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-rw-r--r--protocols/Sametime/src/meanwhile/src/session.c1220
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diff --git a/protocols/Sametime/src/meanwhile/src/session.c b/protocols/Sametime/src/meanwhile/src/session.c
new file mode 100644
index 0000000000..6c116b7a58
--- /dev/null
+++ b/protocols/Sametime/src/meanwhile/src/session.c
@@ -0,0 +1,1220 @@
+
+/*
+ Meanwhile - Unofficial Lotus Sametime Community Client Library
+ Copyright (C) 2004 Christopher (siege) O'Brien
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include <glib.h>
+#include <string.h>
+
+#include "mw_channel.h"
+#include "mw_cipher.h"
+#include "mw_debug.h"
+#include "mw_error.h"
+#include "mw_message.h"
+#include "mw_service.h"
+#include "mw_session.h"
+#include "mw_util.h"
+
+
+/** the hash table key for a service, for mwSession::services */
+#define SERVICE_KEY(srvc) mwService_getType(srvc)
+
+/** the hash table key for a cipher, for mwSession::ciphers */
+#define CIPHER_KEY(ciph) mwCipher_getType(ciph)
+
+
+#define GPOINTER(val) (GUINT_TO_POINTER((guint) (val)))
+#define GUINT(val) (GPOINTER_TO_UINT((val)))
+
+
+struct mwSession {
+
+ /** provides I/O and callback functions */
+ struct mwSessionHandler *handler;
+
+ enum mwSessionState state; /**< session state */
+ gpointer state_info; /**< additional state info */
+
+ /* input buffering for an incoming message */
+ guchar *buf; /**< buffer for incoming message data */
+ gsize buf_len; /**< length of buf */
+ gsize buf_used; /**< offset to last-used byte of buf */
+
+ struct mwLoginInfo login; /**< login information */
+ struct mwUserStatus status; /**< user status */
+ struct mwPrivacyInfo privacy; /**< privacy list */
+
+ /** the collection of channels */
+ struct mwChannelSet *channels;
+
+ /** the collection of services, keyed to guint32 service id */
+ GHashTable *services;
+
+ /** the collection of ciphers, keyed to guint16 cipher type */
+ GHashTable *ciphers;
+
+ /** arbitrary key:value pairs */
+ GHashTable *attributes;
+
+ /** optional user data */
+ struct mw_datum client_data;
+};
+
+
+static void property_set(struct mwSession *s, const char *key,
+ gpointer val, GDestroyNotify clean) {
+
+ g_hash_table_insert(s->attributes, g_strdup(key),
+ mw_datum_new(val, clean));
+}
+
+
+static gpointer property_get(struct mwSession *s, const char *key) {
+ struct mw_datum *p = g_hash_table_lookup(s->attributes, key);
+ return p? p->data: NULL;
+}
+
+
+static void property_del(struct mwSession *s, const char *key) {
+ g_hash_table_remove(s->attributes, key);
+}
+
+
+/**
+ set up the default properties for a newly created session
+*/
+static void session_defaults(struct mwSession *s) {
+ property_set(s, mwSession_CLIENT_VER_MAJOR,
+ GPOINTER(MW_PROTOCOL_VERSION_MAJOR), NULL);
+
+ property_set(s, mwSession_CLIENT_VER_MINOR,
+ GPOINTER(MW_PROTOCOL_VERSION_MINOR), NULL);
+
+ property_set(s, mwSession_CLIENT_TYPE_ID,
+ GPOINTER(mwLogin_MEANWHILE), NULL);
+}
+
+
+struct mwSession *mwSession_new(struct mwSessionHandler *handler) {
+ struct mwSession *s;
+
+ g_return_val_if_fail(handler != NULL, NULL);
+
+ /* consider io_write and io_close to be absolute necessities */
+ g_return_val_if_fail(handler->io_write != NULL, NULL);
+ g_return_val_if_fail(handler->io_close != NULL, NULL);
+
+ s = g_new0(struct mwSession, 1);
+
+ s->state = mwSession_STOPPED;
+
+ s->handler = handler;
+
+ s->channels = mwChannelSet_new(s);
+ s->services = map_guint_new();
+ s->ciphers = map_guint_new();
+
+ s->attributes = g_hash_table_new_full(g_str_hash, g_str_equal, g_free,
