diff options
Diffstat (limited to 'protocols/MSN/des.c')
-rw-r--r-- | protocols/MSN/des.c | 639 |
1 files changed, 639 insertions, 0 deletions
diff --git a/protocols/MSN/des.c b/protocols/MSN/des.c new file mode 100644 index 0000000000..12d59914cd --- /dev/null +++ b/protocols/MSN/des.c @@ -0,0 +1,639 @@ +/*
+ * FIPS-46-3 compliant Triple-DES implementation
+ *
+ * Copyright (C) 2006-2007 Christophe Devine
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License, version 2.1 as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
+ * MA 02110-1301 USA
+ */
+/*
+ * DES, on which TDES is based, was originally designed by IBM in
+ * 1974 and adopted as a standard by NIST (formerly NBS).
+ *
+ * http://csrc.nist.gov/publications/fips/fips46-3/fips46-3.pdf
+ */
+
+
+#ifndef __GNUC__
+#pragma hdrstop
+#endif
+
+#ifndef _CRT_SECURE_NO_DEPRECATE
+#define _CRT_SECURE_NO_DEPRECATE 1
+#endif
+
+#include <string.h>
+
+#include "des.h"
+
+/*
+ * 32-bit integer manipulation macros (big endian)
+ */
+#ifndef GET_UINT32_BE
+#define GET_UINT32_BE(n,b,i) \
+{ \
+ (n) = ( (unsigned long) (b)[(i) ] << 24 ) \
+ | ( (unsigned long) (b)[(i) + 1] << 16 ) \
+ | ( (unsigned long) (b)[(i) + 2] << 8 ) \
+ | ( (unsigned long) (b)[(i) + 3] ); \
+}
+#endif
+#ifndef PUT_UINT32_BE
+#define PUT_UINT32_BE(n,b,i) \
+{ \
+ (b)[(i) ] = (unsigned char) ( (n) >> 24 ); \
+ (b)[(i) + 1] = (unsigned char) ( (n) >> 16 ); \
+ (b)[(i) + 2] = (unsigned char) ( (n) >> 8 ); \
+ (b)[(i) + 3] = (unsigned char) ( (n) ); \
+}
+#endif
+
+/*
+ * Expanded DES S-boxes
+ */
+static const unsigned long SB1[64] =
+{
+ 0x01010400, 0x00000000, 0x00010000, 0x01010404,
+ 0x01010004, 0x00010404, 0x00000004, 0x00010000,
+ 0x00000400, 0x01010400, 0x01010404, 0x00000400,
+ 0x01000404, 0x01010004, 0x01000000, 0x00000004,
+ 0x00000404, 0x01000400, 0x01000400, 0x00010400,
+ 0x00010400, 0x01010000, 0x01010000, 0x01000404,
+ 0x00010004, 0x01000004, 0x01000004, 0x00010004,
+ 0x00000000, 0x00000404, 0x00010404, 0x01000000,
+ 0x00010000, 0x01010404, 0x00000004, 0x01010000,
+ 0x01010400, 0x01000000, 0x01000000, 0x00000400,
+ 0x01010004, 0x00010000, 0x00010400, 0x01000004,
+ 0x00000400, 0x00000004, 0x01000404, 0x00010404,
+ 0x01010404, 0x00010004, 0x01010000, 0x01000404,
+ 0x01000004, 0x00000404, 0x00010404, 0x01010400,
+ 0x00000404, 0x01000400, 0x01000400, 0x00000000,
+ 0x00010004, 0x00010400, 0x00000000, 0x01010004
+};
+
+static const unsigned long SB2[64] =
+{
