" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="src\ardialog.cpp" />
+ <ClCompile Include="src\autoreplace.cpp" />
+ <ClCompile Include="src\dictionary.cpp" />
+ <ClCompile Include="..\utils\mir_options.cpp">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\options.cpp" />
+ <ClCompile Include="src\RichEdit.cpp" />
+ <ClCompile Include="src\stdafx.cpp">
+ <PrecompiledHeader>Create</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\affentry.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\affixmgr.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\csutil.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\dictmgr.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\filemgr.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\hashmgr.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\hunspell.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\hunzip.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\phonet.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\replist.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\hunspell\suggestmgr.cxx">
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="src\SpellChecker.cpp" />
+ <ClCompile Include="src\utils.cpp" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
\ No newline at end of file |