diff options
Diffstat (limited to 'protocols/Steam/src/steam_contacts.cpp')
-rw-r--r-- | protocols/Steam/src/steam_contacts.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp index 3766a81611..85c2dc2fd6 100644 --- a/protocols/Steam/src/steam_contacts.cpp +++ b/protocols/Steam/src/steam_contacts.cpp @@ -357,7 +357,7 @@ void CSteamProto::ProcessContact(std::map<std::string, JSONNode*>::iterator *it, void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response) { - if (response == NULL) + if (!response) return; JSONROOT root(response->pData); @@ -442,7 +442,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response) void CSteamProto::OnGotBlockList(const NETLIBHTTPREQUEST *response) { - if (response == NULL) + if (!response) return; JSONROOT root(response->pData); @@ -486,7 +486,7 @@ void CSteamProto::OnGotBlockList(const NETLIBHTTPREQUEST *response) void CSteamProto::OnGotUserSummaries(const NETLIBHTTPREQUEST *response) { - if (response == NULL) + if (!response) return; JSONROOT root(response->pData); @@ -525,7 +525,7 @@ void CSteamProto::OnGotAvatar(const NETLIBHTTPREQUEST *response, void *arg) ai.hContact = (UINT_PTR)arg; GetDbAvatarInfo(ai); - if (response == NULL || response->resultCode != HTTP_CODE_OK) + if (!response || response->resultCode != HTTP_CODE_OK) { ptrA steamId(getStringA(ai.hContact, "SteamID")); debugLogA("CSteamProto::OnGotAvatar: failed to get avatar %s", steamId); @@ -552,7 +552,7 @@ void CSteamProto::OnFriendAdded(const NETLIBHTTPREQUEST *response, void *arg) { SendAuthParam *param = (SendAuthParam*)arg; - if (response == NULL || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true")) + if (!response || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true")) { ptrA steamId(getStringA(param->hContact, "SteamID")); debugLogA("CSteamProto::OnFriendAdded: failed to add friend %s", steamId); @@ -571,7 +571,7 @@ void CSteamProto::OnFriendAdded(const NETLIBHTTPREQUEST *response, void *arg) void CSteamProto::OnFriendBlocked(const NETLIBHTTPREQUEST *response, void *arg) { - if (response == NULL || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true")) + if (!response || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true")) { debugLogA("CSteamProto::OnFriendIgnored: failed to ignore friend %s", (char*)arg); return; @@ -580,7 +580,7 @@ void CSteamProto::OnFriendBlocked(const NETLIBHTTPREQUEST *response, void *arg) void CSteamProto::OnFriendRemoved(const NETLIBHTTPREQUEST *response, void *arg) { - if (response == NULL || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true")) + if (!response || response->resultCode != HTTP_CODE_OK || lstrcmpiA(response->pData, "true")) { MCONTACT hContact = (UINT_PTR)arg; ptrA who(getStringA(hContact, "SteamID")); @@ -592,7 +592,7 @@ void CSteamProto::OnFriendRemoved(const NETLIBHTTPREQUEST *response, void *arg) void CSteamProto::OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg) { - if (response == NULL || response->resultCode != HTTP_CODE_OK) + if (!response || response->resultCode != HTTP_CODE_OK) { debugLogA("CSteamProto::OnAuthRequested: failed to request info for %s", (char*)arg); return; @@ -656,7 +656,7 @@ void CSteamProto::OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg) void CSteamProto::OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg) { - if (response == NULL || response->resultCode != HTTP_CODE_OK) + if (!response || response->resultCode != HTTP_CODE_OK) { debugLogA("CSteamProto::OnPendingApproved: failed to approve pending from %s", (char*)arg); return; @@ -676,7 +676,7 @@ void CSteamProto::OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg void CSteamProto::OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *arg) { - if (response == NULL || response->resultCode != HTTP_CODE_OK) + if (!response || response->resultCode != HTTP_CODE_OK) { debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s", (char*)arg); return; @@ -696,7 +696,7 @@ void CSteamProto::OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *ar void CSteamProto::OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg) { - if (response == NULL || response->resultCode != HTTP_CODE_OK) + if (!response || response->resultCode != HTTP_CODE_OK) { ProtoBroadcastAck(NULL, ACKTYPE_SEARCH, ACKRESULT_FAILED, (HANDLE)STEAM_SEARCH_BYID, 0); debugLogA("CSteamProto::OnSearchByIdEnded: failed to get summaries for %s", (char*)arg); |