+ 0x80108020, 0x80008000, 0x00008000, 0x00108020,
+ 0x00100000, 0x00000020, 0x80100020, 0x80008020,
+ 0x80000020, 0x80108020, 0x80108000, 0x80000000,
+ 0x80008000, 0x00100000, 0x00000020, 0x80100020,
+ 0x00108000, 0x00100020, 0x80008020, 0x00000000,
+ 0x80000000, 0x00008000, 0x00108020, 0x80100000,
+ 0x00100020, 0x80000020, 0x00000000, 0x00108000,
+ 0x00008020, 0x80108000, 0x80100000, 0x00008020,
+ 0x00000000, 0x00108020, 0x80100020, 0x00100000,
+ 0x80008020, 0x80100000, 0x80108000, 0x00008000,
+ 0x80100000, 0x80008000, 0x00000020, 0x80108020,
+ 0x00108020, 0x00000020, 0x00008000, 0x80000000,
+ 0x00008020, 0x80108000, 0x00100000, 0x80000020,
+ 0x00100020, 0x80008020, 0x80000020, 0x00100020,
+ 0x00108000, 0x00000000, 0x80008000, 0x00008020,
+ 0x80000000, 0x80100020, 0x80108020, 0x00108000
+};
+
+static const unsigned long SB3[64] =
+{
+ 0x00000208, 0x08020200, 0x00000000, 0x08020008,
+ 0x08000200, 0x00000000, 0x00020208, 0x08000200,
+ 0x00020008, 0x08000008, 0x08000008, 0x00020000,
+ 0x08020208, 0x00020008, 0x08020000, 0x00000208,
+ 0x08000000, 0x00000008, 0x08020200, 0x00000200,
+ 0x00020200, 0x08020000, 0x08020008, 0x00020208,
+ 0x08000208, 0x00020200, 0x00020000, 0x08000208,
+ 0x00000008, 0x08020208, 0x00000200, 0x08000000,
+ 0x08020200, 0x08000000, 0x00020008, 0x00000208,
+ 0x00020000, 0x08020200, 0x08000200, 0x00000000,
+ 0x00000200, 0x00020008, 0x08020208, 0x08000200,
+ 0x08000008, 0x00000200, 0x00000000, 0x08020008,
+ 0x08000208, 0x00020000, 0x08000000, 0x08020208,
+ 0x00000008, 0x00020208, 0x00020200, 0x08000008,
+ 0x08020000, 0x08000208, 0x00000208, 0x08020000,
+ 0x00020208, 0x00000008, 0x08020008, 0x00020200
+};
+
+static const unsigned long SB4[64] =
+{
+ 0x00802001, 0x00002081, 0x00002081, 0x00000080,
+ 0x00802080, 0x00800081, 0x00800001, 0x00002001,
+ 0x00000000, 0x00802000, 0x00802000, 0x00802081,
+ 0x00000081, 0x00000000, 0x00800080, 0x00800001,
+ 0x00000001, 0x00002000, 0x00800000, 0x00802001,
+ 0x00000080, 0x00800000, 0x00002001, 0x00002080,
+ 0x00800081, 0x00000001, 0x00002080, 0x00800080,
+ 0x00002000, 0x00802080, 0x00802081, 0x00000081,
+ 0x00800080, 0x00800001, 0x00802000, 0x00802081,
+ 0x00000081, 0x00000000, 0x00000000, 0x00802000,
+ 0x00002080, 0x00800080, 0x00800081, 0x00000001,
+ 0x00802001, 0x00002081, 0x00002081, 0x00000080,
+ 0x00802081, 0x00000081, 0x00000001, 0x00002000,
+ 0x00800001, 0x00002001, 0x00802080, 0x00800081,
+ 0x00002001, 0x00002080, 0x00800000, 0x00802001,
