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-rw-r--r--protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj135
-rw-r--r--protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj.filters23
2 files changed, 158 insertions, 0 deletions
diff --git a/protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj b/protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj
new file mode 100644
index 0000000000..add5cc3adc
--- /dev/null
+++ b/protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj
@@ -0,0 +1,135 @@
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+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{44298314-7DD4-4EF7-B576-30E503257223}</ProjectGuid>
+ <ProjectName>Proto_Facebook</ProjectName>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <CharacterSet>Unicode</CharacterSet>
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+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v120_xp</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>v120_xp</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Icons\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Icons\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+ <IgnoreImportLibrary>true</IgnoreImportLibrary>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <NoEntryPoint>true</NoEntryPoint>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
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+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <NoEntryPoint>true</NoEntryPoint>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <NoEntryPoint>true</NoEntryPoint>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <NoEntryPoint>true</NoEntryPoint>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+ </Link>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+ </ResourceCompile>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="src\resource.h" />
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+ <ItemGroup>
+ <ResourceCompile Include="res\Proto_Facebook.rc" />
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
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+</Project> \ No newline at end of file
diff --git a/protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj.filters b/protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj.filters
new file mode 100644
index 0000000000..5714490d48
--- /dev/null
+++ b/protocols/FacebookRM/proto_facebook/Proto_Facebook_12.vcxproj.filters
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
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+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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+ <ItemGroup>
+ <ClInclude Include="src\resource.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
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+ <ItemGroup>
+ <ResourceCompile Include="res\Proto_Facebook.rc">
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+</Project> \ No newline at end of file