+ (GDestroyNotify) mw_datum_free);
+
+ session_defaults(s);
+
+ return s;
+}
+
+
+/** free and reset the session buffer */
+static void session_buf_free(struct mwSession *s) {
+ g_return_if_fail(s != NULL);
+
+ g_free(s->buf);
+ s->buf = NULL;
+ s->buf_len = 0;
+ s->buf_used = 0;
+}
+
+
+/** a polite string version of the session state enum */
+static const char *state_str(enum mwSessionState state) {
+ switch(state) {
+ case mwSession_STARTING: return "starting";
+ case mwSession_HANDSHAKE: return "handshake sent";
+ case mwSession_HANDSHAKE_ACK: return "handshake acknowledged";
+ case mwSession_LOGIN: return "login sent";
+ case mwSession_LOGIN_REDIR: return "login redirected";
+ case mwSession_LOGIN_CONT: return "forcing login";
+ case mwSession_LOGIN_ACK: return "login acknowledged";
+ case mwSession_STARTED: return "started";
+ case mwSession_STOPPING: return "stopping";
+ case mwSession_STOPPED: return "stopped";
+
+ case mwSession_UNKNOWN: /* fall-through */
+ default: return "UNKNOWN";
+ }
+}
+
+
+void mwSession_free(struct mwSession *s) {
+ struct mwSessionHandler *h;
+
+ g_return_if_fail(s != NULL);
+
+ if(! mwSession_isStopped(s)) {
+ g_debug("session is not stopped (state: %s), proceeding with free",
+ state_str(s->state));
+ }
+
+ h = s->handler;
+ if(h && h->clear) h->clear(s);
+ s->handler = NULL;
+
+ session_buf_free(s);
+
+ mwChannelSet_free(s->channels);
+ g_hash_table_destroy(s->services);
+ g_hash_table_destroy(s->ciphers);
+ g_hash_table_destroy(s->attributes);
+
+ mwLoginInfo_clear(&s->login);
+ mwUserStatus_clear(&s->status);
+ mwPrivacyInfo_clear(&s->privacy);
+
+ g_free(s);
+}
+
+
+/** write data to the session handler */
+static int io_write(struct mwSession *s, const guchar *buf, gsize len) {
+ g_return_val_if_fail(s != NULL, -1);
+ g_return_val_if_fail(s->handler != NULL, -1);
+ g_return_val_if_fail(s->handler->io_write != NULL, -1);
+
+ return s->handler->io_write(s, buf, len);
+}
+
+
+/** close the session handler */
+static void io_close(struct mwSession *s) {
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(s->handler != NULL);
+ g_return_if_fail(s->handler->io_close != NULL);
+
+ s->handler->io_close(s);
+}
+
+
+static void state(struct mwSession *s, enum mwSessionState state,
+ gpointer info) {
+
+ struct mwSessionHandler *sh;
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(s->handler != NULL);
+
+ if(mwSession_isState(s, state)) return;
+
+ s->state = state;
+ s->state_info = info;
+
+ switch(state) {
+ case mwSession_STOPPING:
+ case mwSession_STOPPED:
+ g_message("session state: %s (0x%08x)", state_str(state),
+ GPOINTER_TO_UINT(info));
+ break;
+
+ case mwSession_LOGIN_REDIR:
+ /// Miranda NG adaptation - start - https://developer.pidgin.im/ticket/7563#comment:4
+ //g_message("session state: %s (%s)", state_str(state), (char *)info);
+ g_message("session state: %s (%s)", state_str(state), NSTR((char *)info));
+ /// Miranda NG adaptation - end
+ break;
+
+ default:
+ g_message("session state: %s", state_str(state));
+ }
+
+ sh = s->handler;
+ if(sh && sh->on_stateChange)
+ sh->on_stateChange(s, state, info);
+}
+
+
+void mwSession_start(struct mwSession *s) {
+ struct mwMsgHandshake *msg;
+ int ret;
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(mwSession_isStopped(s));
+
+ if(mwSession_isStarted(s) || mwSession_isStarting(s)) {
+ g_debug("attempted to start session that is already started/starting");
+ return;
+ }
+
+ state(s, mwSession_STARTING, 0);
+
+ msg = (struct mwMsgHandshake *) mwMessage_new(mwMessage_HANDSHAKE);
+ msg->major = GUINT(property_get(s, mwSession_CLIENT_VER_MAJOR));
