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+/*
+www.sourceforge.net/projects/tinyxml
+Original code (2.0 and earlier)copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+
+===============================================================================
+
+UserinfoEx plugin for Miranda IM
+
+Copyright:
+ฉ 2006-2010 DeathAxe, Yasnovidyashii, Merlin, K. Romanov, Kreol
+
+File name : $HeadURL: https://userinfoex.googlecode.com/svn/trunk/ex_import/tinyxml.h $
+Revision : $Revision: 187 $
+Last change on : $Date: 2010-09-08 16:05:54 +0400 (ะกั€, 08 ัะตะฝ 2010) $
+Last change by : $Author: ing.u.horn $
+
+===============================================================================
+*/
+
+
+#ifndef TINYXML_INCLUDED
+#define TINYXML_INCLUDED
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4530)
+#pragma warning(disable : 4786)
+#endif
+
+#ifndef USE_MMGR
+#include <ctype.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#endif
+
+// Help out windows:
+#if defined(_DEBUG) && !defined(DEBUG)
+#define DEBUG
+#endif
+
+#ifdef TIXML_USE_TICPP
+ #ifndef TIXML_USE_STL
+ #define TIXML_USE_STL
+ #endif
+#endif
+
+#ifdef TIXML_USE_STL
+ #include <string>
+ #include <iostream>
+ #include <sstream>
+ #define TIXML_STRING std::string
+ #define TIXML_ISTREAM std::istream
+ #define TIXML_OSTREAM std::ostream
+ #define TIXML_ENDL std::endl
+#else
+ #include "tinystr.h"
+ #define TIXML_STRING TiXmlString
+ #define TIXML_OSTREAM TiXmlOutStream
+ #define TIXML_ENDL "\n"
+#endif
+
+// Deprecated library function hell. Compilers want to use the
+// new safe versions. This probably doesn't fully address the problem,
+// but it gets closer. There are too many compilers for me to fully
+// test. If you get compilation troubles, undefine TIXML_SAFE
+
+#define TIXML_SAFE // TinyXml isn't fully buffer overrun protected, safe code. This is work in progress.
+#ifdef TIXML_SAFE
+ #if defined(_MSC_VER) && (_MSC_VER >= 1400)
+ // Microsoft visual studio, version 2005 and higher.
+ #define TIXML_SNPRINTF _snprintf_s
+ #define TIXML_SNSCANF _snscanf_s
+ #elif defined(_MSC_VER) && (_MSC_VER >= 1200)
+ // Microsoft visual studio, version 6 and higher.
+ //#pragma message("Using _sn* functions.")
+ #define TIXML_SNPRINTF _snprintf
+ #define TIXML_SNSCANF _snscanf
+ #elif defined(__GNUC__) && (__GNUC__ >= 3)
+ // GCC version 3 and higher.s
+ //#warning("Using sn* functions.")
+ #define TIXML_SNPRINTF snprintf
+ #define TIXML_SNSCANF snscanf
+ #endif
+#endif
+
+class TiXmlDocument;
+class TiXmlElement;
+class TiXmlComment;
+class TiXmlUnknown;
+class TiXmlAttribute;
+class TiXmlText;
+class TiXmlDeclaration;
+class TiXmlParsingData;
+
+const int TIXML_MAJOR_VERSION = 2;
+const int TIXML_MINOR_VERSION = 4;
+const int TIXML_PATCH_VERSION = 3;
+
+/* Internal structure for tracking location of items
+ in the XML file.
+*/
+struct TiXmlCursor
+{
+ TiXmlCursor() { Clear(); }
+ void Clear() { row = col = -1; }
+
+ int row; // 0 based.
+ int col; // 0 based.
+};
+
+
+// Only used by Attribute::Query functions
+enum
+{
+ TIXML_SUCCESS,
+ TIXML_NO_ATTRIBUTE,
+ TIXML_WRONG_TYPE
+};
+
+
+// Used by the parsing routines.
+enum TiXmlEncoding
+{
+ TIXML_ENCODING_UNKNOWN,
+ TIXML_ENCODING_UTF8,
+ TIXML_ENCODING_LEGACY
+};
+
+const TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN;
+
+/** TiXmlBase is a base class for every class in TinyXml.
+ It does little except to establish that TinyXml classes
+ can be printed and provide some utility functions.
+
+ In XML, the document and elements can contain
+ other elements and other types of nodes.
+
+ @verbatim
+ A Document can contain: Element (container or leaf)
+ Comment (leaf)
+ Unknown (leaf)
+ Declaration(leaf)
+
+ An Element can contain: Element (container or leaf)
+ Text (leaf)
+ Attributes (not on tree)
+ Comment (leaf)
+ Unknown (leaf)
+
+ A Decleration contains: Attributes (not on tree)
+ @endverbatim
+*/
+#ifdef TIXML_USE_TICPP
+#include "ticpprc.h"
+class TiXmlBase : public TiCppRC
+#else
+class TiXmlBase
+#endif
+{
+ friend class TiXmlNode;
+ friend class TiXmlElement;
+ friend class TiXmlDocument;
+
+public:
+ TiXmlBase() : userData(0) {}
+ virtual ~TiXmlBase() {}
+
+ /** All TinyXml classes can print themselves to a filestream.
+ This is a formatted print, and will insert tabs and newlines.
+
+ (For an unformatted stream, use the << operator.)
+ */
+ virtual void Print(FILE* cfile, int depth) const = 0;
+
+ /** The world does not agree on whether white space should be kept or
+ not. In order to make everyone happy, these global, static functions
+ are provided to set whether or not TinyXml will condense all white space
+ into a single space or not. The default is to condense. Note changing this
+ values is not thread safe.
+ */
+ static void SetCondenseWhiteSpace(bool condense) { condenseWhiteSpace = condense; }
+
+ /// Return the current white space setting.
+ static bool IsWhiteSpaceCondensed() { return condenseWhiteSpace; }
+
+ /** Return the position, in the original source file, of this node or attribute.
+ The row and column are 1-based. (That is the first row and first column is
+ 1,1). If the returns values are 0 or less, then the parser does not have
+ a row and column value.
+
+ Generally, the row and column value will be set when the TiXmlDocument::Load(),
+ TiXmlDocument::LoadFile(), or any TiXmlNode::Parse() is called. It will NOT be set
+ when the DOM was created from operator>>.
+
+ The values reflect the initial load. Once the DOM is modified programmatically
+ (by adding or changing nodes and attributes) the new values will NOT update to
+ reflect changes in the document.
+
+ There is a minor performance cost to computing the row and column. Computation
+ can be disabled if TiXmlDocument::SetTabSize() is called with 0 as the value.
+
+ @sa TiXmlDocument::SetTabSize()
+ */
+ int Row() const { return location.row + 1; }
+ int Column() const { return location.col + 1; } ///< See Row()
+
+ void _SetUserData(void* user) { userData = user; }
+ void* _GetUserData() { return userData; }
+
+ // Table that returs, for a given lead byte, the total number of bytes
+ // in the UTF-8 sequence.
