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-rw-r--r--protocols/SkypeClassic/src/utf8.c334
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diff --git a/protocols/SkypeClassic/src/utf8.c b/protocols/SkypeClassic/src/utf8.c
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+/*
+ * Copyright (C) 2001 Peter Harris <peter.harris@hummingbird.com>
+ * Copyright (C) 2001 Edmund Grimley Evans <edmundo@rano.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/*
+ * Convert a string between UTF-8 and the locale's charset.
+ */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "utf8.h"
+
+#ifdef _WIN32
+
+ /* Thanks to Peter Harris <peter.harris@hummingbird.com> for this win32
+ * code.
+ */
+
+#include <stdio.h>
+#include <windows.h>
+
+unsigned char *make_utf8_string(const wchar_t *unicode)
+{
+ int size = 0, index = 0, out_index = 0;
+ unsigned char *out;
+ unsigned short c;
+
+ /* first calculate the size of the target string */
+ c = unicode[index++];
+ while(c) {
+ if(c < 0x0080) {
+ size += 1;
+ } else if(c < 0x0800) {
+ size += 2;
+ } else {
+ size += 3;
+ }
+ c = unicode[index++];
+ }
+
+ out = (unsigned char *) malloc(size + 1);
+ if (out == NULL)
+ return NULL;
+ index = 0;
+
+ c = unicode[index++];
+ while(c)
+ {
+ if(c < 0x080) {
+ out[out_index++] = (unsigned char)c;
+ } else if(c < 0x800) {
+ #pragma warning (suppress: 4244) // conversion from 'int' to 'unsigned char', possible loss of data
+ out[out_index++] = 0xc0 | (c >> 6);
+ out[out_index++] = 0x80 | (c & 0x3f);
+ } else {
+ out[out_index++] = 0xe0 | (c >> 12);
+ out[out_index++] = 0x80 | ((c >> 6) & 0x3f);
+ out[out_index++] = 0x80 | (c & 0x3f);
+ }
+ c = unicode[index++];
+ }
+ out[out_index] = 0x00;
+
+ return out;
+}
+
+wchar_t *make_unicode_string(const unsigned char *utf8)
+{
+ int size = 0, index = 0, out_index = 0;
+ wchar_t *out;
+ unsigned char c;
+
+ /* first calculate the size of the target string */
+ c = utf8[index++];
+ while(c) {
+ if((c & 0x80) == 0) {
+ index += 0;
+ } else if((c & 0xe0) == 0xe0) {
+ index += 2;
+ } else {
+ index += 1;
+ }
+ size += 1;
+ c = utf8[index++];
+ }
+
+ out = (wchar_t *) malloc((size + 1) * sizeof(wchar_t));
+ if (out == NULL)
+ return NULL;
+ index = 0;
+
+ c = utf8[index++];
+ while(c)
+ {
+ if((c & 0x80) == 0) {
+ out[out_index++] = c;
+ } else if((c & 0xe0) == 0xe0) {
+ out[out_index] = (c & 0x1F) << 12;
+ c = utf8[index++];
+ out[out_index] |= (c & 0x3F) << 6;
+ c = utf8[index++];
+ out[out_index++] |= (c & 0x3F);
+ } else {
+ out[out_index] = (c & 0x3F) << 6;
+ c = utf8[index++];
+ out[out_index++] |= (c & 0x3F);
+ }
+ c = utf8[index++];
+ }
+ out[out_index] = 0;
+
+ return out;
+}
+
+int utf8_encode(const char *from, char **to)
+{
+ wchar_t *unicode;
+ int wchars, err;
+
+ wchars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, strlen(from), NULL, 0);
+
+ if(wchars == 0)
+ {
+// fprintf(stderr, "Unicode translation error %d\n"), GetLastError();
+ return -1;
+ }
+
+ unicode = (wchar_t *) calloc(wchars + 1, sizeof(unsigned short));
+ if(unicode == NULL)
+ {
+// fprintf(stderr, "Out of memory processing string to UTF8\n");
+ return -1;
+ }
+
+ err = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, strlen(from), unicode, wchars);
+ if(err != wchars)
+ {
+ free(unicode);
+// fprintf(stderr, "Unicode translation error %d\n"), GetLastError();
+ return -1;
+ }
+
+ /* On NT-based windows systems, we could use WideCharToMultiByte(), but
+ * MS doesn't actually have a consistent API across win32.
+ */
+ *to = (char *) make_utf8_string(unicode);
+
+ free(unicode);
+ return 0;
+}
+
+int utf8_decode(const char *from, char **to)
+{
+ wchar_t *unicode;
+ int chars, err;
+// LPCPINFO lpCPInfo;
+
+ /* On NT-based windows systems, we could use MultiByteToWideChar(CP_UTF8), but
+ * MS doesn't actually have a consistent API across win32.