+ msg->minor = GUINT(property_get(s, mwSession_CLIENT_VER_MINOR));
+ msg->login_type = GUINT(property_get(s, mwSession_CLIENT_TYPE_ID));
+
+ msg->loclcalc_addr = GUINT(property_get(s, mwSession_CLIENT_IP));
+
+ if(msg->major >= 0x001e && msg->minor >= 0x001d) {
+ msg->unknown_a = 0x0100;
+ msg->local_host = property_get(s, mwSession_CLIENT_HOST);
+ }
+
+ ret = mwSession_send(s, MW_MESSAGE(msg));
+ mwMessage_free(MW_MESSAGE(msg));
+
+ if(ret) {
+ mwSession_stop(s, CONNECTION_BROKEN);
+ } else {
+ state(s, mwSession_HANDSHAKE, 0);
+ }
+}
+
+
+void mwSession_stop(struct mwSession *s, guint32 reason) {
+ GList *list, *l = NULL;
+ struct mwMsgChannelDestroy *msg;
+
+ g_return_if_fail(s != NULL);
+
+ if(mwSession_isStopped(s) || mwSession_isStopping(s)) {
+ g_debug("attempted to stop session that is already stopped/stopping");
+ return;
+ }
+
+ state(s, mwSession_STOPPING, GUINT_TO_POINTER(reason));
+
+ for(list = l = mwSession_getServices(s); l; l = l->next)
+ mwService_stop(MW_SERVICE(l->data));
+ g_list_free(list);
+
+ msg = (struct mwMsgChannelDestroy *)
+ mwMessage_new(mwMessage_CHANNEL_DESTROY);
+
+ msg->head.channel = MW_MASTER_CHANNEL_ID;
+ msg->reason = reason;
+
+ /* don't care if this fails, we're closing the connection anyway */
+ mwSession_send(s, MW_MESSAGE(msg));
+ mwMessage_free(MW_MESSAGE(msg));
+
+ session_buf_free(s);
+
+ /* close the connection */
+ io_close(s);
+
+ state(s, mwSession_STOPPED, GUINT_TO_POINTER(reason));
+}
+
+
+/** compose authentication information into an opaque based on the
+ password, encrypted via RC2/40 */
+static void compose_auth_rc2_40(struct mwOpaque *auth, const char *pass) {
+ guchar iv[8], key[5];
+ struct mwOpaque a, b, z;
+ struct mwPutBuffer *p;
+
+ /* get an IV and a random five-byte key */
+ mwIV_init(iv);
+ mwKeyRandom(key, 5);
+
+ /* the opaque with the key */
+ a.len = 5;
+ a.data = key;
+
+ /* the opaque to receive the encrypted pass */
+ b.len = 0;
+ b.data = NULL;
+
+ /* the plain-text pass dressed up as an opaque */
+ z.len = strlen(pass);
+ z.data = (guchar *) pass;
+
+ /* the opaque with the encrypted pass */
+ mwEncrypt(a.data, a.len, iv, &z, &b);
+
+ /* an opaque containing the other two opaques */
+ p = mwPutBuffer_new();
+ mwOpaque_put(p, &a);
+ mwOpaque_put(p, &b);
+ mwPutBuffer_finalize(auth, p);
+
+ /* this is the only one to clear, as the other uses a static buffer */
+ mwOpaque_clear(&b);
+}
+
+
+static void compose_auth_rc2_128(struct mwOpaque *auth, const char *pass,
+ guint32 magic, struct mwOpaque *rkey) {
+
+ guchar iv[8];
+ struct mwOpaque a, b, c;
+ struct mwPutBuffer *p;
+
+ struct mwMpi *private, *public;
+ struct mwMpi *remote;
+ struct mwMpi *shared;
+
+ private = mwMpi_new();
+ public = mwMpi_new();
+ remote = mwMpi_new();
+ shared = mwMpi_new();
+
+ mwIV_init(iv);
+
+ mwMpi_randDHKeypair(private, public);
+ mwMpi_import(remote, rkey);
+ mwMpi_calculateDHShared(shared, remote, private);
+
+ /* put the password in opaque a */
+ p = mwPutBuffer_new();
+ guint32_put(p, magic);
+ mwString_put(p, pass);
+ mwPutBuffer_finalize(&a, p);
+
+ /* put the shared key in opaque b */
+ mwMpi_export(shared, &b);
+
+ /* encrypt the password (a) using the shared key (b), put the result
+ in opaque c */
+ mwEncrypt(b.data+(b.len-16), 16, iv, &a, &c);
+
+ /* don't need the shared key anymore, re-use opaque (b) as the
+ export of the public key */
+ mwOpaque_clear(&b);
+ mwMpi_export(public, &b);
+
+ p = mwPutBuffer_new();
+ guint16_put(p, 0x0001); /* XXX: unknown */
+ mwOpaque_put(p, &b);
+ mwOpaque_put(p, &c);
+ mwPutBuffer_finalize(auth, p);
+
+ mwOpaque_clear(&a);
+ mwOpaque_clear(&b);