+ static const int utf8ByteTable[256];
+
+ virtual const char* Parse( const char* p,
+ TiXmlParsingData* data,
+ TiXmlEncoding encoding /*= TIXML_ENCODING_UNKNOWN */) = 0;
+
+ enum
+ {
+ TIXML_NO_ERROR = 0,
+ TIXML_ERROR,
+ TIXML_ERROR_OPENING_FILE,
+ TIXML_ERROR_OUT_OF_MEMORY,
+ TIXML_ERROR_PARSING_ELEMENT,
+ TIXML_ERROR_FAILED_TO_READ_ELEMENT_NAME,
+ TIXML_ERROR_READING_ELEMENT_VALUE,
+ TIXML_ERROR_READING_ATTRIBUTES,
+ TIXML_ERROR_PARSING_EMPTY,
+ TIXML_ERROR_READING_END_TAG,
+ TIXML_ERROR_PARSING_UNKNOWN,
+ TIXML_ERROR_PARSING_COMMENT,
+ TIXML_ERROR_PARSING_DECLARATION,
+ TIXML_ERROR_DOCUMENT_EMPTY,
+ TIXML_ERROR_EMBEDDED_NULL,
+ TIXML_ERROR_PARSING_CDATA,
+ TIXML_ERROR_DOCUMENT_TOP_ONLY,
+
+ TIXML_ERROR_STRING_COUNT
+ };
+
+protected:
+
+ void StreamDepth(TIXML_OSTREAM* stream, int depth) const;
+
+ // See STL_STRING_BUG
+ // Utility class to overcome a bug.
+ class StringToBuffer
+ {
+ public:
+ StringToBuffer(const TIXML_STRING& str);
+ ~StringToBuffer();
+ char* buffer;
+ };
+
+ static const char* SkipWhiteSpace(const char*, TiXmlEncoding encoding);
+ inline static bool IsWhiteSpace(char c)
+ {
+ return (isspace((unsigned char) c) || c == '\n' || c == '\r');
+ }
+ inline static bool IsWhiteSpace(int c)
+ {
+ if (c < 256)
+ return IsWhiteSpace((char) c);
+ return false; // Again, only truly correct for English/Latin...but usually works.
+ }
+
+ virtual void StreamOut (TIXML_OSTREAM *) const = 0;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const = 0;
+
+ #ifdef TIXML_USE_STL
+ static bool StreamWhiteSpace(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ static bool StreamTo(TIXML_ISTREAM * in, int character, TIXML_STRING * tag);
+ #endif
+
+ /* Reads an XML name into the string provided. Returns
+ a pointer just past the last character of the name,
+ or 0 if the function has an error.
+ */
+ static const char* ReadName(const char* p, TIXML_STRING* name, TiXmlEncoding encoding);
+
+ /* Reads text. Returns a pointer past the given end tag.
+ Wickedly complex options, but it keeps the (sensitive) code in one place.
+ */
+ static const char* ReadText( const char* in, // where to start
+ TIXML_STRING* text, // the string read
+ bool ignoreWhiteSpace, // whether to keep the white space
+ const char* endTag, // what ends this text
+ bool ignoreCase, // whether to ignore case in the end tag
+ TiXmlEncoding encoding); // the current encoding
+
+ // If an entity has been found, transform it into a character.
+ static const char* GetEntity(const char* in, char* value, int* length, TiXmlEncoding encoding);
+
+ // Get a character, while interpreting entities.
+ // The length can be from 0 to 4 bytes.
+ inline static const char* GetChar(const char* p, char* _value, int* length, TiXmlEncoding encoding)
+ {
+ assert(p);
+ if (encoding == TIXML_ENCODING_UTF8)
+ {
+ *length = utf8ByteTable[ *((unsigned char*)p) ];
+ assert(*length >= 0 && *length < 5);
+ }
+ else
+ {
+ *length = 1;
+ }
+
+ if (*length == 1)
+ {
+ if (*p == '&')
+ return GetEntity(p, _value, length, encoding);
+ *_value = *p;
+ return p+1;
+ }
+ else if (*length)
+ {
+ //strncpy(_value, p, *length); // lots of compilers don't like this function (unsafe),
+ // and the null terminator isn't needed
+ for (int i=0; p[i] && i<*length; ++i) {
+ _value[i] = p[i];
+ }
+ return p + (*length);
+ }
+ else
+ {
+ // Not valid text.
+ return 0;
+ }
+ }
+
+ // Puts a string to a stream, expanding entities as it goes.
+ // Note this should not contian the '<', '>', etc, or they will be transformed into entities!
+ static void PutString(const TIXML_STRING& str, TIXML_OSTREAM* out);
+
+ static void PutString(const TIXML_STRING& str, TIXML_STRING* out);
+
+ // Return true if the next characters in the stream are any of the endTag sequences.
+ // Ignore case only works for english, and should only be relied on when comparing
+ // to English words: StringEqual(p, "version", true) is fine.
+ static bool StringEqual( const char* p,
+ const char* endTag,
+ bool ignoreCase,
+ TiXmlEncoding encoding);
+
+ static const char* errorString[ TIXML_ERROR_STRING_COUNT ];
+
+ TiXmlCursor location;
+
+ /// Field containing a generic user pointer
+ void* userData;
+
+ // None of these methods are reliable for any language except English.
+ // Good for approximation, not great for accuracy.
+ static int IsAlpha(unsigned char anyByte, TiXmlEncoding encoding);
+ static int IsAlphaNum(unsigned char anyByte, TiXmlEncoding encoding);
+ inline static int ToLower(int v, TiXmlEncoding encoding)
+ {
+ if (encoding == TIXML_ENCODING_UTF8)
+ {
+ if (v < 128) return tolower(v);
+ return v;
+ }
+ else
+ {
+ return tolower(v);
+ }
+ }
+ static void ConvertUTF32ToUTF8(unsigned long input, char* output, int* length);
+
+private:
+ TiXmlBase(const TiXmlBase&); // not implemented.
+ void operator=(const TiXmlBase& base); // not allowed.
+
+ struct Entity
+ {
+ const char* str;
+ unsigned int strLength;
+ char chr;
+ };
+ enum
+ {
+ NUM_ENTITY = 5,
+ MAX_ENTITY_LENGTH = 6
+
+ };
+ static Entity entity[ NUM_ENTITY ];
+ static bool condenseWhiteSpace;
+};
+
+
+/** The parent class for everything in the Document Object Model.
+ (Except for attributes).
+ Nodes have siblings, a parent, and children. A node can be
+ in a document, or stand on its own. The type of a TiXmlNode
+ can be queried, and it can be cast to its more defined type.
+*/
+class TiXmlNode : public TiXmlBase
+{
+ friend class TiXmlDocument;
+ friend class TiXmlElement;
+
+public:
+ #ifdef TIXML_USE_STL
+
+ /** An input stream operator, for every class. Tolerant of newlines and
+ formatting, but doesn't expect them.
+ */
+ friend std::istream& operator >> (std::istream& in, TiXmlNode& base);
+
+ /** An output stream operator, for every class. Note that this outputs
+ without any newlines or formatting, as opposed to Print(), which
+ includes tabs and new lines.
+
+ The operator<< and operator>> are not completely symmetric. Writing
+ a node to a stream is very well defined. You'll get a nice stream
+ of output, without any extra whitespace or newlines.
