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Diffstat (limited to 'protocols/MinecraftDynmap/src/communication.cpp')
-rw-r--r--protocols/MinecraftDynmap/src/communication.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/protocols/MinecraftDynmap/src/communication.cpp b/protocols/MinecraftDynmap/src/communication.cpp
index 9962317773..620b3f17a1 100644
--- a/protocols/MinecraftDynmap/src/communication.cpp
+++ b/protocols/MinecraftDynmap/src/communication.cpp
@@ -38,7 +38,7 @@ http::response MinecraftDynmapProto::sendRequest(const int request_type, std::st
nlhr.timeout = 1000 * ((request_type == MINECRAFTDYNMAP_REQUEST_EVENTS) ? 65 : 20);
// Set request type (GET/POST) and eventually also POST data
- if (post_data != NULL) {
+ if (post_data != nullptr) {
nlhr.requestType = REQUEST_POST;
nlhr.pData = (char*)(*post_data).c_str();
nlhr.dataLength = (int)post_data->length();
@@ -63,7 +63,7 @@ http::response MinecraftDynmapProto::sendRequest(const int request_type, std::st
switch (request_type)
{
case MINECRAFTDYNMAP_REQUEST_HOME:
- nlhr.nlc = NULL;
+ nlhr.nlc = nullptr;
break;
case MINECRAFTDYNMAP_REQUEST_EVENTS:
@@ -92,17 +92,17 @@ http::response MinecraftDynmapProto::sendRequest(const int request_type, std::st
break;
case MINECRAFTDYNMAP_REQUEST_EVENTS:
- hEventsConnection = pnlhr ? pnlhr->nlc : NULL;
+ hEventsConnection = pnlhr ? pnlhr->nlc : nullptr;
break;
default:
ReleaseMutex(connection_lock_);
- hConnection = pnlhr ? pnlhr->nlc : NULL;
+ hConnection = pnlhr ? pnlhr->nlc : nullptr;
break;
}
// Check and copy response data
- if (pnlhr != NULL)
+ if (pnlhr != nullptr)
{
debugLogA("@@@@@ Got response with code %d", pnlhr->resultCode);
store_headers(&resp, pnlhr->headers, pnlhr->headersCount);
@@ -318,7 +318,7 @@ bool MinecraftDynmapProto::doSendMessage(const std::string &message_text)
return handleSuccess(__FUNCTION__);
}
else if (error == "not-allowed") {
- UpdateChat(NULL, Translate("Message was not sent. Probably you are sending them too fast or chat is disabled completely."));
+ UpdateChat(nullptr, Translate("Message was not sent. Probably you are sending them too fast or chat is disabled completely."));
}
}
}
@@ -355,7 +355,7 @@ void MinecraftDynmapProto::SignOnWorker(void*)
// Load server from database
ptrA str(db_get_sa(NULL, m_szModuleName, MINECRAFTDYNMAP_KEY_SERVER));
if (!str || !str[0]) {
- MessageBox(NULL, TranslateT("Set server address to connect."), m_tszUserName, MB_OK);
+ MessageBox(nullptr, TranslateT("Set server address to connect."), m_tszUserName, MB_OK);
SetStatus(ID_STATUS_OFFLINE);
return;
}
@@ -372,7 +372,7 @@ void MinecraftDynmapProto::SignOnWorker(void*)
m_iStatus = m_iDesiredStatus;
ProtoBroadcastAck(0, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
- setDword("LogonTS", (DWORD)time(NULL));
+ setDword("LogonTS", (DWORD)time(nullptr));
ClearChat();
OnJoinChat(0, false);
@@ -414,18 +414,18 @@ void MinecraftDynmapProto::SignOffWorker(void*)
if (hConnection)
Netlib_CloseHandle(hConnection);
- hConnection = NULL;
+ hConnection = nullptr;
if (hEventsConnection)
Netlib_CloseHandle(hEventsConnection);
- hEventsConnection = NULL;
+ hEventsConnection = nullptr;
}
void MinecraftDynmapProto::EventsLoop(void *)
{
ScopedLock s(events_loop_lock_);
- time_t tim = ::time(NULL);
+ time_t tim = ::time(nullptr);
debugLogA(">>>>> Entering %s[%d]", __FUNCTION__, tim);
while (doEvents())
@@ -446,7 +446,7 @@ void MinecraftDynmapProto::EventsLoop(void *)
void MinecraftDynmapProto::SendMsgWorker(void *p)
{
- if (p == NULL)
+ if (p == nullptr)
return;
ScopedLock s(send_message_lock_);