+ mwOpaque_clear(&c);
+
+ mwMpi_free(private);
+ mwMpi_free(public);
+ mwMpi_free(remote);
+ mwMpi_free(shared);
+}
+
+
+/** handle the receipt of a handshake_ack message by sending the login
+ message */
+static void HANDSHAKE_ACK_recv(struct mwSession *s,
+ struct mwMsgHandshakeAck *msg) {
+ struct mwMsgLogin *log;
+ int ret;
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(msg != NULL);
+ g_return_if_fail(mwSession_isState(s, mwSession_HANDSHAKE) ||
+ mwSession_isState(s, mwSession_LOGIN_CONT));
+
+ if(mwSession_isState(s, mwSession_LOGIN_CONT)) {
+ /* this is a login continuation, don't re-send the login. We
+ should receive a login ack in a moment */
+
+ state(s, mwSession_HANDSHAKE_ACK, 0);
+ state(s, mwSession_LOGIN, 0);
+ return;
+
+ } else {
+ state(s, mwSession_HANDSHAKE_ACK, 0);
+ }
+
+ /* record the major/minor versions from the server */
+ property_set(s, mwSession_SERVER_VER_MAJOR, GPOINTER(msg->major), NULL);
+ property_set(s, mwSession_SERVER_VER_MINOR, GPOINTER(msg->minor), NULL);
+
+ /* compose the login message */
+ log = (struct mwMsgLogin *) mwMessage_new(mwMessage_LOGIN);
+ log->login_type = GUINT(property_get(s, mwSession_CLIENT_TYPE_ID));
+ log->name = g_strdup(property_get(s, mwSession_AUTH_USER_ID));
+
+ /** @todo default to password for now. later use token optionally */
+ {
+ const char *pw;
+ pw = property_get(s, mwSession_AUTH_PASSWORD);
+
+ if(msg->data.len >= 64) {
+ /* good login encryption */
+ log->auth_type = mwAuthType_RC2_128;
+ compose_auth_rc2_128(&log->auth_data, pw, msg->magic, &msg->data);
+
+ } else {
+ /* BAD login encryption */
+ log->auth_type = mwAuthType_RC2_40;
+ compose_auth_rc2_40(&log->auth_data, pw);
+ }
+ }
+
+ /* send the login message */
+ ret = mwSession_send(s, MW_MESSAGE(log));
+ mwMessage_free(MW_MESSAGE(log));
+
+ if(! ret) {
+ /* sent login OK, set state appropriately */
+ state(s, mwSession_LOGIN, 0);
+ }
+}
+
+
+/** handle the receipt of a login_ack message. This completes the
+ startup sequence for the session */
+static void LOGIN_ACK_recv(struct mwSession *s,
+ struct mwMsgLoginAck *msg) {
+ GList *ll, *l;
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(msg != NULL);
+ g_return_if_fail(mwSession_isState(s, mwSession_LOGIN));
+
+ /* store the login information in the session */
+ mwLoginInfo_clear(&s->login);
+ mwLoginInfo_clone(&s->login, &msg->login);
+
+ state(s, mwSession_LOGIN_ACK, 0);
+
+ /* start up our services */
+ for(ll = l = mwSession_getServices(s); l; l = l->next) {
+ mwService_start(l->data);
+ }
+ g_list_free(ll);
+
+ /* @todo any further startup stuff? */
+
+ state(s, mwSession_STARTED, 0);
+}
+
+
+static void CHANNEL_CREATE_recv(struct mwSession *s,
+ struct mwMsgChannelCreate *msg) {
+ struct mwChannel *chan;
+ chan = mwChannel_newIncoming(s->channels, msg->channel);
+
+ /* hand off to channel */
+ mwChannel_recvCreate(chan, msg);
+}
+
+
+static void CHANNEL_ACCEPT_recv(struct mwSession *s,
+ struct mwMsgChannelAccept *msg) {
+ struct mwChannel *chan;
+ chan = mwChannel_find(s->channels, msg->head.channel);
+
+ g_return_if_fail(chan != NULL);
+
+ /* hand off to channel */
+ mwChannel_recvAccept(chan, msg);
+}
+
+
+static void CHANNEL_DESTROY_recv(struct mwSession *s,
+ struct mwMsgChannelDestroy *msg) {
+
+ /* the server can indicate that we should close the session by
+ destroying the zero channel */
+ if(msg->head.channel == MW_MASTER_CHANNEL_ID) {
+ mwSession_stop(s, msg->reason);
+
+ } else {
+ struct mwChannel *chan;
+ chan = mwChannel_find(s->channels, msg->head.channel);
+
+ /* we don't have any such channel... so I guess we destroyed it.