+
+ But reading is not as well defined. (As it always is.) If you create
+ a TiXmlElement (for example) and read that from an input stream,
+ the text needs to define an element or junk will result. This is
+ true of all input streams, but it's worth keeping in mind.
+
+ A TiXmlDocument will read nodes until it reads a root element, and
+ all the children of that root element.
+ */
+ friend std::ostream& operator<< (std::ostream& out, const TiXmlNode& base);
+
+ /// Appends the XML node or attribute to a std::string.
+ friend std::string& operator<< (std::string& out, const TiXmlNode& base);
+
+ #else
+ // Used internally, not part of the public API.
+ friend TIXML_OSTREAM& operator<< (TIXML_OSTREAM& out, const TiXmlNode& base);
+ #endif
+
+ /** The types of XML nodes supported by TinyXml. (All the
+ unsupported types are picked up by UNKNOWN.)
+ */
+ enum NodeType
+ {
+ DOCUMENT,
+ ELEMENT,
+ COMMENT,
+ UNKNOWN,
+ TEXT,
+ DECLARATION,
+ TYPECOUNT
+ };
+
+ virtual ~TiXmlNode();
+
+ /** The meaning of 'value' changes for the specific type of
+ TiXmlNode.
+ @verbatim
+ Document: filename of the xml file
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+
+ The subclasses will wrap this function.
+ */
+ const char *Value() const { return value.c_str (); }
+
+ #ifdef TIXML_USE_STL
+ /** Return Value() as a std::string. If you only use STL,
+ this is more efficient than calling Value().
+ Only available in STL mode.
+ */
+ const std::string& ValueStr() const { return value; }
+ #endif
+
+ /** Changes the value of the node. Defined as:
+ @verbatim
+ Document: filename of the xml file
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+ */
+ void SetValue(const char * _value) { value = _value;}
+
+ #ifdef TIXML_USE_STL
+ /// STL std::string form.
+ void SetValue(const std::string& _value) { value = _value; }
+ #endif
+
+ /// Delete all the children of this node. Does not affect 'this'.
+ void Clear();
+
+ /// One step up the DOM.
+ TiXmlNode* Parent() { return parent; }
+ const TiXmlNode* Parent() const { return parent; }
+
+ const TiXmlNode* FirstChild() const { return firstChild; } ///< The first child of this node. Will be null if there are no children.
+ TiXmlNode* FirstChild() { return firstChild; }
+ const TiXmlNode* FirstChild(const char * value) const; ///< The first child of this node with the matching 'value'. Will be null if none found.
+ TiXmlNode* FirstChild(const char * value); ///< The first child of this node with the matching 'value'. Will be null if none found.
+
+ const TiXmlNode* LastChild() const { return lastChild; } /// The last child of this node. Will be null if there are no children.
+ TiXmlNode* LastChild() { return lastChild; }
+ const TiXmlNode* LastChild(const char * value) const; /// The last child of this node matching 'value'. Will be null if there are no children.
+ TiXmlNode* LastChild(const char * value);
+
+ #ifdef TIXML_USE_STL
+ const TiXmlNode* FirstChild(const std::string& _value) const { return FirstChild (_value.c_str ()); } ///< STL std::string form.
+ TiXmlNode* FirstChild(const std::string& _value) { return FirstChild (_value.c_str ()); } ///< STL std::string form.
+ const TiXmlNode* LastChild(const std::string& _value) const { return LastChild (_value.c_str ()); } ///< STL std::string form.
+ TiXmlNode* LastChild(const std::string& _value) { return LastChild (_value.c_str ()); } ///< STL std::string form.
+ #endif
+
+ /** An alternate way to walk the children of a node.
+ One way to iterate over nodes is:
+ @verbatim
+ for (child = parent->FirstChild(); child; child = child->NextSibling())
+ @endverbatim
+
+ IterateChildren does the same thing with the syntax:
+ @verbatim
+ child = 0;
+ while (child = parent->IterateChildren(child))
+ @endverbatim
+
+ IterateChildren takes the previous child as input and finds
+ the next one. If the previous child is null, it returns the
+ first. IterateChildren will return null when done.
+ */
+ const TiXmlNode* IterateChildren(const TiXmlNode* previous) const;
+ TiXmlNode* IterateChildren(TiXmlNode* previous);
+
+ /// This flavor of IterateChildren searches for children with a particular 'value'
+ const TiXmlNode* IterateChildren(const char * value, const TiXmlNode* previous) const;
+ TiXmlNode* IterateChildren(const char * value, TiXmlNode* previous);
+
+ #ifdef TIXML_USE_STL
+ const TiXmlNode* IterateChildren(const std::string& _value, const TiXmlNode* previous) const { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form.
+ TiXmlNode* IterateChildren(const std::string& _value, TiXmlNode* previous) { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form.
+ #endif
+
+ /** Add a new node related to this. Adds a child past the LastChild.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* InsertEndChild(const TiXmlNode& addThis);
+
+
+ /** Add a new node related to this. Adds a child past the LastChild.
+
+ NOTE: the node to be added is passed by pointer, and will be
+ henceforth owned (and deleted) by tinyXml. This method is efficient
+ and avoids an extra copy, but should be used with care as it
+ uses a different memory model than the other insert functions.
+
+ @sa InsertEndChild
+ */
+ TiXmlNode* LinkEndChild(TiXmlNode* addThis);
+
+ /** Add a new node related to this. Adds a child before the specified child.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* InsertBeforeChild(TiXmlNode* beforeThis, const TiXmlNode& addThis);
+
+ /** Add a new node related to this. Adds a child after the specified child.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis);
+
+ /** Replace a child of this node.
+ Returns a pointer to the new object or NULL if an error occured.
+ */
+ TiXmlNode* ReplaceChild(TiXmlNode* replaceThis, const TiXmlNode& withThis);
+
+ /// Delete a child of this node.
+ bool RemoveChild(TiXmlNode* removeThis);
+
+ /// Navigate to a sibling node.
+ const TiXmlNode* PreviousSibling() const { return prev; }
+ TiXmlNode* PreviousSibling() { return prev; }
+
+ /// Navigate to a sibling node.
+ const TiXmlNode* PreviousSibling(const char *) const;
+ TiXmlNode* PreviousSibling(const char *);
+
+ #ifdef TIXML_USE_STL
+ const TiXmlNode* PreviousSibling(const std::string& _value) const { return PreviousSibling (_value.c_str ()); } ///< STL std::string form.
+ TiXmlNode* PreviousSibling(const std::string& _value) { return PreviousSibling (_value.c_str ()); } ///< STL std::string form.
+ const TiXmlNode* NextSibling(const std::string& _value) const { return NextSibling (_value.c_str ()); } ///< STL std::string form.
+ TiXmlNode* NextSibling(const std::string& _value) { return NextSibling (_value.c_str ()); } ///< STL std::string form.
+ #endif
+
+ /// Navigate to a sibling node.
+ const TiXmlNode* NextSibling() const { return next; }
+ TiXmlNode* NextSibling() { return next; }
+
+ /// Navigate to a sibling node with the given 'value'.
+ const TiXmlNode* NextSibling(const char *) const;
+ TiXmlNode* NextSibling(const char *);
+
+ /** Convenience function to get through elements.
