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+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+/*
+ * MT safe
+ */
+
+#include "config.h"
+
+#include "glist.h"
+
+#include "gtestutils.h"
+
+/**
+ * SECTION: linked_lists_double
+ * @title: Doubly-Linked Lists
+ * @short_description: linked lists containing integer values or
+ * pointers to data, with the ability to iterate
+ * over the list in both directions
+ *
+ * The #GList structure and its associated functions provide a standard
+ * doubly-linked list data structure.
+ *
+ * Each element in the list contains a piece of data, together with
+ * pointers which link to the previous and next elements in the list.
+ * Using these pointers it is possible to move through the list in both
+ * directions (unlike the <link
+ * linkend="glib-Singly-Linked-lists">Singly-Linked Lists</link> which
+ * only allows movement through the list in the forward direction).
+ *
+ * The data contained in each element can be either integer values, by
+ * using one of the <link linkend="glib-Type-Conversion-Macros">Type
+ * Conversion Macros</link>, or simply pointers to any type of data.
+ *
+ * List elements are allocated from the <link
+ * linkend="glib-Memory-Slices">slice allocator</link>, which is more
+ * efficient than allocating elements individually.
+ *
+ * Note that most of the #GList functions expect to be passed a pointer
+ * to the first element in the list. The functions which insert
+ * elements return the new start of the list, which may have changed.
+ *
+ * There is no function to create a #GList. %NULL is considered to be
+ * the empty list so you simply set a #GList* to %NULL.
+ *
+ * To add elements, use g_list_append(), g_list_prepend(),
+ * g_list_insert() and g_list_insert_sorted().
+ *
+ * To remove elements, use g_list_remove().
+ *
+ * To find elements in the list use g_list_first(), g_list_last(),
+ * g_list_next(), g_list_previous(), g_list_nth(), g_list_nth_data(),
+ * g_list_find() and g_list_find_custom().
+ *
+ * To find the index of an element use g_list_position() and
+ * g_list_index().
+ *
+ * To call a function for each element in the list use g_list_foreach().
+ *
+ * To free the entire list, use g_list_free().
+ **/
+
+/**
+ * GList:
+ * @data: holds the element's data, which can be a pointer to any kind
+ * of data, or any integer value using the <link
+ * linkend="glib-Type-Conversion-Macros">Type Conversion
+ * Macros</link>.
+ * @next: contains the link to the next element in the list.
+ * @prev: contains the link to the previous element in the list.
+ *
+ * The #GList struct is used for each element in a doubly-linked list.
+ **/
+
+/**
+ * g_list_previous:
+ * @list: an element in a #GList.
+ * @Returns: the previous element, or %NULL if there are no previous
+ * elements.
+ *
+ * A convenience macro to get the previous element in a #GList.
+ **/
+
+/**
+ * g_list_next:
+ * @list: an element in a #GList.
+ * @Returns: the next element, or %NULL if there are no more elements.
+ *
+ * A convenience macro to get the next element in a #GList.
+ **/
+
+
+
+/**
+ * g_list_push_allocator:
+ * @allocator: the #GAllocator to use when allocating #GList elements.
+ *
+ * Sets the allocator to use to allocate #GList elements. Use
+ * g_list_pop_allocator() to restore the previous allocator.
+ *
+ * Note that this function is not available if GLib has been compiled
+ * with <option>--disable-mem-pools</option>
+ *
+ * Deprecated:2.10: It does nothing, since #GList has been converted
+ * to the <link linkend="glib-Memory-Slices">slice
+ * allocator</link>
+ **/
+void g_list_push_allocator (gpointer dummy) { /* present for binary compat only */ }
+
+/**
+ * g_list_pop_allocator:
+ *
+ * Restores the previous #GAllocator, used when allocating #GList
+ * elements.