+ This is to remove a warning from timing errors when two clients
+ both try to close a channel at about the same time. */
+ if(! chan) return;
+
+ /* hand off to channel */
+ mwChannel_recvDestroy(chan, msg);
+ }
+}
+
+
+static void CHANNEL_SEND_recv(struct mwSession *s,
+ struct mwMsgChannelSend *msg) {
+ struct mwChannel *chan;
+ chan = mwChannel_find(s->channels, msg->head.channel);
+
+ /* if we don't have any such channel, we're certainly not going to
+ accept data from it */
+ if(! chan) return;
+
+ /* hand off to channel */
+ mwChannel_recv(chan, msg);
+}
+
+
+static void SET_PRIVACY_LIST_recv(struct mwSession *s,
+ struct mwMsgSetPrivacyList *msg) {
+ struct mwSessionHandler *sh = s->handler;
+
+ /// Miranda NG adaptation start - MSVC
+ ///g_info("SET_PRIVACY_LIST");
+ g_message("SET_PRIVACY_LIST");
+ /// Miranda NG adaptation end
+
+ mwPrivacyInfo_clear(&s->privacy);
+ mwPrivacyInfo_clone(&s->privacy, &msg->privacy);
+
+ if(sh && sh->on_setPrivacyInfo)
+ sh->on_setPrivacyInfo(s);
+}
+
+
+static void SET_USER_STATUS_recv(struct mwSession *s,
+ struct mwMsgSetUserStatus *msg) {
+ struct mwSessionHandler *sh = s->handler;
+
+ mwUserStatus_clear(&s->status);
+ mwUserStatus_clone(&s->status, &msg->status);
+
+ if(sh && sh->on_setUserStatus)
+ sh->on_setUserStatus(s);
+}
+
+
+static void SENSE_SERVICE_recv(struct mwSession *s,
+ struct mwMsgSenseService *msg) {
+ struct mwService *srvc;
+
+ srvc = mwSession_getService(s, msg->service);
+ if(srvc) mwService_start(srvc);
+}
+
+
+static void ADMIN_recv(struct mwSession *s, struct mwMsgAdmin *msg) {
+ struct mwSessionHandler *sh = s->handler;
+
+ if(sh && sh->on_admin)
+ sh->on_admin(s, msg->text);
+}
+
+
+static void ANNOUNCE_recv(struct mwSession *s, struct mwMsgAnnounce *msg) {
+ struct mwSessionHandler *sh = s->handler;
+
+ if(sh && sh->on_announce)
+ sh->on_announce(s, &msg->sender, msg->may_reply, msg->text);
+}
+
+
+static void LOGIN_REDIRECT_recv(struct mwSession *s,
+ struct mwMsgLoginRedirect *msg) {
+
+ state(s, mwSession_LOGIN_REDIR, msg->host);
+}
+
+
+#define CASE(var, type) \
+case mwMessage_ ## var: \
+ var ## _recv(s, (struct type *) msg); \
+ break;
+
+
+static void session_process(struct mwSession *s,
+ const guchar *buf, gsize len) {
+
+ /// Miranda NG adaptation start - MSVC
+ /// struct mwOpaque o = { .len = len, .data = (guchar *) buf };
+ struct mwOpaque o;
+ /// Miranda NG adaptation end
+
+ struct mwGetBuffer *b;
+ struct mwMessage *msg;
+
+ /// Miranda NG adaptation start - MSVC
+ o.len = len;
+ o.data = (guchar*) buf;
+ /// Miranda NG adaptation end
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(buf != NULL);
+
+ /* ignore zero-length messages */
+ if(len == 0) return;
+
+ /* wrap up buf */
+ b = mwGetBuffer_wrap(&o);
+
+ /* attempt to parse the message. */
+ msg = mwMessage_get(b);
+
+ if(mwGetBuffer_error(b)) {
+ mw_mailme_opaque(&o, "parsing of message failed");
+ }
+
+ mwGetBuffer_free(b);
+
+ g_return_if_fail(msg != NULL);
+
+ /* handle each of the appropriate incoming types of mwMessage */
+ switch(msg->type) {
+ CASE(HANDSHAKE_ACK, mwMsgHandshakeAck);
+ CASE(LOGIN_REDIRECT, mwMsgLoginRedirect);
+ CASE(LOGIN_ACK, mwMsgLoginAck);
+ CASE(CHANNEL_CREATE, mwMsgChannelCreate);
+ CASE(CHANNEL_DESTROY, mwMsgChannelDestroy);
+ CASE(CHANNEL_SEND, mwMsgChannelSend);
+ CASE(CHANNEL_ACCEPT, mwMsgChannelAccept);
+ CASE(SET_PRIVACY_LIST, mwMsgSetPrivacyList);
+ CASE(SET_USER_STATUS, mwMsgSetUserStatus);
+ CASE(SENSE_SERVICE, mwMsgSenseService);
+ CASE(ADMIN, mwMsgAdmin);
+ CASE(ANNOUNCE, mwMsgAnnounce);
+
+ default:
+ g_warning("unknown message type 0x%04x, no handler", msg->type);
+ }
+
+ mwMessage_free(msg);
+}
+
+
+#undef CASE
+
+
+#define ADVANCE(b, n, count) { b += count; n -= count; }
+
+
+/* handle input to complete an existing buffer */
+static gsize session_recv_cont(struct mwSession *s,
+ const guchar *b, gsize n) {
+
+ /* determine how many bytes still required */
+ gsize x = s->buf_len - s->buf_used;
+
+ /* g_message(" session_recv_cont: session = %p, b = %p, n = %u",
+ s, b, n); */
+
+ if(n < x) {
+ /* not quite enough; still need some more */