+ 0x00000080, 0x00800000, 0x00002000, 0x00802080
+};
+
+static const unsigned long SB5[64] =
+{
+ 0x00000100, 0x02080100, 0x02080000, 0x42000100,
+ 0x00080000, 0x00000100, 0x40000000, 0x02080000,
+ 0x40080100, 0x00080000, 0x02000100, 0x40080100,
+ 0x42000100, 0x42080000, 0x00080100, 0x40000000,
+ 0x02000000, 0x40080000, 0x40080000, 0x00000000,
+ 0x40000100, 0x42080100, 0x42080100, 0x02000100,
+ 0x42080000, 0x40000100, 0x00000000, 0x42000000,
+ 0x02080100, 0x02000000, 0x42000000, 0x00080100,
+ 0x00080000, 0x42000100, 0x00000100, 0x02000000,
+ 0x40000000, 0x02080000, 0x42000100, 0x40080100,
+ 0x02000100, 0x40000000, 0x42080000, 0x02080100,
+ 0x40080100, 0x00000100, 0x02000000, 0x42080000,
+ 0x42080100, 0x00080100, 0x42000000, 0x42080100,
+ 0x02080000, 0x00000000, 0x40080000, 0x42000000,
+ 0x00080100, 0x02000100, 0x40000100, 0x00080000,
+ 0x00000000, 0x40080000, 0x02080100, 0x40000100
+};
+
+static const unsigned long SB6[64] =
+{
+ 0x20000010, 0x20400000, 0x00004000, 0x20404010,
+ 0x20400000, 0x00000010, 0x20404010, 0x00400000,
+ 0x20004000, 0x00404010, 0x00400000, 0x20000010,
+ 0x00400010, 0x20004000, 0x20000000, 0x00004010,
+ 0x00000000, 0x00400010, 0x20004010, 0x00004000,
+ 0x00404000, 0x20004010, 0x00000010, 0x20400010,
+ 0x20400010, 0x00000000, 0x00404010, 0x20404000,
+ 0x00004010, 0x00404000, 0x20404000, 0x20000000,
+ 0x20004000, 0x00000010, 0x20400010, 0x00404000,
+ 0x20404010, 0x00400000, 0x00004010, 0x20000010,
+ 0x00400000, 0x20004000, 0x20000000, 0x00004010,
+ 0x20000010, 0x20404010, 0x00404000, 0x20400000,
+ 0x00404010, 0x20404000, 0x00000000, 0x20400010,
+ 0x00000010, 0x00004000, 0x20400000, 0x00404010,
+ 0x00004000, 0x00400010, 0x20004010, 0x00000000,
+ 0x20404000, 0x20000000, 0x00400010, 0x20004010
+};
+
+static const unsigned long SB7[64] =
+{
+ 0x00200000, 0x04200002, 0x04000802, 0x00000000,
+ 0x00000800, 0x04000802, 0x00200802, 0x04200800,
+ 0x04200802, 0x00200000, 0x00000000, 0x04000002,
+ 0x00000002, 0x04000000, 0x04200002, 0x00000802,
+ 0x04000800, 0x00200802, 0x00200002, 0x04000800,
+ 0x04000002, 0x04200000, 0x04200800, 0x00200002,
+ 0x04200000, 0x00000800, 0x00000802, 0x04200802,
+ 0x00200800, 0x00000002, 0x04000000, 0x00200800,
+ 0x04000000, 0x00200800, 0x00200000, 0x04000802,
+ 0x04000802, 0x04200002, 0x04200002, 0x00000002,
+ 0x00200002, 0x04000000, 0x04000800, 0x00200000,
+ 0x04200800, 0x00000802, 0x00200802, 0x04200800,
+ 0x00000802, 0x04000002, 0x04200802, 0x04200000,
+ 0x00200800, 0x00000000, 0x00000002, 0x04200802,