+ *
+ * Note that this function is not available if GLib has been compiled
+ * with <option>--disable-mem-pools</option>
+ *
+ * Deprecated:2.10: It does nothing, since #GList has been converted
+ * to the <link linkend="glib-Memory-Slices">slice
+ * allocator</link>
+ **/
+void g_list_pop_allocator (void) { /* present for binary compat only */ }
+
+#define _g_list_alloc() g_slice_new (GList)
+#define _g_list_alloc0() g_slice_new0 (GList)
+#define _g_list_free1(list) g_slice_free (GList, list)
+
+/**
+ * g_list_alloc:
+ * @Returns: a pointer to the newly-allocated #GList element.
+ *
+ * Allocates space for one #GList element. It is called by
+ * g_list_append(), g_list_prepend(), g_list_insert() and
+ * g_list_insert_sorted() and so is rarely used on its own.
+ **/
+GList*
+g_list_alloc (void)
+{
+ return _g_list_alloc0 ();
+}
+
+/**
+ * g_list_free:
+ * @list: a #GList
+ *
+ * Frees all of the memory used by a #GList.
+ * The freed elements are returned to the slice allocator.
+ *
+ * <note><para>
+ * If list elements contain dynamically-allocated memory,
+ * they should be freed first.
+ * </para></note>
+ */
+void
+g_list_free (GList *list)
+{
+ g_slice_free_chain (GList, list, next);
+}
+
+/**
+ * g_list_free_1:
+ * @list: a #GList element
+ *
+ * Frees one #GList element.
+ * It is usually used after g_list_remove_link().
+ */
+/**
+ * g_list_free1:
+ *
+ * Another name for g_list_free_1().
+ **/
+void
+g_list_free_1 (GList *list)
+{
+ _g_list_free1 (list);
+}
+
+/**
+ * g_list_append:
+ * @list: a pointer to a #GList
+ * @data: the data for the new element
+ *
+ * Adds a new element on to the end of the list.
+ *
+ * <note><para>
+ * The return value is the new start of the list, which
+ * may have changed, so make sure you store the new value.
+ * </para></note>
+ *
+ * <note><para>
+ * Note that g_list_append() has to traverse the entire list
+ * to find the end, which is inefficient when adding multiple
+ * elements. A common idiom to avoid the inefficiency is to prepend
+ * the elements and reverse the list when all elements have been added.
+ * </para></note>
+ *
+ * |[
+ * /&ast; Notice that these are initialized to the empty list. &ast;/
+ * GList *list = NULL, *number_list = NULL;
+ *
+ * /&ast; This is a list of strings. &ast;/
+ * list = g_list_append (list, "first");
+ * list = g_list_append (list, "second");
+ *
+ * /&ast; This is a list of integers. &ast;/
+ * number_list = g_list_append (number_list, GINT_TO_POINTER (27));
+ * number_list = g_list_append (number_list, GINT_TO_POINTER (14));
+ * ]|
+ *
+ * Returns: the new start of the #GList
+ */
+GList*
+g_list_append (GList *list,
+ gpointer data)
+{
+ GList *new_list;
+ GList *last;
+
+ new_list = _g_list_alloc ();
+ new_list->data = data;
+ new_list->next = NULL;
+
+ if (list)
+ {
+ last = g_list_last (list);
+ /* g_assert (last != NULL); */
+ last->next = new_list;
+ new_list->prev = last;
+
+ return list;
+ }
+ else
+ {
+ new_list->prev = NULL;
+ return new_list;
+ }
+}
+
+/**
+ * g_list_prepend:
+ * @list: a pointer to a #GList
+ * @data: the data for the new element
+ *
+ * Adds a new element on to the start of the list.
+ *
+ * <note><para>
+ * The return value is the new start of the list, which
+ * may have changed, so make sure you store the new value.