+ memcpy(s->buf+s->buf_used, b, n);
+ s->buf_used += n;
+ return 0;
+
+ } else {
+ /* enough to finish the buffer, at least */
+ memcpy(s->buf+s->buf_used, b, x);
+ ADVANCE(b, n, x);
+
+ if(s->buf_len == 4) {
+ /* if only the length bytes were being buffered, we'll now try
+ to complete an actual message */
+
+ struct mwOpaque o = { 4, s->buf };
+ struct mwGetBuffer *gb = mwGetBuffer_wrap(&o);
+ x = guint32_peek(gb);
+ mwGetBuffer_free(gb);
+
+ if(n < x) {
+ /* there isn't enough to meet the demands of the length, so
+ we'll buffer it for next time */
+
+ guchar *t;
+ x += 4;
+ t = (guchar *) g_malloc(x);
+ memcpy(t, s->buf, 4);
+ memcpy(t+4, b, n);
+
+ session_buf_free(s);
+
+ s->buf = t;
+ s->buf_len = x;
+ s->buf_used = n + 4;
+ return 0;
+
+ } else {
+ /* there's enough (maybe more) for a full message. don't need
+ the old session buffer (which recall, was only the length
+ bytes) any more */
+
+ session_buf_free(s);
+ session_process(s, b, x);
+ ADVANCE(b, n, x);
+ }
+
+ } else {
+ /* process the now-complete buffer. remember to skip the first
+ four bytes, since they're just the size count */
+ session_process(s, s->buf+4, s->buf_len-4);
+ session_buf_free(s);
+ }
+ }
+
+ return n;
+}
+
+
+/* handle input when there's nothing previously buffered */
+static gsize session_recv_empty(struct mwSession *s,
+ const guchar *b, gsize n) {
+
+ struct mwOpaque o = { n, (guchar *) b };
+ struct mwGetBuffer *gb;
+ gsize x;
+
+ if(n < 4) {
+ /* uh oh. less than four bytes means we've got an incomplete
+ length indicator. Have to buffer to get the rest of it. */
+ s->buf = (guchar *) g_malloc0(4);
+ memcpy(s->buf, b, n);
+ s->buf_len = 4;
+ s->buf_used = n;
+ return 0;
+ }
+
+ /* peek at the length indicator. if it's a zero length message,
+ don't process, just skip it */
+ gb = mwGetBuffer_wrap(&o);
+ x = guint32_peek(gb);
+ mwGetBuffer_free(gb);
+ if(! x) return n - 4;
+
+ if(n < (x + 4)) {
+ /* if the total amount of data isn't enough to cover the length
+ bytes and the length indicated by those bytes, then we'll need
+ to buffer. This is where the DOS mentioned below in
+ session_recv takes place */
+
+ x += 4;
+ s->buf = (guchar *) g_malloc(x);
+ memcpy(s->buf, b, n);
+ s->buf_len = x;
+ s->buf_used = n;
+ return 0;
+
+ } else {
+ /* advance past length bytes */
+ ADVANCE(b, n, 4);
+
+ /* process and advance */
+ session_process(s, b, x);
+ ADVANCE(b, n, x);
+
+ /* return left-over count */
+ return n;
+ }
+}
+
+
+static gsize session_recv(struct mwSession *s,
+ const guchar *b, gsize n) {
+
+ /* This is messy and kind of confusing. I'd like to simplify it at
+ some point, but the constraints are as follows:
+
+ - buffer up to a single full message on the session buffer
+ - buffer must contain the four length bytes
+ - the four length bytes indicate how much we'll need to buffer
+ - the four length bytes might not arrive all at once, so it's
+ possible that we'll need to buffer to get them.
+ - since our buffering includes the length bytes, we know we
+ still have an incomplete length if the buffer length is only
+ four. */
+
+ /** @todo we should allow a compiled-in upper limit to message
+ sizes, and just drop messages over that size. However, to do that
+ we'd need to keep track of the size of a message and keep
+ dropping bytes until we'd fulfilled the entire length. eg: if we
+ receive a message size of 10MB, we need to pass up exactly 10MB
+ before it's safe to start processing the rest as a new
+ message. As it stands, a malicious packet from the server can run
+ us out of memory by indicating it's going to send us some
+ obscenely long message (even if it never actually sends it) */
+
+ /* g_message(" session_recv: session = %p, b = %p, n = %u",
+ s, b, n); */
+
+ if(s->buf_len == 0) {
+ while(n && (*b & 0x80)) {
+ /* keep-alive and series bytes are ignored */
+ ADVANCE(b, n, 1);
+ }
+ }
+
+ if(n == 0) {
+ return 0;
+
+ } else if(s->buf_len > 0) {
+ return session_recv_cont(s, b, n);
+
+ } else {
+ return session_recv_empty(s, b, n);
+ }
+}
+
+
+#undef ADVANCE
+
+
+void mwSession_recv(struct mwSession *s, const guchar *buf, gsize n) {