+ 0x00000000, 0x00200802, 0x04200000, 0x00000800,
+ 0x04000002, 0x04000800, 0x00000800, 0x00200002
+};
+
+static const unsigned long SB8[64] =
+{
+ 0x10001040, 0x00001000, 0x00040000, 0x10041040,
+ 0x10000000, 0x10001040, 0x00000040, 0x10000000,
+ 0x00040040, 0x10040000, 0x10041040, 0x00041000,
+ 0x10041000, 0x00041040, 0x00001000, 0x00000040,
+ 0x10040000, 0x10000040, 0x10001000, 0x00001040,
+ 0x00041000, 0x00040040, 0x10040040, 0x10041000,
+ 0x00001040, 0x00000000, 0x00000000, 0x10040040,
+ 0x10000040, 0x10001000, 0x00041040, 0x00040000,
+ 0x00041040, 0x00040000, 0x10041000, 0x00001000,
+ 0x00000040, 0x10040040, 0x00001000, 0x00041040,
+ 0x10001000, 0x00000040, 0x10000040, 0x10040000,
+ 0x10040040, 0x10000000, 0x00040000, 0x10001040,
+ 0x00000000, 0x10041040, 0x00040040, 0x10000040,
+ 0x10040000, 0x10001000, 0x10001040, 0x00000000,
+ 0x10041040, 0x00041000, 0x00041000, 0x00001040,
+ 0x00001040, 0x00040040, 0x10000000, 0x10041000
+};
+
+/*
+ * PC1: left and right halves bit-swap
+ */
+static const unsigned long LHs[16] =
+{
+ 0x00000000, 0x00000001, 0x00000100, 0x00000101,
+ 0x00010000, 0x00010001, 0x00010100, 0x00010101,
+ 0x01000000, 0x01000001, 0x01000100, 0x01000101,
+ 0x01010000, 0x01010001, 0x01010100, 0x01010101
+};
+
+static const unsigned long RHs[16] =
+{
+ 0x00000000, 0x01000000, 0x00010000, 0x01010000,
+ 0x00000100, 0x01000100, 0x00010100, 0x01010100,
+ 0x00000001, 0x01000001, 0x00010001, 0x01010001,
+ 0x00000101, 0x01000101, 0x00010101, 0x01010101,
+};
+
+/*
+ * Initial Permutation macro
+ */
+#define DES_IP(X,Y) \
+{ \
+ T = ((X >> 4) ^ Y) & 0x0F0F0F0F; Y ^= T; X ^= (T << 4); \
+ T = ((X >> 16) ^ Y) & 0x0000FFFF; Y ^= T; X ^= (T << 16); \
+ T = ((Y >> 2) ^ X) & 0x33333333; X ^= T; Y ^= (T << 2); \
+ T = ((Y >> 8) ^ X) & 0x00FF00FF; X ^= T; Y ^= (T << 8); \
+ Y = ((Y << 1) | (Y >> 31)) & 0xFFFFFFFF; \
+ T = (X ^ Y) & 0xAAAAAAAA; Y ^= T; X ^= T; \
+ X = ((X << 1) | (X >> 31)) & 0xFFFFFFFF; \
+}
+
+/*
+ * Final Permutation macro
+ */
+#define DES_FP(X,Y) \
+{ \
+ X = ((X << 31) | (X >> 1)) & 0xFFFFFFFF; \
+ T = (X ^ Y) & 0xAAAAAAAA; X ^= T; Y ^= T; \
+ Y = ((Y << 31) | (Y >> 1)) & 0xFFFFFFFF; \
+ T = ((Y >> 8) ^ X) & 0x00FF00FF; X ^= T; Y ^= (T << 8); \
+ T = ((Y >> 2) ^ X) & 0x33333333; X ^= T; Y ^= (T << 2); \
+ T = ((X >> 16) ^ Y) & 0x0000FFFF; Y ^= T; X ^= (T << 16); \
+ T = ((X >> 4) ^ Y) & 0x0F0F0F0F; Y ^= T; X ^= (T << 4); \
+}
+
+/*
+ * DES round macro
+ */
+#define DES_ROUND(X,Y) \
