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-rw-r--r--protocols/FacebookRM/src/messages.cpp4
-rw-r--r--protocols/FacebookRM/src/process.cpp1
-rw-r--r--protocols/FacebookRM/src/proto.cpp2
3 files changed, 3 insertions, 4 deletions
diff --git a/protocols/FacebookRM/src/messages.cpp b/protocols/FacebookRM/src/messages.cpp
index 401c8d1c92..1ef728d654 100644
--- a/protocols/FacebookRM/src/messages.cpp
+++ b/protocols/FacebookRM/src/messages.cpp
@@ -112,10 +112,10 @@ void FacebookProto::SendChatMsgWorker(void *p)
delete data;
}
-int FacebookProto::SendMsg(MCONTACT hContact, int flags, const char *msg)
+int FacebookProto::SendMsg(MCONTACT hContact, int, const char *msg)
{
// TODO: msg comes as Unicode (retyped wchar_t*), why should we convert it as ANSI to UTF-8? o_O
- std::string message = (flags & PREF_UNICODE) ? ptrA(mir_utf8encode(msg)) : msg;
+ std::string message = msg;
facy.msgid_ = (facy.msgid_ % 1024) + 1;
ForkThread(&FacebookProto::SendMsgWorker, new send_direct(hContact, message, facy.msgid_));
diff --git a/protocols/FacebookRM/src/process.cpp b/protocols/FacebookRM/src/process.cpp
index 9a95fc584c..c36953563a 100644
--- a/protocols/FacebookRM/src/process.cpp
+++ b/protocols/FacebookRM/src/process.cpp
@@ -780,7 +780,6 @@ void FacebookProto::ReceiveMessages(std::vector<facebook_message*> messages, boo
if (messages[i]->isIncoming && messages[i]->isUnread && messages[i]->type == MESSAGE) {
PROTORECVEVENT recv = { 0 };
- recv.flags = PREF_UTF;
recv.szMessage = const_cast<char*>(messages[i]->message_text.c_str());
recv.timestamp = messages[i]->time;
ProtoChainRecvMsg(hContact, &recv);
diff --git a/protocols/FacebookRM/src/proto.cpp b/protocols/FacebookRM/src/proto.cpp
index 81c5e131ae..2b8fba99de 100644
--- a/protocols/FacebookRM/src/proto.cpp
+++ b/protocols/FacebookRM/src/proto.cpp
@@ -167,7 +167,7 @@ DWORD_PTR FacebookProto::GetCaps(int type, MCONTACT)
else
return 0;
case PFLAGNUM_4:
- return PF4_NOCUSTOMAUTH | PF4_FORCEADDED | PF4_IMSENDUTF | PF4_AVATARS | PF4_SUPPORTTYPING | PF4_NOAUTHDENYREASON | PF4_IMSENDOFFLINE;
+ return PF4_NOCUSTOMAUTH | PF4_FORCEADDED | PF4_AVATARS | PF4_SUPPORTTYPING | PF4_NOAUTHDENYREASON | PF4_IMSENDOFFLINE;
case PFLAGNUM_5:
return PF2_ONTHEPHONE;
case PFLAG_MAXLENOFMESSAGE: