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diff --git a/protocols/Sametime/src/glib/gmain.c b/protocols/Sametime/src/glib/gmain.c
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+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * gmain.c: Main loop abstraction, timeouts, and idle functions
+ * Copyright 1998 Owen Taylor
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+/*
+ * MT safe
+ */
+
+#ifndef _WIN32
+/* for pipe2; need to define it first to avoid
+ * other headers pulling in unistd.h
+ */
+/* The meaning of_GNU_SOURCE that is intended here is present only on
+ * Linux; avoid the possibility that some misguided header in MinGW
+ * looks at it. Ideally we should define _GNU_SOURCE only on platforms
+ * where we know what it means and that is what we want here
+ * (i.e. Linux with glibc). After all, there might be some other POSIX
+ * platform even where _GNU_SOURCE is used for some unrelated change
+ * in semantics that isn't wanted. Sigh.
+ */
+#define _GNU_SOURCE
+#endif
+
+#include "config.h"
+#include "glibconfig.h"
+
+/* Uncomment the next line (and the corresponding line in gpoll.c) to
+ * enable debugging printouts if the environment variable
+ * G_MAIN_POLL_DEBUG is set to some value.
+ */
+/* #define G_MAIN_POLL_DEBUG */
+
+#ifdef _WIN32
+/* Always enable debugging printout on Windows, as it is more often
+ * needed there...
+ */
+#define G_MAIN_POLL_DEBUG
+#endif
+
+#include <signal.h>
+#include <sys/types.h>
+#include <time.h>
+#include <stdlib.h>
+#ifdef HAVE_SYS_TIME_H
+#include <sys/time.h>
+#endif /* HAVE_SYS_TIME_H */
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif /* HAVE_UNISTD_H */
+#include <errno.h>
+
+#ifdef G_OS_WIN32
+#define STRICT
+#include <windows.h>
+#endif /* G_OS_WIN32 */
+
+#ifdef G_OS_BEOS
+#include <sys/socket.h>
+#include <sys/wait.h>
+#endif /* G_OS_BEOS */
+
+#ifdef G_OS_UNIX
+#include <fcntl.h>
+#include <sys/wait.h>
+#endif
+
+#include "gmain.h"
+
+#include "garray.h"
+#include "giochannel.h"
+#include "ghash.h"
+#include "ghook.h"
+#include "gqueue.h"
+#include "gstrfuncs.h"
+#include "gtestutils.h"
+#include "gthreadprivate.h"
+
+#ifdef G_OS_WIN32
+#include "gwin32.h"
+#endif
+
+#ifdef G_MAIN_POLL_DEBUG
+#include "gtimer.h"
+#endif
+
+/**
+ * SECTION:main
+ * @title: The Main Event Loop
+ * @short_description: manages all available sources of events
+ *
+ * The main event loop manages all the available sources of events for
+ * GLib and GTK+ applications. These events can come from any number of
+ * different types of sources such as file descriptors (plain files,
+ * pipes or sockets) and timeouts. New types of event sources can also
+ * be added using g_source_attach().
+ *
+ * To allow multiple independent sets of sources to be handled in
+ * different threads, each source is associated with a #GMainContext.
+ * A GMainContext can only be running in a single thread, but
+ * sources can be added to it and removed from it from other threads.
+ *
+ * Each event source is assigned a priority. The default priority,
+ * #G_PRIORITY_DEFAULT, is 0. Values less than 0 denote higher priorities.
+ * Values greater than 0 denote lower priorities. Events from high priority
+ * sources are always processed before events from lower priority sources.
+ *
+ * Idle functions can also be added, and assigned a priority. These will
+ * be run whenever no events with a higher priority are ready to be processed.
+ *
+ * The #GMainLoop data type represents a main event loop. A GMainLoop is
+ * created with g_main_loop_new(). After adding the initial event sources,
+ * g_main_loop_run() is called. This continuously checks for new events from
+ * each of the event sources and dispatches them. Finally, the processing of
+ * an event from one of the sources leads to a call to g_main_loop_quit() to
+ * exit the main loop, and g_main_loop_run() returns.
+ *
+ * It is possible to create new instances of #GMainLoop recursively.
+ * This is often used in GTK+ applications when showing modal dialog
+ * boxes. Note that event sources are associated with a particular
+ * #GMainContext, and will be checked and dispatched for all main
+ * loops associated with that GMainContext.
+ *
+ * GTK+ contains wrappers of some of these functions, e.g. gtk_main(),
+ * gtk_main_quit() and gtk_events_pending().
+ *
+ * <refsect2><title>Creating new source types</title>
+ * <para>One of the unusual features of the #GMainLoop functionality
+ * is that new types of event source can be created and used in
+ * addition to the builtin type of event source. A new event source
+ * type is used for handling GDK events. A new source type is created
+ * by <firstterm>deriving</firstterm> from the #GSource structure.
+ * The derived type of source is represented by a structure that has
+ * the #GSource structure as a first element, and other elements specific
+ * to the new source type. To create an instance of the new source type,
+ * call g_source_new() passing in the size of the derived structure and
+ * a table of functions. These #GSourceFuncs determine the behavior of
+ * the new source type.</para>
+ * <para>New source types basically interact with the main context
+ * in two ways. Their prepare function in #GSourceFuncs can set a timeout
+ * to determine the maximum amount of time that the main loop will sleep
+ * before checking the source again. In addition, or as well, the source
+ * can add file descriptors to the set that the main context checks using
+ * g_source_add_poll().</para>
+ * </refsect2>
+ * <refsect2><title>Customizing the main loop iteration</title>
+ * <para>Single iterations of a #GMainContext can be run with
+ * g_main_context_iteration(). In some cases, more detailed control
+ * of exactly how the details of the main loop work is desired, for
+ * instance, when integrating the #GMainLoop with an external main loop.
+ * In such cases, you can call the component functions of
+ * g_main_context_iteration() directly. These functions are
+ * g_main_context_prepare(), g_main_context_query(),
+ * g_main_context_check() and g_main_context_dispatch().</para>
+ * <para>The operation of these functions can best be seen in terms
+ * of a state diagram, as shown in <xref linkend="mainloop-states"/>.</para>
+ * <figure id="mainloop-states"><title>States of a Main Context</title>
+ * <graphic fileref="mainloop-states.gif" format="GIF"></graphic>
+ * </figure>
+ * </refsect2>
+ */
+
+/* Types */
+
+typedef struct _GTimeoutSource GTimeoutSource;
+typedef struct _GChildWatchSource GChildWatchSource;
+typedef struct _GPollRec GPollRec;
+typedef struct _GSourceCallback GSourceCallback;
+
+typedef enum
+{
+ G_SOURCE_READY = 1 << G_HOOK_FLAG_USER_SHIFT,
+ G_SOURCE_CAN_RECURSE = 1 << (G_HOOK_FLAG_USER_SHIFT + 1)
+} GSourceFlags;
+
+#ifdef G_THREADS_ENABLED
+typedef struct _GMainWaiter GMainWaiter;
+
+struct _GMainWaiter
+{
+ GCond *cond;
+ GMutex *mutex;
+};
+#endif
+
+typedef struct _GMainDispatch GMainDispatch;
+
+struct _GMainDispatch
+{
+ gint depth;
+ GSList *dispatching_sources; /* stack of current sources */
+};
+
+#ifdef G_MAIN_POLL_DEBUG
+gboolean _g_main_poll_debug = FALSE;
+#endif
+
+struct _GMainContext
+{
+#ifdef G_THREADS_ENABLED
+ /* The following lock is used for both the list of sources
+ * and the list of poll records
+ */
+ GStaticMutex mutex;
+ GCond *cond;
+ GThread *owner;
+ guint owner_count;
+ GSList *waiters;
+#endif
+
+ gint ref_count;
+
+ GPtrArray *pending_dispatches;
+ gint timeout; /* Timeout for current iteration */
+
+ guint next_id;
+ GSource *source_list;
+ gint in_check_or_prepare;
+
+ GPollRec *poll_records;
+ guint n_poll_records;
+ GPollFD *cached_poll_array;
+ guint cached_poll_array_size;
+
+#ifdef G_THREADS_ENABLED
+#ifndef G_OS_WIN32
+/* this pipe is used to wake up the main loop when a source is added.
+ */
+ gint wake_up_pipe[2];
+#else /* G_OS_WIN32 */
+ HANDLE wake_up_semaphore;
+#endif /* G_OS_WIN32 */
+
+ GPollFD wake_up_rec;
+ gboolean poll_waiting;
+
+/* Flag indicating whether the set of fd's changed during a poll */
+ gboolean poll_changed;
+#endif /* G_THREADS_ENABLED */
+
+ GPollFunc poll_func;
+
+ GTimeVal current_time;
+ gboolean time_is_current;
+};
+
+struct _GSourceCallback
+{
+ guint ref_count;
+ GSourceFunc func;
+ gpointer data;
+ GDestroyNotify notify;
+};
+
+struct _GMainLoop
+{
+ GMainContext *context;
+ gboolean is_running;
+ gint ref_count;
+};
+
+struct _GTimeoutSource
+{
+ GSource source;
+ GTimeVal expiration;
+ guint interval;
+ guint granularity;
+};
+
+struct _GChildWatchSource
+{
+ GSource source;
+ GPid pid;
+ gint child_status;
+#ifdef G_OS_WIN32
+ GPollFD poll;
+#else /* G_OS_WIN32 */
+ gint count;
+ gboolean child_exited;
+#endif /* G_OS_WIN32 */
+};
+
+struct _GPollRec
+{
+ GPollFD *fd;
+ GPollRec *next;
+ gint priority;
+};
+
+#ifdef G_THREADS_ENABLED
+#define LOCK_CONTEXT(context) g_static_mutex_lock (&context->mutex)
+#define UNLOCK_CONTEXT(context) g_static_mutex_unlock (&context->mutex)
+#define G_THREAD_SELF g_thread_self ()
+#else
+#define LOCK_CONTEXT(context) (void)0
+#define UNLOCK_CONTEXT(context) (void)0
+#define G_THREAD_SELF NULL
+#endif
+
+#define SOURCE_DESTROYED(source) (((source)->flags & G_HOOK_FLAG_ACTIVE) == 0)
+#define SOURCE_BLOCKED(source) (((source)->flags & G_HOOK_FLAG_IN_CALL) != 0 && \
+ ((source)->flags & G_SOURCE_CAN_RECURSE) == 0)
+
+#define SOURCE_UNREF(source, context) \
+ G_STMT_START { \
+ if ((source)->ref_count > 1) \
+ (source)->ref_count--; \
+ else \
+ g_source_unref_internal ((source), (context), TRUE); \
+ } G_STMT_END
+
+
+/* Forward declarations */
+
+static void g_source_unref_internal (GSource *source,
+ GMainContext *context,
+ gboolean have_lock);
+static void g_source_destroy_internal (GSource *source,
+ GMainContext *context,
+ gboolean have_lock);
+static void g_main_context_poll (GMainContext *context,
+ gint timeout,
+ gint priority,
+ GPollFD *fds,
+ gint n_fds);
+static void g_main_context_add_poll_unlocked (GMainContext *context,
+ gint priority,
+ GPollFD *fd);
+static void g_main_context_remove_poll_unlocked (GMainContext *context,
+ GPollFD *fd);
+static void g_main_context_wakeup_unlocked (GMainContext *context);
+
+static gboolean g_timeout_prepare (GSource *source,
+ gint *timeout);
+static gboolean g_timeout_check (GSource *source);
+static gboolean g_timeout_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data);
+static gboolean g_child_watch_prepare (GSource *source,
+ gint *timeout);
+static gboolean g_child_watch_check (GSource *source);
+static gboolean g_child_watch_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data);
+static gboolean g_idle_prepare (GSource *source,
+ gint *timeout);
+static gboolean g_idle_check (GSource *source);
+static gboolean g_idle_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data);
+
+G_LOCK_DEFINE_STATIC (main_loop);
+static GMainContext *default_main_context;
+static GSList *main_contexts_without_pipe = NULL;
+
+#ifndef G_OS_WIN32
+/* Child status monitoring code */
+enum {
+ CHILD_WATCH_UNINITIALIZED,
+ CHILD_WATCH_INITIALIZED_SINGLE,
+ CHILD_WATCH_INITIALIZED_THREADED
+};
+static gint child_watch_init_state = CHILD_WATCH_UNINITIALIZED;
+static gint child_watch_count = 1;
+static gint child_watch_wake_up_pipe[2] = {0, 0};
+#endif /* !G_OS_WIN32 */
+G_LOCK_DEFINE_STATIC (main_context_list);
+static GSList *main_context_list = NULL;
+
+static gint timer_perturb = -1;
+
+GSourceFuncs g_timeout_funcs =
+{
+ g_timeout_prepare,
+ g_timeout_check,
+ g_timeout_dispatch,
+ NULL
+};
+
+GSourceFuncs g_child_watch_funcs =
+{
+ g_child_watch_prepare,
+ g_child_watch_check,
+ g_child_watch_dispatch,
+ NULL
+};
+
+GSourceFuncs g_idle_funcs =
+{
+ g_idle_prepare,
+ g_idle_check,
+ g_idle_dispatch,
+ NULL
+};
+
+/**
+ * g_main_context_ref:
+ * @context: a #GMainContext
+ *
+ * Increases the reference count on a #GMainContext object by one.
+ *
+ * Returns: the @context that was passed in (since 2.6)
+ **/
+GMainContext *
+g_main_context_ref (GMainContext *context)
+{
+ g_return_val_if_fail (context != NULL, NULL);
+ g_return_val_if_fail (g_atomic_int_get (&context->ref_count) > 0, NULL);
+
+ g_atomic_int_inc (&context->ref_count);
+
+ return context;
+}
+
+static inline void
+poll_rec_list_free (GMainContext *context,
+ GPollRec *list)
+{
+ g_slice_free_chain (GPollRec, list, next);
+}
+
+/**
+ * g_main_context_unref:
+ * @context: a #GMainContext
+ *
+ * Decreases the reference count on a #GMainContext object by one. If
+ * the result is zero, free the context and free all associated memory.