+ */
+ unicode = make_unicode_string( (const unsigned char *)from);
+ if(unicode == NULL)
+ {
+ fprintf(stderr, "Out of memory processing string from UTF8 to UNICODE16\n");
+ return -1;
+ }
+
+ //if(GetCPInfo(CP_ACP,lpCPInfo))
+ {
+
+ chars = WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, unicode, -1, NULL, 0, NULL, NULL);
+ }
+ /*else
+ {
+ chars = WideCharToMultiByte(GetConsoleCP(), WC_COMPOSITECHECK, unicode, -1, NULL, 0, NULL, NULL);
+ }*/
+
+ if(chars == 0)
+ {
+ fprintf(stderr, "Unicode translation error %ld\n", GetLastError());
+ free(unicode);
+ return -1;
+ }
+
+ *to = (char *) calloc(chars + 1, sizeof(unsigned char));
+ if(*to == NULL)
+ {
+ fprintf(stderr, "Out of memory processing string to local charset\n");
+ free(unicode);
+ return -1;
+ }
+
+ //err = WideCharToMultiByte(GetConsoleCP(), WC_COMPOSITECHECK, unicode, -1, *to, chars, NULL, NULL);
+ err = WideCharToMultiByte(CP_ACP, WC_COMPOSITECHECK, unicode, -1, *to, chars, NULL, NULL);
+ if(err != chars)
+ {
+ fprintf(stderr, "Unicode translation error %ld\n", GetLastError());
+ free(unicode);
+ free(*to);
+ *to = NULL;
+ return -1;
+ }
+
+ free(unicode);
+ return 0;
+}
+
+#ifndef _UNICODE
+char *make_tchar_string(const unsigned char *utf8) {
+ char *ret;
+ if (utf8_decode((const char*)utf8, &ret)==-1) return NULL;
+ return ret;
+}
+#endif
+
+#else /* End win32. Rest is for real operating systems */
+
+
+#ifdef HAVE_LANGINFO_CODESET
+#include <langinfo.h>
+#endif
+
+int iconvert(const char *fromcode, const char *tocode,
+ const char *from, size_t fromlen,
+ char **to, size_t *tolen);
+
+static char *current_charset = "BIG-5"; /* means "US-ASCII" */
+
+void convert_set_charset(const char *charset)
+{
+
+ if (!charset)
+ charset = getenv("CHARSET");
+
+#ifdef HAVE_LANGINFO_CODESET
+ if (!charset)
+ charset = nl_langinfo(CODESET);
+#endif
+
+ free(current_charset);
+ current_charset = 0;
+ if (charset && *charset)
+ current_charset = _strdup(charset);
+}
+
+static int convert_buffer(const char *fromcode, const char *tocode,
+ const char *from, size_t fromlen,
+ char **to, size_t *tolen)
+{
+ int ret = -1;
+
+#ifdef HAVE_ICONV
+ ret = iconvert(fromcode, tocode, from, fromlen, to, tolen);
+ if (ret != -1)
+ return ret;
+#endif
+
+#ifndef HAVE_ICONV /* should be ifdef USE_CHARSET_CONVERT */
+ ret = charset_convert(fromcode, tocode, from, fromlen, to, tolen);
+ if (ret != -1)
+ return ret;
+#endif
+
+ return ret;
+}
+
+static int convert_string(const char *fromcode, const char *tocode,
+ const char *from, char **to, char replace)
+{
+ int ret;
+ size_t fromlen;
+ char *s;
+
+ fromlen = lstrlen(from);
+ ret = convert_buffer(fromcode, tocode, from, fromlen, to, 0);
+ if (ret == -2)
+ return -1;
+ if (ret != -1)
+ return ret;
+
+ s = malloc(fromlen + 1);
+ if (!s)
+ return -1;
+ lstrcpy(s, from);
+ *to = s;
+ for (; *s; s++)
+ if (*s & ~0x7f)
+ *s = replace;
+ return 3;
+}
+
+int utf8_encode(const char *from, char **to)
+{
+ char *charset;
+
+ if (!current_charset)
+ convert_set_charset(0);
+ charset = current_charset ? current_charset : "US-ASCII";
+ return convert_string(charset, "UTF-8", from, to, '#');
+}
+
+int utf8_decode(const char *from, char **to)
+{
+ char *charset;
+
+ if(*from == 0) {
+ *to = malloc(1);
+ **to = 0;
+ return 1;
+ }
+
+ if (!current_charset)
+ convert_set_charset(0);
+ charset = current_charset ? current_charset : "US-ASCII";
+ return convert_string("UTF-8", charset, from, to, '?');
+}
+
+#endif