+ * </para></note>
+ *
+ * |[
+ * /&ast; Notice that it is initialized to the empty list. &ast;/
+ * GList *list = NULL;
+ * list = g_list_prepend (list, "last");
+ * list = g_list_prepend (list, "first");
+ * ]|
+ *
+ * Returns: the new start of the #GList
+ */
+GList*
+g_list_prepend (GList *list,
+ gpointer data)
+{
+ GList *new_list;
+
+ new_list = _g_list_alloc ();
+ new_list->data = data;
+ new_list->next = list;
+
+ if (list)
+ {
+ new_list->prev = list->prev;
+ if (list->prev)
+ list->prev->next = new_list;
+ list->prev = new_list;
+ }
+ else
+ new_list->prev = NULL;
+
+ return new_list;
+}
+
+/**
+ * g_list_insert:
+ * @list: a pointer to a #GList
+ * @data: the data for the new element
+ * @position: the position to insert the element. If this is
+ * negative, or is larger than the number of elements in the
+ * list, the new element is added on to the end of the list.
+ *
+ * Inserts a new element into the list at the given position.
+ *
+ * Returns: the new start of the #GList
+ */
+GList*
+g_list_insert (GList *list,
+ gpointer data,
+ gint position)
+{
+ GList *new_list;
+ GList *tmp_list;
+
+ if (position < 0)
+ return g_list_append (list, data);
+ else if (position == 0)
+ return g_list_prepend (list, data);
+
+ tmp_list = g_list_nth (list, position);
+ if (!tmp_list)
+ return g_list_append (list, data);
+
+ new_list = _g_list_alloc ();
+ new_list->data = data;
+ new_list->prev = tmp_list->prev;
+ if (tmp_list->prev)
+ tmp_list->prev->next = new_list;
+ new_list->next = tmp_list;
+ tmp_list->prev = new_list;
+
+ if (tmp_list == list)
+ return new_list;
+ else
+ return list;
+}
+
+/**
+ * g_list_insert_before:
+ * @list: a pointer to a #GList
+ * @sibling: the list element before which the new element
+ * is inserted or %NULL to insert at the end of the list
+ * @data: the data for the new element
+ *
+ * Inserts a new element into the list before the given position.
+ *
+ * Returns: the new start of the #GList
+ */
+GList*
+g_list_insert_before (GList *list,
+ GList *sibling,
+ gpointer data)
+{
+ if (!list)
+ {
+ list = g_list_alloc ();
+ list->data = data;
+ g_return_val_if_fail (sibling == NULL, list);
+ return list;
+ }
+ else if (sibling)
+ {
+ GList *node;
+
+ node = _g_list_alloc ();
+ node->data = data;
+ node->prev = sibling->prev;
+ node->next = sibling;
+ sibling->prev = node;
+ if (node->prev)
+ {
+ node->prev->next = node;
+ return list;
+ }
+ else
+ {
+ g_return_val_if_fail (sibling == list, node);
+ return node;
+ }
+ }
+ else
+ {
+ GList *last;
+
+ last = list;
+ while (last->next)
+ last = last->next;
+
+ last->next = _g_list_alloc ();
+ last->next->data = data;
+ last->next->prev = last;
+ last->next->next = NULL;
+
+ return list;
+ }
+}
+
+/**
+ * g_list_concat:
+ * @list1: a #GList
+ * @list2: the #GList to add to the end of the first #GList
+ *
+ * Adds the second #GList onto the end of the first #GList.
+ * Note that the elements of the second #GList are not copied.
+ * They are used directly.
+ *
+ * Returns: the start of the new #GList
+ */
+GList *
+g_list_concat (GList *list1, GList *list2)
+{
+ GList *tmp_list;
+
+ if (list2)
+ {
+ tmp_list = g_list_last (list1);
+ if (tmp_list)
+ tmp_list->next = list2;
+ else
+ list1 = list2;
+ list2->prev = tmp_list;
+ }
+
+ return list1;
+}
+
+/**
+ * g_list_remove:
+ * @list: a #GList
+ * @data: the data of the element to remove
+ *
+ * Removes an element from a #GList.
+ * If two elements contain the same data, only the first is removed.
+ * If none of the elements contain the data, the #GList is unchanged.
