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+/* gbase64.c - Base64 encoding/decoding
+ *
+ * Copyright (C) 2006 Alexander Larsson <alexl@redhat.com>
+ * Copyright (C) 2000-2003 Ximian Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ *
+ * This is based on code in camel, written by:
+ * Michael Zucchi <notzed@ximian.com>
+ * Jeffrey Stedfast <fejj@ximian.com>
+ */
+
+#include "config.h"
+
+#include <string.h>
+
+#include "gbase64.h"
+#include "gtestutils.h"
+#include "glibintl.h"
+
+
+/**
+ * SECTION:base64
+ * @title: Base64 Encoding
+ * @short_description: encodes and decodes data in Base64 format
+ *
+ * Base64 is an encoding that allows a sequence of arbitrary bytes to be
+ * encoded as a sequence of printable ASCII characters. For the definition
+ * of Base64, see <ulink url="http://www.ietf.org/rfc/rfc1421.txt">RFC
+ * 1421</ulink> or <ulink url="http://www.ietf.org/rfc/rfc2045.txt">RFC
+ * 2045</ulink>. Base64 is most commonly used as a MIME transfer encoding
+ * for email.
+ *
+ * GLib supports incremental encoding using g_base64_encode_step() and
+ * g_base64_encode_close(). Incremental decoding can be done with
+ * g_base64_decode_step(). To encode or decode data in one go, use
+ * g_base64_encode() or g_base64_decode(). To avoid memory allocation when
+ * decoding, you can use g_base64_decode_inplace().
+ *
+ * Support for Base64 encoding has been added in GLib 2.12.
+ */
+
+static const char base64_alphabet[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
+/**
+ * g_base64_encode_step:
+ * @in: the binary data to encode
+ * @len: the length of @in
+ * @break_lines: whether to break long lines
+ * @out: pointer to destination buffer
+ * @state: Saved state between steps, initialize to 0
+ * @save: Saved state between steps, initialize to 0
+ *
+ * Incrementally encode a sequence of binary data into its Base-64 stringified
+ * representation. By calling this function multiple times you can convert
+ * data in chunks to avoid having to have the full encoded data in memory.
+ *
+ * When all of the data has been converted you must call
+ * g_base64_encode_close() to flush the saved state.
+ *
+ * The output buffer must be large enough to fit all the data that will
+ * be written to it. Due to the way base64 encodes you will need
+ * at least: (@len / 3 + 1) * 4 + 4 bytes (+ 4 may be needed in case of
+ * non-zero state). If you enable line-breaking you will need at least:
+ * ((@len / 3 + 1) * 4 + 4) / 72 + 1 bytes of extra space.
+ *
+ * @break_lines is typically used when putting base64-encoded data in emails.
+ * It breaks the lines at 72 columns instead of putting all of the text on
+ * the same line. This avoids problems with long lines in the email system.
+ *
+ * Return value: The number of bytes of output that was written
+ *
+ * Since: 2.12
+ */
+gsize
+g_base64_encode_step (const guchar *in,
+ gsize len,
+ gboolean break_lines,
+ gchar *out,
+ gint *state,
+ gint *save)
+{
+ char *outptr;
+ const guchar *inptr;
+
+ g_return_val_if_fail (in != NULL, 0);
+ g_return_val_if_fail (out != NULL, 0);
+ g_return_val_if_fail (state != NULL, 0);
+ g_return_val_if_fail (save != NULL, 0);
+
+ if (len <= 0)
+ return 0;
+
+ inptr = in;
+ outptr = out;
+
+ if (len + ((char *) save) [0] > 2)
+ {
+ const guchar *inend = in+len-2;
+ int c1, c2, c3;
+ int already;
+
+ already = *state;
+
+ switch (((char *) save) [0])
+ {
+ case 1:
+ c1 = ((unsigned char *) save) [1];
+ goto skip1;
+ case 2:
+ c1 = ((unsigned char *) save) [1];
+ c2 = ((unsigned char *) save) [2];
+ goto skip2;
+ }
+
+ /*
+ * yes, we jump into the loop, no i'm not going to change it,
+ * it's beautiful!