+ **/
+void
+g_main_context_unref (GMainContext *context)
+{
+ GSource *source;
+ g_return_if_fail (context != NULL);
+ g_return_if_fail (g_atomic_int_get (&context->ref_count) > 0);
+
+ if (!g_atomic_int_dec_and_test (&context->ref_count))
+ return;
+
+ G_LOCK (main_context_list);
+ main_context_list = g_slist_remove (main_context_list, context);
+ G_UNLOCK (main_context_list);
+
+ source = context->source_list;
+ while (source)
+ {
+ GSource *next = source->next;
+ g_source_destroy_internal (source, context, FALSE);
+ source = next;
+ }
+
+#ifdef G_THREADS_ENABLED
+ g_static_mutex_free (&context->mutex);
+#endif
+
+ g_ptr_array_free (context->pending_dispatches, TRUE);
+ g_free (context->cached_poll_array);
+
+ poll_rec_list_free (context, context->poll_records);
+
+#ifdef G_THREADS_ENABLED
+ if (g_thread_supported())
+ {
+#ifndef G_OS_WIN32
+ close (context->wake_up_pipe[0]);
+ close (context->wake_up_pipe[1]);
+#else
+ CloseHandle (context->wake_up_semaphore);
+#endif
+ }
+ else
+ main_contexts_without_pipe = g_slist_remove (main_contexts_without_pipe,
+ context);
+
+ if (context->cond != NULL)
+ g_cond_free (context->cond);
+#endif
+
+ g_free (context);
+}
+
+#ifdef G_THREADS_ENABLED
+static void
+g_main_context_init_pipe (GMainContext *context)
+{
+# ifndef G_OS_WIN32
+ if (context->wake_up_pipe[0] != -1)
+ return;
+
+#ifdef HAVE_PIPE2
+ /* if this fails, we fall through and try pipe */
+ pipe2 (context->wake_up_pipe, O_CLOEXEC);
+#endif
+ if (context->wake_up_pipe[0] == -1)
+ {
+ if (pipe (context->wake_up_pipe) < 0)
+ g_error ("Cannot create pipe main loop wake-up: %s\n",
+ g_strerror (errno));
+
+ fcntl (context->wake_up_pipe[0], F_SETFD, FD_CLOEXEC);
+ fcntl (context->wake_up_pipe[1], F_SETFD, FD_CLOEXEC);
+ }
+
+ context->wake_up_rec.fd = context->wake_up_pipe[0];
+ context->wake_up_rec.events = G_IO_IN;
+# else
+ if (context->wake_up_semaphore != NULL)
+ return;
+ context->wake_up_semaphore = CreateSemaphore (NULL, 0, 100, NULL);
+ if (context->wake_up_semaphore == NULL)
+ g_error ("Cannot create wake-up semaphore: %s",
+ g_win32_error_message (GetLastError ()));
+ context->wake_up_rec.fd = (gintptr) context->wake_up_semaphore;
+ context->wake_up_rec.events = G_IO_IN;
+
+ if (_g_main_poll_debug)
+ g_print ("wake-up semaphore: %p\n", context->wake_up_semaphore);
+# endif
+ g_main_context_add_poll_unlocked (context, 0, &context->wake_up_rec);
+}
+
+void
+_g_main_thread_init (void)
+{
+ GSList *curr = main_contexts_without_pipe;
+ while (curr)
+ {
+ g_main_context_init_pipe ((GMainContext *)curr->data);
+ curr = curr->next;
+ }
+ g_slist_free (main_contexts_without_pipe);
+ main_contexts_without_pipe = NULL;
+}
+#endif /* G_THREADS_ENABLED */
+
+/**
+ * g_main_context_new:
+ *
+ * Creates a new #GMainContext structure.
+ *
+ * Return value: the new #GMainContext
+ **/
+GMainContext *
+g_main_context_new (void)
+{
+ GMainContext *context = g_new0 (GMainContext, 1);
+
+#ifdef G_MAIN_POLL_DEBUG
+ {
+ static gboolean beenhere = FALSE;
+
+ if (!beenhere)
+ {
+ if (getenv ("G_MAIN_POLL_DEBUG") != NULL)
+ _g_main_poll_debug = TRUE;
+ beenhere = TRUE;
+ }
+ }
+#endif
+
+#ifdef G_THREADS_ENABLED
+ g_static_mutex_init (&context->mutex);
+
+ context->owner = NULL;
+ context->waiters = NULL;
+
+# ifndef G_OS_WIN32
+ context->wake_up_pipe[0] = -1;
+ context->wake_up_pipe[1] = -1;
+# else
+ context->wake_up_semaphore = NULL;
+# endif
+#endif
+
+ context->ref_count = 1;
+
+ context->next_id = 1;
+
+ context->source_list = NULL;
+
+ context->poll_func = g_poll;
+
+ context->cached_poll_array = NULL;
+ context->cached_poll_array_size = 0;
+
+ context->pending_dispatches = g_ptr_array_new ();
+
+ context->time_is_current = FALSE;
+
+#ifdef G_THREADS_ENABLED
+ if (g_thread_supported ())
+ g_main_context_init_pipe (context);
+ else
+ main_contexts_without_pipe = g_slist_prepend (main_contexts_without_pipe,
+ context);
+#endif
+
+ G_LOCK (main_context_list);
+ main_context_list = g_slist_append (main_context_list, context);
+
+#ifdef G_MAIN_POLL_DEBUG
+ if (_g_main_poll_debug)
+ g_print ("created context=%p\n", context);
+#endif
+
+ G_UNLOCK (main_context_list);
+
+ return context;
+}
+
+/**
+ * g_main_context_default:
+ *
+ * Returns the global default main context. This is the main context
+ * used for main loop functions when a main loop is not explicitly
+ * specified, and corresponds to the "main" main loop. See also
+ * g_main_context_get_thread_default().
+ *
+ * Return value: the global default main context.
+ **/
+GMainContext *
+g_main_context_default (void)
+{
+ /* Slow, but safe */
+
+ G_LOCK (main_loop);
+
+ if (!default_main_context)
+ {
+ default_main_context = g_main_context_new ();
+#ifdef G_MAIN_POLL_DEBUG
+ if (_g_main_poll_debug)
+ g_print ("default context=%p\n", default_main_context);
+#endif
+ }
+
+ G_UNLOCK (main_loop);
+
+ return default_main_context;
+}
+
+static GStaticPrivate thread_context_stack = G_STATIC_PRIVATE_INIT;
+
+static void
+free_context_stack (gpointer data)
+{
+ GQueue *stack = data;
+ GMainContext *context;
+
+ while (!g_queue_is_empty (stack))
+ {
+ context = g_queue_pop_head (stack);
+ g_main_context_release (context);
+ if (context)
+ g_main_context_unref (context);
+ }
+ g_queue_free (stack);
+}
+
+/**
+ * g_main_context_push_thread_default:
+ * @context: a #GMainContext, or %NULL for the global default context
+ *
+ * Acquires @context and sets it as the thread-default context for the
+ * current thread. This will cause certain asynchronous operations
+ * (such as most <link linkend="gio">gio</link>-based I/O) which are
+ * started in this thread to run under @context and deliver their
+ * results to its main loop, rather than running under the global
+ * default context in the main thread. Note that calling this function
+ * changes the context returned by
+ * g_main_context_get_thread_default(), <emphasis>not</emphasis> the
+ * one returned by g_main_context_default(), so it does not affect the
+ * context used by functions like g_idle_add().
+ *
+ * Normally you would call this function shortly after creating a new
+ * thread, passing it a #GMainContext which will be run by a
+ * #GMainLoop in that thread, to set a new default context for all
+ * async operations in that thread. (In this case, you don't need to
+ * ever call g_main_context_pop_thread_default().) In some cases
+ * however, you may want to schedule a single operation in a
+ * non-default context, or temporarily use a non-default context in
+ * the main thread. In that case, you can wrap the call to the
+ * asynchronous operation inside a
+ * g_main_context_push_thread_default() /
+ * g_main_context_pop_thread_default() pair, but it is up to you to
+ * ensure that no other asynchronous operations accidentally get
+ * started while the non-default context is active.
+ *
+ * Beware that libraries that predate this function may not correctly
+ * handle being used from a thread with a thread-default context. Eg,
+ * see g_file_supports_thread_contexts().
+ *
+ * Since: 2.22
+ **/
+void
+g_main_context_push_thread_default (GMainContext *context)
+{
+ GQueue *stack;
+ gboolean acquired_context;
+
+ acquired_context = g_main_context_acquire (context);
+ g_return_if_fail (acquired_context);
+
+ if (context == g_main_context_default ())
+ context = NULL;
+ else if (context)
+ g_main_context_ref (context);
+
+ stack = g_static_private_get (&thread_context_stack);
+ if (!stack)
+ {
+ stack = g_queue_new ();
+ g_static_private_set (&thread_context_stack, stack,
+ free_context_stack);
+ }
+
+ g_queue_push_head (stack, context);
+}
+
+/**
+ * g_main_context_pop_thread_default:
+ * @context: a #GMainContext object, or %NULL
+ *
+ * Pops @context off the thread-default context stack (verifying that
+ * it was on the top of the stack).
+ *
+ * Since: 2.22
+ **/
+void
+g_main_context_pop_thread_default (GMainContext *context)
+{
+ GQueue *stack;
+
+ if (context == g_main_context_default ())
+ context = NULL;
+
+ stack = g_static_private_get (&thread_context_stack);
+
+ g_return_if_fail (stack != NULL);
+ g_return_if_fail (g_queue_peek_head (stack) == context);
+
+ g_queue_pop_head (stack);
+
+ g_main_context_release (context);
+ if (context)
+ g_main_context_unref (context);
+}
+
+/**
+ * g_main_context_get_thread_default:
+ *
+ * Gets the thread-default #GMainContext for this thread. Asynchronous
+ * operations that want to be able to be run in contexts other than
+ * the default one should call this method to get a #GMainContext to
+ * add their #GSource<!-- -->s to. (Note that even in single-threaded
+ * programs applications may sometimes want to temporarily push a
+ * non-default context, so it is not safe to assume that this will
+ * always return %NULL if threads are not initialized.)
+ *
+ * Returns: the thread-default #GMainContext, or %NULL if the
+ * thread-default context is the global default context.
+ *
+ * Since: 2.22
+ **/
+GMainContext *
+g_main_context_get_thread_default (void)
+{
+ GQueue *stack;
+
+ stack = g_static_private_get (&thread_context_stack);
+ if (stack)
+ return g_queue_peek_head (stack);
+ else
+ return NULL;
+}
+
+/* Hooks for adding to the main loop */
+
+/**
+ * g_source_new:
+ * @source_funcs: structure containing functions that implement
+ * the sources behavior.
+ * @struct_size: size of the #GSource structure to create.
+ *
+ * Creates a new #GSource structure. The size is specified to
+ * allow creating structures derived from #GSource that contain
+ * additional data. The size passed in must be at least
+ * <literal>sizeof (GSource)</literal>.
+ *
+ * The source will not initially be associated with any #GMainContext
+ * and must be added to one with g_source_attach() before it will be
+ * executed.
+ *
+ * Return value: the newly-created #GSource.
+ **/
+GSource *
+g_source_new (GSourceFuncs *source_funcs,
+ guint struct_size)
+{
+ GSource *source;
+
+ g_return_val_if_fail (source_funcs != NULL, NULL);
+ g_return_val_if_fail (struct_size >= sizeof (GSource), NULL);
+
+ source = (GSource*) g_malloc0 (struct_size);
+
+ source->source_funcs = source_funcs;
+ source->ref_count = 1;
+
+ source->priority = G_PRIORITY_DEFAULT;
+
+ source->flags = G_HOOK_FLAG_ACTIVE;
+
+ /* NULL/0 initialization for all other fields */
+
+ return source;
+}
+
+/* Holds context's lock
+ */
+static void
+g_source_list_add (GSource *source,
+ GMainContext *context)
+{
+ GSource *tmp_source, *last_source;
+
+ last_source = NULL;
+ tmp_source = context->source_list;
+ while (tmp_source && tmp_source->priority <= source->priority)
+ {
+ last_source = tmp_source;
+ tmp_source = tmp_source->next;
+ }
+
+ source->next = tmp_source;
+ if (tmp_source)
+ tmp_source->prev = source;
+
+ source->prev = last_source;
+ if (last_source)
+ last_source->next = source;
+ else
+ context->source_list = source;
+}
+
+/* Holds context's lock
+ */
+static void
+g_source_list_remove (GSource *source,
+ GMainContext *context)
+{
+ if (source->prev)
+ source->prev->next = source->next;
+ else
+ context->source_list = source->next;
+
+ if (source->next)
+ source->next->prev = source->prev;
+
+ source->prev = NULL;
+ source->next = NULL;
+}
+
+/**
+ * g_source_attach:
+ * @source: a #GSource
+ * @context: a #GMainContext (if %NULL, the default context will be used)
+ *
+ * Adds a #GSource to a @context so that it will be executed within
+ * that context. Remove it by calling g_source_destroy().
+ *
+ * Return value: the ID (greater than 0) for the source within the
+ * #GMainContext.
+ **/
+guint
+g_source_attach (GSource *source,
+ GMainContext *context)
+{
+ guint result = 0;
+ GSList *tmp_list;
+
+ g_return_val_if_fail (source->context == NULL, 0);
+ g_return_val_if_fail (!SOURCE_DESTROYED (source), 0);
+
+ if (!context)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ source->context = context;
+ result = source->source_id = context->next_id++;
+
+ source->ref_count++;
+ g_source_list_add (source, context);
+
+ tmp_list = source->poll_fds;
+ while (tmp_list)
+ {
+ g_main_context_add_poll_unlocked (context, source->priority, tmp_list->data);
+ tmp_list = tmp_list->next;
+ }
+
+#ifdef G_THREADS_ENABLED
+ /* Now wake up the main loop if it is waiting in the poll() */
+ g_main_context_wakeup_unlocked (context);
+#endif
+
+ UNLOCK_CONTEXT (context);
+
+ return result;
+}
+
+static void
+g_source_destroy_internal (GSource *source,
+ GMainContext *context,
+ gboolean have_lock)
+{
+ if (!have_lock)
+ LOCK_CONTEXT (context);
+
+ if (!SOURCE_DESTROYED (source))
+ {
+ GSList *tmp_list;
+ gpointer old_cb_data;
+ GSourceCallbackFuncs *old_cb_funcs;
+
+ source->flags &= ~G_HOOK_FLAG_ACTIVE;
+
+ old_cb_data = source->callback_data;
+ old_cb_funcs = source->callback_funcs;
+
+ source->callback_data = NULL;
+ source->callback_funcs = NULL;
+
+ if (old_cb_funcs)
+ {
+ UNLOCK_CONTEXT (context);
+ old_cb_funcs->unref (old_cb_data);
+ LOCK_CONTEXT (context);
+ }
+
+ if (!SOURCE_BLOCKED (source))
+ {
+ tmp_list = source->poll_fds;
+ while (tmp_list)
+ {
+ g_main_context_remove_poll_unlocked (context, tmp_list->data);
+ tmp_list = tmp_list->next;
+ }
+ }
+
+ g_source_unref_internal (source, context, TRUE);
+ }
+
+ if (!have_lock)
+ UNLOCK_CONTEXT (context);
+}
+
+/**
+ * g_source_destroy:
+ * @source: a #GSource
+ *
+ * Removes a source from its #GMainContext, if any, and mark it as
+ * destroyed. The source cannot be subsequently added to another
+ * context.
+ **/
+void
+g_source_destroy (GSource *source)
+{
+ GMainContext *context;
+
+ g_return_if_fail (source != NULL);
+
+ context = source->context;
+
+ if (context)
+ g_source_destroy_internal (source, context, FALSE);
+ else
+ source->flags &= ~G_HOOK_FLAG_ACTIVE;
+}
+
+/**
+ * g_source_get_id:
+ * @source: a #GSource
+ *
+ * Returns the numeric ID for a particular source. The ID of a source
+ * is a positive integer which is unique within a particular main loop
+ * context. The reverse
+ * mapping from ID to source is done by g_main_context_find_source_by_id().
+ *
+ * Return value: the ID (greater than 0) for the source
+ **/
+guint
+g_source_get_id (GSource *source)
+{
+ guint result;
+
+ g_return_val_if_fail (source != NULL, 0);
+ g_return_val_if_fail (source->context != NULL, 0);
+
+ LOCK_CONTEXT (source->context);
+ result = source->source_id;
+ UNLOCK_CONTEXT (source->context);
+
+ return result;
+}
+
+/**
+ * g_source_get_context:
+ * @source: a #GSource
+ *
+ * Gets the #GMainContext with which the source is associated.
+ * Calling this function on a destroyed source is an error.
+ *
+ * Return value: the #GMainContext with which the source is associated,
+ * or %NULL if the context has not yet been added
+ * to a source.
+ **/
+GMainContext *
+g_source_get_context (GSource *source)
+{
+ g_return_val_if_fail (!SOURCE_DESTROYED (source), NULL);
+
+ return source->context;
+}
+
+/**
+ * g_source_add_poll:
+ * @source:a #GSource
+ * @fd: a #GPollFD structure holding information about a file
+ * descriptor to watch.