+ *
+ * Returns: the new start of the #GList
+ */
+GList*
+g_list_remove (GList *list,
+ gconstpointer data)
+{
+ GList *tmp;
+
+ tmp = list;
+ while (tmp)
+ {
+ if (tmp->data != data)
+ tmp = tmp->next;
+ else
+ {
+ if (tmp->prev)
+ tmp->prev->next = tmp->next;
+ if (tmp->next)
+ tmp->next->prev = tmp->prev;
+
+ if (list == tmp)
+ list = list->next;
+
+ _g_list_free1 (tmp);
+
+ break;
+ }
+ }
+ return list;
+}
+
+/**
+ * g_list_remove_all:
+ * @list: a #GList
+ * @data: data to remove
+ *
+ * Removes all list nodes with data equal to @data.
+ * Returns the new head of the list. Contrast with
+ * g_list_remove() which removes only the first node
+ * matching the given data.
+ *
+ * Returns: new head of @list
+ */
+GList*
+g_list_remove_all (GList *list,
+ gconstpointer data)
+{
+ GList *tmp = list;
+
+ while (tmp)
+ {
+ if (tmp->data != data)
+ tmp = tmp->next;
+ else
+ {
+ GList *next = tmp->next;
+
+ if (tmp->prev)
+ tmp->prev->next = next;
+ else
+ list = next;
+ if (next)
+ next->prev = tmp->prev;
+
+ _g_list_free1 (tmp);
+ tmp = next;
+ }
+ }
+ return list;
+}
+
+static inline GList*
+_g_list_remove_link (GList *list,
+ GList *link)
+{
+ if (link)
+ {
+ if (link->prev)
+ link->prev->next = link->next;
+ if (link->next)
+ link->next->prev = link->prev;
+
+ if (link == list)
+ list = list->next;
+
+ link->next = NULL;
+ link->prev = NULL;
+ }
+
+ return list;
+}
+
+/**
+ * g_list_remove_link:
+ * @list: a #GList
+ * @llink: an element in the #GList
+ *
+ * Removes an element from a #GList, without freeing the element.
+ * The removed element's prev and next links are set to %NULL, so
+ * that it becomes a self-contained list with one element.
+ *
+ * Returns: the new start of the #GList, without the element
+ */
+GList*
+g_list_remove_link (GList *list,
+ GList *llink)
+{
+ return _g_list_remove_link (list, llink);
+}
+
+/**
+ * g_list_delete_link:
+ * @list: a #GList
+ * @link_: node to delete from @list
+ *
+ * Removes the node link_ from the list and frees it.
+ * Compare this to g_list_remove_link() which removes the node
+ * without freeing it.
+ *
+ * Returns: the new head of @list
+ */
+GList*
+g_list_delete_link (GList *list,
+ GList *link_)
+{
+ list = _g_list_remove_link (list, link_);
+ _g_list_free1 (link_);
+
+ return list;
+}
+
+/**
+ * g_list_copy:
+ * @list: a #GList
+ *
+ * Copies a #GList.
+ *
+ * <note><para>
+ * Note that this is a "shallow" copy. If the list elements
+ * consist of pointers to data, the pointers are copied but
+ * the actual data is not.
+ * </para></note>
+ *
+ * Returns: a copy of @list
+ */
+GList*
+g_list_copy (GList *list)
+{
+ GList *new_list = NULL;
+
+ if (list)
+ {
+ GList *last;
+
+ new_list = _g_list_alloc ();
+ new_list->data = list->data;
+ new_list->prev = NULL;
+ last = new_list;
+ list = list->next;
+ while (list)
+ {
+ last->next = _g_list_alloc ();
+ last->next->prev = last;
+ last = last->next;
+ last->data = list->data;
+ list = list->next;
+ }
+ last->next = NULL;
+ }
+
+ return new_list;
+}
+
+/**
+ * g_list_reverse:
+ * @list: a #GList
+ *
+ * Reverses a #GList.
+ * It simply switches the next and prev pointers of each element.