+ Calls NextSibling and ToElement. Will skip all non-Element
+ nodes. Returns 0 if there is not another element.
+ */
+ const TiXmlElement* NextSiblingElement() const;
+ TiXmlElement* NextSiblingElement();
+
+ /** Convenience function to get through elements.
+ Calls NextSibling and ToElement. Will skip all non-Element
+ nodes. Returns 0 if there is not another element.
+ */
+ const TiXmlElement* NextSiblingElement(const char *) const;
+ TiXmlElement* NextSiblingElement(const char *);
+
+ #ifdef TIXML_USE_STL
+ const TiXmlElement* NextSiblingElement(const std::string& _value) const { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form.
+ TiXmlElement* NextSiblingElement(const std::string& _value) { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form.
+ #endif
+
+ /// Convenience function to get through elements.
+ const TiXmlElement* FirstChildElement() const;
+ TiXmlElement* FirstChildElement();
+
+ /// Convenience function to get through elements.
+ const TiXmlElement* FirstChildElement(const char * value) const;
+ TiXmlElement* FirstChildElement(const char * value);
+
+ #ifdef TIXML_USE_STL
+ const TiXmlElement* FirstChildElement(const std::string& _value) const { return FirstChildElement (_value.c_str ()); } ///< STL std::string form.
+ TiXmlElement* FirstChildElement(const std::string& _value) { return FirstChildElement (_value.c_str ()); } ///< STL std::string form.
+ #endif
+
+ /** Query the type (as an enumerated value, above) of this node.
+ The possible types are: DOCUMENT, ELEMENT, COMMENT,
+ UNKNOWN, TEXT, and DECLARATION.
+ */
+ int Type() const { return type; }
+
+ /** Return a pointer to the Document this node lives in.
+ Returns null if not in a document.
+ */
+ const TiXmlDocument* GetDocument() const;
+ TiXmlDocument* GetDocument();
+
+ /// Returns true if this node has no children.
+ bool NoChildren() const { return !firstChild; }
+
+ virtual const TiXmlDocument* ToDocument() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual const TiXmlElement* ToElement() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual const TiXmlComment* ToComment() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual const TiXmlUnknown* ToUnknown() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual const TiXmlText* ToText() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual const TiXmlDeclaration* ToDeclaration() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+
+ virtual TiXmlDocument* ToDocument() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual TiXmlElement* ToElement() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual TiXmlComment* ToComment() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual TiXmlUnknown* ToUnknown() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual TiXmlText* ToText() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+ virtual TiXmlDeclaration* ToDeclaration() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
+
+ /** Create an exact duplicate of this node and return it. The memory must be deleted
+ by the caller.
+ */
+ virtual TiXmlNode* Clone() const = 0;
+
+protected:
+ TiXmlNode(NodeType _type);
+
+ // Copy to the allocated object. Shared functionality between Clone, Copy constructor,
+ // and the assignment operator.
+ void CopyTo(TiXmlNode* target) const;
+
+ #ifdef TIXML_USE_STL
+ // The real work of the input operator.
+ virtual void StreamIn(TIXML_ISTREAM* in, TIXML_STRING* tag) = 0;
+ #endif
+
+ // Figure out what is at *p, and parse it. Returns null if it is not an xml node.
+ TiXmlNode* Identify(const char* start, TiXmlEncoding encoding);
+
+ TiXmlNode* parent;
+ NodeType type;
+
+ TiXmlNode* firstChild;
+ TiXmlNode* lastChild;
+
+ TIXML_STRING value;
+
+ TiXmlNode* prev;
+ TiXmlNode* next;
+
+private:
+ TiXmlNode(const TiXmlNode&); // not implemented.
+ void operator=(const TiXmlNode& base); // not allowed.
+};
+
+/** An attribute is a name-value pair. Elements have an arbitrary
+ number of attributes, each with a unique name.
+
+ @note The attributes are not TiXmlNodes, since they are not
+ part of the tinyXML document object model. There are other
+ suggested ways to look at this problem.
+*/
+class TiXmlAttribute : public TiXmlBase
+{
+ friend class TiXmlAttributeSet;
+
+public:
+ /// Construct an empty attribute.
+ TiXmlAttribute() : TiXmlBase()
+ {
+ document = 0;
+ prev = next = 0;
+ }
+
+ #ifdef TIXML_USE_STL
+ /// std::string constructor.
+ TiXmlAttribute(const std::string& _name, const std::string& _value)
+ {
+ name = _name;
+ value = _value;
+ document = 0;
+ prev = next = 0;
+ }
+ #endif
+
+ /// Construct an attribute with a name and value.
+ TiXmlAttribute(const char * _name, const char * _value)
+ {
+ name = _name;
+ value = _value;
+ document = 0;
+ prev = next = 0;
+ }
+
+ const char* Name() const { return name.c_str(); } ///< Return the name of this attribute.
+ const char* Value() const { return value.c_str(); } ///< Return the value of this attribute.
+ #ifdef TIXML_USE_STL
+ const std::string& ValueStr() const { return value; } ///< Return the value of this attribute.
+ #endif
+ int IntValue() const; ///< Return the value of this attribute, converted to an integer.
+ double DoubleValue() const; ///< Return the value of this attribute, converted to a double.
+
+ // Get the tinyxml string representation
+ const TIXML_STRING& NameTStr() const { return name; }
+
+ /** QueryIntValue examines the value string. It is an alternative to the
+ IntValue() method with richer error checking.
+ If the value is an integer, it is stored in 'value' and
+ the call returns TIXML_SUCCESS. If it is not
+ an integer, it returns TIXML_WRONG_TYPE.
+
+ A specialized but useful call. Note that for success it returns 0,
+ which is the opposite of almost all other TinyXml calls.
+ */
+ int QueryIntValue(int* _value) const;
+ /// QueryDoubleValue examines the value string. See QueryIntValue().
+ int QueryDoubleValue(double* _value) const;
+
+ void SetName(const char* _name) { name = _name; } ///< Set the name of this attribute.
+ void SetValue(const char* _value) { value = _value; } ///< Set the value.
+
+ void SetIntValue(int _value); ///< Set the value from an integer.
+ void SetDoubleValue(double _value); ///< Set the value from a double.
+
+ #ifdef TIXML_USE_STL
+ /// STL std::string form.
+ void SetName(const std::string& _name) { name = _name; }
+ /// STL std::string form.
+ void SetValue(const std::string& _value) { value = _value; }
+ #endif
+
+ /// Get the next sibling attribute in the DOM. Returns null at end.
+ const TiXmlAttribute* Next() const;
+ TiXmlAttribute* Next();
+ /// Get the previous sibling attribute in the DOM. Returns null at beginning.
+ const TiXmlAttribute* Previous() const;
+ TiXmlAttribute* Previous();
+
+ bool operator==(const TiXmlAttribute& rhs) const { return rhs.name == name; }
+ bool operator<(const TiXmlAttribute& rhs) const { return name < rhs.name; }
+ bool operator>(const TiXmlAttribute& rhs) const { return name > rhs.name; }
+
+ /* Attribute parsing starts: first letter of the name
+ returns: the next char after the value end quote
+ */
+ virtual const char* Parse(const char* p, TiXmlParsingData* data, TiXmlEncoding encoding);
+
+ // Prints this Attribute to a FILE stream.