+ *
+ * Adds a file descriptor to the set of file descriptors polled for
+ * this source. This is usually combined with g_source_new() to add an
+ * event source. The event source's check function will typically test
+ * the @revents field in the #GPollFD struct and return %TRUE if events need
+ * to be processed.
+ **/
+void
+g_source_add_poll (GSource *source,
+ GPollFD *fd)
+{
+ GMainContext *context;
+
+ g_return_if_fail (source != NULL);
+ g_return_if_fail (fd != NULL);
+ g_return_if_fail (!SOURCE_DESTROYED (source));
+
+ context = source->context;
+
+ if (context)
+ LOCK_CONTEXT (context);
+
+ source->poll_fds = g_slist_prepend (source->poll_fds, fd);
+
+ if (context)
+ {
+ if (!SOURCE_BLOCKED (source))
+ g_main_context_add_poll_unlocked (context, source->priority, fd);
+ UNLOCK_CONTEXT (context);
+ }
+}
+
+/**
+ * g_source_remove_poll:
+ * @source:a #GSource
+ * @fd: a #GPollFD structure previously passed to g_source_add_poll().
+ *
+ * Removes a file descriptor from the set of file descriptors polled for
+ * this source.
+ **/
+void
+g_source_remove_poll (GSource *source,
+ GPollFD *fd)
+{
+ GMainContext *context;
+
+ g_return_if_fail (source != NULL);
+ g_return_if_fail (fd != NULL);
+ g_return_if_fail (!SOURCE_DESTROYED (source));
+
+ context = source->context;
+
+ if (context)
+ LOCK_CONTEXT (context);
+
+ source->poll_fds = g_slist_remove (source->poll_fds, fd);
+
+ if (context)
+ {
+ if (!SOURCE_BLOCKED (source))
+ g_main_context_remove_poll_unlocked (context, fd);
+ UNLOCK_CONTEXT (context);
+ }
+}
+
+/**
+ * g_source_set_callback_indirect:
+ * @source: the source
+ * @callback_data: pointer to callback data "object"
+ * @callback_funcs: functions for reference counting @callback_data
+ * and getting the callback and data
+ *
+ * Sets the callback function storing the data as a refcounted callback
+ * "object". This is used internally. Note that calling
+ * g_source_set_callback_indirect() assumes
+ * an initial reference count on @callback_data, and thus
+ * @callback_funcs->unref will eventually be called once more
+ * than @callback_funcs->ref.
+ **/
+void
+g_source_set_callback_indirect (GSource *source,
+ gpointer callback_data,
+ GSourceCallbackFuncs *callback_funcs)
+{
+ GMainContext *context;
+ gpointer old_cb_data;
+ GSourceCallbackFuncs *old_cb_funcs;
+
+ g_return_if_fail (source != NULL);
+ g_return_if_fail (callback_funcs != NULL || callback_data == NULL);
+
+ context = source->context;
+
+ if (context)
+ LOCK_CONTEXT (context);
+
+ old_cb_data = source->callback_data;
+ old_cb_funcs = source->callback_funcs;
+
+ source->callback_data = callback_data;
+ source->callback_funcs = callback_funcs;
+
+ if (context)
+ UNLOCK_CONTEXT (context);
+
+ if (old_cb_funcs)
+ old_cb_funcs->unref (old_cb_data);
+}
+
+static void
+g_source_callback_ref (gpointer cb_data)
+{
+ GSourceCallback *callback = cb_data;
+
+ callback->ref_count++;
+}
+
+
+static void
+g_source_callback_unref (gpointer cb_data)
+{
+ GSourceCallback *callback = cb_data;
+
+ callback->ref_count--;
+ if (callback->ref_count == 0)
+ {
+ if (callback->notify)
+ callback->notify (callback->data);
+ g_free (callback);
+ }
+}
+
+static void
+g_source_callback_get (gpointer cb_data,
+ GSource *source,
+ GSourceFunc *func,
+ gpointer *data)
+{
+ GSourceCallback *callback = cb_data;
+
+ *func = callback->func;
+ *data = callback->data;
+}
+
+static GSourceCallbackFuncs g_source_callback_funcs = {
+ g_source_callback_ref,
+ g_source_callback_unref,
+ g_source_callback_get,
+};
+
+/**
+ * g_source_set_callback:
+ * @source: the source
+ * @func: a callback function
+ * @data: the data to pass to callback function
+ * @notify: a function to call when @data is no longer in use, or %NULL.
+ *
+ * Sets the callback function for a source. The callback for a source is
+ * called from the source's dispatch function.
+ *
+ * The exact type of @func depends on the type of source; ie. you
+ * should not count on @func being called with @data as its first
+ * parameter.
+ *
+ * Typically, you won't use this function. Instead use functions specific
+ * to the type of source you are using.
+ **/
+void
+g_source_set_callback (GSource *source,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ GSourceCallback *new_callback;
+
+ g_return_if_fail (source != NULL);
+
+ new_callback = g_new (GSourceCallback, 1);
+
+ new_callback->ref_count = 1;
+ new_callback->func = func;
+ new_callback->data = data;
+ new_callback->notify = notify;
+
+ g_source_set_callback_indirect (source, new_callback, &g_source_callback_funcs);
+}
+
+
+/**
+ * g_source_set_funcs:
+ * @source: a #GSource
+ * @funcs: the new #GSourceFuncs
+ *
+ * Sets the source functions (can be used to override
+ * default implementations) of an unattached source.
+ *
+ * Since: 2.12
+ */
+void
+g_source_set_funcs (GSource *source,
+ GSourceFuncs *funcs)
+{
+ g_return_if_fail (source != NULL);
+ g_return_if_fail (source->context == NULL);
+ g_return_if_fail (source->ref_count > 0);
+ g_return_if_fail (funcs != NULL);
+
+ source->source_funcs = funcs;
+}
+
+/**
+ * g_source_set_priority:
+ * @source: a #GSource
+ * @priority: the new priority.
+ *
+ * Sets the priority of a source. While the main loop is being
+ * run, a source will be dispatched if it is ready to be dispatched and no sources
+ * at a higher (numerically smaller) priority are ready to be dispatched.
+ **/
+void
+g_source_set_priority (GSource *source,
+ gint priority)
+{
+ GSList *tmp_list;
+ GMainContext *context;
+
+ g_return_if_fail (source != NULL);
+
+ context = source->context;
+
+ if (context)
+ LOCK_CONTEXT (context);
+
+ source->priority = priority;
+
+ if (context)
+ {
+ /* Remove the source from the context's source and then
+ * add it back so it is sorted in the correct plcae
+ */
+ g_source_list_remove (source, source->context);
+ g_source_list_add (source, source->context);
+
+ if (!SOURCE_BLOCKED (source))
+ {
+ tmp_list = source->poll_fds;
+ while (tmp_list)
+ {
+ g_main_context_remove_poll_unlocked (context, tmp_list->data);
+ g_main_context_add_poll_unlocked (context, priority, tmp_list->data);
+
+ tmp_list = tmp_list->next;
+ }
+ }
+
+ UNLOCK_CONTEXT (source->context);
+ }
+}
+
+/**
+ * g_source_get_priority:
+ * @source: a #GSource
+ *
+ * Gets the priority of a source.
+ *
+ * Return value: the priority of the source
+ **/
+gint
+g_source_get_priority (GSource *source)
+{
+ g_return_val_if_fail (source != NULL, 0);
+
+ return source->priority;
+}
+
+/**
+ * g_source_set_can_recurse:
+ * @source: a #GSource
+ * @can_recurse: whether recursion is allowed for this source
+ *
+ * Sets whether a source can be called recursively. If @can_recurse is
+ * %TRUE, then while the source is being dispatched then this source
+ * will be processed normally. Otherwise, all processing of this
+ * source is blocked until the dispatch function returns.
+ **/
+void
+g_source_set_can_recurse (GSource *source,
+ gboolean can_recurse)
+{
+ GMainContext *context;
+
+ g_return_if_fail (source != NULL);
+
+ context = source->context;
+
+ if (context)
+ LOCK_CONTEXT (context);
+
+ if (can_recurse)
+ source->flags |= G_SOURCE_CAN_RECURSE;
+ else
+ source->flags &= ~G_SOURCE_CAN_RECURSE;
+
+ if (context)
+ UNLOCK_CONTEXT (context);
+}
+
+/**
+ * g_source_get_can_recurse:
+ * @source: a #GSource
+ *
+ * Checks whether a source is allowed to be called recursively.
+ * see g_source_set_can_recurse().
+ *
+ * Return value: whether recursion is allowed.
+ **/
+gboolean
+g_source_get_can_recurse (GSource *source)
+{
+ g_return_val_if_fail (source != NULL, FALSE);
+
+ return (source->flags & G_SOURCE_CAN_RECURSE) != 0;
+}
+
+
+/**
+ * g_source_set_name:
+ * @source: a #GSource
+ * @name: debug name for the source
+ *
+ * Sets a name for the source, used in debugging and profiling.
+ * The name defaults to #NULL.
+ *
+ * The source name should describe in a human-readable way
+ * what the source does. For example, "X11 event queue"
+ * or "GTK+ repaint idle handler" or whatever it is.
+ *
+ * It is permitted to call this function multiple times, but is not
+ * recommended due to the potential performance impact. For example,
+ * one could change the name in the "check" function of a #GSourceFuncs
+ * to include details like the event type in the source name.
+ *
+ * Since: 2.26
+ **/
+void
+g_source_set_name (GSource *source,
+ const char *name)
+{
+ g_return_if_fail (source != NULL);
+
+ /* setting back to NULL is allowed, just because it's
+ * weird if get_name can return NULL but you can't
+ * set that.
+ */
+
+ g_free (source->name);
+ source->name = g_strdup (name);
+}
+
+/**
+ * g_source_get_name:
+ * @source: a #GSource
+ *
+ * Gets a name for the source, used in debugging and profiling.
+ * The name may be #NULL if it has never been set with
+ * g_source_set_name().
+ *
+ * Return value: the name of the source
+ * Since: 2.26
+ **/
+G_CONST_RETURN char*
+g_source_get_name (GSource *source)
+{
+ g_return_val_if_fail (source != NULL, NULL);
+
+ return source->name;
+}
+
+/**
+ * g_source_set_name_by_id:
+ * @tag: a #GSource ID
+ * @name: debug name for the source
+ *
+ * Sets the name of a source using its ID.
+ *
+ * This is a convenience utility to set source names from the return
+ * value of g_idle_add(), g_timeout_add(), etc.
+ *
+ * Since: 2.26
+ **/
+void
+g_source_set_name_by_id (guint tag,
+ const char *name)
+{
+ GSource *source;
+
+ g_return_if_fail (tag > 0);
+
+ source = g_main_context_find_source_by_id (NULL, tag);
+ if (source == NULL)
+ return;
+
+ g_source_set_name (source, name);
+}
+
+
+/**
+ * g_source_ref:
+ * @source: a #GSource
+ *
+ * Increases the reference count on a source by one.
+ *
+ * Return value: @source
+ **/
+GSource *
+g_source_ref (GSource *source)
+{
+ GMainContext *context;
+
+ g_return_val_if_fail (source != NULL, NULL);
+
+ context = source->context;
+
+ if (context)
+ LOCK_CONTEXT (context);
+
+ source->ref_count++;
+
+ if (context)
+ UNLOCK_CONTEXT (context);
+
+ return source;
+}
+
+/* g_source_unref() but possible to call within context lock
+ */
+static void
+g_source_unref_internal (GSource *source,
+ GMainContext *context,
+ gboolean have_lock)
+{
+ gpointer old_cb_data = NULL;
+ GSourceCallbackFuncs *old_cb_funcs = NULL;
+
+ g_return_if_fail (source != NULL);
+
+ if (!have_lock && context)
+ LOCK_CONTEXT (context);
+
+ source->ref_count--;
+ if (source->ref_count == 0)
+ {
+ old_cb_data = source->callback_data;
+ old_cb_funcs = source->callback_funcs;
+
+ source->callback_data = NULL;
+ source->callback_funcs = NULL;
+
+ if (context && !SOURCE_DESTROYED (source))
+ {
+ g_warning (G_STRLOC ": ref_count == 0, but source is still attached to a context!");
+ source->ref_count++;
+ }
+ else if (context)
+ g_source_list_remove (source, context);
+
+ if (source->source_funcs->finalize)
+ source->source_funcs->finalize (source);
+
+ g_free (source->name);
+ source->name = NULL;
+
+ g_slist_free (source->poll_fds);
+ source->poll_fds = NULL;
+ g_free (source);
+ }
+
+ if (!have_lock && context)
+ UNLOCK_CONTEXT (context);
+
+ if (old_cb_funcs)
+ {
+ if (have_lock)
+ UNLOCK_CONTEXT (context);
+
+ old_cb_funcs->unref (old_cb_data);
+
+ if (have_lock)
+ LOCK_CONTEXT (context);
+ }
+}
+
+/**
+ * g_source_unref:
+ * @source: a #GSource
+ *
+ * Decreases the reference count of a source by one. If the
+ * resulting reference count is zero the source and associated
+ * memory will be destroyed.
+ **/
+void
+g_source_unref (GSource *source)
+{
+ g_return_if_fail (source != NULL);
+
+ g_source_unref_internal (source, source->context, FALSE);
+}
+
+/**
+ * g_main_context_find_source_by_id:
+ * @context: a #GMainContext (if %NULL, the default context will be used)
+ * @source_id: the source ID, as returned by g_source_get_id().
+ *
+ * Finds a #GSource given a pair of context and ID.
+ *
+ * Return value: the #GSource if found, otherwise, %NULL
+ **/
+GSource *
+g_main_context_find_source_by_id (GMainContext *context,
+ guint source_id)
+{
+ GSource *source;
+
+ g_return_val_if_fail (source_id > 0, NULL);
+
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ source = context->source_list;
+ while (source)
+ {
+ if (!SOURCE_DESTROYED (source) &&
+ source->source_id == source_id)
+ break;
+ source = source->next;
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ return source;
+}
+
+/**
+ * g_main_context_find_source_by_funcs_user_data:
+ * @context: a #GMainContext (if %NULL, the default context will be used).
+ * @funcs: the @source_funcs passed to g_source_new().
+ * @user_data: the user data from the callback.
+ *
+ * Finds a source with the given source functions and user data. If
+ * multiple sources exist with the same source function and user data,
+ * the first one found will be returned.
+ *
+ * Return value: the source, if one was found, otherwise %NULL
+ **/
+GSource *
+g_main_context_find_source_by_funcs_user_data (GMainContext *context,
+ GSourceFuncs *funcs,
+ gpointer user_data)
+{
+ GSource *source;
+
+ g_return_val_if_fail (funcs != NULL, NULL);
+
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ source = context->source_list;
+ while (source)
+ {
+ if (!SOURCE_DESTROYED (source) &&
+ source->source_funcs == funcs &&
+ source->callback_funcs)
+ {
+ GSourceFunc callback;
+ gpointer callback_data;
+
+ source->callback_funcs->get (source->callback_data, source, &callback, &callback_data);
+
+ if (callback_data == user_data)
+ break;
+ }
+ source = source->next;
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ return source;
+}
+
+/**
+ * g_main_context_find_source_by_user_data:
+ * @context: a #GMainContext
+ * @user_data: the user_data for the callback.
+ *
+ * Finds a source with the given user data for the callback. If
+ * multiple sources exist with the same user data, the first
+ * one found will be returned.