+ */
+ while (inptr < inend)
+ {
+ c1 = *inptr++;
+ skip1:
+ c2 = *inptr++;
+ skip2:
+ c3 = *inptr++;
+ *outptr++ = base64_alphabet [ c1 >> 2 ];
+ *outptr++ = base64_alphabet [ c2 >> 4 |
+ ((c1&0x3) << 4) ];
+ *outptr++ = base64_alphabet [ ((c2 &0x0f) << 2) |
+ (c3 >> 6) ];
+ *outptr++ = base64_alphabet [ c3 & 0x3f ];
+ /* this is a bit ugly ... */
+ if (break_lines && (++already) >= 19)
+ {
+ *outptr++ = '\n';
+ already = 0;
+ }
+ }
+
+ ((char *)save)[0] = 0;
+ len = 2 - (inptr - inend);
+ *state = already;
+ }
+
+ if (len>0)
+ {
+ char *saveout;
+
+ /* points to the slot for the next char to save */
+ saveout = & (((char *)save)[1]) + ((char *)save)[0];
+
+ /* len can only be 0 1 or 2 */
+ switch(len)
+ {
+ case 2: *saveout++ = *inptr++;
+ case 1: *saveout++ = *inptr++;
+ }
+ ((char *)save)[0] += len;
+ }
+
+ return outptr - out;
+}
+
+/**
+ * g_base64_encode_close:
+ * @break_lines: whether to break long lines
+ * @out: pointer to destination buffer
+ * @state: Saved state from g_base64_encode_step()
+ * @save: Saved state from g_base64_encode_step()
+ *
+ * Flush the status from a sequence of calls to g_base64_encode_step().
+ *
+ * The output buffer must be large enough to fit all the data that will
+ * be written to it. It will need up to 4 bytes, or up to 5 bytes if
+ * line-breaking is enabled.
+ *
+ * Return value: The number of bytes of output that was written
+ *
+ * Since: 2.12
+ */
+gsize
+g_base64_encode_close (gboolean break_lines,
+ gchar *out,
+ gint *state,
+ gint *save)
+{
+ int c1, c2;
+ char *outptr = out;
+
+ g_return_val_if_fail (out != NULL, 0);
+ g_return_val_if_fail (state != NULL, 0);
+ g_return_val_if_fail (save != NULL, 0);
+
+ c1 = ((unsigned char *) save) [1];
+ c2 = ((unsigned char *) save) [2];
+
+ switch (((char *) save) [0])
+ {
+ case 2:
+ outptr [2] = base64_alphabet[ ( (c2 &0x0f) << 2 ) ];
+ g_assert (outptr [2] != 0);
+ goto skip;
+ case 1:
+ outptr[2] = '=';
+ skip:
+ outptr [0] = base64_alphabet [ c1 >> 2 ];
+ outptr [1] = base64_alphabet [ c2 >> 4 | ( (c1&0x3) << 4 )];
+ outptr [3] = '=';
+ outptr += 4;
+ break;
+ }
+ if (break_lines)
+ *outptr++ = '\n';
+
+ *save = 0;
+ *state = 0;
+
+ return outptr - out;
+}
+
+/**
+ * g_base64_encode:
+ * @data: the binary data to encode
+ * @len: the length of @data
+ *
+ * Encode a sequence of binary data into its Base-64 stringified
+ * representation.
+ *
+ * Return value: a newly allocated, zero-terminated Base-64 encoded
+ * string representing @data. The returned string must
+ * be freed with g_free().
+ *
+ * Since: 2.12
+ */
+gchar *
+g_base64_encode (const guchar *data,
+ gsize len)
+{
+ gchar *out;
+ gint state = 0, outlen;
+ gint save = 0;
+
+ g_return_val_if_fail (data != NULL || len == 0, NULL);
+
+ /* We can use a smaller limit here, since we know the saved state is 0,
+ +1 is needed for trailing \0, also check for unlikely integer overflow */
+ if (len >= ((G_MAXSIZE - 1) / 4 - 1) * 3)
+ g_error("%s: input too large for Base64 encoding (%"G_GSIZE_FORMAT" chars)",
+ G_STRLOC, len);
+
+ out = g_malloc ((len / 3 + 1) * 4 + 1);
+
+ outlen = g_base64_encode_step (data, len, FALSE, out, &state, &save);
+ outlen += g_base64_encode_close (FALSE, out + outlen, &state, &save);
+ out[outlen] = '\0';
+
+ return (gchar *) out;
+}
+
+static const unsigned char mime_base64_rank[256] = {
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255, 62,255,255,255, 63,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,255,255,255, 0,255,255,
+ 255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,255,255,255,255,255,
+ 255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+ 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
+};
+
+/**
+ * g_base64_decode_step:
+ * @in: binary input data
+ * @len: max length of @in data to decode
+ * @out: output buffer
+ * @state: Saved state between steps, initialize to 0
+ * @save: Saved state between steps, initialize to 0
+ *
+ * Incrementally decode a sequence of binary data from its Base-64 stringified
+ * representation. By calling this function multiple times you can convert
+ * data in chunks to avoid having to have the full encoded data in memory.