+ *
+ * Returns: the start of the reversed #GList
+ */
+GList*
+g_list_reverse (GList *list)
+{
+ GList *last;
+
+ last = NULL;
+ while (list)
+ {
+ last = list;
+ list = last->next;
+ last->next = last->prev;
+ last->prev = list;
+ }
+
+ return last;
+}
+
+/**
+ * g_list_nth:
+ * @list: a #GList
+ * @n: the position of the element, counting from 0
+ *
+ * Gets the element at the given position in a #GList.
+ *
+ * Returns: the element, or %NULL if the position is off
+ * the end of the #GList
+ */
+GList*
+g_list_nth (GList *list,
+ guint n)
+{
+ while ((n-- > 0) && list)
+ list = list->next;
+
+ return list;
+}
+
+/**
+ * g_list_nth_prev:
+ * @list: a #GList
+ * @n: the position of the element, counting from 0
+ *
+ * Gets the element @n places before @list.
+ *
+ * Returns: the element, or %NULL if the position is
+ * off the end of the #GList
+ */
+GList*
+g_list_nth_prev (GList *list,
+ guint n)
+{
+ while ((n-- > 0) && list)
+ list = list->prev;
+
+ return list;
+}
+
+/**
+ * g_list_nth_data:
+ * @list: a #GList
+ * @n: the position of the element
+ *
+ * Gets the data of the element at the given position.
+ *
+ * Returns: the element's data, or %NULL if the position
+ * is off the end of the #GList
+ */
+gpointer
+g_list_nth_data (GList *list,
+ guint n)
+{
+ while ((n-- > 0) && list)
+ list = list->next;
+
+ return list ? list->data : NULL;
+}
+
+/**
+ * g_list_find:
+ * @list: a #GList
+ * @data: the element data to find
+ *
+ * Finds the element in a #GList which
+ * contains the given data.
+ *
+ * Returns: the found #GList element,
+ * or %NULL if it is not found
+ */
+GList*
+g_list_find (GList *list,
+ gconstpointer data)
+{
+ while (list)
+ {
+ if (list->data == data)
+ break;
+ list = list->next;
+ }
+
+ return list;
+}
+
+/**
+ * g_list_find_custom:
+ * @list: a #GList
+ * @data: user data passed to the function
+ * @func: the function to call for each element.
+ * It should return 0 when the desired element is found
+ *
+ * Finds an element in a #GList, using a supplied function to
+ * find the desired element. It iterates over the list, calling
+ * the given function which should return 0 when the desired
+ * element is found. The function takes two #gconstpointer arguments,
+ * the #GList element's data as the first argument and the
+ * given user data.
+ *
+ * Returns: the found #GList element, or %NULL if it is not found
+ */
+GList*
+g_list_find_custom (GList *list,
+ gconstpointer data,
+ GCompareFunc func)
+{
+ g_return_val_if_fail (func != NULL, list);
+
+ while (list)
+ {
+ if (! func (list->data, data))
+ return list;
+ list = list->next;
+ }
+
+ return NULL;
+}
+
+
+/**
+ * g_list_position:
+ * @list: a #GList
+ * @llink: an element in the #GList
+ *
+ * Gets the position of the given element
+ * in the #GList (starting from 0).
+ *
+ * Returns: the position of the element in the #GList,
+ * or -1 if the element is not found
+ */
+gint
+g_list_position (GList *list,
+ GList *llink)
+{
+ gint i;
+
+ i = 0;
+ while (list)
+ {
+ if (list == llink)
+ return i;
+ i++;
+ list = list->next;
+ }
+
+ return -1;
+}
+
+/**
+ * g_list_index:
+ * @list: a #GList
+ * @data: the data to find
+ *
+ * Gets the position of the element containing
+ * the given data (starting from 0).
+ *
+ * Returns: the index of the element containing the data,
+ * or -1 if the data is not found
+ */
+gint
+g_list_index (GList *list,
+ gconstpointer data)
+{
+ gint i;
+
+ i = 0;
+ while (list)
+ {
+ if (list->data == data)
+ return i;
+ i++;
+ list = list->next;
+ }
+
+ return -1;
+}
+
+/**
+ * g_list_last:
+ * @list: a #GList
+ *
+ * Gets the last element in a #GList.
