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Diffstat (limited to 'protocols/FacebookRM/src/process.cpp')
-rw-r--r--protocols/FacebookRM/src/process.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/protocols/FacebookRM/src/process.cpp b/protocols/FacebookRM/src/process.cpp
index c1986f2b7d..27383e09f1 100644
--- a/protocols/FacebookRM/src/process.cpp
+++ b/protocols/FacebookRM/src/process.cpp
@@ -866,9 +866,9 @@ void FacebookProto::ReceiveMessages(std::vector<facebook_message*> messages, boo
debugLogA(" < Got chat message ID: %s", messages[i]->message_id.c_str());
facebook_chatroom *fbc;
- std::string tthread_id = messages[i]->thread_id.c_str();
+ std::string thread_id = messages[i]->thread_id.c_str();
- auto it = facy.chat_rooms.find(tthread_id);
+ auto it = facy.chat_rooms.find(thread_id);
if (it != facy.chat_rooms.end()) {
fbc = it->second;
}
@@ -880,14 +880,14 @@ void FacebookProto::ReceiveMessages(std::vector<facebook_message*> messages, boo
}
// We don't have this chat loaded in memory yet, lets load some info (name, list of users)
- fbc = new facebook_chatroom(tthread_id);
+ fbc = new facebook_chatroom(thread_id);
LoadChatInfo(fbc);
- facy.chat_rooms.insert(std::make_pair(tthread_id, fbc));
+ facy.chat_rooms.insert(std::make_pair(thread_id, fbc));
}
MCONTACT hChatContact = NULL;
// RM TODO: better use check if chatroom exists/is in db/is online... no?
- // like: if (ChatIDToHContact(tthread_id) == NULL) {
+ // like: if (ChatIDToHContact(thread_id) == NULL) {
ptrA users(GetChatUsers(fbc->thread_id.c_str()));
if (users == NULL) {
AddChat(fbc->thread_id.c_str(), fbc->chat_name.c_str());