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Diffstat (limited to 'protocols/Sametime/src/glib/glist.c')
-rw-r--r-- | protocols/Sametime/src/glib/glist.c | 1151 |
1 files changed, 1151 insertions, 0 deletions
diff --git a/protocols/Sametime/src/glib/glist.c b/protocols/Sametime/src/glib/glist.c new file mode 100644 index 0000000000..c8f7434637 --- /dev/null +++ b/protocols/Sametime/src/glib/glist.c @@ -0,0 +1,1151 @@ +/* GLIB - Library of useful routines for C programming + * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* + * Modified by the GLib Team and others 1997-2000. See the AUTHORS + * file for a list of people on the GLib Team. See the ChangeLog + * files for a list of changes. These files are distributed with + * GLib at ftp://ftp.gtk.org/pub/gtk/. + */ + +/* + * MT safe + */ + +#include "config.h" + +#include "glist.h" + +#include "gtestutils.h" + +/** + * SECTION: linked_lists_double + * @title: Doubly-Linked Lists + * @short_description: linked lists containing integer values or + * pointers to data, with the ability to iterate + * over the list in both directions + * + * The #GList structure and its associated functions provide a standard + * doubly-linked list data structure. + * + * Each element in the list contains a piece of data, together with + * pointers which link to the previous and next elements in the list. + * Using these pointers it is possible to move through the list in both + * directions (unlike the <link + * linkend="glib-Singly-Linked-lists">Singly-Linked Lists</link> which + * only allows movement through the list in the forward direction). + * + * The data contained in each element can be either integer values, by + * using one of the <link linkend="glib-Type-Conversion-Macros">Type + * Conversion Macros</link>, or simply pointers to any type of data. + * + * List elements are allocated from the <link + * linkend="glib-Memory-Slices">slice allocator</link>, which is more + * efficient than allocating elements individually. + * + * Note that most of the #GList functions expect to be passed a pointer + * to the first element in the list. The functions which insert + * elements return the new start of the list, which may have changed. + * + * There is no function to create a #GList. %NULL is considered to be + * the empty list so you simply set a #GList* to %NULL. + * + * To add elements, use g_list_append(), g_list_prepend(), + * g_list_insert() and g_list_insert_sorted(). + * + * To remove elements, use g_list_remove(). + * + * To find elements in the list use g_list_first(), g_list_last(), + * g_list_next(), g_list_previous(), g_list_nth(), g_list_nth_data(), + * g_list_find() and g_list_find_custom(). + * + * To find the index of an element use g_list_position() and + * g_list_index(). + * + * To call a function for each element in the list use g_list_foreach(). + * + * To free the entire list, use g_list_free(). + **/ + +/** + * GList: + * @data: holds the element's data, which can be a pointer to any kind + * of data, or any integer value using the <link + * linkend="glib-Type-Conversion-Macros">Type Conversion + * Macros</link>. + * @next: contains the link to the next element in the list. + * @prev: contains the link to the previous element in the list. + * + * The #GList struct is used for each element in a doubly-linked list. + **/ + +/** + * g_list_previous: + * @list: an element in a #GList. + * @Returns: the previous element, or %NULL if there are no previous + * elements. + * + * A convenience macro to get the previous element in a #GList. + **/ + +/** + * g_list_next: + * @list: an element in a #GList. + * @Returns: the next element, or %NULL if there are no more elements. + * + * A convenience macro to get the next element in a #GList. + **/ + + + +/** + * g_list_push_allocator: + * @allocator: the #GAllocator to use when allocating #GList elements. + * + * Sets the allocator to use to allocate #GList elements. Use + * g_list_pop_allocator() to restore the previous allocator. + * + * Note that this function is not available if GLib has been compiled + * with <option>--disable-mem-pools</option> + * + * Deprecated:2.10: It does nothing, since #GList has been converted + * to the <link linkend="glib-Memory-Slices">slice + * allocator</link> + **/ +void g_list_push_allocator (gpointer dummy) { /* present for binary compat only */ } + +/** + * g_list_pop_allocator: + * + * Restores the previous #GAllocator, used when allocating #GList + * elements. + * + * Note that this function is not available if GLib has been compiled + * with <option>--disable-mem-pools</option> + * + * Deprecated:2.10: It does nothing, since #GList has been converted + * to the <link linkend="glib-Memory-Slices">slice + * allocator</link> + **/ +void g_list_pop_allocator (void) { /* present for binary compat only */ } + +#define _g_list_alloc() g_slice_new (GList) +#define _g_list_alloc0() g_slice_new0 (GList) +#define _g_list_free1(list) g_slice_free (GList, list) + +/** + * g_list_alloc: + * @Returns: a pointer to the newly-allocated #GList element. + * + * Allocates space for one #GList element. It is called by + * g_list_append(), g_list_prepend(), g_list_insert() and + * g_list_insert_sorted() and so is rarely used on its own. + **/ +GList* +g_list_alloc (void) +{ + return _g_list_alloc0 (); +} + +/** + * g_list_free: + * @list: a #GList + * + * Frees all of the memory used by a #GList. + * The freed elements are returned to the slice allocator. + * + * <note><para> + * If list elements contain dynamically-allocated memory, + * they should be freed first. + * </para></note> + */ +void +g_list_free (GList *list) +{ + g_slice_free_chain (GList, list, next); +} + +/** + * g_list_free_1: + * @list: a #GList element + * + * Frees one #GList element. + * It is usually used after g_list_remove_link(). + */ +/** + * g_list_free1: + * + * Another name for g_list_free_1(). + **/ +void +g_list_free_1 (GList *list) +{ + _g_list_free1 (list); +} + +/** + * g_list_append: + * @list: a pointer to a #GList + * @data: the data for the new element + * + * Adds a new element on to the end of the list. + * + * <note><para> + * The return value is the new start of the list, which + * may have changed, so make sure you store the new value. + * </para></note> + * + * <note><para> + * Note that g_list_append() has to traverse the entire list + * to find the end, which is inefficient when adding multiple + * elements. A common idiom to avoid the inefficiency is to prepend + * the elements and reverse the list when all elements have been added. + * </para></note> + * + * |[ + * /* Notice that these are initialized to the empty list. */ + * GList *list = NULL, *number_list = NULL; + * + * /* This is a list of strings. */ + * list = g_list_append (list, "first"); + * list = g_list_append (list, "second"); + * + * /* This is a list of integers. */ + * number_list = g_list_append (number_list, GINT_TO_POINTER (27)); + * number_list = g_list_append (number_list, GINT_TO_POINTER (14)); + * ]| + * + * Returns: the new start of the #GList + */ +GList* +g_list_append (GList *list, + gpointer data) +{ + GList *new_list; + GList *last; + + new_list = _g_list_alloc (); + new_list->data = data; + new_list->next = NULL; + + if (list) + { + last = g_list_last (list); + /* g_assert (last != NULL); */ + last->next = new_list; + new_list->prev = last; + + return list; + } + else + { + new_list->prev = NULL; + return new_list; + } +} + +/** + * g_list_prepend: + * @list: a pointer to a #GList + * @data: the data for the new element + * + * Adds a new element on to the start of the list. + * + * <note><para> + * The return value is the new start of the list, which + * may have changed, so make sure you store the new value. + * </para></note> + * + * |[ + * /* Notice that it is initialized to the empty list. */ + * GList *list = NULL; + * list = g_list_prepend (list, "last"); + * list = g_list_prepend (list, "first"); + * ]| + * + * Returns: the new start of the #GList + */ +GList* +g_list_prepend (GList *list, + gpointer data) +{ + GList *new_list; + + new_list = _g_list_alloc (); + new_list->data = data; + new_list->next = list; + + if (list) + { + new_list->prev = list->prev; + if (list->prev) + list->prev->next = new_list; + list->prev = new_list; + } + else + new_list->prev = NULL; + + return new_list; +} + +/** + * g_list_insert: + * @list: a pointer to a #GList + * @data: the data for the new element + * @position: the position to insert the element. If this is + * negative, or is larger than the number of elements in the + * list, the new element is added on to the end of the list. + * + * Inserts a new element into the list at the given position. + * + * Returns: the new start of the #GList + */ +GList* +g_list_insert (GList *list, + gpointer data, + gint position) +{ + GList *new_list; + GList *tmp_list; + + if (position < 0) + return g_list_append (list, data); + else if (position == 0) + return g_list_prepend (list, data); + + tmp_list = g_list_nth (list, position); + if (!tmp_list) + return g_list_append (list, data); + + new_list = _g_list_alloc (); + new_list->data = data; + new_list->prev = tmp_list->prev; + if (tmp_list->prev) + tmp_list->prev->next = new_list; + new_list->next = tmp_list; + tmp_list->prev = new_list; + + if (tmp_list == list) + return new_list; + else + return list; +} + +/** + * g_list_insert_before: + * @list: a pointer to a #GList + * @sibling: the list element before which the new element + * is inserted or %NULL to insert at the end of the list + * @data: the data for the new element + * + * Inserts a new element into the list before the given position. + * + * Returns: the new start of the #GList + */ +GList* +g_list_insert_before (GList *list, + GList *sibling, + gpointer data) +{ + if (!list) + { + list = g_list_alloc (); + list->data = data; + g_return_val_if_fail (sibling == NULL, list); + return list; + } + else if (sibling) + { + GList *node; + + node = _g_list_alloc (); + node->data = data; + node->prev = sibling->prev; + node->next = sibling; + sibling->prev = node; + if (node->prev) + { + node->prev->next = node; + return list; + } + else + { + g_return_val_if_fail (sibling == list, node); + return node; + } + } + else + { + GList *last; + + last = list; + while (last->next) + last = last->next; + + last->next = _g_list_alloc (); + last->next->data = data; + last->next->prev = last; + last->next->next = NULL; + + return list; + } +} + +/** + * g_list_concat: + * @list1: a #GList + * @list2: the #GList to add to the end of the first #GList + * + * Adds the second #GList onto the end of the first #GList. + * Note that the elements of the second #GList are not copied. + * They are used directly. + * + * Returns: the start of the new #GList + */ +GList * +g_list_concat (GList *list1, GList *list2) +{ + GList *tmp_list; + + if (list2) + { + tmp_list = g_list_last (list1); + if (tmp_list) + tmp_list->next = list2; + else + list1 = list2; + list2->prev = tmp_list; + } + + return list1; +} + +/** + * g_list_remove: + * @list: a #GList + * @data: the data of the element to remove + * + * Removes an element from a #GList. + * If two elements contain the same data, only the first is removed. + * If none of the elements contain the data, the #GList is unchanged. + * + * Returns: the new start of the #GList + */ +GList* +g_list_remove (GList *list, + gconstpointer data) +{ + GList *tmp; + + tmp = list; + while (tmp) + { + if (tmp->data != data) + tmp = tmp->next; + else + { + if (tmp->prev) + tmp->prev->next = tmp->next; + if (tmp->next) + tmp->next->prev = tmp->prev; + + if (list == tmp) + list = list->next; + + _g_list_free1 (tmp); + + break; + } + } + return list; +} + +/** + * g_list_remove_all: + * @list: a #GList + * @data: data to remove + * + * Removes all list nodes with data equal to @data. + * Returns the new head of the list. Contrast with + * g_list_remove() which removes only the first node + * matching the given data. + * + * Returns: new head of @list + */ +GList* +g_list_remove_all (GList *list, + gconstpointer data) +{ + GList *tmp = list; + + while (tmp) + { + if (tmp->data != data) + tmp = tmp->next; + else + { + GList *next = tmp->next; + + if (tmp->prev) + tmp->prev->next = next; + else + list = next; + if (next) + next->prev = tmp->prev; + + _g_list_free1 (tmp); + tmp = next; + } + } + return list; +} + +static inline GList* +_g_list_remove_link (GList *list, + GList *link) +{ + if (link) + { + if (link->prev) + link->prev->next = link->next; + if (link->next) + link->next->prev = link->prev; + + if (link == list) + list = list->next; + + link->next = NULL; + link->prev = NULL; + } + + return list; +} + +/** + * g_list_remove_link: + * @list: a #GList + * @llink: an element in the #GList + * + * Removes an element from a #GList, without freeing the element. + * The removed element's prev and next links are set to %NULL, so + * that it becomes a self-contained list with one element. + * + * Returns: the new start of the #GList, without the element + */ +GList* +g_list_remove_link (GList *list, + GList *llink) +{ + return _g_list_remove_link (list, llink); +} + +/** + * g_list_delete_link: + * @list: a #GList + * @link_: node to delete from @list + * + * Removes the node link_ from the list and frees it. + * Compare this to g_list_remove_link() which removes the node + * without freeing it. + * + * Returns: the new head of @list + */ +GList* +g_list_delete_link (GList *list, + GList *link_) +{ + list = _g_list_remove_link (list, link_); + _g_list_free1 (link_); + + return list; +} + +/** + * g_list_copy: + * @list: a #GList + * + * Copies a #GList. + * + * <note><para> + * Note that this is a "shallow" copy. If the list elements + * consist of pointers to data, the pointers are copied but + * the actual data is not. + * </para></note> + * + * Returns: a copy of @list + */ +GList* +g_list_copy (GList *list) +{ + GList *new_list = NULL; + + if (list) + { + GList *last; + + new_list = _g_list_alloc (); + new_list->data = list->data; + new_list->prev = NULL; + last = new_list; + list = list->next; + while (list) + { + last->next = _g_list_alloc (); + last->next->prev = last; + last = last->next; + last->data = list->data; + list = list->next; + } + last->next = NULL; + } + + return new_list; +} + +/** + * g_list_reverse: + * @list: a #GList + * + * Reverses a #GList. + * It simply switches the next and prev pointers of each element. + * + * Returns: the start of the reversed #GList + */ +GList* +g_list_reverse (GList *list) +{ + GList *last; + + last = NULL; + while (list) + { + last = list; + list = last->next; + last->next = last->prev; + last->prev = list; + } + + return last; +} + +/** + * g_list_nth: + * @list: a #GList + * @n: the position of the element, counting from 0 + * + * Gets the element at the given position in a #GList. + * + * Returns: the element, or %NULL if the position is off + * the end of the #GList + */ +GList* +g_list_nth (GList *list, + guint n) +{ + while ((n-- > 0) && list) + list = list->next; + + return list; +} + +/** + * g_list_nth_prev: + * @list: a #GList + * @n: the position of the element, counting from 0 + * + * Gets the element @n places before @list. + * + * Returns: the element, or %NULL if the position is + * off the end of the #GList + */ +GList* +g_list_nth_prev (GList *list, + guint n) +{ + while ((n-- > 0) && list) + list = list->prev; + + return list; +} + +/** + * g_list_nth_data: + * @list: a #GList + * @n: the position of the element + * + * Gets the data of the element at the given position. + * + * Returns: the element's data, or %NULL if the position + * is off the end of the #GList + */ +gpointer +g_list_nth_data (GList *list, + guint n) +{ + while ((n-- > 0) && list) + list = list->next; + + return list ? list->data : NULL; +} + +/** + * g_list_find: + * @list: a #GList + * @data: the element data to find + * + * Finds the element in a #GList which + * contains the given data. + * + * Returns: the found #GList element, + * or %NULL if it is not found + */ +GList* +g_list_find (GList *list, + gconstpointer data) +{ + while (list) + { + if (list->data == data) + break; + list = list->next; + } + + return list; +} + +/** + * g_list_find_custom: + * @list: a #GList + * @data: user data passed to the function + * @func: the function to call for each element. + * It should return 0 when the desired element is found + * + * Finds an element in a #GList, using a supplied function to + * find the desired element. It iterates over the list, calling + * the given function which should return 0 when