+ virtual void Print(FILE* cfile, int depth) const;
+
+ virtual void StreamOut(TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const {}
+
+ // [internal use]
+ // Set the document pointer so the attribute can report errors.
+ void SetDocument(TiXmlDocument* doc) { document = doc; }
+
+private:
+ TiXmlAttribute(const TiXmlAttribute&); // not implemented.
+ void operator=(const TiXmlAttribute& base); // not allowed.
+
+ TiXmlDocument* document; // A pointer back to a document, for error reporting.
+ TIXML_STRING name;
+ TIXML_STRING value;
+ TiXmlAttribute* prev;
+ TiXmlAttribute* next;
+};
+
+
+/* A class used to manage a group of attributes.
+ It is only used internally, both by the ELEMENT and the DECLARATION.
+
+ The set can be changed transparent to the Element and Declaration
+ classes that use it, but NOT transparent to the Attribute
+ which has to implement a next() and previous() method. Which makes
+ it a bit problematic and prevents the use of STL.
+
+ This version is implemented with circular lists because:
+ - I like circular lists
+ - it demonstrates some independence from the (typical) doubly linked list.
+*/
+class TiXmlAttributeSet
+{
+public:
+ TiXmlAttributeSet();
+ ~TiXmlAttributeSet();
+
+ void Add(TiXmlAttribute* attribute);
+ void Remove(TiXmlAttribute* attribute);
+
+ const TiXmlAttribute* First() const { return (sentinel.next == &sentinel) ? 0 : sentinel.next; }
+ TiXmlAttribute* First() { return (sentinel.next == &sentinel) ? 0 : sentinel.next; }
+ const TiXmlAttribute* Last() const { return (sentinel.prev == &sentinel) ? 0 : sentinel.prev; }
+ TiXmlAttribute* Last() { return (sentinel.prev == &sentinel) ? 0 : sentinel.prev; }
+
+ const TiXmlAttribute* Find(const TIXML_STRING& name) const;
+ TiXmlAttribute* Find(const TIXML_STRING& name);
+
+private:
+ //*ME: Because of hidden/disabled copy-construktor in TiXmlAttribute (sentinel-element),
+ //*ME: this class must be also use a hidden/disabled copy-constructor !!!
+ TiXmlAttributeSet(const TiXmlAttributeSet&); // not allowed
+ void operator=(const TiXmlAttributeSet&); // not allowed (as TiXmlAttribute)
+
+ TiXmlAttribute sentinel;
+};
+
+
+/** The element is a container class. It has a value, the element name,
+ and can contain other elements, text, comments, and unknowns.
+ Elements also contain an arbitrary number of attributes.
+*/
+class TiXmlElement : public TiXmlNode
+{
+public:
+ /// Construct an element.
+ TiXmlElement (const char * in_value);
+
+ #ifdef TIXML_USE_STL
+ /// std::string constructor.
+ TiXmlElement(const std::string& _value);
+ #endif
+
+ TiXmlElement(const TiXmlElement&);
+
+ void operator=(const TiXmlElement& base);
+
+ virtual ~TiXmlElement();
+
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none exists.
+ */
+ const char* Attribute(const char* name) const;
+
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none exists.
+ If the attribute exists and can be converted to an integer,
+ the integer value will be put in the return 'i', if 'i'
+ is non-null.
+ */
+ const char* Attribute(const char* name, int* i) const;
+
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none exists.
+ If the attribute exists and can be converted to an double,
+ the double value will be put in the return 'd', if 'd'
+ is non-null.
+ */
+ const char* Attribute(const char* name, double* d) const;
+
+ /** QueryIntAttribute examines the attribute - it is an alternative to the
+ Attribute() method with richer error checking.
+ If the attribute is an integer, it is stored in 'value' and
+ the call returns TIXML_SUCCESS. If it is not
+ an integer, it returns TIXML_WRONG_TYPE. If the attribute
+ does not exist, then TIXML_NO_ATTRIBUTE is returned.
+ */
+ int QueryIntAttribute(const char* name, int* _value) const;
+ /// QueryDoubleAttribute examines the attribute - see QueryIntAttribute().
+ int QueryDoubleAttribute(const char* name, double* _value) const;
+ /// QueryFloatAttribute examines the attribute - see QueryIntAttribute().
+ int QueryFloatAttribute(const char* name, float* _value) const {
+ double d;
+ int result = QueryDoubleAttribute(name, &d);
+ if (result == TIXML_SUCCESS) {
+ *_value = (float)d;
+ }
+ return result;
+ }
+ #ifdef TIXML_USE_STL
+ /** Template form of the attribute query which will try to read the
+ attribute into the specified type. Very easy, very powerful, but
+ be careful to make sure to call this with the correct type.
+
+ @return TIXML_SUCCESS, TIXML_WRONG_TYPE, or TIXML_NO_ATTRIBUTE
+ */
+ template< typename T > int QueryValueAttribute(const std::string& name, T* outValue) const
+ {
+ const TiXmlAttribute* node = attributeSet.Find(name);
+ if (!node)
+ return TIXML_NO_ATTRIBUTE;
+
+ std::stringstream sstream(node->ValueStr());
+ sstream >> *outValue;
+ if (!sstream.fail())
+ return TIXML_SUCCESS;
+ return TIXML_WRONG_TYPE;
+ }
+ #endif
+
+ /** Sets an attribute of name to a given value. The attribute
+ will be created if it does not exist, or changed if it does.
+ */
+ void SetAttribute(const char* name, const char * _value);
+
+ #ifdef TIXML_USE_STL
+ const char* Attribute(const std::string& name) const { return Attribute(name.c_str()); }
+ const char* Attribute(const std::string& name, int* i) const { return Attribute(name.c_str(), i); }
+ const char* Attribute(const std::string& name, double* d) const { return Attribute(name.c_str(), d); }
+ int QueryIntAttribute(const std::string& name, int* _value) const { return QueryIntAttribute(name.c_str(), _value); }
+ int QueryDoubleAttribute(const std::string& name, double* _value) const { return QueryDoubleAttribute(name.c_str(), _value); }
+
+ /// STL std::string form.
+ void SetAttribute(const std::string& name, const std::string& _value);
+ ///< STL std::string form.
+ void SetAttribute(const std::string& name, int _value);
+ #endif
+
+ /** Sets an attribute of name to a given value. The attribute
+ will be created if it does not exist, or changed if it does.
+ */
+ void SetAttribute(const char * name, int value);
+
+ /** Sets an attribute of name to a given value. The attribute
+ will be created if it does not exist, or changed if it does.
+ */
+ void SetDoubleAttribute(const char * name, double value);
+
+ /** Deletes an attribute with the given name.
+ */
+ void RemoveAttribute(const char * name);
+ #ifdef TIXML_USE_STL
+ void RemoveAttribute(const std::string& name) { RemoveAttribute (name.c_str ()); } ///< STL std::string form.
+ #endif
+
+ const TiXmlAttribute* FirstAttribute() const { return attributeSet.First(); } ///< Access the first attribute in this element.