+ *
+ * Returns: the last element in the #GList,
+ * or %NULL if the #GList has no elements
+ */
+GList*
+g_list_last (GList *list)
+{
+ if (list)
+ {
+ while (list->next)
+ list = list->next;
+ }
+
+ return list;
+}
+
+/**
+ * g_list_first:
+ * @list: a #GList
+ *
+ * Gets the first element in a #GList.
+ *
+ * Returns: the first element in the #GList,
+ * or %NULL if the #GList has no elements
+ */
+GList*
+g_list_first (GList *list)
+{
+ if (list)
+ {
+ while (list->prev)
+ list = list->prev;
+ }
+
+ return list;
+}
+
+/**
+ * g_list_length:
+ * @list: a #GList
+ *
+ * Gets the number of elements in a #GList.
+ *
+ * <note><para>
+ * This function iterates over the whole list to
+ * count its elements.
+ * </para></note>
+ *
+ * Returns: the number of elements in the #GList
+ */
+guint
+g_list_length (GList *list)
+{
+ guint length;
+
+ length = 0;
+ while (list)
+ {
+ length++;
+ list = list->next;
+ }
+
+ return length;
+}
+
+/**
+ * g_list_foreach:
+ * @list: a #GList
+ * @func: the function to call with each element's data
+ * @user_data: user data to pass to the function
+ *
+ * Calls a function for each element of a #GList.
+ */
+/**
+ * GFunc:
+ * @data: the element's data.
+ * @user_data: user data passed to g_list_foreach() or
+ * g_slist_foreach().
+ *
+ * Specifies the type of functions passed to g_list_foreach() and
+ * g_slist_foreach().
+ **/
+void
+g_list_foreach (GList *list,
+ GFunc func,
+ gpointer user_data)
+{
+ while (list)
+ {
+ GList *next = list->next;
+ (*func) (list->data, user_data);
+ list = next;
+ }
+}
+
+static GList*
+g_list_insert_sorted_real (GList *list,
+ gpointer data,
+ GFunc func,
+ gpointer user_data)
+{
+ GList *tmp_list = list;
+ GList *new_list;
+ gint cmp;
+
+ g_return_val_if_fail (func != NULL, list);
+
+ if (!list)
+ {
+ new_list = _g_list_alloc0 ();
+ new_list->data = data;
+ return new_list;
+ }
+
+ cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
+
+ while ((tmp_list->next) && (cmp > 0))
+ {
+ tmp_list = tmp_list->next;
+
+ cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
+ }
+
+ new_list = _g_list_alloc0 ();
+ new_list->data = data;
+
+ if ((!tmp_list->next) && (cmp > 0))
+ {
+ tmp_list->next = new_list;
+ new_list->prev = tmp_list;
+ return list;
+ }
+
+ if (tmp_list->prev)
+ {
+ tmp_list->prev->next = new_list;
+ new_list->prev = tmp_list->prev;
+ }
+ new_list->next = tmp_list;
+ tmp_list->prev = new_list;
+
+ if (tmp_list == list)
+ return new_list;
+ else
+ return list;
+}
+
+/**
+ * g_list_insert_sorted:
+ * @list: a pointer to a #GList
+ * @data: the data for the new element
+ * @func: the function to compare elements in the list. It should
+ * return a number > 0 if the first parameter comes after the
+ * second parameter in the sort order.
+ *
+ * Inserts a new element into the list, using the given comparison
+ * function to determine its position.
+ *
+ * Returns: the new start of the #GList
+ */
+GList*
+g_list_insert_sorted (GList *list,
+ gpointer data,
+ GCompareFunc func)
+{
+ return g_list_insert_sorted_real (list, data, (GFunc) func, NULL);
+}
+
+/**
+ * g_list_insert_sorted_with_data:
+ * @list: a pointer to a #GList
+ * @data: the data for the new element
+ * @func: the function to compare elements in the list.