+{ \
+ T = *SK++ ^ X; \
+ Y ^= SB8[ (T ) & 0x3F ] ^ \
+ SB6[ (T >> 8) & 0x3F ] ^ \
+ SB4[ (T >> 16) & 0x3F ] ^ \
+ SB2[ (T >> 24) & 0x3F ]; \
+ \
+ T = *SK++ ^ ((X << 28) | (X >> 4)); \
+ Y ^= SB7[ (T ) & 0x3F ] ^ \
+ SB5[ (T >> 8) & 0x3F ] ^ \
+ SB3[ (T >> 16) & 0x3F ] ^ \
+ SB1[ (T >> 24) & 0x3F ]; \
+}
+
+static void des_main_ks( unsigned long SK[32], unsigned char key[8] )
+{
+ int i;
+ unsigned long X, Y, T;
+
+ GET_UINT32_BE( X, key, 0 );
+ GET_UINT32_BE( Y, key, 4 );
+
+ /*
+ * Permuted Choice 1
+ */
+ T = ((Y >> 4) ^ X) & 0x0F0F0F0F; X ^= T; Y ^= (T << 4);
+ T = ((Y ) ^ X) & 0x10101010; X ^= T; Y ^= (T );
+
+ X = (LHs[ (X ) & 0xF] << 3) | (LHs[ (X >> 8) & 0xF ] << 2)
+ | (LHs[ (X >> 16) & 0xF] << 1) | (LHs[ (X >> 24) & 0xF ] )
+ | (LHs[ (X >> 5) & 0xF] << 7) | (LHs[ (X >> 13) & 0xF ] << 6)
+ | (LHs[ (X >> 21) & 0xF] << 5) | (LHs[ (X >> 29) & 0xF ] << 4);
+
+ Y = (RHs[ (Y >> 1) & 0xF] << 3) | (RHs[ (Y >> 9) & 0xF ] << 2)
+ | (RHs[ (Y >> 17) & 0xF] << 1) | (RHs[ (Y >> 25) & 0xF ] )
+ | (RHs[ (Y >> 4) & 0xF] << 7) | (RHs[ (Y >> 12) & 0xF ] << 6)
+ | (RHs[ (Y >> 20) & 0xF] << 5) | (RHs[ (Y >> 28) & 0xF ] << 4);
+
+ X &= 0x0FFFFFFF;
+ Y &= 0x0FFFFFFF;
+
+ /*
+ * calculate subkeys
+ */
+ for( i = 0; i < 16; i++ )
+ {
+ if( i < 2 || i == 8 || i == 15 )
+ {
+ X = ((X << 1) | (X >> 27)) & 0x0FFFFFFF;
+ Y = ((Y << 1) | (Y >> 27)) & 0x0FFFFFFF;
+ }
+ else
+ {
+ X = ((X << 2) | (X >> 26)) & 0x0FFFFFFF;
+ Y = ((Y << 2) | (Y >> 26)) & 0x0FFFFFFF;
+ }
+
+ *SK++ = ((X << 4) & 0x24000000) | ((X << 28) & 0x10000000)
+ | ((X << 14) & 0x08000000) | ((X << 18) & 0x02080000)
+ | ((X << 6) & 0x01000000) | ((X << 9) & 0x00200000)
+ | ((X >> 1) & 0x00100000) | ((X << 10) & 0x00040000)
+ | ((X << 2) & 0x00020000) | ((X >> 10) & 0x00010000)
+ | ((Y >> 13) & 0x00002000) | ((Y >> 4) & 0x00001000)
+ | ((Y << 6) & 0x00000800) | ((Y >> 1) & 0x00000400)
+ | ((Y >> 14) & 0x00000200) | ((Y ) & 0x00000100)
+ | ((Y >> 5) & 0x00000020) | ((Y >> 10) & 0x00000010)
+ | ((Y >> 3) & 0x00000008) | ((Y >> 18) & 0x00000004)
+ | ((Y >> 26) & 0x00000002) | ((Y >> 24) & 0x00000001);
+
+ *SK++ = ((X << 15) & 0x20000000) | ((X << 17) & 0x10000000)
+ | ((X << 10) & 0x08000000) | ((X << 22) & 0x04000000)
+ | ((X >> 2) & 0x02000000) | ((X << 1) & 0x01000000)
+ | ((X << 16) & 0x00200000) | ((X << 11) & 0x00100000)
+ | ((X << 3) & 0x00080000) | ((X >> 6) & 0x00040000)
+ | ((X << 15) & 0x00020000) | ((X >> 4) & 0x00010000)