+ TiXmlAttribute* FirstAttribute() { return attributeSet.First(); }
+ const TiXmlAttribute* LastAttribute() const { return attributeSet.Last(); } ///< Access the last attribute in this element.
+ TiXmlAttribute* LastAttribute() { return attributeSet.Last(); }
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, GetText() is limited compared to getting the TiXmlText child
+ and accessing it directly.
+
+ If the first child of 'this' is a TiXmlText, the GetText()
+ returns the character string of the Text node, else null is returned.
+
+ This is a convenient method for getting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ const char* str = fooElement->GetText();
+ @endverbatim
+
+ 'str' will be a pointer to "This is text".
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then the value of str would be null. The first child node isn't a text node, it is
+ another element. From this XML:
+ @verbatim
+ <foo>This is <b>text</b></foo>
+ @endverbatim
+ GetText() will return "This is ".
+
+ WARNING: GetText() accesses a child node - don't become confused with the
+ similarly named TiXmlHandle::Text() and TiXmlNode::ToText() which are
+ safe type casts on the referenced node.
+ */
+ const char* GetText() const;
+
+ /// Creates a new Element and returns it - the returned element is a copy.
+ virtual TiXmlNode* Clone() const;
+ // Print the Element to a FILE stream.
+ virtual void Print(FILE* cfile, int depth) const;
+
+ /* Attribtue parsing starts: next char past '<'
+ returns: next char past '>'
+ */
+ virtual const char* Parse(const char* p, TiXmlParsingData* data, TiXmlEncoding encoding);
+
+ virtual const TiXmlElement* ToElement() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+ virtual TiXmlElement* ToElement() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+
+protected:
+
+ void CopyTo(TiXmlElement* target) const;
+ void ClearThis(); // like clear, but initializes 'this' object as well
+
+ // Used to be public [internal use]
+ #ifdef TIXML_USE_STL
+ virtual void StreamIn(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ #endif
+ virtual void StreamOut(TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const;
+
+ /* [internal use]
+ Reads the "value" of the element -- another element, or text.
+ This should terminate with the current end tag.
+ */
+ const char* ReadValue(const char* in, TiXmlParsingData* prevData, TiXmlEncoding encoding);
+
+private:
+
+ TiXmlAttributeSet attributeSet;
+};
+
+
+/** An XML comment.
+*/
+class TiXmlComment : public TiXmlNode
+{
+public:
+ /// Constructs an empty comment.
+ TiXmlComment() : TiXmlNode(TiXmlNode::COMMENT) {}
+ TiXmlComment(const TiXmlComment&);
+ void operator=(const TiXmlComment& base);
+
+ virtual ~TiXmlComment() {}
+
+ /// Returns a copy of this Comment.
+ virtual TiXmlNode* Clone() const;
+ /// Write this Comment to a FILE stream.
+ virtual void Print(FILE* cfile, int depth) const;
+
+ /* Attribtue parsing starts: at the ! of the !--
+ returns: next char past '>'
+ */
+ virtual const char* Parse(const char* p, TiXmlParsingData* data, TiXmlEncoding encoding);
+
+ virtual const TiXmlComment* ToComment() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+ virtual TiXmlComment* ToComment() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+
+protected:
+ void CopyTo(TiXmlComment* target) const;
+
+ // used to be public
+ #ifdef TIXML_USE_STL
+ virtual void StreamIn(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ #endif
+ virtual void StreamOut(TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const;
+
+private:
+
+};
+
+
+/** XML text. A text node can have 2 ways to output the next. "normal" output
+ and CDATA. It will default to the mode it was parsed from the XML file and
+ you generally want to leave it alone, but you can change the output mode with
+ SetCDATA() and query it with CDATA().
+*/
+class TiXmlText : public TiXmlNode
+{
+ friend class TiXmlElement;
+public:
+ /** Constructor for text element. By default, it is treated as
+ normal, encoded text. If you want it be output as a CDATA text
+ element, set the parameter _cdata to 'true'
+ */
+ TiXmlText (const char * initValue) : TiXmlNode (TiXmlNode::TEXT)
+ {
+ SetValue(initValue);
+ cdata = false;
+ }
+ virtual ~TiXmlText() {}
+
+ #ifdef TIXML_USE_STL
+ /// Constructor.
+ TiXmlText(const std::string& initValue) : TiXmlNode (TiXmlNode::TEXT)
+ {
+ SetValue(initValue);
+ cdata = false;
+ }
+ #endif
+
+ TiXmlText(const TiXmlText& copy) : TiXmlNode(TiXmlNode::TEXT) { copy.CopyTo(this); }
+ void operator=(const TiXmlText& base) { base.CopyTo(this); }
+
+ /// Write this text object to a FILE stream.
+ virtual void Print(FILE* cfile, int depth) const;
+
+ /// Queries whether this represents text using a CDATA section.
+ bool CDATA() { return cdata; }
+ /// Turns on or off a CDATA representation of text.
+ void SetCDATA(bool _cdata) { cdata = _cdata; }
+
+ virtual const char* Parse(const char* p, TiXmlParsingData* data, TiXmlEncoding encoding);
+
+ virtual const TiXmlText* ToText() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+ virtual TiXmlText* ToText() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+
+protected :
+ /// [internal use] Creates a new Element and returns it.
+ virtual TiXmlNode* Clone() const;
+ void CopyTo(TiXmlText* target) const;
+
+ virtual void StreamOut (TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const;
+
+ bool Blank() const; // returns true if all white space and new lines
+ // [internal use]
+ #ifdef TIXML_USE_STL
+ virtual void StreamIn(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ #endif
+
+private:
+ bool cdata; // true if this should be input and output as a CDATA style text element
+};
+
+
+/** In correct XML the declaration is the first entry in the file.
+ @verbatim
+ <?xml version="1.0" standalone="yes"?>
+ @endverbatim
+
+ TinyXml will happily read or write files without a declaration,
+ however. There are 3 possible attributes to the declaration:
+ version, encoding, and standalone.
+
+ Note: In this version of the code, the attributes are
+ handled as special cases, not generic attributes, simply
+ because there can only be at most 3 and they are always the same.
+*/
+class TiXmlDeclaration : public TiXmlNode
+{
+public:
+ /// Construct an empty declaration.
+ TiXmlDeclaration() : TiXmlNode(TiXmlNode::DECLARATION) {}
+
+#ifdef TIXML_USE_STL
+ /// Constructor.
+ TiXmlDeclaration( const std::string& _version,
+ const std::string& _encoding,
+ const std::string& _standalone);
+#endif
+
+ /// Construct.
+ TiXmlDeclaration( const char* _version,
+ const char* _encoding,
+ const char* _standalone);
+
+ TiXmlDeclaration(const TiXmlDeclaration& copy);
+ void operator=(const TiXmlDeclaration& copy);
+
+ virtual ~TiXmlDeclaration() {}
+
+ /// Version. Will return an empty string if none was found.
+ const char *Version() const { return version.c_str (); }
+ /// Encoding. Will return an empty string if none was found.
+ const char *Encoding() const { return encoding.c_str (); }
+ /// Is this a standalone document?
+ const char *Standalone() const { return standalone.c_str (); }
+
+ /// Creates a copy of this Declaration and returns it.