the desired + * element is found. The function takes two #gconstpointer arguments, + * the #GList element's data as the first argument and the + * given user data. + * + * Returns: the found #GList element, or %NULL if it is not found + */ +GList* +g_list_find_custom (GList *list, + gconstpointer data, + GCompareFunc func) +{ + g_return_val_if_fail (func != NULL, list); + + while (list) + { + if (! func (list->data, data)) + return list; + list = list->next; + } + + return NULL; +} + + +/** + * g_list_position: + * @list: a #GList + * @llink: an element in the #GList + * + * Gets the position of the given element + * in the #GList (starting from 0). + * + * Returns: the position of the element in the #GList, + * or -1 if the element is not found + */ +gint +g_list_position (GList *list, + GList *llink) +{ + gint i; + + i = 0; + while (list) + { + if (list == llink) + return i; + i++; + list = list->next; + } + + return -1; +} + +/** + * g_list_index: + * @list: a #GList + * @data: the data to find + * + * Gets the position of the element containing + * the given data (starting from 0). + * + * Returns: the index of the element containing the data, + * or -1 if the data is not found + */ +gint +g_list_index (GList *list, + gconstpointer data) +{ + gint i; + + i = 0; + while (list) + { + if (list->data == data) + return i; + i++; + list = list->next; + } + + return -1; +} + +/** + * g_list_last: + * @list: a #GList + * + * Gets the last element in a #GList. + * + * Returns: the last element in the #GList, + * or %NULL if the #GList has no elements + */ +GList* +g_list_last (GList *list) +{ + if (list) + { + while (list->next) + list = list->next; + } + + return list; +} + +/** + * g_list_first: + * @list: a #GList + * + * Gets the first element in a #GList. + * + * Returns: the first element in the #GList, + * or %NULL if the #GList has no elements + */ +GList* +g_list_first (GList *list) +{ + if (list) + { + while (list->prev) + list = list->prev; + } + + return list; +} + +/** + * g_list_length: + * @list: a #GList + * + * Gets the number of elements in a #GList. + * + * <note><para> + * This function iterates over the whole list to + * count its elements. + * </para></note> + * + * Returns: the number of elements in the #GList + */ +guint +g_list_length (GList *list) +{ + guint length; + + length = 0; + while (list) + { + length++; + list = list->next; + } + + return length; +} + +/** + * g_list_foreach: + * @list: a #GList + * @func: the function to call with each element's data + * @user_data: user data to pass to the function + * + * Calls a function for each element of a #GList. + */ +/** + * GFunc: + * @data: the element's data. + * @user_data: user data passed to g_list_foreach() or + * g_slist_foreach(). + * + * Specifies the type of functions passed to g_list_foreach() and + * g_slist_foreach(). + **/ +void +g_list_foreach (GList *list, + GFunc func, + gpointer user_data) +{ + while (list) + { + GList *next = list->next; + (*func) (list->data, user_data); + list = next; + } +} + +static GList* +g_list_insert_sorted_real (GList *list, + gpointer data, + GFunc func, + gpointer user_data) +{ + GList *tmp_list = list; + GList *new_list; + gint cmp; + + g_return_val_if_fail (func != NULL, list); + + if (!list) + { + new_list = _g_list_alloc0 (); + new_list->data = data; + return new_list; + } + + cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data); + + while ((tmp_list->next) && (cmp > 0)) + { + tmp_list = tmp_list->next; + + cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data); + } + + new_list = _g_list_alloc0 (); + new_list->data = data; + + if ((!tmp_list->next) && (cmp > 0)) + { + tmp_list->next = new_list; + new_list->prev = tmp_list; + return list; + } + + if (tmp_list->prev) + { + tmp_list->prev->next = new_list; + new_list->prev = tmp_list->prev; + } + new_list->next = tmp_list; + tmp_list->prev = new_list; + + if (tmp_list == list) + return new_list; + else + return list; +} + +/** + * g_list_insert_sorted: + * @list: a pointer to a #GList + * @data: the data for the new element + * @func: the function to compare elements in the list. It should + * return a number > 0 if the first parameter comes after the + * second parameter in the sort order. + * + * Inserts a new element into the list, using the given comparison + * function to determine its position. + * + * Returns: the new start of the #GList + */ +GList* +g_list_insert_sorted (GList *list, + gpointer data, + GCompareFunc func) +{ + return g_list_insert_sorted_real (list, data, (GFunc) func, NULL); +} + +/** + * g_list_insert_sorted_with_data: + * @list: a pointer to a #GList + * @data: the data for the new element + * @func: the function to compare elements in the list. + * It should return a number > 0 if the first parameter + * comes after the second parameter in the sort order. + * @user_data: user data to pass to comparison function. + * + * Inserts a new element into the list, using the given comparison + * function to determine its position. + * + * Returns: the new start of the #GList + * + * Since: 2.10 + */ +GList* +g_list_insert_sorted_with_data (GList *list, + gpointer data, + GCompareDataFunc func, + gpointer user_data) +{ + return g_list_insert_sorted_real (list, data, (GFunc) func, user_data); +} + +static GList * +g_list_sort_merge (GList *l1, + GList *l2, + GFunc compare_func, + gpointer user_data) +{ + GList list, *l, *lprev; + gint cmp; + + l = &list; + lprev = NULL; + + while (l1 && l2) + { + cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data); + + if (cmp <= 0) + { + l->next = l1; + l1 = l1->next; + } + else + { + l->next = l2; + l2 = l2->next; + } + l = l->next; + l->prev = lprev; + lprev = l; + } + l->next = l1 ? l1 : l2; + l->next->prev = l; + + return list.next; +} + +static GList* +g_list_sort_real (GList *list, + GFunc compare_func, + gpointer user_data) +{ + GList *l1, *l2; + + if (!list) + return NULL; + if (!list->next) + return list; + + l1 = list; + l2 = list->next; + + while ((l2 = l2->next) != NULL) + { + if ((l2 = l2->next) == NULL) + break; + l1 = l1->next; + } + l2 = l1->next; + l1->next = NULL; + + return g_list_sort_merge (g_list_sort_real (list, compare_func, user_data), + g_list_sort_real (l2, compare_func, user_data), + compare_func, + user_data); +} + +/** + * g_list_sort: + * @list: a #GList + * @compare_func: the comparison function used to sort the #GList. + * This function is passed the data from 2 elements of the #GList + * and should return 0 if they are equal, a negative value if the + * first element comes before the second, or a positive value if + * the first element comes after the second. + * + * Sorts a #GList using the given comparison function. + * + * Returns: the start of the sorted #GList + */ +/** + * GCompareFunc: + * @a: a value. + * @b: a value to compare with. + * @Returns: negative value if @a < @b; zero if @a = @b; positive + * value if @a > @b. + * + * Specifies the type of a comparison function used to compare two + * values. The function should return a negative integer if the first + * value comes before the second, 0 if they are equal, or a positive + * integer if the first value comes after the second. + **/ +GList * +g_list_sort (GList *list, + GCompareFunc compare_func) +{ + return g_list_sort_real (list, (GFunc) compare_func, NULL); + +} + +/** + * g_list_sort_with_data: + * @list: a #GList + * @compare_func: comparison function + * @user_data: user data to pass to comparison function + * + * Like g_list_sort(), but the comparison function accepts + * a user data argument. + * + * Returns: the new head of @list + */ +/** + * GCompareDataFunc: + * @a: a value. + * @b: a value to compare with. + * @user_data: user data to pass to comparison function. + * @Returns: negative value if @a < @b; zero if @a = @b; positive + * value if @a > @b. + * + * Specifies the type of a comparison function used to compare two + * values. The function should return a negative integer if the first + * value comes before the second, 0 if they are equal, or a positive + * integer if the first value comes after the second. + **/ +GList * +g_list_sort_with_data (GList *list, + GCompareDataFunc compare_func, + gpointer user_data) +{ + return g_list_sort_real (list, (GFunc) compare_func, user_data); +} |