+ guchar *b = (guchar *) buf;
+ gsize remain = 0;
+
+ g_return_if_fail(s != NULL);
+
+ while(n > 0) {
+ remain = session_recv(s, b, n);
+ b += (n - remain);
+ n = remain;
+ }
+}
+
+
+int mwSession_send(struct mwSession *s, struct mwMessage *msg) {
+ struct mwPutBuffer *b;
+ struct mwOpaque o;
+ int ret = 0;
+
+ g_return_val_if_fail(s != NULL, -1);
+
+ /* writing nothing is easy */
+ if(! msg) return 0;
+
+ /* first we render the message into an opaque */
+ b = mwPutBuffer_new();
+ mwMessage_put(b, msg);
+ mwPutBuffer_finalize(&o, b);
+
+ /* then we render the opaque into... another opaque! */
+ b = mwPutBuffer_new();
+ mwOpaque_put(b, &o);
+ mwOpaque_clear(&o);
+ mwPutBuffer_finalize(&o, b);
+
+ /* then we use that opaque's data and length to write to the socket */
+ ret = io_write(s, o.data, o.len);
+ mwOpaque_clear(&o);
+
+ /* ensure we could actually write the message */
+ if(! ret) {
+
+ /* special case, as the server doesn't always respond to user
+ status messages. Thus, we trigger the event when we send the
+ messages as well as when we receive them */
+ if(msg->type == mwMessage_SET_USER_STATUS) {
+ SET_USER_STATUS_recv(s, (struct mwMsgSetUserStatus *) msg);
+ }
+ }
+
+ return ret;
+}
+
+
+int mwSession_sendKeepalive(struct mwSession *s) {
+ const guchar b = 0x80;
+
+ g_return_val_if_fail(s != NULL, -1);
+ return io_write(s, &b, 1);
+}
+
+
+int mwSession_forceLogin(struct mwSession *s) {
+ struct mwMsgLoginContinue *msg;
+ int ret;
+
+ g_return_val_if_fail(s != NULL, -1);
+ g_return_val_if_fail(mwSession_isState(s, mwSession_LOGIN_REDIR), -1);
+
+ state(s, mwSession_LOGIN_CONT, 0x00);
+
+ msg = (struct mwMsgLoginContinue *)
+ mwMessage_new(mwMessage_LOGIN_CONTINUE);
+
+ ret = mwSession_send(s, MW_MESSAGE(msg));
+ mwMessage_free(MW_MESSAGE(msg));
+
+ return ret;
+}
+
+
+int mwSession_sendAnnounce(struct mwSession *s, gboolean may_reply,
+ const char *text, const GList *recipients) {
+
+ struct mwMsgAnnounce *msg;
+ int ret;
+
+ g_return_val_if_fail(s != NULL, -1);
+ g_return_val_if_fail(mwSession_isStarted(s), -1);
+
+ msg = (struct mwMsgAnnounce *) mwMessage_new(mwMessage_ANNOUNCE);
+
+ msg->recipients = (GList *) recipients;
+ msg->may_reply = may_reply;
+ msg->text = g_strdup(text);
+
+ ret = mwSession_send(s, MW_MESSAGE(msg));
+
+ msg->recipients = NULL; /* don't kill our recipients param */
+ mwMessage_free(MW_MESSAGE(msg));
+
+ return ret;
+}
+
+
+struct mwSessionHandler *mwSession_getHandler(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, NULL);
+ return s->handler;
+}
+
+
+struct mwLoginInfo *mwSession_getLoginInfo(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, NULL);
+ return &s->login;
+}
+
+
+int mwSession_setPrivacyInfo(struct mwSession *s,
+ struct mwPrivacyInfo *privacy) {
+
+ struct mwMsgSetPrivacyList *msg;
+ int ret;
+
+ g_return_val_if_fail(s != NULL, -1);
+ g_return_val_if_fail(privacy != NULL, -1);
+
+ msg = (struct mwMsgSetPrivacyList *)
+ mwMessage_new(mwMessage_SET_PRIVACY_LIST);
+
+ mwPrivacyInfo_clone(&msg->privacy, privacy);
+
+ ret = mwSession_send(s, MW_MESSAGE(msg));
+ mwMessage_free(MW_MESSAGE(msg));
+
+ return ret;
+}
+
+
+struct mwPrivacyInfo *mwSession_getPrivacyInfo(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, NULL);
+ return &s->privacy;
+}
+
+
+int mwSession_setUserStatus(struct mwSession *s,
+ struct mwUserStatus *stat) {
+
+ struct mwMsgSetUserStatus *msg;
+ int ret;
+
+ g_return_val_if_fail(s != NULL, -1);
+ g_return_val_if_fail(stat != NULL, -1);
+
+ msg = (struct mwMsgSetUserStatus *)
+ mwMessage_new(mwMessage_SET_USER_STATUS);
+
+ mwUserStatus_clone(&msg->status, stat);
+
+ ret = mwSession_send(s, MW_MESSAGE(msg));
+ mwMessage_free(MW_MESSAGE(msg));
+
+ return ret;
+}
+
+
+struct mwUserStatus *mwSession_getUserStatus(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, NULL);
+ return &s->status;
+}
+
+
+enum mwSessionState mwSession_getState(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, mwSession_UNKNOWN);
+ return s->state;
+}
+
+
+gpointer mwSession_getStateInfo(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, 0);
+ return s->state_info;
+}
+
+