+ virtual TiXmlNode* Clone() const;
+ /// Print this declaration to a FILE stream.
+ virtual void Print(FILE* cfile, int depth) const;
+
+ virtual const char* Parse(const char* p, TiXmlParsingData* data, TiXmlEncoding encoding);
+
+ virtual const TiXmlDeclaration* ToDeclaration() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+ virtual TiXmlDeclaration* ToDeclaration() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+
+protected:
+ void CopyTo(TiXmlDeclaration* target) const;
+ // used to be public
+ #ifdef TIXML_USE_STL
+ virtual void StreamIn(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ #endif
+ virtual void StreamOut (TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const;
+
+private:
+
+ TIXML_STRING version;
+ TIXML_STRING encoding;
+ TIXML_STRING standalone;
+};
+
+
+/** Any tag that tinyXml doesn't recognize is saved as an
+ unknown. It is a tag of text, but should not be modified.
+ It will be written back to the XML, unchanged, when the file
+ is saved.
+
+ DTD tags get thrown into TiXmlUnknowns.
+*/
+class TiXmlUnknown : public TiXmlNode
+{
+public:
+ TiXmlUnknown() : TiXmlNode(TiXmlNode::UNKNOWN) {}
+ virtual ~TiXmlUnknown() {}
+
+ TiXmlUnknown(const TiXmlUnknown& copy) : TiXmlNode(TiXmlNode::UNKNOWN) { copy.CopyTo(this); }
+ void operator=(const TiXmlUnknown& copy) { copy.CopyTo(this); }
+
+ /// Creates a copy of this Unknown and returns it.
+ virtual TiXmlNode* Clone() const;
+ /// Print this Unknown to a FILE stream.
+ virtual void Print(FILE* cfile, int depth) const;
+
+ virtual const char* Parse(const char* p, TiXmlParsingData* data, TiXmlEncoding encoding);
+
+ virtual const TiXmlUnknown* ToUnknown() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+ virtual TiXmlUnknown* ToUnknown() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+
+protected:
+ void CopyTo(TiXmlUnknown* target) const;
+
+ #ifdef TIXML_USE_STL
+ virtual void StreamIn(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ #endif
+ virtual void StreamOut (TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const;
+
+private:
+
+};
+
+
+/** Always the top level node. A document binds together all the
+ XML pieces. It can be saved, loaded, and printed to the screen.
+ The 'value' of a document node is the xml file name.
+*/
+class TiXmlDocument : public TiXmlNode
+{
+public:
+ /// Create an empty document, that has no name.
+ TiXmlDocument();
+ /// Create a document with a name. The name of the document is also the filename of the xml.
+ TiXmlDocument(const char * documentName);
+
+ #ifdef TIXML_USE_STL
+ /// Constructor.
+ TiXmlDocument(const std::string& documentName);
+ #endif
+
+ TiXmlDocument(const TiXmlDocument& copy);
+ void operator=(const TiXmlDocument& copy);
+
+ virtual ~TiXmlDocument() {}
+
+ /** Load a file using the current document value.
+ Returns true if successful. Will delete any existing
+ document data before loading.
+ */
+ bool LoadFile(TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING);
+ /// Save a file using the current document value. Returns true if successful.
+ bool SaveFile() const;
+ /// Load a file using the given filename. Returns true if successful.
+ bool LoadFile(const char * filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING);
+ /// Save a file using the given filename. Returns true if successful.
+ bool SaveFile(const char * filename) const;
+ /** Load a file using the given FILE*. Returns true if successful. Note that this method
+ doesn't stream - the entire object pointed at by the FILE*
+ will be interpreted as an XML file. TinyXML doesn't stream in XML from the current
+ file location. Streaming may be added in the future.
+ */
+ bool LoadFile(FILE*, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING);
+ /// Save a file using the given FILE*. Returns true if successful.
+ bool SaveFile(FILE*) const;
+
+ #ifdef TIXML_USE_STL
+ bool LoadFile(const std::string& filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING) ///< STL std::string version.
+ {
+ StringToBuffer f(filename);
+ return (f.buffer && LoadFile(f.buffer, encoding));
+ }
+ bool SaveFile(const std::string& filename) const ///< STL std::string version.
+ {
+ StringToBuffer f(filename);
+ return (f.buffer && SaveFile(f.buffer));
+ }
+ /** Write the document to a string using formatted printing ("pretty print").
+ @return the document as a formatted standard string.
+ */
+ std::string GetAsString();
+ #endif
+
+ /** Write the document to a string using formatted printing ("pretty print").
+ @param buffer A character buffer that should be big enough to hold your document.
+ @param bufferSize The size of @p buffer.
+
+ @return True if the document could be copied into @p buffer, else false.
+ */
+ bool GetAsCharBuffer(char* buffer, size_t bufferSize);
+
+ /** Parse the given null terminated block of xml data. Passing in an encoding to this
+ method (either TIXML_ENCODING_LEGACY or TIXML_ENCODING_UTF8 will force TinyXml
+ to use that encoding, regardless of what TinyXml might otherwise try to detect.
+ */
+ virtual const char* Parse(const char* p, TiXmlParsingData* data = 0, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING);
+
+ /** Get the root element -- the only top level element -- of the document.
+ In well formed XML, there should only be one. TinyXml is tolerant of
+ multiple elements at the document level.
+ */
+ const TiXmlElement* RootElement() const { return FirstChildElement(); }
+ TiXmlElement* RootElement() { return FirstChildElement(); }
+
+ /** If an error occurs, Error will be set to true. Also,
+ - The ErrorId() will contain the integer identifier of the error (not generally useful)
+ - The ErrorDesc() method will return the name of the error. (very useful)
+ - The ErrorRow() and ErrorCol() will return the location of the error (if known)
+ */
+ bool Error() const { return error; }
+
+ /// Contains a textual (english) description of the error if one occurs.
+ const char * ErrorDesc() const { return errorDesc.c_str (); }
+
+ /** Generally, you probably want the error string (ErrorDesc()). But if you
+ prefer the ErrorId, this function will fetch it.
+ */
+ int ErrorId() const { return errorId; }
+
+ /** Returns the location (if known) of the error. The first column is column 1,
+ and the first row is row 1. A value of 0 means the row and column wasn't applicable
+ (memory errors, for example, have no row/column) or the parser lost the error. (An
+ error in the error reporting, in that case.)
+
+ @sa SetTabSize, Row, Column
+ */
+ int ErrorRow() { return errorLocation.row+1; }
+ int ErrorCol() { return errorLocation.col+1; } ///< The column where the error occured. See ErrorRow()
+
+ /** SetTabSize() allows the error reporting functions (ErrorRow() and ErrorCol())
+ to report the correct values for row and column. It does not change the output
+ or input in any way.
+
+ By calling this method, with a tab size
+ greater than 0, the row and column of each node and attribute is stored
+ when the file is loaded. Very useful for tracking the DOM back in to
+ the source file.
+
+ The tab size is required for calculating the location of nodes. If not
+ set, the default of 4 is used. The tabsize is set per document. Setting
+ the tabsize to 0 disables row/column tracking.
+
+ Note that row and column tracking is not supported when using operator>>.