+ | ((Y >> 2) & 0x00002000) | ((Y << 8) & 0x00001000)
+ | ((Y >> 14) & 0x00000808) | ((Y >> 9) & 0x00000400)
+ | ((Y ) & 0x00000200) | ((Y << 7) & 0x00000100)
+ | ((Y >> 7) & 0x00000020) | ((Y >> 3) & 0x00000011)
+ | ((Y << 2) & 0x00000004) | ((Y >> 21) & 0x00000002);
+ }
+}
+
+/*
+ * DES key schedule (56-bit)
+ */
+void des_set_key( des_context *ctx, unsigned char key[8] )
+{
+ int i;
+
+ des_main_ks( ctx->esk, key );
+
+ for( i = 0; i < 32; i += 2 )
+ {
+ ctx->dsk[i ] = ctx->esk[30 - i];
+ ctx->dsk[i + 1] = ctx->esk[31 - i];
+ }
+}
+
+static void des_crypt( unsigned long SK[32],
+ unsigned char input[8],
+ unsigned char output[8] )
+{
+ unsigned long X, Y, T;
+
+ GET_UINT32_BE( X, input, 0 );
+ GET_UINT32_BE( Y, input, 4 );
+
+ DES_IP( X, Y );
+
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+
+ DES_FP( Y, X );
+
+ PUT_UINT32_BE( Y, output, 0 );
+ PUT_UINT32_BE( X, output, 4 );
+}
+
+/*
+ * DES block encryption (ECB mode)
+ */
+void des_encrypt( des_context *ctx,
+ unsigned char input[8],
+ unsigned char output[8] )
+{
+ des_crypt( ctx->esk, input, output );
+}
+
+/*
+ * DES block decryption (ECB mode)
+ */
+void des_decrypt( des_context *ctx,
+ unsigned char input[8],
+ unsigned char output[8] )
+{
+ des_crypt( ctx->dsk, input, output );
+}
+
+/*
+ * DES-CBC buffer encryption
+ */
+void des_cbc_encrypt( des_context *ctx,
+ unsigned char iv[8],
+ unsigned char *input,
+ unsigned char *output,
+ int len )
+{
+ int i;
+
+ while( len > 0 )
+ {
+ for( i = 0; i < 8; i++ )
+ output[i] = input[i] ^ iv[i];
+
+ des_crypt( ctx->esk, output, output );
+ memcpy( iv, output, 8 );
+
+ input += 8;
+ output += 8;
+ len -= 8;
+ }
+}
+
+/*
+ * DES-CBC buffer decryption
+ */
+void des_cbc_decrypt( des_context *ctx,
+ unsigned char iv[8],
+ unsigned char *input,
+ unsigned char *output,
+ int len )
+{
+ int i;
+ unsigned char temp[8];
+
+ while( len > 0 )
+ {
+ memcpy( temp, input, 8 );
+ des_crypt( ctx->dsk, input, output );
+
+ for( i = 0; i < 8; i++ )
+ output[i] = output[i] ^ iv[i];
+
+ memcpy( iv, temp, 8 );
+
+ input += 8;
+ output += 8;
+ len -= 8;
+ }
+}
+
+/*
+ * Triple-DES key schedule (112-bit)
+ */
+void des3_set_2keys( des3_context *ctx, unsigned char key[16] )
+{
+ int i;
+
+ des_main_ks( ctx->esk , key );
+ des_main_ks( ctx->dsk + 32, key + 8 );
+
+ for( i = 0; i < 32; i += 2 )
+ {
+ ctx->dsk[i ] = ctx->esk[30 - i];
+ ctx->dsk[i + 1] = ctx->esk[31 - i];
+
+ ctx->esk[i + 32] = ctx->dsk[62 - i];
+ ctx->esk[i + 33] = ctx->dsk[63 - i];