+ *
+ * The output buffer must be large enough to fit all the data that will
+ * be written to it. Since base64 encodes 3 bytes in 4 chars you need
+ * at least: (@len / 4) * 3 + 3 bytes (+ 3 may be needed in case of non-zero
+ * state).
+ *
+ * Return value: The number of bytes of output that was written
+ *
+ * Since: 2.12
+ **/
+gsize
+g_base64_decode_step (const gchar *in,
+ gsize len,
+ guchar *out,
+ gint *state,
+ guint *save)
+{
+ const guchar *inptr;
+ guchar *outptr;
+ const guchar *inend;
+ guchar c, rank;
+ guchar last[2];
+ unsigned int v;
+ int i;
+
+ g_return_val_if_fail (in != NULL, 0);
+ g_return_val_if_fail (out != NULL, 0);
+ g_return_val_if_fail (state != NULL, 0);
+ g_return_val_if_fail (save != NULL, 0);
+
+ if (len <= 0)
+ return 0;
+
+ inend = (const guchar *)in+len;
+ outptr = out;
+
+ /* convert 4 base64 bytes to 3 normal bytes */
+ v=*save;
+ i=*state;
+ inptr = (const guchar *)in;
+ last[0] = last[1] = 0;
+ while (inptr < inend)
+ {
+ c = *inptr++;
+ rank = mime_base64_rank [c];
+ if (rank != 0xff)
+ {
+ last[1] = last[0];
+ last[0] = c;
+ v = (v<<6) | rank;
+ i++;
+ if (i==4)
+ {
+ *outptr++ = v>>16;
+ if (last[1] != '=')
+ *outptr++ = v>>8;
+ if (last[0] != '=')
+ *outptr++ = v;
+ i=0;
+ }
+ }
+ }
+
+ *save = v;
+ *state = i;
+
+ return outptr - out;
+}
+
+/**
+ * g_base64_decode:
+ * @text: zero-terminated string with base64 text to decode
+ * @out_len: The length of the decoded data is written here
+ *
+ * Decode a sequence of Base-64 encoded text into binary data
+ *
+ * Return value: a newly allocated buffer containing the binary data
+ * that @text represents. The returned buffer must
+ * be freed with g_free().
+ *
+ * Since: 2.12
+ */
+guchar *
+g_base64_decode (const gchar *text,
+ gsize *out_len)
+{
+ guchar *ret;
+ gsize input_length;
+ gint state = 0;
+ guint save = 0;
+
+ g_return_val_if_fail (text != NULL, NULL);
+ g_return_val_if_fail (out_len != NULL, NULL);
+
+ input_length = strlen (text);
+
+ /* We can use a smaller limit here, since we know the saved state is 0,
+ +1 used to avoid calling g_malloc0(0), and hence retruning NULL */
+ ret = g_malloc0 ((input_length / 4) * 3 + 1);
+
+ *out_len = g_base64_decode_step (text, input_length, ret, &state, &save);
+
+ return ret;
+}
+
+/**
+ * g_base64_decode_inplace:
+ * @text: zero-terminated string with base64 text to decode
+ * @out_len: The length of the decoded data is written here
+ *
+ * Decode a sequence of Base-64 encoded text into binary data
+ * by overwriting the input data.
+ *
+ * Return value: The binary data that @text responds. This pointer
+ * is the same as the input @text.
+ *
+ * Since: 2.20
+ */
+guchar *
+g_base64_decode_inplace (gchar *text,
+ gsize *out_len)
+{
+ gint input_length, state = 0;
+ guint save = 0;
+
+ g_return_val_if_fail (text != NULL, NULL);
+ g_return_val_if_fail (out_len != NULL, NULL);
+
+ input_length = strlen (text);
+
+ g_return_val_if_fail (input_length > 1, NULL);
+
+ *out_len = g_base64_decode_step (text, input_length, (guchar *) text, &state, &save);
+
+ return (guchar *) text;
+}