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-rw-r--r--protocols/FacebookRM/src/process.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/protocols/FacebookRM/src/process.cpp b/protocols/FacebookRM/src/process.cpp
index 6d4cd2b76b..fa8e814bf9 100644
--- a/protocols/FacebookRM/src/process.cpp
+++ b/protocols/FacebookRM/src/process.cpp
@@ -404,16 +404,10 @@ void FacebookProto::ProcessUnreadMessages( void* )
}
PROTORECVEVENT recv = {0};
- CCSDATA ccs = {0};
-
recv.flags = PREF_UTF;
recv.szMessage = const_cast<char*>(message_text.c_str());
recv.timestamp = timestamp;
-
- ccs.hContact = hContact;
- ccs.szProtoService = PSR_MESSAGE;
- ccs.lParam = reinterpret_cast<LPARAM>(&recv);
- CallService(MS_PROTO_CHAINRECV,0,reinterpret_cast<LPARAM>(&ccs));
+ ProtoChainRecvMsg(hContact, &recv);
pos3++;
}
@@ -461,16 +455,10 @@ void FacebookProto::ProcessMessages( void* data )
// TODO: maybe create new "receiveMsg" function and use it for offline and channel messages?
PROTORECVEVENT recv = {0};
- CCSDATA ccs = {0};
-
recv.flags = PREF_UTF;
recv.szMessage = const_cast<char*>(messages[i]->message_text.c_str());
recv.timestamp = local_timestamp ? ::time(NULL) : messages[i]->time;
-
- ccs.hContact = hContact;
- ccs.szProtoService = PSR_MESSAGE;
- ccs.lParam = reinterpret_cast<LPARAM>(&recv);
- CallService(MS_PROTO_CHAINRECV,0,reinterpret_cast<LPARAM>(&ccs));
+ ProtoChainRecvMsg(hContact, &recv);
}
delete messages[i];
}