+
+ The tab size needs to be enabled before the parse or load. Correct usage:
+ @verbatim
+ TiXmlDocument doc;
+ doc.SetTabSize(8);
+ doc.Load("myfile.xml");
+ @endverbatim
+
+ @sa Row, Column
+ */
+ void SetTabSize(int _tabsize) { tabsize = _tabsize; }
+
+ int TabSize() const { return tabsize; }
+
+ /** If you have handled the error, it can be reset with this call. The error
+ state is automatically cleared if you Parse a new XML block.
+ */
+ void ClearError() { error = false;
+ errorId = 0;
+ errorDesc = "";
+ errorLocation.row = errorLocation.col = 0;
+ //errorLocation.last = 0;
+ }
+
+ /** Dump the document to standard out. */
+ void Print() const { Print(stdout, 0); }
+
+ /// Print this Document to a FILE stream.
+ virtual void Print(FILE* cfile, int depth = 0) const;
+ // [internal use]
+ void SetError(int err, const char* errorLocation, TiXmlParsingData* prevData, TiXmlEncoding encoding);
+
+ virtual const TiXmlDocument* ToDocument() const { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+ virtual TiXmlDocument* ToDocument() { return this; } ///< Cast to a more defined type. Will return null not of the requested type.
+
+protected :
+ virtual void StreamOut (TIXML_OSTREAM * out) const;
+ virtual void FormattedStreamOut(TIXML_OSTREAM * stream, int depth) const;
+ // [internal use]
+ virtual TiXmlNode* Clone() const;
+ #ifdef TIXML_USE_STL
+ virtual void StreamIn(TIXML_ISTREAM * in, TIXML_STRING * tag);
+ #endif
+
+private:
+ void CopyTo(TiXmlDocument* target) const;
+
+ bool error;
+ int errorId;
+ TIXML_STRING errorDesc;
+ int tabsize;
+ TiXmlCursor errorLocation;
+ bool useMicrosoftBOM; // the UTF-8 BOM were found when read. Note this, and try to write.
+};
+
+
+/**
+ A TiXmlHandle is a class that wraps a node pointer with null checks; this is
+ an incredibly useful thing. Note that TiXmlHandle is not part of the TinyXml
+ DOM structure. It is a separate utility class.
+
+ Take an example:
+ @verbatim
+ <Document>
+ <Element attributeA = "valueA">
+ <Child attributeB = "value1" />
+ <Child attributeB = "value2" />
+ </Element>
+ <Document>
+ @endverbatim
+
+ Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
+ easy to write a *lot* of code that looks like:
+
+ @verbatim
+ TiXmlElement* root = document.FirstChildElement("Document");
+ if (root)
+ {
+ TiXmlElement* element = root->FirstChildElement("Element");
+ if (element)
+ {
+ TiXmlElement* child = element->FirstChildElement("Child");
+ if (child)
+ {
+ TiXmlElement* child2 = child->NextSiblingElement("Child");
+ if (child2)
+ {
+ // Finally do something useful.
+ @endverbatim
+
+ And that doesn't even cover "else" cases. TiXmlHandle addresses the verbosity
+ of such code. A TiXmlHandle checks for null pointers so it is perfectly safe
+ and correct to use:
+
+ @verbatim
+ TiXmlHandle docHandle(&document);
+ TiXmlElement* child2 = docHandle.FirstChild("Document").FirstChild("Element").Child("Child", 1).Element();
+ if (child2)
+ {
+ // do something useful
+ @endverbatim
+
+ Which is MUCH more concise and useful.
+
+ It is also safe to copy handles - internally they are nothing more than node pointers.
+ @verbatim
+ TiXmlHandle handleCopy = handle;
+ @endverbatim
+
+ What they should not be used for is iteration:
+
+ @verbatim
+ int i=0;
+ while (true)
+ {
+ TiXmlElement* child = docHandle.FirstChild("Document").FirstChild("Element").Child("Child", i).Element();
+ if (!child)
+ break;
+ // do something
+ ++i;
+ }
+ @endverbatim
+
+ It seems reasonable, but it is in fact two embedded while loops. The Child method is
+ a linear walk to find the element, so this code would iterate much more than it needs
+ to. Instead, prefer:
+
+ @verbatim
+ TiXmlElement* child = docHandle.FirstChild("Document").FirstChild("Element").FirstChild("Child").Element();
+
+ for (child; child; child=child->NextSiblingElement())
+ {
+ // do something
+ }
+ @endverbatim
+*/
+class TiXmlHandle
+{
+public:
+ /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
+ TiXmlHandle(TiXmlNode* _node) { this->node = _node; }
+ /// Copy constructor
+ TiXmlHandle(const TiXmlHandle& ref) { this->node = ref.node; }
+ TiXmlHandle operator=(const TiXmlHandle& ref) { this->node = ref.node; return *this; }
+
+ /// Return a handle to the first child node.
+ TiXmlHandle FirstChild() const;
+ /// Return a handle to the first child node with the given name.
+ TiXmlHandle FirstChild(const char * value) const;
+ /// Return a handle to the first child element.
+ TiXmlHandle FirstChildElement() const;
+ /// Return a handle to the first child element with the given name.
+ TiXmlHandle FirstChildElement(const char * value) const;
+
+ /** Return a handle to the "index" child with the given name.
+ The first child is 0, the second 1, etc.
+ */
+ TiXmlHandle Child(const char* value, int index) const;
+ /** Return a handle to the "index" child.
+ The first child is 0, the second 1, etc.
+ */
+ TiXmlHandle Child(int index) const;
+ /** Return a handle to the "index" child element with the given name.
+ The first child element is 0, the second 1, etc. Note that only TiXmlElements
+ are indexed: other types are not counted.
+ */
+ TiXmlHandle ChildElement(const char* value, int index) const;
+ /** Return a handle to the "index" child element.
+ The first child element is 0, the second 1, etc. Note that only TiXmlElements
+ are indexed: other types are not counted.
+ */
+ TiXmlHandle ChildElement(int index) const;
+
+ #ifdef TIXML_USE_STL
+ TiXmlHandle FirstChild(const std::string& _value) const { return FirstChild(_value.c_str()); }
+ TiXmlHandle FirstChildElement(const std::string& _value) const { return FirstChildElement(_value.c_str()); }
+
+ TiXmlHandle Child(const std::string& _value, int index) const { return Child(_value.c_str(), index); }
+ TiXmlHandle ChildElement(const std::string& _value, int index) const { return ChildElement(_value.c_str(), index); }
+ #endif
+
+ /// Return the handle as a TiXmlNode. This may return null.
+ TiXmlNode* Node() const { return node; }
+ /// Return the handle as a TiXmlElement. This may return null.
+ TiXmlElement* Element() const { return ((node && node->ToElement()) ? node->ToElement() : 0); }
+ /// Return the handle as a TiXmlText. This may return null.
+ TiXmlText* Text() const { return ((node && node->ToText()) ? node->ToText() : 0); }
+ /// Return the handle as a TiXmlUnknown. This may return null;
+ TiXmlUnknown* Unknown() const { return ((node && node->ToUnknown()) ? node->ToUnknown() : 0); }
+
+private:
+ TiXmlNode* node;
+};
+
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+#endif
+