+struct mwChannelSet *mwSession_getChannels(struct mwSession *session) {
+ g_return_val_if_fail(session != NULL, NULL);
+ return session->channels;
+}
+
+
+gboolean mwSession_addService(struct mwSession *s, struct mwService *srv) {
+ g_return_val_if_fail(s != NULL, FALSE);
+ g_return_val_if_fail(srv != NULL, FALSE);
+ g_return_val_if_fail(s->services != NULL, FALSE);
+
+ if(map_guint_lookup(s->services, SERVICE_KEY(srv))) {
+ return FALSE;
+
+ } else {
+ map_guint_insert(s->services, SERVICE_KEY(srv), srv);
+ if(mwSession_isState(s, mwSession_STARTED))
+ mwSession_senseService(s, mwService_getType(srv));
+ return TRUE;
+ }
+}
+
+
+struct mwService *mwSession_getService(struct mwSession *s, guint32 srv) {
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->services != NULL, NULL);
+
+ return map_guint_lookup(s->services, srv);
+}
+
+
+struct mwService *mwSession_removeService(struct mwSession *s, guint32 srv) {
+ struct mwService *svc;
+
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->services != NULL, NULL);
+
+ svc = map_guint_lookup(s->services, srv);
+ if(svc) map_guint_remove(s->services, srv);
+ return svc;
+}
+
+
+GList *mwSession_getServices(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->services != NULL, NULL);
+
+ return map_collect_values(s->services);
+}
+
+
+void mwSession_senseService(struct mwSession *s, guint32 srvc) {
+ struct mwMsgSenseService *msg;
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(srvc != 0x00);
+ g_return_if_fail(mwSession_isStarted(s));
+
+ msg = (struct mwMsgSenseService *)
+ mwMessage_new(mwMessage_SENSE_SERVICE);
+ msg->service = srvc;
+
+ mwSession_send(s, MW_MESSAGE(msg));
+ mwMessage_free(MW_MESSAGE(msg));
+}
+
+
+gboolean mwSession_addCipher(struct mwSession *s, struct mwCipher *c) {
+ g_return_val_if_fail(s != NULL, FALSE);
+ g_return_val_if_fail(c != NULL, FALSE);
+ g_return_val_if_fail(s->ciphers != NULL, FALSE);
+
+ if(map_guint_lookup(s->ciphers, mwCipher_getType(c))) {
+ g_message("cipher %s is already added, apparently",
+ NSTR(mwCipher_getName(c)));
+ return FALSE;
+
+ } else {
+ g_message("adding cipher %s", NSTR(mwCipher_getName(c)));
+ map_guint_insert(s->ciphers, mwCipher_getType(c), c);
+ return TRUE;
+ }
+}
+
+
+struct mwCipher *mwSession_getCipher(struct mwSession *s, guint16 c) {
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->ciphers != NULL, NULL);
+
+ return map_guint_lookup(s->ciphers, c);
+}
+
+
+struct mwCipher *mwSession_removeCipher(struct mwSession *s, guint16 c) {
+ struct mwCipher *ciph;
+
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->ciphers != NULL, NULL);
+
+ ciph = map_guint_lookup(s->ciphers, c);
+ if(ciph) map_guint_remove(s->ciphers, c);
+ return ciph;
+}
+
+
+GList *mwSession_getCiphers(struct mwSession *s) {
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->ciphers != NULL, NULL);
+
+ return map_collect_values(s->ciphers);
+}
+
+
+void mwSession_setProperty(struct mwSession *s, const char *key,
+ gpointer val, GDestroyNotify clean) {
+
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(s->attributes != NULL);
+ g_return_if_fail(key != NULL);
+
+ property_set(s, key, val, clean);
+}
+
+
+gpointer mwSession_getProperty(struct mwSession *s, const char *key) {
+
+ g_return_val_if_fail(s != NULL, NULL);
+ g_return_val_if_fail(s->attributes != NULL, NULL);
+ g_return_val_if_fail(key != NULL, NULL);
+
+ return property_get(s, key);
+}
+
+
+void mwSession_removeProperty(struct mwSession *s, const char *key) {
+ g_return_if_fail(s != NULL);
+ g_return_if_fail(s->attributes != NULL);
+ g_return_if_fail(key != NULL);
+
+ property_del(s, key);
+}
+
+
+void mwSession_setClientData(struct mwSession *session,
+ gpointer data, GDestroyNotify clear) {
+
+ g_return_if_fail(session != NULL);
+ mw_datum_set(&session->client_data, data, clear);
+}
+
+
+gpointer mwSession_getClientData(struct mwSession *session) {
+ g_return_val_if_fail(session != NULL, NULL);
+ return mw_datum_get(&session->client_data);
+}
+
+
+void mwSession_removeClientData(struct mwSession *session) {
+ g_return_if_fail(session != NULL);
+ mw_datum_clear(&session->client_data);
+}
+