+ *
+ * Return value: the source, if one was found, otherwise %NULL
+ **/
+GSource *
+g_main_context_find_source_by_user_data (GMainContext *context,
+ gpointer user_data)
+{
+ GSource *source;
+
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ source = context->source_list;
+ while (source)
+ {
+ if (!SOURCE_DESTROYED (source) &&
+ source->callback_funcs)
+ {
+ GSourceFunc callback;
+ gpointer callback_data = NULL;
+
+ source->callback_funcs->get (source->callback_data, source, &callback, &callback_data);
+
+ if (callback_data == user_data)
+ break;
+ }
+ source = source->next;
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ return source;
+}
+
+/**
+ * g_source_remove:
+ * @tag: the ID of the source to remove.
+ *
+ * Removes the source with the given id from the default main context.
+ * The id of
+ * a #GSource is given by g_source_get_id(), or will be returned by the
+ * functions g_source_attach(), g_idle_add(), g_idle_add_full(),
+ * g_timeout_add(), g_timeout_add_full(), g_child_watch_add(),
+ * g_child_watch_add_full(), g_io_add_watch(), and g_io_add_watch_full().
+ *
+ * See also g_source_destroy(). You must use g_source_destroy() for sources
+ * added to a non-default main context.
+ *
+ * Return value: %TRUE if the source was found and removed.
+ **/
+gboolean
+g_source_remove (guint tag)
+{
+ GSource *source;
+
+ g_return_val_if_fail (tag > 0, FALSE);
+
+ source = g_main_context_find_source_by_id (NULL, tag);
+ if (source)
+ g_source_destroy (source);
+
+ return source != NULL;
+}
+
+/**
+ * g_source_remove_by_user_data:
+ * @user_data: the user_data for the callback.
+ *
+ * Removes a source from the default main loop context given the user
+ * data for the callback. If multiple sources exist with the same user
+ * data, only one will be destroyed.
+ *
+ * Return value: %TRUE if a source was found and removed.
+ **/
+gboolean
+g_source_remove_by_user_data (gpointer user_data)
+{
+ GSource *source;
+
+ source = g_main_context_find_source_by_user_data (NULL, user_data);
+ if (source)
+ {
+ g_source_destroy (source);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+/**
+ * g_source_remove_by_funcs_user_data:
+ * @funcs: The @source_funcs passed to g_source_new()
+ * @user_data: the user data for the callback
+ *
+ * Removes a source from the default main loop context given the
+ * source functions and user data. If multiple sources exist with the
+ * same source functions and user data, only one will be destroyed.
+ *
+ * Return value: %TRUE if a source was found and removed.
+ **/
+gboolean
+g_source_remove_by_funcs_user_data (GSourceFuncs *funcs,
+ gpointer user_data)
+{
+ GSource *source;
+
+ g_return_val_if_fail (funcs != NULL, FALSE);
+
+ source = g_main_context_find_source_by_funcs_user_data (NULL, funcs, user_data);
+ if (source)
+ {
+ g_source_destroy (source);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+/**
+ * g_get_current_time:
+ * @result: #GTimeVal structure in which to store current time.
+ *
+ * Equivalent to the UNIX gettimeofday() function, but portable.
+ **/
+void
+g_get_current_time (GTimeVal *result)
+{
+#ifndef G_OS_WIN32
+ struct timeval r;
+
+ g_return_if_fail (result != NULL);
+
+ /*this is required on alpha, there the timeval structs are int's
+ not longs and a cast only would fail horribly*/
+ gettimeofday (&r, NULL);
+ result->tv_sec = r.tv_sec;
+ result->tv_usec = r.tv_usec;
+#else
+ FILETIME ft;
+ guint64 time64;
+
+ g_return_if_fail (result != NULL);
+
+ GetSystemTimeAsFileTime (&ft);
+ memmove (&time64, &ft, sizeof (FILETIME));
+
+ /* Convert from 100s of nanoseconds since 1601-01-01
+ * to Unix epoch. Yes, this is Y2038 unsafe.
+ */
+ time64 -= G_GINT64_CONSTANT (116444736000000000);
+ time64 /= 10;
+
+ result->tv_sec = time64 / 1000000;
+ result->tv_usec = time64 % 1000000;
+#endif
+}
+
+static void
+g_main_dispatch_free (gpointer dispatch)
+{
+ g_slice_free (GMainDispatch, dispatch);
+}
+
+/* Running the main loop */
+
+static GMainDispatch *
+get_dispatch (void)
+{
+ static GStaticPrivate depth_private = G_STATIC_PRIVATE_INIT;
+ GMainDispatch *dispatch = g_static_private_get (&depth_private);
+ if (!dispatch)
+ {
+ dispatch = g_slice_new0 (GMainDispatch);
+ g_static_private_set (&depth_private, dispatch, g_main_dispatch_free);
+ }
+
+ return dispatch;
+}
+
+/**
+ * g_main_depth:
+ *
+ * Returns the depth of the stack of calls to
+ * g_main_context_dispatch() on any #GMainContext in the current thread.
+ * That is, when called from the toplevel, it gives 0. When
+ * called from within a callback from g_main_context_iteration()
+ * (or g_main_loop_run(), etc.) it returns 1. When called from within
+ * a callback to a recursive call to g_main_context_iterate(),
+ * it returns 2. And so forth.
+ *
+ * This function is useful in a situation like the following:
+ * Imagine an extremely simple "garbage collected" system.
+ *
+ * |[
+ * static GList *free_list;
+ *
+ * gpointer
+ * allocate_memory (gsize size)
+ * {
+ * gpointer result = g_malloc (size);
+ * free_list = g_list_prepend (free_list, result);
+ * return result;
+ * }
+ *
+ * void
+ * free_allocated_memory (void)
+ * {
+ * GList *l;
+ * for (l = free_list; l; l = l->next);
+ * g_free (l->data);
+ * g_list_free (free_list);
+ * free_list = NULL;
+ * }
+ *
+ * [...]
+ *
+ * while (TRUE);
+ * {
+ * g_main_context_iteration (NULL, TRUE);
+ * free_allocated_memory();
+ * }
+ * ]|
+ *
+ * This works from an application, however, if you want to do the same
+ * thing from a library, it gets more difficult, since you no longer
+ * control the main loop. You might think you can simply use an idle
+ * function to make the call to free_allocated_memory(), but that
+ * doesn't work, since the idle function could be called from a
+ * recursive callback. This can be fixed by using g_main_depth()
+ *
+ * |[
+ * gpointer
+ * allocate_memory (gsize size)
+ * {
+ * FreeListBlock *block = g_new (FreeListBlock, 1);
+ * block->mem = g_malloc (size);
+ * block->depth = g_main_depth ();
+ * free_list = g_list_prepend (free_list, block);
+ * return block->mem;
+ * }
+ *
+ * void
+ * free_allocated_memory (void)
+ * {
+ * GList *l;
+ *
+ * int depth = g_main_depth ();
+ * for (l = free_list; l; );
+ * {
+ * GList *next = l->next;
+ * FreeListBlock *block = l->data;
+ * if (block->depth > depth)
+ * {
+ * g_free (block->mem);
+ * g_free (block);
+ * free_list = g_list_delete_link (free_list, l);
+ * }
+ *
+ * l = next;
+ * }
+ * }
+ * ]|
+ *
+ * There is a temptation to use g_main_depth() to solve
+ * problems with reentrancy. For instance, while waiting for data
+ * to be received from the network in response to a menu item,
+ * the menu item might be selected again. It might seem that
+ * one could make the menu item's callback return immediately
+ * and do nothing if g_main_depth() returns a value greater than 1.
+ * However, this should be avoided since the user then sees selecting
+ * the menu item do nothing. Furthermore, you'll find yourself adding
+ * these checks all over your code, since there are doubtless many,
+ * many things that the user could do. Instead, you can use the
+ * following techniques:
+ *
+ * <orderedlist>
+ * <listitem>
+ * <para>
+ * Use gtk_widget_set_sensitive() or modal dialogs to prevent
+ * the user from interacting with elements while the main
+ * loop is recursing.
+ * </para>
+ * </listitem>
+ * <listitem>
+ * <para>
+ * Avoid main loop recursion in situations where you can't handle
+ * arbitrary callbacks. Instead, structure your code so that you
+ * simply return to the main loop and then get called again when
+ * there is more work to do.
+ * </para>
+ * </listitem>
+ * </orderedlist>
+ *
+ * Return value: The main loop recursion level in the current thread
+ **/
+int
+g_main_depth (void)
+{
+ GMainDispatch *dispatch = get_dispatch ();
+ return dispatch->depth;
+}
+
+/**
+ * g_main_current_source:
+ *
+ * Returns the currently firing source for this thread.
+ *
+ * Return value: The currently firing source or %NULL.
+ *
+ * Since: 2.12
+ */
+GSource *
+g_main_current_source (void)
+{
+ GMainDispatch *dispatch = get_dispatch ();
+ return dispatch->dispatching_sources ? dispatch->dispatching_sources->data : NULL;
+}
+
+/**
+ * g_source_is_destroyed:
+ * @source: a #GSource
+ *
+ * Returns whether @source has been destroyed.
+ *
+ * This is important when you operate upon your objects
+ * from within idle handlers, but may have freed the object
+ * before the dispatch of your idle handler.
+ *
+ * |[
+ * static gboolean
+ * idle_callback (gpointer data)
+ * {
+ * SomeWidget *self = data;
+ *
+ * GDK_THREADS_ENTER (<!-- -->);
+ * /<!-- -->* do stuff with self *<!-- -->/
+ * self->idle_id = 0;
+ * GDK_THREADS_LEAVE (<!-- -->);
+ *
+ * return FALSE;
+ * }
+ *
+ * static void
+ * some_widget_do_stuff_later (SomeWidget *self)
+ * {
+ * self->idle_id = g_idle_add (idle_callback, self);
+ * }
+ *
+ * static void
+ * some_widget_finalize (GObject *object)
+ * {
+ * SomeWidget *self = SOME_WIDGET (object);
+ *
+ * if (self->idle_id)
+ * g_source_remove (self->idle_id);
+ *
+ * G_OBJECT_CLASS (parent_class)->finalize (object);
+ * }
+ * ]|
+ *
+ * This will fail in a multi-threaded application if the
+ * widget is destroyed before the idle handler fires due
+ * to the use after free in the callback. A solution, to
+ * this particular problem, is to check to if the source
+ * has already been destroy within the callback.
+ *
+ * |[
+ * static gboolean
+ * idle_callback (gpointer data)
+ * {
+ * SomeWidget *self = data;
+ *
+ * GDK_THREADS_ENTER ();
+ * if (!g_source_is_destroyed (g_main_current_source ()))
+ * {
+ * /<!-- -->* do stuff with self *<!-- -->/
+ * }
+ * GDK_THREADS_LEAVE ();
+ *
+ * return FALSE;
+ * }
+ * ]|
+ *
+ * Return value: %TRUE if the source has been destroyed
+ *
+ * Since: 2.12
+ */
+gboolean
+g_source_is_destroyed (GSource *source)
+{
+ return SOURCE_DESTROYED (source);
+}
+
+/* Temporarily remove all this source's file descriptors from the
+ * poll(), so that if data comes available for one of the file descriptors
+ * we don't continually spin in the poll()
+ */
+/* HOLDS: source->context's lock */
+static void
+block_source (GSource *source)
+{
+ GSList *tmp_list;
+
+ g_return_if_fail (!SOURCE_BLOCKED (source));
+
+ tmp_list = source->poll_fds;
+ while (tmp_list)
+ {
+ g_main_context_remove_poll_unlocked (source->context, tmp_list->data);
+ tmp_list = tmp_list->next;
+ }
+}
+
+/* HOLDS: source->context's lock */
+static void
+unblock_source (GSource *source)
+{
+ GSList *tmp_list;
+
+ g_return_if_fail (!SOURCE_BLOCKED (source)); /* Source already unblocked */
+ g_return_if_fail (!SOURCE_DESTROYED (source));
+
+ tmp_list = source->poll_fds;
+ while (tmp_list)
+ {
+ g_main_context_add_poll_unlocked (source->context, source->priority, tmp_list->data);
+ tmp_list = tmp_list->next;
+ }
+}
+
+/* HOLDS: context's lock */
+static void
+g_main_dispatch (GMainContext *context)
+{
+ GMainDispatch *current = get_dispatch ();
+ guint i;
+
+ for (i = 0; i < context->pending_dispatches->len; i++)
+ {
+ GSource *source = context->pending_dispatches->pdata[i];
+
+ context->pending_dispatches->pdata[i] = NULL;
+ g_assert (source);
+
+ source->flags &= ~G_SOURCE_READY;
+
+ if (!SOURCE_DESTROYED (source))
+ {
+ gboolean was_in_call;
+ gpointer user_data = NULL;
+ GSourceFunc callback = NULL;
+ GSourceCallbackFuncs *cb_funcs;
+ gpointer cb_data;
+ gboolean need_destroy;
+
+ gboolean (*dispatch) (GSource *,
+ GSourceFunc,
+ gpointer);
+ GSList current_source_link;
+
+ dispatch = source->source_funcs->dispatch;
+ cb_funcs = source->callback_funcs;
+ cb_data = source->callback_data;
+
+ if (cb_funcs)
+ cb_funcs->ref (cb_data);
+
+ if ((source->flags & G_SOURCE_CAN_RECURSE) == 0)
+ block_source (source);
+
+ was_in_call = source->flags & G_HOOK_FLAG_IN_CALL;
+ source->flags |= G_HOOK_FLAG_IN_CALL;
+
+ if (cb_funcs)
+ cb_funcs->get (cb_data, source, &callback, &user_data);
+
+ UNLOCK_CONTEXT (context);
+
+ current->depth++;
+ /* The on-stack allocation of the GSList is unconventional, but
+ * we know that the lifetime of the link is bounded to this
+ * function as the link is kept in a thread specific list and
+ * not manipulated outside of this function and its descendants.
+ * Avoiding the overhead of a g_slist_alloc() is useful as many
+ * applications do little more than dispatch events.
+ *
+ * This is a performance hack - do not revert to g_slist_prepend()!
+ */
+ current_source_link.data = source;
+ current_source_link.next = current->dispatching_sources;
+ current->dispatching_sources = &current_source_link;
+ need_destroy = ! dispatch (source,
+ callback,
+ user_data);
+ g_assert (current->dispatching_sources == &current_source_link);
+ current->dispatching_sources = current_source_link.next;
+ current->depth--;
+
+ if (cb_funcs)
+ cb_funcs->unref (cb_data);
+
+ LOCK_CONTEXT (context);
+
+ if (!was_in_call)
+ source->flags &= ~G_HOOK_FLAG_IN_CALL;
+
+ if ((source->flags & G_SOURCE_CAN_RECURSE) == 0 &&
+ !SOURCE_DESTROYED (source))
+ unblock_source (source);
+
+ /* Note: this depends on the fact that we can't switch
+ * sources from one main context to another
+ */
+ if (need_destroy && !SOURCE_DESTROYED (source))
+ {
+ g_assert (source->context == context);
+ g_source_destroy_internal (source, context, TRUE);
+ }
+ }
+
+ SOURCE_UNREF (source, context);
+ }
+
+ g_ptr_array_set_size (context->pending_dispatches, 0);
+}
+
+/* Holds context's lock */
+static inline GSource *
+next_valid_source (GMainContext *context,
+ GSource *source)
+{
+ GSource *new_source = source ? source->next : context->source_list;
+
+ while (new_source)
+ {
+ if (!SOURCE_DESTROYED (new_source))
+ {
+ new_source->ref_count++;
+ break;
+ }
+
+ new_source = new_source->next;
+ }
+
+ if (source)
+ SOURCE_UNREF (source, context);
+
+ return new_source;
+}
+
+/**
+ * g_main_context_acquire:
+ * @context: a #GMainContext
+ *
+ * Tries to become the owner of the specified context.
+ * If some other thread is the owner of the context,
+ * returns %FALSE immediately. Ownership is properly
+ * recursive: the owner can require ownership again
+ * and will release ownership when g_main_context_release()
+ * is called as many times as g_main_context_acquire().
+ *
+ * You must be the owner of a context before you
+ * can call g_main_context_prepare(), g_main_context_query(),
+ * g_main_context_check(), g_main_context_dispatch().
+ *
+ * Return value: %TRUE if the operation succeeded, and
+ * this thread is now the owner of @context.
+ **/
+gboolean
+g_main_context_acquire (GMainContext *context)
+{
+#ifdef G_THREADS_ENABLED
+ gboolean result = FALSE;
+ GThread *self = G_THREAD_SELF;
+
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ if (!context->owner)
+ {
+ context->owner = self;
+ g_assert (context->owner_count == 0);
+ }
+
+ if (context->owner == self)
+ {
+ context->owner_count++;
+ result = TRUE;
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ return result;
+#else /* !G_THREADS_ENABLED */
+ return TRUE;
+#endif /* G_THREADS_ENABLED */
+}
+
+/**
+ * g_main_context_release:
+ * @context: a #GMainContext
+ *
+ * Releases ownership of a context previously acquired by this thread
+ * with g_main_context_acquire(). If the context was acquired multiple
+ * times, the ownership will be released only when g_main_context_release()
+ * is called as many times as it was acquired.
+ **/
+void
+g_main_context_release (GMainContext *context)
+{
+#ifdef G_THREADS_ENABLED
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ context->owner_count--;
+ if (context->owner_count == 0)
+ {
+ context->owner = NULL;
+
+ if (context->waiters)
+ {
+ GMainWaiter *waiter = context->waiters->data;
+ gboolean loop_internal_waiter =
+ (waiter->mutex == g_static_mutex_get_mutex (&context->mutex));
+ context->waiters = g_slist_delete_link (context->waiters,
+ context->waiters);
+ if (!loop_internal_waiter)
+ g_mutex_lock (waiter->mutex);
+
+ g_cond_signal (waiter->cond);
+
+ if (!loop_internal_waiter)
+ g_mutex_unlock (waiter->mutex);
+ }
+ }
+
+ UNLOCK_CONTEXT (context);
+#endif /* G_THREADS_ENABLED */
+}
+
+/**
+ * g_main_context_wait:
+ * @context: a #GMainContext
+ * @cond: a condition variable
+ * @mutex: a mutex, currently held
+ *
+ * Tries to become the owner of the specified context,
+ * as with g_main_context_acquire(). But if another thread
+ * is the owner, atomically drop @mutex and wait on @cond until
+ * that owner releases ownership or until @cond is signaled, then
+ * try again (once) to become the owner.
+ *
+ * Return value: %TRUE if the operation succeeded, and
+ * this thread is now the owner of @context.
+ **/
+gboolean
+g_main_context_wait (GMainContext *context,
+ GCond *cond,
+ GMutex *mutex)
+{
+#ifdef G_THREADS_ENABLED
+ gboolean result = FALSE;
+ GThread *self = G_THREAD_SELF;
+ gboolean loop_internal_waiter;
+
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ loop_internal_waiter = (mutex == g_static_mutex_get_mutex (&context->mutex));
+
+ if (!loop_internal_waiter)
+ LOCK_CONTEXT (context);
+
+ if (context->owner && context->owner != self)
+ {
+ GMainWaiter waiter;
+
+ waiter.cond = cond;
+ waiter.mutex = mutex;
+
+ context->waiters = g_slist_append (context->waiters, &waiter);
+
+ if (!loop_internal_waiter)
+ UNLOCK_CONTEXT (context);
+ g_cond_wait (cond, mutex);
+ if (!loop_internal_waiter)
+ LOCK_CONTEXT (context);
+
+ context->waiters = g_slist_remove (context->waiters, &waiter);
+ }
+
+ if (!context->owner)
+ {
+ context->owner = self;
+ g_assert (context->owner_count == 0);
+ }
+
+ if (context->owner == self)
+ {
+ context->owner_count++;
+ result = TRUE;
+ }
+
+ if (!loop_internal_waiter)
+ UNLOCK_CONTEXT (context);
+
+ return result;
+#else /* !G_THREADS_ENABLED */
+ return TRUE;
+#endif /* G_THREADS_ENABLED */
+}
+
+/**
+ * g_main_context_prepare:
+ * @context: a #GMainContext
+ * @priority: location to store priority of highest priority
+ * source already ready.
+ *
+ * Prepares to poll sources within a main loop. The resulting information
+ * for polling is determined by calling g_main_context_query ().
+ *
+ * Return value: %TRUE if some source is ready to be dispatched
+ * prior to polling.
+ **/
+gboolean
+g_main_context_prepare (GMainContext *context,
+ gint *priority)
+{
+ gint i;
+ gint n_ready = 0;
+ gint current_priority = G_MAXINT;
+ GSource *source;
+
+ if (context == NULL)
+ context = g_main_context_default ();
+
+ LOCK_CONTEXT (context);
+
+ context->time_is_current = FALSE;
+
+ if (context->in_check_or_prepare)
+ {
+ g_warning ("g_main_context_prepare() called recursively from within a source's check() or "
+ "prepare() member.");
+ UNLOCK_CONTEXT (context);
+ return FALSE;
+ }
+
+#ifdef G_THREADS_ENABLED
+ if (context->poll_waiting)
+ {
+ g_warning("g_main_context_prepare(): main loop already active in another thread");
+ UNLOCK_CONTEXT (context);
+ return FALSE;
+ }
+
+ context->poll_waiting = TRUE;
+#endif /* G_THREADS_ENABLED */
+
+#if 0
+ /* If recursing, finish up current dispatch, before starting over */
+ if (context->pending_dispatches)
+ {
+ if (dispatch)
+ g_main_dispatch (context, &current_time);
+
+ UNLOCK_CONTEXT (context);
+ return TRUE;
+ }
+#endif
+
+ /* If recursing, clear list of pending dispatches */
+
+ for (i = 0; i < context->pending_dispatches->len; i++)
+ {
+ if (context->pending_dispatches->pdata[i])
+ SOURCE_UNREF ((GSource *)context->pending_dispatches->pdata[i], context);
+ }
+ g_ptr_array_set_size (context->pending_dispatches, 0);
+
+ /* Prepare all sources */
+
+ context->timeout = -1;
+
+ source = next_valid_source (context, NULL);
+ while (source)
+ {
+ gint source_timeout = -1;
+
+ if ((n_ready > 0) && (source->priority > current_priority))
+ {
+ SOURCE_UNREF (source, context);
+ break;
+ }
+ if (SOURCE_BLOCKED (source))
+ goto next;
+
+ if (!(source->flags & G_SOURCE_READY))
+ {
+ gboolean result;
+ gboolean (*prepare) (GSource *source,
+ gint *timeout);
+
+ prepare = source->source_funcs->prepare;
+ context->in_check_or_prepare++;
+ UNLOCK_CONTEXT (context);
+
+ result = (*prepare) (source, &source_timeout);
+
+ LOCK_CONTEXT (context);
+ context->in_check_or_prepare--;
+
+ if (result)
+ source->flags |= G_SOURCE_READY;
+ }
+
+ if (source->flags & G_SOURCE_READY)
+ {
+ n_ready++;
+ current_priority = source->priority;
+ context->timeout = 0;
+ }
+
+ if (source_timeout >= 0)
+ {
+ if (context->timeout < 0)
+ context->timeout = source_timeout;
+ else
+ context->timeout = MIN (context->timeout, source_timeout);
+ }
+
+ next:
+ source = next_valid_source (context, source);
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ if (priority)
+ *priority = current_priority;
+
+ return (n_ready > 0);
+}
+
+/**
+ * g_main_context_query:
+ * @context: a #GMainContext
+ * @max_priority: maximum priority source to check
+ * @timeout_: location to store timeout to be used in polling
+ * @fds: location to store #GPollFD records that need to be polled.
+ * @n_fds: length of @fds.
+ *
+ * Determines information necessary to poll this main loop.
+ *
+ * Return value: the number of records actually stored in @fds,
+ * or, if more than @n_fds records need to be stored, the number
+ * of records that need to be stored.
+ **/
+gint
+g_main_context_query (GMainContext *context,
+ gint max_priority,
+ gint *timeout,
+ GPollFD *fds,
+ gint n_fds)
+{
+ gint n_poll;
+ GPollRec *pollrec;
+
+ LOCK_CONTEXT (context);
+
+ pollrec = context->poll_records;
+ n_poll = 0;
+ while (pollrec && max_priority >= pollrec->priority)
+ {
+ /* We need to include entries with fd->events == 0 in the array because
+ * otherwise if the application changes fd->events behind our back and
+ * makes it non-zero, we'll be out of sync when we check the fds[] array.
+ * (Changing fd->events after adding an FD wasn't an anticipated use of
+ * this API, but it occurs in practice.) */
+ if (n_poll < n_fds)
+ {
+ fds[n_poll].fd = pollrec->fd->fd;
+ /* In direct contradiction to the Unix98 spec, IRIX runs into
+ * difficulty if you pass in POLLERR, POLLHUP or POLLNVAL
+ * flags in the events field of the pollfd while it should
+ * just ignoring them. So we mask them out here.
+ */
+ fds[n_poll].events = pollrec->fd->events & ~(G_IO_ERR|G_IO_HUP|G_IO_NVAL);
+ fds[n_poll].revents = 0;
+ }
+
+ pollrec = pollrec->next;
+ n_poll++;
+ }
+
+#ifdef G_THREADS_ENABLED
+ context->poll_changed = FALSE;
+#endif
+
+ if (timeout)
+ {
+ *timeout = context->timeout;
+ if (*timeout != 0)
+ context->time_is_current = FALSE;
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ return n_poll;
+}
+
+/**
+ * g_main_context_check:
+ * @context: a #GMainContext
+ * @max_priority: the maximum numerical priority of sources to check
+ * @fds: array of #GPollFD's that was passed to the last call to
+ * g_main_context_query()
+ * @n_fds: return value of g_main_context_query()
+ *
+ * Passes the results of polling back to the main loop.
+ *
+ * Return value: %TRUE if some sources are ready to be dispatched.
+ **/
+gboolean
+g_main_context_check (GMainContext *context,
+ gint max_priority,
+ GPollFD *fds,
+ gint n_fds)
+{
+ GSource *source;
+ GPollRec *pollrec;
+ gint n_ready = 0;
+ gint i;
+
+ LOCK_CONTEXT (context);
+
+ if (context->in_check_or_prepare)
+ {
+ g_warning ("g_main_context_check() called recursively from within a source's check() or "
+ "prepare() member.");
+ UNLOCK_CONTEXT (context);
+ return FALSE;
+ }
+
+#ifdef G_THREADS_ENABLED
+ if (!context->poll_waiting)
+ {
+#ifndef G_OS_WIN32
+ gchar a;
+ read (context->wake_up_pipe[0], &a, 1);
+#endif
+ }
+ else
+ context->poll_waiting = FALSE;
+
+ /* If the set of poll file descriptors changed, bail out
+ * and let the main loop rerun
+ */
+ if (context->poll_changed)
+ {
+ UNLOCK_CONTEXT (context);
+ return FALSE;
+ }
+#endif /* G_THREADS_ENABLED */
+
+ pollrec = context->poll_records;
+ i = 0;
+ while (i < n_fds)
+ {
+ if (pollrec->fd->events)
+ pollrec->fd->revents = fds[i].revents;
+
+ pollrec = pollrec->next;
+ i++;
+ }
+
+ source = next_valid_source (context, NULL);
+ while (source)
+ {
+ if ((n_ready > 0) && (source->priority > max_priority))
+ {
+ SOURCE_UNREF (source, context);
+ break;
+ }
+ if (SOURCE_BLOCKED (source))
+ goto next;
+
+ if (!(source->flags & G_SOURCE_READY))
+ {
+ gboolean result;
+ gboolean (*check) (GSource *source);
+
+ check = source->source_funcs->check;
+
+ context->in_check_or_prepare++;
+ UNLOCK_CONTEXT (context);
+
+ result = (*check) (source);
+
+ LOCK_CONTEXT (context);
+ context->in_check_or_prepare--;
+
+ if (result)
+ source->flags |= G_SOURCE_READY;
+ }
+
+ if (source->flags & G_SOURCE_READY)
+ {
+ source->ref_count++;
+ g_ptr_array_add (context->pending_dispatches, source);
+
+ n_ready++;
+
+ /* never dispatch sources with less priority than the first
+ * one we choose to dispatch
+ */
+ max_priority = source->priority;
+ }
+
+ next:
+ source = next_valid_source (context, source);
+ }
+
+ UNLOCK_CONTEXT (context);
+
+ return n_ready > 0;
+}
+
+/**
+ * g_main_context_dispatch:
+ * @context: a #GMainContext
+ *
+ * Dispatches all pending sources.
+ **/
+void
+g_main_context_dispatch (GMainContext *context)
+{
+ LOCK_CONTEXT (context);
+
+ if (context->pending_dispatches->len > 0)
+ {
+ g_main_dispatch (context);
+ }
+
+ UNLOCK_CONTEXT (context);
+}
+
+/* HOLDS context lock */
+static gboolean
+g_main_context_iterate (GMainContext *context,
+ gboolean block,
+ gboolean dispatch,
+ GThread *self)
+{
+ gint max_priority;
+ gint timeout;
+ gboolean some_ready;
+ gint nfds, allocated_nfds;
+ GPollFD *fds = NULL;
+
+ UNLOCK_CONTEXT (context);
+
+#ifdef G_THREADS_ENABLED
+ if (!g_main_context_acquire (context))
+ {
+ gboolean got_ownership;
+
+ LOCK_CONTEXT (context);
+
+ g_return_val_if_fail (g_thread_supported (), FALSE);
+
+ if (!block)
+ return FALSE;
+
+ if (!context->cond)
+ context->cond = g_cond_new ();
+
+ got_ownership = g_main_context_wait (context,
+ context->cond,
+ g_static_mutex_get_mutex (&context->mutex));
+
+ if (!got_ownership)
+ return FALSE;
+ }
+ else
+ LOCK_CONTEXT (context);
+#endif /* G_THREADS_ENABLED */
+
+ if (!context->cached_poll_array)
+ {
+ context->cached_poll_array_size = context->n_poll_records;
+ context->cached_poll_array = g_new (GPollFD, context->n_poll_records);
+ }
+
+ allocated_nfds = context->cached_poll_array_size;
+ fds = context->cached_poll_array;
+
+ UNLOCK_CONTEXT (context);
+
+ g_main_context_prepare (context, &max_priority);
+
+ while ((nfds = g_main_context_query (context, max_priority, &timeout, fds,
+ allocated_nfds)) > allocated_nfds)
+ {
+ LOCK_CONTEXT (context);
+ g_free (fds);
+ context->cached_poll_array_size = allocated_nfds = nfds;
+ context->cached_poll_array = fds = g_new (GPollFD, nfds);
+ UNLOCK_CONTEXT (context);
+ }
+
+ if (!block)
+ timeout = 0;
+
+ g_main_context_poll (context, timeout, max_priority, fds, nfds);
+
+ some_ready = g_main_context_check (context, max_priority, fds, nfds);
+
+ if (dispatch)
+ g_main_context_dispatch (context);
+
+#ifdef G_THREADS_ENABLED
+ g_main_context_release (context);
+#endif /* G_THREADS_ENABLED */
+
+ LOCK_CONTEXT (context);
+
+ return some_ready;
+}
+
+/**
+ * g_main_context_pending:
+ * @context: a #GMainContext (if %NULL, the default context will be used)
+ *
+ * Checks if any sources have pending events for the given context.