+ * It should return a number > 0 if the first parameter
+ * comes after the second parameter in the sort order.
+ * @user_data: user data to pass to comparison function.
+ *
+ * Inserts a new element into the list, using the given comparison
+ * function to determine its position.
+ *
+ * Returns: the new start of the #GList
+ *
+ * Since: 2.10
+ */
+GList*
+g_list_insert_sorted_with_data (GList *list,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data)
+{
+ return g_list_insert_sorted_real (list, data, (GFunc) func, user_data);
+}
+
+static GList *
+g_list_sort_merge (GList *l1,
+ GList *l2,
+ GFunc compare_func,
+ gpointer user_data)
+{
+ GList list, *l, *lprev;
+ gint cmp;
+
+ l = &list;
+ lprev = NULL;
+
+ while (l1 && l2)
+ {
+ cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
+
+ if (cmp <= 0)
+ {
+ l->next = l1;
+ l1 = l1->next;
+ }
+ else
+ {
+ l->next = l2;
+ l2 = l2->next;
+ }
+ l = l->next;
+ l->prev = lprev;
+ lprev = l;
+ }
+ l->next = l1 ? l1 : l2;
+ l->next->prev = l;
+
+ return list.next;
+}
+
+static GList*
+g_list_sort_real (GList *list,
+ GFunc compare_func,
+ gpointer user_data)
+{
+ GList *l1, *l2;
+
+ if (!list)
+ return NULL;
+ if (!list->next)
+ return list;
+
+ l1 = list;
+ l2 = list->next;
+
+ while ((l2 = l2->next) != NULL)
+ {
+ if ((l2 = l2->next) == NULL)
+ break;
+ l1 = l1->next;
+ }
+ l2 = l1->next;
+ l1->next = NULL;
+
+ return g_list_sort_merge (g_list_sort_real (list, compare_func, user_data),
+ g_list_sort_real (l2, compare_func, user_data),
+ compare_func,
+ user_data);
+}
+
+/**
+ * g_list_sort:
+ * @list: a #GList
+ * @compare_func: the comparison function used to sort the #GList.
+ * This function is passed the data from 2 elements of the #GList
+ * and should return 0 if they are equal, a negative value if the
+ * first element comes before the second, or a positive value if
+ * the first element comes after the second.
+ *
+ * Sorts a #GList using the given comparison function.
+ *
+ * Returns: the start of the sorted #GList
+ */
+/**
+ * GCompareFunc:
+ * @a: a value.
+ * @b: a value to compare with.
+ * @Returns: negative value if @a &lt; @b; zero if @a = @b; positive
+ * value if @a > @b.
+ *
+ * Specifies the type of a comparison function used to compare two
+ * values. The function should return a negative integer if the first
+ * value comes before the second, 0 if they are equal, or a positive
+ * integer if the first value comes after the second.
+ **/
+GList *
+g_list_sort (GList *list,
+ GCompareFunc compare_func)
+{
+ return g_list_sort_real (list, (GFunc) compare_func, NULL);
+
+}
+
+/**
+ * g_list_sort_with_data:
+ * @list: a #GList
+ * @compare_func: comparison function
+ * @user_data: user data to pass to comparison function
+ *
+ * Like g_list_sort(), but the comparison function accepts
+ * a user data argument.
+ *
+ * Returns: the new head of @list
+ */
+/**
+ * GCompareDataFunc:
+ * @a: a value.
+ * @b: a value to compare with.
+ * @user_data: user data to pass to comparison function.
+ * @Returns: negative value if @a &lt; @b; zero if @a = @b; positive
+ * value if @a > @b.
+ *
+ * Specifies the type of a comparison function used to compare two
+ * values. The function should return a negative integer if the first
+ * value comes before the second, 0 if they are equal, or a positive
+ * integer if the first value comes after the second.
+ **/
+GList *
+g_list_sort_with_data (GList *list,
+ GCompareDataFunc compare_func,
+ gpointer user_data)
+{
+ return g_list_sort_real (list, (GFunc) compare_func, user_data);
+}