+
+ ctx->esk[i + 64] = ctx->esk[ i];
+ ctx->esk[i + 65] = ctx->esk[ 1 + i];
+
+ ctx->dsk[i + 64] = ctx->dsk[ i];
+ ctx->dsk[i + 65] = ctx->dsk[ 1 + i];
+ }
+}
+
+/*
+ * Triple-DES key schedule (168-bit)
+ */
+void des3_set_3keys( des3_context *ctx, unsigned char key[24] )
+{
+ int i;
+
+ des_main_ks( ctx->esk , key );
+ des_main_ks( ctx->dsk + 32, key + 8 );
+ des_main_ks( ctx->esk + 64, key + 16 );
+
+ for( i = 0; i < 32; i += 2 )
+ {
+ ctx->dsk[i ] = ctx->esk[94 - i];
+ ctx->dsk[i + 1] = ctx->esk[95 - i];
+
+ ctx->esk[i + 32] = ctx->dsk[62 - i];
+ ctx->esk[i + 33] = ctx->dsk[63 - i];
+
+ ctx->dsk[i + 64] = ctx->esk[30 - i];
+ ctx->dsk[i + 65] = ctx->esk[31 - i];
+ }
+}
+
+static void des3_crypt( unsigned long SK[96],
+ unsigned char input[8],
+ unsigned char output[8] )
+{
+ unsigned long X, Y, T;
+
+ GET_UINT32_BE( X, input, 0 );
+ GET_UINT32_BE( Y, input, 4 );
+
+ DES_IP( X, Y );
+
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+ DES_ROUND( X, Y ); DES_ROUND( Y, X );
+
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+ DES_ROUND( Y, X ); DES_ROUND( X, Y );
+
+ DES_FP( Y, X );
+
+ PUT_UINT32_BE( Y, output, 0 );
+ PUT_UINT32_BE( X, output, 4 );
+}
+
+/*
+ * Triple-DES block encryption (ECB mode)
+ */
+void des3_encrypt( des3_context *ctx,
+ unsigned char input[8],
+ unsigned char output[8] )
+{
+ des3_crypt( ctx->esk, input, output );
+}
+
+/*
+ * Triple-DES block decryption (ECB mode)
+ */
+void des3_decrypt( des3_context *ctx,
+ unsigned char input[8],
+ unsigned char output[8] )
+{
+ des3_crypt( ctx->dsk, input, output );
+}
+
+/*
+ * 3DES-CBC buffer encryption
+ */
+void des3_cbc_encrypt( des3_context *ctx,
+ unsigned char iv[8],
+ unsigned char *input,
+ unsigned char *output,
+ int len )
+{
+ int i;
+
+ while( len > 0 )
+ {
+ for( i = 0; i < 8; i++ )
+ output[i] = input[i] ^ iv[i];
+
+ des3_crypt( ctx->esk, output, output );
+ memcpy( iv, output, 8 );
+
+ input += 8;
+ output += 8;
+ len -= 8;
+ }
+}
+
+/*
+ * 3DES-CBC buffer decryption
+ */
+void des3_cbc_decrypt( des3_context *ctx,
+ unsigned char iv[8],
+ unsigned char *input,
+ unsigned char *output,
+ int len )
+{
+ int i;
+ unsigned char temp[8];
+
+ while( len > 0 )
+ {
+ memcpy( temp, input, 8 );
+ des3_crypt( ctx->dsk, input, output );
+
+ for( i = 0; i < 8; i++ )
+ output[i] = output[i] ^ iv[i];
+
+ memcpy( iv, temp, 8 );
+
+ input += 8;
+ output += 8;
+ len -= 8;
+ }
+}
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