+ *
+ * Return value: %TRUE if events are pending.
+ **/
+gboolean
+g_main_context_pending (GMainContext *context)
+{
+ gboolean retval;
+
+ if (!context)
+ context = g_main_context_default();
+
+ LOCK_CONTEXT (context);
+ retval = g_main_context_iterate (context, FALSE, FALSE, G_THREAD_SELF);
+ UNLOCK_CONTEXT (context);
+
+ return retval;
+}
+
+/**
+ * g_main_context_iteration:
+ * @context: a #GMainContext (if %NULL, the default context will be used)
+ * @may_block: whether the call may block.
+ *
+ * Runs a single iteration for the given main loop. This involves
+ * checking to see if any event sources are ready to be processed,
+ * then if no events sources are ready and @may_block is %TRUE, waiting
+ * for a source to become ready, then dispatching the highest priority
+ * events sources that are ready. Otherwise, if @may_block is %FALSE
+ * sources are not waited to become ready, only those highest priority
+ * events sources will be dispatched (if any), that are ready at this
+ * given moment without further waiting.
+ *
+ * Note that even when @may_block is %TRUE, it is still possible for
+ * g_main_context_iteration() to return %FALSE, since the the wait may
+ * be interrupted for other reasons than an event source becoming ready.
+ *
+ * Return value: %TRUE if events were dispatched.
+ **/
+gboolean
+g_main_context_iteration (GMainContext *context, gboolean may_block)
+{
+ gboolean retval;
+
+ if (!context)
+ context = g_main_context_default();
+
+ LOCK_CONTEXT (context);
+ retval = g_main_context_iterate (context, may_block, TRUE, G_THREAD_SELF);
+ UNLOCK_CONTEXT (context);
+
+ return retval;
+}
+
+/**
+ * g_main_loop_new:
+ * @context: a #GMainContext (if %NULL, the default context will be used).
+ * @is_running: set to %TRUE to indicate that the loop is running. This
+ * is not very important since calling g_main_loop_run() will set this to
+ * %TRUE anyway.
+ *
+ * Creates a new #GMainLoop structure.
+ *
+ * Return value: a new #GMainLoop.
+ **/
+GMainLoop *
+g_main_loop_new (GMainContext *context,
+ gboolean is_running)
+{
+ GMainLoop *loop;
+
+ if (!context)
+ context = g_main_context_default();
+
+ g_main_context_ref (context);
+
+ loop = g_new0 (GMainLoop, 1);
+ loop->context = context;
+ loop->is_running = is_running != FALSE;
+ loop->ref_count = 1;
+
+ return loop;
+}
+
+/**
+ * g_main_loop_ref:
+ * @loop: a #GMainLoop
+ *
+ * Increases the reference count on a #GMainLoop object by one.
+ *
+ * Return value: @loop
+ **/
+GMainLoop *
+g_main_loop_ref (GMainLoop *loop)
+{
+ g_return_val_if_fail (loop != NULL, NULL);
+ g_return_val_if_fail (g_atomic_int_get (&loop->ref_count) > 0, NULL);
+
+ g_atomic_int_inc (&loop->ref_count);
+
+ return loop;
+}
+
+/**
+ * g_main_loop_unref:
+ * @loop: a #GMainLoop
+ *
+ * Decreases the reference count on a #GMainLoop object by one. If
+ * the result is zero, free the loop and free all associated memory.
+ **/
+void
+g_main_loop_unref (GMainLoop *loop)
+{
+ g_return_if_fail (loop != NULL);
+ g_return_if_fail (g_atomic_int_get (&loop->ref_count) > 0);
+
+ if (!g_atomic_int_dec_and_test (&loop->ref_count))
+ return;
+
+ g_main_context_unref (loop->context);
+ g_free (loop);
+}
+
+/**
+ * g_main_loop_run:
+ * @loop: a #GMainLoop
+ *
+ * Runs a main loop until g_main_loop_quit() is called on the loop.
+ * If this is called for the thread of the loop's #GMainContext,
+ * it will process events from the loop, otherwise it will
+ * simply wait.
+ **/
+void
+g_main_loop_run (GMainLoop *loop)
+{
+ GThread *self = G_THREAD_SELF;
+
+ g_return_if_fail (loop != NULL);
+ g_return_if_fail (g_atomic_int_get (&loop->ref_count) > 0);
+
+#ifdef G_THREADS_ENABLED
+ if (!g_main_context_acquire (loop->context))
+ {
+ gboolean got_ownership = FALSE;
+
+ /* Another thread owns this context */
+ if (!g_thread_supported ())
+ {
+ g_warning ("g_main_loop_run() was called from second thread but "
+ "g_thread_init() was never called.");
+ return;
+ }
+
+ LOCK_CONTEXT (loop->context);
+
+ g_atomic_int_inc (&loop->ref_count);
+
+ if (!loop->is_running)
+ loop->is_running = TRUE;
+
+ if (!loop->context->cond)
+ loop->context->cond = g_cond_new ();
+
+ while (loop->is_running && !got_ownership)
+ got_ownership = g_main_context_wait (loop->context,
+ loop->context->cond,
+ g_static_mutex_get_mutex (&loop->context->mutex));
+
+ if (!loop->is_running)
+ {
+ UNLOCK_CONTEXT (loop->context);
+ if (got_ownership)
+ g_main_context_release (loop->context);
+ g_main_loop_unref (loop);
+ return;
+ }
+
+ g_assert (got_ownership);
+ }
+ else
+ LOCK_CONTEXT (loop->context);
+#endif /* G_THREADS_ENABLED */
+
+ if (loop->context->in_check_or_prepare)
+ {
+ g_warning ("g_main_loop_run(): called recursively from within a source's "
+ "check() or prepare() member, iteration not possible.");
+ return;
+ }
+
+ g_atomic_int_inc (&loop->ref_count);
+ loop->is_running = TRUE;
+ while (loop->is_running)
+ g_main_context_iterate (loop->context, TRUE, TRUE, self);
+
+ UNLOCK_CONTEXT (loop->context);
+
+#ifdef G_THREADS_ENABLED
+ g_main_context_release (loop->context);
+#endif /* G_THREADS_ENABLED */
+
+ g_main_loop_unref (loop);
+}
+
+/**
+ * g_main_loop_quit:
+ * @loop: a #GMainLoop
+ *
+ * Stops a #GMainLoop from running. Any calls to g_main_loop_run()
+ * for the loop will return.
+ *
+ * Note that sources that have already been dispatched when
+ * g_main_loop_quit() is called will still be executed.
+ **/
+void
+g_main_loop_quit (GMainLoop *loop)
+{
+ g_return_if_fail (loop != NULL);
+ g_return_if_fail (g_atomic_int_get (&loop->ref_count) > 0);
+
+ LOCK_CONTEXT (loop->context);
+ loop->is_running = FALSE;
+ g_main_context_wakeup_unlocked (loop->context);
+
+#ifdef G_THREADS_ENABLED
+ if (loop->context->cond)
+ g_cond_broadcast (loop->context->cond);
+#endif /* G_THREADS_ENABLED */
+
+ UNLOCK_CONTEXT (loop->context);
+}
+
+/**
+ * g_main_loop_is_running:
+ * @loop: a #GMainLoop.
+ *
+ * Checks to see if the main loop is currently being run via g_main_loop_run().
+ *
+ * Return value: %TRUE if the mainloop is currently being run.
+ **/
+gboolean
+g_main_loop_is_running (GMainLoop *loop)
+{
+ g_return_val_if_fail (loop != NULL, FALSE);
+ g_return_val_if_fail (g_atomic_int_get (&loop->ref_count) > 0, FALSE);
+
+ return loop->is_running;
+}
+
+/**
+ * g_main_loop_get_context:
+ * @loop: a #GMainLoop.
+ *
+ * Returns the #GMainContext of @loop.
+ *
+ * Return value: the #GMainContext of @loop
+ **/
+GMainContext *
+g_main_loop_get_context (GMainLoop *loop)
+{
+ g_return_val_if_fail (loop != NULL, NULL);
+ g_return_val_if_fail (g_atomic_int_get (&loop->ref_count) > 0, NULL);
+
+ return loop->context;
+}
+
+/* HOLDS: context's lock */
+static void
+g_main_context_poll (GMainContext *context,
+ gint timeout,
+ gint priority,
+ GPollFD *fds,
+ gint n_fds)
+{
+#ifdef G_MAIN_POLL_DEBUG
+ GTimer *poll_timer;
+ GPollRec *pollrec;
+ gint i;
+#endif
+
+ GPollFunc poll_func;
+
+ if (n_fds || timeout != 0)
+ {
+#ifdef G_MAIN_POLL_DEBUG
+ if (_g_main_poll_debug)
+ {
+ g_print ("polling context=%p n=%d timeout=%d\n",
+ context, n_fds, timeout);
+ poll_timer = g_timer_new ();
+ }
+#endif
+
+ LOCK_CONTEXT (context);
+
+ poll_func = context->poll_func;
+
+ UNLOCK_CONTEXT (context);
+ if ((*poll_func) (fds, n_fds, timeout) < 0 && errno != EINTR)
+ {
+#ifndef G_OS_WIN32
+ g_warning ("poll(2) failed due to: %s.",
+ g_strerror (errno));
+#else
+ /* If g_poll () returns -1, it has already called g_warning() */
+#endif
+ }
+
+#ifdef G_MAIN_POLL_DEBUG
+ if (_g_main_poll_debug)
+ {
+ LOCK_CONTEXT (context);
+
+ g_print ("g_main_poll(%d) timeout: %d - elapsed %12.10f seconds",
+ n_fds,
+ timeout,
+ g_timer_elapsed (poll_timer, NULL));
+ g_timer_destroy (poll_timer);
+ pollrec = context->poll_records;
+
+ while (pollrec != NULL)
+ {
+ i = 0;
+ while (i < n_fds)
+ {
+ if (fds[i].fd == pollrec->fd->fd &&
+ pollrec->fd->events &&
+ fds[i].revents)
+ {
+ g_print (" [" G_POLLFD_FORMAT " :", fds[i].fd);
+ if (fds[i].revents & G_IO_IN)
+ g_print ("i");
+ if (fds[i].revents & G_IO_OUT)
+ g_print ("o");
+ if (fds[i].revents & G_IO_PRI)
+ g_print ("p");
+ if (fds[i].revents & G_IO_ERR)
+ g_print ("e");
+ if (fds[i].revents & G_IO_HUP)
+ g_print ("h");
+ if (fds[i].revents & G_IO_NVAL)
+ g_print ("n");
+ g_print ("]");
+ }
+ i++;
+ }
+ pollrec = pollrec->next;
+ }
+ g_print ("\n");
+
+ UNLOCK_CONTEXT (context);
+ }
+#endif
+ } /* if (n_fds || timeout != 0) */
+}
+
+/**
+ * g_main_context_add_poll:
+ * @context: a #GMainContext (or %NULL for the default context)
+ * @fd: a #GPollFD structure holding information about a file
+ * descriptor to watch.
+ * @priority: the priority for this file descriptor which should be
+ * the same as the priority used for g_source_attach() to ensure that the
+ * file descriptor is polled whenever the results may be needed.
+ *
+ * Adds a file descriptor to the set of file descriptors polled for
+ * this context. This will very seldomly be used directly. Instead
+ * a typical event source will use g_source_add_poll() instead.
+ **/
+void
+g_main_context_add_poll (GMainContext *context,
+ GPollFD *fd,
+ gint priority)
+{
+ if (!context)
+ context = g_main_context_default ();
+
+ g_return_if_fail (g_atomic_int_get (&context->ref_count) > 0);
+ g_return_if_fail (fd);
+
+ LOCK_CONTEXT (context);
+ g_main_context_add_poll_unlocked (context, priority, fd);
+ UNLOCK_CONTEXT (context);
+}
+
+/* HOLDS: main_loop_lock */
+static void
+g_main_context_add_poll_unlocked (GMainContext *context,
+ gint priority,
+ GPollFD *fd)
+{
+ GPollRec *lastrec, *pollrec;
+ GPollRec *newrec = g_slice_new (GPollRec);
+
+ /* This file descriptor may be checked before we ever poll */
+ fd->revents = 0;
+ newrec->fd = fd;
+ newrec->priority = priority;
+
+ lastrec = NULL;
+ pollrec = context->poll_records;
+ while (pollrec && priority >= pollrec->priority)
+ {
+ lastrec = pollrec;
+ pollrec = pollrec->next;
+ }
+
+ if (lastrec)
+ lastrec->next = newrec;
+ else
+ context->poll_records = newrec;
+
+ newrec->next = pollrec;
+
+ context->n_poll_records++;
+
+#ifdef G_THREADS_ENABLED
+ context->poll_changed = TRUE;
+
+ /* Now wake up the main loop if it is waiting in the poll() */
+ g_main_context_wakeup_unlocked (context);
+#endif
+}
+
+/**
+ * g_main_context_remove_poll:
+ * @context:a #GMainContext
+ * @fd: a #GPollFD descriptor previously added with g_main_context_add_poll()
+ *
+ * Removes file descriptor from the set of file descriptors to be
+ * polled for a particular context.
+ **/
+void
+g_main_context_remove_poll (GMainContext *context,
+ GPollFD *fd)
+{
+ if (!context)
+ context = g_main_context_default ();
+
+ g_return_if_fail (g_atomic_int_get (&context->ref_count) > 0);
+ g_return_if_fail (fd);
+
+ LOCK_CONTEXT (context);
+ g_main_context_remove_poll_unlocked (context, fd);
+ UNLOCK_CONTEXT (context);
+}
+
+static void
+g_main_context_remove_poll_unlocked (GMainContext *context,
+ GPollFD *fd)
+{
+ GPollRec *pollrec, *lastrec;
+
+ lastrec = NULL;
+ pollrec = context->poll_records;
+
+ while (pollrec)
+ {
+ if (pollrec->fd == fd)
+ {
+ if (lastrec != NULL)
+ lastrec->next = pollrec->next;
+ else
+ context->poll_records = pollrec->next;
+
+ g_slice_free (GPollRec, pollrec);
+
+ context->n_poll_records--;
+ break;
+ }
+ lastrec = pollrec;
+ pollrec = pollrec->next;
+ }
+
+#ifdef G_THREADS_ENABLED
+ context->poll_changed = TRUE;
+
+ /* Now wake up the main loop if it is waiting in the poll() */
+ g_main_context_wakeup_unlocked (context);
+#endif
+}
+
+/**
+ * g_source_get_current_time:
+ * @source: a #GSource
+ * @timeval: #GTimeVal structure in which to store current time.
+ *
+ * Gets the "current time" to be used when checking
+ * this source. The advantage of calling this function over
+ * calling g_get_current_time() directly is that when
+ * checking multiple sources, GLib can cache a single value
+ * instead of having to repeatedly get the system time.
+ **/
+void
+g_source_get_current_time (GSource *source,
+ GTimeVal *timeval)
+{
+ GMainContext *context;
+
+ g_return_if_fail (source->context != NULL);
+
+ context = source->context;
+
+ LOCK_CONTEXT (context);
+
+ if (!context->time_is_current)
+ {
+ g_get_current_time (&context->current_time);
+ context->time_is_current = TRUE;
+ }
+
+ *timeval = context->current_time;
+
+ UNLOCK_CONTEXT (context);
+}
+
+/**
+ * g_main_context_set_poll_func:
+ * @context: a #GMainContext
+ * @func: the function to call to poll all file descriptors
+ *
+ * Sets the function to use to handle polling of file descriptors. It
+ * will be used instead of the poll() system call
+ * (or GLib's replacement function, which is used where
+ * poll() isn't available).
+ *
+ * This function could possibly be used to integrate the GLib event
+ * loop with an external event loop.
+ **/
+void
+g_main_context_set_poll_func (GMainContext *context,
+ GPollFunc func)
+{
+ if (!context)
+ context = g_main_context_default ();
+
+ g_return_if_fail (g_atomic_int_get (&context->ref_count) > 0);
+
+ LOCK_CONTEXT (context);
+
+ if (func)
+ context->poll_func = func;
+ else
+ context->poll_func = g_poll;
+
+ UNLOCK_CONTEXT (context);
+}
+
+/**
+ * g_main_context_get_poll_func:
+ * @context: a #GMainContext
+ *
+ * Gets the poll function set by g_main_context_set_poll_func().
+ *
+ * Return value: the poll function
+ **/
+GPollFunc
+g_main_context_get_poll_func (GMainContext *context)
+{
+ GPollFunc result;
+
+ if (!context)
+ context = g_main_context_default ();
+
+ g_return_val_if_fail (g_atomic_int_get (&context->ref_count) > 0, NULL);
+
+ LOCK_CONTEXT (context);
+ result = context->poll_func;
+ UNLOCK_CONTEXT (context);
+
+ return result;
+}
+
+/* HOLDS: context's lock */
+/* Wake the main loop up from a poll() */
+static void
+g_main_context_wakeup_unlocked (GMainContext *context)
+{
+#ifdef G_THREADS_ENABLED
+ if (g_thread_supported() && context->poll_waiting)
+ {
+ context->poll_waiting = FALSE;
+#ifndef G_OS_WIN32
+ write (context->wake_up_pipe[1], "A", 1);
+#else
+ ReleaseSemaphore (context->wake_up_semaphore, 1, NULL);
+#endif
+ }
+#endif
+}
+
+/**
+ * g_main_context_wakeup:
+ * @context: a #GMainContext
+ *
+ * If @context is currently waiting in a poll(), interrupt
+ * the poll(), and continue the iteration process.
+ **/
+void
+g_main_context_wakeup (GMainContext *context)
+{
+ if (!context)
+ context = g_main_context_default ();
+
+ g_return_if_fail (g_atomic_int_get (&context->ref_count) > 0);
+
+ LOCK_CONTEXT (context);
+ g_main_context_wakeup_unlocked (context);
+ UNLOCK_CONTEXT (context);
+}
+
+/**
+ * g_main_context_is_owner:
+ * @context: a #GMainContext
+ *
+ * Determines whether this thread holds the (recursive)
+ * ownership of this #GMaincontext. This is useful to
+ * know before waiting on another thread that may be
+ * blocking to get ownership of @context.
+ *
+ * Returns: %TRUE if current thread is owner of @context.
+ *
+ * Since: 2.10
+ **/
+gboolean
+g_main_context_is_owner (GMainContext *context)
+{
+ gboolean is_owner;
+
+ if (!context)
+ context = g_main_context_default ();
+
+#ifdef G_THREADS_ENABLED
+ LOCK_CONTEXT (context);
+ is_owner = context->owner == G_THREAD_SELF;
+ UNLOCK_CONTEXT (context);
+#else
+ is_owner = TRUE;
+#endif
+
+ return is_owner;
+}
+
+/* Timeouts */
+
+static void
+g_timeout_set_expiration (GTimeoutSource *timeout_source,
+ GTimeVal *current_time)
+{
+ guint seconds = timeout_source->interval / 1000;
+ guint msecs = timeout_source->interval - seconds * 1000;
+
+ timeout_source->expiration.tv_sec = current_time->tv_sec + seconds;
+ timeout_source->expiration.tv_usec = current_time->tv_usec + msecs * 1000;
+ if (timeout_source->expiration.tv_usec >= 1000000)
+ {
+ timeout_source->expiration.tv_usec -= 1000000;
+ timeout_source->expiration.tv_sec++;
+ }
+ if (timer_perturb==-1)
+ {
+ /*
+ * we want a per machine/session unique 'random' value; try the dbus
+ * address first, that has a UUID in it. If there is no dbus, use the
+ * hostname for hashing.
+ */
+ const char *session_bus_address = g_getenv ("DBUS_SESSION_BUS_ADDRESS");
+ if (!session_bus_address)
+ session_bus_address = g_getenv ("HOSTNAME");
+ if (session_bus_address)
+ timer_perturb = ABS ((gint) g_str_hash (session_bus_address));
+ else
+ timer_perturb = 0;
+ }
+ if (timeout_source->granularity)
+ {
+ gint remainder;
+ gint gran; /* in usecs */
+ gint perturb;
+
+ gran = timeout_source->granularity * 1000;
+ perturb = timer_perturb % gran;
+ /*
+ * We want to give each machine a per machine pertubation;
+ * shift time back first, and forward later after the rounding
+ */
+
+ timeout_source->expiration.tv_usec -= perturb;
+ if (timeout_source->expiration.tv_usec < 0)
+ {
+ timeout_source->expiration.tv_usec += 1000000;
+ timeout_source->expiration.tv_sec--;
+ }
+
+ remainder = timeout_source->expiration.tv_usec % gran;
+ if (remainder >= gran/4) /* round up */
+ timeout_source->expiration.tv_usec += gran;
+ timeout_source->expiration.tv_usec -= remainder;
+ /* shift back */
+ timeout_source->expiration.tv_usec += perturb;
+
+ /* the rounding may have overflown tv_usec */
+ while (timeout_source->expiration.tv_usec > 1000000)
+ {
+ timeout_source->expiration.tv_usec -= 1000000;
+ timeout_source->expiration.tv_sec++;
+ }
+ }
+}
+
+static gboolean
+g_timeout_prepare (GSource *source,
+ gint *timeout)
+{
+ glong sec;
+ glong msec;
+ GTimeVal current_time;
+
+ GTimeoutSource *timeout_source = (GTimeoutSource *)source;
+
+ g_source_get_current_time (source, &current_time);
+
+ sec = timeout_source->expiration.tv_sec - current_time.tv_sec;
+ msec = (timeout_source->expiration.tv_usec - current_time.tv_usec) / 1000;
+
+ /* We do the following in a rather convoluted fashion to deal with
+ * the fact that we don't have an integral type big enough to hold
+ * the difference of two timevals in millseconds.
+ */
+ if (sec < 0 || (sec == 0 && msec < 0))
+ msec = 0;
+ else
+ {
+ glong interval_sec = timeout_source->interval / 1000;
+ glong interval_msec = timeout_source->interval % 1000;
+
+ if (msec < 0)
+ {
+ msec += 1000;
+ sec -= 1;
+ }
+
+ if (sec > interval_sec ||
+ (sec == interval_sec && msec > interval_msec))
+ {
+ /* The system time has been set backwards, so we
+ * reset the expiration time to now + timeout_source->interval;
+ * this at least avoids hanging for long periods of time.
+ */
+ g_timeout_set_expiration (timeout_source, &current_time);
+ msec = MIN (G_MAXINT, timeout_source->interval);
+ }
+ else
+ {
+ msec = MIN (G_MAXINT, (guint)msec + 1000 * (guint)sec);
+ }
+ }
+
+ *timeout = (gint)msec;
+
+ return msec == 0;
+}
+
+static gboolean
+g_timeout_check (GSource *source)
+{
+ GTimeVal current_time;
+ GTimeoutSource *timeout_source = (GTimeoutSource *)source;
+
+ g_source_get_current_time (source, &current_time);
+
+ return ((timeout_source->expiration.tv_sec < current_time.tv_sec) ||
+ ((timeout_source->expiration.tv_sec == current_time.tv_sec) &&
+ (timeout_source->expiration.tv_usec <= current_time.tv_usec)));
+}
+
+static gboolean
+g_timeout_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data)
+{
+ GTimeoutSource *timeout_source = (GTimeoutSource *)source;
+
+ if (!callback)
+ {
+ g_warning ("Timeout source dispatched without callback\n"
+ "You must call g_source_set_callback().");
+ return FALSE;
+ }
+
+ if (callback (user_data))
+ {
+ GTimeVal current_time;
+
+ g_source_get_current_time (source, &current_time);
+ g_timeout_set_expiration (timeout_source, &current_time);
+
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+/**
+ * g_timeout_source_new:
+ * @interval: the timeout interval in milliseconds.
+ *
+ * Creates a new timeout source.
+ *
+ * The source will not initially be associated with any #GMainContext
+ * and must be added to one with g_source_attach() before it will be
+ * executed.
+ *
+ * Return value: the newly-created timeout source
+ **/
+GSource *
+g_timeout_source_new (guint interval)
+{
+ GSource *source = g_source_new (&g_timeout_funcs, sizeof (GTimeoutSource));
+ GTimeoutSource *timeout_source = (GTimeoutSource *)source;
+ GTimeVal current_time;
+
+ timeout_source->interval = interval;
+
+ g_get_current_time (&current_time);
+ g_timeout_set_expiration (timeout_source, &current_time);
+
+ return source;
+}
+
+/**
+ * g_timeout_source_new_seconds:
+ * @interval: the timeout interval in seconds
+ *
+ * Creates a new timeout source.
+ *
+ * The source will not initially be associated with any #GMainContext
+ * and must be added to one with g_source_attach() before it will be
+ * executed.
+ *
+ * The scheduling granularity/accuracy of this timeout source will be
+ * in seconds.
+ *
+ * Return value: the newly-created timeout source
+ *
+ * Since: 2.14
+ **/
+GSource *
+g_timeout_source_new_seconds (guint interval)
+{
+ GSource *source = g_source_new (&g_timeout_funcs, sizeof (GTimeoutSource));
+ GTimeoutSource *timeout_source = (GTimeoutSource *)source;
+ GTimeVal current_time;
+
+ timeout_source->interval = 1000*interval;
+ timeout_source->granularity = 1000;
+
+ g_get_current_time (&current_time);
+ g_timeout_set_expiration (timeout_source, &current_time);
+
+ return source;
+}
+
+
+/**
+ * g_timeout_add_full:
+ * @priority: the priority of the timeout source. Typically this will be in
+ * the range between #G_PRIORITY_DEFAULT and #G_PRIORITY_HIGH.
+ * @interval: the time between calls to the function, in milliseconds
+ * (1/1000ths of a second)
+ * @function: function to call
+ * @data: data to pass to @function
+ * @notify: function to call when the timeout is removed, or %NULL
+ *
+ * Sets a function to be called at regular intervals, with the given
+ * priority. The function is called repeatedly until it returns
+ * %FALSE, at which point the timeout is automatically destroyed and
+ * the function will not be called again. The @notify function is
+ * called when the timeout is destroyed. The first call to the
+ * function will be at the end of the first @interval.
+ *
+ * Note that timeout functions may be delayed, due to the processing of other
+ * event sources. Thus they should not be relied on for precise timing.
+ * After each call to the timeout function, the time of the next
+ * timeout is recalculated based on the current time and the given interval
+ * (it does not try to 'catch up' time lost in delays).
+ *
+ * This internally creates a main loop source using g_timeout_source_new()
+ * and attaches it to the main loop context using g_source_attach(). You can
+ * do these steps manually if you need greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ **/
+guint
+g_timeout_add_full (gint priority,
+ guint interval,
+ GSourceFunc function,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ GSource *source;
+ guint id;
+
+ g_return_val_if_fail (function != NULL, 0);
+
+ source = g_timeout_source_new (interval);
+
+ if (priority != G_PRIORITY_DEFAULT)
+ g_source_set_priority (source, priority);
+
+ g_source_set_callback (source, function, data, notify);
+ id = g_source_attach (source, NULL);
+ g_source_unref (source);
+
+ return id;
+}
+
+/**
+ * g_timeout_add:
+ * @interval: the time between calls to the function, in milliseconds
+ * (1/1000ths of a second)
+ * @function: function to call
+ * @data: data to pass to @function
+ *
+ * Sets a function to be called at regular intervals, with the default
+ * priority, #G_PRIORITY_DEFAULT. The function is called repeatedly
+ * until it returns %FALSE, at which point the timeout is automatically
+ * destroyed and the function will not be called again. The first call
+ * to the function will be at the end of the first @interval.
+ *
+ * Note that timeout functions may be delayed, due to the processing of other
+ * event sources. Thus they should not be relied on for precise timing.
+ * After each call to the timeout function, the time of the next
+ * timeout is recalculated based on the current time and the given interval
+ * (it does not try to 'catch up' time lost in delays).
+ *
+ * If you want to have a timer in the "seconds" range and do not care
+ * about the exact time of the first call of the timer, use the
+ * g_timeout_add_seconds() function; this function allows for more
+ * optimizations and more efficient system power usage.
+ *
+ * This internally creates a main loop source using g_timeout_source_new()
+ * and attaches it to the main loop context using g_source_attach(). You can
+ * do these steps manually if you need greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ **/
+guint
+g_timeout_add (guint32 interval,
+ GSourceFunc function,
+ gpointer data)
+{
+ return g_timeout_add_full (G_PRIORITY_DEFAULT,
+ interval, function, data, NULL);
+}
+
+/**
+ * g_timeout_add_seconds_full:
+ * @priority: the priority of the timeout source. Typically this will be in
+ * the range between #G_PRIORITY_DEFAULT and #G_PRIORITY_HIGH.
+ * @interval: the time between calls to the function, in seconds
+ * @function: function to call
+ * @data: data to pass to @function
+ * @notify: function to call when the timeout is removed, or %NULL
+ *
+ * Sets a function to be called at regular intervals, with @priority.
+ * The function is called repeatedly until it returns %FALSE, at which
+ * point the timeout is automatically destroyed and the function will
+ * not be called again.
+ *
+ * Unlike g_timeout_add(), this function operates at whole second granularity.
+ * The initial starting point of the timer is determined by the implementation
+ * and the implementation is expected to group multiple timers together so that
+ * they fire all at the same time.
+ * To allow this grouping, the @interval to the first timer is rounded
+ * and can deviate up to one second from the specified interval.
+ * Subsequent timer iterations will generally run at the specified interval.
+ *
+ * Note that timeout functions may be delayed, due to the processing of other
+ * event sources. Thus they should not be relied on for precise timing.
+ * After each call to the timeout function, the time of the next
+ * timeout is recalculated based on the current time and the given @interval
+ *
+ * If you want timing more precise than whole seconds, use g_timeout_add()
+ * instead.
+ *
+ * The grouping of timers to fire at the same time results in a more power
+ * and CPU efficient behavior so if your timer is in multiples of seconds
+ * and you don't require the first timer exactly one second from now, the
+ * use of g_timeout_add_seconds() is preferred over g_timeout_add().
+ *
+ * This internally creates a main loop source using
+ * g_timeout_source_new_seconds() and attaches it to the main loop context
+ * using g_source_attach(). You can do these steps manually if you need
+ * greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 2.14
+ **/
+guint
+g_timeout_add_seconds_full (gint priority,
+ guint32 interval,
+ GSourceFunc function,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ GSource *source;
+ guint id;
+
+ g_return_val_if_fail (function != NULL, 0);
+
+ source = g_timeout_source_new_seconds (interval);
+
+ if (priority != G_PRIORITY_DEFAULT)
+ g_source_set_priority (source, priority);
+
+ g_source_set_callback (source, function, data, notify);
+ id = g_source_attach (source, NULL);
+ g_source_unref (source);
+
+ return id;
+}
+
+/**
+ * g_timeout_add_seconds:
+ * @interval: the time between calls to the function, in seconds
+ * @function: function to call
+ * @data: data to pass to @function
+ *
+ * Sets a function to be called at regular intervals with the default
+ * priority, #G_PRIORITY_DEFAULT. The function is called repeatedly until
+ * it returns %FALSE, at which point the timeout is automatically destroyed
+ * and the function will not be called again.
+ *
+ * This internally creates a main loop source using
+ * g_timeout_source_new_seconds() and attaches it to the main loop context
+ * using g_source_attach(). You can do these steps manually if you need
+ * greater control. Also see g_timout_add_seconds_full().
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 2.14
+ **/
+guint
+g_timeout_add_seconds (guint interval,
+ GSourceFunc function,
+ gpointer data)
+{
+ g_return_val_if_fail (function != NULL, 0);
+
+ return g_timeout_add_seconds_full (G_PRIORITY_DEFAULT, interval, function, data, NULL);
+}
+
+/* Child watch functions */
+
+#ifdef G_OS_WIN32
+
+static gboolean
+g_child_watch_prepare (GSource *source,
+ gint *timeout)
+{
+ *timeout = -1;
+ return FALSE;
+}
+
+
+static gboolean
+g_child_watch_check (GSource *source)
+{
+ GChildWatchSource *child_watch_source;
+ gboolean child_exited;
+
+ child_watch_source = (GChildWatchSource *) source;
+
+ child_exited = child_watch_source->poll.revents & G_IO_IN;
+
+ if (child_exited)
+ {
+ DWORD child_status;
+
+ /*
+ * Note: We do _not_ check for the special value of STILL_ACTIVE
+ * since we know that the process has exited and doing so runs into
+ * problems if the child process "happens to return STILL_ACTIVE(259)"
+ * as Microsoft's Platform SDK puts it.
+ */
+ if (!GetExitCodeProcess (child_watch_source->pid, &child_status))
+ {
+ gchar *emsg = g_win32_error_message (GetLastError ());
+ g_warning (G_STRLOC ": GetExitCodeProcess() failed: %s", emsg);
+ g_free (emsg);
+
+ child_watch_source->child_status = -1;
+ }
+ else
+ child_watch_source->child_status = child_status;
+ }
+
+ return child_exited;
+}
+
+#else /* G_OS_WIN32 */
+
+static gboolean
+check_for_child_exited (GSource *source)
+{
+ GChildWatchSource *child_watch_source;
+ gint count;
+
+ /* protect against another SIGCHLD in the middle of this call */
+ count = child_watch_count;
+
+ child_watch_source = (GChildWatchSource *) source;
+
+ if (child_watch_source->child_exited)
+ return TRUE;
+
+ if (child_watch_source->count < count)
+ {
+ gint child_status;
+
+ if (waitpid (child_watch_source->pid, &child_status, WNOHANG) > 0)
+ {
+ child_watch_source->child_status = child_status;
+ child_watch_source->child_exited = TRUE;
+ }
+ child_watch_source->count = count;
+ }
+
+ return child_watch_source->child_exited;
+}
+
+static gboolean
+g_child_watch_prepare (GSource *source,
+ gint *timeout)
+{
+ *timeout = -1;
+
+ return check_for_child_exited (source);
+}
+
+
+static gboolean
+g_child_watch_check (GSource *source)
+{
+ return check_for_child_exited (source);
+}
+
+#endif /* G_OS_WIN32 */
+
+static gboolean
+g_child_watch_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data)
+{
+ GChildWatchSource *child_watch_source;
+ GChildWatchFunc child_watch_callback = (GChildWatchFunc) callback;
+
+ child_watch_source = (GChildWatchSource *) source;
+
+ if (!callback)
+ {
+ g_warning ("Child watch source dispatched without callback\n"
+ "You must call g_source_set_callback().");
+ return FALSE;
+ }
+
+ (child_watch_callback) (child_watch_source->pid, child_watch_source->child_status, user_data);
+
+ /* We never keep a child watch source around as the child is gone */
+ return FALSE;
+}
+
+#ifndef G_OS_WIN32
+
+static void
+g_child_watch_signal_handler (int signum)
+{
+ child_watch_count ++;
+
+ if (child_watch_init_state == CHILD_WATCH_INITIALIZED_THREADED)
+ {
+ write (child_watch_wake_up_pipe[1], "B", 1);
+ }
+ else
+ {
+ /* We count on the signal interrupting the poll in the same thread.
+ */
+ }
+}
+
+static void
+g_child_watch_source_init_single (void)
+{
+ struct sigaction action;
+
+ g_assert (! g_thread_supported());
+ g_assert (child_watch_init_state == CHILD_WATCH_UNINITIALIZED);
+
+ child_watch_init_state = CHILD_WATCH_INITIALIZED_SINGLE;
+
+ action.sa_handler = g_child_watch_signal_handler;
+ sigemptyset (&action.sa_mask);
+ action.sa_flags = SA_NOCLDSTOP;
+ sigaction (SIGCHLD, &action, NULL);
+}
+
+G_GNUC_NORETURN static gpointer
+child_watch_helper_thread (gpointer data)
+{
+ while (1)
+ {
+ gchar b[20];
+ GSList *list;
+
+ read (child_watch_wake_up_pipe[0], b, 20);
+
+ /* We were woken up. Wake up all other contexts in all other threads */
+ G_LOCK (main_context_list);
+ for (list = main_context_list; list; list = list->next)
+ {
+ GMainContext *context;
+
+ context = list->data;
+ if (g_atomic_int_get (&context->ref_count) > 0)
+ /* Due to racing conditions we can find ref_count == 0, in
+ * that case, however, the context is still not destroyed
+ * and no poll can be active, otherwise the ref_count
+ * wouldn't be 0 */
+ g_main_context_wakeup (context);
+ }
+ G_UNLOCK (main_context_list);
+ }
+}
+
+static void
+g_child_watch_source_init_multi_threaded (void)
+{
+ GError *error = NULL;
+ struct sigaction action;
+
+ g_assert (g_thread_supported());
+
+ if (pipe (child_watch_wake_up_pipe) < 0)
+ g_error ("Cannot create wake up pipe: %s\n", g_strerror (errno));
+ fcntl (child_watch_wake_up_pipe[1], F_SETFL, O_NONBLOCK | fcntl (child_watch_wake_up_pipe[1], F_GETFL));
+
+ /* We create a helper thread that polls on the wakeup pipe indefinitely */
+ /* FIXME: Think this through for races */
+ if (g_thread_create (child_watch_helper_thread, NULL, FALSE, &error) == NULL)
+ g_error ("Cannot create a thread to monitor child exit status: %s\n", error->message);
+ child_watch_init_state = CHILD_WATCH_INITIALIZED_THREADED;
+
+ action.sa_handler = g_child_watch_signal_handler;
+ sigemptyset (&action.sa_mask);
+ action.sa_flags = SA_RESTART | SA_NOCLDSTOP;
+ sigaction (SIGCHLD, &action, NULL);
+}
+
+static void
+g_child_watch_source_init_promote_single_to_threaded (void)
+{
+ g_child_watch_source_init_multi_threaded ();
+}
+
+static void
+g_child_watch_source_init (void)
+{
+ if (g_thread_supported())
+ {
+ if (child_watch_init_state == CHILD_WATCH_UNINITIALIZED)
+ g_child_watch_source_init_multi_threaded ();
+ else if (child_watch_init_state == CHILD_WATCH_INITIALIZED_SINGLE)
+ g_child_watch_source_init_promote_single_to_threaded ();
+ }
+ else
+ {
+ if (child_watch_init_state == CHILD_WATCH_UNINITIALIZED)
+ g_child_watch_source_init_single ();
+ }
+}
+
+#endif /* !G_OS_WIN32 */
+
+/**
+ * g_child_watch_source_new:
+ * @pid: process to watch. On POSIX the pid of a child process. On
+ * Windows a handle for a process (which doesn't have to be a child).
+ *
+ * Creates a new child_watch source.
+ *
+ * The source will not initially be associated with any #GMainContext
+ * and must be added to one with g_source_attach() before it will be
+ * executed.
+ *
+ * Note that child watch sources can only be used in conjunction with
+ * <literal>g_spawn...</literal> when the %G_SPAWN_DO_NOT_REAP_CHILD
+ * flag is used.
+ *
+ * Note that on platforms where #GPid must be explicitly closed
+ * (see g_spawn_close_pid()) @pid must not be closed while the
+ * source is still active. Typically, you will want to call
+ * g_spawn_close_pid() in the callback function for the source.
+ *
+ * Note further that using g_child_watch_source_new() is not
+ * compatible with calling <literal>waitpid(-1)</literal> in
+ * the application. Calling waitpid() for individual pids will
+ * still work fine.
+ *
+ * Return value: the newly-created child watch source
+ *
+ * Since: 2.4
+ **/
+GSource *
+g_child_watch_source_new (GPid pid)
+{
+ GSource *source = g_source_new (&g_child_watch_funcs, sizeof (GChildWatchSource));
+ GChildWatchSource *child_watch_source = (GChildWatchSource *)source;
+
+#ifdef G_OS_WIN32
+ child_watch_source->poll.fd = (gintptr) pid;
+ child_watch_source->poll.events = G_IO_IN;
+
+ g_source_add_poll (source, &child_watch_source->poll);
+#else /* G_OS_WIN32 */
+ g_child_watch_source_init ();
+#endif /* G_OS_WIN32 */
+
+ child_watch_source->pid = pid;
+
+ return source;
+}
+
+/**
+ * g_child_watch_add_full:
+ * @priority: the priority of the idle source. Typically this will be in the
+ * range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE.
+ * @pid: process to watch. On POSIX the pid of a child process. On
+ * Windows a handle for a process (which doesn't have to be a child).
+ * @function: function to call
+ * @data: data to pass to @function
+ * @notify: function to call when the idle is removed, or %NULL
+ *
+ * Sets a function to be called when the child indicated by @pid
+ * exits, at the priority @priority.
+ *
+ * If you obtain @pid from g_spawn_async() or g_spawn_async_with_pipes()
+ * you will need to pass #G_SPAWN_DO_NOT_REAP_CHILD as flag to
+ * the spawn function for the child watching to work.
+ *
+ * Note that on platforms where #GPid must be explicitly closed
+ * (see g_spawn_close_pid()) @pid must not be closed while the
+ * source is still active. Typically, you will want to call
+ * g_spawn_close_pid() in the callback function for the source.
+ *
+ * GLib supports only a single callback per process id.
+ *
+ * This internally creates a main loop source using
+ * g_child_watch_source_new() and attaches it to the main loop context
+ * using g_source_attach(). You can do these steps manually if you
+ * need greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 2.4
+ **/
+guint
+g_child_watch_add_full (gint priority,
+ GPid pid,
+ GChildWatchFunc function,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ GSource *source;
+ guint id;
+
+ g_return_val_if_fail (function != NULL, 0);
+
+ source = g_child_watch_source_new (pid);
+
+ if (priority != G_PRIORITY_DEFAULT)
+ g_source_set_priority (source, priority);
+
+ g_source_set_callback (source, (GSourceFunc) function, data, notify);
+ id = g_source_attach (source, NULL);
+ g_source_unref (source);
+
+ return id;
+}
+
+/**
+ * g_child_watch_add:
+ * @pid: process id to watch. On POSIX the pid of a child process. On
+ * Windows a handle for a process (which doesn't have to be a child).
+ * @function: function to call
+ * @data: data to pass to @function
+ *
+ * Sets a function to be called when the child indicated by @pid
+ * exits, at a default priority, #G_PRIORITY_DEFAULT.
+ *
+ * If you obtain @pid from g_spawn_async() or g_spawn_async_with_pipes()
+ * you will need to pass #G_SPAWN_DO_NOT_REAP_CHILD as flag to
+ * the spawn function for the child watching to work.
+ *
+ * Note that on platforms where #GPid must be explicitly closed
+ * (see g_spawn_close_pid()) @pid must not be closed while the
+ * source is still active. Typically, you will want to call
+ * g_spawn_close_pid() in the callback function for the source.
+ *
+ * GLib supports only a single callback per process id.
+ *
+ * This internally creates a main loop source using
+ * g_child_watch_source_new() and attaches it to the main loop context
+ * using g_source_attach(). You can do these steps manually if you
+ * need greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 2.4
+ **/
+guint
+g_child_watch_add (GPid pid,
+ GChildWatchFunc function,
+ gpointer data)
+{
+ return g_child_watch_add_full (G_PRIORITY_DEFAULT, pid, function, data, NULL);
+}
+
+
+/* Idle functions */
+
+static gboolean
+g_idle_prepare (GSource *source,
+ gint *timeout)
+{
+ *timeout = 0;
+
+ return TRUE;
+}
+
+static gboolean
+g_idle_check (GSource *source)
+{
+ return TRUE;
+}
+
+static gboolean
+g_idle_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data)
+{
+ if (!callback)
+ {
+ g_warning ("Idle source dispatched without callback\n"
+ "You must call g_source_set_callback().");
+ return FALSE;
+ }
+
+ return callback (user_data);
+}
+
+/**
+ * g_idle_source_new:
+ *
+ * Creates a new idle source.
+ *
+ * The source will not initially be associated with any #GMainContext
+ * and must be added to one with g_source_attach() before it will be
+ * executed. Note that the default priority for idle sources is
+ * %G_PRIORITY_DEFAULT_IDLE, as compared to other sources which
+ * have a default priority of %G_PRIORITY_DEFAULT.
+ *
+ * Return value: the newly-created idle source
+ **/
+GSource *
+g_idle_source_new (void)
+{
+ GSource *source;
+
+ source = g_source_new (&g_idle_funcs, sizeof (GSource));
+ g_source_set_priority (source, G_PRIORITY_DEFAULT_IDLE);
+
+ return source;
+}
+
+/**
+ * g_idle_add_full:
+ * @priority: the priority of the idle source. Typically this will be in the
+ * range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE.
+ * @function: function to call
+ * @data: data to pass to @function
+ * @notify: function to call when the idle is removed, or %NULL
+ *
+ * Adds a function to be called whenever there are no higher priority
+ * events pending. If the function returns %FALSE it is automatically
+ * removed from the list of event sources and will not be called again.
+ *
+ * This internally creates a main loop source using g_idle_source_new()
+ * and attaches it to the main loop context using g_source_attach().
+ * You can do these steps manually if you need greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ **/
+guint
+g_idle_add_full (gint priority,
+ GSourceFunc function,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ GSource *source;
+ guint id;
+
+ g_return_val_if_fail (function != NULL, 0);
+
+ source = g_idle_source_new ();
+
+ if (priority != G_PRIORITY_DEFAULT_IDLE)
+ g_source_set_priority (source, priority);
+
+ g_source_set_callback (source, function, data, notify);
+ id = g_source_attach (source, NULL);
+ g_source_unref (source);
+
+ return id;
+}
+
+/**
+ * g_idle_add:
+ * @function: function to call
+ * @data: data to pass to @function.
+ *
+ * Adds a function to be called whenever there are no higher priority
+ * events pending to the default main loop. The function is given the
+ * default idle priority, #G_PRIORITY_DEFAULT_IDLE. If the function
+ * returns %FALSE it is automatically removed from the list of event
+ * sources and will not be called again.
+ *
+ * This internally creates a main loop source using g_idle_source_new()
+ * and attaches it to the main loop context using g_source_attach().
+ * You can do these steps manually if you need greater control.
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ **/
+guint
+g_idle_add (GSourceFunc function,
+ gpointer data)
+{
+ return g_idle_add_full (G_PRIORITY_DEFAULT_IDLE, function, data, NULL);
+}
+
+/**
+ * g_idle_remove_by_data:
+ * @data: the data for the idle source's callback.
+ *
+ * Removes the idle function with the given data.
+ *
+ * Return value: %TRUE if an idle source was found and removed.
+ **/
+gboolean
+g_idle_remove_by_data (gpointer data)
+{
+ return g_source_remove_by_funcs_user_data (&g_idle_funcs, data);
+}